>
> I'm not exactly sure what you are asking here, but if it is something for
> use inside of Maya, then it will have to use the Maya API in some capacity
> to integrate as a plugin.
>
Nah, you already gave me the answer i ask for :) What inside of Maya should
use Maya API to handle. For other in-house system (like PentaRay ) was
developed separately outside of Maya, and only interact with each other
later.

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