Some scanouts during boot are top-down without this. Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> --- include/ui/console.h | 1 + ui/spice-display.c | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-)
diff --git a/include/ui/console.h b/include/ui/console.h index 981b519dde..fb969caf70 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -186,6 +186,7 @@ struct QemuDmaBuf { uint32_t stride; uint32_t fourcc; uint32_t texture; + bool y0_top; }; typedef struct DisplayChangeListenerOps { diff --git a/ui/spice-display.c b/ui/spice-display.c index fe734821dd..81f08a85bc 100644 --- a/ui/spice-display.c +++ b/ui/spice-display.c @@ -1048,7 +1048,8 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl, /* note: spice server will close the fd, so hand over a dup */ spice_qxl_gl_scanout(&ssd->qxl, dup(dmabuf->fd), dmabuf->width, dmabuf->height, - dmabuf->stride, dmabuf->fourcc, false); + dmabuf->stride, dmabuf->fourcc, + dmabuf->y0_top); } qemu_spice_gl_monitor_config(ssd, 0, 0, dmabuf->width, dmabuf->height); ssd->guest_dmabuf_refresh = false; -- 2.18.0.rc1