On 18/06/2018 18:17, Marc-André Lureau wrote:
> There is no obvious reason to have a loop counter. This limits from
> reading several megabytes large buffers in one go, since socket
> read/write usually have a limit.
> 
> Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
> ---
>  chardev/char-fe.c | 6 +-----
>  1 file changed, 1 insertion(+), 5 deletions(-)
> 
> diff --git a/chardev/char-fe.c b/chardev/char-fe.c
> index b1f228e8b5..f158f158f8 100644
> --- a/chardev/char-fe.c
> +++ b/chardev/char-fe.c
> @@ -56,7 +56,7 @@ int qemu_chr_fe_write_all(CharBackend *be, const uint8_t 
> *buf, int len)
>  int qemu_chr_fe_read_all(CharBackend *be, uint8_t *buf, int len)
>  {
>      Chardev *s = be->chr;
> -    int offset = 0, counter = 10;
> +    int offset = 0;
>      int res;
>  
>      if (!s || !CHARDEV_GET_CLASS(s)->chr_sync_read) {
> @@ -88,10 +88,6 @@ int qemu_chr_fe_read_all(CharBackend *be, uint8_t *buf, 
> int len)
>          }
>  
>          offset += res;
> -
> -        if (!counter--) {
> -            break;
> -        }
>      }
>  
>      if (qemu_chr_replay(s) && replay_mode == REPLAY_MODE_RECORD) {
> 

Reviewed-by: Paolo Bonzini <pbonz...@redhat.com>

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