Hi Giovanni,
the plugin is in code.google
(http://code.google.com/p/qgis-saga-plugin/). It Is very experimental
and rough !
Anyway, the code makes a query to the saga-api and collect all the
module for each library for build a complex menu in qgis. The select of
a non interactive module print in stdout the output of "saga_cmd
'library_name' 'module_name' -h". I'm working to build a GUI "on the
fly" from that output.
Yes, the user need to compile saga with python interface but in future
I think that the maintainer can build an xml file with library, modules
and parameters structure from a query to saga_api. We can read the xml
file and use the information for a plugin saga_api independent , using
saga_cmd command.
In that way, the user needs only set path for saga_api and install
plugin with only the xml. With a new saga version, the maintainer
generate a new xml file and puts it in plugin.
The C++ approach is realy more perfomance but is more complex and and
my C++ knowledge isn't so good.
Il 31/03/2011 0.35, G. Allegri ha scritto:
Hi Gianluca,
I can't say how much I could dedicate to that, but if you could put it
on GitHub I could find some time to contribute.
I don't think I can invest time on the low level development, but with
Python I think I could give some time.
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