Hmm, I think I have sent this to you. You will find this in RAMTOOL_ASM,
starting at the Label "chgdev" (as far as I remember).
The whole thing was an idea of mine, Martin just ;-)) realised it. I just
wanted to put all my QL-Games in separate TK2 subdirectories on my FLP, e.g.
Cavern
Metropolis
Tankbusters
....
and wanted to start every game with "LRUN FLP1_BOOT" (after an DDOWN xxx)
and every game has to find corresponding files, even at MC level.
And that worked on a standard QL (with SQB+mouse) without Level 2. Perhaps
it does not run with this (but I think, it is changable). .Martin has
enclosed all standard devices (RAM, FLP, MDV), except "WIN", which of course
should use its own way. At that time, we did not except this kind of Level
2....
Cheers...Ralf
----- Original Message -----
From: "gdgqler"
Or have a look at the TK3 sources. There, you could set (in the old TK2
way) a "DDOWN test", where a "BOOT" was located and LRUN FLP1_BOOT and all
files were able to find other files, even in the (old TK2 way)
subdirectory "test". That worked perfectly. Files in the root were always
be able to be located with i.e. "FLP1_\FULL_NAME".
Some time ago went through the source code for TK3, cutting out the parts
that - for me at any rate - did not work. Nowhere did I see coding which
would get round the problem of filename size. But perhaps I missed it!
George
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