Since the integrator patch basically accumulates increasingly large (or small) numbers, is it necessary to to check if the value exceeds a particular threshold, and reset it if so?

The integrator patch is backed by a double-precision floating point value, so you don't need to worry about hitting NaN/Inf until around 1e +308 or so -- see http://softpixel.com/~cwright/programming/datatypes.c.php . However, at such large values you loose lots of low-value precision (i.e. 1e300 + 1.0 == 1e300), so depending on the kind of data you're working with that might become a problem.

To whip out some fun nerd math:

If you were to add 1.0 per second, it would take 9.99999 x 10 ^ 199 seconds to get to 1e200. Currently the universe is about 4.33276594 × 10^17 seconds old, so hitting this limit would take about 2.3079922 × 10^182 times longer than the universe has existed. That's pretty long. Even if you were to all 1000.0 units per second, you'd still have essentially forever :) (again, disregarding the low-value roundoff stuff from floating point math)

--
[ christopher wright ]
[EMAIL PROTECTED]
http://kineme.net/

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