Avatars are masks.  Goofy at Disneyland is a good example, but consider the
role of actors who also wear (wore) masks.  The mask was intended to reveal
the nature of the character played and not the nature of the actor.  So the
28 year old man is really only acting; he is engaging, for a fee, the crowds
of people only as Goofy and not as himself. Whether he feels liberated
hugging children is irrelevant to the job, but I've heard on Second Life
that having a female avatar makes many men feel closer to and more
appreciative of their female friends.

Wonderfully relevant to our discussion is the fact that the Greek word for
"mask" is "persona."  You don't have to be Goofy or puppeteer a second life
avatar to have an avatar or multiple avatars in real life.  When we act like
responsible people in society we are regarded as persons. Behind that mask
we may be seething with anti-social feeling and violence

This gets expressed all too often in Second Life by "griefers."  These are
people who don an evil mask, thinking they are protected, and act out the
things they can't do in the Real World without damage to their actual
personas and social standing.  It runs the gamut from damaging your
property, disrupting your social functions, uttering offensive comments and
so forth. Sexual fantasies in Second Life are hard to be shielded from.
There is far more sado-masochism being played out than you ordinarily see in
the real world.  Second Life has fewer buffers.

As for the second example you gave:  I'm not quite sure I understand:  you
say "enters a chat room as a 15-year-old girl"..... do you mean that the
driver is a 15-year-old girl or the avatar is?  I'm presuming you are saying
that the 15-year-old girl enters the chatroom as a 37-year-old male and hits
on other 15-year-old girls.  Is there anything unethical or illegal going
on?

Legally, there's no safeguard against that.  For one thing, your example is
hilarious.  I think the law would think it so, too.  The idea of a young
lesbian picking up girls her own age by pretending to be a man would not be
regarded as  dangerous as a 37 year old man entering a chatroom and
pretending to be a fifteen year old boy and hitting on young girls.  Adults
seeking sexual relations with minors is a felony.

Ethically, though... that's interesting.  Because masquerade happens on
Second Life all the time.  The ethics of it are blurry and debatable. Most
everyone chooses to look younger and more attractive than their physical
selves.  Age is often not revealed.  Avatars that have sexual relationships
on line are doing so only virtually.  When the real/virtual line is crossed,
there are often difficulties.  Are these people lying?  What if women pose
as men in order to act out their homosexual fantasies?  A lot of gay men
choose female avatars for their sexual games with male avatars. If they
engage only as avatars, then the lying seems irrelevant, doesn't it?
Virtual lovers often prefer their virtual bodies to the real ones, and don't
want to meet on the physical plane.  On the other hand, there are many
relationships that develop into real world relationships, and I can vouch
for the fact that strong friendships are forged on SL.  Pixelated
shape becomes merely a vehicle. Even so, you must be very wary about whom
you start revealing your secrets to.  Remember that it's a masquerade,
and is starting to develop its own ethic and community rules which have to
be learned. We're back to the thorny issue of the separation of avatar and
driver, the avatar as an extension of one of many sides to yourself, perhaps
a side you can't express in the community that gives us our
official "face."  Second Life is not "official," and there's the fascination
and danger and confusion.

The one thing, however, that Linden Lab really gets antsy about is
adult/child sexual encounters.  Even if an adult is playing a child, he/she
can get seriously reprimanded (even banned) from Second Life by making the
child avatar have virtual sex with the adult avatar. LL is terribly afraid
of pederasty.  But a lot of gay men choose female avatars for their sexual
games.

Sarah

On Mon, Oct 25, 2010 at 9:09 AM, Jason Olshefsky <[email protected]>wrote:

> On Oct 25, 2010, at 1:43 AM, Sal Armoniac wrote:
>


> In the context of avatars, consider that a single 28-year-old male is
> generally strongly discouraged from hugging children he doesn't know, but if
> he is in the avatar of the Goofy character at Disney World, the same actions
> are encouraged.
>
> I can't quite get my head around it, but is it possible to create
> appreciable layers of avatars/personae?  I don't think it's possible because
> it becomes too convoluted for a person to maintain.  I feel like I can only
> emulate someone whose knowledge base is fictionally-expanded subset of my
> own (i.e. take something I know a little about and leverage that to appear
> I'm fully knowledgable in that topic).  So I could adopt the persona of a
> NASA engineer reasonably convincingly, and perhaps a [real] NASA engineer
> could adopt the persona of an interpretive dancer, but if I were to try to
> be a NASA engineer who is acting as an interpretive dancer, the middle layer
> collapses and it's just me alternatively acting as either the engineer or
> the dancer, but not both layered.
>
> I do think it's possible to make simplistic layers: vague gender identities
> come to mind.  In the vein of my Goofy analogy earlier as it relates to
> rights, consider a 15-year-old girl has a 37-year-old male persona online;
> he enters a chat room as a 15-year-old girl and tries to "pick up" other
> 15-year-olds.  Is there anything unethical or illegal going on?
>
> ---Jason Olshefsky
> http://JayceLand.com/ <http://jayceland.com/>
> http://JayceLand.com/blog/ <http://jayceland.com/blog/>
>
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