John Cowan wrote: > I think that the only truly stable part of the process is step one, > which says "Redesign the process."
To that end, focusing on designing a rigid process initially, with details such as magic numbers for voting majorities, is unlikely to be a good strategy. Dependence on process-following is one of the reasons that committees often fail to achieve results as good as those of more naturally coordinated teams. Brainstorming: the new Steering Committee could take a number of votes on key issues using some predetermined preferential voting system (one which takes into account the size of majorities), and use that to determine the community's position on those issues in order to make decisions about the process. If the community trusted the committee sufficiently, the committee might even make some decisions based on such votes without having preannounced the winning criteria - for example, if it becomes apparent that there's overwhelming sentiment in one direction or the other for certain actions. (Although I think I can already hear howls of protest as I type this.) Anton _______________________________________________ r6rs-discuss mailing list [email protected] http://lists.r6rs.org/cgi-bin/mailman/listinfo/r6rs-discuss
