The infra-red component of the Wii Remote is only to detect which way it is 
pointing so that it can be used similar to a mouse pointer. You can interface 
to it using Bluetooth only.

>From Wikipedia:

Third-party use
Since the release of the Wii console, people have been exploring different new 
ways in which to use the Wii Remote. Many third-party applications are 
currently in development through Wii homebrew.[1] One popular Windows program 
called GlovePIE allows the Wii Remote to be used on a personal computer to 
emulate a keyboard, mouse or joystick. Connecting the Wii Remote to a personal 
computer is done via a Bluetooth connection. The Bluetooth program BlueSoleil 
has been proven to successfully connect a Wii Remote to a PC. Still another 
program (like GlovePIE) is needed to utilize the Wii Remote's protocol and to 
use the data it offers.

The Wii Remote Bluetooth protocol can be implemented on other devices including 
cell phones, which often have poor usability with games. Two students have 
demonstrated this concept by creating a driver software that has the capability 
to connect the Wii Remote to a Symbian OS smartphone. The idea behind this 
driver is that a mobile phone with a TV-out port can replace the game 
console.[7]

Programmer Johnny Lee has posted video demos and sample code at his website 
related to the use of the Wii Remote for finger tracking, low-cost multipoint 
interactive whiteboards, and head tracking for desktop VR displays. This was 
the subject for his presentation at the prestigious TED conference, where he 
demonstrated several such applications. The WiimoteProject forum has become the 
discussion, support and sharing site for Lee's Wii Remote projects and other 
newer developments.

The Wii Remote is also used in fields outside of standard computing. The United 
States government has experimented with using it to control Packbot, a bomb 
disposal robot.[8] Studies have also been conducted to use the Wii Remote as a 
practice method to fine-tune surgeons' hand motions.[9] Utilizing 
DarwiinRemote, researchers at the University of Memphis have adapted the Wii 
Remote for data collection in cognitive psychology experiments.[10] Autodesk 
has released a plugin that allows the Wii Remote to control orientation of 3D 
models in Autodesk Design Review.[11]



-----Original Message-----
From: rctankcombat@googlegroups.com [mailto:rctankcom...@googlegroups.com] On 
Behalf Of copperhead
Sent: Saturday, 27 February 2010 10:07 AM
To: R/C Tank Combat
Subject: [TANKS] Re: Where to..

On Feb 26, 5:39 pm, Clark Ward Jr <ki4...@gmail.com> wrote:
> On Fri, Feb 26, 2010 at 4:16 PM, Frank Pittelli
>
> <frank.pitte...@gmail.com> wrote:
>KCMs would be OK for a 50 pound vehicle, but you'll also need to gear 
>them up a little (1.5 or 2 to 1) because they typically run a little > 
>slower (e.g. 200 RPM) then our normal speed (e.g., 400 RPM).
>
>Another potential problem is their size and layout.  Since they 
>typically use plastic gearboxes, they take up more space than other 
>geared motors.  But, assuming you have the room, that's not an issue.

OK

The bottom half of the m-10 is a sherman hull and the KCMs that I have 
phsically fit with no trouble.
I have my EastCoastArmory bogies built so I just need to assemble the tracks.
m-10 turret = plenty of room for a paintball gun so I wont run into my
m-3 stuart problems this time :-)

Thanks (again) Frank
- Martin

--
You are currently subscribed to the "R/C Tank Combat" group.
To post a message, send email to rctankcombat@googlegroups.com To unsubscribe, 
send email to rctankcombat-unsubscr...@googlegroups.com
Visit the group at http://groups.google.com/group/rctankcombat

-- 
You are currently subscribed to the "R/C Tank Combat" group.
To post a message, send email to rctankcombat@googlegroups.com
To unsubscribe, send email to rctankcombat-unsubscr...@googlegroups.com
Visit the group at http://groups.google.com/group/rctankcombat

Reply via email to