I don't like this at all - far too much platform specific stuff for my liking. I would rather keep such stuff done via declares or via MBS ( they have Portaudio too which is ideal for cross platform )
The whole point of RB is to try and maintain a consistent codebase across all platforms. If there is a thinnish "Wrapper" framework that RS can write to achieve this ( maybe PortAudio since that is widely adopted for xplatform audio use anyway ) then fine. Otherwise this stuff is better left to 3rd pty plugins like MBS, which does a fine job anyway by all accounts. On 6/1/07 22:16, "William Squires" <[EMAIL PROTECTED]> wrote: > * MacOS X - Core Audio/Video, Quartz OpenGL, Spotlight, etc... > would be exposed via internal plugins to cover what previously > required declares. I would have added CoreData, but - from what I can > tell - it's so tightly integrated with SQLite3/Cocoa that it just > doesn't seem feasible. > * Win-32 - DirectX and OpenGL, registry, task-bar, Jet database > engine, etc... would now all have internal plugins for support > previously available only through declares. > * Linux??? - compilation support for older PowerPC distros (like > Suse 6/7, YDL, etc... that can be installed on older Macs) Not sure > about anything else as I don't use the Linux features. _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
