I don't like this at all -  far too much platform specific stuff for my
liking. I would rather keep such stuff done via declares or via MBS  ( they
have Portaudio too which is ideal for cross platform )

The whole point of RB is to try and maintain a consistent codebase across
all platforms.  If there is a thinnish "Wrapper" framework that RS can write
to achieve this ( maybe PortAudio  since that is widely adopted for
xplatform audio use anyway ) then fine.  Otherwise this stuff is better left
to 3rd pty plugins like MBS, which does a fine job anyway by all accounts.


On 6/1/07 22:16, "William Squires" <[EMAIL PROTECTED]> wrote:

>  * MacOS X - Core Audio/Video, Quartz OpenGL, Spotlight, etc...
> would be exposed via internal plugins to cover what previously
> required declares. I would have added CoreData, but - from what I can
> tell - it's so tightly integrated with SQLite3/Cocoa that it just
> doesn't seem feasible.
>    * Win-32 - DirectX and OpenGL, registry, task-bar, Jet database
> engine, etc... would now all have internal plugins for support
> previously available only through declares.
>    * Linux??? - compilation support for older PowerPC distros (like
> Suse 6/7, YDL, etc... that can be installed on older Macs) Not sure
> about anything else as I don't use the Linux features.


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