Hey guys,

I'm trying to get started with REALbasic plugins, and I have some
experience with writing Python modules in C++.
It seems that REALbasic's SDK is not so much different from the way
plugins are written for any other high level language or software;
however, I have the feeling that the REALbasic SDK is old and
outdated, not optimized and not tested with recent compilers and IDEs.

Here are a few things I noticed:
- the example project for Xcode is outdated and does not work
- there is not a single example project that actually compiles on OS X
- typedefs for "Boolean" (and some others) only exist in the Win32
header includes resulting in compilation errors on other platforms?

Is it just me, or is the RB-SDK a really big mess? Can someone point
me to a good tutorial, fixed headers/makefiles/xcode projects or
anything that helps with the compilation of plugins for REALbasic?

Thanks in advance!

-- 
Best regards,
Bastian Bense

_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>

Reply via email to