thanks for your kind suggestion. I've tried to use Naali for several times, also read the help files, but I even cann't find the upload button in Naali, very different with the old realxtend viewer, right? and I also cannot find some functions which are displayed in the help file. Maybe the different versions of Naali all have some big changes?
On Mon, Mar 21, 2011 at 4:20 PM, Toni Alatalo <t...@playsign.net> wrote: > On Mar 21, 2011, at 10:04 AM, Macho Che wrote: > > My server is based on OpenSim 0.7.0.2, so I'd like to add some modules such > as ModreX to import 3D mesh to my server. Any viewer is OK! There are many > detailed 3D model (we can convert them to *.mesh type) but we cann't upload > them to our sever. So what we need is 3D mesh supporting in our existing > OpenSim server. It doesn't matter which viewer we use. > > > Ok. You could give Naali a shot then. > > Are you also using prims to build, or only meshes? Naali has basic prim > rendering support, but there seems to be some bug that some are sometimes > sideways. And it's not optimized for rendering a large amount of prims. > > Do you need to have the meshes in the opensim asset server, or could you > use any web server? We've found that e.g. dropbox is handy when authoring - > can just copy .mesh files etc to a local folder, and use the public http ref > to that in-world -- easier than doing the inventory upload biz. > > BTW: if you need full and complex prim support and other SL features, with > just some meshes added, the new slviewer mesh beta + current opensim dev > version which has support for storing Linden meshes may be a good option > too. Naali is better if you need other reX features too, like customizable > UI and control logic scripting etc. > > ~Toni > > On Mon, Mar 21, 2011 at 3:29 PM, Toni Alatalo <t...@playsign.net> wrote: > >> On Mar 18, 2011, at 5:05 PM, Macho Che wrote: >> >> Compiled the ModreX module in OpenSim successfully, but the mesh cannot >> be displayed, others are all OK. >> >> >> Ok, I don't know the status of modrex on 0.7, i.e. whether inventory works >> fully etc. With the Naali viewer we are typically not using the whole >> inventory system anymore, as it can load data (meshes, textures etc) from >> the web. I saw Mikko Pallari demoing one reX scene on 0.7, but don't know if >> he tested inventory (certainly he didn't need it). He most probably also >> tested with Naali. For basics the protocol is still the same so the old >> rexviewer prototype should work, though. >> >> Do you need to use the old rexviewer (the one based on slviewer), or could >> you use Naali instead? The old one hasn't been developed for >2 years >> anymore, and not used by any of the developers for about a year I think. I >> know it still has some features that Naali doesn't have, for Opensimulator / >> SL based usage (simultaneous multiregion, scultps, prim modelling UI, ..). >> >> But Naali especially with the Tundra server is much simpler if you just >> need to make a world with 3d models and don't necessarily need all of SL >> features. >> >> ~Toni >> >> >> On Fri, Mar 18, 2011 at 8:24 PM, Toni Alatalo <t...@playsign.net> wrote: >> >>> On Mar 18, 2011, at 9:46 AM, Macho Che wrote: >>> > when I use my OpenSim server, I ignored the money part, and the 3D >>> model I uploaded can be seen in my inventory, but I can't use it because >>> there's no mesh to select (see the picture below), So you mean I should run >>> the modrex module in my own OpenSim Server? >>> >>> yes. >>> >>> ~Toni >>> >>> -- >>> http://groups.google.com/group/realxtend >>> http://www.realxtend.org >>> >>> -- >>> *CHE Weitao* >>> *Institute of Space and Earth Information Science (ISEIS)* >>> *Fok Ying Tung Remote Sensing Science Building* >>> *The Chinese University of Hong Kong >>> Shatin, N.T., Hong Kong >>> Tel: +852-2696 1457* >>> *Mobile: +852-90645196 >>> * >>> >>> >>> <http://www.realxtend.org/> >>> >>> >>> <http://www.realxtend.org/> >> >> -- >> <http://www.realxtend.org/> >> <http://www.realxtend.org/>http://groups.google.com/group/realxtend >> http://www.realxtend.org >> >> >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org >> > > > > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org