Ok I've started the issue que for Tundra 2.0 https://github.com/LudoCraft/Tundra/issues . Here are my issues with 2.0
On Wed, Jul 6, 2011 at 2:47 PM, Bill <gfxg...@gmail.com> wrote: > I may not be a super developer but I've been around for a while and I have > yet to get a version to run without show stoppers. Can we just take some > time too stabilize one version? > > > On Wed, Jul 6, 2011 at 2:33 PM, Bill <gfxg...@gmail.com> wrote: > >> You have 1.0 working? Could someone please pass me the link to a WORKING! >> version? >> >> >> On Wed, Jul 6, 2011 at 2:14 PM, Peter Steinlechner < >> psteinlech...@gmail.com> wrote: >> >>> Hi Bill >>> >>> I havnt tested V2.0 preview yet - got interupted by dinner. >>> But I can assure you that the V1.0.x series is working quite fine. >>> >>> Cheers >>> Pedro >>> >>> >>> On Wed, Jul 6, 2011 at 8:04 PM, gfxguru <gfxg...@gmail.com> wrote: >>> >>>> I'm sorry if I seem a little upset it's just that I've been following >>>> the realxtend for I don't know how long and have yet to get a >>>> functional platform working at all! >>>> >>>> On Jul 6, 2:00 pm, Toni Alatalo <t...@playsign.net> wrote: >>>> > On Wed, 2011-07-06 at 13:23 -0400, Bill wrote: >>>> > > And I'm just a little confused.. This is Tundra 2.0 Preview? I >>>> haven't >>>> > > been able to get version One to work yet? Has anyone been able to >>>> get >>>> > > the first version to work because I'm feeling like a true idiot >>>> here. >>>> > >>>> > yes, the 1.* releases work, have been tested by a few hundred people >>>> > succesfully. some have had perhaps gfx driver related probs with the >>>> > latest 1.0.8, that issue is open yet. >>>> > >>>> > i was once in a classroom with 30 people seriously using it at once, >>>> > none of them knew it previously, that felt a bit scary first .. as >>>> they >>>> > all knew 3d etc from before and had existing content that were >>>> bringing >>>> > over from max so were quickly seriously pushing it. went mostly fine. >>>> > >>>> > new 2 is a preview / proposal that will probably come the main release >>>> > later. >>>> > >>>> > ~Toni >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > > On Wed, Jul 6, 2011 at 1:05 PM, Ali Kämäräinen < >>>> stinkfi...@gmail.com> >>>> > > wrote: >>>> > > Hi, >>>> > >>>> > > Currently .txml, .tbin, .scene, and .mesh files are >>>> supported >>>> > > (+ .material d'n'd applying for meshes that are already >>>> > > instantiated in the world). See also >>>> > > http://realxtend.org/doxygen/_tundra_documentfiles.html >>>> > >>>> > > As for bug tracker, either the Google Code or GitHub one can >>>> > > be used. Hopefully we'll have only single one in the near >>>> > > future. >>>> > >>>> > > Grey skies, >>>> > > Ali Kämäräinen >>>> > >>>> > > -- >>>> > > http://groups.google.com/group/realxtend >>>> > > http://www.realxtend.org >>>> > >>>> > > -- >>>> > >http://groups.google.com/group/realxtend >>>> > >http://www.realxtend.org >>>> >>>> -- >>>> http://groups.google.com/group/realxtend >>>> http://www.realxtend.org >>>> >>> >>> -- >>> http://groups.google.com/group/realxtend >>> http://www.realxtend.org >>> >> >> > -- http://groups.google.com/group/realxtend http://www.realxtend.org