Ok I've started the issue que for Tundra 2.0
https://github.com/LudoCraft/Tundra/issues . Here are my issues with 2.0

On Wed, Jul 6, 2011 at 2:47 PM, Bill <gfxg...@gmail.com> wrote:

> I may not be a super developer but I've been around for a while and I have
> yet to get a version to run without show stoppers. Can we just take some
> time too stabilize one version?
>
>
> On Wed, Jul 6, 2011 at 2:33 PM, Bill <gfxg...@gmail.com> wrote:
>
>> You have 1.0 working? Could someone please pass me the link to a WORKING!
>> version?
>>
>>
>> On Wed, Jul 6, 2011 at 2:14 PM, Peter Steinlechner <
>> psteinlech...@gmail.com> wrote:
>>
>>> Hi Bill
>>>
>>> I havnt tested V2.0 preview yet - got interupted by dinner.
>>> But I can assure you that the V1.0.x series is working quite fine.
>>>
>>> Cheers
>>> Pedro
>>>
>>>
>>> On Wed, Jul 6, 2011 at 8:04 PM, gfxguru <gfxg...@gmail.com> wrote:
>>>
>>>> I'm sorry if I seem a little upset it's just that I've been following
>>>> the realxtend for I don't know how long and have yet to get a
>>>> functional platform working at all!
>>>>
>>>> On Jul 6, 2:00 pm, Toni Alatalo <t...@playsign.net> wrote:
>>>> > On Wed, 2011-07-06 at 13:23 -0400, Bill wrote:
>>>> > > And I'm just a little confused.. This is Tundra 2.0 Preview? I
>>>> haven't
>>>> > > been able to get version One to work yet? Has anyone been able to
>>>> get
>>>> > > the first version to work because I'm feeling like a true idiot
>>>> here.
>>>> >
>>>> > yes, the 1.* releases work, have been tested by a few hundred people
>>>> > succesfully. some have had perhaps gfx driver related probs with the
>>>> > latest 1.0.8, that issue is open yet.
>>>> >
>>>> > i was once in a classroom with 30 people seriously using it at once,
>>>> > none of them knew it previously, that felt a bit scary first .. as
>>>> they
>>>> > all knew 3d etc from before and had existing content that were
>>>> bringing
>>>> > over from max so were quickly seriously pushing it. went mostly fine.
>>>> >
>>>> > new 2 is a preview / proposal that will probably come the main release
>>>> > later.
>>>> >
>>>> > ~Toni
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> >
>>>> > > On Wed, Jul 6, 2011 at 1:05 PM, Ali Kämäräinen <
>>>> stinkfi...@gmail.com>
>>>> > > wrote:
>>>> > >         Hi,
>>>> >
>>>> > >         Currently .txml, .tbin, .scene, and .mesh files are
>>>> supported
>>>> > >         (+ .material d'n'd applying for meshes that are already
>>>> > >         instantiated in the world). See also
>>>> > >        http://realxtend.org/doxygen/_tundra_documentfiles.html
>>>> >
>>>> > >         As for bug tracker, either the Google Code or GitHub one can
>>>> > >         be used. Hopefully we'll have only single one in the near
>>>> > >         future.
>>>> >
>>>> > >         Grey skies,
>>>> > >         Ali Kämäräinen
>>>> >
>>>> > >         --
>>>> > >        http://groups.google.com/group/realxtend
>>>> > >        http://www.realxtend.org
>>>> >
>>>> > > --
>>>> > >http://groups.google.com/group/realxtend
>>>> > >http://www.realxtend.org
>>>>
>>>> --
>>>> http://groups.google.com/group/realxtend
>>>> http://www.realxtend.org
>>>>
>>>
>>>  --
>>> http://groups.google.com/group/realxtend
>>> http://www.realxtend.org
>>>
>>
>>
>

-- 
http://groups.google.com/group/realxtend
http://www.realxtend.org

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