On 5/1/09 11:52 PM, Martin Aspeli wrote: > I think there'd be enormous value in a "Getting started on GAE" tutorial > on bfg.repoze.org. > > For that I'd like to see: > > - a skeleton code project > - an understanding of how to use the GAE model storage in a BFG > application > - some kind of basic CRUD forms for such > > BFG feels like a good match for GAE, especially for people with a > Zopeish inclination. I did a GAE project recently and used Google's own > webapp framework, which was OK, but rather bare. I looked into using > Pylons, but it seemed to require some rather shaky patches to the GAE > environment. So probably, this could be an interesting niche for BFG.
Tim Hoffman has been trying to get it going on GAE, and I think the trunk mostly works except for the chameleon.zpt bits (there are apparently no "ast" or "compiler" modules on GAE). - C _______________________________________________ Repoze-dev mailing list Repoze-dev@lists.repoze.org http://lists.repoze.org/listinfo/repoze-dev