On Sep 1, 11:05 am, root <[EMAIL PROTECTED]> wrote: > It would seem that ray tracing should be a fully parallel task. Yes, it is, but multicore isn't the issue I think. Images can be split up into smaller rectangles (i.e. rendering a single image by 4 cores in parallel by splitting it into a 2x2 matrix) or each frame separate. An interesting related project is BURP, rendering with blender across a network of nodes using boinc: http://burp.boinc.dk/ H --~--~---------~--~----~------------~-------~--~----~ To post to this group, send email to sage-devel@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/sage-devel URLs: http://www.sagemath.org -~----------~----~----~----~------~----~------~--~---
- [sage-devel] reopening Sage - Blender discussion Philippe Saade
- [sage-devel] Re: reopening Sage - Blender discussion Carl Witty
- [sage-devel] Re: reopening Sage - Blender discuss... mabshoff
- [sage-devel] Re: reopening Sage - Blender dis... mhampton
- [sage-devel] Re: reopening Sage - Blender... root
- [sage-devel] Re: reopening Sage - Bl... Vincent Beffara
- [sage-devel] Re: reopening Sage ... root
- [sage-devel] Re: reopening S... Vincent Beffara
- [sage-devel] Re: reopening S... Philippe Saade
- [sage-devel] Re: reopening S... Harald Schilly
- [sage-devel] Re: reopening S... mhampton
- [sage-devel] Re: reopening S... Vincent Beffara
- [sage-devel] Re: reopening S... mhampton
- [sage-devel] Re: reopening S... Jason Merrill
- [sage-devel] Re: reopening S... Vincent Beffara
- [sage-devel] Re: reopening S... mhampton
- [sage-devel] Re: reopening S... David Joyner
- [sage-devel] Re: reopening S... William Stein
- [sage-devel] Re: reopening S... mhampton