This part of Scid needs more corrections than that. For example :
- triggering a players'name correction makes Scid enter in calculation mode
without any user feedback (and this lasts a couple of minutes)
- the limit of corrections should be user defined (a drop down list with
"1000", "10000", "100000", "infinite" values), which I think should solve
all issues.

I did not make any complete test but certainly more changes are needed. If
someone wants to take this, I would be happy to merge the changes once it is
effectively completed.

Pascal
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