Re: [Fink-devel] graphicsmagick
Alexander Hansen-2 wrote: On Sep 30, 2008, at 9:59 AM, Ben Abbott wrote: On Tuesday, September 30, 2008, at 09:54AM, Alexander Hansen [EMAIL PROTECTED] wrote: On Sep 30, 2008, at 9:42 AM, Ben Abbott wrote: Sven Schwyn echo60 at delirium.ch writes: Hi snip Cheers, -sven Is there any continued effort on this. I'm interested in a Fink package for graphicsmagick to be used as a dependency for Octave. If no one is going to continue to work on a package, I can take a look, but would greatly appreciate it if I don't have to start from scratch. Ben Is there any reason imagemagick wouldn't work for this? I'm not familiar with either, but at present graphicsmagick is a dependency for a fully functional Octave. Any thought on how much effort would be needed to make such a change? Ben Graphicsmagick is a fork of imagemagick. My understanding is that should build OK. Is this for the current Octave release? (I noticed a reply I sent a few days ago did not show up on Nabble. So I'm trying again) Apparently graphicsmagick was added as a optional dependency in July of this year. Although it was part of octave-forge for quite some time prior to that. Regarding new dependencies, fltk-aqua has some problem with Octave's development sources. Any chance you/someone can get the x11 variant updated. I tried the maintainer some months ago, but didn't get a reply. Ben -- View this message in context: http://www.nabble.com/graphicsmagick-tp12417910p19768243.html Sent from the fink-devel mailing list archive at Nabble.com. - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net http://news.gmane.org/gmane.os.apple.fink.devel
Re: [Fink-devel] graphicsmagick
Sven Schwyn echo60 at delirium.ch writes: Hi snip Cheers, -sven Is there any continued effort on this. I'm interested in a Fink package for graphicsmagick to be used as a dependency for Octave. If no one is going to continue to work on a package, I can take a look, but would greatly appreciate it if I don't have to start from scratch. Ben - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net http://news.gmane.org/gmane.os.apple.fink.devel
Re: [Fink-devel] graphicsmagick
On Tuesday, September 30, 2008, at 09:54AM, Alexander Hansen [EMAIL PROTECTED] wrote: On Sep 30, 2008, at 9:42 AM, Ben Abbott wrote: Sven Schwyn echo60 at delirium.ch writes: Hi snip Cheers, -sven Is there any continued effort on this. I'm interested in a Fink package for graphicsmagick to be used as a dependency for Octave. If no one is going to continue to work on a package, I can take a look, but would greatly appreciate it if I don't have to start from scratch. Ben Is there any reason imagemagick wouldn't work for this? I'm not familiar with either, but at present graphicsmagick is a dependency for a fully functional Octave. Any thought on how much effort would be needed to make such a change? Ben - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net http://news.gmane.org/gmane.os.apple.fink.devel
Re: [Fink-devel] graphicsmagick
On Sep 30, 2008, at 9:42 AM, Ben Abbott wrote: Sven Schwyn echo60 at delirium.ch writes: Hi snip Cheers, -sven Is there any continued effort on this. I'm interested in a Fink package for graphicsmagick to be used as a dependency for Octave. If no one is going to continue to work on a package, I can take a look, but would greatly appreciate it if I don't have to start from scratch. Ben Is there any reason imagemagick wouldn't work for this? - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net http://news.gmane.org/gmane.os.apple.fink.devel
Re: [Fink-devel] graphicsmagick
On Sep 30, 2008, at 9:59 AM, Ben Abbott wrote: On Tuesday, September 30, 2008, at 09:54AM, Alexander Hansen [EMAIL PROTECTED] wrote: On Sep 30, 2008, at 9:42 AM, Ben Abbott wrote: Sven Schwyn echo60 at delirium.ch writes: Hi snip Cheers, -sven Is there any continued effort on this. I'm interested in a Fink package for graphicsmagick to be used as a dependency for Octave. If no one is going to continue to work on a package, I can take a look, but would greatly appreciate it if I don't have to start from scratch. Ben Is there any reason imagemagick wouldn't work for this? I'm not familiar with either, but at present graphicsmagick is a dependency for a fully functional Octave. Any thought on how much effort would be needed to make such a change? Ben Graphicsmagick is a fork of imagemagick. My understanding is that should build OK. Is this for the current Octave release? - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net http://news.gmane.org/gmane.os.apple.fink.devel
Re: [Fink-devel] graphicsmagick
On Tuesday, September 30, 2008, at 12:58PM, Alexander Hansen [EMAIL PROTECTED] wrote: On Sep 30, 2008, at 9:59 AM, Ben Abbott wrote: On Tuesday, September 30, 2008, at 09:54AM, Alexander Hansen [EMAIL PROTECTED] wrote: On Sep 30, 2008, at 9:42 AM, Ben Abbott wrote: Sven Schwyn echo60 at delirium.ch writes: Hi snip Cheers, -sven Is there any continued effort on this. I'm interested in a Fink package for graphicsmagick to be used as a dependency for Octave. If no one is going to continue to work on a package, I can take a look, but would greatly appreciate it if I don't have to start from scratch. Ben Is there any reason imagemagick wouldn't work for this? I'm not familiar with either, but at present graphicsmagick is a dependency for a fully functional Octave. Any thought on how much effort would be needed to make such a change? Ben Graphicsmagick is a fork of imagemagick. My understanding is that should build OK. Is this for the current Octave release? Apparently graphicsmagick was added as a optional dependency in July of this year. Although it was part of octave-forge for quite some time prior to that. Regarding new dependencies, fltk-aqua has some problem with Octave's development sources. Any chance you/someone can get the x11 variant updated. I tried the maintainer some months ago, but didn't get a reply. Ben - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net http://news.gmane.org/gmane.os.apple.fink.devel
Re: [Fink-devel] graphicsmagick
Hi Thanks for your input, I've taken the time to read most of the documentation meanwhile. It may seem lazy not doing so before posting - and it probably is. Guess I've spent too much lifetime over the Gentoo Ebuild documentations :-) The dependency on the /Developer/SDKs/MacOSX10.4u.sdk stuff is more problematic, but I am not convinced you really want to do this. I've dropped it and it works without, dito for the symlink. Streamlined the rest of the file as well. I'm not sure about the Splitoffs, but I've moved the BuildDependenies to Dependencies which - if I understood right - should make these obsolete. I can't try it on PowerPC, so I set the arch to i386. The remaining package file is kinda slim: ==BEGIN== Package: graphicsmagick Version: 1.1.8 Revision: 1000 Architecture: i386 GCC: 4.0 Source: ftp://ftp.graphicsmagick.org/pub/GraphicsMagick/ GraphicsMagick-%v.tar.gz Source-MD5: 437e7b6bac2e75695b3482c0b9b8c275 Depends: libjpeg, libpng3, libtiff ConfigureParams: --prefix=%p --with-quantum-depth=16 --disable- dependency-tracking --with-x=yes --x-includes=/usr/X11R6/include --x- libraries=/usr/X11R6/lib/ --without-perl Description: Image manipulation tools like ImageMagick InstallScript: #!/bin/sh -ev make install DESTDIR=%d DescDetail: GraphicsMagick is doing very much the same as ImageMagick, however, the interface is undergoing less changes which made it popular with frameworks and CMS such as TYPO3. DocFiles: README.txt ChangeLog NEWS License: GraphicsMagick License Maintainer: Sven Schwyn [EMAIL PROTECTED] Homepage: http://www.graphicsmagick.org ==END== Cheers, -sven - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
On 8/31/07, Sven Schwyn [EMAIL PROTECTED] wrote: Hi Thanks for your input, I've taken the time to read most of the documentation meanwhile. It may seem lazy not doing so before posting - and it probably is. Guess I've spent too much lifetime over the Gentoo Ebuild documentations :-) The dependency on the /Developer/SDKs/MacOSX10.4u.sdk stuff is more problematic, but I am not convinced you really want to do this. I've dropped it and it works without, dito for the symlink. Streamlined the rest of the file as well. I'm not sure about the Splitoffs, but I've moved the BuildDependenies to Dependencies which - if I understood right - should make these obsolete. Nope. What you're depending on now are header packages, which are explicitly marked as BuildDependsOnly. You need both a BuildDepend on these, and a Depend on the corresponding -shlibs (shared library) packages. I can't try it on PowerPC, so I set the arch to i386. That makes it impossible for anybody to try it on a PowerPC without having to edit that out. It's better not to set the Architecture until it is verified that a package doesn't work there. Fink supports conditionals using the %m field to allow for architecture-specific stuff. The remaining package file is kinda slim: ==BEGIN== Package: graphicsmagick Version: 1.1.8 Revision: 1000 Architecture: i386 GCC: 4.0 Source: ftp://ftp.graphicsmagick.org/pub/GraphicsMagick/ GraphicsMagick-%v.tar.gz Source-MD5: 437e7b6bac2e75695b3482c0b9b8c275 Depends: libjpeg, libpng3, libtiff ConfigureParams: --prefix=%p --with-quantum-depth=16 --disable- dependency-tracking --with-x=yes --x-includes=/usr/X11R6/include --x- libraries=/usr/X11R6/lib/ --without-perl Description: Image manipulation tools like ImageMagick InstallScript: #!/bin/sh -ev make install DESTDIR=%d DescDetail: GraphicsMagick is doing very much the same as ImageMagick, however, the interface is undergoing less changes which made it popular with frameworks and CMS such as TYPO3. DocFiles: README.txt ChangeLog NEWS License: GraphicsMagick License Maintainer: Sven Schwyn [EMAIL PROTECTED] Homepage: http://www.graphicsmagick.org ==END== Cheers, -sven Try using fink -m rebuild graphicsmagick to see what the validator says about your current packaging. -- Alexander K. Hansen akh AT finkproject DOT org Fink User Liaison and Documenter - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
Date: Fri, 31 Aug 2007 00:46:31 +0200 From: Sven Schwyn [EMAIL PROTECTED] Hi folks I'm very new to Fink and need GraphicsMagick to work with TYPO3 on a Mac. I've therefore converted the installation guide into an .info for Fink. However, it's surely far from perfect I guess, so hints on how to improve it are very much apprechiated, particularly: [..] I got a useful build this way, though it's far from optimal. I kept notes in DescPackaging. I got started on a -lib -bin splitoff version, but never finished, and that info file's not worth passing on. Presented for forensic purposes. :-) HTH. Package: graphicsmagick Version: 1.1.7 Revision: 1 Architecture: powerpc, i386 Maintainer: Paul Mitchum [EMAIL PROTECTED] HomePage: http://www.graphicsmagick.org/ License: GPL Description: Graphics conversion and composite utility Source: mirror:sourceforge:%n/GraphicsMagick-%v.tar.gz Source-MD5: 9dec2209500b44c617a789b4072ed724 DescDetail: GraphicsMagick is the swiss army knife of image processing. It provides a robust collection of tools and libraries which support reading, writing, and manipulating an image in over 88 major formats. GraphicsMagick is feature-compatible with ImageMagick, but can be installed alongside it. DescPackaging: This package builds GM as a stand-alone, no libraries, no-plugins, no Magick++ binary. This is just to simplify things, and, frankly, because I don't know how to do it otherwise (yet). GraphicsMagick wants a lot of dependencies. Some are available under fink, and, some aren't, but it will build just fine without the ones that don't exist yet. Capabilities which are missing because of lack of fink projects: GCM (needs ralcgm package, unmaintained in fink), camera RAW files (needs dcraw package), rasterized HTML pages (html2ps package), JBIG (jbig-kit package), DICOM (unmodified libjpeg), Radiance (ra_ppm utility), RLE (Utah Raster Toolkit), scanner support will be dicey at best (scanimage utility), FlashPIX (libfpx package), and PNG and MIFF, which don't work because there's no zlib. This is a priority. Support for the more secure TRIO package is pending. PerlMagick support is missing in this revision. My kung fu is no good. Depends: lcms-shlibs, freetype219-shlibs, ghostscript, hp2xx, gnuplot, libjasper1-shlibs, mpeg2vidcodec, libwmf-shlibs, libxml2- shlibs, transfig # ConfigureParams only sets path stuff not likely to change with revision. # Feature options set in CompileScript. # some of the config files are stored in weird places by GM. these paths are # difficult to re-engineer, but it will happen. :-) ConfigureParams: --mandir=%p/share/man --datadir=%p/share/doc/%n CompileScript: #! /bin/sh -ev ./configure %c --with-png=no --without-perl --disable-static -- without-magick-plus-plus make # make check InstallScript: #! /bin/sh -ev DESTDIR=%i make install RuntimeVars: MAGICK_CONFIGURE_PATH: %p/share/doc/%n/GraphicsMagick-1.1.7/config: %p/lib/GraphicsMagick-1.1.7/config/ DocFiles: AUTHORS ChangeLog Copyright.txt NEWS PLATFORMS.txt README.txt TODO.txt - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
Hi Alexander Nope. What you're depending on now are header packages, which are explicitly marked as BuildDependsOnly. You need both a BuildDepend on these, and a Depend on the corresponding -shlibs (shared library) packages. Okay, get it. That makes it impossible for anybody to try it on a PowerPC without having to edit that out. It's better not to set the Architecture until it is verified that a package doesn't work there. That's the Gentoo influence where you never allow an architecture without having tried it on. I've remove that directive. Try using fink -m rebuild graphicsmagick to see what the validator says about your current packaging. The manual sais that, too, but my Fink means: fink: unknown option :-) Cheers, -sven - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
Paul Mitchum wrote: Date: Fri, 31 Aug 2007 00:46:31 +0200 From: Sven Schwyn [EMAIL PROTECTED] Hi folks I'm very new to Fink and need GraphicsMagick to work with TYPO3 on a Mac. I've therefore converted the installation guide into an .info for Fink. However, it's surely far from perfect I guess, so hints on how to improve it are very much apprechiated, particularly: [..] I got a useful build this way, though it's far from optimal. I kept notes in DescPackaging. I got started on a -lib -bin splitoff version, but never finished, and that info file's not worth passing on. Presented for forensic purposes. :-) HTH. Package: graphicsmagick Version: 1.1.7 Revision: 1 Architecture: powerpc, i386 The above is the same as not having any Architecture field. Until Apple puts out another arch, anyway. :-) Maintainer: Paul Mitchum [EMAIL PROTECTED] HomePage: http://www.graphicsmagick.org/ License: GPL Description: Graphics conversion and composite utility Source: mirror:sourceforge:%n/GraphicsMagick-%v.tar.gz Source-MD5: 9dec2209500b44c617a789b4072ed724 DescDetail: GraphicsMagick is the swiss army knife of image processing. It provides a robust collection of tools and libraries which support reading, writing, and manipulating an image in over 88 major formats. GraphicsMagick is feature-compatible with ImageMagick, but can be installed alongside it. DescPackaging: This package builds GM as a stand-alone, no libraries, no-plugins, no Magick++ binary. This is just to simplify things, and, frankly, because I don't know how to do it otherwise (yet). GraphicsMagick wants a lot of dependencies. Some are available under fink, and, some aren't, but it will build just fine without the ones that don't exist yet. Capabilities which are missing because of lack of fink projects: GCM (needs ralcgm package, unmaintained in fink), camera RAW files (needs dcraw package), rasterized HTML pages (html2ps package), JBIG (jbig-kit package), DICOM (unmodified libjpeg), Radiance (ra_ppm utility), RLE (Utah Raster Toolkit), scanner support will be dicey at best (scanimage utility), FlashPIX (libfpx package), and PNG and MIFF, which don't work because there's no zlib. This is a priority. Support for the more secure TRIO package is pending. PerlMagick support is missing in this revision. My kung fu is no good. Depends: lcms-shlibs, freetype219-shlibs, ghostscript, hp2xx, gnuplot, libjasper1-shlibs, mpeg2vidcodec, libwmf-shlibs, libxml2- shlibs, transfig # ConfigureParams only sets path stuff not likely to change with revision. # Feature options set in CompileScript. # some of the config files are stored in weird places by GM. these paths are # difficult to re-engineer, but it will happen. :-) ConfigureParams: --mandir=%p/share/man --datadir=%p/share/doc/%n CompileScript: #! /bin/sh -ev ./configure %c --with-png=no --without-perl --disable-static -- without-magick-plus-plus make # make check InstallScript: #! /bin/sh -ev DESTDIR=%i make install RuntimeVars: MAGICK_CONFIGURE_PATH: %p/share/doc/%n/GraphicsMagick-1.1.7/config: %p/lib/GraphicsMagick-1.1.7/config/ DocFiles: AUTHORS ChangeLog Copyright.txt NEWS PLATFORMS.txt README.txt TODO.txt - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel -- Alexander K. Hansen Fink User Liaison/Documenter akh AT finkproject DOT org - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
Sven Schwyn wrote: Hi Alexander Nope. What you're depending on now are header packages, which are explicitly marked as BuildDependsOnly. You need both a BuildDepend on these, and a Depend on the corresponding -shlibs (shared library) packages. Okay, get it. That makes it impossible for anybody to try it on a PowerPC without having to edit that out. It's better not to set the Architecture until it is verified that a package doesn't work there. That's the Gentoo influence where you never allow an architecture without having tried it on. I've remove that directive. Try using fink -m rebuild graphicsmagick to see what the validator says about your current packaging. The manual sais that, too, but my Fink means: fink: unknown option :-) Cheers, -sven You must not be using a current fink tool then. -- Alexander K. Hansen Fink User Liaison/Documenter akh AT finkproject DOT org - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
[Fink-devel] graphicsmagick
Hi folks I'm very new to Fink and need GraphicsMagick to work with TYPO3 on a Mac. I've therefore converted the installation guide into an .info for Fink. However, it's surely far from perfect I guess, so hints on how to improve it are very much apprechiated, particularly: 1) I've got /sw hardcoded which causes Fink to nag. Replacing it with @FINKPREFIX@ does not work as this is not being replaced by /sw at build time. There seems to be missing something. 2) The line which temporary sets a symbolic link (sudo ln -s /sw / Developer...) is needed for the GraphicsMagick to compile. However, sudo asks for the password - is there a way to prevent this? 3) The package is very OS version dependent, 10.4 in this case. Setting the symbolic link will fail on other releases or if the Developer Tools are not installed. Is this enough or should there be another statement in the .info file to enforce the dependency to a specific Mac OS X release? Many thanks for your help, -sven ==BEGIN== Info2: Package: graphicsmagick Version: 1.1.8 Revision: 1000 GCC: 4.0 Source: ftp://ftp.graphicsmagick.org/pub/GraphicsMagick/ GraphicsMagick-%v.tar.gz Source-MD5: 437e7b6bac2e75695b3482c0b9b8c275 SourceDirectory: GraphicsMagick-%v BuildDepends: libjpeg, libpng3, libtiff CompileScript: #!/bin/sh -ev sudo ln -s /sw /Developer/SDKs/MacOSX10.4u.sdk/ export CFLAGS=-O -g -isysroot /Developer/SDKs/MacOSX10.4u.sdk/ -arch i386 -I/sw/include/ export LDFLAGS=-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk/,-L/ sw/lib/ ./configure --prefix=/sw --with-quantum-depth=16 --disable-dependency- tracking --with-x=yes --x-includes=/usr/X11R6/include --x-libraries=/ usr/X11R6/lib/ --without-perl sudo /Developer/SDKs/MacOSX10.4u.sdk/sw make Description: Image manipulation tools like ImageMagick InstallScript: #!/bin/sh -ev make install DESTDIR=%d DescDetail: GraphicsMagick is doing very much the same as ImageMagick, however, the interface is undergoing less changes which made it popular with frameworks and CMS such as TYPO3. DocFiles: README.txt ChangeLog NEWS License: GraphicsMagick License Maintainer: Sven Schwyn [EMAIL PROTECTED] Homepage: http://www.graphicsmagick.org #end of Info2 ==END== - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
On 8/30/07, Sven Schwyn [EMAIL PROTECTED] wrote: Hi folks I'm very new to Fink and need GraphicsMagick to work with TYPO3 on a Mac. I've therefore converted the installation guide into an .info for Fink. However, it's surely far from perfect I guess, so hints on how to improve it are very much apprechiated, particularly: 1) I've got /sw hardcoded which causes Fink to nag. Replacing it with @FINKPREFIX@ does not work as this is not being replaced by /sw at build time. There seems to be missing something. You need a PatchScript which converts @FINKPREFIX@ to %p after any patches are applied, but before the build. Something to the effect of Patchscript: sed 's|@FINKPREFIX@|%p|g' %a/%n.patch | patch -p1 is pretty standard 2) The line which temporary sets a symbolic link (sudo ln -s /sw / Developer...) is needed for the GraphicsMagick to compile. Why is this necessary? However, sudo asks for the password - is there a way to prevent this? This isn't generally acceptable in a Fink package: we don't let packages do anything outside of their build directories during the build process. You're going to need to come up with a different way to do it. 3) The package is very OS version dependent, 10.4 in this case. Setting the symbolic link will fail on other releases or if the Developer Tools are not installed. Is this enough or should there be another statement in the .info file to enforce the dependency to a specific Mac OS X release? There are separate trees for 10.3 and 10.4, so this doesn't have to be added to 10.3. If you tag it as Distribution: 10.4, then it won't be visible on 10.3 or 10.5 in any case. Many thanks for your help, -sven ==BEGIN== Info2: Package: graphicsmagick Version: 1.1.8 Revision: 1000 GCC: 4.0 Source: ftp://ftp.graphicsmagick.org/pub/GraphicsMagick/ GraphicsMagick-%v.tar.gz Source-MD5: 437e7b6bac2e75695b3482c0b9b8c275 SourceDirectory: GraphicsMagick-%v BuildDepends: libjpeg, libpng3, libtiff CompileScript: #!/bin/sh -ev sudo ln -s /sw /Developer/SDKs/MacOSX10.4u.sdk/ export CFLAGS=-O -g -isysroot /Developer/SDKs/MacOSX10.4u.sdk/ -arch i386 -I/sw/include/ export LDFLAGS=-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk/,-L/ sw/lib/ ./configure --prefix=/sw --with-quantum-depth=16 --disable-dependency- tracking --with-x=yes --x-includes=/usr/X11R6/include --x-libraries=/ usr/X11R6/lib/ --without-perl sudo /Developer/SDKs/MacOSX10.4u.sdk/sw make Description: Image manipulation tools like ImageMagick InstallScript: #!/bin/sh -ev make install DESTDIR=%d DescDetail: GraphicsMagick is doing very much the same as ImageMagick, however, the interface is undergoing less changes which made it popular with frameworks and CMS such as TYPO3. DocFiles: README.txt ChangeLog NEWS License: GraphicsMagick License Maintainer: Sven Schwyn [EMAIL PROTECTED] Homepage: http://www.graphicsmagick.org #end of Info2 ==END== Moreover, I'm pretty sure that the package is going to need splitoffs for libraries and headers, and you don't have any runtime dependencies listed. -- Alexander K. Hansen akh AT finkproject DOT org Fink User Liaison and Documenter - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel
Re: [Fink-devel] graphicsmagick
On 8/30/07, Alexander Hansen [EMAIL PROTECTED] wrote: On 8/30/07, Sven Schwyn [EMAIL PROTECTED] wrote: Hi folks I'm very new to Fink and need GraphicsMagick to work with TYPO3 on a Mac. I've therefore converted the installation guide into an .info for Fink. However, it's surely far from perfect I guess, so hints on how to improve it are very much apprechiated, particularly: 1) I've got /sw hardcoded which causes Fink to nag. Replacing it with @FINKPREFIX@ does not work as this is not being replaced by /sw at build time. There seems to be missing something. You need a PatchScript which converts @FINKPREFIX@ to %p after any patches are applied, but before the build. Something to the effect of Patchscript: sed 's|@FINKPREFIX@|%p|g' %a/%n.patch | patch -p1 is pretty standard 2) The line which temporary sets a symbolic link (sudo ln -s /sw / Developer...) is needed for the GraphicsMagick to compile. Why is this necessary? However, sudo asks for the password - is there a way to prevent this? This isn't generally acceptable in a Fink package: we don't let packages do anything outside of their build directories during the build process. You're going to need to come up with a different way to do it. 3) The package is very OS version dependent, 10.4 in this case. Setting the symbolic link will fail on other releases or if the Developer Tools are not installed. Is this enough or should there be another statement in the .info file to enforce the dependency to a specific Mac OS X release? There are separate trees for 10.3 and 10.4, so this doesn't have to be added to 10.3. If you tag it as Distribution: 10.4, then it won't be visible on 10.3 or 10.5 in any case. Many thanks for your help, -sven ==BEGIN== Info2: Package: graphicsmagick Version: 1.1.8 Revision: 1000 GCC: 4.0 Source: ftp://ftp.graphicsmagick.org/pub/GraphicsMagick/ GraphicsMagick-%v.tar.gz Source-MD5: 437e7b6bac2e75695b3482c0b9b8c275 SourceDirectory: GraphicsMagick-%v BuildDepends: libjpeg, libpng3, libtiff CompileScript: #!/bin/sh -ev sudo ln -s /sw /Developer/SDKs/MacOSX10.4u.sdk/ export CFLAGS=-O -g -isysroot /Developer/SDKs/MacOSX10.4u.sdk/ -arch i386 -I/sw/include/ export LDFLAGS=-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk/,-L/ sw/lib/ ./configure --prefix=/sw --with-quantum-depth=16 --disable-dependency- tracking --with-x=yes --x-includes=/usr/X11R6/include --x-libraries=/ usr/X11R6/lib/ --without-perl sudo /Developer/SDKs/MacOSX10.4u.sdk/sw make Description: Image manipulation tools like ImageMagick InstallScript: #!/bin/sh -ev make install DESTDIR=%d DescDetail: GraphicsMagick is doing very much the same as ImageMagick, however, the interface is undergoing less changes which made it popular with frameworks and CMS such as TYPO3. DocFiles: README.txt ChangeLog NEWS License: GraphicsMagick License Maintainer: Sven Schwyn [EMAIL PROTECTED] Homepage: http://www.graphicsmagick.org #end of Info2 ==END== Moreover, I'm pretty sure that the package is going to need splitoffs for libraries and headers, and you don't have any runtime dependencies listed. -- Since you're passing flags pointing to /Developer/SDKs/MacOSX10.4u.sdk/ it seems strange that you'd need to symlink it. Also, you can simplify your CompileScript by using ConfigureParams, SetCFLAGS and SetLDFLAGS. Check out the packaging manual: http://www.finkproject.org/doc/packaging/index.php -- Alexander K. Hansen akh AT finkproject DOT org Fink User Liaison and Documenter - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Fink-devel mailing list Fink-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fink-devel