Re: [hlds_linux] Cvars showing on chat
Hello again, The es.flags() function in eventscripts python actually worked really well for what I was looking for. Thank you so much. - Bruno On Mon, Jul 23, 2012 at 6:20 PM, Saul Rennison saul.renni...@gmail.comwrote: It prevents the ConVar being returned in A2S_RULES (and so it will be hidden in browsers such as game-monitor.com) Kind regards, *Saul Rennison* On 23 July 2012 22:15, Joonas Lehtolahti joonas.lehtola...@lehtopuu.fi wrote: On Mon, 23 Jul 2012 23:49:02 +0300, Bruno Garcia garcia.bru...@gmail.com wrote: I'm not a fan of sourcemod. Personally, I do know that it hooks with the engine in an awesome way, but it's just sucks on how you handle scripting. I'm using eventscripts to code Python (i 3 python) Anyways, there SHOULD be a way to disable this, it gets really really annoying! If you are using EventScripts, you could just use es_flags to remove the NOTIFY flag from the variable, for example es_flags remove notify mp_freezetime Whether doing this will have any side effects other than hiding the text in chat area, that I will not comment on. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Cvars showing on chat
Hello, This has been annoying for me since the day it was added to the game. When you change a var in the server, it's automatically printed on the server's chat. In addition, if the cvar takes server tags, the change for server tags also gets printed on the server's chat. Is there any way to disable this? If not, could this be added? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
You are using sourcemod? 2012/7/23 Bruno Garcia garcia.bru...@gmail.com: Hello, This has been annoying for me since the day it was added to the game. When you change a var in the server, it's automatically printed on the server's chat. In addition, if the cvar takes server tags, the change for server tags also gets printed on the server's chat. Is there any way to disable this? If not, could this be added? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
No, this even shows up by default on a vanilla server. The output is the following: server cvar 'mp_freezetime' changed to 50 I'm on a CS:S Server by the way, but I believe this also shows up on TF2. On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall x30...@gmail.comwrote: You are using sourcemod? 2012/7/23 Bruno Garcia garcia.bru...@gmail.com: Hello, This has been annoying for me since the day it was added to the game. When you change a var in the server, it's automatically printed on the server's chat. In addition, if the cvar takes server tags, the change for server tags also gets printed on the server's chat. Is there any way to disable this? If not, could this be added? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
It has always been like this. You would need something like sourcemod to bypass this. On Mon, Jul 23, 2012 at 11:51 AM, Bruno Garcia garcia.bru...@gmail.comwrote: No, this even shows up by default on a vanilla server. The output is the following: server cvar 'mp_freezetime' changed to 50 I'm on a CS:S Server by the way, but I believe this also shows up on TF2. On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall x30...@gmail.com wrote: You are using sourcemod? 2012/7/23 Bruno Garcia garcia.bru...@gmail.com: Hello, This has been annoying for me since the day it was added to the game. When you change a var in the server, it's automatically printed on the server's chat. In addition, if the cvar takes server tags, the change for server tags also gets printed on the server's chat. Is there any way to disable this? If not, could this be added? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
On Mon, Jul 23, 2012 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote: It has always been like this. You would need something like sourcemod to bypass this. On Mon, Jul 23, 2012 at 11:51 AM, Bruno Garcia garcia.bru...@gmail.com wrote: No, this even shows up by default on a vanilla server. The output is the following: server cvar 'mp_freezetime' changed to 50 I'm on a CS:S Server by the way, but I believe this also shows up on TF2. On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall x30...@gmail.com wrote: You are using sourcemod? 2012/7/23 Bruno Garcia garcia.bru...@gmail.com: Hello, This has been annoying for me since the day it was added to the game. When you change a var in the server, it's automatically printed on the server's chat. In addition, if the cvar takes server tags, the change for server tags also gets printed on the server's chat. Is there any way to disable this? If not, could this be added? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux I'm not a fan of sourcemod. Personally, I do know that it hooks with the engine in an awesome way, but it's just sucks on how you handle scripting. I'm using eventscripts to code Python (i 3 python) Anyways, there SHOULD be a way to disable this, it gets really really annoying! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
If you want to prevent this message, you need to hook the server_cvar event, so it isn't dispatched to clients. Kind regards, *Saul Rennison* On 23 July 2012 21:49, Bruno Garcia garcia.bru...@gmail.com wrote: On Mon, Jul 23, 2012 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote: It has always been like this. You would need something like sourcemod to bypass this. On Mon, Jul 23, 2012 at 11:51 AM, Bruno Garcia garcia.bru...@gmail.com wrote: No, this even shows up by default on a vanilla server. The output is the following: server cvar 'mp_freezetime' changed to 50 I'm on a CS:S Server by the way, but I believe this also shows up on TF2. On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall x30...@gmail.com wrote: You are using sourcemod? 2012/7/23 Bruno Garcia garcia.bru...@gmail.com: Hello, This has been annoying for me since the day it was added to the game. When you change a var in the server, it's automatically printed on the server's chat. In addition, if the cvar takes server tags, the change for server tags also gets printed on the server's chat. Is there any way to disable this? If not, could this be added? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux I'm not a fan of sourcemod. Personally, I do know that it hooks with the engine in an awesome way, but it's just sucks on how you handle scripting. I'm using eventscripts to code Python (i 3 python) Anyways, there SHOULD be a way to disable this, it gets really really annoying! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
Most of the cvars tagged to show when changed are done so because they affect gameplay. Where's the line between lying to clients and hiding information from them? On 7/23/2012 4:49 PM, Bruno Garcia wrote: On Mon, Jul 23, 2012 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote: It has always been like this. You would need something like sourcemod to bypass this. On Mon, Jul 23, 2012 at 11:51 AM, Bruno Garcia garcia.bru...@gmail.com wrote: No, this even shows up by default on a vanilla server. The output is the following: server cvar 'mp_freezetime' changed to 50 I'm on a CS:S Server by the way, but I believe this also shows up on TF2. On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall x30...@gmail.com wrote: You are using sourcemod? 2012/7/23 Bruno Garcia garcia.bru...@gmail.com: Hello, This has been annoying for me since the day it was added to the game. When you change a var in the server, it's automatically printed on the server's chat. In addition, if the cvar takes server tags, the change for server tags also gets printed on the server's chat. Is there any way to disable this? If not, could this be added? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux I'm not a fan of sourcemod. Personally, I do know that it hooks with the engine in an awesome way, but it's just sucks on how you handle scripting. I'm using eventscripts to code Python (i 3 python) Anyways, there SHOULD be a way to disable this, it gets really really annoying! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
On Mon, 23 Jul 2012 23:49:02 +0300, Bruno Garcia garcia.bru...@gmail.com wrote: I'm not a fan of sourcemod. Personally, I do know that it hooks with the engine in an awesome way, but it's just sucks on how you handle scripting. I'm using eventscripts to code Python (i 3 python) Anyways, there SHOULD be a way to disable this, it gets really really annoying! If you are using EventScripts, you could just use es_flags to remove the NOTIFY flag from the variable, for example es_flags remove notify mp_freezetime Whether doing this will have any side effects other than hiding the text in chat area, that I will not comment on. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
It's not lying if you just accompany it with a SM message saying what just happened. I want to tell my users Alltalk is now enabled instead of having an sv_alltalk + sv_tags message coming up for it. On Mon, Jul 23, 2012 at 10:54 PM, Nicholas Hastings psycho...@alliedmods.net wrote: Most of the cvars tagged to show when changed are done so because they affect gameplay. Where's the line between lying to clients and hiding information from them? On 7/23/2012 4:49 PM, Bruno Garcia wrote: On Mon, Jul 23, 2012 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote: It has always been like this. You would need something like sourcemod to bypass this. On Mon, Jul 23, 2012 at 11:51 AM, Bruno Garcia garcia.bru...@gmail.com wrote: No, this even shows up by default on a vanilla server. The output is the following: server cvar 'mp_freezetime' changed to 50 I'm on a CS:S Server by the way, but I believe this also shows up on TF2. On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall x30...@gmail.com wrote: You are using sourcemod? 2012/7/23 Bruno Garcia garcia.bru...@gmail.com: Hello, This has been annoying for me since the day it was added to the game. When you change a var in the server, it's automatically printed on the server's chat. In addition, if the cvar takes server tags, the change for server tags also gets printed on the server's chat. Is there any way to disable this? If not, could this be added? Thanks. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux I'm not a fan of sourcemod. Personally, I do know that it hooks with the engine in an awesome way, but it's just sucks on how you handle scripting. I'm using eventscripts to code Python (i 3 python) Anyways, there SHOULD be a way to disable this, it gets really really annoying! __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cvars showing on chat
It prevents the ConVar being returned in A2S_RULES (and so it will be hidden in browsers such as game-monitor.com) Kind regards, *Saul Rennison* On 23 July 2012 22:15, Joonas Lehtolahti joonas.lehtola...@lehtopuu.fiwrote: On Mon, 23 Jul 2012 23:49:02 +0300, Bruno Garcia garcia.bru...@gmail.com wrote: I'm not a fan of sourcemod. Personally, I do know that it hooks with the engine in an awesome way, but it's just sucks on how you handle scripting. I'm using eventscripts to code Python (i 3 python) Anyways, there SHOULD be a way to disable this, it gets really really annoying! If you are using EventScripts, you could just use es_flags to remove the NOTIFY flag from the variable, for example es_flags remove notify mp_freezetime Whether doing this will have any side effects other than hiding the text in chat area, that I will not comment on. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux