Re: SimCoupi
Quoting Simon Owen : Seems like a promising start: http://simonowen.com/raspberrypi Wowzers!
Re: SimCoupi
On 16 April 2012 16:48, Simon Owen wrote: > On 16 Apr 2012, at 16:17, Tommo H wrote: >> Looking good though! Versus running it on a normal computer, do we get >> genuine 50Hz output? > > That's something I'm aiming for too, as it'd make a huge difference to the > experience. Sounds good! It might even give me an excuse to upgrade my TV (currently 4:3 CRT and a bit of a dinosaur, but at least scrollies look great on it!) Andrew
Re: SimCoupi
On 16 Apr 2012, at 16:17, Tommo H wrote: > Having managed to get hold of a Raspberry Pi differentiates you from > 99% of the world; using Google+ differentiates you from 99.9%. The images were uploaded from Picasa, to something which used to be called PicasaWeb. It looks like Google have pulled that into the Google+ brand, with a nag for non-G+ users. I do have an account but don't actually use it. So just the 99% then ;) > Looking good though! Versus running it on a normal computer, do we get > genuine 50Hz output? That's something I'm aiming for too, as it'd make a huge difference to the experience. Si
Re: SimCoupi
On 16 Apr 2012, at 16:13, Andrew Collier wrote: > It still amuses me that the biggest side-effect of my contributions to > the Sam scene was to necessitate accuracy in the emulators :) Getting the textured scroller right in part 2 of MNEMOdemo1 was definitely a grail moment, where everything had to be right. Even now, if you build SimCoupe on the Mac and use Clang rather than gcc the scroller is wrong! I've not put any effort into tracking that down yet, but it's almost certainly a compiler issue (gcc and MSVC are fine). Even before MNEMOdemo, the mode-switching scroller in E-Tunes Player was a challenge! Si
Re: SimCoupi
Having managed to get hold of a Raspberry Pi differentiates you from 99% of the world; using Google+ differentiates you from 99.9%. Looking good though! Versus running it on a normal computer, do we get genuine 50Hz output? On 16 Apr 2012, at 08:04, Simon Owen wrote: > On 16 Apr 2012, at 15:48, Wayne Weedon wrote: >> I just get a 403 error following that link.. Do you have some .htaccess >> rule in there somewhere? > > Oops! In case of caching, try this instead: http://simonowen.com/simcoupi > > I renamed the album title and that must have changed the link somehow. A > missing slash in the .htaccess also broke the shamview link a few days ago, > so I've not been doing too well overall. > > Si >
Re: SimCoupi
On 16 April 2012 11:29, Simon Owen wrote: > Seems like a promising start: http://simonowen.com/raspberrypi > > Speed is fine with the normal SDL build, even with demanding titles like > MNEMOdemo1 part 2. Oooh! Nice. It still amuses me that the biggest side-effect of my contributions to the Sam scene was to necessitate accuracy in the emulators :) Andrew
Re: SimCoupi
On 16 Apr 2012, at 15:48, Wayne Weedon wrote: > I just get a 403 error following that link.. Do you have some .htaccess rule > in there somewhere? Oops! In case of caching, try this instead: http://simonowen.com/simcoupi I renamed the album title and that must have changed the link somehow. A missing slash in the .htaccess also broke the shamview link a few days ago, so I've not been doing too well overall. Si
Re: SimCoupi
On 16/04/2012 11:29, Simon Owen wrote: Seems like a promising start: http://simonowen.com/raspberrypi Speed is fine with the normal SDL build, even with demanding titles like MNEMOdemo1 part 2. It ran at about 450% with the emulator turbo button held (max speed but video capped at 5fps). The OpenGL version ran very slowly in X, as though it was missing hardware acceleration. That will be needed for the 5:4 aspect ratio feature, to make it look more like the original display. There wasn't any sound from the 3.5mm jack, and I did see some warnings about not being able to find a sound device. My monitor doesn't have speakers so I haven't checked whether there's anything over HDMI, but I doubt it. I'm using the latest Debian build from 13th April, so I'll need to look into drivers etc. I had to head off to work so it's just a brief look for now... Si I just get a 403 error following that link.. Do you have some .htaccess rule in there somewhere?
Re: SimCoupi
No special treatment, just some luck in getting an order through on the Farnell website (just before 8am). Perhaps enough people switched to trying phone orders when they opened that the website recovered very briefly? It was pretty much inaccessible before and after that, as anyone that tried will remember! Si On 16 Apr 2012, at 11:51, war...@wdlee.co.uk wrote: > That's very cool! :-D > > God knows how long it'll take before they start shipping RPs to general > customers though, after all the promo stuff with schools and such... how'd > you get hold of one this early? :-D > > > > Quoting Simon Owen : > >> Seems like a promising start: http://simonowen.com/raspberrypi >> >> Speed is fine with the normal SDL build, even with demanding titles like >> MNEMOdemo1 part 2. It ran at about 450% with the emulator turbo button held >> (max speed but video capped at 5fps). >> >> The OpenGL version ran very slowly in X, as though it was missing hardware >> acceleration. That will be needed for the 5:4 aspect ratio feature, to make >> it look more like the original display. >> >> There wasn't any sound from the 3.5mm jack, and I did see some warnings >> about not being able to find a sound device. My monitor doesn't have >> speakers so I haven't checked whether there's anything over HDMI, but I >> doubt it. I'm using the latest Debian build from 13th April, so I'll need >> to look into drivers etc. >> >> I had to head off to work so it's just a brief look for now... >> >> Si >> >> > >
Re: SimCoupi
That's very cool! :-D God knows how long it'll take before they start shipping RPs to general customers though, after all the promo stuff with schools and such... how'd you get hold of one this early? :-D Quoting Simon Owen : Seems like a promising start: http://simonowen.com/raspberrypi Speed is fine with the normal SDL build, even with demanding titles like MNEMOdemo1 part 2. It ran at about 450% with the emulator turbo button held (max speed but video capped at 5fps). The OpenGL version ran very slowly in X, as though it was missing hardware acceleration. That will be needed for the 5:4 aspect ratio feature, to make it look more like the original display. There wasn't any sound from the 3.5mm jack, and I did see some warnings about not being able to find a sound device. My monitor doesn't have speakers so I haven't checked whether there's anything over HDMI, but I doubt it. I'm using the latest Debian build from 13th April, so I'll need to look into drivers etc. I had to head off to work so it's just a brief look for now... Si
RE: SimCoupi
Its alright for some I cant get hold of one at the moment :( -Original Message- From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On Behalf Of Simon Owen Sent: 16 April 2012 11:31 To: sam-users@nvg.ntnu.no Subject: SimCoupi Seems like a promising start: http://simonowen.com/raspberrypi Speed is fine with the normal SDL build, even with demanding titles like MNEMOdemo1 part 2. It ran at about 450% with the emulator turbo button held (max speed but video capped at 5fps). The OpenGL version ran very slowly in X, as though it was missing hardware acceleration. That will be needed for the 5:4 aspect ratio feature, to make it look more like the original display. There wasn't any sound from the 3.5mm jack, and I did see some warnings about not being able to find a sound device. My monitor doesn't have speakers so I haven't checked whether there's anything over HDMI, but I doubt it. I'm using the latest Debian build from 13th April, so I'll need to look into drivers etc. I had to head off to work so it's just a brief look for now... Si
SimCoupi
Seems like a promising start: http://simonowen.com/raspberrypi Speed is fine with the normal SDL build, even with demanding titles like MNEMOdemo1 part 2. It ran at about 450% with the emulator turbo button held (max speed but video capped at 5fps). The OpenGL version ran very slowly in X, as though it was missing hardware acceleration. That will be needed for the 5:4 aspect ratio feature, to make it look more like the original display. There wasn't any sound from the 3.5mm jack, and I did see some warnings about not being able to find a sound device. My monitor doesn't have speakers so I haven't checked whether there's anything over HDMI, but I doubt it. I'm using the latest Debian build from 13th April, so I'll need to look into drivers etc. I had to head off to work so it's just a brief look for now... Si