On 16 Apr 2012, at 16:13, Andrew Collier wrote:
> It still amuses me that the biggest side-effect of my contributions to
> the Sam scene was to necessitate accuracy in the emulators :)

Getting the textured scroller right in part 2 of MNEMOdemo1 was definitely a 
grail moment, where everything had to be right.  Even now, if you build 
SimCoupe on the Mac and use Clang rather than gcc the scroller is wrong!  I've 
not put any effort into tracking that down yet, but it's almost certainly a 
compiler issue (gcc and MSVC are fine).

Even before MNEMOdemo, the mode-switching scroller in E-Tunes Player was a 
challenge!

Si

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