Have you tried Alchemy?
http://labs.adobe.com/technologies/alchemy/
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On Tue, Jul 19, 2011 at 07:04, Gerry Beauregard
gerry.beaureg...@sonoport.com wrote:
Thank you Paul and Karl for your responses! Interesting discussion!
On 2011-07-19 , at
http://www.nusphere.com/kb/phpmanual/install.windows.activescript.htm
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On Tue, Feb 1, 2011 at 14:58, Merrill, Jason
jason.merr...@bankofamerica.com wrote:
Just curious, what's Activescript?
Jason Merrill
Instructional Technology Architect
Really?
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On Tue, Feb 1, 2011 at 15:14, Merrill, Jason
jason.merr...@bankofamerica.com wrote:
http://www.nusphere.com/kb/phpmanual/install.windows.activescript.htm
@leandroferreira*
Yeah, possible, but somehow I don't think so. I think they
You must declare each class or they are not gonna be compiled. Just put all
the class names you need separated by comma: ZoomControl, PositionControl,
ScaleControl;
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On Sat, Jan 15, 2011 at 07:31, Henrik Andersson he...@henke37.cjb.netwrote:
You
You can't say someone is better or worse than you based on his job title,
that's pretty naive
/offtopic
Leandro Ferreira
On Tue, Nov 9, 2010 at 18:56, Kenneth Kawamoto kennethkawam...@gmail.comwrote:
What?!
I don't know which Kenneth Kawamoto you're referring to, Kerry, but I do
type about:plugins and disable Shockwave Flash
Leandro Ferreira
On Mon, May 17, 2010 at 21:26, Steve Mathews happy...@gmail.com wrote:
It makes me feel like there isn't a way to have the debug player installed
on Chrome.
I'm sure I am wrong, but I haven't found how to change it yet
_root[ arrayName[i] ]._alpha = 0;
Leandro Ferreira
On Mon, Dec 7, 2009 at 15:28, Lehr, Theodore ted_l...@federal.dell.comwrote:
Seems like this should be simple:
how do I replace x with arrayName[i] in the following:
_root.x._alpha = 0;
it is in a for loop
You can also get Flex 3 for free if you are a student or unemployed:
https://freeriatools.adobe.com/
Leandro Ferreira
Sent from BrasÃlia, Brazilian Federal District, Brazil
On Mon, Nov 23, 2009 at 16:32, kinda...@gmail.com kinda...@gmail.comwrote:
And if you buy it in europe, it costs
A good CODER must go beyond a good CODE be fast when needed. That's MHO, and
It gets clear when we compare the number of lines we use to express
ourselves.
Leandro Ferreira
Sent from BrasÃlia, Brazilian Federal District, Brazil
On Tue, Aug 18, 2009 at 18:17, Paul Andrews p...@ipauland.com
That's plain bad english, I assure you :)A good CODER must go beyond a good
CODE and be fast when needed.
Leandro Ferreira
On Tue, Aug 18, 2009 at 22:02, Peter B pete...@googlemail.com wrote:
2009/8/19 Leandro Ferreira dur...@gmail.com:
A good CODER must go beyond a good CODE be fast
50/50. Win XP/ Flashdevelop at work, osX and FlashDevelop at home.
Leandro Ferreira
On Mon, Aug 10, 2009 at 16:02, FlashDev fl...@funkdaweb.com wrote:
100% Win XP Prof (Waiting for 7 to be shipped), CS4 FlashDevelop
We use a mac to test websites and air applications thats about
Ask it elsewhere, this is not a coldfusion list. Besides, I have no idea.
Leandro Ferreira
On Sat, Aug 8, 2009 at 13:38, Gustavo Duenas
gdue...@leftandrightsolutions.com wrote:
Hi leandro, it went good, now I'm attempting to send it via email suing a
cfm page, this is the code
As far as I know, the loader.dataFormat refers to the loaded data, not the
one you are about to send. My guess is that the error is on trying to decode
the variables name/value pair on the loaded data (see that the error is
triggered by URLLoader/onComplete())
Leandro Ferreira
Sent from
Getting rid of loader.dataFormat, that is.
Leandro Ferreira
On Fri, Aug 7, 2009 at 20:27, Gustavo Duenas
gdue...@leftandrightsolutions.com wrote:
Hi Leandro so getting rid of this part would be ok then and the error
wouldn't appear again.
var loader:URLLoader=new URLLoader
Have you tried addFrameScript?
Leandro Ferreira
Sent from Brasilia, DF, Brazil
On Tue, Aug 4, 2009 at 15:30, Mario Gonzalez ma...@wddg.com wrote:
(I think there was a problem when i sent my initial email so resending)
Hey list,
Here's a problem i've had to lesser or greater degrees
-videos.html)
I though that FLV files were normally cached by the browser, but apparently not.
Anyone got info about that?
Leandro Ferreira
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BitmapData.hitTest:
http://livedocs.adobe.com/flash/9.0/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Partsfile=1410.html
Leandro Ferreira
On Mon, Jun 22, 2009 at 19:21, Andrew Sinning and...@learningware.comwrote:
If I draw a circle using the Graphics and Shape classes
quick trick:
http://blogs.eyepartner.com/adrian/flex/flex-tip-6-garbage-collection-in-flex/
On Thu, Jan 29, 2009 at 6:41 AM, Sander Schuurman
sander.schuur...@oswaldandruby.com wrote:
Thnx! ran a few tests on a server; and indeed my code is doing great, and
the GC occurs when some more
The easiest way is to wrap it arount another object, move its position and
rotate the wraper.
Leandro Ferreira
On Sat, Jan 10, 2009 at 10:11 PM, Anthony Pace anthony.p...@utoronto.cawrote:
How do you change the origin of rotation dynamically? can it be done? or
will it always be 0,0
I
Well It's your job as a developer to be able to priorize one thing over
another... development time, scalability, flexibility, speed, etc.It always
depends on what It's more important for the project.
Leandro Ferreira
On Wed, Jan 7, 2009 at 9:16 PM, Anthony Pace anthony.p...@utoronto.cawrote
.
I guess that's an answer: no formal way, maybe workarounds.
Question: why do you need it to be a device font, file size?
Leandro Ferreira
On Wed, Oct 29, 2008 at 11:42 PM, Zeh Fernando [EMAIL PROTECTED] wrote:
List, you're my last resort.
Has anyone ran into any way of rotating textfields
Let me get this: you want to set the buffer or just get its percentage? If
so, you expect a percentage from what?
If you want to change the buffer length, try bufferTime.
Leandro Ferreira
On Tue, Oct 21, 2008 at 10:14 AM, Karim Beyrouti [EMAIL PROTECTED] wrote:
Hello groovy list...
I
I think that in player 9 it changed from 256 levels of recursion to 15s of
processing, not sure though.
Anyway, when I genuinely needed that level of recursion, I divided it in
cycles (or frames) in order to work.
Leandro Ferreira
On Wed, Oct 1, 2008 at 3:21 PM, Merrill, Jason
[EMAIL
How do you guys debug your movies using FlashDevelop + Flex SDK?
Leandro Ferreira
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That's really great, thanks, but I still can't find a way to debug runtime
errors.
Any ideas?
Leandro Ferreira
On Wed, Aug 6, 2008 at 10:04 PM, Merrill, Jason
[EMAIL PROTECTED] wrote:
Good article, I had no idea FlashDevelop had a Check Syntax On Save
feature - good to know! It's
/physics_and_motion/drag_and_rotation_with_easing_1649.html
Have you tried registering and downloading - maybe it contains source?
--jonathan
On Thu, Jul 3, 2008 at 6:32 AM, Leandro Ferreira [EMAIL PROTECTED] wrote:
Sure, drag and throw is not a problem, nor is rotation based on an
arbitrary
theories involved in order to look for and
applied use.
Then I began working 'intuitively' in it, with some trigonometics and so,
but things got ugly and now I'm kind of stuck.
Does anyone here know where can I find some information/article/readable
source about this?
Thanks,
Leandro Ferreira
not the point: what I want is to understand how it's done.
Anyone?
Leandro Ferreira
On Thu, Jul 3, 2008 at 1:19 AM, Ashim D'Silva [EMAIL PROTECTED]
wrote:
Basically it's using velocity well. The dragging and throwing is
pretty easy to figure out with basic physics (velocity and
decay/friction
Window - Other Panels - Strings
On 4/15/08, Stuart (FunkDaWeb) [EMAIL PROTECTED] wrote:
Hi Cory ive finally got round to adding your code 'embedFonts = true ' but
i still have the same problem!
when i use the function it removes the text! then when i click again it
displays the text again
emitter.parent?
Leandro Ferreira
On 4/1/08, Forrest Maready [EMAIL PROTECTED] wrote:
The code below has a problem. The line within the removeDead function
is supposed to removeChild on the emitter object.
I can't for the life of me figure out what the path
video card? how come?
On 3/21/08, Merrill, Jason [EMAIL PROTECTED] wrote:
Fuse is really really bad IMO for tweening when performance (like with
your complex vector graphic) is a concern. I dropped it because it
became unusable for me in high stress situations. My current
There's also a performance issue there, since some array operations(ie.
splice) are more expensive than in dictionaries and some dictionaries
operations(ie.
for in) are more expensive than array ones.
Leandro Ferreira
On 3/11/08, Hans Wichman [EMAIL PROTECTED] wrote:
On a sidenote, it's
http://www.euclideanspace.com
On Tue, Feb 26, 2008 at 6:30 AM, Martin Klasson [EMAIL PROTECTED] wrote:
for me, everything in Math is difficult.
are there any great resources into making math more easy for me online?
-I am already in a great position, so breaking out from my job and start
You could do it sending and object to TweenLite and monitoring its variables
to create lines from A to B.
Leandro Ferreira
On 1/29/08, Merrill, Jason [EMAIL PROTECTED] wrote:
Tried on another Flash list without any luck, so I'll try here.
I'm trying to see if there is a way to combine
like this? LoaderInfo( this.root.loaderInfo ).parameters;
Leandro Ferreira
On 1/17/08, Helmut Granda [EMAIL PROTECTED] wrote:
Since the stage properties were scacely needed, i was able to transfer
those
properties to the shell but I am still courios on how to get the stage
values to new
You could also use random(500), but is deprecated -
http://www.adobe.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary630.html
- how do i do to define the x and y position of each mc separately?
I don't get it.. what do you want to do here?
Leandro Ferreira
I don't get it: why don't you use flash CS3?
Leandro Ferreira
On Jan 15, 2008 12:15 PM, Gregory N [EMAIL PROTECTED] wrote:
Hi all,
I have an application made a while ago in as1 (flash 6).
Now I need to make new version of it in AS3.
Fortunately, there's no code in clips, only in frame
If its AS2 you could create an array of rgb values captured from a ButeArray
and send it via AMF also.
Leandro Ferreira
On 1/8/08, Matthew James Poole [EMAIL PROTECTED]
wrote:
If its AS3 You could use the JPEGEncoder class to send a ByteArray over
remoting using AMF3 and create the jpg
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