Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-14 Thread Joel Stransky
Hey Steven, does FD crash on you when you have your view split and choose File-close all? On Thu, Aug 13, 2009 at 8:44 PM, Steven Sacks flash...@stevensacks.netwrote: In FlexBuilder, they don't start appearing as auto-completion hints as you type. You have to hit CTRL+SPACE. This is not a mere

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-14 Thread Steven Sacks
Unfortunately, yes, I get runtime errors sometimes when screens are split and you close some tabs. You can choose to ignore the errors and FlashDevelop will keep on trucking. You don't have to quit. Joel Stransky wrote: Hey Steven, does FD crash on you when you have your view split and

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Dave Watts
Anyway, I've been using FlashDevelop for so long I think I've really become spoiled by its excellent auto-completion feature.  Flex Builder seems pretty week by comparison.  AFAICT, it doesn't autocomplete in-scope member-names, doesn't give any hints for the import command, doesn't

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Andrew Sinning
Dave Watts wrote: The trick is to type the variable name and the colon, then choose the variable type using autocomplete. Okay, that part is the same in FlashDevelop. Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Steven Sacks
Only FlashDevelop auto-completes in-scope member names and key words. Only FlashDevelop has smart auto-completion that forgives typos. AFAIK, only FlashDevelop has toggle line (CTRL+T) functionality (which I use all the time), and the *extremely* useful clone file (CTRL+SHIFT+N)

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Jer Brand
Okay, help an id10t out here. Only FlashDevelop auto-completes in-scope member names and key words. only FlashDevelop has toggle line (CTRL+T) functionality Could someone describe what this behavior is? It's not clicking for some reason (little out of it today). Thanks, Jer On Thu, Aug 13,

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Steven Sacks
FlashDevelop auto-completes class, instance and local vars, as well as native key words like public, private, class, interface, implements, function, static, const, etc. FDT and FB do not. Here's what toggle line does hello(); world(); CTRL+T on world line world(); hello(); While this

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Jer Brand
Ahh, okay. Ctrl + T would be useful. I didn't really notice that keywords were missing from auto-complete. What annoys me more about FB's auto-complete is that it occasionally simply vanishes either because of a parse error in your code or (just as often) for no reason. Then again, that could

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Andrew Sinning
Okay, so how do I use FD to edit Flex docs? Steven Sacks wrote: FlashDevelop auto-completes class, instance and local vars, as well as native key words like public, private, class, interface, implements, function, static, const, etc. FDT and FB do not. Here's what toggle line does

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Matt Gitchell
This statement is absolutely incorrect, and a bit baffling. Clearly if it didn't do that stuff nobody would ever use it. FDT does indeed complete all those, and I haven't looked at FB in a while but would be absolutely stunned if that was in fact accurate. The default code hinting is just when you

RE: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Merrill, Jason
Okay, so how do I use FD to edit Flex docs? Install the new Flex SDK, point FD to it. Then, create a new Flex project in FD. FD supports both Actionscript and MXML syntax, among others. Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Steven Sacks
FlexBuilder absolutely does NOT do auto-completion of class, instance and local vars (FD also does function names, etc.). I've never seen FDT do it, either, but that link obviously makes it clear that it is possible (though completely undocumented, not to mention that field doesn't look like

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread jared stanley
FDT does the auto-error check, which is so sweet - i read that FD doesn't have the ability to get that info, even with a plugin... I have built projects on all three, and if I'm on pc I like FD with the find/replace expanded extension. On Thu, Aug 13, 2009 at 3:49 PM, Steven

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Matt Gitchell
That page was old, it does work in AS3. OK, so, burning with curiosity (and a desire to postpone doing the latest batch of client changes), I fired up Flex Builder, created a private var,went into the constructor, hit ctrl-space, and the autocomplete shenanigans triggered. If ya type in the first

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Steven Sacks
It certainly does. It's simply using the mxml compiler to find those errors. The FD developers have stated their intent to include it one day, but have stated it's a lot of work. They currently have syntax checking. Keep in mind that FlashDevelop is two guys working in their spare time for

Re: [Flashcoders] FlexBuilder 3 auto-complete vs. FlashDevelop

2009-08-13 Thread Steven Sacks
In FlexBuilder, they don't start appearing as auto-completion hints as you type. You have to hit CTRL+SPACE. This is not a mere difference. You have to stop writing code to get auto-completion. Even worse, it's not live which means it breaks your natural flow. In FlashDevelop, you can hit