> Perhaps some sort of simple chat system between players?
> As all messages are pre-recorded Wave files..perhaps a group of Waves
> ...maybe 30 of them?
> with assorted messages...friendly and aggressive?
Yes, why not? And each translation of the game would have the
translation of these standard
Some of the features I might like to see in future versions of Sound RTS?
A game save option in single player mode.
When hosting the games..
some sort of logging system to see who logged in..for how long...and who
they played against.
and who won the game.
Perhaps some sort of simple chat system be
I put my robertm server up today for 2 hours..but will leave it up longer..
I heard about 18 people log in and out.
Also saw a bunch of invites being given.
But I have no idea if any games were played to conclusion?
Can anyone who played on my server let me know if the server ran well?
at his point
will announce details about the tournament, including a pretty cool
prize for the winner.
Rock.
Che
- Original Message -
From: "Robert Montowski" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, July 18, 2007 6:26 PM
Subject: Re: [Audyssey] anyon
I was able to setup my system with a linksys router to act as a Sound RTS
server.
I setup the server so anyohne could start a game.
I entered Game Map3 and someone else joined the game.
I had my butt handed to me in less than 5 minutes.
How is this possible?
Don't all the players start off with the
I've got a surver up with the defolt name of joueur.
Niall
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