Re: [Audyssey] mota beta 14!

2010-10-04 Thread Ron Schamerhorn
, October 04, 2010 4:12 PM Subject: Re: [Audyssey] mota beta 14! Well the irony of the whole thing is that both of them have told Maria they approve of me. They just don't feel the occasion's important enough to warrant their attendance. At least my folks are going to be there and they adore Maria. We

Re: [Audyssey] mota beta 14!

2010-10-04 Thread Thomas Ward
Hi That's too about her parents, but some people are like that I guess. Anyway, as for game sounds you might want to try a place called shockwave sound. I've gotten a lot of good sounds from them for a reasonable price. On 10/4/10, Bryan Peterson bpeterson2...@cableone.net wrote: Thanks. As I

Re: [Audyssey] mota beta 14!

2010-10-04 Thread Thomas Ward
Hi, Smile. Let's get back on topic. Thanks. On 10/4/10, Bryan Peterson bpeterson2...@cableone.net wrote: Well the irony of the whole thing is that both of them have told Maria they approve of me. They just don't feel the occasion's important enough to warrant their attendance. At least my

Re: [Audyssey] mota beta 14!

2010-10-04 Thread Bryan Peterson
Hmmm. I'll look into that. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 04, 2010 4:10 PM Subject: Re: [Audyssey] mota beta 14! Hi That's too about her parents

Re: [Audyssey] mota download size

2010-10-04 Thread Thomas Ward
Hi Jim, Smile. That's all? That's pretty small potatoes compared to the current release of Mysteries of the Ancients. Beta 14 is almost 350 MB fully installed and even compressed using Inno Setup it is around 170 MB. The Linux setup looks like it will be around 250 MB because tar doesn't appear to

Re: [Audyssey] mota download size

2010-10-04 Thread Zachary Kline
Hi Thomas, I suggest bzip2, or apparently xz. gzip's compression ratios aren't all that great. Hope this helps, Zack. On Mon, Oct 04, 2010 at 06:53:28PM -0400, Thomas Ward wrote: Hi Jim, Smile. That's all? That's pretty small potatoes compared to the current release of Mysteries of the

Re: [Audyssey] mota download size

2010-10-04 Thread Charles Rivard
PM Subject: Re: [Audyssey] mota download size Hi Thomas, I suggest bzip2, or apparently xz. gzip's compression ratios aren't all that great. Hope this helps, Zack. On Mon, Oct 04, 2010 at 06:53:28PM -0400, Thomas Ward wrote: Hi Jim, Smile. That's all? That's pretty small potatoes compared

Re: [Audyssey] mota download size

2010-10-04 Thread Ryan Chou
are the best beasts! - Original Message - From: Zachary Kline To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 04, 2010 5:56 PM Subject: Re: [Audyssey] mota download size Hi Thomas, I suggest bzip2, or apparently xz. gzip's compression ratios aren't all

Re: [Audyssey] mota download size

2010-10-04 Thread Thomas Ward
Hi Charles, Well, one purpose of using any zip tool is simply to pack multipl files into one single archive that can be downloaded. If you are going to use an archive like zip, bz2, gz, whatever you might as well find the one with the best compression as well. It is not just the people downloading

Re: [Audyssey] mota download size

2010-10-04 Thread Thomas Ward
Hi Zack, Thanks for the suggestion. Next time I think I'll definitely try using bzip2 to compress the file. As you say gzip isn't very good. Unfortunately, I'm about 75% through uploading the Linux MOTA beta 14 file, and I'd hate to stop it, rezip the thing, and upload again after it has been

Re: [Audyssey] mota download size

2010-10-04 Thread Thomas Ward
Hi Ryan, Actually, Inno Setup, the Windows setup program i use, has its own built-in compression which is pretty good. It cut the install down from close to 350 MB to around 170 MB which is fairly good. I'm afraid you can't get much better than that for compression. As for the Linux side I'm still

Re: [Audyssey] mota download size

2010-10-04 Thread Thomas Ward
Hi, No worries. Everyone seams to be in favor of keeping the sounds etc uncompressed for maximum quality so that's what they are going to get. I've already built the setup packages for Windows and Linux and am busy trying to get the website ready for public release. I'll naturally let everyone

Re: [Audyssey] mota download size

2010-10-04 Thread Hayden Presley
: [Audyssey] mota download size Hi Ryan, Actually, Inno Setup, the Windows setup program i use, has its own built-in compression which is pretty good. It cut the install down from close to 350 MB to around 170 MB which is fairly good. I'm afraid you can't get much better than that for compression

Re: [Audyssey] mota download size

2010-10-04 Thread Hayden Presley
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Monday, October 04, 2010 11:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] mota download size Hi Phil. This all depends on which compression the installer uses, though multiple layers

Re: [Audyssey] mota download size

2010-10-04 Thread Thomas Ward
Hi Hayden, Well, personally I do notice some reduction in quality. It is very slight, but it takes some of the pitch out of the sounds, and it isn't quite as sharp/clear as a *.wav file. I suppose the fact I am a musician, am use to listening to tone and pitch, something like that is more apparent

Re: [Audyssey] mota download size

2010-10-04 Thread Charles Rivard
I hadn't thought of that at all. Good points. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 04, 2010 6:07 PM Subject: Re: [Audyssey] mota download size Hi

Re: [Audyssey] mota download size

2010-10-04 Thread Thomas Ward
Hi, Well, yes and no. If we are comparing it to the average audio game size it would be quite big. However, as it has been pointed out before most mainstream games are extremely huge compared to Mysteries of the Ancients. I think Tomb Raider Angel of Darkness is something like 2 GB fully

Re: [Audyssey] MOTA Beta 14 Released!

2010-10-04 Thread Castanedagarcia_Alfredo
So I see you decided to keep beta 14, even if the beta was not officially released? How was it different than the broken release and the official release? You see, I thought it was fully released and i installed iand played it. For some reason, I got no blue screen, so I did not have to

Re: [Audyssey] MOTA Beta 14 Released!

2010-10-04 Thread shaun everiss
good game tom. enemies are good, but you never know you are in range of an enemy until its in front of you, its fine to shoot but because the sounds don't pan swinging at them is a bit hard. also if you walk and try to say pick up things you need to stop before you do that. objects don't

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Ben
But the mod will be freeware... -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 03 October 2010 00:10 To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 14! Yeah. For a time I was toying with the idea

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Ben
Ahh. I will only send it to people who request it then in that case. Not to everyone -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 03 October 2010 00:03 To: Gamers Discussion list Subject: Re: [Audyssey] mota

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Ben
! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 02 October 2010 23:59 To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 14! Hi, Of course not. The game was never intended to have a light saber in it. What

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Bryan Peterson
@audyssey.org Sent: Sunday, October 03, 2010 1:19 AM Subject: Re: [Audyssey] mota beta 14! But the mod will be freeware... -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 03 October 2010 00:10 To: Gamers Discussion

Re: [Audyssey] mota 14

2010-10-03 Thread Muhammed Deniz
. muhammed - Original Message - From: Ryan Chou rc4896...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 5:55 PM Subject: Re: [Audyssey] mota 14 see, that's why I didn't download it I knew that since thomas didn't say anything, then it probably wasn't

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
Hi, Shaun. Um...That definitely isn't something that would work. First of all I'd have to create some sort of ogg decoder to decode all the ogg files and decompress them backinto wav files after install. Even if I did what would be the point? The thing is if you convert a PCM wav file into ogg,

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
Hi, Shaun. As for the audio issue I have already fixed that problem. As I said in a prier message it was just a case of the audio not being attenuated correctly.I went back into the code and reset the values and now the sounds are a lot louder and clearer than in the broken release you guys

Re: [Audyssey] mota 14

2010-10-03 Thread william lomas
at least we know by next year we should hopefuly see both versions, finguers crossd :) On Oct 3, 2010, at 4:24 PM, Thomas Ward wrote: Hi, Shaun. As for the audio issue I have already fixed that problem. As I said in a prier message it was just a case of the audio not being attenuated

Re: [Audyssey] mota 14

2010-10-03 Thread Lori Duncan
to work out the problem. Thanks from Lori. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 03, 2010 4:24 PM Subject: Re: [Audyssey] mota 14 Hi, Shaun. As for the audio issue I have already fixed

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Thomas Ward
Right. About the only way someone can really avoid that is to release a Star Wars game, mod, etc is to put it on a file sharing site like sendspace or dropbox, leave it up there for two or three days, and then take it down. That would lower the likelyhood of getting in trouble, but still you

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Thomas Ward
Hi, Ben. Oh, I see. Still that's no excuse for modifying someone elses game. I'll just say right now I don't really approve of people modding my games. The way I create them is the way I intend people to play them. That's why the end user license agreement, which you obviously haven't read,

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Thomas Ward
Hi, Ben. Do you think Lucas Arts etc cares about that? i know of authors who have written fan fiction stories that were totally free, but got their butts dragged into court for copyright infringement anyway. So giving something away for free without proper licensing doesn't exactly make it legal

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Bryan Peterson
Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 03, 2010 10:00 AM Subject: Re: [Audyssey] mota beta 14! Hi, Ben. Oh, I see. Still that's no excuse for modifying someone elses game. I'll just say right now I don't really approve of people modding

Re: [Audyssey] mota 14

2010-10-03 Thread Bryan Peterson
are the Knights who say...Ni! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 03, 2010 9:31 AM Subject: Re: [Audyssey] mota 14 Hang on, did I miss a MOTA download somewhere? I've lost track on which beata I'm

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Ben
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 03 October 2010 14:22 To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 14! Even that's not a guarantee that you won't get into trouble. They might not sue you

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Ben
Could me and you have a private discussion off-list about this? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 03 October 2010 16:39 To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 14! Right. About

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Ben
of commercial games that have the same type of agreement and they do not get destroyed for it? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 03 October 2010 17:00 To: Gamers Discussion list Subject: Re: [Audyssey

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Thomas Ward
Hi, Ben. Who knows. My guess is that is pretty hard for anyone to locate and investigate every possible misuse of their licensed material. It is a case of it is so common place that they can't necessarily take action against everyone so quite a bit of it just slips through the cracks. What Bryan

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Thomas Ward
Hi, Ben. Sure. You can write me off list at thomasward1...@gmail.com and we can talk about this off list. Cheers! On 10/3/10, Ben gamehead...@aol.co.uk wrote: Could me and you have a private discussion off-list about this? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Thomas Ward
Hi, Bryan. Actually, BGT already has the encryption/decryption ability. I don't know if he has documented it or not, but when I licensed PB Streemway it definitely could encrypt wav and ogg files, and decript them during runtime of a game. It also has the ability to create and use encrypted pack

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Hayden Presley
, 2010 12:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 14! Hi, Bryan. Actually, BGT already has the encryption/decryption ability. I don't know if he has documented it or not, but when I licensed PB Streemway it definitely could encrypt wav and ogg files, and decript them

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
Hi Lori, Nope. You didn't miss anything important. It is just a case of Hayri was using a program called WebMon to monitor my downloads directory and decided to download an unstable version of MOTA beta 14 without waiting for word from me that it was for A, the public, and B, that it was the most

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
Hi William, Yes, I certainly should hope so. After I finish up with beta 14, the side-scroller version, which I hope to release this week, I will start porting the FPS version to the new engine. That shouldn't take too long, maybe a week, since most of the code for the game itself is pretty

Re: [Audyssey] mota 14

2010-10-03 Thread Ryan Chou
I'm just wondering, what will the FPS be like? if possible could you give me an example maybe from the first room, shooting some thing and going up the rope On 10/3/10, Thomas Ward thomasward1...@gmail.com wrote: Hi William, Yes, I certainly should hope so. After I finish up with beta 14, the

Re: [Audyssey] mota 14

2010-10-03 Thread Phil Vlasak
Hi Thomas, To distinguish the previous downloads of MOTA version 14 from the official one I suggest calling the new one 14.1 or even version 15. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
Hi Phil, Thanks for the suggestion. That is a very good idea. Seeing as we don't know how many people downloaded and installed the unofficial copy of beta 14 renaming the release as beta 15 might help go a long ways to making sure everyone upgrades to this release, and so no one actually continues

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Bryan Peterson
To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, October 03, 2010 11:01 AM Subject: Re: [Audyssey] mota beta 14! Sorry tom. I wish to give you my most humble apologies. No one that I know reads those things anyway. Its just out of habit. But thanks for bringing that to light

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
Hi Ryan, Well,if you want I can make a recording of me playing the FPS version if you would like. That might helpgive you an idea of playing the game. Basically, all of the keyboard controls are fairly typical for a mainstream FPS game such as up arrow to run, down arrow to turn around in place,

Re: [Audyssey] mota beta 14!

2010-10-03 Thread Bryan Peterson
Subject: Re: [Audyssey] mota beta 14! Hi, Bryan. Actually, BGT already has the encryption/decryption ability. I don't know if he has documented it or not, but when I licensed PB Streemway it definitely could encrypt wav and ogg files, and decript them during runtime of a game. It also has the ability

Re: [Audyssey] mota 14

2010-10-03 Thread dark
with the genesis engine works in practice. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 03, 2010 8:13 PM Subject: Re: [Audyssey] mota 14 Hi Ryan, Well,if you want I can

Re: [Audyssey] mota 14

2010-10-03 Thread william lomas
@audyssey.org Sent: Sunday, October 03, 2010 8:13 PM Subject: Re: [Audyssey] mota 14 Hi Ryan, Well,if you want I can make a recording of me playing the FPS version if you would like. That might helpgive you an idea of playing the game. Basically, all of the keyboard controls are fairly typical

Re: [Audyssey] mota 14

2010-10-03 Thread Bryan Peterson
Subject: Re: [Audyssey] mota 14 Hi Ryan, Well,if you want I can make a recording of me playing the FPS version if you would like. That might helpgive you an idea of playing the game. Basically, all of the keyboard controls are fairly typical for a mainstream FPS game such as up arrow to run, down

Re: [Audyssey] mota 14

2010-10-03 Thread Ryan Chou
- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 03, 2010 1:13 PM Subject: Re: [Audyssey] mota 14 Hi Ryan, Well,if you want I can make a recording of me playing the FPS version if you would like. That might helpgive you

Re: [Audyssey] mota 14

2010-10-03 Thread Castanedagarcia_Alfredo
Um, I di not know what FPS means --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

Re: [Audyssey] mota 14

2010-10-03 Thread dark
, 2010 9:33 PM Subject: Re: [Audyssey] mota 14 Um, I di not know what FPS means --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org

Re: [Audyssey] mota 14

2010-10-03 Thread Hayden Presley
Discussion list Subject: Re: [Audyssey] mota 14 Um, I di not know what FPS means --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman

Re: [Audyssey] mota 14

2010-10-03 Thread Hayden Presley
Hi Thomas, What exactly did you change? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, October 03, 2010 1:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota 14 Hi William

Re: [Audyssey] mota 14

2010-10-03 Thread Hayden Presley
, October 03, 2010 3:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota 14 wow thomas now I wanna play it lol but seriously, can't wait for the FPS On 10/3/10, Bryan Peterson bpeterson2...@cableone.net wrote: Actually I wouldn't mind something like that either if it wouldn't inconvenience

Re: [Audyssey] mota 14

2010-10-03 Thread Hayden Presley
, October 03, 2010 3:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota 14 wow thomas now I wanna play it lol but seriously, can't wait for the FPS On 10/3/10, Bryan Peterson bpeterson2...@cableone.net wrote: Actually I wouldn't mind something like that either if it wouldn't inconvenience

Re: [Audyssey] mota 14

2010-10-03 Thread Castanedagarcia_Alfredo
Why is it refered as a FPS? Is it a game Genre? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

Re: [Audyssey] mota 14

2010-10-03 Thread Charles Rivard
: [Audyssey] mota 14 Hi Phil, Thanks for the suggestion. That is a very good idea. Seeing as we don't know how many people downloaded and installed the unofficial copy of beta 14 renaming the release as beta 15 might help go a long ways to making sure everyone upgrades to this release, and so no one

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
Hi, That's actually a certain style or format of game. Games are broken down into certain styles such as first-person, third-person, side-scroller, etc. So with MOTA I have designed the game using two different styles a 2d side-scroller format and a 3d first-person format. Each offer drastically

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
Hi Hayden, Umm...What exactly are you asking about? Are we talking about the game engine itself, MOTA (Standard), or MOTA (FPS), etc? ? On 10/3/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, What exactly did you change? Best Regards, Hayden --- Gamers mailing list __

Re: [Audyssey] mota 14

2010-10-03 Thread Thomas Ward
. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 03, 2010 8:13 PM Subject: Re: [Audyssey] mota 14 Hi Ryan, Well,if you want I can make a recording of me playing the FPS version if you would like. That might

Re: [Audyssey] mota 14

2010-10-03 Thread Charles Rivard
! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 03, 2010 2:37 PM Subject: Re: [Audyssey] mota 14 Actually Tom, I rather like the idea of a recording of an fps game as well. Knowing the layout and sound effects

Re: [Audyssey] mota 14

2010-10-02 Thread Ryan Chou
is it just my computer or is it very laggy also, why is the game so much bigger? On 10/1/10, shaun everiss sm.ever...@gmail.com wrote: aah ok. I have issues grabbing the gems and killing the enemies because I can't hear them that well or rather at all while far away. At 05:28 p.m. 2/10/2010,

Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-02 Thread Ben
I can't see it on there -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayri Tulumcu Sent: 01 October 2010 21:54 To: Gamers Discussion list Subject: Re: [Audyssey] Mota Beta 14-standart.exe! the file is below the beta 13! Web mon

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Ben
Can you provide some proof? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayri Tulumcu Sent: 02 October 2010 00:18 To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 14! OK - Original Message - From: Bryan

Re: [Audyssey] mota 14

2010-10-02 Thread Ben
I can't get it -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 02 October 2010 02:57 To: gamers@audyssey.org Subject: [Audyssey] mota 14 Hi. checked the changelog of beta 14 and its october 1. Though there is

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Ben
October 2010 04:33 To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 14! Hi Hayri, Umm...Let me first say that is an unofficial release of MOTA beta 14 so don't go spreading around links until I officially make an announcement to the effectthat the release is official. In this case

Re: [Audyssey] mota 14

2010-10-02 Thread william lomas
you guys are too impatient but then children always are On Oct 2, 2010, at 7:17 AM, Ben wrote: I can't get it -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 02 October 2010 02:57 To: gamers@audyssey.org

Re: [Audyssey] mota 14

2010-10-02 Thread shaun everiss
well its bigger because for whatever reason we are running uncompressed files in the game. At 07:05 p.m. 2/10/2010, you wrote: is it just my computer or is it very laggy also, why is the game so much bigger? On 10/1/10, shaun everiss sm.ever...@gmail.com wrote: aah ok. I have issues grabbing

Re: [Audyssey] mota 14

2010-10-02 Thread Thomas Ward
Hi Shaun, Yeah, I know. That's an issue I'm working on. Basically, it comes down to setting the proper min and max attenuation on the sound buffers so they roll-off more gradual or more rapid. In this case I need to set the attenuation factor so the roll-off is more gradual. it is probably

Re: [Audyssey] mota 14

2010-10-02 Thread Thomas Ward
Hi, There are actually two reasons why the sounds are uncompressed. The first one is that the game performs smoother/faster without having to attempt to decompress the audio data from ogg, mp3, wma, or whatever before loading them. That cuts way down on CPU power and load times using uncompressed

Re: [Audyssey] mota 14

2010-10-02 Thread Thomas Ward
Hi. Well, I'm not noticing any lag here, but then again I'm running it on a Compaq C500 with a 3.6 Ghz processor, 1 GB of ram, and Ubuntu Linux 10. It is fairly responsive on this system. It seams to also run about the same on the Windos computer I have here. Maybe if you send me a copy of your

Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-02 Thread Thomas Ward
Hi, I took the file down as soon as I discovered Hayri and others were trying to download the beta before I managed to correct some last minute bugs and reupload the final release. That's why if you don't hear it from me the release isn't official or even recommended to download yet. It is true

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Thomas Ward
Hi, Well, as I say unless you here it from me it isn't official. I always will make a public announcement regarding a new release of something, and not just to let people know it is out there for download. for one thing if there is any special setup instructions required such as installing SFML

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Thomas Ward
Hi, Order 66 mod? What is that? On 10/2/10, Ben gamehead...@aol.co.uk wrote: Sorry Thomas I jumped in there as well I'll confess. But I'm waiting with bated breath. I can once 1.0 is released ion the future finally finish my order 66 mod! --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] mota 14

2010-10-02 Thread Bryan Peterson
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 7:50 AM Subject: Re: [Audyssey] mota 14 Hi, There are actually two reasons why the sounds are uncompressed. The first one is that the game performs smoother/faster without having to attempt to decompress

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Bryan Peterson
: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 8:40 AM Subject: Re: [Audyssey] mota beta 14! Hi, Order 66 mod? What is that? On 10/2/10, Ben gamehead...@aol.co.uk wrote: Sorry Thomas I jumped in there as well I'll confess

Re: [Audyssey] mota 14

2010-10-02 Thread Thomas Ward
Hi Bryan, That's no great mystery. My downloads directories have always been public. I often point people there when I have a game on the server, but not an official link to the game. So apparently Hayri must constantly keep an eye out for my server so that as soon as a file shows up in my public

Re: [Audyssey] mota 14

2010-10-02 Thread Hayri Tulumcu
that you've put the file up, then when it is being posted on the page. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 5:11 PM Subject: Re: [Audyssey] mota 14 Hi Bryan, That's no great

Re: [Audyssey] mota 14

2010-10-02 Thread Ryan Chou
Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 5:11 PM Subject: Re: [Audyssey] mota 14 Hi Bryan, That's no great mystery. My downloads directories have always been public. I often point people there when I have a game

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Thomas Ward
Hi Bryan, Smile. I'm another Star Wars fan, and the message stating he had an Order 66 mod put me in mind of Revenge of the Sith as well. However, I can't imagine anyone attempting a Star Wars mod for Mysteries of the Ancients as the games are way too different to make that realistic. Something

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Bryan Peterson
Not only that but there's also the legal issue as you and I both know. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 11:33 AM Subject: Re: [Audyssey

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Ben
The order that was given by the emperor to execute all the jedi. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Ben
Its nowhere near complete... but I can't make the lightsaber have a hum. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 02 October 2010 18:33 To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 14! Hi

Re: [Audyssey] mota 14

2010-10-02 Thread djc
Please be Courteous and remember to wait till the developer of games announces updates. As I've been reading the past day people were getting confused as to whether there was an update. Thanks. For The Best In music Please Listen to the Legend. http://legend-oldies.com Please feel free to follow

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Bryan Peterson
gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, October 02, 2010 12:49 PM Subject: Re: [Audyssey] mota beta 14! The order that was given by the emperor to execute all the jedi. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Charles Rivard
are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 01, 2010 10:50 PM Subject: Re: [Audyssey] mota beta 14! Hi Bryan, Smile. Yes, that is always a good idea. Even though a setup file might

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Charles Rivard
in getting the game out to everyone. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 01, 2010 10:33 PM Subject: Re: [Audyssey] mota beta 14! Hi Hayri, Umm...Let me

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Bryan Peterson
Actually Charles it's H A Y R I. LOL. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 3:36 PM Subject: Re: [Audyssey] mota beta 14! This sounds like

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Thomas Ward
Hi, Of course not. The game was never intended to have a light saber in it. What you are trying to do and what the game was designed to do are totally different thtings. If you really want to play a Star Wars game use BGT or something and write your own. Why try and mod a game like MOTA that

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Charles Rivard
Darned these screen readers without eyes, anyway! (grin) --- Shepherds are the best beasts! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 5:30 PM Subject: Re: [Audyssey] mota beta 14

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Thomas Ward
Hi Bryan, Yeah, I know. I've been wavering on releasing my own Star Wars games for that very reason. Lucas has some extremely restrictive licensing on that particular trademark and even releasing a game as open source wouldn't necessarily exempt someone from a lawsuit. It would only make it less

Re: [Audyssey] mota beta 14!

2010-10-02 Thread Bryan Peterson
say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 02, 2010 5:03 PM Subject: Re: [Audyssey] mota beta 14! Hi Bryan, Yeah, I know. I've been wavering on releasing my own Star Wars games

Re: [Audyssey] mota 14

2010-10-02 Thread shaun everiss
well I decided to play the new version with a friend listening and he reconed he couldn't hear anything till it was right in front of him. I use the v command and the view for pits and spikes but its quite disconcerting. I have no idea what the exit crash was on exit but my friend said it was a

Re: [Audyssey] mota 14

2010-10-02 Thread shaun everiss
I don't mind but maybe could have the installers smaller, even if you had the files compressed get decoded after install or something? the install is huge. I don't mind the sounds in what they are though. At 02:50 a.m. 3/10/2010, you wrote: Hi, There are actually two reasons why the sounds are

Re: [Audyssey] mota 14

2010-10-02 Thread shaun everiss
well I don't constantly check the download areas. I do check ocationally but I really don't check something I know will be static for a few months. At 04:11 a.m. 3/10/2010, you wrote: Hi Bryan, That's no great mystery. My downloads directories have always been public. I often point people

Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-01 Thread Bryan Peterson
Uhm, I haven't heard that Beta 14 was released, unless I haven't been paying attention? We are the Knights who say...Ni! - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers@audyssey.org Sent: Friday, October 01, 2010 2:29 PM Subject: [Audyssey] Mota Beta

Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-01 Thread Hayri Tulumcu
hte file is not finished yet, bot it is there on the usagamesinteractive.com! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 01, 2010 10:37 PM Subject: Re: [Audyssey] Mota Beta 14-standart.exe

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