Re: [hlds] Wallhack or legitimate glitch?

2009-06-22 Thread Eirik Nilssen
This is a known Glitch in Counter-Strike:Source, where certain condisions may lead to transperant textures. I have only experienced this on de_dust2, where the floors in tunnel has become transperant after I have Alt+tab'ed to windows a few times of various reasons. This is the only place

Re: [hlds] Wallhack or legitimate glitch?

2009-06-22 Thread AnAkIn .
:/ We are talking about Goldsource here, not Source. 2009/6/22 Eirik Nilssen eirik_nils...@hotmail.com This is a known Glitch in Counter-Strike:Source, where certain condisions may lead to transperant textures. I have only experienced this on de_dust2, where the floors in tunnel has

Re: [hlds] Wallhack or legitimate glitch?

2009-06-22 Thread Michael Krasnow
Seriously how many times do i have to say i used tf2 as an EXAMPLE we are talking about GOLDSOURCE not normal source On Mon, Jun 22, 2009 at 5:48 AM, AnAkIn . anakin...@gmail.com wrote: :/ We are talking about Goldsource here, not Source. 2009/6/22 Eirik Nilssen eirik_nils...@hotmail.com

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread AnAkIn .
restored the game from a minimized state. After I restarted my game it went away Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 18 Jun 2009 19:55:56 -0400 From: mnk...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Wallhack or legitimate glitch

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Michael Krasnow
you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 18 Jun 2009 19:55:56 -0400 From: mnk...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Wallhack or legitimate glitch? or a glitch on his... what map was this on and what game On Thu, Jun 18

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread AnAkIn .
@list.valvesoftware.com Subject: Re: [hlds] Wallhack or legitimate glitch? or a glitch on his... what map was this on and what game On Thu, Jun 18, 2009 at 7:06 PM, Ook ooksser...@zootal.com wrote: I watched a player shoot people through a non-see through wall today. When

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Ook
mailing list hlds@list.valvesoftware.com Sent: Thursday, June 18, 2009 4:06 PM Subject: [hlds] Wallhack or legitimate glitch? I watched a player shoot people through a non-see through wall today. When questioned, he said: i can see through evry thing from here, evry thing thats camuflaged... i

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread AnAkIn .
, June 18, 2009 4:06 PM Subject: [hlds] Wallhack or legitimate glitch? I watched a player shoot people through a non-see through wall today. When questioned, he said: i can see through evry thing from here, evry thing thats camuflaged... i can see through things that are transparent

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Ook
@list.valvesoftware.com Sent: Thursday, June 18, 2009 4:06 PM Subject: [hlds] Wallhack or legitimate glitch? I watched a player shoot people through a non-see through wall today. When questioned, he said: i can see through evry thing from here, evry thing thats camuflaged... i can

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread AnAkIn .
dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, June 19, 2009 9:06 AM Subject: Re: [hlds] Wallhack or legitimate glitch? Well, you can edit the .wad of one map with a hex editor and change the textures names so the map can't find them. In OpenGL, you'll get pink

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Michael Krasnow
server mailing list hlds@list.valvesoftware.com Sent: Thursday, June 18, 2009 4:06 PM Subject: [hlds] Wallhack or legitimate glitch? I watched a player shoot people through a non-see through wall today. When questioned, he said: i can see through evry thing from here

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread krid
, June 19, 2009 9:06 AM Subject: Re: [hlds] Wallhack or legitimate glitch? Well, you can edit the .wad of one map with a hex editor and change the textures names so the map can't find them. In OpenGL, you'll get pink textures, and in D3D, you won't get any textures = wallhack

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Michael Krasnow
detectable - does VAC validate the Valve wads? - Original Message - From: AnAkIn . anakin...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, June 19, 2009 9:06 AM Subject: Re: [hlds] Wallhack or legitimate glitch

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread AnAkIn .
ooksser...@zootal.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, June 18, 2009 4:06 PM Subject: [hlds] Wallhack or legitimate glitch? I watched a player shoot people through a non-see through wall today. When

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread AnAkIn .
@list.valvesoftware.com Sent: Friday, June 19, 2009 9:06 AM Subject: Re: [hlds] Wallhack or legitimate glitch? Well, you can edit the .wad of one map with a hex editor and change the textures names so the map can't find them. In OpenGL, you'll get pink textures

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Michael Krasnow
. - Original Message - From: Ook ooksser...@zootal.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, June 18, 2009 4:06 PM Subject: [hlds] Wallhack or legitimate glitch? I watched a player shoot

[hlds] Wallhack or legitimate glitch?

2009-06-18 Thread Ook
I watched a player shoot people through a non-see through wall today. When questioned, he said: i can see through evry thing from here, evry thing thats camuflaged... i can see through things that are transparent or that are camuflaged idk it must be a glitch in my PC Can anyone think of a

Re: [hlds] Wallhack or legitimate glitch?

2009-06-18 Thread Michael Krasnow
or a glitch on his... what map was this on and what game On Thu, Jun 18, 2009 at 7:06 PM, Ook ooksser...@zootal.com wrote: I watched a player shoot people through a non-see through wall today. When questioned, he said: i can see through evry thing from here, evry thing thats camuflaged... i

Re: [hlds] Wallhack or legitimate glitch?

2009-06-18 Thread krid
If it's a GoldSRC game, then he might not be lying. I've seen D3D mode do some *strange* stuff in my time, but Software mode takes the cake on that on top of not even bothering to *try* rendering many different things. For one thing, it's not uncommon for players and entities to be rendered on

Re: [hlds] Wallhack or legitimate glitch?

2009-06-18 Thread Alec Sanger
:55:56 -0400 From: mnk...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Wallhack or legitimate glitch? or a glitch on his... what map was this on and what game On Thu, Jun 18, 2009 at 7:06 PM, Ook ooksser...@zootal.com wrote: I watched a player shoot people through a non