Re: [hlds_linux] New TF2 server installation - lag issues

2011-07-03 Thread Max Pierson
>Steven Hartland >Then your either lucky or just running small servers or just haven't noticed >the loss in performance your suffering. >VM's by their very nature are no substitute for real hardware for time critical >applications such as game servers. Hi, Could you please share some data that c

Re: [hlds_linux] How do i stop server that comes into a loop

2011-06-27 Thread Max Pierson
On linux, I use 'ps aux | grep srcds' which is similar to what Carl wrote. -ef is used more on unix boxen, but still works in linux. It just doesnt give as much info as 'aux'. max On Mon, Jun 27, 2011 at 11:22 AM, Daniel Nilsson wrote: > If i dont se server if i use top or htop. > > I dont know

Re: [hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread Max Pierson
You can also rate-limit in iptables since a new module was introduced not too long ago. I use it for SSH and a few other ports as well. Here's an example for those that care. The below will rate limit ssh connections to no more than 4 every 60 seconds. Anything over that, iptables drops for a perio

Re: [hlds_linux] IPv6 - Bumped

2011-05-05 Thread Max Pierson
>It's much larger issue to switch with large network with so many customers into ipv6 than small operator with small customer base. You can't just make the >switch and see what goes broken and then try to fix it. There's no space for errors or mistakes at that level I completely disagree with your

Re: [hlds_linux] IPv6 - Bumped

2011-05-04 Thread Max Pierson
>Okay. So your plan is to wait until the ISPs change to IPv6? And the ISPs won't change until there are no applications for IPv6... I wasn't going to go as far as saying it like that, but here you have the chicken and the egg affect, which is "someone go first so cunsumers know who to scream at".

Re: [hlds_linux] IPv6 - Bumped

2011-04-29 Thread Max Pierson
location did > not get to support IPv6. This just tells how old equipment that some ISP's > may have. > > > > Well enough off-topic, my conclusion is that Valve may be working on it, > but they won't announce anything before that IPv6 becomes an urgency. > > >

Re: [hlds_linux] Server Configurations

2011-04-26 Thread Max Pierson
Thanks for all of the comments and suggestions so far! I've been asked a few times essentially what my environment is like to clarify what it is I am able to do, sorry I did not include that into the original email. I have complete control over the physical VM host servers I also have complete con

[hlds_linux] Server Configurations

2011-04-26 Thread Max Pierson
Hi All, I'm new to the list and i've searched the archives about a year back but did not see anything similar to my questions, so if there's a FAQ or a RTFM, by all means point them out to me please :) It's been about 6 years since I've ran any servers of 1.6/Source (which just had come out and w

Re: [hlds_linux] IPv6 - Bumped

2011-04-26 Thread Max Pierson
f >> gameservers behind my firewall. Wouldn't my change to ipv6 only be to put on >> an address on the outside NAT interface? >> >> /Chris >> >> Sent from my iPhone 4 >> >> Den 25/04/2011 kl. 22.21 skrev Max Pierson: >> >> Hi Saint,

Re: [hlds_linux] IPv6 - Bumped

2011-04-25 Thread Max Pierson
v6 > enabled for the gameservers. It is however interesting to know what VALVe's > views are on implementing IPv6 support in steam. > > Saint K. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.valvesof

[hlds_linux] IPv6 - Bumped

2011-04-24 Thread Max Pierson
Hi *, As I just joined the list, this is my first post, so don't shun me just yet :)I saw an earlier thread (in Jan) in the archives about mention that some folks were looking for any timeline or any info on HLDS that can speak v6. It didn't look like it went very far, so i'm resurrecting it :