Re: [pygame] physics engine?

2009-06-24 Thread Peter Gebauer
Heya! It was really too bad that the gsoc project wasn't really finished. It didn't need to be a full 2D physics engine like Chipmunk or Box2D, but in it's current state it is lacking some basic, mandatory features to be useful. I think the collision part should be rewritten to be a part of the

Re: [pygame] physics engine?

2009-06-19 Thread mva
René Dudfield ren...@gmail.com: On Fri, Jun 19, 2009 at 11:25 AM, machinim...@gmail.commachinim...@gmail.com wrote: hi, what 2d physics engine would you recommend for using with pygame? what happened to the SOC physics project? is it finished? will it be included in pygame? Unfortunately

Re: [pygame] physics engine?

2009-06-19 Thread Brian Fisher
The quality of chipmunk and box2d is so incredibly good and is built off of such a depth of experience by the authors that if you want really actually do want a 2d physics engine (i.e. you're not just looking for stuff moving and hitting each other, you want stacking, joints, friction, etc) you

Re: [pygame] physics engine?

2009-06-19 Thread Ian Mallett
I completely agree. However, it always comes down to the application. If I just need a falling object, I'd probably just do it myself. If you want an object to hit another sideways (and start spinning) while bouncing off obliquely, use an engine.

Re: [pygame] physics engine?

2009-06-19 Thread machinim...@gmail.com
On 6/19/09, Brian Fisher br...@hamsterrepublic.com wrote: The quality of chipmunk and box2d is so incredibly good and is built off of such a depth of experience by the authors that if you want really actually do want a 2d physics engine (i.e. you're not just looking for stuff moving and

Re: [pygame] physics engine?

2009-06-18 Thread René Dudfield
On Fri, Jun 19, 2009 at 11:25 AM, machinim...@gmail.commachinim...@gmail.com wrote: hi, what 2d physics engine would you recommend for using with pygame? what happened to the SOC physics project? is it finished? will it be included in pygame? Unfortunately not much work has been done on

Re: [pygame] physics engine?

2009-06-18 Thread machinim...@gmail.com
On 6/19/09, René Dudfield ren...@gmail.com wrote: On Fri, Jun 19, 2009 at 11:25 AM, machinim...@gmail.commachinim...@gmail.com wrote: hi, what 2d physics engine would you recommend for using with pygame? what happened to the SOC physics project? is it finished? will it be included