[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-28 Thread deepdr...@googlemail.com

even on their settings page they call it "Vibration" :-)

http://www.deepdroid.com


On Feb 27, 9:35 pm, Jason Van Anden  wrote:
> Very interesting ... somehow I overlooked the pattern variable ... I will
> play with this and report back.
>
> i++
>
> On Fri, Feb 27, 2009 at 11:39 AM, Paper Coder  wrote:
> > A, I missed that.  Guess I'll be busy clicking each and every
> > permission when I go to download something from now on...
>
> > On Fri, Feb 27, 2009 at 11:35 PM, Stoyan Damov 
> > wrote:
>
> >> Download Labyrinth, click it and you'll see its required permissions -
> >> Hardware control, control vibrator is listed (but you have to click on
> >> "Show all").
>
> >> On Fri, Feb 27, 2009 at 6:32 PM, Paper Coder 
> >> wrote:
> >> > I haven't yet posted an app yet, as I'm still sorting out a Google
> >> checkout
> >> > problem.  I can't comment if a posted app would display all the
> >> permissions
> >> > required.
>
> >> > But I would think it would list all the permissions required - maybe I'm
> >> > wrong?
>
> >> > I could figure out the pattern easy enough, just experiment with time
> >> > lengths.
>
> >> > On Fri, Feb 27, 2009 at 11:22 PM, Stoyan Damov 
> >> > wrote:
>
> >> >> Surely Labyrinth (Lite - I don't have access to paid apps) requires
> >> >> Hardware controls/control vibrator. This permission is not that
> >> >> important so it's not listed in "yellow" color (I don't know what
> >> >> color is that). I can feel that it vibrates, just don't have any idea
> >> >> what pattern the guy's using.
>
> >> >> Cheers
>
> >> >> On Fri, Feb 27, 2009 at 5:27 PM, Jason Van Anden
> >> >>  wrote:
> >> >> > It also seems to me that the thump happens relative to where the ball
> >> >> > hits,
> >> >> > at least based upon the side of the phone relative to the wall that
> >> was
> >> >> > hit
> >> >> > (then again this could be my mind could be playing tricks on me).
>
> >> >> > Glad you noticed that no permission for this feature is asked for.
>
> >> >> > So ... anyone have any idea how this is done?
>
> >> >> > i++
>
> >> >> > On Thu, Feb 26, 2009 at 11:18 PM, madcoder 
> >> wrote:
>
> >> >> >> I believe your on to something here.
>
> >> >> >> The Labyrinth Lite version doesn't ask for permission for vibrate,
> >> >> >> only internet access and system tools - prevent sleep.  So where is
> >> >> >> the vibration coming from?  Also, it seems the harder the ball hits,
> >> >> >> the stronger the (mini-)vibration.
>
> >> >> >> I would like to know what triggers this as well.
>
> >> >> >> On Feb 26, 11:50 pm, Jason Van Anden 
> >> >> >> wrote:
> >> >> >> > Thank you for answering.  I took some of the griping personally
> >> about
> >> >> >> > "why don't people take the minute to find ..." and/or choose the
> >> >> >> > right
> >> >> >> > forum.  In this situation I do not know the syntax so its hard to
> >> >> >> > find
> >> >> >> > the info.
>
> >> >> >> > That being said ... something physical actually does occur.  Its
> >> the
> >> >> >> > same thing that happens when you long click on a desktop icon to
> >> >> >> > indicate its selected on the G1.  It reminds me of the old video
> >> game
> >> >> >> > Q*bert.  I tried a short vibration but its definitely not the
> >> same.
>
> >> >> >> > Feedback super appreciated.
>
> >> >> >> > i++
>
> >> >> >> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov
> >> >> >> > 
> >> >> >> > wrote:
>
> >> >> >> > > I think it's simply a sound effect - perhaps the phone vibrates
> >> as
> >> >> >> > > well, can't remember - haven't played Labyrinth for a while.
>
> >> >> >> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues
> >> >> >> > >  wrote:
>
> >> >> >> > >> Can someone clue me in on the name of the intent that triggers
> >> the
> >> >> >> > >> haptic feedback when the user selects icons on the desktop, or
> >> >> >> > >> when
> >> >> >> > >> in
> >> >> >> > >> Labyrinth the ball hits the wall.  I thought it was vibrate ...
> >> >> >> > >> but
> >> >> >> > >> after playing with Labyrinth I am sure there is something else.
> >> In
> >> >> >> > >> Labyrinth it feels as if the thump occurs relative to where the
> >> >> >> > >> ball
> >> >> >> > >> hits (but I am not sure if this is really the case or I am
> >> >> >> > >> imagining
> >> >> >> > >> it).
>
> >> >> >> > >> I asked about this before and thought I had figured it out
> >> myself
> >> >> >> > >> (thought it might be a short burst of vibrate) ... but
> >> apparently
> >> >> >> > >> not.
>
> >> >> >> > >> Thank You,
> >> >> >> > >> i++
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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-27 Thread Jason Van Anden
Very interesting ... somehow I overlooked the pattern variable ... I will
play with this and report back.

i++


On Fri, Feb 27, 2009 at 11:39 AM, Paper Coder  wrote:

> A, I missed that.  Guess I'll be busy clicking each and every
> permission when I go to download something from now on...
>
>
>
> On Fri, Feb 27, 2009 at 11:35 PM, Stoyan Damov wrote:
>
>>
>> Download Labyrinth, click it and you'll see its required permissions -
>> Hardware control, control vibrator is listed (but you have to click on
>> "Show all").
>>
>> On Fri, Feb 27, 2009 at 6:32 PM, Paper Coder 
>> wrote:
>> > I haven't yet posted an app yet, as I'm still sorting out a Google
>> checkout
>> > problem.  I can't comment if a posted app would display all the
>> permissions
>> > required.
>> >
>> > But I would think it would list all the permissions required - maybe I'm
>> > wrong?
>> >
>> > I could figure out the pattern easy enough, just experiment with time
>> > lengths.
>> >
>> >
>> >
>> > On Fri, Feb 27, 2009 at 11:22 PM, Stoyan Damov 
>> > wrote:
>> >>
>> >> Surely Labyrinth (Lite - I don't have access to paid apps) requires
>> >> Hardware controls/control vibrator. This permission is not that
>> >> important so it's not listed in "yellow" color (I don't know what
>> >> color is that). I can feel that it vibrates, just don't have any idea
>> >> what pattern the guy's using.
>> >>
>> >> Cheers
>> >>
>> >> On Fri, Feb 27, 2009 at 5:27 PM, Jason Van Anden
>> >>  wrote:
>> >> > It also seems to me that the thump happens relative to where the ball
>> >> > hits,
>> >> > at least based upon the side of the phone relative to the wall that
>> was
>> >> > hit
>> >> > (then again this could be my mind could be playing tricks on me).
>> >> >
>> >> > Glad you noticed that no permission for this feature is asked for.
>> >> >
>> >> > So ... anyone have any idea how this is done?
>> >> >
>> >> > i++
>> >> >
>> >> >
>> >> >
>> >> >
>> >> > On Thu, Feb 26, 2009 at 11:18 PM, madcoder 
>> wrote:
>> >> >>
>> >> >> I believe your on to something here.
>> >> >>
>> >> >> The Labyrinth Lite version doesn't ask for permission for vibrate,
>> >> >> only internet access and system tools - prevent sleep.  So where is
>> >> >> the vibration coming from?  Also, it seems the harder the ball hits,
>> >> >> the stronger the (mini-)vibration.
>> >> >>
>> >> >> I would like to know what triggers this as well.
>> >> >>
>> >> >> On Feb 26, 11:50 pm, Jason Van Anden 
>> >> >> wrote:
>> >> >> > Thank you for answering.  I took some of the griping personally
>> about
>> >> >> > "why don't people take the minute to find ..." and/or choose the
>> >> >> > right
>> >> >> > forum.  In this situation I do not know the syntax so its hard to
>> >> >> > find
>> >> >> > the info.
>> >> >> >
>> >> >> > That being said ... something physical actually does occur.  Its
>> the
>> >> >> > same thing that happens when you long click on a desktop icon to
>> >> >> > indicate its selected on the G1.  It reminds me of the old video
>> game
>> >> >> > Q*bert.  I tried a short vibration but its definitely not the
>> same.
>> >> >> >
>> >> >> > Feedback super appreciated.
>> >> >> >
>> >> >> > i++
>> >> >> >
>> >> >> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov
>> >> >> > 
>> >> >> > wrote:
>> >> >> >
>> >> >> > > I think it's simply a sound effect - perhaps the phone vibrates
>> as
>> >> >> > > well, can't remember - haven't played Labyrinth for a while.
>> >> >> >
>> >> >> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues
>> >> >> > >  wrote:
>> >> >> >
>> >> >> > >> Can someone clue me in on the name of the intent that triggers
>> the
>> >> >> > >> haptic feedback when the user selects icons on the desktop, or
>> >> >> > >> when
>> >> >> > >> in
>> >> >> > >> Labyrinth the ball hits the wall.  I thought it was vibrate ...
>> >> >> > >> but
>> >> >> > >> after playing with Labyrinth I am sure there is something else.
>> In
>> >> >> > >> Labyrinth it feels as if the thump occurs relative to where the
>> >> >> > >> ball
>> >> >> > >> hits (but I am not sure if this is really the case or I am
>> >> >> > >> imagining
>> >> >> > >> it).
>> >> >> >
>> >> >> > >> I asked about this before and thought I had figured it out
>> myself
>> >> >> > >> (thought it might be a short burst of vibrate) ... but
>> apparently
>> >> >> > >> not.
>> >> >> >
>> >> >> > >> Thank You,
>> >> >> > >> i++
>> >> >>
>> >> >
>> >> >
>> >> > >
>> >> >
>> >>
>> >>
>> >
>> >
>> > >
>> >
>>
>>
>>
>
> >
>

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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-27 Thread Paper Coder
A, I missed that.  Guess I'll be busy clicking each and every permission
when I go to download something from now on...


On Fri, Feb 27, 2009 at 11:35 PM, Stoyan Damov wrote:

>
> Download Labyrinth, click it and you'll see its required permissions -
> Hardware control, control vibrator is listed (but you have to click on
> "Show all").
>
> On Fri, Feb 27, 2009 at 6:32 PM, Paper Coder  wrote:
> > I haven't yet posted an app yet, as I'm still sorting out a Google
> checkout
> > problem.  I can't comment if a posted app would display all the
> permissions
> > required.
> >
> > But I would think it would list all the permissions required - maybe I'm
> > wrong?
> >
> > I could figure out the pattern easy enough, just experiment with time
> > lengths.
> >
> >
> >
> > On Fri, Feb 27, 2009 at 11:22 PM, Stoyan Damov 
> > wrote:
> >>
> >> Surely Labyrinth (Lite - I don't have access to paid apps) requires
> >> Hardware controls/control vibrator. This permission is not that
> >> important so it's not listed in "yellow" color (I don't know what
> >> color is that). I can feel that it vibrates, just don't have any idea
> >> what pattern the guy's using.
> >>
> >> Cheers
> >>
> >> On Fri, Feb 27, 2009 at 5:27 PM, Jason Van Anden
> >>  wrote:
> >> > It also seems to me that the thump happens relative to where the ball
> >> > hits,
> >> > at least based upon the side of the phone relative to the wall that
> was
> >> > hit
> >> > (then again this could be my mind could be playing tricks on me).
> >> >
> >> > Glad you noticed that no permission for this feature is asked for.
> >> >
> >> > So ... anyone have any idea how this is done?
> >> >
> >> > i++
> >> >
> >> >
> >> >
> >> >
> >> > On Thu, Feb 26, 2009 at 11:18 PM, madcoder 
> wrote:
> >> >>
> >> >> I believe your on to something here.
> >> >>
> >> >> The Labyrinth Lite version doesn't ask for permission for vibrate,
> >> >> only internet access and system tools - prevent sleep.  So where is
> >> >> the vibration coming from?  Also, it seems the harder the ball hits,
> >> >> the stronger the (mini-)vibration.
> >> >>
> >> >> I would like to know what triggers this as well.
> >> >>
> >> >> On Feb 26, 11:50 pm, Jason Van Anden 
> >> >> wrote:
> >> >> > Thank you for answering.  I took some of the griping personally
> about
> >> >> > "why don't people take the minute to find ..." and/or choose the
> >> >> > right
> >> >> > forum.  In this situation I do not know the syntax so its hard to
> >> >> > find
> >> >> > the info.
> >> >> >
> >> >> > That being said ... something physical actually does occur.  Its
> the
> >> >> > same thing that happens when you long click on a desktop icon to
> >> >> > indicate its selected on the G1.  It reminds me of the old video
> game
> >> >> > Q*bert.  I tried a short vibration but its definitely not the same.
> >> >> >
> >> >> > Feedback super appreciated.
> >> >> >
> >> >> > i++
> >> >> >
> >> >> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov
> >> >> > 
> >> >> > wrote:
> >> >> >
> >> >> > > I think it's simply a sound effect - perhaps the phone vibrates
> as
> >> >> > > well, can't remember - haven't played Labyrinth for a while.
> >> >> >
> >> >> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues
> >> >> > >  wrote:
> >> >> >
> >> >> > >> Can someone clue me in on the name of the intent that triggers
> the
> >> >> > >> haptic feedback when the user selects icons on the desktop, or
> >> >> > >> when
> >> >> > >> in
> >> >> > >> Labyrinth the ball hits the wall.  I thought it was vibrate ...
> >> >> > >> but
> >> >> > >> after playing with Labyrinth I am sure there is something else.
> In
> >> >> > >> Labyrinth it feels as if the thump occurs relative to where the
> >> >> > >> ball
> >> >> > >> hits (but I am not sure if this is really the case or I am
> >> >> > >> imagining
> >> >> > >> it).
> >> >> >
> >> >> > >> I asked about this before and thought I had figured it out
> myself
> >> >> > >> (thought it might be a short burst of vibrate) ... but
> apparently
> >> >> > >> not.
> >> >> >
> >> >> > >> Thank You,
> >> >> > >> i++
> >> >>
> >> >
> >> >
> >> > >
> >> >
> >>
> >>
> >
> >
> > >
> >
>
> >
>

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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-27 Thread Stoyan Damov

Download Labyrinth, click it and you'll see its required permissions -
Hardware control, control vibrator is listed (but you have to click on
"Show all").

On Fri, Feb 27, 2009 at 6:32 PM, Paper Coder  wrote:
> I haven't yet posted an app yet, as I'm still sorting out a Google checkout
> problem.  I can't comment if a posted app would display all the permissions
> required.
>
> But I would think it would list all the permissions required - maybe I'm
> wrong?
>
> I could figure out the pattern easy enough, just experiment with time
> lengths.
>
>
>
> On Fri, Feb 27, 2009 at 11:22 PM, Stoyan Damov 
> wrote:
>>
>> Surely Labyrinth (Lite - I don't have access to paid apps) requires
>> Hardware controls/control vibrator. This permission is not that
>> important so it's not listed in "yellow" color (I don't know what
>> color is that). I can feel that it vibrates, just don't have any idea
>> what pattern the guy's using.
>>
>> Cheers
>>
>> On Fri, Feb 27, 2009 at 5:27 PM, Jason Van Anden
>>  wrote:
>> > It also seems to me that the thump happens relative to where the ball
>> > hits,
>> > at least based upon the side of the phone relative to the wall that was
>> > hit
>> > (then again this could be my mind could be playing tricks on me).
>> >
>> > Glad you noticed that no permission for this feature is asked for.
>> >
>> > So ... anyone have any idea how this is done?
>> >
>> > i++
>> >
>> >
>> >
>> >
>> > On Thu, Feb 26, 2009 at 11:18 PM, madcoder  wrote:
>> >>
>> >> I believe your on to something here.
>> >>
>> >> The Labyrinth Lite version doesn't ask for permission for vibrate,
>> >> only internet access and system tools - prevent sleep.  So where is
>> >> the vibration coming from?  Also, it seems the harder the ball hits,
>> >> the stronger the (mini-)vibration.
>> >>
>> >> I would like to know what triggers this as well.
>> >>
>> >> On Feb 26, 11:50 pm, Jason Van Anden 
>> >> wrote:
>> >> > Thank you for answering.  I took some of the griping personally about
>> >> > "why don't people take the minute to find ..." and/or choose the
>> >> > right
>> >> > forum.  In this situation I do not know the syntax so its hard to
>> >> > find
>> >> > the info.
>> >> >
>> >> > That being said ... something physical actually does occur.  Its the
>> >> > same thing that happens when you long click on a desktop icon to
>> >> > indicate its selected on the G1.  It reminds me of the old video game
>> >> > Q*bert.  I tried a short vibration but its definitely not the same.
>> >> >
>> >> > Feedback super appreciated.
>> >> >
>> >> > i++
>> >> >
>> >> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov
>> >> > 
>> >> > wrote:
>> >> >
>> >> > > I think it's simply a sound effect - perhaps the phone vibrates as
>> >> > > well, can't remember - haven't played Labyrinth for a while.
>> >> >
>> >> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues
>> >> > >  wrote:
>> >> >
>> >> > >> Can someone clue me in on the name of the intent that triggers the
>> >> > >> haptic feedback when the user selects icons on the desktop, or
>> >> > >> when
>> >> > >> in
>> >> > >> Labyrinth the ball hits the wall.  I thought it was vibrate ...
>> >> > >> but
>> >> > >> after playing with Labyrinth I am sure there is something else. In
>> >> > >> Labyrinth it feels as if the thump occurs relative to where the
>> >> > >> ball
>> >> > >> hits (but I am not sure if this is really the case or I am
>> >> > >> imagining
>> >> > >> it).
>> >> >
>> >> > >> I asked about this before and thought I had figured it out myself
>> >> > >> (thought it might be a short burst of vibrate) ... but apparently
>> >> > >> not.
>> >> >
>> >> > >> Thank You,
>> >> > >> i++
>> >>
>> >
>> >
>> > >
>> >
>>
>>
>
>
> >
>

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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-27 Thread Paper Coder
I haven't yet posted an app yet, as I'm still sorting out a Google checkout
problem.  I can't comment if a posted app would display all the permissions
required.

But I would think it would list all the permissions required - maybe I'm
wrong?

I could figure out the pattern easy enough, just experiment with time
lengths.



On Fri, Feb 27, 2009 at 11:22 PM, Stoyan Damov wrote:

>
> Surely Labyrinth (Lite - I don't have access to paid apps) requires
> Hardware controls/control vibrator. This permission is not that
> important so it's not listed in "yellow" color (I don't know what
> color is that). I can feel that it vibrates, just don't have any idea
> what pattern the guy's using.
>
> Cheers
>
> On Fri, Feb 27, 2009 at 5:27 PM, Jason Van Anden
>  wrote:
> > It also seems to me that the thump happens relative to where the ball
> hits,
> > at least based upon the side of the phone relative to the wall that was
> hit
> > (then again this could be my mind could be playing tricks on me).
> >
> > Glad you noticed that no permission for this feature is asked for.
> >
> > So ... anyone have any idea how this is done?
> >
> > i++
> >
> >
> >
> >
> > On Thu, Feb 26, 2009 at 11:18 PM, madcoder  wrote:
> >>
> >> I believe your on to something here.
> >>
> >> The Labyrinth Lite version doesn't ask for permission for vibrate,
> >> only internet access and system tools - prevent sleep.  So where is
> >> the vibration coming from?  Also, it seems the harder the ball hits,
> >> the stronger the (mini-)vibration.
> >>
> >> I would like to know what triggers this as well.
> >>
> >> On Feb 26, 11:50 pm, Jason Van Anden 
> >> wrote:
> >> > Thank you for answering.  I took some of the griping personally about
> >> > "why don't people take the minute to find ..." and/or choose the right
> >> > forum.  In this situation I do not know the syntax so its hard to find
> >> > the info.
> >> >
> >> > That being said ... something physical actually does occur.  Its the
> >> > same thing that happens when you long click on a desktop icon to
> >> > indicate its selected on the G1.  It reminds me of the old video game
> >> > Q*bert.  I tried a short vibration but its definitely not the same.
> >> >
> >> > Feedback super appreciated.
> >> >
> >> > i++
> >> >
> >> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov <
> stoyan.da...@gmail.com>
> >> > wrote:
> >> >
> >> > > I think it's simply a sound effect - perhaps the phone vibrates as
> >> > > well, can't remember - haven't played Labyrinth for a while.
> >> >
> >> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues
> >> > >  wrote:
> >> >
> >> > >> Can someone clue me in on the name of the intent that triggers the
> >> > >> haptic feedback when the user selects icons on the desktop, or when
> >> > >> in
> >> > >> Labyrinth the ball hits the wall.  I thought it was vibrate ... but
> >> > >> after playing with Labyrinth I am sure there is something else. In
> >> > >> Labyrinth it feels as if the thump occurs relative to where the
> ball
> >> > >> hits (but I am not sure if this is really the case or I am
> imagining
> >> > >> it).
> >> >
> >> > >> I asked about this before and thought I had figured it out myself
> >> > >> (thought it might be a short burst of vibrate) ... but apparently
> >> > >> not.
> >> >
> >> > >> Thank You,
> >> > >> i++
> >>
> >
> >
> > >
> >
>
> >
>

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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-27 Thread Stoyan Damov

Surely Labyrinth (Lite - I don't have access to paid apps) requires
Hardware controls/control vibrator. This permission is not that
important so it's not listed in "yellow" color (I don't know what
color is that). I can feel that it vibrates, just don't have any idea
what pattern the guy's using.

Cheers

On Fri, Feb 27, 2009 at 5:27 PM, Jason Van Anden
 wrote:
> It also seems to me that the thump happens relative to where the ball hits,
> at least based upon the side of the phone relative to the wall that was hit
> (then again this could be my mind could be playing tricks on me).
>
> Glad you noticed that no permission for this feature is asked for.
>
> So ... anyone have any idea how this is done?
>
> i++
>
>
>
>
> On Thu, Feb 26, 2009 at 11:18 PM, madcoder  wrote:
>>
>> I believe your on to something here.
>>
>> The Labyrinth Lite version doesn't ask for permission for vibrate,
>> only internet access and system tools - prevent sleep.  So where is
>> the vibration coming from?  Also, it seems the harder the ball hits,
>> the stronger the (mini-)vibration.
>>
>> I would like to know what triggers this as well.
>>
>> On Feb 26, 11:50 pm, Jason Van Anden 
>> wrote:
>> > Thank you for answering.  I took some of the griping personally about
>> > "why don't people take the minute to find ..." and/or choose the right
>> > forum.  In this situation I do not know the syntax so its hard to find
>> > the info.
>> >
>> > That being said ... something physical actually does occur.  Its the
>> > same thing that happens when you long click on a desktop icon to
>> > indicate its selected on the G1.  It reminds me of the old video game
>> > Q*bert.  I tried a short vibration but its definitely not the same.
>> >
>> > Feedback super appreciated.
>> >
>> > i++
>> >
>> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov 
>> > wrote:
>> >
>> > > I think it's simply a sound effect - perhaps the phone vibrates as
>> > > well, can't remember - haven't played Labyrinth for a while.
>> >
>> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues
>> > >  wrote:
>> >
>> > >> Can someone clue me in on the name of the intent that triggers the
>> > >> haptic feedback when the user selects icons on the desktop, or when
>> > >> in
>> > >> Labyrinth the ball hits the wall.  I thought it was vibrate ... but
>> > >> after playing with Labyrinth I am sure there is something else. In
>> > >> Labyrinth it feels as if the thump occurs relative to where the ball
>> > >> hits (but I am not sure if this is really the case or I am imagining
>> > >> it).
>> >
>> > >> I asked about this before and thought I had figured it out myself
>> > >> (thought it might be a short burst of vibrate) ... but apparently
>> > >> not.
>> >
>> > >> Thank You,
>> > >> i++
>>
>
>
> >
>

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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-27 Thread Jason Van Anden
It also seems to me that the thump happens relative to where the ball hits,
at least based upon the side of the phone relative to the wall that was hit
(then again this could be my mind could be playing tricks on me).

Glad you noticed that no permission for this feature is asked for.

So ... anyone have any idea how this is done?

i++




On Thu, Feb 26, 2009 at 11:18 PM, madcoder  wrote:

>
> I believe your on to something here.
>
> The Labyrinth Lite version doesn't ask for permission for vibrate,
> only internet access and system tools - prevent sleep.  So where is
> the vibration coming from?  Also, it seems the harder the ball hits,
> the stronger the (mini-)vibration.
>
> I would like to know what triggers this as well.
>
> On Feb 26, 11:50 pm, Jason Van Anden 
> wrote:
> > Thank you for answering.  I took some of the griping personally about
> > "why don't people take the minute to find ..." and/or choose the right
> > forum.  In this situation I do not know the syntax so its hard to find
> > the info.
> >
> > That being said ... something physical actually does occur.  Its the
> > same thing that happens when you long click on a desktop icon to
> > indicate its selected on the G1.  It reminds me of the old video game
> > Q*bert.  I tried a short vibration but its definitely not the same.
> >
> > Feedback super appreciated.
> >
> > i++
> >
> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov 
> wrote:
> >
> > > I think it's simply a sound effect - perhaps the phone vibrates as
> > > well, can't remember - haven't played Labyrinth for a while.
> >
> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues <
> jason.van.an...@gmail.com> wrote:
> >
> > >> Can someone clue me in on the name of the intent that triggers the
> > >> haptic feedback when the user selects icons on the desktop, or when in
> > >> Labyrinth the ball hits the wall.  I thought it was vibrate ... but
> > >> after playing with Labyrinth I am sure there is something else. In
> > >> Labyrinth it feels as if the thump occurs relative to where the ball
> > >> hits (but I am not sure if this is really the case or I am imagining
> > >> it).
> >
> > >> I asked about this before and thought I had figured it out myself
> > >> (thought it might be a short burst of vibrate) ... but apparently not.
> >
> > >> Thank You,
> > >> i++
> >
>

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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-26 Thread madcoder

I believe your on to something here.

The Labyrinth Lite version doesn't ask for permission for vibrate,
only internet access and system tools - prevent sleep.  So where is
the vibration coming from?  Also, it seems the harder the ball hits,
the stronger the (mini-)vibration.

I would like to know what triggers this as well.

On Feb 26, 11:50 pm, Jason Van Anden 
wrote:
> Thank you for answering.  I took some of the griping personally about
> "why don't people take the minute to find ..." and/or choose the right
> forum.  In this situation I do not know the syntax so its hard to find
> the info.
>
> That being said ... something physical actually does occur.  Its the
> same thing that happens when you long click on a desktop icon to
> indicate its selected on the G1.  It reminds me of the old video game
> Q*bert.  I tried a short vibration but its definitely not the same.
>
> Feedback super appreciated.
>
> i++
>
> On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov  wrote:
>
> > I think it's simply a sound effect - perhaps the phone vibrates as
> > well, can't remember - haven't played Labyrinth for a while.
>
> > On Thu, Feb 26, 2009 at 4:53 PM, robotissues  
> > wrote:
>
> >> Can someone clue me in on the name of the intent that triggers the
> >> haptic feedback when the user selects icons on the desktop, or when in
> >> Labyrinth the ball hits the wall.  I thought it was vibrate ... but
> >> after playing with Labyrinth I am sure there is something else. In
> >> Labyrinth it feels as if the thump occurs relative to where the ball
> >> hits (but I am not sure if this is really the case or I am imagining
> >> it).
>
> >> I asked about this before and thought I had figured it out myself
> >> (thought it might be a short burst of vibrate) ... but apparently not.
>
> >> Thank You,
> >> i++
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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-26 Thread Jason Van Anden

Thank you for answering.  I took some of the griping personally about
"why don't people take the minute to find ..." and/or choose the right
forum.  In this situation I do not know the syntax so its hard to find
the info.

That being said ... something physical actually does occur.  Its the
same thing that happens when you long click on a desktop icon to
indicate its selected on the G1.  It reminds me of the old video game
Q*bert.  I tried a short vibration but its definitely not the same.

Feedback super appreciated.

i++

On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov  wrote:
>
> I think it's simply a sound effect - perhaps the phone vibrates as
> well, can't remember - haven't played Labyrinth for a while.
>
> On Thu, Feb 26, 2009 at 4:53 PM, robotissues  
> wrote:
>>
>> Can someone clue me in on the name of the intent that triggers the
>> haptic feedback when the user selects icons on the desktop, or when in
>> Labyrinth the ball hits the wall.  I thought it was vibrate ... but
>> after playing with Labyrinth I am sure there is something else. In
>> Labyrinth it feels as if the thump occurs relative to where the ball
>> hits (but I am not sure if this is really the case or I am imagining
>> it).
>>
>> I asked about this before and thought I had figured it out myself
>> (thought it might be a short burst of vibrate) ... but apparently not.
>>
>> Thank You,
>> i++
>> >
>>
>

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[android-developers] Re: How to Thump? Name of Haptic Trigger.

2009-02-26 Thread Stoyan Damov

I think it's simply a sound effect - perhaps the phone vibrates as
well, can't remember - haven't played Labyrinth for a while.

On Thu, Feb 26, 2009 at 4:53 PM, robotissues  wrote:
>
> Can someone clue me in on the name of the intent that triggers the
> haptic feedback when the user selects icons on the desktop, or when in
> Labyrinth the ball hits the wall.  I thought it was vibrate ... but
> after playing with Labyrinth I am sure there is something else. In
> Labyrinth it feels as if the thump occurs relative to where the ball
> hits (but I am not sure if this is really the case or I am imagining
> it).
>
> I asked about this before and thought I had figured it out myself
> (thought it might be a short burst of vibrate) ... but apparently not.
>
> Thank You,
> i++
> >
>

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