Re: Sounds in .dat format?

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Kenzon Yeoh via Audiogames-reflector


  


Re: Sounds in .dat format?

Hmm, maybe asking them through requests.txt is a good idea? Also the games are now in the .sync archive folder... Hopefully they didn't destroy that as well... I want those sounds and if they destroy that folder i wouldn't get them!Also, why'd BT sync say i'm uploading files, but in reality i'm not? It said a few Kb/S up and a few KB/S down (a few = digits)EDIT: Uhm Roro, is the sounds folder supposed to be in the .SyncArchive folder/aac/sounds? Because in my case, it is in sync\games\adventure at C\sounds (though it's still empty now cause the sounds haven't been synced, yet)

URL: http://forum.audiogames.net/viewtopic.php?pid=181702#p181702




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: an open letter to blizzard: please make Hearthstone accessible to the

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: an open letter to blizzard: please make  Hearthstone accessible to the

Good luck. That said I'd rather have Magic Online or Duals of the Planeswalkers be made accessible, but that's personal preference.Is this an online version of the World of Warcraft CCG?

URL: http://forum.audiogames.net/viewtopic.php?pid=181705#p181705




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pining for Snow Leopard

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Pining for Snow Leopard

How is gatekeeper any different to Windows UAC? You can override it easily enough but when it's on it prevents things being installed without your say so.Other than the voice issue I was perfectly happy with Mountain Lion, in fact my only issue with Mavericks is my mid 2009 MBP is a little sluggish running it. That said the last update improved things quite a bit, not a total fix but a definite improvement. I never once regretted upgrading from Snow Leopard, all the functionality I've used in the past still works now and I just ignore the silly iOS imitating interface.

URL: http://forum.audiogames.net/viewtopic.php?pid=181704#p181704




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Luta - A Fighting Audiogame

2014-07-22 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Luta - A Fighting Audiogame

Hi.[[wow]]! Sounds really cool. I'll check out the game when I'm at holliday next weekend. I'm looking damn much forward to this.

URL: http://forum.audiogames.net/viewtopic.php?pid=181703#p181703




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sounds in .dat format?

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Kenzon Yeoh via Audiogames-reflector


  


Re: Sounds in .dat format?

Hmm, maybe asking them through requests.txt is a good idea? Also the games are now in the .sync archive folder... Hopefully they didn't destroy that as well... I want those sounds and if they destroy that folder i wouldn't get them!Also, why'd BT sync say i'm uploading files, but in reality i'm not? It said a few Kb/S up and a few KB/S down (a few = digits)

URL: http://forum.audiogames.net/viewtopic.php?pid=181702#p181702




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: PS Vita: How do you aproach it as a blind player?

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: PS Vita: How do you aproach it as a blind player?

I'm glad you find my feedback helpful.I forgot to mention that sighted people can create folders and drag games and icons into the folders.the use of the arrow keys on the main screen needs to be activated somewhere in the settings. Please note that no sound is played when arrowing around on the main screen, because you're moving the mouse cursor and not a cursor like in a menu in games, where it jumps to the next item when pressing the down arrow.Something which is pretty nice though, is that the main screen have some music, so you know when you're on the main screen. The device have other sounds as well, but I didn't got used to them.

URL: http://forum.audiogames.net/viewtopic.php?pid=181701#p181701




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: They're /urn let’s say for instance you

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector


  


Re: They're /urn let’s say for instance you

Rather than posting that it is spam in the topic use the report link under the post, this puts it on a special list the mods can check. If they don't look at this topic they won't see your message saying it's spam and if they do look in this topic it's blatantly obvious that it is spam anyway so there's no need to point it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=181700#p181700




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: swamp.

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: swamp.

Hi.If people didn't messed up Swamp and Aprones server, Swamp would have been a finnished project a year ago, and we would now have had an awesome online rPG and maybe other great titles as well. But only because of the hackers and troublemakers, Aprone was forced to make the online part of Swamp as a paied game, and all his future titles will be as well. So you can blame the hackers for this. If Aprone didn't took money for swamp, it would have been gone now.

URL: http://forum.audiogames.net/viewtopic.php?pid=181699#p181699




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Important moderation message, please read

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Important moderation message, please read

Hi.After having read through the topic, something came to my mind:The rules says that cracks are not allowed on this forum, but private messages aren't mentioned regarding to cracks. what if people think that private messages isn't a part of the forum? I mean, those are only private messages which won't disturb others. So there's something missing in the rules in my oppinion, depending on how you look at it.Speaking about rules, private messages and moderators: The moderators shouldn't be responsible for the private messages, and this should be mentioned in the rules as well. No one other than the people who sends them can be responsible for the private messages, not even if it's a part of the forum. The mail feature where people can send a mail to others using the forum is also a part of the forums features. So if the moderators are responsible for the private messages, they should also be responsible for how the mail feature is use
 d through the forum.Just my thoughts. 

URL: http://forum.audiogames.net/viewtopic.php?pid=181698#p181698




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Luta - A Fighting Audiogame

2014-07-22 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector


  


Re: Luta - A Fighting Audiogame

o sorryits ok work

URL: http://forum.audiogames.net/viewtopic.php?pid=181697#p181697




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SoR2access again, with recordings and other games

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: SoR2access again, with recordings and other games

hello. I can't download. what's happened?

URL: http://forum.audiogames.net/viewtopic.php?pid=181696#p181696




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Luta - A Fighting Audiogame

2014-07-22 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector


  


Re: Luta - A Fighting Audiogame

hiI m pres arcade modebut nothing happens

URL: http://forum.audiogames.net/viewtopic.php?pid=181695#p181695




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Adventure At C:

2014-07-22 Thread AudioGames . net Forum — New releases room : in the bag via Audiogames-reflector


  


Re: Adventure At C:

Hi, this is my new stage (Ghost in PC) I hope you enjoy it, check it out here:https://www.dropbox.com/s/rwgpfykltig80 … C.rar?dl=1

URL: http://forum.audiogames.net/viewtopic.php?pid=181694#p181694




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind friendly game emulators for the nentendo and older consuls?

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : hanksmith5 via Audiogames-reflector


  


Re: blind friendly game emulators for the nentendo and older consuls?

still unable to track down the emulator it was a all in 1 emulator if that helps any it had play station 1 2 game boy advanced, the dreamcast emulators the nentendo and super nentendo emulators as well.  I remember when u ran the exe file it popped up a minue where you chose the emulator via up and down aros and enter to select the emulator that you want all of them were blind friendly to.  if any one can track this down please please please let me know I can't find it anywhere.  Hank

URL: http://forum.audiogames.net/viewtopic.php?pid=181693#p181693




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

It's called Harry Potter and the Witching hour, and I probably wouldn't bother with that one because there is only one chapter and hasn't been updated for many years.For those that have the Harry Potter fanfiction folder, it's in the abandoned stories folder.Stories in that folder are usually not updated in over a year.

URL: http://forum.audiogames.net/viewtopic.php?pid=181692#p181692




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pining for Snow Leopard

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Pining for Snow Leopard

Hi.I also miss Snow Leopard, although for a couple of reasons only.Firstly, is Alex.Apple has done a fine job of ruining possibly the greatest text to speechvoice ever made in Lion and beyond.I did try copying the Snow Leopard Alex to Mavericks, but it didn't completely bring the old Alex back.It sounded better but still crackled.The second reason is that stupid gate keeper crap.I've turned it off, but honestly I think it's a stupid idea and another attempt by Apple to restrict macs like iOS.Other than that, I don't mind Mavericks since it has some cool VOiceOver features and the interface seems exactly like Snow Leopard.So, what else does Snow Leopard have that Mavericks broke?Also, will they ever restore the great lord Alex to his glorious Snow Leopard state?I heard he would sound better in Yosemite, but I don't know.Trust me, if I could have the true Snow Leopard Alex in Mavericks,
  I would ditch all the Nuance voices.

URL: http://forum.audiogames.net/viewtopic.php?pid=181691#p181691




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mortal Kombat x officially announced!

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

No?  If you're the same guy who I've been talking with on twitter with the others, I've said multiple times that fighting games I'm not a huge fan of.  MK9 is the first fighting game that I've actually owned and have kept.  I've played Deadly Alliance and Armageden and SM, but have returned them quickly as after completing arcade mode I have nothing left to do.  MK9 is the first game that I can actually play online with others and learn as I go.  Maybe I was just watching the wrong videos then, but just from the voices it didn't sound like they were too enthusiastic about them but I could easily be wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=181690#p181690




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mortal Kombat x officially announced!

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

No?  If you're the same guy who I've been talking with on twitter with the others, I've said multiple times that fighting games I'm not a huge fan of.  MK9 is the first fighting game that I've actually owned and have kept.  I've played Deadly Alliance and Armageden and SM, but have returned them quickly as after completing arcade mode I have nothing left to do.  MK9 is the first game that I can actually play online with others and learn as I go.  Maybe I was just watching the wrong videos then, but just from the voices it didn't sound like they were too enthusastic about them but I could easily be wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=181690#p181690




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: They're /urn let’s say for instance you

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: They're /urn let’s say for instance you

spam.

URL: http://forum.audiogames.net/viewtopic.php?pid=181689#p181689




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

They're /urn let’s say for instance you

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : cjohnsonbernice via Audiogames-reflector


  


They're /urn let’s say for instance you

Gateway of last resort now by doing that you can take data you can say if you're running for a call if you ‘reusing referee ager fear OSPF for on you do TestCore Pro is on-demand routing I think you can't say on if you don't know how to get of your network with the running for a call or the process of giving you the switcher in a news and you can type in I've redistribute static and say the static route is configured and I'll do that I've its OSPF you can save redistribute your default information average name as a debt default route three-year take this carrier and I'll send any OSPF reassure appear elders that are out there it's more analyst PFF but that's a lot to work now dynamic routing you have to tell it what you want to do now like a show with your GRP if you say and network 192 168 100 into the fall to its class full range so but some 192 now we’re getting to fall to a class she Sunday Mass assize 24 if it's a 17 to networked p this is fault.For more information, visit our site >>> http://testcoreproadvice.com/

URL: http://forum.audiogames.net/viewtopic.php?pid=181688#p181688




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Adventure At C:

2014-07-22 Thread AudioGames . net Forum — New releases room : TheOnlyPKMNmaster via Audiogames-reflector


  


Re: Adventure At C:

Hi Audioracer,The message in 2.6.1 is still valid.AAC is no longer, to quote the statement "officially supported."Key word being officially.Meaning, I deny any and all obligations to fix bugs.It doesn't mean I won't, it just means it is no longer guaranteed.

URL: http://forum.audiogames.net/viewtopic.php?pid=181687#p181687




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pining for Snow Leopard

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cbenner via Audiogames-reflector


  


Re: Pining for Snow Leopard

you know I kind of miss snow leopard as well. I was fortunate to get the version of alex from snow leopard

URL: http://forum.audiogames.net/viewtopic.php?pid=181686#p181686




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

I loved the Dark is Rising series. I may actually reread that, now that I'm thinking about it. I remember the first 3 books in pretty good detail, but I don't remember much of what happens past that. It's been years since I read them.

URL: http://forum.audiogames.net/viewtopic.php?pid=181685#p181685




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audyssey List Temporarily Down

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: Audyssey List Temporarily Down

All right, thanks. Bookmarked.

URL: http://forum.audiogames.net/viewtopic.php?pid=181684#p181684




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-22 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector


  


Re: Shades of Doom Version 2.0 Public Beta Released

Bleh, maybe that's it. Sorry to hear that. But, I'm sure it was once the case. Try dying while an armed mine is nearby; you should get the mine armed sound panning. Or you did--I'll try and recreate it.

URL: http://forum.audiogames.net/viewtopic.php?pid=181683#p181683




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: smugglers 5 background stories first part released

2014-07-22 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: smugglers 5 background stories first part released

I bought the Background stories as well. I have to say that smugglers is one of the best games I've ever played till yet and right now i am at the first Phase of smugglers 5 seccession wars. I fly around in my fighter and explored already a few planets, but at the Moment I complete several search and destroy missions to get enough Money to complete a side quest from a planet and bring a Student to her home. Unfortunately, it's in the cars System and this freaking develish fighter of the hottest cruelest hell you can imagine has no jump engines. Grr. But, i Think I do a good Job so far, since I earned some ribbons already. This game is more fun I thought at the first try.

URL: http://forum.audiogames.net/viewtopic.php?pid=181682#p181682




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

an open letter to blizzard: please make Hearthstone accessible to the

2014-07-22 Thread AudioGames . net Forum — Off-topic room : lucasradaelli via Audiogames-reflector


  


an open letter to blizzard: please make  Hearthstone accessible to the

Hey folks,I have written  an open letter to Blizzard asking them to make hearthstone accessible.For those who don't know what hearthstone is, it is a online cardgame, similar to magic the gathering I guess, which in my opinion, could be accessible.In case you want to read it or to share it, here it is:http://lucasradaelli.com/?p=353

URL: http://forum.audiogames.net/viewtopic.php?pid=181681#p181681




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Microsoft to end support for Windows 7 in 2015

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Microsoft to end support for Windows 7 in 2015

Thanks cx2 for your recommendation.

URL: http://forum.audiogames.net/viewtopic.php?pid=181680#p181680




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Broodhollow, an accessible web comic

2014-07-22 Thread AudioGames . net Forum — Off-topic room : zkline via Audiogames-reflector


  


Re: Broodhollow, an accessible web comic

Well, it's perfectly readable without being an audio drama. I'd like one as well, but it would need talent and well-done sound effects, which i don't

URL: http://forum.audiogames.net/viewtopic.php?pid=181679#p181679




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Luta - A Fighting Audiogame

2014-07-22 Thread AudioGames . net Forum — New releases room : thggamer via Audiogames-reflector


  


Re: Luta - A Fighting Audiogame

Hello.I've updated the game.In this update the side scroller is implemented and I fixed some bugs.Please tell any bugs you find.The link is the same.

URL: http://forum.audiogames.net/viewtopic.php?pid=181677#p181677




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: upgrade from iOs 7.0.3 to iOs 7.1.1

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: upgrade from iOs 7.0.3 to iOs 7.1.1

I suppose it's possible that I don't travel enough with my iPhone (I always take my phone when I go out, which isn't much) but it seemed to me that it was more cost-effective not to drop your phone than to buy a case. Although £20 doesn't sound like much, so I should probably think about it.  I am quite precise in my hand movements and grip, and for me the phone is no problem to hold, but a fall is never entirely out of the question; still, it happens so rarely than when it does the worst that is required is some TLC with a damp cloth. Even that will probably change for the better when/if Apple starts replacing this aluminium finish (which, BTW, some people actually think looks better when it's scratched) with sapphire glass, which is both shatter-resistant and scratch-resistant.As to jailbreaking, while I understand the stated reasons, I personally don't think it's worth it even for the supposed feature enhancements. Sure, iOS gives you a lot above Android as a platform even when you hack it to death, but Apple really have differentiated it on a technical level, both in terms of its interaction with the user (no file system, being a notable example) and under the hood (strong sandboxing, data protection, consistent process state).Example: running processes. On Android or following a jailbreak, you are no longer certain that the following is true while you are at the home screen: the only processes running are those you have given permission to run in the background or as required, those that are part of iOS itself, and nothing else.To me, this is such a critically important feature that jailbreaking messes up that I wouldn't want to jailbreak on a production phone just for that reason.Now don't get me wrong. People have their reasons to jailbreak, and they are valid for them, and I'm not disputing that. And, indeed, the Mac and PC are open platforms, which clearly indicates that trusted software exists for ordinary people to use, without any kind of sandboxing. Still, I think that the care and attention Apple put into the architecture of iOS is worth a lot, regardless of what you may think of the lack of choices and flexibility. And of course I would be very glad if Apple added APIs (as, you notice, they are now doing) to hook more and more parts of the OS so more functionality could be added. I would be _extremely_ happy if Apple could remove itself as a dependency from the ecosystem. Nevertheless, I think a lot of what people credit iOS for basically comes down to setting and enforcing rules for behaviour, and the chaotic state of Android is proof of how well it works. 

URL: http://forum.audiogames.net/viewtopic.php?pid=181678#p181678




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Guide for playing japanese audiogames

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Sukil via Audiogames-reflector


  


Re: Guide for playing japanese audiogames

Hello,From a non-native English speaker perspective and from onlyhaving tried Shadow Ryne, I sometimes find it difficult to translate google's translation  . However, it may be easy for you, who knows.An internet connection is required to translate the strings, because instant translate relies on google translate.

URL: http://forum.audiogames.net/viewtopic.php?pid=181676#p181676




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Guide for playing japanese audiogames

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: Guide for playing japanese audiogames

Hmm, I haven't tryed alll These japanese games before, but now that a guide exists and many of you are playing this games and say that they are so great, i think about trying it out as well. Is it relatively easy to do with the guide now that it's beeing constantly updated? And is an Internet Connection required to Play and translate them or is that possible without an Internet Connection as well? The games look very interesting from what I heard.

URL: http://forum.audiogames.net/viewtopic.php?pid=181675#p181675




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Adventure At C:

2014-07-22 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


  


Re: Adventure At C:

Hello there. Two things. PKMMaster. Do you realize that in the readme.txt file, I believe its in 2.6 of the changelog it says "Adventures at C: is no longer supported. Buggs will not be fixed." Well that's a lie now. Lol. I'm just kidding and giving you grief. But to remind you to take that out.On to the next thing. And that is: There is a stage I am making that goes from right to left. That is you start on the right at let say square 500 and go all the way to 0 on the left. I noticed that when making a cutseen, one of the things is if you wanted the seen to play at the end of a level, you have to put it at 501 if your stage is 500. Now this would be fine in most cases. But my thing is, My ending square is at 0 while the beginning is 500. Is there anyway to reverse this so that the ending seen can play at -1 if your a weerd person like me and want to have your stages start from right to left? Or is that needed? Another thing, Normally the teleporter beeps
  decrease in pitch when you pass them right to left. But in my case, can we have an option to change it to be the opposite if we desire? These are just some thaughts and I love the Idea of unpassable electric barriers now. And finally the bombs and fire are available. And now I can make flashing gizers. Keep up the goodwork and finances are a bit tight but I may consider donating to you.Actually: Now I feel like an idiot. There is no need for you to do the minus1 thing for ending cutseens and textsquares if I want my stage to go right to left. Simply because I just have to se the starting square to 500 and the ending square to 0. diririririririririririririr. Audioracer is a dumby sometimes.

URL: http://forum.audiogames.net/viewtopic.php?pid=181674#p181674




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Adventure At C:

2014-07-22 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


  


Re: Adventure At C:

Hello there. Two things. PKMMaster. Do you realize that in the readme.txt file, I believe its in 2.6 of the changelog it says "Adventures at C: is no longer supported. Buggs will not be fixed." Well that's a lie now. Lol. I'm just kidding and giving you grief. But to remind you to take that out.On to the next thing. And that is: There is a stage I am making that goes from right to left. That is you start on the right at let say square 500 and go all the way to 0 on the left. I noticed that when making a cutseen, one of the things is if you wanted the seen to play at the end of a level, you have to put it at 501 if your stage is 500. Now this would be fine in most cases. But my thing is, My ending square is at 0 while the beginning is 500. Is there anyway to reverse this so that the ending seen can play at -1 if your a weerd person like me and want to have your stages start from right to left? Or is that needed? Another thing, Normally the teleporter beeps
  decrease in pitch when you pass them right to left. But in my case, can we have an option to change it to be the opposite if we desire? These are just some thaughts and I love the Idea of unpassable electric barriers now. And finally the bombs and fire are available. And now I can make flashing gizers. Keep up the goodwork and finances are a bit tight but I may consider donating to you.

URL: http://forum.audiogames.net/viewtopic.php?pid=181674#p181674




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for beta Testors, again

2014-07-22 Thread AudioGames . net Forum — Development room : crashmaster via Audiogames-reflector


  


Re: Looking for beta Testors, again

Hi.stuey yeah good you mentioned it.also  if you ask trader about the krinkley scroll or the axe you don't get any reply and in fact I don't think the krinkley scroll exists with the trader anyway.I was able to enter the building and examine the pictures but to be honest I have not been able to do anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=181673#p181673




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Donations now possible

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : mtg_studios via Audiogames-reflector


  


Donations now possible

Hi guys,I can now accept donations for my games! If you wish to donate, simply visithttp://mtgstudiosus.tkand click the paypal button. You don't have to of course, but just letting yall know that it's there.

URL: http://forum.audiogames.net/viewtopic.php?pid=181672#p181672




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Game suggestion from a non programmer.

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Game suggestion from a non programmer.

I am fairly new to accessible gaming, but I would love something like this!  There are so many more accessible games than I ever imagined, but the "build your own world" genre is one that seems to be lacking, in other words, the "build your own restaurant, create your own zoo, Farmville," etc.  Just adding my two cents to show that there's more interest for this type of game.

URL: http://forum.audiogames.net/viewtopic.php?pid=181671#p181671




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Pining for Snow Leopard

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Pining for Snow Leopard

OK, yes, I know, it's all very silly, but just as with XP ...It is always a great disappointment when one looks from the future to the past, and sees a great deal more that one liked there, than one does now. Such is the case for Snow Leopard. A reshuffle of my hardware and repurposing some of my older computers to avoid desktop virtualisation saw me looking into what operating systems each could run. Putting aside my rant about Apple locking media to particular Macs, which is a big one so I won't bother you with it right now, the fact is, I miss Snow Leopard. I yearn, I beg for a better time, a time before iOS envy, crippled functionality and poor quality assurance. That was the time of Snow Leopard. 

URL: http://forum.audiogames.net/viewtopic.php?pid=181670#p181670




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Pining for Snow Leopard

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Pining for Snow Leopard

OK, yes, I know, it's all very silly, but just as with XP ...It is always a great disappointment when one looks from the future to the past, and sees a great deal more that one liked there, than one does now. Such is the case for Snow Leopard. A reshuffle of my hardware and repurposing some of my older computers to avoid desktop virtualisation saw me looking into what operating systems each could run. Putting aside my rant about Apple locking media to particular Macs, which is a big one so I won't bother you with it right now, the fact is, I miss Snow Leopard. I yearn, I beg for a better time. 

URL: http://forum.audiogames.net/viewtopic.php?pid=181670#p181670




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for beta Testors, again

2014-07-22 Thread AudioGames . net Forum — Development room : crashmaster via Audiogames-reflector


  


Re: Looking for beta Testors, again

thanks blind N cool.I'll look at the game again.there is a spam post in the thread though.

URL: http://forum.audiogames.net/viewtopic.php?pid=181669#p181669




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Broodhollow, an accessible web comic

2014-07-22 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: Broodhollow, an accessible web comic

Hi.well I looked at this a bit.For those having issues  navigating.there is a link that says all books are in full text.click that.click the book title.click the chapter after the bullet now hit control homethen h then its going to appear.To be honest I  don't read comics, but from what I saw of it it looks like what an audio described movie would look like.For those making it work all you would need is the character voices a narrator to read the descriptions, the script is online.if this ever became an audio drama I'd get it.

URL: http://forum.audiogames.net/viewtopic.php?pid=181668#p181668




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Luta - A Fighting Audiogame

2014-07-22 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Luta - A Fighting Audiogame

[[wow]], great News. It sounds cool, especially the additions you make to the ofline Version and the fast updates. Great work, Keep it up.

URL: http://forum.audiogames.net/viewtopic.php?pid=181667#p181667




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for beta Testors, again

2014-07-22 Thread AudioGames . net Forum — Development room : stewie via Audiogames-reflector


  


Re: Looking for beta Testors, again

I managed to enter the headquarters, but there is literally no way to progress past that. I see no objects to interact with in any way.

URL: http://forum.audiogames.net/viewtopic.php?pid=181666#p181666




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

not sure if anyone has actually mentioned this here yet, but there's actually a couple decent fanfics that deal with this very thing where harry is blindone is called harry potter and the guild of the knight and its sequal is harry potter and the crystalline darknessthe other I can't seem to remember the name of, but its not finished yet if I remember correctly

URL: http://forum.audiogames.net/viewtopic.php?pid=181665#p181665




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

Well the dresden books are okay, good for a laugh and full of big bangs and explosions but imho no where in the same league as hp for constructed world and characters, especially because far too many situations end with the main character suddenly feeling enough anxt and mysery to fling lots of magic firey doom at whatever is confronting him at the time, then continue to winj about it later. I  can't think of many series that have an actual practicing magician as a main character. Memory sorrow and thorn and tad williams other series Shadowmarch, though they are exceptionally good fantasy are high fantasy and rather like game of thrones in that they occur in a very harsh medaeval world where magic exists, but the main characters don't themselves practice it, indeed in both series magic is sort of mysterious and like the magic in Lotr held at reserve. Trudy Canavan's Black Magician series was the last book I read with a literal practicing magician 
 as a main character and even involved a school of magic, but the first book was very ploddy and a bit ineffective, I also didn't like the fact that the main character pretty useless at taking any affirmative action. The third book of the series when everything goes to hell was indeed very good, but you have to wade through a hole lots of prevarication to get there,    though I will give Canavan credit in that the magic in her books isn't just instant deus ex like it is in some fantasy series and does have limits, although it's not as well defined as in hp.Actually one of the best books that features magic and a magic school I've read recently was The rythmetist by Brandon sanderson, which is about a sort of steam punk style world and a school where people learn to create magic drawings  with chalk that can affect the real world. The magic there is very strictly defined in geometric terms, and an amusing point is the main character isn�
 39;t actually a rythmetist, but would very much like to be, however Sanderson has once again just done the first book of a series and we're waiting on more. lastly of course no discussion about magic would be complete without two names from the classic world of British fantasy. Diana wynne jones and Susan cooper. Jones stuff often features literal magic, and there magic is treated very much in a casual, everyday almost witchish way, she also has the ability to write wonderfully selfish characters. Several involve people learning magic and though they aren't similar to hp sinse the magic is far wilder and more strange, they also have something wonderfully charmingly everyday about them. susan cooper is different again, sinse there, in her dark is rising series, magic is very dark, very mysterious but also extremely strictly defined on rather shamanic rules, like no crossing the threashold without permission. Magic is also highly restricted in it's use, it
  wouldn't be used for anything everyday and only comes up in the battle against the light and the dark which is the focus of her books. definitely one if you like really nice writing and many celtic and arthurian elements. Oh, and forget entirely about the dark is rising film, like most hollywood adaptations it should be cast into the  oobliette of infinity and banished from all existance! ;d.

URL: http://forum.audiogames.net/viewtopic.php?pid=181664#p181664




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: harry potter games?

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: harry potter games?

Hi Mike. I've been playingg multiplayer online games solo as you describe for about ten years now. what i find however is that many are geared specifically to cater to multiplayer spects, and tend to rapidly become grindy and less story or exploration driven if you solo them, puppet nightmares is a good example and yet that has probably the most complex system i've seen in a browser game as well as the most unique collection of creatures and creature abilities. I've been play8ing a lot of Kodp and smugglers 5 recently, and actually thinking just how much fun I'm having in those where it's me who makes the story, me who explores the world and eventually at the end of the game me who finishes the quest. I'd love to see more single player games like this around, indeed a single player creature game would be very nice, especially if it involved exploring and finding all the creatures as well as items.Regarding psypets, the main proble
 m i found with the game was the pacing and the randomness, each hour I'd be told my pets tried to do something, but it was frequently not something logical "your pet tried to start an electronics project but didn't have the equipment" I also didn't appreciate the fact that I was totally limited in the game by what my pets did, if my pet wanted metal to make electronics I'd like to be able to go out to the mines and mine  some. Ditto with food.

URL: http://forum.audiogames.net/viewtopic.php?pid=181663#p181663




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

Well the dresden books are okay, good for a laugh and full of big bangs and explosions but imho no where in the same league as hp for constructed world and characters, especially because far too many situations end with the main character suddenly feeling enough anxt and mysery to fling lots of magic firey doom at whatever is confronting him at the time, then continue to winj about it later. I  can't think of many series that have an actual practicing magician as a main character. Memory sorrow and thorn and tad williams other series Shadowmarch, though they are exceptionally good fantasy are high fantasy and rather like game of thrones in that they occur in a very harsh medaeval world where magic exists, but the main characters don't themselves practice it, indeed in both series magic is sort of mysterious and like the magic in Lotr held at reserve. Trudy Canavan's Black Magician series was the last book I read with a literal practicing magician 
 as a main character and even involved a school of magic, but the first book was very ploddy and a bit ineffective, I also didn't like the fact that the main character pretty useless at taking any affirmative action. The third book of the series when everything goes to hell was indeed very good, but you have to wade through a hole lots of prevarication to get there,    though I will give Canavan credit in that the magic in her books isn't just instant deus ex like it is in some fantasy series and does have limits, although it's not as well defined as in hp.

URL: http://forum.audiogames.net/viewtopic.php?pid=181664#p181664




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: swamp.

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : gamedude via Audiogames-reflector


  


Re: swamp.

gadgetman2227 wrote:Dear gamers,I am wondering why the developer of Swamp has made it so that you must pay to play the game? In the help file of the current version, he mentions that you must pay to have 4 characters per account. Why would anyone do this? It seems rediculous that you must now purchase this title when it was free before, don't you think? I certainly do. We'll just have to see what Approne thinks of his brilliant idea to make Swamp shareware. I would also like to know what features Swamp has now that it is shareware. New weapons? New maps? Or is it just a waste of our valuable money? Gadgetman2227I'm not exactly clear on why you are against the idea of Aprone charging for Gaming Accounts in order to play Swamp. Many of the Swamp gaming community seems to agree with all of Aprone's reasons for turning Swamp into a Shareware game. The main reason being to drastic
 ally reduce the number of hackers that find it entertaining to frequently reek havoc on Swamp's servers. This gives Aprone a lot more time to add more features to the game (including weapons). He is definitely showing how brilliant of an idea it was to turn Swamp into Shareware by fixing bugs he didn't have nearly as much time to work on before and add new and exciting features. Aprone definitely hesitated to make Swamp shareware showing that money is far from the reason why Aprone creates and manages his nice games. A lot of Swamp players would say that even if Aprone did not frequently update Swamp with new features, or even if the hackers did not insist on giving aprone a hard time, the game is more than worthy of shareware title. I suggest you try to create a game such as Swamp and then tell us how REDICULOUS the idea seems.

URL: http://forum.audiogames.net/viewtopic.php?pid=181662#p181662




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: guide dogs!

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: guide dogs!

Kirk sounds like he's got about the same level of confidence as the popular captain,  as well as a habbit of smacking people in unexpected places .Reever must be around the same age sinse she was four in january, though her personality is very different sinse she's extremely gentle and very layed back (the term might also be lazy). she  certainly will play with other dogs and likes a free run (indeed she gets one in the large grass area behind my flat most days), but that's pretty much it, then she tends to like to go to sleep usually somewhere close. She doesn't tend to push for attention though she does have a habbit of coming and giving me a vigorous shove with her nose while I'm sitting and using my computer, se's also very fond of having her paw on someone, and she very much likes to bee on my feet while I'm on my 
 sofa with my wireless keyboard. right now I'm lying on my sofa and she's sprawled on the floor beside me sinse it's so hot. I will admit I wouldn't be without her now and she's very much my constant companion, although I'll say unlike a lot of labradors she wasn't keen on that at first, and just wanted her trainer, it took her a few weeks and ironically it was sitting curled up on the sofa with me while I played core exiles or did other things with my wireless keyboard that did it, now she actually follows me around most of the time. Dogs and cats are entirely different. Dogs tend to see people as other dogs, cats tend to be more along the lines of "well I'm here depending upon what I can get out of it" I have met a few very people orientated cats who like being around humans and actually enjoy being stroked etc rather than tolerate it, but these tend to be more of an exception rather than a rule.

URL: http://forum.audiogames.net/viewtopic.php?pid=181661#p181661




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Stevie-3 via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

yes I did confuse oclumency with legilamency, my mistake, it was still early for me lol.I think I will have to check out some of these other fantasy stories mentioned here, I've never read any other good stories about magic that were even near as memorable as the HP series

URL: http://forum.audiogames.net/viewtopic.php?pid=181660#p181660




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie fps by Aprone

2014-07-22 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

The way maps are designed would make mainstream quality graphics pretty painful, even if Aprone was willing to pull out a decent 3D graphics engine and everything.Personally, I'd probably try to take as much advantage of the premise as possible, and make the graphics all blurry and dark, with low enough visibility that audio still matters. You can get horrifying zombie models when they get close, or when you're near a lightsource like fire or a Safe Zone, but otherwise...Although I kinda like the idea of an audio-to-video program (disclaimer: this would be really hard), just to make, for example, Bokurano Daibouken playable to the sighted.But, more practically, upgrading the graphics is probably not that worthwhile. I was about to try and offer more reasons as to why, but trying to do so made me want to play Kingdom Hearts. Which means I need to make an Audio equivalent. *Looks at past 3 weeks* ... that ... Hey look a pack of Dires! *pulls a Batman*

URL: http://forum.audiogames.net/viewtopic.php?pid=181659#p181659




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Luta - A Fighting Audiogame

2014-07-22 Thread AudioGames . net Forum — New releases room : thggamer via Audiogames-reflector


  


Re: Luta - A Fighting Audiogame

Hello.Just thinking of posting some news of the game, so here it is.The arcade mode (side scroller) is almost complete.It's a simple version.I need to add only some things and will be ready for release.I've done in side scroller because in 2D the objects will be harder tofind and some time playing Adventure at C: and dying to the MyDownloads' boss but this is another story.I have a simpler version of Luta that can be played online with otherpeople but it needs some testing.When I finish testing it I'll post it here.And finally I'm making a more intelligent AI for SoundRTS and CrazyMod(this I think will take some time for release).Note: The fights against AI players remains in 2D.

URL: http://forum.audiogames.net/viewtopic.php?pid=181658#p181658




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

Your correct on the Basilisk, indeed that might be a fun character for another fantasy story, a blind hunter of gorgons and basilisks and other creatures with gaze attacks. Steevie to be correct,oclumensy is the magical art of closing the mind against mental attack, so there would be no need to protect yourself against it. What Snape did to harry was legilimensy or reading another's mind. Snape did use eye contact, but sinse Voldemort was frequently ale to get into Harry's mind without through their connected soul I doubt there would be an effect. Indeed, given Snape's generaly adversarial personality and the fact that loking someone in the ey is generally a signifyer of confrontation, I wonder whther it was actually partof the legilamensy Snape was doin o Harry, or jut another _expression_ of Snape's dislike sinse there is nothing menioned as special about eye contact in all the discussions of mind magic and if it was necessary you'd think Dum
 bledor at least might have told Harry about it.this is rather different to say the harry  Dresden series by Jim Butcher, where eye  contact is necessary for a soul gaze and gives a wizard an experience of what someone's soul is like. I do wonder how blind people would work in that situation but given how  wooly, and none specific magic tends to be in the Dresden universe as opposed to the much more limited and sstructured variety in the Potter books, it probably wouldn't matter as what magic did would be dictated by the plot rather than anything else.

URL: http://forum.audiogames.net/viewtopic.php?pid=181657#p181657




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: harry potter games?

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


Re: harry potter games?

well, i played the Original pokemon games when i was sighted, so i prefer the old style pokemon like cyndaquil etc. but your idea sounds also cool.this will give the blind community (for example) a whole bunch of new creatures (pokemon if you prefer to call these) to talk about. the thing that interests me a lot is the upkeep of the creatures. finding food as you mansioned and eventually play with them to keep their moot high enough.this let me think of the game psypets i tried a few times but never got hooked by it ... perhaps i should give it another go ...about multiplayer games and not your thing? i understand. i am not a multiplayer either. i am more a person who plays solo on multiplayer games. like on alter aeon. i don't group. i only group on aa with my girlfriend and no one else.i do experience runs on my own and grow myself.waht i want to point out, is that if a game is intended to be a multiplayer one, it doesn't mean you shoul
 d follow that line and you also can get bigger and stronger by doing many things solo.but this is a desision you should make yourself.hthgreetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=181656#p181656




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-22 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector


  


Re: Shades of Doom Version 2.0 Public Beta Released

Sebby,I didn't detect any panning when you die.I thought there should be more than a guy screaming so I added a bit of equipment crashing.Sometimes David likes what I suggest and sometimes he doesn't.David did write that the method of using less computer cycles is causing some fast moving sounds to stutter so he is adjusting it for the next release.

URL: http://forum.audiogames.net/viewtopic.php?pid=181655#p181655




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: nvda addons dropbox folder

2014-07-22 Thread AudioGames . net Forum — Off-topic room : alfaalfa via Audiogames-reflector


  


Re: nvda addons dropbox folder

well wellwell I will enter in this!

URL: http://forum.audiogames.net/viewtopic.php?pid=181654#p181654




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Broodhollow, an accessible web comic

2014-07-22 Thread AudioGames . net Forum — Off-topic room : zkline via Audiogames-reflector


  


Re: Broodhollow, an accessible web comic

Hi All,Sorry for the confusion. The author's post could have been clearer. The link to the actual Wiki category with descriptions is http://atlantica.chainsawsuit.com/index … scriptionsI hope this helps. The pages are definitely meant to be read with a screen reader.The direct link to the contents of Book one, Curious Little Thing, is http://atlantica.chainsawsuit.com/index … ttle_ThingEnjoy,Zack.

URL: http://forum.audiogames.net/viewtopic.php?pid=181653#p181653




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: guide dogs!

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: guide dogs!

Dark lol, I've considered K9 as a guide dog in the past and the taser cane very much reminds me of the BOfH's modified cattleprod. If you're curious Wikipedia BOFH, ie's computer humour shortn stories where idiots get a bit of a shock... or put on the police's armed and dangerous shoot to kill top ten most wanted list, depending on the idiocy in question.My advice is ignore all the people who say "I bet you fell in love with him straight away" or go on about how they must have changed your life. Kirk is my first guide dog and for quite some time I felt really guilty that he was all over me and I hadn't developed that level of affection yet, I grew up with cats and never had any experience with dogs, and people saying that just made me feel more guilty. A friend said to me they're quite happy so long as they get a play and a tickle, she was right. Now I absolutely love him and wouldn't be without him.He was 4 in April 
 and is both cheeky and nosey. He loves people and he's forever trying to sneak up to them if I'm sat down somewhere, say on a bus or in my braille class, and isn't shy about nudging them with his head. First free run he ever went on, with the trainers so I got the idea, he came dashing back and flew straight into my crotch which I can laugh about now but by hell it was a shock. He's also flown into my brother in law's crotch and nutted him on the forehead when he bent down to see what Kirk was doing, just a pity neither did any lasting damage though my sister wished she had a recording of it lol. In fact he's here right now between me and my desktrying to get some attention.I might say he changed my life but I wouldn't say he tranfformed it. He has made things so much easier out and about but most of all I love him so dearly and having him with me all the time, or near enough, is just wonderful.

URL: http://forum.audiogames.net/viewtopic.php?pid=181652#p181652




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Adventure At C:

2014-07-22 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Adventure At C:

I'm going to make some awesome NVDA stage or something. That is, if no one's done it yet  I am now getting everything from the audiogames bt sync folder. When I make something I'll post it there

URL: http://forum.audiogames.net/viewtopic.php?pid=181651#p181651




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Guide for playing japanese audiogames

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Sukil via Audiogames-reflector


  


Re: Guide for playing japanese audiogames

Here is a reply I've posted for people with problems with translation some hours ago. It has to do with that instant translate got updated to v3.0DEV, and the keystrokes have changed:Hello,The keystrokes have changed in v3.0 of instant translate. The translator's layer is activated with nvda+shift+t, and then one of those can be pressed:Instant Translate layer commands:t translates selected textshift+t translates clipboard text.a announces current swap configurations swaps source and target languagesc copies last result to clipboardi identify the language of selected text.A keystroke for each of these commands without using the layer can be added in the prefferences submenu of NVDA, under Input Gestures, instant translate.

URL: http://forum.audiogames.net/viewtopic.php?pid=181649#p181649




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Stevie-3 via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

boggarts and blindness, now that's interesting to think about.One huge advantage harry would've had blind is the basilisk, no worries on that regard, he basically fought half of that battle blind anyway. Would blindness protected him from oclumency since it usually requires eye contact?Also it would be interesting to think about magic enhanced sonar, maybe something like that would be help to a blind wizard.

URL: http://forum.audiogames.net/viewtopic.php?pid=181650#p181650




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

Yep Steevvy! just today i was looking for my glasses and my Iphone both of which I'd put down and yelling "accio glasses!" would make life a lot easier. Only trouble though, how would the spell know I meant eye glasses and not pull all the drinking glasses out of my cupboard? I always wondered this in the potter books, though sinse Harry has to practice hard and talks about objects losing deffinition half way through I also assume it's necessary to maintain a mental impression of the thing your trying to summon.Btw, That reminds me turtlepower, I doubt lack of visual information would protect a blind wizard from  dementors, sinse "images" in Harry's case were his worst memories, and also came with sound and sensation. If a blind wizard got too close to a dementor they'd probably experience the same, their worst memories in whatever way those memories occurred, which depending upon the severity of the memory might ca
 use more or less trouble just like with anyone else. Now a blind wizard and a boggart on the other hand,  that would be  interesting. Standard fears such as say a buzzing wasp or  the noise of a chain saw would be just the  same, as with anything else, but if the fear  was a more internal and personal sensory impression of  something which the blind   witch or wizard felt more  then it would probably   manifest only to them which could be very  weerd and rather harder to counter.

URL: http://forum.audiogames.net/viewtopic.php?pid=181648#p181648




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

Yep Steevvy! just today i was looking for my glasses and my Iphone both of which I'd put down and yelling "accio glasses!" would make life a lot easier. Only trouble though, how would the spell know I meant eye glasses and not pull all the drinking glasses out of my cupboard? I always wondered this in the potter books, though sinse Harry has to practice hard and talks about objects losing deffinition half way through I also assume it's necessary to maintain a mental impression of the thing your trying to summon.Btw, That reminds me turtlepower, I doubt lack of visual information would protect a blind wizard from  dementors, sinse "images" in Harry's case were his worst memories, and also came with sound and sensation. If a blind wizard got too close to a dementor they'd probably experience the same, their worst memories in whatever way those memories occurred, which depending upon the severity of the memory might ca
 use more or less trouble just like with anyone else. Now a blind wizard and a boggart on the other hand,  that would be interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=181648#p181648




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Stevie-3 via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

I can say that as a blind wizard, I would be in love with the summoning charm lol

URL: http://forum.audiogames.net/viewtopic.php?pid=181647#p181647




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: harry potter games?

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: harry potter games?

To be honest mike I'd prefer a unique creature game with propper combat and exploring. What always interested me in the pokemon games was the exploration, collection and story rather than the battling with other people side of things.Puppet nightmares is good for a lot of that, though i wish the text was a little more interesting for battles and the enviornment that there were places to go exploring in the game rather than just constant fights, the game and it's world feel slightly flat to me although that is a game I've spent significant time with and have quite a soul puppet collection.I'm beginning to think multiplayer games just don't suit me very much, and what I actually want is a complex single player game,  which is one reason I look forward to seeing where Braillemon goes. Now how about that for a new magic themed game? You play a wizard attempting to capture a large  and take care of a large colection of magical crea
 tures, exploring the world for the food and other things needed to keep them happy, and using your magic to tame them when you encounter them.

URL: http://forum.audiogames.net/viewtopic.php?pid=181646#p181646




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: harry potter games?

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: harry potter games?

To be honest mike I'd prefer a unique creature game with propper combat and exploring. What always interested me in the pokemon games was the exploration, collection and story rather than the battling with other people side of things.Puppet nightmares is good for a lot of that, though i wish the text was a little more interesting for battles and the enviornment that there were places to go exploring in the game rather than just constant fights, the game and it's world feel slightly flat to me although that is a game I've spent significant time with and have quite a soul puppet collection.

URL: http://forum.audiogames.net/viewtopic.php?pid=181646#p181646




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Adventure At C:

2014-07-22 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: Adventure At C:

shift+s is the key, and then you can choose play stage. Provided of course you put the stage in the aac\stages folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=181645#p181645




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Adventure At C:

2014-07-22 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Adventure At C:

oooh ok got it! So how do I access these stages? I know that stage builder you get with shift+b or something like that.. I just beat the game today finally. So how do I play a custom stage?

URL: http://forum.audiogames.net/viewtopic.php?pid=181644#p181644




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: PS Vita: How do you aproach it as a blind player?

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector


  


Re: PS Vita: How do you aproach it as a blind player?

Ah thanks SLJ. This feedback is helpful. I'm sure I can get used to the vertual switch eventually. Also, good thing you mentioned that I can have someone sighted assist with arranging the icons for easier use. I'll get into that asap. \

URL: http://forum.audiogames.net/viewtopic.php?pid=181643#p181643




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Adventure At C:

2014-07-22 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Adventure At C:

I think the NVDA addon for bTSync that I have has a bug... it wont let me switch to the treeview and then my comptuer stops responding on most things! Where can I find an updated version?

URL: http://forum.audiogames.net/viewtopic.php?pid=181642#p181642




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mortal Kombat x officially announced!

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

Lol sounds like you're looking in the wrong areas. Everyone is hyped for MKX, not to mention it was one of the best new titles shown at E3 with graphics running at 1080 P 60 fts. Everyone who was at e3 was hyped, even capcom fanboys. Not to mention the trailers so far haven't been showing how the game really looks like because they are shown through streams which filter out the  true look of the game. Also, fatalities are 100% better than MK9. You can literally see the victims insides when they are torn apart. And in Scorpion's fatality, he slices your face off and you can see the brains oozing down and the vocal cords moving because the victim is still screaming in agany, not to mention the heart dangling after he opens your chest up with a fireball.That's the least of my worries though, this game is going to be even more technical for tournament players with the stamina meter that allows you to run like in UMK3, but you would have to use it sparing
 ly.

URL: http://forum.audiogames.net/viewtopic.php?pid=181639#p181639




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Broodhollow, an accessible web comic

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Broodhollow, an accessible web comic

@Brad, the descriptions are I believe in text  and you read them with hescreen reader, however I must be very dense sins I cant find them. I clicked on chapters, and where it sad "book 1" but here didn't seem tobe any tex though I believe there were he images of he commic, and he link hat says "text descriptions now available" just leads to the blog post where the author (or commic artist or whatever you call them), says that the text descriptions are available, but other  than  suggesting they be put on the wiki doesn't actually say where they are.@Zac, Sorry if I am  being very dense here.I'm not usually one for stuff I need to read with synth (I'd much rather have a human voice), but I'm interested enough to at least have a look at these being that commics are something I've not had any access to before.It'd be nice if this caught on, puppet nightmares and KoL both have their ow
 n web commics, I'd especially like to see the puppet nightmares one done, but one thing at a time.

URL: http://forum.audiogames.net/viewtopic.php?pid=181641#p181641




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mortal Kombat x officially announced!

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

At blinddangerous, Lol sounds like you're looking in the wrong areas. Everyone is hyped for MKX, not to mention it was one of the best new titles shown at E3 with graphics running at 1080 P 60 fts. Everyone who was at e3 was hyped, even capcom fanboys. Not to mention the trailers so far haven't been showing how the game really looks like because they are shown through streams which filter out the  true look of the game. Also, fatalities are 100% better than MK9. You can literally see the victims insides when they are torn apart. And in Scorpion's fatality, he slices your face off and you can see the brains oozing down and the vocal cords moving because the victim is still screaming in agany, not to mention the heart dangling after he opens your chest up with a fireball.That's the least of my worries though, this game is going to be even more technical for tournament players with the stamina meter that allows you to run like in UMK3, but you would hav
 e to use it sparingly.*edit*Ah, but I reread your post again, and sounds like you're not much of an MK fan to begin with if you just started giving MK9 a try. To each their own I suppose. Thought you had been playing this game for a while now.

URL: http://forum.audiogames.net/viewtopic.php?pid=181639#p181639




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Broodhollow, an accessible web comic

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Broodhollow, an accessible web comic

[ a-t ]@Brad, the descriptions are I believe in text  and you read them with hescreen reader, however I must be very dense sins I cant find them. I clicked on chapters, and where it sad "book 1" but here didn't seem tobe any tex though I believe there were he images of he commic, and he link hat says "text descriptions now available" just leads to the blog post where the author (or commic artist or whatever yo call them), says that the text descriptions are available, but other  than  suggesting they be put on the wiki doesn't actually say where they are.Sorry if I am  being very dense here.I'm not usually one for stuff I need to read with synth (I'd much rather have a human voice), but I'm interested enough to at least have a look at these being that commics are something I've not had any access to before.It'd be nice if this caught on, puppet nightmares and KoL both have their o
 wn web commics, I'd especially like to see the puppet nightmares one done, but one thing at a time.

URL: http://forum.audiogames.net/viewtopic.php?pid=181641#p181641




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: shadow rine

Not entirely sure what you're trying to ask. If you're heading west into the forest after leaving the temple for the first time... then you're going the right way. The pit can't be jumped at this point in the game... you have to go south and follow the road from there. And the plane is the southern part of the world. Picture the world of Kareshia as a grid, with the temple in the center. to the west is the rizen forest, which is your first destination. to the east, there's the geryu volcano and the ryukenzoku village. to the north is the capital of the civilization.. the fermat lake and city.

URL: http://forum.audiogames.net/viewtopic.php?pid=181637#p181637




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: harry potter games?

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


Re: harry potter games?

hi,as i said and thought, no gol for me in the hex rpg. when i am lookng for games or trying them out, it must have the needed accessibility and goals to hold my interest. i asume that we think the same at this part dark?if you're looking for a pokemon game, i am hooked by a game called pokefarm. this is a community where your pokemon grow due to the interactions your pokemon gets by other players. it works perfect on my mac-book and i also can take pokemon eggs out of the lab when i press the image of the eggs with Firefox on windows. but i am not 100% sure if the left mouse click, i use with the mac, also works on windows when i want to put my pokemon at the fields of my farm.http://www.pokefarm.orgperhaps a nice try.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=181640#p181640




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mortal Kombat x officially announced!

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

This is great news, I really must finish MK9. Just haven't been able to beat Shao Khan, I'm terrible with Lu Kang. If I can run it on my 360 brilliant, I don't think I'm going to be buying a new console any time soon unless the accessibility of games takes a huge leap.I actually enjoyed MK vs DC for its change of pace, the thing I don't like about Street Fighter is all the shouted stuff and that kind of thing. It just feels like I'm listening to something like the old Pokémon cartoon and it makes me cringe.

URL: http://forum.audiogames.net/viewtopic.php?pid=181638#p181638




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: upgrade from iOs 7.0.3 to iOs 7.1.1

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: upgrade from iOs 7.0.3 to iOs 7.1.1

Ah, guide dogs are fun! I have Reever who is the laziest black lab/retreiver imaginable! Though i won't pull this topic off track sinse you can either post a new one about dogs, or post in the long dog related thread from earlier this month. Regarding bumpers, that makes sense and I appologise for the mistake, I have heard the "your holding it wrong" _expression_ and knew it related to a model of Iphone with a short circuit, but wasn't sure of the exact details.

URL: http://forum.audiogames.net/viewtopic.php?pid=181636#p181636




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: blind harry potter, lets think and imagine

2014-07-22 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: blind harry potter, lets think and imagine

Hi,Wait, there's a sequel to go with the tide? I didn't know that! I know what I'll be doing for a while assuming it's complete of course. If not I'll be left hanging lol!

URL: http://forum.audiogames.net/viewtopic.php?pid=181635#p181635




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie fps by Aprone

2014-07-22 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

Swamp just uses 2D audio.  MK is just side-to-side.  You'd need a different engine to get 3D.  As it stands right now, zombies can not hit me if they're walking around on the roof of a building, but I can certainly hit them easily enough and I don't have to aim up.  This is also true for the most part on the bridges.  Aprone, have you considered moving Swamp to a VPS?  I'm sure that they have windows ones.  Butthen of course you'd be paying for it mainly monthly or yearly depending on how you wanted to do it but then you wouldn't have to worry about running it off of your home network.  I guess it'd depend on how much network traffic it generates to the server so you wouldn't hit your vps's cap.  But most VPS's have a high enough cap monthly so you may be fine.  With the money that you got from people making player accounts you could probably do it yearly and it'd pay for
  itself.

URL: http://forum.audiogames.net/viewtopic.php?pid=181634#p181634




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie fps by Aprone

2014-07-22 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

Swamp just uses 2D audio.  MK is just side-to-side.  You'd need a different engine to get 3D.  As it stands right now, zombies can not hit me if they're walking around on the roof of a building, but I can certainly hit them easily enough and I don't have to aim up.  This is also true for the most part on the bridges.  Aprone, have you considered moving Samp to a VPS?  I'm sure that they have windows ones.  Butthen of course you'd be paying for it mainly monthly or yearly depending on how you wanted to do it but then you wouldn't have to worry about running it off of your home network.  I guess it'd depend on how much network traffic it generates to the server so you wouldn't hit your vps's cap.  But most VPS's have a high enough cap monthly so you may be fine.  With the money that you got from people making player accounts you could probably do it yearly and it'd ppay for
  itself.

URL: http://forum.audiogames.net/viewtopic.php?pid=181634#p181634




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: nvda addons dropbox folder

2014-07-22 Thread AudioGames . net Forum — Off-topic room : blindndangerous via Audiogames-reflector


  


Re: nvda addons dropbox folder

The BTSync folder already exists.  I made it a long while back and put the key in the nvda folder in dropbox.  If people want in, you can use this key.BLVF3IDE6YN3WGZOEPCK2KKXPVZJMHLDTIf you are a dev and have addons to contribute contact me privately.

URL: http://forum.audiogames.net/viewtopic.php?pid=181633#p181633




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Free accessible Spyware remover?

2014-07-22 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Free accessible Spyware remover?

Spybot is the best program I've found so far. I haven't tried super antispyware and so far there's been no way to find an old version of malware bites that I've found.

URL: http://forum.audiogames.net/viewtopic.php?pid=181632#p181632




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Important moderation message, please read

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Important moderation message, please read

[[wow]] Dark. Way to punish all of us for one person that came directly to you. I'm with Salem, Athlon and post 3.  Have the rules been translated to other languages?  I've seen other forums do this.  You'll never stop piracy Dark and to punish all of us for some ones mistake is ridiculous.

URL: http://forum.audiogames.net/viewtopic.php?pid=181630#p181630




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mortal Kombat x officially announced!

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

So I've actually given MK9 a chance thanks to Drew and orin and a few others, and from what I've seen on Youtube regarding MKX I noticed that most people were not to excited about the fatalities and x-rays.  It seems just the same as previous games is the feeling that I was getting from the videos.  Guess we'll have to wait and see but I think that most of them need a good refresher.  However I do wanna fight with Cassie Cage just to say that I fought using a kid.

URL: http://forum.audiogames.net/viewtopic.php?pid=181631#p181631




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: swamp.

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: swamp.

Two things:1. Why did you make anew topic for this?  Their is already a topic for swamp that most people reply to.2.  Why not go to Aprones site?  The information to the question is right at the top.

URL: http://forum.audiogames.net/viewtopic.php?pid=181629#p181629




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: upgrade from iOs 7.0.3 to iOs 7.1.1

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: upgrade from iOs 7.0.3 to iOs 7.1.1

Dark, life's never dull when you have a guide dog with personality. He's 30KG of sleek golden Labrador retriever and he still thinks he's a tiny little puppy trying to curl up in the most ridiculous positions.I'm not sure if the reference was to bump ons or bumpers, with bumpers being pretty pointless if you have it in a case. It was called Antenna Gate, Apple screwed up the design of the iPhone 4 so that the Bluetooth and cellular antennae weren't properly insulated. Touching the case in just the wrong places resulted in a short circuit between the two, given the steel case on that model, it didn't harm the device but it did result in neither antenna functioning and killing your signal dead. This lead to the internet meme, and a general running joke among geeks, "you're holding it wrong" being a reference to the fact that Apple simply didn't predict users would hold their iPhones in that manner.Bumpers were something
  Apple offered after the fact as a fix, essentially being pieces of rubbery plastic that were stuck to the iPhone in the relevant places to prevent the short circuit.

URL: http://forum.audiogames.net/viewtopic.php?pid=181628#p181628




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: swamp.

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector


  


Re: swamp.

Really? Why are you even complaining about this.

URL: http://forum.audiogames.net/viewtopic.php?pid=181627#p181627




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: upgrade from iOs 7.0.3 to iOs 7.1.1

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: upgrade from iOs 7.0.3 to iOs 7.1.1

Dark, life's never dull when you have a guide dog with personality. He's 30KG of sleek golden Labrador retriever and he still thinks he's a tiny little puppy trying to curl up in the most ridiculous positions.I'm not sure if the reference was to bump ons or bumpers, with bumpers being pretty pointless if you have it in a case. It was called Antenna Gate, Apple screwed up the design of the iPhone 4 so that the Bluetooth and cellular antennae weren't properly insulated. Touching the case in just the wrong places resulted in a short circuit between the two, given the steel case on that model, it didn't harm the device but it did result in neither antenna functioning and killing your signal dead. This lead to the internet meme, and a general running joke among geeks, "you're holding it wrong" being a reference to the fact that Apple simply didn't predict users would hold their iPhones in that manner.

URL: http://forum.audiogames.net/viewtopic.php?pid=181628#p181628




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sounds in .dat format?

2014-07-22 Thread AudioGames . net Forum — Off-topic room : roro via Audiogames-reflector


  


Re: Sounds in .dat format?

I reread it. The problem is not only yours. It seems someone is distroying this folder, I mean the games central. Too strange.

URL: http://forum.audiogames.net/viewtopic.php?pid=181626#p181626




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-22 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector


  


Re: Shades of Doom Version 2.0 Public Beta Released

I love the way it pans slightly as you fall dead. That always impressed me since it was originally released, as an alpha, but it's now fairly convincing.

URL: http://forum.audiogames.net/viewtopic.php?pid=181625#p181625




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: upgrade from iOs 7.0.3 to iOs 7.1.1

2014-07-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: upgrade from iOs 7.0.3 to iOs 7.1.1

@Cx2, nice you could drop in to the forum, hope life is fun. @Paddy, where do you need bumpons on an Iphone? unless the model you have is extremely different in design to the Iphone 5, all the buttons are very obvious to me and marks would be superfluous,  though I could see an  advantage in sticking a bumpon on the side of the screen to mark the center (though my case does that anyway).I can't speak on jailbreaking sinse it's something I've not done and something I'd probably only do if there was a feature I especially wanted,  I did believe at one point I'd have to jailbreak to use my folder structure of all my audio and music properly through the dreaded Itunes, but I've found a way around that that is convenient enough to be workable. I can't speak on the android thing, sinse to be honest Android just doesn't have the games and aps, which were what I was primarily interested in. That might change in the future,
  but as you know simply playing with tech for it's own sake isn't really something I care about.As to cases though it was the first thing I bought for my Iphone. I am a clumsy person, and I also knew I'd be carrying my phone around on trains, up and down the country etc, so getting a protective case was absolutely imperative.I got the surviver sinse it's extremely tough, has a lot of protection on the phone around the sides to absorb impact, and a perspex cover across the screen (you can still use the screen through it but the surface won't be scratched or damaged), even on the buttons, indeed it took the chap in the shop quite a while to even get it onto my phone. Apparently the surviver was tested by throwing a phone out of a plane, and while I am not sure if that is true, it certainly is treu that I don't worry now if my Iphone falls off a table for example, sinse it'll always be the padding that hits the ground first. I hav
 e a sneaking suspicion I could chuck my phone at a brick wall and it'd be okay, though needless to say I've not tried this.As bonuses the surviver also bulks the phone up and gives you a good grip (great for playing games where you tilter your phone around), makes it easy to tell the middle of the phone from the position of the padding (handy for hitting center screen without vo on), have a very nice clip that a fasten onto my shoulder when using blind square, and also makes my phone look very retro and 90's! .Of course it's not the most glamerous case everand it does have the disadvantage that some designs of headphone jack won't fit through the holes in the padding, though both the sanheisa earbuds I carry about for portability and my monster sanheisa momentum headphones are okay.

URL: http://forum.audiogames.net/viewtopic.php?pid=181624#p181624




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: got a new android phone

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: got a new android phone

FYI you won't lose 2.5GB from 8GB due to rounding, that will indeed be due to preinstalled software including the operating system. I'm using an iPhone and I can tell you it has at least that much space, probably more, used for the OS. These things are essentially a full fledged computer in the shape of a phone so it shouldn't really be that surprising that the OS takes up a fair amount of space, and it's possible some of the space is sectioned off with a backup copy of the OS for running a reset to factory conditions. That last part is maybe unlikely but it's possible.Note also that apps use the storage space for cache and so on, when I was playing with a dice roller app once it filled the last gig or two of space up generating a source of random data for it to take the rolls from. It could equally be game saves, settings files, browser cache and the like.If your phone has an SD card slot I highly recommend you use the highest capacity SD ca
 rd it can handle, that's something I'm really jealous of as an iPhone user. If you need to specify where things are installed try to install as much to the card as possible, something I used to do back in the days of Symbion, to keep as much of your phone memory free as possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=181623#p181623




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Broodhollow, an accessible web comic

2014-07-22 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Broodhollow, an accessible web comic

Hi.how do you play the files?I click on chapter then chapter one but nothing happens?

URL: http://forum.audiogames.net/viewtopic.php?pid=181622#p181622




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Role playing over Skype

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Role playing over Skype

Haramir, I was more interested in simply starting a discussion about the subject though if a group had come together I wouldn't have objected. Making up your own rules is great if you're able to do it, both with the ability of the GM to handle it and the ability of the group to respect it without anyone disagreements. There are enough rules disputes with ready made rules systems so I'm impressed that a group can make a homebrewed rules system work.King gamer, tactile D&D dice? I know I saw some braille poly dice on the 3D printing site Shapeways a while ago but it was something like £200 for a full set, mostly because of the costs charged by Shapeways themselves I suspect. I'd be interested to hear anything you have to say about them. Unless of course I've completely misunderstood and what you mean is there was no one there to read the printed dice so you'd have needed either a computer dice roller or tactile dice to play.I've found the iOS app mach dice, that's mach with a H as in the speed measurement, works reasonably well when I've tested it you just have to tweak the settings and move away from the "one roll engine" which only seems to work with D6 anyway. You can enter dice in normal dice notation but note that the keys work as buttons which need either to be double tapped or split tapped, you can't do the hold and lift like with a normal iOS keyboard. I've experimented with GMA Dice but I found its randomness was a bit lacking, it always seemed to give me rolls on the low end, though I was using it for the aborted forum game of Shadowrun which involved rolling many D6 at once so you might have more luck using it with just one or two dice at a time.

URL: http://forum.audiogames.net/viewtopic.php?pid=181621#p181621




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: upgrade from iOs 7.0.3 to iOs 7.1.1

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: upgrade from iOs 7.0.3 to iOs 7.1.1

I have no issues with people who jailbreak and know what they're doing, as always you jailbreak at your own risk and if you're at all uncertain either don't do it or find someone who does know what they're doing. Oh and make sure they really do know what they're doing and not just think they know what they're doing, my mum's boyfriend always thinks he knows what he's doing but he managed to get a virus on his Galaxy which he claimed was from a screen saver, hah.Sebby, cases are there to physically protect your phone. Firstly they help protect it from scratches and scrapes so the finish doesn't get damaged, they may also protect the screen if they have a flap on the front like mine does. Secondly they provide extra impact protection, in the event the device is accidentally dropped it can be the difference between almost giving the owner a heart attack with panic and having the phone crack in some manner. Sure you might drop your phone 100 times with no trouble but the 101st time it breaks, though with a phone that costs this much what's £20 or so for a case and a screen protector?Depending on the case they can also offer alternative colours and may offer an easier grip if your hand is a little too big for the slin phone.

URL: http://forum.audiogames.net/viewtopic.php?pid=181620#p181620




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Microsoft to end support for Windows 7 in 2015

2014-07-22 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Microsoft to end support for Windows 7 in 2015

Just to clarify for those who aren't aware:Support ending in 2015 will be no more new versions of integrated software such as Internet Explorer or Windows Media Player along with new features and improvements to stability or performance. Security holes will still be patched until 2020.What does this mean? Even though Windows itself will still receive security updates Internet Explorer won't so using an alternative browser such as Firefox is highly recommended. Other than that your system should run exactly as it is now, you simply won't get any additions to the system and there will be no changes of any kind, including for security, to bundled software such as IE or WMP. If it isn't strictly speaking a direct part of Windows, even if it is an inseparable part of Windows, it won't get anything at all from that point on.Think of it as being like a car manufacturer saying they'll only maintain the chassis of cars they produced, and w
 on't have anything to do with any other part such as wheels or windscreen even if they're the same ones the car was bought with.

URL: http://forum.audiogames.net/viewtopic.php?pid=181619#p181619




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: swamp.

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: swamp.

Hi,If Aprone makes this game freeware, there  are many, many hackers try to attack the server. that's why Aprone thaught to makes this game shareware. 24 dollors per month is a great price. If you want audiogames developers including Aprone to develop more and new audiogames, you should buy the game. I'm not promote this, but if you try to crack the games, that mean more, and more developer will discontinued to develop more game for blind people.If I have own a creditcard, I'm also would buy swamp as well.Best regards,Socheat.

URL: http://forum.audiogames.net/viewtopic.php?pid=181618#p181618




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audyssey List Temporarily Down

2014-07-22 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: Audyssey List Temporarily Down

Here's the info about Linode. If you use my code to sign up, and keep a Linode in good standing for ninety days, I get a $20 credit. Every bit helps, so please consider using the code if you sign up.Referrals reward you when you refer people to Linode. If someone signs up using your referral code, you'll receive a credit of $20.00, so long as the person you referred remains an active customer for 90 days.  Your referral code564e3a1447500603c792c9356b3256edc55b7889 Your referral URLhttps://www.linode.com/?r=564e3a1447500 … edc55b7889

URL: http://forum.audiogames.net/viewtopic.php?pid=181617#p181617




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   >