Re: audioquake for the mac? is it a possibility?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: audioquake for the mac? is it a possibility?

hellohere the audio quake for machttps://github.com/matatk/agrip/release … a2.app.zipgreetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=250344#p250344





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Re: Which language would You like to learn? My poll

2016-02-14 Thread AudioGames . net Forum — Off-topic room : FabiG94 via Audiogames-reflector


  


Re: Which language would You like to learn? My poll

HelloI would love to learn Japanese and Chinese.I do not know much English, but I really do not like this language.greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=250343#p250343





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Re: bokurano daibouken 3 walkthrough?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector


  


Re: bokurano daibouken 3 walkthrough?

I have another problem, also problem in stage2, level2.

URL: http://forum.audiogames.net/viewtopic.php?pid=250342#p250342





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Re: how can i download the Grizzly Gulch Western Extravaganza?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: how can i download the Grizzly Gulch Western Extravaganza?

helloalso i have the audiogame, but i dont know if i can share.best regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=250341#p250341





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Re: Dungeon Crawl, Stone Soup!

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: Dungeon Crawl, Stone Soup!

Hey Niall! OK, i managed to get the start menu. But the bug with the inventory is still happening. Maybe you only can see items wich you can use. I am not sure.I think i like this game very much. Shall i create another topic in the new releases room?I think an option to create sound-triggers would be absolutely awesome and would make the interface much more easier for us to use. Could you ask the developers to implement such an option? We often have to read and scroll through a lot of text. So it would be good to have sounds for different upcoming happenings. Hope you know what i mean.

URL: http://forum.audiogames.net/viewtopic.php?pid=250340#p250340





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gta IV: trainer and questions

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector


  


gta IV: trainer and questions

Hi, While almost everyone here who talks about gta now talks about gta5, I only have gta4. However, I have some questions.1. why will autodrive and all other .net script hook scripts not work no matter what I do?2. is there anyone who knows the menu layout for simple native trainer 6.5? It seems different from the one in gta5. how do I have an iindication I am moving through the menu options?3. this also involves other games, but especially gta4 since that's what I baught it for; why won't any game recognize my xbox1 controller even though windows game controlers dialog does?and failing a solution to that, how would I set a waypoint with the keyboard or mouse?

URL: http://forum.audiogames.net/viewtopic.php?pid=250339#p250339





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Re: Sarah 1.2 release date

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Sarah 1.2 release date

Yes, you must order through Draconis's shoppingcart.

URL: http://forum.audiogames.net/viewtopic.php?pid=250338#p250338





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: looking into a laptop

I actually use a macbook pro 2015 13inch. It has a 2.7ghz intel core i5, and 8gb ram. Couldn't afford to get anything above 128gb hd space though, but along with it we have a seagate backup plus slim 1tb hard drive. A mac is generally a better windows box than most ones out there. And thanks to intel, a mac is really just another pc, but taken a whole new level forward. You can run windows on it using bootcamp, or use vmware fusion. Though I'd personally recommend getting at least a 256gb hd, then you won't have to do what I do and run windows virtual machines off an external drive.

URL: http://forum.audiogames.net/viewtopic.php?pid=250337#p250337





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Re: Classic home computers and the blind. Your experiences

2016-02-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

I have no problem with doubletalk, but the millenium strayed from Votrax and used doubletalk, and it didn't have nearly as much speech parameters as the Votrax did.

URL: http://forum.audiogames.net/viewtopic.php?pid=250336#p250336





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-14 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

1 I plan to add more weapons.2 voice packs are meant to be cool unlockables.

URL: http://forum.audiogames.net/viewtopic.php?pid=250335#p250335





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Re: Merry Battle Zoness from Game Madness Interactive!

2016-02-14 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

HiI want to talk about few things.1. First, can you make more weapons? It's very hard to pass level 3, because almost all enemies have unlimited knives, and players have limited knives. Also throwing speed is too slow. For this reason, can you make a gun and some new weapons, such as sword, guns, flame thrower etc.2. About voice packs. Can you make a custom voice pack system, so we can make new voicepacks and put it in the gameIf it is implemented, all you have to do, is all about coding, not voice designing. And, if it is implemented, you don't need to make female voice packs, because people will make voice packs and share with others. A little problem for this, is about voice pack repository server, I think Oriolgomez can make a repository server, sorry to ogomez92 if he can't make it.I think that's all for now.Have a good work.Thank you.

URL: http://forum.audiogames.net/viewtopic.php?pid=250334#p250334





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Re: I need fantasy book recommendations

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I need fantasy book recommendations

look at Brandon Sanderson and Simon R Green on goodreads, I especially like Mistborn, The Demon Cycle, and The Forest Kingdom Saga; All of which are in Graphic Audio if you can find them!I've also heard good things about Jim Butcher's The Dresden Files.

URL: http://forum.audiogames.net/viewtopic.php?pid=250333#p250333





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Re: I need fantasy book recommendations

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I need fantasy book recommendations

look at Brandon Sanderson and Simon R Green on goodreads, I especially like Mistborn, The Demon Cycle, and The Forest Kingdom Saga; All of which are in Graphic Audio if you can find them!

URL: http://forum.audiogames.net/viewtopic.php?pid=250333#p250333





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 0.75MB/768KB of L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.
 If you also think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever dedicated card you may get has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good id
 ea to find an accessible program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, PCMag, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.Watch for the little things too, for instance, a laptop with anything around these specs should never way more than 6 pounds, or have less than 2 USB 3.0 ports, the battery should last at least 5 hours, and anything with a screen over 16 inches is going to be too big to fit into most laptop bags or backpacks; a 2K or 4K display is u
 nneeded, especially for someone with a visual impairment, so go for a 1920 by 1200 or lower resolution.It's always good to look at user reviews on the sites that most people use to buy electronics through, to get the real story, just make sure to ignore any 1 out of 5 star reviews unless you see a trend... You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. Good places to buy would be "Newegg", "bestbuy", "Amazon", and "Tigerdirect"; since I don't 
 know where you live and what local stores you can pick from, those are all international.In terms of specific laptops, my vote goes to the Dell XPS line, but that certainly isn't the only good choice, so don't take my word for it!

URL: http://forum.audiogames.net/viewtopic.php?pid=250331#p250331





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 0.75MB/768KB of L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.
 If you also think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever dedicated card you may get has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good id
 ea to find an accessible program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, PCMag, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.Watch for the little things too, for instance, a laptop with anything around these specs should never way more than 6 pounds, or have less than 2 USB 3.0 ports, the battery should last at least 5 hours, and anything with a screen over 16 inches is going to be too big to fit into most laptop bags or backpacks; a 2K or 4K display is u
 nneeded, especially for someone with a visual impairment, so go for a 1920 by 1200 or lower resolution.It's always good to look at user reviews on the sites that most people use to buy electronics through, to get the real story, just make sure to ignore any 1 out of 5 star reviews unless you see a trend... You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. Good places to buy would be "Newegg", "bestbuy", "Amazon", and "Tigerdirect"; since I don't 
 know where you live and what local stores you can pick from, those are all international.In terms of specific laptops, my vote goes to the Dell XPS13, but that certainly isn't the only good choice, so don't take my word for it!

URL: http://forum.audiogames.net/viewtopic.php?pid=250331#p250331





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 0.75MB/768KB of L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.
 If you also think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever dedicated card you may get has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good id
 ea to find an accessible program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, PCMag, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.Watch for the little things too, for instance, a laptop with anything around these specs should never way more than 6 pounds, or have less than 2 USB 3.0 ports, the battery should last at least 5 hours, and anything with a screen over 16 inches is going to be too big to fit into most laptop bags or backpacks; a 2K or 4K display is unneeded
 , especially for someone with a visual impairment, so go for a 1920 by 1200 or lower resolution.It's always good to look at user reviews on the sites that most people use to buy electronics through, to get the real story, just make sure to ignore any 1 out of 5 star reviews unless you see a trend... You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. Good places to buy would be "Newegg", "bestbuy", "Amazon", and "Tigerdirect"; since I don't know wh
 ere you live and what local stores you can pick from, those are all international.In terms of specific laptops, my vote goes to the Dell XPS13, but that certainly isn't the only good choice, so don't take my word for it!

URL: http://forum.audiogames.net/viewtopic.php?pid=250331#p250331





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 0.75MB/768KB of L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.
 If you also think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever dedicated card you may get has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good id
 ea to find an accessible program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, PCMag, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.Watch for the little things too, for instance, a laptop with anything around these specs should never way more than 6 pounds, or have less than 2 USB 3.0 ports, the battery should last at least 5 hours, and anything with a screen over 16 inches is going to be too big to fit into most laptop bags or backpacks; a 2K or 4K display is unneeded
 , especially for someone with a visual impairment, so go for a 1920 by 1200 or lower resolution.It's always good to look at user reviews on the sites that most people use to buy electronics through, to get the real story, just make sure to ignore any 1 out of 5 star reviews unless you see a trend... You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. Good places to buy would be "Newegg", "bestbuy", "Amazon", and "Tigerdirect"; since I don't know wh
 ere you live and what local stores you can pick from, those are all international.

URL: http://forum.audiogames.net/viewtopic.php?pid=250331#p250331





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 0.75MB/768KB of L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.
 If you also think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever dedicated card you may get has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good id
 ea to find an accessible program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, PCMag, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.Watch for the little things too, for instance, a laptop with anything around these specs should never way more than 6 pounds, or have less than 2 USB 3.0 ports, the battery should last at least 5 hours, and anything with a screen over 16 inches is going to be too big to fit into most laptop bags or backpacks.It's always good to 
 look at user reviews on the sites that most people use to buy electronics through, to get the real story, just make sure to ignore any 1 out of 5 star reviews unless you see a trend... You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. Good places to buy would be "Newegg", "bestbuy", "Amazon", and "Tigerdirect"; since I don't know where you live and what local stores you can pick from, those are all international.

URL: http://forum.audiogames.net/viewtopic.php?pid=250331#p250331





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Re: Sarah 1.2 release date

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector


  


Re: Sarah 1.2 release date

I not found the link to buy the game in PCs games, I need to buy on the draconis entertaiment site? ZSorry for my english

URL: http://forum.audiogames.net/viewtopic.php?pid=250332#p250332





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 0.75MB/768KB of L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.
 If you also think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever dedicated card you may get has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good id
 ea to find an accessible program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, CNET, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. 

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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 1MB L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.If you also 
 think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever dedicated card you may get has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good idea to find a
 n accessible program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, CNET, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. 

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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 1MB L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.If you also 
 think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever dedicated card you may get, it has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good idea to fi
 nd an accessible program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, CNET, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. 

URL: http://forum.audiogames.net/viewtopic.php?pid=250331#p250331





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking into a laptop

I would get something with 6 to 8GB of RAM, as well as a third or forth generation, (Ivy Bridge or Hazwell) I5 or greater processor; if it's fifth or sixth generation, (Broadwell or Skylake) than you can probably get away with an I3 or greater; if your going with AMD instead of Intel, than make sure it's an A8 or A10 APU (5000 series or later). The processor model it's self doesn't matter as much, just make sure that what ever you get is either a dual core with hyper threading or a quad core, and isn't super old, like 2010 or later; shooting for above 2 GHZ is also a good idea, as well, and having at least 1MB L2 or L3 cash per core is vital.You can easily look up information about your model of processor by looking for it on Google, and adding the word "Arc" if it's Intel, otherwise, if it's an AMD, try "Notebookcheck".  You can also compare two processors down to the tiniest detail using CPUBoss.If you also 
 think that you might decide to play some mainstream games down the road, think about getting a dedicated graphics card, like an Nvidia GTX 7000 series or above, or an AMD Radion R7 or above, since it helps the processor allot even if you don't have sight.  Also make sure that what ever card you get, it has at least 2GB of DDR5 or 4GB of DDR3 memory.A solid state drive is a really good idea as well, and will speed up the computer considerably, both audio games and code don't take up allot of room, so anything that's 120/128GB or higher will work just fine.If you can't afford one, or you just can't find a computer you like with one, than at least try to get an SSHD, a regular hard drive with a miniature SSD embedded within it, which will speed it up a bit, though not as much as a regular SSD.The reason I suggest this much RAM and a processor with a minimum of 4 threads, is because it would be a really good idea to find an accessib
 le program for virtualizing Windows XP along side your normal OS and that takes extra power; not only because many good audio games still only work on XP, but also because it would be easy to test code compatibility with a program like that, since you should additionally be able to use Linux as well!If you want good sound, do your research on the specific laptop model, trustedreviews, CNET, Tom's Hardware, laptopmag, and Anandtech are all good sights for finding information like that... However it's generally understood that Dell and Asus have the best sound on mid range laptops from what I've read.You should try not to pay more than 800 USD for a laptop like the one I outlined above, unless you spring for a dedicated GPU, in which case that number goes up to 950 USD.  But going above by like, 50 bucks isn't a problem at all, just don't pay, god forbid, say, 1200, otherwise your getting ripped off. 

URL: http://forum.audiogames.net/viewtopic.php?pid=250331#p250331





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Re: I need fantasy book recommendations

2016-02-14 Thread AudioGames . net Forum — Off-topic room : mrpibb via Audiogames-reflector


  


Re: I need fantasy book recommendations

You would probably like the  Finder's Stone trilogy. The books are  The Azure bonds, The Wyvern's Spur, and Song of the Saurials. These are also set in the Forgotten Realms setting like most of Salvatore's stuff. If you are a fan of his sort of magic heavy high fantasy you might like Raymond E. Feist's work. His Midkemia  books take place in a D ^&  D inspired setting beginning with Magician. The series is now complete and I believe that it is at least 20 books long. If you would want something darker and heavier, I highly recommend  Steven Erikson's  Malazan book of the Fallen series beginning with Gardens of the Moon. This series is more philosophical  but is still a magic heavy, heroic high fantasy and is my favorite series of all time. Note that all of these are on Bookshare

URL: http://forum.audiogames.net/viewtopic.php?pid=250330#p250330





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Re: Classic home computers and the blind. Your experiences

2016-02-14 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

it was on braillesoft's website. I'd give you a link but I heard a roomer that the site went down and I don't want to take chances and give you a dead link.

URL: http://forum.audiogames.net/viewtopic.php?pid=250329#p250329





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Re: Aardwolf Soundpack?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


Re: Aardwolf Soundpack?

hi,ah will try that one as well, was making my own soundpack as well, for personal use. I haven't published it yet since the pack is far from complete and i am using sounds from swamp and the materia magica soundpack to indicate various things. You know, copyright issues.thanks for letting us know.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=250328#p250328





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Re: Kombat pack 2 opinions

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: Kombat pack 2 opinions

I know for sure I'm getting triborg for the cyborgs back, but apart from that not sure who I'll get

URL: http://forum.audiogames.net/viewtopic.php?pid=250327#p250327





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an interesting discovery

2016-02-14 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


an interesting discovery

So, As you know, you can't charge an iPhone, or any other iOS device, off of a braille note apex. I decided to try it with my apple watch, and it's actually charging! That's weird. I guess it works, because even when the watch cable isn't actually connected to a watch, but it is plugged into a computer, it still shows as a device, sudgests the reason why it asks me where I want to connect the cable, in Vm ware fusion, even when it's not on a watch. Also, it shows that the cable is the primary device, because when you connect it to windows, it says it's installing device driver software for the magnettic cable, not the apple watch... weird. So, yeah, just shows how weird Apple can be with their chargers.

URL: http://forum.audiogames.net/viewtopic.php?pid=250326#p250326





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Re: shadow rine full voice version released

2016-02-14 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: shadow rine full voice version released

gotta look more carefully at the conversation there budif you're where I think you are, go straight north out the city, past the save point then follow the path to the wind forest

URL: http://forum.audiogames.net/viewtopic.php?pid=250325#p250325





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Re: Crime Hunter

2016-02-14 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Re: Crime Hunter

Maybe he has. But I also looked at the last post before yours and he's basically again disappointed that he didn't receive 36 pats on the back, And it don't look like we're gonna get the update unless he released without announcements.

URL: http://forum.audiogames.net/viewtopic.php?pid=250324#p250324





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Re: Survive the Wild!

2016-02-14 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector


  


Re: Survive the Wild!

Sell all of admin functions for $1000. That's enough

URL: http://forum.audiogames.net/viewtopic.php?pid=250323#p250323





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Re: looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : leibylucwgamer via Audiogames-reflector


  


Re: looking into a laptop

Well, audio games don't require heavy-dut processing power like the games sighted people would play.  I would suggest anything from Lenovo to HP.  As far as processing power, dual-core I5 processors are more than good enough if you're talking about just audio games.Best Regards,Luke

URL: http://forum.audiogames.net/viewtopic.php?pid=250322#p250322





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Re: Prometheus: The Eternal Wars

2016-02-14 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

completely agree with cw + i think Jack need to rebalance the points got from the mission and other activity , , so , yesterday i did the expert mission and i just got 1000 points for  completed it, i do notice i got extra points for destroying the ship,  though, but well.. that's isn't   enough   

URL: http://forum.audiogames.net/viewtopic.php?pid=250321#p250321





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Re: Prometheus: The Eternal Wars

2016-02-14 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

+ i think Jack need to rebalance the points got from the mission and other activity , , so , yesterday i did the expert mission and i just got 1000 points for  completed it, i do notice i got extra points for destroying the ship,  though, but well.. that's isn't   enough   

URL: http://forum.audiogames.net/viewtopic.php?pid=250321#p250321





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Re: how can i download the Grizzly Gulch Western Extravaganza?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: how can i download the Grizzly Gulch Western Extravaganza?

I think there is no problem sharing it, because I saw some of older topics seems to have a link to it as well. But now all those links are dead. fortunetly, I had it backed up in my hard drive. But I hate uploading it, because my internet is a bit slow here.

URL: http://forum.audiogames.net/viewtopic.php?pid=250320#p250320





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I need fantasy book recommendations

2016-02-14 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector


  


I need fantasy book recommendations

Hello there. I'm trying to find more fantasy titles, but I can not think of where to begin searching. I am a fan of R. A. Salvatore and have almost all of his books. Can anyone give me any recommendations?

URL: http://forum.audiogames.net/viewtopic.php?pid=250319#p250319





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Re: Paladin of the Sky, new full length audio game RPG

2016-02-14 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

hi all,I think I forgot to grab the coffee mug  after the events in hades. Now I visited the employee lounge and access is blocked to that floor.  Did I perminently miss that item or do I have a way to retrieve it.

URL: http://forum.audiogames.net/viewtopic.php?pid=250318#p250318





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Can you use iCloud to transfer music? Good question! I think the answer is that you can, but that you will need a third-party app to actually play the media files (like VLC, for example). Dropbox probably has the edge here because it has some internal viewers of its own, and many apps already know how to get to Dropbox directly (because of Apple's early refusal to be cool, like Dropbox, with the result that everybody just used Dropbox as the virtual file system of choice). Now any app that has the iCloud entitlement can act as the bearer for remotely-stored content, not only iCloud itself, through what are known as "Document providers". Hence cloud services are now quite equal.But that leads nicely to the second question: how much storage? 5 GB, for free, to be shared among all your iCloud uses. That is how much space you would have for such purposes. It might actually be worthwhile paying for more storage, from either iCloud or Dropbox, if you need space for
  file storage. Also notable, Apple has a service (called iTunes Match) that lets you upload your music specifically, sort of like Google Music, and that's a flat-rate product with the added bonus that it'll upgrade any songs you already have to Apple's music catalog rips, i.e. 256 Kb AAC. Major downside, for those it may concern: requires iTunes for the upload.One more thing: Dropbox operates online by default, that is you specifically mark things as offline if you want them. iCloud is the reverse, everything syncs by default, exactly like the Dropbox desktop client does (and, in fact, iCloud on Windows and Mac too).

URL: http://forum.audiogames.net/viewtopic.php?pid=250317#p250317





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Re: Crime Hunter

2016-02-14 Thread AudioGames . net Forum — New releases room : RichYamamoto via Audiogames-reflector


  


Re: Crime Hunter

Personally, I love Crime Hunter. I think that it has a lot of potential, and I see a lot of promisse with this game. Mason, You are doing a great job with developing these types of games

URL: http://forum.audiogames.net/viewtopic.php?pid=250316#p250316





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Aardwolf Soundpack?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Aardwolf Soundpack?

Hi everyone,Does anyone happen to use an Aardwolf soundpack? I found one at:http://code.google.com/p/aardwolf-scriptalicious/It's not as good as something like MushZ, however. I'd like to make a pack for other muds like MushZ, however, just not sure where to start with that.

URL: http://forum.audiogames.net/viewtopic.php?pid=250315#p250315





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Re: Game Recommendations

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: Game Recommendations

Another suggestion that hasn't been mentioned are oriol Gomez's games, particularly Beatstar. That game is quite addictive. It's a bopit style game in which you need to hit certain keys in the correct rhythm to whatever music is playing for each level. The closer you are to matching the beat, the more beatcoins, the in-game currency, you get. There are many, many soundpacks available, from video game music to all kinds of international music, to computer and smartphone-themed packs. It's a great game that I've enjoyed immensely since its inception. He's got a bunch of other games on his site, too, which may or may not be to your taste. They're kind of hit or miss for me, personally, although Death on the Road is a cool little game as is Copter Mission.

URL: http://forum.audiogames.net/viewtopic.php?pid=250309#p250309





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Re: Classic home computers and the blind. Your experiences

2016-02-14 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

Maybe I'm strange, but I'd rather listen to the BNS synth over the original Book Port any day. How anyone could actually read a book using that thing is beyond me. I did like its design, though.

URL: http://forum.audiogames.net/viewtopic.php?pid=250313#p250313





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Re: how can i download the Grizzly Gulch Western Extravaganza?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: how can i download the Grizzly Gulch Western Extravaganza?

yes, it was Windows 10, and I also run it under 10. it can be a bit tricky to get it to function, but if you guys want, I can write some instructions here so you can get it up and running.As for the legality of sharing it, I could be wrong, but I think that in this particular case, an exception was made because the developer has disappeared off the face of the planet. A moderator can correct me if I'm wrong, though, but if I get the go-ahead, I'll share a Sendspace link. It's already in my account, so it's just a matter of copying and pasting.

URL: http://forum.audiogames.net/viewtopic.php?pid=250308#p250308





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Re: what's happen with project blind warcraft?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: what's happen with project blind warcraft?

Man, if something actually comes of this, it would be epic!

URL: http://forum.audiogames.net/viewtopic.php?pid=250303#p250303





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Re: Prometheus: The Eternal Wars

2016-02-14 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

I think that part of the question here that may be trying to be asked here is how will the new version be more than a clone of muds that are already out there. I think that some of the differences clear. For example, I really don't recall ever see another space moo allowing you to build your own ship. There is also the ship to ship teleportter. I am sure that creating a moo isn't easy. I would say throw in a few jump gates, but that is a lot like another moo out there. I would say that you should make hyper space a little more like sailing a ship, but then again, that is like another MOO out there. Maybe having your own space station or planet, but that is also like another moo out there.. I did finally get around to reading the falcon banner, and now I am wonder why we sort of don't have a space system like in those books. Just a though. Maybe not a good one. It would be interesting to see other IC players attempt to hack in to some UTF computer system via in game 
 mean. Don't take this the wrong way. I am not saying that people should go hacking into hosts computers, nor am I saying that people should go after the game server. It does seem like that computer hacking would be a major weapon of the year 2365. Think about all the computer systems that pilot would have access to within that time pirrord. Then again, there is the non PVP part of the moo. if the UTF players are set to non PVP, then maybe there should be some way of them not having this happened to them. What is in place to keep one non PVP from firing on another? Just wondering. As for the over all system, I am wondering in what way they will be different, but I am willing to weight.

URL: http://forum.audiogames.net/viewtopic.php?pid=250306#p250306





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Kombat pack 2 opinions

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector


  


Kombat pack 2 opinions

Hello. With the recent announcement of Mortal Kombat XL and Kombat Pack 2, what are your thoughts? I have yet to see gameplay from the other characters, but I rather like Triborg and Leatherface thus far. Opinions?

URL: http://forum.audiogames.net/viewtopic.php?pid=250305#p250305





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Re: shadow rine full voice version released

2016-02-14 Thread AudioGames . net Forum — New releases room : jfayre via Audiogames-reflector


  


Re: shadow rine full voice version released

Hello,I'm a bit stuck, and I'm hoping someone can help me out.I just finished going through the lake district. I've got the other member of my party (don't know his name). I can't figure out where to go next. I missed some dialog when I first whent out the back gate.I am now able to swim.

URL: http://forum.audiogames.net/viewtopic.php?pid=250299#p250299





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Re: What Are Your Favorite Lighters

2016-02-14 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: What Are Your Favorite Lighters

right

URL: http://forum.audiogames.net/viewtopic.php?pid=250300#p250300





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looking into a laptop

2016-02-14 Thread AudioGames . net Forum — Off-topic room : zub0 via Audiogames-reflector


  


looking into a laptop

hello alli currently use a school laptop, so i have been missing out on most audio gamesyet i have looked through the list of games and i am itching to try someso i have been looking into laptops, as i will be majoring into computer science anyway.so my question is, those who play audio games and workwhat laptops do you use, and which are recommended, thanks any help is appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=250301#p250301





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Re: Classic home computers and the blind. Your experiences

2016-02-14 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

The only BNS or Braille I had access to was the one that the tennessee school for the blind had. I think you can make the BNS sing, but that is a big if. The only way I can think of doing is via basic and the major draw back there was that  had to be under 61000 lines of code. I don't remember the exact number though. You will also need to remember the basic commands that control the synth in the BNS. Add to that, the synth wasn't all that great anyway. LOL. I think I still have the basic programming guide for the braille lite and BNS lining about on  hard drive somewhere. Don't remember where though. I did not know that most of the programs for the BNS could run on DOS. Then again, I remember looking into the basic programming stuff at some point and seeing that .BAS source code would run on other systems with vary little change. This is going back to the good old days. If anyone is wondering, yes I can still read the old basic source files for the BNS pl
 atform. I might be able to through one together if I wanted. Now I wonder where I did put those files I guess I have to weight until I get back to my desktop computer. That should be by the end of this week. Oh yes, don't tell me that someone has a old BNS around that is still in working condition. If they do, they might want to make a recording of one so that thenewer people around know how they sound. Yes, they really do sound bad compare to today's synths. Yes, the double talk, or was that the doublespeak synth that sounds better. Anyway, the first bookport really did sound better than the BNS. Does anyone remembers those devices? LOL. I guess I am straying to far off of this topic. LOL.

URL: http://forum.audiogames.net/viewtopic.php?pid=250311#p250311





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

@Sebby,so, I never did quite figure this out; you mention that iCloud drive is a dropbox concept.  Does that in essence mean that we get a certain amount of free storage?  I only ask because this information doesn't seem to be available on Apple's site, and if it is I haven't the slightest idea where I might find it.

URL: http://forum.audiogames.net/viewtopic.php?pid=250310#p250310





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Re: Classic home computers and the blind. Your experiences

2016-02-14 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

Is that archive still available? I'd like to take a look at it.

URL: http://forum.audiogames.net/viewtopic.php?pid=250302#p250302





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Hi, if I sign in to iCloud, can I transfer music in any other way except for itunes because it is driving me crazy.Sent from my iPhone

URL: http://forum.audiogames.net/viewtopic.php?pid=250297#p250297





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Re: Dungeon Crawl, Stone Soup!

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : niall via Audiogames-reflector


  


Re: Dungeon Crawl, Stone Soup!

Hmm it's very strange that you can't read the race and class selection menues. Are you using NVDA? There is a strange bug where things don't appear in your invintory right after you pick them up, but if you move around a little and do a thing or two they should show up.

URL: http://forum.audiogames.net/viewtopic.php?pid=250304#p250304





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Re: requesting ideas for a new game by UltraSound

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: requesting ideas for a new game by UltraSound

It's kind of hard for anyone to give you suggestions about what genre of game you want to create if you yourself have no idea what direction you want to take it in.Here's some food for thought, though. If you actually do enjoy programming, why not start by building a project for yourself? Don't think about whether the masses will enjoy it. Think of what you would like to see in an audio game, but don't set such high expectations that you can't possibly achieve it. Don't try to make a Grand Theft Auto clone or something, as an example, but do try to think of something that you've always wanted to play, and see if you can make it happen. If you channel your energy into doing something that you enjoy, it might spark some motivation within you, and give you the courage to slowly start introducing it to people. You could, for example, show the game to a trusted friend, someone who you know won't criticize you and tell you that you suck, bu
 t will offer constructive feedback. If that person approves of the direction you're going in, and maybe even compliments you, your programming skills, or the concept in general, that's going to feel really, really good. We all enjoy getting compliments, but especially for someone who has depression, they can literally be a lifesaver  in times of great despair.So, then, of course, you can keep going at your own pace, introducing it to as few or as many people as you like until you feel confident that the audio gaming community as a whole might like it. Of course, you're never going to please everybody, and that's to be expected. But you can at least know that there are people out there who enjoy your game, and the haters are more than likely just trolling.Regarding the actual depression, though, as others have said, this is going to be your biggest enemy. As someone who has dealt with recurring depression throughout my life, I can empathize with
  what you're going through. I, too, go through times when I feel that nothing I do is good enough for anybody, so why should I even bother? I don't know if programming a game will be the answer for you. In fact, I can guarantee that it won't eliminate your depression, although it very well may boost your confidence if you know that you matter to people. But I do know that your mindset will need a bit of adjustment before you try it. Instead of thinking that programming a game will make or break you as a person, measure your worth, or anything like that, or thinking that you must do it in order to gain approval from others or what have you, think of how it will benefit others. There is a difference there, although it can seem more complex than that. I'll provide an anecdote to try and explain what I mean.For a brief time, I was part of a podcast team. Now, there were many, many reasons why i thought I would suck at it. I don't think I have an engaging 
 speaking voice. You know how radio and TV personalities have that extra something about the way they speak that makes everyone turn their heads and drink in what they're saying? Well, as a podcaster, I thought that I would also have to have this kind of magnetism. I still don't think I do at all, but people did listen to the podcasts, and they still enjoyed them. What I realized, is that my passion for helping others in any way I can must have made me more interesting to listen to. People can tell if you've put your heart into something, even if it isn't the biggest and best. I think this same concept might apply to you. At first, you're going to nitpick at every tiny flaw and mistake. I would berate myself after each podcast, going over everything I had said, and thinking, "man, I could have explained that so much better." Plus, as a natural introvert, I tend to express myself in writing far better than I ever will in any podcast, no matter what I
  do.What I learned from my experience, and no, I didn't leave the team because of anything I had done wrong, but rather due to personal differences, is that people actually did hear what I had to say, which was not only an eye-opener for me, but it also made me feel like I had accomplished something. I hadn't set out with that goal in mind. I just happened to find out that I could make someone's life a little bit easier by providing them with a helpful tip about their computer, or by explaining the mechanics of an audio game. And, you know what? Armed with that tiny bit more self-esteem, I may even strike out and create my own podcast one day. Will I still be nervous as all hell while I'm recording? yes, I will. Will I ever stop obsessively putting each and every mistake I make along the way under a microscope? Doubtful. That's just how I am. I'm 26 years old, and I'm not getting any younger. They say that brain development completes by the 
 age of 25, so my personality is probably pretty much static at this point in my life.I honestly didn't mean to write such a novel, sorry about 

Re: Kombat pack 2 opinions

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


  


Re: Kombat pack 2 opinions

that's great imo, i liked these two characters, and if you don't like any of them, at least they can serve as a training dumy.Some people on the internet sai things like i'll not buy alien or leatherface, i want mk characters, these two guests will not appear in my game, leatherface ruined mkx and now the game is crap, come on people, don't like them? don't use them! but more characters are better for the game if they're balanced enough, and if i don't like alien or boraicho, maybe they can be great characters for my friends, so welcome everyone.finally, some people cant realice that you will face these 4 characters online, wether you purchased them or not.i've preordered the kombat pack 2, can't wait to test the chars myself!.

URL: http://forum.audiogames.net/viewtopic.php?pid=250312#p250312





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Re: New Vipgameszone Project: Vipgameszone Game Club

2016-02-14 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: New Vipgameszone Project: Vipgameszone Game Club

I bought paintball, but didn't pay for sound tetris. They have a free game, sound puzzle, that isn't exactly the same, more of a slide puzzle than a tetris game, but you can get tetris for free or very low price, that isn't a yearly fee either. Nevertheless, I figured it out, and if they improve it, make it a little cheeper, and remove the 12 month payment, I'd consider buying it. Now if these were multiplayer which they probably will end up being in the future, then the subscription would be a little more reasonable but as it is, they're all single-player online games. Paintball's fine, admittedly they could improve the instructions, the sounds aren't exactly all that helpful, and they could replace the "to the left" and "to the right" sounds with actual! footsteps when you hits the arrow keys. To make those instructions a little more clear. What you have to do, is center the oponent's footsteps. As of now the footsteps 
 are very quiet, so a good pair of headphones will definitely help you a lot. Before you hit the play button you should also turn off the speech announcements so you don't have to hear the to the left or to the right announcements every time. You actually have to center their footsteps, not move towards them. So, for example, if they were coming from the left, you move to the right to center it. Hit space to shoot. When you shoot, one of three things will happen. If you hear the ball fly to the left, that means you shot to the left of your opponent. Likewise, if you hear it fly toward the right, you're too far to the right of him. If you hear it fly straight ahead, and then the miss sound from super tennis, that, rather confusingly, means you hit your opponent. Yeah, there shoulda been a learn gamesounds menu. Remember, too, that this project just kicked off, and they're probably looking for feedback on this, so by all means shoot them an email. Igor usually responds t
 o emails within a few days, so no long waits. The thing is, these are the first full audio games that are using html5, so this is a milestone, and the use of html5 will make it so that people aren't deterred from online browser audio games because of the flash/shockwave dependencies. In addition, it will help to hopefully soon kill off flash for good.

URL: http://forum.audiogames.net/viewtopic.php?pid=250314#p250314





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:It's not in the appstore from my knowledge. Another thing. Why are there three different npcs called final thanatos?As igna said thats the final boss think of the final thanatos has having mirror images type thing. Id advise killing the guy with reflect damage with your pet atleast when I designed it thats what I had in mind.

URL: http://forum.audiogames.net/viewtopic.php?pid=250289#p250289





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

SLJ wrote:I don't get from the first post what platform the game is made forSorry, I put it on the Subject line: The Amazon Echo. It's not a phone. It's a standalone speaker/microphone. They've kind of aimed it as a verbal front end to the internet of things. Or as a music streaming device. It has a Siri/Cortana/OK Google like interface as a personal concierge.  The big difference is that they let 3rd party developers add to it. I've added to it by writing this game. They ran an ad during the superbowl. I haven't seen it, but give the wide audience, it can probably summarize who they are aiming at better than me.

URL: http://forum.audiogames.net/viewtopic.php?pid=250290#p250290





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Re: Dungeon Crawl, Stone Soup!

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: Dungeon Crawl, Stone Soup!

No problem. I managed it on my own. I am using x and there you can select all types of stuff and set or path to travel.But i got two other questions:First: Can you use the startmenu of the game for selecting a race and all the other stuff? I cant read this menu.Second: I think i sometimes find items but they are not in my inventory. For example i found a sling and a throwing web and some poisoned neadles. But i cant find them.

URL: http://forum.audiogames.net/viewtopic.php?pid=250292#p250292





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Re: New Vipgameszone Project: Vipgameszone Game Club

2016-02-14 Thread AudioGames . net Forum — New releases room : Trenton Goldshark via Audiogames-reflector


  


Re: New Vipgameszone Project: Vipgameszone Game Club

I have figured out paintball, though I don't see myself paying for a 12 months subscription to it.I did see X-Hour is coming back on the About page of that site, so... Hmmm...

URL: http://forum.audiogames.net/viewtopic.php?pid=250293#p250293





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Hi, if I sign in in to iCloud, can I transfer music in any other way except for itunes vecause it is driving me crazy.sent from my iPhone

URL: http://forum.audiogames.net/viewtopic.php?pid=250297#p250297





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Hi, if I sign in in to iCloud, can I transfer music in any other way except for itunes because it is driving me crazy.sent from my iPhone

URL: http://forum.audiogames.net/viewtopic.php?pid=250297#p250297





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Re: New horror and adventure sidescroller, The gate!

2016-02-14 Thread AudioGames . net Forum — New releases room : king gamer222 via Audiogames-reflector


  


Re: New horror and adventure sidescroller, The gate!

Nevermind, those were balloons. I guess it helps if i play with the tutorial guy the first go around, but at any rate, I won the Gate! Man, Haees was intense.

URL: http://forum.audiogames.net/viewtopic.php?pid=250298#p250298





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Re: Nintendo: It's time to be accessible.

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Nintendo: It's time to be accessible.

Well, then the law is not doing a good job. I"m just gonna tell this like it is, because this is not as much of a priority as it should be. They need to take the A D A and shove it, we're not gonna take it anymore. It's not been sufficiant enough. Same goes for any international disability laws.

URL: http://forum.audiogames.net/viewtopic.php?pid=250291#p250291





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : aaron77 via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Projects like this make me want to buy an echo, despite the fact that it would be almost completely useless to me. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=250294#p250294





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Re: What Are Your Favorite Lighters

2016-02-14 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: What Are Your Favorite Lighters

One thing Iron Cross forgot to mention about lighting gas grills. Always open the cover and leave it that way until the grill is lighted. That will prevent the gas from building up to dangerously explosive levels.

URL: http://forum.audiogames.net/viewtopic.php?pid=250295#p250295





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : livrobo via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I'll definitely try this when I get home. This sounds interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=250296#p250296





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Re: Cleft of Dimensions: Anyone played it?

2016-02-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Cleft of Dimensions: Anyone played it?

Thanks things are amazing, despite having lots to sort out. Glad the glance and exit commands can be added, as I said they're things I rather like.

URL: http://forum.audiogames.net/viewtopic.php?pid=250259#p250259





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Re: chat on some programming languages

2016-02-14 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: chat on some programming languages

Something to keep in mind is that I ran into problems with case sensative files at times, so it might not hurt to double check the capitalization of your file extentions and names. Now, assuming your using the latest Pyinstaller lets say you want to pack a zip file containing your music and want to load it at run time, you start by adding this function to your py script:def resource_path(relative_path):
""" Get absolute path to resource, works for dev and for PyInstaller """
if hasattr(sys, '_MEIPASS'):
return os.path.join(sys._MEIPASS, relative_path)

return os.path.join(os.path.abspath("."), relative_path)This finds the absolute path to the temporary folder created at run time when running the executable, and where the zip file should end up. Next we load and unpack the audio files, in this example i'm using one of my own OpenAL functions to load the sound into self.sound, if your using a different method you may need to use resource_path(fileName) to link to the file.import zipfile
import os
import sys

myzipfile = zipfile.ZipFile(resource_path('data.zip'),'r')

#if you have a password on the zip, this line sets the zipfile password for reading, otherwise exclude.
#myzipfile.setpassword('password')

for fileName in myzipfile.namelist():
if fileName == 'sound.wav':
myzipfile.extract(fileName,resource_path(''))
self.sound = load_sound(fileName)
os.remove(resource_path(fileName))After that we run Pyinstaller.py to generate a spec file and apply the tag to pack it as a single file:pyinstaller.py --onefile --noconsole yourprogram.pyThen we edit the spec file and put in the line to include our zip file between the "pyz = PYZ" and "exe = EXE" lines:a.datas += [('data.zip','C:\folder\\data.zip', 'DATA')]Then we recompile the spec file:pyinstaller.py yourprogram.specThis will grab and include the zipfile into the final executable and unpack it into the temporary folder created when the program is run. There are a few extra steps you can take to protect the zip by compiling your main script as a PYC binary and using a separate loader script, or running it through an obfusticator to 
 make the script less readable in case anyone tries to extract it and lookup the password.Edit: If anyones curious here's the OpenAL loader class i'm using, which unfortunately only works with wav files:import wave
import os
import sys

class load_sound(object):
def __init__(self,filename):
self.name = filename
#load/set audio file
if len (sys.argv) < 2:
print ("Usage: %s wavefile" % os.path.basename(sys.argv[0]))
print ("Using an example wav file...")
dirname = os.path.dirname(os.path.realpath(__file__))
##dirname += '/data/'
fname = os.path.join(dirname, filename)
else:
fname = sys.argv[1]

wavefp = wave.open(fname)
channels = wavefp.getnchannels()
bitrate = wavefp.getsampwidth() * 8
samplerate = wavefp.getframerate()
wavbuf = wavefp.readframes(wavefp.getnframes())
self.duration = (len(wavbuf) / float(samplerate))/2
self.length = len(wavbuf)
formatmap = {
(1, 8) : al.AL_FORMAT_MONO8,
(2, 8) : al.AL_FORMAT_STEREO8,
(1, 16): al.AL_FORMAT_MONO16,
(2, 16) : al.AL_FORMAT_STEREO16,
}
alformat = formatmap[(channels, bitrate)]

self.buf = al.ALuint(0)
al.alGenBuffers(1, self.buf)
#allocate buffer space to: buffer, format, data, len(data), and samplerate
al.alBufferData(self.buf, alformat, wavbuf, len(wavbuf), samplerate)

def delete(self):
al.alDeleteBuffers(1, self.buf)

URL: http://forum.audiogames.net/viewtopic.php?pid=249986#p249986





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Re: new Free Game Engine by Amazon

2016-02-14 Thread AudioGames . net Forum — Developers room : Trenton Goldshark via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Slight correction:Screen reader on Fire Tablets, is called "Voice View."

URL: http://forum.audiogames.net/viewtopic.php?pid=250028#p250028





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Re: new Free Game Engine by Amazon

2016-02-14 Thread AudioGames . net Forum — Developers room : Trenton Goldshark via Audiogames-reflector


  


Re: new Free Game Engine by Amazon

Slight correction:Screen reader on Fire Tablets, is called "Voice View."

URL: http://forum.audiogames.net/viewtopic.php?pid=250028#p250028





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Re: chat on some programming languages

2016-02-14 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: chat on some programming languages

Something to keep in mind is that I ran into problems with case sensative files at times, so it might not hurt to double check the capitalization of your file extentions and names. Now, assuming your using the latest Pyinstaller lets say you want to pack a zip file containing your music and want to load it at run time, you start by adding this function to your py script:def resource_path(relative_path):
""" Get absolute path to resource, works for dev and for PyInstaller """
if hasattr(sys, '_MEIPASS'):
return os.path.join(sys._MEIPASS, relative_path)

return os.path.join(os.path.abspath("."), relative_path)This finds the absolute path to the temporary folder created at run time when running the executable, and where the zip file should end up. Next we load and unpack the audio files, in this example i'm using one of my own OpenAL functions to load the sound into self.sound, if your using a different method you may need to use resource_path(fileName) to link to the file.import zipfile
import os
import sys

myzipfile = zipfile.ZipFile(resource_path('data.zip'),'r')

#if you have a password on the zip, this line sets the zipfile password for reading, otherwise exclude.
#myzipfile.setpassword('password')

for fileName in myzipfile.namelist():
if fileName == 'sound.wav':
myzipfile.extract(fileName,resource_path(''))
self.sound = load_sound(fileName)
os.remove(resource_path(fileName))After that we run Pyinstaller.py to generate a spec file and apply the tag to pack it as a single file:pyinstaller.py --onefile --noconsole yourprogram.pyThen we edit the spec file and put in the line to include our zip file between the "pyz = PYZ" and "exe = EXE" lines:a.datas += [('data.zip','C:\folder\\data.zip', 'DATA')]Then we recompile the spec file:pyinstaller.py yourprogram.specThis will grab and include the zipfile into the final executable and unpack it into the temporary folder created when the program is run. There are a few extra steps you can take to protect the zip by compiling your main script as a PYC binary and using a separate loader script, or running it through an obfusticator to make the script less
  readable in case anyone tries to extract it and lookup the password.Edit: If anyones curious here's the OpenAL loader class i'm using, which unfortunately only works with wav files:import wave
import os
import sys

class load_sound(object):
def __init__(self,filename):
self.name = filename
#load/set audio file
if len (sys.argv) < 2:
print ("Usage: %s wavefile" % os.path.basename(sys.argv[0]))
print ("Using an example wav file...")
dirname = os.path.dirname(os.path.realpath(__file__))
##dirname += '/data/'
fname = os.path.join(dirname, filename)
else:
fname = sys.argv[1]

wavefp = wave.open(fname)
channels = wavefp.getnchannels()
bitrate = wavefp.getsampwidth() * 8
samplerate = wavefp.getframerate()
wavbuf = wavefp.readframes(wavefp.getnframes())
self.duration = (len(wavbuf) / float(samplerate))/2
self.length = len(wavbuf)
formatmap = {
(1, 8) : al.AL_FORMAT_MONO8,
(2, 8) : al.AL_FORMAT_STEREO8,
(1, 16): al.AL_FORMAT_MONO16,
(2, 16) : al.AL_FORMAT_STEREO16,
}
alformat = formatmap[(channels, bitrate)]

self.buf = al.ALuint(0)
al.alGenBuffers(1, self.buf)
#allocate buffer space to: buffer, format, data, len(data), and samplerate
al.alBufferData(self.buf, alformat, wavbuf, len(wavbuf), samplerate)

def delete(self):
al.alDeleteBuffers(1, self.buf)

URL: http://forum.audiogames.net/viewtopic.php?pid=249986#p249986





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

@dark,I know.  Sometimes it gets weirder.  My wife and I were filling out an application for an apartment and one of the requirements was proof of income.  Since we both receive social security benefits both of us had to have a letter documenting said security benefits.  She sends off for a letter and is told it should arrive promptly within two weeks; we're already supposed to have mine, but more about that later.  She doesn't receive the letter within two weeks and we figure that she should go and create an account on the social security website since one can download their letter this way.  Here's where things get interesting.  She atempts to create an account on the social security website only to be told that her social security number is already in use.  She calls the phone number they give her and goes through representatives that tell her there's nothing they can do for her and that she'll have to go do
 wn to the nearest social security office to get an authorization code to unlock her account, the account she never created.  She goes down to the office, gets the code and the letter in one shot, and a week later, gets the letter she was supposed to have gotten a week and a half before in the mail.  it doesn't end there though.  Since I had an electronic copy of my letter and the apartment staff told us it would suffice we went ahead and sent it, only to discover that it is protected and cannot be opened.  Even more importantly, it's not in any universal format as far as files go, not HTML, not PDF, etc.  I brows on over to the website to try and redownload my letter and discover after two atempts that I've forgotten my password... Fine, I'll just reset it, right?  Nope, I manage to varify that I'm me not only by providing my social security number, but by answering my questions, and yet I've been locked out for an addition
 al 24 hours because I tried to access my account and failed too many times.  it almost makes captchas sseem like a walk in the park!

URL: http://forum.audiogames.net/viewtopic.php?pid=250262#p250262





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes. Or the blind gal who couldn't talk to his bank over the phone because the mindless gorp at the other end heard a second person--presumably a sighted person--reading out the account's card details to her, for relay to the bank.The essential lesson from all these stories of woe is that, sadly, "Security" is theatre, more often than not. Pretty crappy theatre, too. Authentication is the only criteria. If the mechanism used for authentication is inadequate, then the "Security" is completely and utterly fscking meaningless. Unfortunately the reality is that people are too eager to share their card numbers/PINs/passwords/whatever which leads to all this bollocks and, as with so many things, those willing to actually invest real effort into securing themselves (and their independence) are the ones most hurt by it. Truly sad.

URL: http://forum.audiogames.net/viewtopic.php?pid=250263#p250263





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes. Or the blind gal who couldn't talk to her bank over the phone because the mindless gorp at the other end heard a second person--presumably a sighted person--reading out the account's card details to her, for relay to the bank.The essential lesson from all these stories of woe is that, sadly, "Security" is theatre, more often than not. Pretty crappy theatre, too. Authentication is the only criteria. If the mechanism used for authentication is inadequate, then the "Security" is completely and utterly fscking meaningless. Unfortunately the reality is that people are too eager to share their card numbers/PINs/passwords/whatever which leads to all this bollocks and, as with so many things, those willing to actually invest real effort into securing themselves (and their independence) are the ones most hurt by it. Truly sad.

URL: http://forum.audiogames.net/viewtopic.php?pid=250263#p250263





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Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Starlanes: Audio only MMORPG for Amazon Echo

Starlanes is a Sci-Fi MMORPG set in the far future. You join a faction and pilot your thoughtship from star to star deploying drones to conquer or reinforce the territory held by your team. It's pretty simple, but the fact there are other players doing the same thing requires coordination with your comrades and vigilance against your rivals.To enable the game for your Echo, go to the "skills" tab in the companion app on your phone or browser. Search for "starlanes" and click "Enable" when you find it. After that, you can launch the game by saying "Alexa, open Star lanes".This game is developed for the Amazon Alexa service and, so, from the ground up, is designed to be audio only. It isn't a video game with accessibility features. It is *audio only*.  Right now the Echo is almost the only hardware serving up the Alexa service. But other vendors are looking to hook into it. I've seen web and phone interfaces a
 t the demo level.I'm the developer of the game and am actively looking for feedback for both the interface and gameplay. There's a forum at http://starlanes.freeforums.net but I'll also add this forum to the list of places I monitor. Part of the objective I have in writing this game is to prove that the Echo can be a viable gaming platform. Since it's an audio-only device, any game for it is going to be an audio-only game. I think that objective meshes well with this forum!

URL: http://forum.audiogames.net/viewtopic.php?pid=250270#p250270





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-14 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hey i pass state 2.1 but in state 2.4 veryhardafter i close switch i can't destroy demon machine

URL: http://forum.audiogames.net/viewtopic.php?pid=250271#p250271





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Re: New game - the return of the king

2016-02-14 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector


  


Re: New game - the return of the king

ok here are the links first the full game and the patchhttps://dl.dropboxusercontent.com/u/452 … 1.0.3.9.7zhttps://dl.dropboxusercontent.com/u/452 … -Patch.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=250272#p250272





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-14 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

can i still find the ball even if its destroyed?

URL: http://forum.audiogames.net/viewtopic.php?pid=250264#p250264





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Yes. Or the blind gal who couldn't talk to her bank over the phone because the mindless gorp at the other end heard a second person--presumably a sighted person--reading out the account's card details to her, for relay to the bank.The essential lesson from all these stories of woe is that, sadly, "Security" is theatre, more often than not. Pretty crappy theatre, too. Authentication is the only criteria. If the mechanism used for authentication is inadequate, then the "Security" is completely and utterly fscking meaningless. Unfortunately the reality is that people are too eager to share or forget their card numbers/PINs/passwords/whatever which leads to all this bollocks and, as with so many things, those willing to actually invest real effort into securing themselves (and their independence) are the ones most hurt by it. Truly sad.

URL: http://forum.audiogames.net/viewtopic.php?pid=250263#p250263





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Re: text to wav converter for windows 3.1 or 95

2016-02-14 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: text to wav converter for windows 3.1 or 95

OK, that means I am going to temporarily switch to jaws for dos, and I don't like doing that because I play a lot of the pcs games.

URL: http://forum.audiogames.net/viewtopic.php?pid=250265#p250265





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

I have a nearly similar story. This year in October I enrolled at the faculty of linguistics. I study english language, and once you enroll at a university you have the right to get 100 dollars more than you would get when in a high school, and 200 dollars more than you would if you weren't at a school at all. So, you have to provide them with a confirmation that is sent in a printed letter that should be signed by the secretary of the faculty's dean. I was attending a lecture but I had called my mum before to come to school and send that authorisation to an institution of finance. So, she went to the secretary and asked the young woman to asign the letter. The woman replied, "your son should be here too, we cannot authorise letters for random people that come here.". But he's attending a lecture. he would had come here to do it himself, but he's blind!She said, well, bring your son here and I will provide you with the letter. After I fini
 shed the lecture, my mum and I went to the secretary, my mum said to her again: I need to asign this letter for my son and bla bla bla.The woman looked at me and said, oh, you needn't had come with your mum, we would have given the letter to her without needing to bring you here. Now, you can go, and it will be ready in a few minutes. Wholly crap! It was the most distracting day of all this year.

URL: http://forum.audiogames.net/viewtopic.php?pid=250269#p250269





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Re: Dungeon Crawl, Stone Soup!

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Dungeon Crawl, Stone Soup!

I suspect Hal is okay if it's a bog standard text window, however how do you know where the curser is relative to your character? also, if you just can look one cell at a time, given that in most roguelikes the dungeons are pretty huge, in nethack it's 200 by 300 or so and each space can be a wall, a monster or whatever, while in angband it's even bigger, which means rather ridiculous amounts of memorizing where you are and what is around you. Can you know your own coordinates or where you are in the dungeon, and what is immediately in your vicinity?How does the auto explore work? ANgband has that agin, but it's not really helpful if you can't get more of an overview. I'll try dungeon crawl when I can, but generally my experience with roguelikes has been that even if they're playable, they're not accessible sinse the amount of effort used to read the screen is waay more than a sighted person expends, and until some sort of 
 tactile full screen braille display comes out that would give you as good an overview of the dungeon as sighted people get it probably will always be like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=250258#p250258





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Re: New game - the return of the king

2016-02-14 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector


  


Re: New game - the return of the king

hi i have latest patch but i pase in floder enter patch or game above notwork can you put latest version again if work or not i tell again

URL: http://forum.audiogames.net/viewtopic.php?pid=250260#p250260





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Re: how can i download the Grizzly Gulch Western Extravaganza?

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: how can i download the Grizzly Gulch Western Extravaganza?

Nope. walter ran it on windows 10, actually.

URL: http://forum.audiogames.net/viewtopic.php?pid=250261#p250261





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Re: getting a new iPhone, some help needed, please

2016-02-14 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: getting a new iPhone, some help needed, please

Eh, i've been there.  The only thing that sucks more than being blind, is being blind and practically deaf.  I can't have someone speak on my behalf, even though I've made it clear countless times to countless organizations and companies that I don't always do well with phones.  You kind of wish everything would just be automated by now, then you think that, on the other hand, if there weren't at least some hack at the office ready to take your call, you'd be at the mercy of an automated system that only has as much logic as programmed by yet another hack in his parents basement.

URL: http://forum.audiogames.net/viewtopic.php?pid=250267#p250267





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-14 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

You don't accidentally find the ball. You have to be looking for it. You have to be actively trying to get it. And once you find it, you don't just go and pick it up. You have to fight it first. And, if you don't know what you're doing, you'll probably die fairly quickly. Spoilers ahead, or something. If you've done any searching through these bk3 threads, you've probably figured out that you need the magical edge, or the miracle edge. These are the only ways to damage the ball. But then again, there is another, but it also requires the use of these two weapons. You'll need pieces of magic. There's a way to get those using the edges, which have a reflect mode. I'll leave it to you to figure out how that all fits together. As for how you can use the pieces of magic to damage the ball, I think that was mentioned in another message a few pages back. Unless your stats are boosted way up, you'll do more damage to the ball with the 
 magic and the edges than you will with the edges alone.

URL: http://forum.audiogames.net/viewtopic.php?pid=250266#p250266





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-14 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

ok. i can still find it even though  i dropped it and smashed it when i was fighting the dogs. is their a hight i need to be at when searching?

URL: http://forum.audiogames.net/viewtopic.php?pid=250268#p250268





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Re: Prometheus: The Eternal Wars

2016-02-14 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Salvaging might feel boring, but on the other hand, it's a perfect activity for those who want to play the game and do something else while playing it. I've actually thought of getting rid of it, but never did due to a massive amount of player feedback suggesting the opposite.My point is, if you don't like a certain activity, there's probably something else you can do in its place without it to be removed entirely.Cheers,Jack

URL: http://forum.audiogames.net/viewtopic.php?pid=250276#p250276





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Re: New horror and adventure sidescroller, The gate!

2016-02-14 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: New horror and adventure sidescroller, The gate!

Or even better than never launching the executable, delete the game, format your pc then sell it. Lol, I was joking. I prefer using the sword against the balloons, fast reaction, not to bad range and without wasting your arows.

URL: http://forum.audiogames.net/viewtopic.php?pid=250279#p250279





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-14 Thread AudioGames . net Forum — New releases room : Aftershock via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Spoilers aheadDoes anyone know how to get the weapon bomb bomb fall? I can not find it anyware

URL: http://forum.audiogames.net/viewtopic.php?pid=250281#p250281





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Sorry, forgot I had a YouTube video of the game here:https://www.youtube.com/watch?v=ap8ZZ_xdN3sNot much to see because, well, it's an audio game.You might have another look at the game, Orin. It's been under continuous developer for a while. If it was a few months ago, there's probably some new features since then.There's a lot more interactivity now. You are told when other players are playing, and when you happen to be at a system where other players are. There's no true real time interaction, because the platform doesn't really support that. Messages can be sent from a faction leader to all members of a faction. And individuals can send messages to each other. Unfortunately you have to access the web interface for that. The Echo doesn't do free text entry.Also new are a bunch of badges you can earn for doing things in the game, and a in-game curr
 ency system.So it's moving along. Right now I'm working on a quest engine. I've got about two weeks left on that and then I can start rolling out quests. The first will be pretty simple. "Take a message to this location" and "Can you beat the top speed between these two stars". But once the feature is there I want to build it up into a larger story, Skyrim like. I dumped the initial chunks of a fictional story to the Starlanes forum. Interacting with the characters in that story is going to be the basis of the linked quest arc.Overall I agree with your belief that the potential of the Echo as a gaming platform is beyond abstract strategy games. Certainly it's got to be more than the stupid fart joke skills that dominate it right now. I hope to grow Starlanes in that direction. Laying the groundwork for a basic strategy game is the first step.One thing I get caught between is breadth or depth. You can only add so much to th
 e audio interface before its recognition starts to get confused. To engage other forms of gameplay I want to also add trading and tactical combat. (Old prototype for the trading concept also on YouTube. Search "Jose Fabuloso Amazon Echo") However I'm more thinking to add in related games, StarTrade and StarSquad, that take place in the same universe, and whose actions affect one another. But I have to choose between building StarLanes deep, with more interesting and involved quests, or building it out with these other games and adding more diverse gameplay.Opinions welcome!

URL: http://forum.audiogames.net/viewtopic.php?pid=250282#p250282





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:It's not in the appstore from my knowledge. Another thing. Why are there three different npcs called final thanatos? I think that one of them is the final boss, another one is  taunting  you so you attack that one first, and another one it says the name differently, that is very weak, but it reflects  300 damage.  Also, remember that you can know which of those 3 is the boss, because it is the only one of those that has  3  stamina  The others have only two stamina.

URL: http://forum.audiogames.net/viewtopic.php?pid=250285#p250285





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Re: Dungeon Crawl, Stone Soup!

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : niall via Audiogames-reflector


  


Re: Dungeon Crawl, Stone Soup!

Ah sorry firefly I should have mentioned that command, it's control plus g for the go to command which will help you get to different levels. Then press d for dungeon, the number 2 to go to the second level and enter. I've never had to memmorize dungeon levels for dungeon crawl, which is why I enjoy it so much. The auto find function used with control + f,, the auto explore function by pressing o, and the auto travel function I already mentioned are so easy to use you can get to just about any landmark you wish without having to know how to get there. When you encounter an easy monster like a rat, you can simply press the tab key a number of times to automaticly move towards it and smack it with your weapon. If you encounter a tougher monster though, you will need to gain an understanding of the layout of your immediate area, and decide how you want to deal with it. If you encounter a group of monsters, it's best to find a narrow corridor so you can fight them
  one at a time, but the game designers have tried to set up the dungeon so that it's very hard to find one at times. In the manual there should be a complete key command list, seperated into different categories.

URL: http://forum.audiogames.net/viewtopic.php?pid=250286#p250286





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I've played this game before. It's just not my thing. This is more like an RTS than an RPG. With an RPG I want some kind of story, maybe combat etc. I'm also not sure how to work with other players in the game, seem to be just doing stuff on my own.But, I do believe the Echo could be a gaming platform. I just don't want to see these intensive strategy games all over the place because this game started it, so now all games have to emulate this theme.

URL: http://forum.audiogames.net/viewtopic.php?pid=250275#p250275





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Re: Dungeon Crawl, Stone Soup!

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: Dungeon Crawl, Stone Soup!

Hi Niall: Yeah, this is an interesting game. I managed to explore the first level of the dungeon. And now i got a little problem cause i cant find again the stair down to the next part. Is there a way to move automaticly to a stair wich you have allready discovered?Maybe you can help me with this.Oh and i think this topic should be moved to the new releases.

URL: http://forum.audiogames.net/viewtopic.php?pid=250278#p250278





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-14 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hello,How/where to get pieces of magic?Regards

URL: http://forum.audiogames.net/viewtopic.php?pid=250280#p250280





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-14 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

It's not in the appstore from my knowledge. Another thing. Why are there three different npcs called final thanatos?

URL: http://forum.audiogames.net/viewtopic.php?pid=250284#p250284





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi, would you or someone please do an audio demo of this game. It sounds awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=250273#p250273





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