Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

HiGmail is supported. the problems is with hotmail.

URL: http://forum.audiogames.net/viewtopic.php?pid=306542#p306542





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-04-10 Thread AudioGames . net Forum — New releases room : Mads via Audiogames-reflector


  


Re: Survive the Wild!

How do you cure mindthirst and how do you make the cure

URL: http://forum.audiogames.net/viewtopic.php?pid=306541#p306541





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: what about pet games?psypets or terrepets

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector


  


Re: what about pet games?psypets or terrepets

it's web game,website is psypets.netterrepets.comand,dark,what is your mean?i'm not fully understand.i see psypets in 2015 about,don't understand what happend

URL: http://forum.audiogames.net/viewtopic.php?pid=306540#p306540





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Quests, quests, quests...

Dark wrote:@Mata I agree that manamon could have used to some improvements on the grinding, especially when experimenting with different manamon to see which can work. @Caccio, I can definitely agree with you about how good exploring is, however for me quests give me a reason! to explore and something to do whilst exploring rather than just wandering around and seeing character stats increase. A perfect example of this is alteraeon. This is an online game with full scale interesting combat. There are no doors or restrictions or locks on what areas you can go to, though of course walking into a higher level area before you've got tough enough to survive is not advisable. The game even rewards you for exploring areas directly with exploration points. However if all there was to do in the game was just combat and progress watch your character improve as you slay things there is no reason! to go exploring. I
 've always found myself that simply going down into the goblin caves to slay goblins for no reason or just to grind stats holds little fascination, but being told to go and get something or kill the goblin king or given a task to do is a different matter entirely.It seems you got my concept of "exploring" wrong.By that term, I don't mean merely wandering around, without any plans or goal set for myselfs,but right the opposite of that:My aim while exploring is finding new, so far unseen areas, meet, and engage new, so far unknown NPC creatures or human players, loot some cool stuff from those I kill on my way, or even just find them randomly lying on the ground, visiting so far unvisited places, towns, sites, talk to so far unknown NPCs, and yes, accepting their offered quests as well, after all, if I happem to complete some of those during wandering around, even if unplanned, they will still mean unexpected rewards for my cha
 racter...So no, exploration-centric gameplay doesn't have to automatically exclude accepting and completing quests, those 2 elements can be combined just fine...UNTIL those quests won't restrict our movement over the game-map in any way.And yes, I do also dislike when games have their areas adjusted to player's skill-levels, since that results in actual limitations of lower level players again, after all it wuld be quite foolish for them, to venture into realms with let's say 50 level higher/stronger monsters, so they would in matter fact still be restricted to areas adjusted for their current level.The kind of games I like the most feature areas with totally mixed types of creatures/monsters, of totally different level, plus NPC characters offering quests to players of various races and levels, so that it is worth to any player, at any current skill level, to venture into any of those areas, since everyone of them will, or at least can find 
 something suitable for himself, meaning things to do,like sites to visit and explore,  actions to perform, new monsters to encounter and fight, NPCs to talk to, quests to complete, stuff to loot or find, etc.From this aspect Gothador would be a perfect game for me, if only there would be not that many quest-dependent elements in it, which I already mentioned before...

URL: http://forum.audiogames.net/viewtopic.php?pid=306515#p306515





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Does anyone know if this game supports email addresss using gmail, or is that not a good idea still?

URL: http://forum.audiogames.net/viewtopic.php?pid=306537#p306537





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I was able to sign up with a gmail account. You might have to try a couple times.

URL: http://forum.audiogames.net/viewtopic.php?pid=306539#p306539





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Inform7 questions

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector


  


Re: Inform7 questions

Thanks. Unfortunately, I can't try most of this, since inform is refusing to let me make a list. Clearly it's me doing something wrong, but I've tried defining it in what feels like forty nine different ways, and nothing works -- either I get an error saying inform doesn't see a verb it recognizes, or:Problem. The sentence 'X is a list of numbers with entries 1, 2, 3'  story.ni#line121 reads to me as if 'X' refers to something I should create as brand new - a list of numbers. But that can't be right, because this is a kind of value where I can't simply invent new values.I've tried writing it out like that, I've tried putting braces around the numbers, I've tried putting no punctuation, a semicolon, a period, I've tried "let x be" rather than "x is" (that usually gets me the no verb it knows how to deal with" error), I've tried writing entries in different ways (&quo
 t;contains the numbers", "are entries in x", "x contains the entries", "entries in x are"). I've even tried adding numbers individually, like "x is a list of numbers. Add 1 to x. Add 2 to x. Add 3 to x", and "x is a list of numbers. 1 is an entry in x..." etc. So then I wondered if I was being to verbose about it, and tried stuff like {1, 2, 3" are in x, or {1, 2, 3" is x. I got this error:Problem. The sentence '{1, 2,, 3} is numlist'  story.ni#line121 seems to say that '{1, 2,, 3}', which I think is a list of values, and 'x', which I think is an object, are the same.  That can't be right, so I must have misunderstood. Perhaps you intended to make something new, but it accidentally had the same name as something already existing?So I thought OK, sure, x is just one letter, maybe that's too short or something. So I tried different words, like numlist. S
 till didn't work. I went out to find some examples, and copied and pasted them. When that didn't work, I wrote them in character for character. Still didn't work.I don't blame inform; I blame myself for not knowing what syntax to use. But I've spent I don't know how many hours on this getting the same useless errors over and over, and have no idea what to try next.Help?

URL: http://forum.audiogames.net/viewtopic.php?pid=306538#p306538





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: what about pet games?psypets or terrepets

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : masroor . rahmani via Audiogames-reflector


  


Re: what about pet games?psypets or terrepets

hello all where i can find psypet and terre pet game? if you have could you upload it? thanks alot

URL: http://forum.audiogames.net/viewtopic.php?pid=306536#p306536





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: what about pet games?psypets or terrepets

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: what about pet games?psypets or terrepets

Last I checked terre pets had an inaccessible capcha and lots of immages, a shame since psy pets was indeed accessible but there you go.

URL: http://forum.audiogames.net/viewtopic.php?pid=306534#p306534





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-04-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Survive the Wild!

Hi.[[wow]]. It's really great to see that you're working that much to keep the game going. I would also like to hear a recording of those fights.

URL: http://forum.audiogames.net/viewtopic.php?pid=306535#p306535





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-04-10 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector


  


Re: Survive the Wild!

yup, the previous event has been recorded. but even if i save in in mp3, it will be rather huge, because it's not yet cleaned, so it's basically from before the event till just after. seen from a players perspective.

URL: http://forum.audiogames.net/viewtopic.php?pid=306533#p306533





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-04-10 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

I have a question. How do you move a Mutariansi ship that you bought when you do not have the correct upgrade? Putting on the spacesuit does not help you at all. For some reason, I thought a spacesuit would help you survive a Mutariansi ship, but I am clearly wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=306532#p306532





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

You mean, press F when focus on the collection skill and when you are focused on that item?

URL: http://forum.audiogames.net/viewtopic.php?pid=306531#p306531





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

what about pet games?psypets or terrepets

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector


  


what about pet games?psypets or terrepets

i read some old message on the forum,i try psypets,but,see a message,psypets not update,this website told me to try terre pets.terre pets can access?and what diffrent?i try terre pets,but can not find what i should do.

URL: http://forum.audiogames.net/viewtopic.php?pid=306530#p306530





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Manamon question

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : GeminiLancer via Audiogames-reflector


  


Re: Manamon question

Hi Guys, pretty new to the whole Forum thing, so not sure how to navigate this thing. Translating into, I hope this question is going in the right place.Is there any guide to the Manamon and their moves/Transformations? I just really can't justify grinding each one to see if it learns moves that are worth it, or if its Stat growth is going to be worth adding it in the rotation. Airwar was an amazing find, and I'm lucky I stuck with him. He is a perfect example of what I am looking for, just a straight powerhouse.If there is no guide, that's fine, what about a good Exp spot where I can grind my low levels fast to see if they are worth the attention?Thanks, looking forward to hearing responses.

URL: http://forum.audiogames.net/viewtopic.php?pid=306529#p306529





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : mastodont via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

when you hear the flies try to get the corpse in front of you and use the collection skill on it. you will get some item from it that you can sell to the meat shop for some extra gold.

URL: http://forum.audiogames.net/viewtopic.php?pid=306526#p306526





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: yu-gi-oh legacy of the duelest

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: yu-gi-oh legacy of the duelest

thanks you.regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=306527#p306527





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Quests, quests, quests...

It sounds like if there's something of your taste, I can see Clok as one, lol. You just can never guess when you'll be thrown into a nethrim infested events full of crappy to god-cry mobs that can one hit instakill you anytime. But then again Clok has areas based on skill level too, not everywhere though.:pI think the reason of having areas based on skill is to prevent people from dying foolishly for no reason. Some people just like jumping in right away without even considering the mob. And that's how you go boom! Another death knell shall be toaled...uh wait, it's not clok lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=306528#p306528





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: audiogames.net whatsapp group?

2017-04-10 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: audiogames.net whatsapp group?

Moderation! As this is a question about the site I'll move it to the site and forum feedback area.Well the first reason we don't have a whatsap group is that I don't believe any of the admins use whatsp, or at least I don't. The second reason is a bit more complex. This forum is attached to the website and it is what we manage. If I understand whatsap correctly it's pretty much another social media system like reddit, and would be basically like another forum which we already have and likely wouldn't have time to moderate even if we had one. The same goes for why we don't have an audiogames.net chatroom, im group, myspace linkedin, etc etc with all those other social media encarnations that are basically glorified chat programs. We do have facebook and twitter feeds, but they are more a matter of dispensing news than anything else, indeed I believe they just replicate the news that is posted to the fr
 ont of site and so aren't really intended for discussion.Lastly as to other languages, well again English is the only common language among all the admins so it is the only language we can moderate in which is the same reason we don't have forums in languages other than English. I hope this answers the question.

URL: http://forum.audiogames.net/viewtopic.php?pid=306524#p306524





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: audiogames.net whatsapp group?

2017-04-10 Thread AudioGames . net Forum — Site and forum feedback : ashleygrobler04 via Audiogames-reflector


  


Re: audiogames.net whatsapp group?

It was just an idea.

URL: http://forum.audiogames.net/viewtopic.php?pid=306367#p306367





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: audiogames.net whatsapp group?

2017-04-10 Thread AudioGames . net Forum — Site and forum feedback : Thakur ishan via Audiogames-reflector


  


Re: audiogames.net whatsapp group?

Hi Ashley! we don't such whats app groups because only you can add 256 participants and who knows that people will join. but at this website wecan register and we cannot leave without the permits. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=306354#p306354





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: audiogames.net whatsapp group?

2017-04-10 Thread AudioGames . net Forum — Site and forum feedback : ogomez92 via Audiogames-reflector


  


Re: audiogames.net whatsapp group?

Hi I want to create oneIf you want to join, pm

URL: http://forum.audiogames.net/viewtopic.php?pid=306361#p306361





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

How is it to be a blind musician and music producer (interview)

2017-04-10 Thread AudioGames . net Forum — Off-topic room : ns-studios via Audiogames-reflector


  


How is it to be a blind musician and music producer (interview)

Hi all,This is the interview I did with Linson Productions for their podcast.We have talked about how it is to be a blind musician and music producer, the obstacles we face, about the gear I have, the way I do things, etc.You can give it a listen here:youtube:http://youtu.be/hfFFZldaIe4sound cloud:https://soundcloud.com/ns-studios/lp-podcast-interviewHave a nice day.

URL: http://forum.audiogames.net/viewtopic.php?pid=306525#p306525





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

audiogames.net whatsapp group?

2017-04-10 Thread AudioGames . net Forum — Site and forum feedback : ashleygrobler04 via Audiogames-reflector


  


audiogames.net whatsapp group?

Hello to all on the forum.I have a questionWhy can the admins on the forum create a whatsapp group?It is not a problem for me, i was just wundering.You could just create a rools page on the website, and you can put the link on the forum.Or what else i was thinking about, is you could create different groups for different cattagories, and different languages.Just a thought.Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=306270#p306270





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: audiogames.net whatsapp group?

2017-04-10 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: audiogames.net whatsapp group?

Moderation! As this is a question about the site I'll move it to the site and forum feedback area.Well the first reason we don't have a whatsap group is that I don't believe any of the admins use whatsp, or at least I don't. The second reason is a bit more complex. This forum is attached to the website and it is what we manage. If I understand whatsap correctly it's pretty much another social media system like reddit, and would be basically like another forum which we already have and likely wouldn't have time to moderate even if we had one. The same goes for why we don't have an audiogames.net chatroom, im group, myspace linkedin, etc etc with all those other social media encarnations that are basically glorified chat programs. We do have facebook and twitter feeds, but they are more a matter of dispensing news than anything else, indeed I believe they just replicate the news that is posted to the fr
 ont of site and so aren't really intended for discussion.Lastly as to other languages, well again English is the only common language among all the admins so it is the only language we can moderate in which is the same reason we don't have forums in languages other than English. I hope this answers the question.

URL: http://forum.audiogames.net/viewtopic.php?pid=306524#p306524





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Jonnyboy1991 wrote:I'm sorry to ask to many questions here. But, how do I get the chicken's corpss? I have tried having automatic items picking up, but that does not work, I have tried pressing backspace on it, that didn't work. Even tried using my collect skill but nothing. any ideas?You should be able to when you hear the flys

URL: http://forum.audiogames.net/viewtopic.php?pid=306523#p306523





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I'm sorry to ask to many questions here. But, how do I get the chicken's corpss? I have tried having automatic items picking up, but that does not work, I have tried pressing backspace on it, that didn't work. Even tried using my collect skill but nothing. any ideas?

URL: http://forum.audiogames.net/viewtopic.php?pid=306522#p306522





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : the player via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I actually think, the enemy navigation is fine. I mean, you can always use the sound of the enemy as a help...But I have another question. The game is very sluggish for me. I am getting logged off every five minutes or so. And sometimes it happens, that enemies like the cats in front of the ginko village can attack me from far away. So, if I attack one of them, and then walk away, they sometimes keep attacking me, even if I am already fifteen meters away. Is it only me, who has that problem? I mean, could it be my connection? Or is it, because the server can't handle that many players?

URL: http://forum.audiogames.net/viewtopic.php?pid=306521#p306521





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 2D Platformer 4.0

2017-04-10 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: 2D Platformer 4.0

Right, I got it, but there are no maps. I guess that was intentional. I can't seem to download any either but I assume that's because of server issues.

URL: http://forum.audiogames.net/viewtopic.php?pid=306520#p306520





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sharing My Music and Sound Effects - Over 1000 Tracks

2017-04-10 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector


  


Re: Sharing My Music and Sound Effects - Over 1000 Tracks

brian.kurosawa wrote:Uou only now i noticed: there's a lot of pages of fantasy music!Yes there are...it's a genre of music that I really enjoy creating!  :-)Well, things have finally calmed down a bit...pfew! ...In that spirit here's: "Gulf Breeze"_Loopinghttp://soundimage.org/positive-upbeat/The rest of this week's new free tracks are from my Technology Page...I think some of them might work in sci-fi themed projects. They are:"Intriguing Future"_Looping"Future Business"_Looping"Future Grid"_Looping"Switch On"_Loopinghttp://soundimage.org/techno/Enjoy your week!  :-)

URL: http://forum.audiogames.net/viewtopic.php?pid=306519#p306519





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Quests, quests, quests...

Dark wrote:@Mata I agree that manamon could have used to some improvements on the grinding, especially when experimenting with different manamon to see which can work. @Caccio, I can definitely agree with you about how good exploring is, however for me quests give me a reason! to explore and something to do whilst exploring rather than just wandering around and seeing character stats increase. A perfect example of this is alteraeon. This is an online game with full scale interesting combat. There are no doors or restrictions or locks on what areas you can go to, though of course walking into a higher level area before you've got tough enough to survive is not advisable. The game even rewards you for exploring areas directly with exploration points. However if all there was to do in the game was just combat and progress watch your character improve as you slay things there is no reason! to go exploring. I
 've always found myself that simply going down into the goblin caves to slay goblins for no reason or just to grind stats holds little fascination, but being told to go and get something or kill the goblin king or given a task to do is a different matter entirely.It seems you got my concept of "exploring" wrong.By that term, I don't mean merely wandering around, without any plans or goal set for myselfs,but right the opposite of that:My aim while exploring is finding new, so far unseen areas, meet, and engage new, so far unknown NPC creatures or human players, loot some cool stuff from those I kill on my way, or even just find them randomly lying on the ground, visiting so far unvisited places, towns, sites, talk to so far unknown NPCs, and yes, accepting their offered quests as well, after all, if I happem to complete some of those during wandering around, even if unplanned, they will still mean unexpected rewards for my cha
 racter...So no, exploration-centric gameplay doesn't have to automatically exclude accepting and completing quests, those 2 elements can be combined just fine...UNTIL those quests won't restrict our movement over the game-map in any way.And yes, I do dislike when games have their areas adjusted to player's skill-levels either, since that results in actual limitations of lower level players again, after all it wuld be quite foolish for them, to venture into realms with let's say 50 level higher/stronger monsters, so they would in matter fact still be restricted to areas adjusted for their current level.The kind of games I like the most feature areas with totally mixed types of creatures/monsters, of totally different level, plus NPC characters offering quests to players of various races and levels, so that it is worth to any player, at any current skill level, to venture into any of those areas, since everyone of them will, or at least can fin
 d something suitable for himself, meaning things to do,like sites to visit and explore,  actions to perform, new monsters to encounter and fight, NPCs to talk to, quests to complete, stuff to loot or find, etc.From this aspect Gothador would be a perfect game for me, if only there would be not that many quest-dependent elements in it, which I already mentioned before...

URL: http://forum.audiogames.net/viewtopic.php?pid=306515#p306515





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Quests, quests, quests...

@Caccio, hmmm, interesting. I'll say for me I don't mind level specific areas so long as there is enough at lower levels to remain interesting, give me stuff to explore and tasks to do, since then I know I always have the higher level places to look forward to and the very purpose for me to train my characters skills and abilities is to get tough enough to handle those higher level places so I can explore them and carry out new quests, have new places to go activities to try  etc.btw as a miner matter of netiquette, I would personally recommend not using the quote function unless your specifically wanting to quote a part of a person's message, since after all most people on this board have screen readers and having to hear their entire previous mesage twice can be time consuming when looking for someone else's reply,  personally I only use quotes if I want the specific words another person used to respond tto. Usually to simply respond eo anothe
 r person without needing their exact words we just put an at sign and the person's name eg @caccio as I have been doing.It's not an official forum rule or anything like that just a stylistic preference.

URL: http://forum.audiogames.net/viewtopic.php?pid=306518#p306518





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-04-10 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Hello. two advises from me. 1, Tri do better enemi navigation. for example. old hen northwest 5 m. not only 5 m, and it would be good, if we can play this game with joystick.

URL: http://forum.audiogames.net/viewtopic.php?pid=306517#p306517





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Quests, quests, quests...

Dark wrote:@Mata I agree that manamon could have used to some improvements on the grinding, especially when experimenting with different manamon to see which can work. @Caccio, I can definitely agree with you about how good exploring is, however for me quests give me a reason! to explore and something to do whilst exploring rather than just wandering around and seeing character stats increase. A perfect example of this is alteraeon. This is an online game with full scale interesting combat. There are no doors or restrictions or locks on what areas you can go to, though of course walking into a higher level area before you've got tough enough to survive is not advisable. The game even rewards you for exploring areas directly with exploration points. However if all there was to do in the game was just combat and progress watch your character improve as you slay things there is no reason! to go exploring. I
 've always found myself that simply going down into the goblin caves to slay goblins for no reason or just to grind stats holds little fascination, but being told to go and get something or kill the goblin king or given a task to do is a different matter entirely.It seems you got my concept of "exploring" wrong.By that term, I don't mean merely wandering around, without any plans or goal set for myselfs,but right the opposite of that:My aim while exploring is finding new, so far unseen areas, meet, and engage new, so far unknown NPC creatures or human players, loot some cool stuff from those I kill on my way, or even just find them randomly lying on the ground, visiting so far unvisited places, towns, sites, talk to so far unknown NPCs, and yes, accepting their offered quests as well, after all, if I happem to complete some of those during wandering around, even if unplanned, they will still mean unexpected rewards for my cha
 racter...So no, exploration-centric gameplay doesn't have to automatically exclude accepting and completing quests, those 2 elements can be combined just fine...UNTIL those quests won't restrict our movement over the game-map in any way.And yes, I do dislike when games have their areas adjusted to player's skill-levels either, since that results in actual limitations of lower level players again, after all it wuld be quite foolish for them, to venture into realms with let's say 50 level higher/stronger monsters, so they would in matter fact still be restricted to areas adjusted for their current level.The kind of games I like the most feature areas with totally mixed types of creatures/monsters, of totally different level, plus NPC characters offering quests to players of various races and levels, so that it is worth to any player, at any current skill level, to venture into any of those areas, since everyone of them will, or at least can fin
 d something suitable for himself, meaning things to do,like sites to visit and explore,  actions to perform, new monsters to encounter and fight, NPCs to talk to, quests to complete, stuff to loot or find, etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=306515#p306515





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Dark Passenger now on Steam !

2017-04-10 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Dark Passenger now on Steam !

Hi.I still dont get what I should do about those two patroling guards, I just dont get that level xD.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=306516#p306516





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Quests, quests, quests...

Dark wrote:@Mata I agree that manamon could have used to some improvements on the grinding, especially when experimenting with different manamon to see which can work. @Caccio, I can definitely agree with you about how good exploring is, however for me quests give me a reason! to explore and something to do whilst exploring rather than just wandering around and seeing character stats increase. A perfect example of this is alteraeon. This is an online game with full scale interesting combat. There are no doors or restrictions or locks on what areas you can go to, though of course walking into a higher level area before you've got tough enough to survive is not advisable. The game even rewards you for exploring areas directly with exploration points. However if all there was to do in the game was just combat and progress watch your character improve as you slay things there is no reason! to go exploring. I
 've always found myself that simply going down into the goblin caves to slay goblins for no reason or just to grind stats holds little fascination, but being told to go and get something or kill the goblin king or given a task to do is a different matter entirely.It seems you got my interpretation of "exploring" wrong.By that term, I don't mean merely wandering around, without any plans or goal set for myselfs,but right the opposite of that:My aim while exploring is finding new, so far unseen areas, meet, and engage new, so far unknown NPC creatures or human players, loot some cool stuff from those I kill on my way, or even just find them randomly lying on the ground, visiting so far unvisited places, towns, sites, talk to so far unknown NPCs, and yes, accepting their offered quests as well, after all, if I happem to complete some of those during wandering around, even if unplanned, they will still mean unexpected rewards for
  my character...So no, exploration-centric gameplay doesn't have to automatically exclude accepting and completing quests, those 2 elements can be combined just fine...UNTIL those quests won't restrict our movement over the game-map in any way.And yes, I do dislike when games have their areas adjusted to player's skill-levels either, since that results in actual limitations of lower level players again, after all it wuld be quite foolish for them, to venture into realms with let's say 50 level higher/stronger monsters, so they would in matter fact still be restricted to areas adjusted for their current level.The kind of games I like the most feature areas with totally mixed types of creatures/monsters, of totally different level, plus NPC characters offering quests to players of various races and levels, so that it is worth to any player, at any current skill level, to venture into any of those areas, since everyone of them will, or at least 
 can find something suitable for himself, meaning things to do,like sites to visit and explore,  actions to perform, new monsters to encounter and fight, NPCs to talk to, quests to complete, stuff to loot or find, etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=306515#p306515





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-04-10 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector


  


Re: Survive the Wild!

it has already been recorded.

URL: http://forum.audiogames.net/viewtopic.php?pid=306514#p306514





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Dark Passenger now on Steam !

2017-04-10 Thread AudioGames . net Forum — New releases room : gamedude via Audiogames-reflector


  


Re: Dark Passenger now on Steam !

So I'm usually not one for asking how to complete certain game levels, but I am completely at a loss here. I really want to finish what's available of this game right now, so I can provide feedback to the developer.SPOILERI am on the level where I have been instructed to find something to eat and have been given a knife. After this point, I have no idea how I am supposed to go about this task. I have tried every possible solution that I can think of. Anyone who can offer any help is appreciated.ENDOFSPOILERThere is also a read me for the game. It's pretty short, so I'll post it here. Hope no one minds.Read Me:Headphones are recommended to get a better idea of what direction sound is coming from.Keys:WASD and arrow keys - movementY - Invert verticle axis, if you seam to be moving the wrong way, this is pr
 obably what you need to do!Escape (press twice in a row) - Exit gameBackspace - Restart current levelFor information on Dark Passenger, please see our website: www.ideacabin.com

URL: http://forum.audiogames.net/viewtopic.php?pid=306513#p306513





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: accessible sudoku

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: accessible sudoku

Dark,Sudo-San, an accessible sudoku for blind and sighted gamers! A Sudoku-puzzle consists of a 9 by 9 grid of cells, made up of 3 by 3 sub-grids named squares. Some cells already contain numbers while others are empty.Your goal is to fill in the empty cells following simple rules. Best of all the game is free, but it requires you to have Macromedia ShockWave plugin installed. free online game Sudo-SanGrandmaster San presents: accessible sudoku for blind and sighted gamers! http://audiogames.net/sudosan/

URL: http://forum.audiogames.net/viewtopic.php?pid=306510#p306510





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: What is a Heros call, and when will it be released?

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: What is a Heros call, and when will it be released?

A Hero's Call, from Out of Sight Games.An Accessible Fantasy Role Playing Game now under development. Thanks to 278 people, A Hero's Call - An Accessible Fantasy RPG has been successfully funded through KickStarter. The premier title from Out of Sight Games, is expected to be released in June 2017. you are a traveler thrust into a world of possibilities when you find the city of Farhaven under attack by a mysterious enemy. Along with a small band of allies, you must explore the surrounding lands, discover the identity of your enigmatic foe, and save Farhaven from certain conquest. Do you have what it takes to answer a hero's call? Discover an expansive world, Venture forth from the town of Farhaven to explore mysterious forests, goblin-infested tunnels, haunted catacombs, and muchmore. With 17 unique maps, you'll always have new lands to explore. Follow a turn-by-turn beacon system to locat
 ions you've already discovered, or venture out on your own, you never know what you might find! Build your characters, Choose from one of six different classes, each with unique skills, and tailor your attributes for your specific style of play. Will you use melee or ranged weapons? Will you strike down your opponents with the power of the elements? Or will you attack from the shadows? Will you heal and defend with holy magic? Or strike terror with the powers of necromancy? Expand your party with four unique allies. Engage with a dynamic world, Meet over 40 NonPlayer characters, with dynamic behaviors and dialogues affected by your choices and actions. Some will fight alongside you, while others may have secrets to reveal. Test your might as you explore and encounter over 70 different enemies, from bandits and wolves to giant spiders, golems, and dragons, you will never be lacking for foes to vanquish
 . Turn-based combat provides comfort for players of all skill levels, while positional audio puts you in the center of visceral, action-packed battles. http://outofsightgames.com/a-heros-call/

URL: http://forum.audiogames.net/viewtopic.php?pid=306512#p306512





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Quests, quests, quests...

@Mata I agree that manamon could have used to some improvements on the grinding, especially when experimenting with different manamon to see which can work. @Caccio, I can definitely agree with you about how good exploring is, however for me quests give me a reason! to explore and something to do whilst exploring rather than just wandering around and seeing character stats increase. A perfect example of this is alteraeon. This is an online game with full scale interesting combat. There are no doors or restrictions or locks on what areas you can go to, though of course walking into a higher level area before you've got tough enough to survive is not advisable. The game even rewards you for exploring areas directly with exploration points. However if all there was to do in the game was just combat and progress watch your character improve as you slay things there is no reason! to go exploring. I've always found myself that simply going down into t
 he goblin caves to slay goblins for no reason or just to grind stats holds little fascination, but being told to go and get something or kill the goblin king or given a task to do is a different matter entirely.

URL: http://forum.audiogames.net/viewtopic.php?pid=306511#p306511





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-04-10 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Survive the Wild!

wo that sounds cool , I just want to watch anyways , it will be nice if you guys could record the fight hahahah

URL: http://forum.audiogames.net/viewtopic.php?pid=306508#p306508





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lack of the development in Survive the Wild and other issues

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : criticview via Audiogames-reflector


  


Re: lack of the development in Survive the Wild and other issues

powerful wrote:the truth about this kid, he developed his games to make people happy from him. how ever, he developed his games for him, not for people. this kid is very arrogant, and he's Not worth respect.and those admins like him.so, i advice anyone here don't trust sam.Well well, talk about generalization and the bad consequences it has. problem 1: you clearly have a problem with sam, and you absolutely have the right to "not like anyone" for any reason. But just think about it: if you scream, don't eat meat because i hate it, won't convince people to not eat meat anymore. So, either post something with proof why not to like some one, or just hit that delete button so we don't have to read this kind of (word to be self added)problem 2: admins, are just like everyone else, humans. So, unless humans are exactly and equally the same, in character, ed
 ucation, way of thinking... your statement is actually insultiv beyond acceptation.

URL: http://forum.audiogames.net/viewtopic.php?pid=306507#p306507





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Topspeed3 cars

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Re: Topspeed3 cars

Thanks a lot. I have default top speed 3 cars. Where I can find good sounds for car engine. And could someone share custom extra cars with me?

URL: http://forum.audiogames.net/viewtopic.php?pid=306509#p306509





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-04-10 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector


  


Re: Survive the Wild!

me, again, with more exciting news. The next big pk event is going to happen, and it will be in two weeks (actually a bit less) from now. So, make sure to read the entire page witch I'll link below, and make sure this next event will rock balls.link to the pk event page

URL: http://forum.audiogames.net/viewtopic.php?pid=306505#p306505





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lack of the development in Survive the Wild and other issues

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : powerful via Audiogames-reflector


  


Re: lack of the development in Survive the Wild and other issues

the truth about this kid, he developed his games to make people happy from him. how ever, he developed his games for him, not for people. this kid is very arrogant, and he's Not worth respect.and those admins like him.so, i advice anyone here don't trust sam.

URL: http://forum.audiogames.net/viewtopic.php?pid=306506#p306506





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lack of the development in Survive the Wild and other issues

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: lack of the development in Survive the Wild and other issues

oh come on guysI always seriously got irritated  when this topic growing up, and stay on the top of the forum.one thing that I have to say, why you guys don't open  your eyes, ur..., your ears to be exact. and hear the truth?, I mean its   all loud and clear, you just have to accept it. wahahanothing will be change if you guys keep  blabbering  ich other, roflI just leave this game  around 2 month ago, I have enough with it  I have my personal opinion on this topic, but never mine.

URL: http://forum.audiogames.net/viewtopic.php?pid=306504#p306504





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Manamon question

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : marro via Audiogames-reflector


  


Re: Manamon question

sluggugg doesn't transform. Magmazire is the evolved form of lavalan i think, and needs a smoke element to evolve into magmazire.You'd best get a grandlan, a sacroloon, and a frenrir/poloses. level gronk upto level 60 or so(involves twice into grolar and grandlan) makes a good use of it. learn grandlan toxic tale via the move tutor and you have a great one.

URL: http://forum.audiogames.net/viewtopic.php?pid=306503#p306503





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-04-10 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

globulars are actually a nice way of leveling up lower manamon. They'll just use thiken so they can't hurt the lowerleveled one. rofl

URL: http://forum.audiogames.net/viewtopic.php?pid=306502#p306502





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: python help.

2017-04-10 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector


  


Re: python help.

Hello guitarman, i can do all of those things that you mesioned.then i m going to continue.

URL: http://forum.audiogames.net/viewtopic.php?pid=306501#p306501





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lack of the development in Survive the Wild and other issues

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector


  


Re: lack of the development in Survive the Wild and other issues

Who told you that I don't know anything about the game? Was, like you, kinda addicted to it previously and knew everything about it to break boredom. So yeah. My point of view didn't come out from nothing, but after a long career with the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=306500#p306500





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Writing an up-to-date steam guide

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Writing an up-to-date steam guide

I'm doing some extra playing around at the moment, and will also be covering cases where the mobile app is useful .  This question gets asked by so many people at the moment, so I'm hoping it will be useful .

URL: http://forum.audiogames.net/viewtopic.php?pid=306499#p306499





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Quests, quests, quests...

Yar, that could be something interesting. Sure some games are like that, most of them, actually, except those with strict one branch storyline. I can see why they're not that fun, since all you can and must do in order to play is progress. It's actually as same as games that require grinding like crazy just to reach one part and progress (which Manamon unfortunately falls in that category if you ask me).

URL: http://forum.audiogames.net/viewtopic.php?pid=306498#p306498





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quests, quests, quests...

2017-04-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Quests, quests, quests...

Please try to understand, I don't mind quests in general at all, and yes, I agree with You, they indeed can often be interesting, useful, educative, or even creative.Problems start with those, mostly main story-line referred, obligatory ones, which severely limit, or restrict players available, possible actions, and I mean their free movement over the game-map at the 1st place.For a primarily exploration-oriented player like myself, who mostly likes just wandering around inside huge game-worlds, such movement-restricting quests usually totally spoil, ruin the fun of playing, an an otherwise very interesting game, so it is no wonder I deeply regret, and try to appeal against such a waste, especially since I consider it for totally unnecessary and pointless.Namely, game-developers could make such "movement-restricting" quests fully optional, and by doing so, the game would still preserve its so called "open-world nature", so that playing it
  will still remain fully enjoyable to us, free-exploration-oriented players as well!

URL: http://forum.audiogames.net/viewtopic.php?pid=306495#p306495





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lets share some btSinc folder secrets for use of all.

2017-04-10 Thread AudioGames . net Forum — Off-topic room : prajwal via Audiogames-reflector


  


Re: lets share some btSinc folder secrets for use of all.

awsome  i wood like to use evona

URL: http://forum.audiogames.net/viewtopic.php?pid=306497#p306497





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

<    1   2