Knights of Valour is playable! Mostly...

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Knights of Valour is playable! Mostly...

So having taken the time to create a European psn account, and having downloaded knights of valour, the game is indeed playable. Mostly side scrolling action, and the only complicated parts come in finding stage exits, but that can be done. I urge anyone who likes this genre of game, old school side scrolling hack n slashes, to give this a try... especially as it is free to play! I have no idea whatsoever about menus, stage structure, layouts, etc... but if a few of us put our heads together and hunt down some sighted help, this shouldn't be too bad. There isn't much of a story to speak of, only the first battle has narration in Chinese, most other ingame messages about objectives and such, I believe, are text only. Let's not miss out on this game... any game that is playable is usually worth the effort to figure it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=329130#p329130





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: Jaws eloquence crash strings

Hello, To activate Speech History in JAWS, you press insert+Space, followed by H.JAWS is a significantly professional screen reader, whether you are in an educational, work, or business environment. It has quite a lot of features that are meant to suit the needs of all users, and not a few who may need some, or many features built into the screen reader. It is fairly customisable as you can customise how JAWS reads and displays the information, how you want to work with the information and how you want to change the information you are working on. Particularly, I find JAWS a very professional program in an educational environment where I am everyday. It is very well integrated with Microsoft Word, Excel, Powerpoint and outlook. I like the customisation you can make on JAWS, for instance; you can make JAWS read in another voice, or in a deep voice text that is italicised, bold, underlined or bullitted. For each of the above features you can customise JAWS to speak in a
  particular voice or pitch. Also, you can yourself create a so-called scheme or reading scheme that suits your needs in reading and hearing information. For example, you can create a scheme where JAWS reads bold, italicised or underlined text in a deep voice, play a sound when a misspelled word is encountered, and report the colour or style of text in another voice. You can customise it the way you like so as to help you get more information on the document or webpage you're working on, and work more efficiently with your documents.I don't know how many of you are at university, where you need to be very precise about the things you read, things you write, things you say, and things you learn. I have never found myself comfortable working with NVDA in what I mentioned above, (in an educational environment). JAWS has helped me a lot in reading and writing. For example, our professors give me lectures in electronic formats, and they highlight the information that is es
 sential to remember. They always italicise it and when JAWS encounters the text, the voice changes to a deep one, just as it was reading a dialog box, or a notification. But it's not only this. JAWS reports more information on a document, for example, the line where the cursor is focused, or you can read the statistics of the document by pressing insert+shift+N and it will tell you how many pages does the document consist of, the language of the text, whether it has spelling errors, comments, and also the layout of the document, that is, print layout, reading layout, outline, or web layout.Finally, I have to rightfully mention that I am not a JAWS fanboy. I have tried several times to switch to NVDA, even managed to stay a full week with NVDA, but there are some things that NVDA doesn't have, that are not fulfilled either by the basic package, or by the package with Add-ons.

URL: http://forum.audiogames.net/viewtopic.php?pid=329132#p329132





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Re: new spanish audio game: graffi's rock band

2017-09-11 Thread AudioGames . net Forum — New releases room : Warcat via Audiogames-reflector


  


Re: new spanish audio game: graffi's rock band

hi@post 8: this game is developed in bgt. most antivirus programs say that bgt games are viruses or something like that...@post 7: I will start translating the manual today and will post here when i am finished with it.

URL: http://forum.audiogames.net/viewtopic.php?pid=329131#p329131





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Re: Teamtalk Server Hosting?

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Teamtalk Server Hosting?

I've got a friend who is helping me out during their spare time. They are familiar with Ubuntu and SSH and SFTP, and although they never heard of VPS.net, they are interested in trying it out through my account.

URL: http://forum.audiogames.net/viewtopic.php?pid=329133#p329133





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : kyle12 via Audiogames-reflector


  


Re: youtube-MP3 is no more

hi,@4, that's something to do with the way whats app compresses and sends audio. Don't worry, I've had the same issue.DD, pontes media downloader is simple and free, plus it converts from more than just youtube. If you look at this list of over 1000 websites, pontes uses youtube-dl as its back end and hence, supports ***all of those***.Hope this helped!

URL: http://forum.audiogames.net/viewtopic.php?pid=329134#p329134





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Re: Target in BGT?

2017-09-11 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector


  


Re: Target in BGT?

CAE, i was thinking on several ways to handle that kind of behaviour on movimentation, but how did you made footsteps on JLA sound every 1.0 tiles based on player's speed?

URL: http://forum.audiogames.net/viewtopic.php?pid=329135#p329135





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Re: New Audiogame: Audio Moto Championship available for PC and Mac!

2017-09-11 Thread AudioGames . net Forum — New releases room : dousi96 via Audiogames-reflector


  


Re: New Audiogame: Audio Moto Championship available for PC and Mac!

SLJ wrote:Hi Simone, re post 32.Thanks for your reply. I didn't realized that you are new people behind the team. That's good to know that you're focusing on updates and improvements as well. I look forward to follow the development of the game, and look forward to hear about any updates in the future. I will buy the game if I find the updates worth it.Regarding the new Inquisitor game, I look very much forward to this. I hope this is worth playing, also when not having completed Inquisitor 3.Regarding a demo version, well, that's your decision. Now you have heard peoples thoughts on this, and you know you might make more people to buy your games if they could try a demo version first.Keep up the great job guys.Hi SLJ,This is only a "open" version of Audio Moto Championship, we want to improve the game with the feedbacks from the buyers, there will 
 be many updates with bug fix and new contents.I'm pretty excited for the new Inquisitor game, i'm working on it and it will be SUPER (I promise)!Regarding the demo, as director of Audio Moto Championship, i've talked yesterday with Fabio (the developer) and we are evalutating the possibility of making a little demo for the release of the 1.0 version of the game.Greetings,Simone

URL: http://forum.audiogames.net/viewtopic.php?pid=329136#p329136





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Re: New Audiogame: Audio Moto Championship available for PC and Mac!

2017-09-11 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: New Audiogame: Audio Moto Championship available for PC and Mac!

Hi, I sent an email to the address. It appears to be an invalid address. Can you please help? Also, if you need any voice work, I will be glad to do it for free. I know you guys have this covered, but anyway. I would also like to help with testing. I know you guys also have this covered, but I thought I would mention this.  I have an idea, why not try to make a full commentary team of two people. It would be very entertaining. Or what about the ability to manage the team.  Please don't take this offensively. I am not saying that I don't think you guys would be able to afford this, I just really would love to do something to help the development of an audio game.

URL: http://forum.audiogames.net/viewtopic.php?pid=329137#p329137





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Re: Explanation from Somethinelse

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : Lord_Raven via Audiogames-reflector


  


Re: Explanation from Somethinelse

I would also like to know what the problem was.Obviously I am not a developer of mobile games and I also can't know how development for IPhones works.But if I as a company develop apps for apple, wouldn't I be bound by contract to update my code for each new Apple device every year?And wouldn't I be required to know this before I actually get my app released in the app store?This looks to me as if this company thought, "hey, let's make games, but on a locked down system without knowing that we must update more often than on a computer."And then they seemed surprised that they would have to regularly update These games and then they were seemingly so shocked that they ran away in fear and changed Business type just to get rid of it all.Sounds stupid and it probably wasn't the way I described it here.But you should know before you make Long Lasting decisions.And it looked a bit like  they were b
 ehaving like children.I thought you have to join a developer program or something with clear terms and regulations.Shouldn't there be something in the contract which states that the app developer has to maintain their product because of frequent software updates or new generations of hardware coming out?And wouldn't this company have been informed that 64-Bit support was coming even before the public was told?I mean that's what developer programs are for, so that commercial hardware manufacturers or software developers can usually get preview builds to test that their new products will run when the next operating system or device comes out?And finally, does anyone know if maintaining software compatibility for their games would have been that expensive?I mean, their games were already initially developed, sounds and music were paid for, respectably sound designers as well, voice acting was already done. So they would only need t
 o get the latest SDK for IOS 11 or whatever the current version to be supported was, check the code and possibly run it just through an updated compiler once someone looked the code over...And if the SDK and its tools were of good quality, shouldn't there be "helper tools" which either check for compatibility in the code, or partially convert projects to the new format?Isn't it also possible to migrate projects between different versions of Visual Studio as an example?And if we are talking commercial development tools/engines, project conversion/migration should be part of the package.I don't know if it is with IOS, but I would like to know.Why is that apparently too expensive to continue with the update cycle? Why did they  drop game development entirely?If they had said they won't support their current games, that was one thing, but why they did not simply say they would make a new game if creating a new port/
 version is too complicated is beyond me, because surely someone bought their games and thus they should have earned some money through it...Since I don't know if creating a new game supporting current hardware is cheaper than updating existing ones I wonder if that decision was a good one from a business point of view.I would like to know what actually is cheaper, updating existing code to support IOS 11, or to create new code from scratch not including costs for sounds or voice acting if a new game was to be developed.

URL: http://forum.audiogames.net/viewtopic.php?pid=329138#p329138





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Re: Humans vs robots, public beta released!

2017-09-11 Thread AudioGames . net Forum — New releases room : wiam-s via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

go to http://ch-games.ru/hvr/hvr.zip it will ask you for 3 or 4 updates after you download the game

URL: http://forum.audiogames.net/viewtopic.php?pid=329139#p329139





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Re: Blindcraft release, is it possible?

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: Blindcraft release, is it possible?

I hope the Project is going well. That'll be an realy amazing game and if it gets released, I am realy excited to try and Play this.

URL: http://forum.audiogames.net/viewtopic.php?pid=329140#p329140





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Re: Teamtalk Server Hosting?

2017-09-11 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: Teamtalk Server Hosting?

Yes linode has many guides, but the same can be said for digitalocean and more. I fail to see how its better for newbies, still just the shell anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=329141#p329141





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Re: redspot review

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : Amine via Audiogames-reflector


  


Re: redspot review

shotgunshell wrote:Then you'd all be happy, and I would too, because I wouldn't have to look at anymore topics like this.Quit wining, you know you can ignnore the topic if you wish too.

URL: http://forum.audiogames.net/viewtopic.php?pid=329142#p329142





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Re: vandettacrime a new browser based game by nonvisiongames

2017-09-11 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

Hi all, The manic Monday gift worth 10 credits is out. New accounts will get this bonus added by us manually. Keep in mind that till upcoming Friday the defuse the bomb event is active. where extra credits can be earned. have fun!   sincerely yours, vandettacrime staff

URL: http://forum.audiogames.net/viewtopic.php?pid=329143#p329143





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Re: Humans vs robots, public beta released!

2017-09-11 Thread AudioGames . net Forum — New releases room : oussamabengatrane via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

damn you, i cant updae 3 or 4 times , my net is very very sucks, is you can upload it  , please , the last version

URL: http://forum.audiogames.net/viewtopic.php?pid=329144#p329144





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Re: Racing games?

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: Racing games?

You can use an xBox 360 controller, however, it will not assign the buttons correctly, you must do that yourself. You understand when to turn with the wooshing sounds. If a woosh comes from the left, that means you gonna turn to the right to avoid. that's very basically how it works. You need time to be good at it. I'm not good that much but I can play meh. I can have fun with the cop chases, I can say that.

URL: http://forum.audiogames.net/viewtopic.php?pid=329146#p329146





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Re: Warsim, text based randomly generated stratogy

2017-09-11 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Hi,  there are four dogs that I found. There are still a few symbols in some parts of the game that I think need to be removed. When you first start a new game when it is busy generating, you see a lot of those. And I think when you do come that you see a few more. I am not sure where they are. I suggest  that those should be fixed. And of the spelling errors, I will leave them in here just for people to laugh at. The dogs that I found our very big. I was actually meaning to say that dogs. And when I said when you do come. I was meaning to say combat.  And dogs, I mean the bugs.

URL: http://forum.audiogames.net/viewtopic.php?pid=329145#p329145





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Re: LWorks Releases Blinded Guide

2017-09-11 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector


  


Re: LWorks Releases Blinded Guide

So my plan is to expand out the game with some items, and other goodies. I also want to do a plus version with mode modes and achievements and other fun stuff. The first project though is getting the game translated in to some other languages so it can be played internationally. After that, then I'll figured out what comes next.

URL: http://forum.audiogames.net/viewtopic.php?pid=329147#p329147





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Hey there, thanks for the bug report I'll take a look at it tonightI have been working on an intermediary release to distribute at a convention, if you could try this and see if the same bug appears that would be really helpful.https://drive.google.com/open?id=0BygzF … npmLXNLQzAI've been working in the sighted version of the game to fix a ton of bugs and I also have fixed a few that exist only in blind mode. Make sure your config.ini file has the following:access = 1so that way access mode works. I will get an application that sets this for you in one of the future releases, hopefully before end of 2017. Just busy with everything else + full time work. thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=329148#p329148





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Re: redspot review

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: redspot review

have to agree with the last poster. just ignore it like it never existed, and nobody forces you to reply.@35 May I ask you a same question that you asked  someone before? do you have any personal problem with blink. I am sorry but you are using this topic to blame blink when it's all about Sam. and, poster didn't even menschen Ivan so I don't get it why did he post something in here in the first place.But now, guise, I am going to do something mutch better then replying to this boolshit, and maybe we all can have some peace.Kind regardsAleksandar

URL: http://forum.audiogames.net/viewtopic.php?pid=329149#p329149





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Re: Humans vs robots, public beta released!

2017-09-11 Thread AudioGames . net Forum — New releases room : BigGun via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

The file is huge, but if you have a download manager think that it should work with bad connections.

URL: http://forum.audiogames.net/viewtopic.php?pid=329150#p329150





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Re: bk3, a few questions on weapons

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector


  


Re: bk3, a few questions on weapons

Hi,My bad, that kind of thing works with the rope to be sure,but yes I tried with different modes with stuff in my inventory and without and couldn't get them bats and things to appear.So I have no clue what's up unless its broken?Started on the super wolf mode, to grab myself one of those master water launchers, which btw makes me wish that weapon sounds in bk3 were changeable its so ug.on level 15 right now, encountering level 200 bears in here,so level 25 should be fun indeed Grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=329151#p329151





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Hey there, thanks for the bug report I'll take a look at it tonightI have been working on an intermediary release to distribute at a convention, if you could try this and see if the same bug appears that would be really helpful.https://drive.google.com/open?id=0BygzF … npmLXNLQzAI've been working in the sighted version of the game to fix a ton of bugs and I also have fixed a few that exist only in blind mode. Make sure your config.ini file has the following:access = 1so that way access mode works. I will get an application that sets this for you in one of the future releases, hopefully before end of 2017. Just busy with everything else + full time work. thanks.EDIT: Found the source of the bug updating as I type this. If it's too close to when I have to leave for work I'll upload tonight and update this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=329148#p329148





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-09-11 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

Hi thereWell the game itself is encouraged, we do very much like it when players  into wrapped However, most of the activities can be done solo, though some of the higher ones such as the industrial plants will take constant upkeepThere are, technically, no group activities on the game at the moment, something which we are going to rectify in the near futureFeatures and adjustments are always being made, so something is not to your liking what you think it could be improved there  how to command: reports, suggest, that are monitored a lot and we can implement your new ideas very quickly I will be happy to answer any more questions you may have, both in game and out of, I apologise if this message is a little bit out of work, but dictation is what it is

URL: http://forum.audiogames.net/viewtopic.php?pid=329152#p329152





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A problem with activation links and protonmail

2017-09-11 Thread AudioGames . net Forum — Site and forum feedback : Mayana via Audiogames-reflector


  


A problem with activation links and protonmail

Hello,I recently made a new account on ProtonMail and decided to swich most of my games and sites there. It went fine for most part, but not on audiogames.net. I entered the new email and my password and was told I'd get an activation mail, but I still got nun, it's been about 18 hours. I entered the correct email, you can see it on my profile. Does the site block ProtonMail? I can swich back to gmail if needed, but I really wanted to have all sites on one place.

URL: http://forum.audiogames.net/viewtopic.php?pid=329153#p329153





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: youtube-MP3 is no more

I've been using this:http://convert2mp3.net/en/

URL: http://forum.audiogames.net/viewtopic.php?pid=329154#p329154





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Re: Target in BGT?

2017-09-11 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: Target in BGT?

I  don't remember which of round, floor, or ceiling I used for this. I think it was round. I guess the other thing is that, when I'm having something move, I keep the old variables unchanged until the move is confirmed, and use temporary variables for the target position. So it's simple in this case to say if(round(x, 0) != round(tx, 0)) play_footstep(tx, ty); .If you're doing this with top down or first person or 3d, you'd need to compare the lengths of the vectors instead, otherwise you'd get steps sounding much different when the player moves diagonally. I think that Swamp had this issue for one version early on.

URL: http://forum.audiogames.net/viewtopic.php?pid=329155#p329155





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Re: zello used in latest hurricanes that are hitting US along with questio

2017-09-11 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: zello used in latest hurricanes that are hitting US along with questio

First of all, here is the channel i have been listening to some. I guess that part of what brought that question up is that I thought I saw somewhere were they had something along the lines of a thousand users per channel or something. It is pretty amazing when it comes to some of the roomers that went around about zello. There was one roomer, faulse but still, where zello didn't need an internet connection. Of course it does, but some thought that for some reason. I have heard where people would use turms loke "over" or "over and out". To me, the beeps that I set on my end lets me know when you are done talking and I do get tired of people saying over and out when they tend to stay around a little while longer. To me, that term leads me to believe you are clearing out to go take care of things or some thing, but that is miner when it comes down to why the app is being used. On the other hand, I hear of more people 
 on this form using TeamTalk over zello. Just wondering what the reasoning behind that is? is it become of people wanting to run their own server? Not that it is wrong or anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=329157#p329157





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Creating a server

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Giovani via Audiogames-reflector


  


Creating a server

Hi!I have a question. What I need to create for example, server to playing games? What I need for requiring It?Thank You.Marco

URL: http://forum.audiogames.net/viewtopic.php?pid=329156#p329156





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : jesseleivo via Audiogames-reflector


  


Re: youtube-MP3 is no more

I'm using Pontes Media Downloader too, but for me there's a bug, when I try to download playlists with it, it just, crashes when I type in the URL. Same happens when I tried downloading multiple videos simultaneously.

URL: http://forum.audiogames.net/viewtopic.php?pid=329158#p329158





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Hey there, thanks for the bug report I'll take a look at it tonightI have been working on an intermediary release to distribute at a convention, if you could try this and see if the same bug appears that would be really helpful.https://drive.google.com/open?id=0BygzF … npmLXNLQzAI've been working in the sighted version of the game to fix a ton of bugs and I also have fixed a few that exist only in blind mode. Make sure your config.ini file has the following:access = 1so that way access mode works. I will get an application that sets this for you in one of the future releases, hopefully before end of 2017. Just busy with everything else + full time work. thanks.EDIT: Found the source of the bug updating as I type this. It should be updated in the new download. Let me know if anything else like that pops up, thank.

URL: http://forum.audiogames.net/viewtopic.php?pid=329148#p329148





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Re: List of audio games and there programming languages

2017-09-11 Thread AudioGames . net Forum — Developers room : Aminiel via Audiogames-reflector


  


Re: List of audio games and there programming languages

Hello,I confirm that the windows client of the playroom is written totally in C++. There is no lua or whatever else, only C++. I'm using Win32 API directly for the GUI.

URL: http://forum.audiogames.net/viewtopic.php?pid=329159#p329159





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector


  


Re: youtube-MP3 is no more

huh, thanks all for the info, will have to check these out at some point. I like the fact that there is a frontend for DL, but I also do enjoy fiddling with new things to an extent so I may or may not try to get the hang of the command line.

URL: http://forum.audiogames.net/viewtopic.php?pid=329160#p329160





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

how do you check the auras and effects durring a fight? and how do you equip the mittins you get? this game looks interesting, keep up the good work

URL: http://forum.audiogames.net/viewtopic.php?pid=329161#p329161





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Re: Alter Aeon September 2017 Update

2017-09-11 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Alter Aeon September 2017 Update

You'll only benefit your primary char in the sense that some gear is bound to account, and not to player, so the alt might find something your main can use. You can also use your main to carve for your alt, on all the bone and hide gear you'd be using as a necro.As far as the instance issue? I totally understand, actually. You can't use a jar of mould from instance 1 and ash from instance 2. Each instance creates fresh copies of the same thing, and resets the story, so it makes sense to me, honestly. Just do it in one go. It's a pretty nice reward when you finish with that area, btw.I decided to start fresh and am running a necro-cleric, btw. She's level 24 as we speak, just hit Dragon Tooth.

URL: http://forum.audiogames.net/viewtopic.php?pid=329162#p329162





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : dongargon via Audiogames-reflector


  


Re: Jaws eloquence crash strings

Hi.Having been in the university environment, I can say that NVDA, although not professional, helped me a lot. Yes, I miss hearing font attributes with a different voice, but I think that's it. NVDA can read the status line of a Word document so I can know page numbers and word count, it can give me font attributes (with the same voice as reading though), and a neat feature since recently is indicating spelling errors via sound, right after it's typed. I can move to spelling errors in Word's browse mode. I can read font attributes and format my own documents. Don't want to turn on these features by default? I can create a configuration profile!I think part of the reason I prefer NVDA is the ease in customisation. JAWS, despite providing tutor messages, makes setting it up a bit difficult. Yes, there is excellent documentation, but to jump, skip, hop and jump again just to turn off list reporting in a web page, that's not cool for a new user. W
 here a screen reader is concerned, easily setting it up plays a huge role for me, and NVDA gives me that ease in customisation.I'm a big fan of NVDA, but, as I have clearly shown, I respect JAWS. It has its merits. If a friend of mine uses JAWS, no problem. If someone asks me, which screen reader do you recommend I use, I'll tell them NVDA, not because it's the best for them, but because it's the best for me.

URL: http://forum.audiogames.net/viewtopic.php?pid=329163#p329163





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Jaws eloquence crash strings

Big thumbs up to that last post before mine! :-)

URL: http://forum.audiogames.net/viewtopic.php?pid=329164#p329164





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Re: New Audiogame: Audio Moto Championship available for PC and Mac!

2017-09-11 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: New Audiogame: Audio Moto Championship available for PC and Mac!

Hi, please add an auto update system? Please can you also make an installer for the game? And also please the ability to request a new user code? What about an account system.

URL: http://forum.audiogames.net/viewtopic.php?pid=329165#p329165





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : JimmyDub via Audiogames-reflector


  


Re: Jaws eloquence crash strings

CAE_Jones wrote:When you have to pay the price of two computers to use one, "a little prisy" is quite the understatement.Is Jaws better on web browsing in general, or is it just IE/EDGE? Real question.it's better with web browsing all together. also it can handle certain software better than NVDA can. for example Spotify. balls to having to possibly use an addon for something I can use with jaws as soon as it is installed. when NVDA can do web browsing as good as jaws does I'll consider changing my mind about this, but until then. NVDA can go straight to hell.

URL: http://forum.audiogames.net/viewtopic.php?pid=329166#p329166





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : JimmyDub via Audiogames-reflector


  


Re: Jaws eloquence crash strings

Rory wrote:Jaws has speech history? How do I use that? I had to use NVDA's clip copy thing until i updated it and litteraly all my add ons got deleted, yet another reason I will never switch over completely.insert space and h. it will bring up all your history and then just go to what you want to copy and go from there.

URL: http://forum.audiogames.net/viewtopic.php?pid=329167#p329167





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : JimmyDub via Audiogames-reflector


  


Re: Jaws eloquence crash strings

SkyLord wrote:hi all, guys. I had decided it's time for me to write here. About jaws, never loved it. When in my 7 years when i just started it was royal pain for my old computer to handle it. Lags, all that. And finally i broke it. I had never managed to break nvda, so. I will always respect nvda better than jaws. All my friends are using NVDA, cause i gave them proofs, so jaws is хуже than nvda. Jaws has it's own pros and cons, while nvda has it's pros and cons. Oh, yeah. I guess FS just invented a new interface with ins+f11 to just increase there popularity, to show themselves from the good side. Someone said you need to install addons, to add features like in jaws. Well, you see. I guess main nvda's task is customization. Don't like something, poof! and it's gon. Isn't this good? Don't know to say anything more, so sleepy. it's 4 am on here.well when there is an addon to say poof. it's gone to NVDA's shitty way of web browsing please let me know.

URL: http://forum.audiogames.net/viewtopic.php?pid=329168#p329168





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Re: I need help with storage.

2017-09-11 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: I need help with storage.

Hi everyone.Thanks for your replies. I will be taking this topic down in a day or so as I have decided to stick to dropbox and upload what I really want to it.

URL: http://forum.audiogames.net/viewtopic.php?pid=329169#p329169





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : dongargon via Audiogames-reflector


  


Re: Jaws eloquence crash strings

Might I ask what exactly is wrong with the way how NVDA deals with the web? I mean, I clearly see that you don't intend to use the program, but at least provide some use cases and examples, rather than throwing your profane words around.

URL: http://forum.audiogames.net/viewtopic.php?pid=329170#p329170





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Re: Racing games?

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Racing games?

ok guys, if you want to have fun to cause some destruction by crashing in to things, you could try burnout legends if you have a PSP.

URL: http://forum.audiogames.net/viewtopic.php?pid=329171#p329171





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Re: Knights of Valour is playable! Mostly...

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Knights of Valour is playable! Mostly...

in my PSN store I see the game also, however all the things is in chinese, including the voices itself. there is no english version when I look at the free to play category

URL: http://forum.audiogames.net/viewtopic.php?pid=329172#p329172





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Re: I need help with storage.

2017-09-11 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: I need help with storage.

I have managed so far to fill only 260 gb, and there is stuff there that I don't need. That's why I was curious.

URL: http://forum.audiogames.net/viewtopic.php?pid=329173#p329173





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Re: Knights of Valour is playable! Mostly...

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Knights of Valour is playable! Mostly...

There are no English voices, but as I said, the only major scene is the first one, if I'm not mistaken. And if you are in the Asian store, you won't see the English version... only in the UK store will you get the English one. They left it undubbed, because there is so little dialog it made little sense to dub it. Characters probably have three or four lines each, maybe a couple more.

URL: http://forum.audiogames.net/viewtopic.php?pid=329174#p329174





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Jaws eloquence crash strings

I'm also curious to know. NVDA works well on many webpages. I also hear that NVDA is very good about supporting the latest web standards.

URL: http://forum.audiogames.net/viewtopic.php?pid=329175#p329175





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Re: Alter Aeon September 2017 Update

2017-09-11 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Alter Aeon September 2017 Update

Necro cleric? Maybe I should rethink my strategy. Is the character necro cleric mage? That might actually work out a little better. I'd have more useful healing spells at this stage in the game. I'm still considering it. I love the first part of the game for all the quests and exploration. My real problems start when I get to the mainland and it turns into a grind fest. hmmm.

URL: http://forum.audiogames.net/viewtopic.php?pid=329176#p329176





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

___FATAL ERROR inaction number 1of Draw Eventfor object MusicHandler:Unable to find any instance for object index '298' name 'story_progress_handler'at gml_Object_MusicHandler_Draw_64

URL: http://forum.audiogames.net/viewtopic.php?pid=329177#p329177





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

___FATAL ERROR inaction number 1of Draw Eventfor object MusicHandler:Unable to find any instance for object index '298' name 'story_progress_handler'at gml_Object_MusicHandler_Draw_64it seems that the wall sounds keep getting stuck on, , started while exploring marks house

URL: http://forum.audiogames.net/viewtopic.php?pid=329177#p329177





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Re: has anyone got a link to these series?

2017-09-11 Thread AudioGames . net Forum — Off-topic room : shrike via Audiogames-reflector


  


Re: has anyone got a link to these series?

hi again guys,was just wondering if anyone could post links to the American dad series if its on the blind mice movie vault, sadley the vault is not accessible for me.

URL: http://forum.audiogames.net/viewtopic.php?pid=329178#p329178





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

___FATAL ERROR inaction number 1of Draw Eventfor object MusicHandler:Unable to find any instance for object index '298' name 'story_progress_handler'at gml_Object_MusicHandler_Draw_64it seems that the wall sounds keep getting stuck on, , started while exploring marks house.and for some reason when I loaded the game the sound came on when I opened the menu

URL: http://forum.audiogames.net/viewtopic.php?pid=329177#p329177





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Re: New Audiogame: Audio Moto Championship available for PC and Mac!

2017-09-11 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: New Audiogame: Audio Moto Championship available for PC and Mac!

Firstly please provide a demo.2nd I would not pay 250 for a game even if it came with Taylor Swift for a week and me having full access to her.250 for an audio game? jesus Christ what are they putting in there pasta over there these days because I want to order some.

URL: http://forum.audiogames.net/viewtopic.php?pid=329179#p329179





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

I'll take a look at that, in my experience I've never had an issue, but it might be because whatever is causing that bug suddenly caused the system to get "decoupled" so to speak. need to weed out these issues this week. I don't have the game available on me at the moment, but to check global aura stats I believe it's the keyboard row ASDF but I'll check; I may have missed the actual description of the aura effect.To equip the mittens, there are two ways - either go into your party menu, go into your items and select the mittens from your bag. then it will move to the selected player. Or, you can open the item menu, use "give" and give it to the appropriate character.

URL: http://forum.audiogames.net/viewtopic.php?pid=329180#p329180





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Re: Alter Aeon September 2017 Update

2017-09-11 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Alter Aeon September 2017 Update

It is always, always going to get harder when you hit the mainland, but there are a lot of areas around Ralnoth that will work well if you're careful. And yes, she's necro-cleric-mage. Ideally you should be level 28-30 by the time you finish with all three islands completely. I'm probably going to be 30, because I know where to grind a bit between quests.

URL: http://forum.audiogames.net/viewtopic.php?pid=329181#p329181





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Re: I need help with storage.

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: I need help with storage.

I agree with those that say to use an external hard drive. If you want to absolutely make sure you won't lose data, purchase several external hard drives and make copies of your files. If one drive fails, you've got a few more to rely on. You can also purchase a new drive to replace the failed one. Also make sure you periodically update all your backup drives so you don't lose data. I personally use a 1 TB drive and have only used about 130 GB, so don't need more than 1 TB. In fact, 8 or 10 TB sounds like more storage than I'll use in a lifetime. Maybe that explains why I don't mind having a Mac with 120 GB of SSD storage.

URL: http://forum.audiogames.net/viewtopic.php?pid=329183#p329183





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Re: movie vault mirror

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Tensoon the Kandra via Audiogames-reflector


  


Re: movie vault mirror

Thanks for checking.  Do you perhaps know if Adventure Time is audio described, I don't necessarily want to get it from the movie vault, I just want to know if it is audio described at all.  That show has a lot of visuals one might miss.  I used to love watching it, but half way through season 7 I just started missing stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=329184#p329184





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Riad via Audiogames-reflector


  


Re: youtube-MP3 is no more

You should try out that one:https://ytmp3.cc/I'm using this website ever since I began downloading YouTube Videos as MP3s, and I promise you will find it amazing both in speed and audio files storage, since it converts with a super high speed and you can even stream the audios you get from it in any program that supports streaming, and I think it stores them for a long time, and that's not a security issue since you do not have to create an account.

URL: http://forum.audiogames.net/viewtopic.php?pid=329185#p329185





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Accessible calculator for windows

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Tensoon the Kandra via Audiogames-reflector


  


Accessible calculator for windows

A friend and I have to write board exams soon and one of our subjects is book keeping.  We both realized that we can't use any of the calculators we use in practice to write these exams with and we don't really want to spend money on fancy talking calculators for one exam.Does anyone have any suggestions for a simple to use calculator that is accessible with NVDA?I kind of just wish I could enter values into notepad and press enter.  I have tried the default windows calculator, but it does not always read all the values, and navigating it is not as easy as it could be.  I am really not looking for anything fancy, as long as it can add, subtract and calculate percentages it will work.

URL: http://forum.audiogames.net/viewtopic.php?pid=329186#p329186





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Re: redspot review

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : cartertemm via Audiogames-reflector


  


Re: redspot review

@39agreed with the first part. However, its just as sorressean says. I keep trying to point this out. The key word here is stolen, stolen, stolen. I need a drink, lol.Almost sure the main reason there's vastly different opinions is because this wasn't really a public matter, thus public knowledge is lacking. I'm sure I can speak for Sam, Sorressean, and others by saying yes, the matter has been dealt with, however none of us condemns stolen code in any way, shape, or form. Neither will I support such a developer. In the long run, you make your own choices. You decide if this matters to you, or isn't a factor what so ever.For those who're still reading the topic, and I've got a strange feeling that's a relatively high number, I'll have you know that we've taken a special point of talking about the major issues presented here. All I'll say is the possibility of being inpersonated, while always their no matter the 
 game, has gotten much more difficult lately, same with balance.

URL: http://forum.audiogames.net/viewtopic.php?pid=329187#p329187





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pokemon X or pokemon Y, does anyone have a download link?

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : abdullah_mohammad via Audiogames-reflector


  


pokemon X or pokemon Y, does anyone have a download link?

hi guyshope you are all finei am searching for pokemon x or y rom for nentendo dsbut i can't seem to find itany help would be very much appreciated

URL: http://forum.audiogames.net/viewtopic.php?pid=329188#p329188





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : prajwal via Audiogames-reflector


  


Re: youtube-MP3 is no more

actually online video converter was awsomne cause there  no  duration limits and  main awsome thing they removed  convertion of  320 kb ps mp3  hq  file  dontknow it only give  290 kb ps  option i sad for this  i have  youtube downloders if u want  i can give it to u

URL: http://forum.audiogames.net/viewtopic.php?pid=329189#p329189





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector


  


Re: youtube-MP3 is no more

Why did it shut down?

URL: http://forum.audiogames.net/viewtopic.php?pid=329191#p329191





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Re: new spanish audio game: graffi's rock band

2017-09-11 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: new spanish audio game: graffi's rock band

Yes, bgt, but after I puted it in my bgt games folder, it said some tipe of trojan, so, what ever, I will try to play with it much when it will run!

URL: http://forum.audiogames.net/viewtopic.php?pid=329192#p329192





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Re: bk3, a few questions on weapons

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector


  


Re: bk3, a few questions on weapons

I had wondered if the dial on level 18 affected it but I think it does nothing so I am out of luck and cannot craft the bat. I checked the main thread and found nothing. Regarding the magic ball, its kind of hard... I think you can deflect actually most attacks. It drops a piece of magic when you finish the second attack. that alone is difficult. I press R as soon as the level starts. then, As soon as I hear fireballs coming my way, I take a defense drink and jump  and also make sure that I am still reflecting the attacks! you will get damage from the fireballs, but really just make sure that you deflect the thunder because it comes in pretty fast after the fireballs and can attack you even if you are jumping in the air (the magical ball follows your height so using the ufo will not help at all anyway). When the piece of magic is dropped, then it attacks using an ice cube. You can deflect that without any problems too. Apparently, the dark projectile it launches damages
  and destroys the piece of magic but I am really not sure if you still have to be reflecting the attack with the magical edge at that point, because even though it destroyed the piece of magic it caused no damage whatsoever to the ball. Then it starts again with fire. And that is when I died because I was nowhere prepared for it. hahahahathat is what I know so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=329193#p329193





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-11 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi, this was discussed way back on this thread, but search feature never works too well here and the posts were not at all clear to begin with. so, 1. Start level 18.32. as soon as you start, reduce speed to 1 and altitude to 1, then press l3. land4. change the dial to 8.5. Complete stage 19.1, and it will be at around coordinates 250, 0.Happy to  give complete, accurate and updated information.

URL: http://forum.audiogames.net/viewtopic.php?pid=329194#p329194





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Re: my youtube channel

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: my youtube channel

I subscribed.Please subscribe to me!Seark for:Dragos GreceanuI am at a hi speed to give a link now, but later I will.Subscribe at the one with 23 or something like that, not at the one with onli 2.Is mine, but it is not running!

URL: http://forum.audiogames.net/viewtopic.php?pid=329195#p329195





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Re: bk3, a few questions on weapons

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector


  


Re: bk3, a few questions on weapons

I had wondered if the dial on level 18 affected it but I think it does nothing so I am out of luck and cannot craft the bat. I checked the main thread and found nothing. Edit! found it again! You ahve to store every single collection item you have, (not weapon) in the warehouse. Regarding the magic ball, its kind of hard... I think you can deflect actually most attacks. It drops a piece of magic when you finish the second attack. that alone is difficult. I press R as soon as the level starts. then, As soon as I hear fireballs coming my way, I take a defense drink and jump  and also make sure that I am still reflecting the attacks! you will get damage from the fireballs, but really just make sure that you deflect the thunder because it comes in pretty fast after the fireballs and can attack you even if you are jumping in the air (the magical ball follows your height so using the ufo will not help at all anyway). When the piece of magic is dropped, then it attacks 
 using an ice cube. You can deflect that without any problems too. Apparently, the dark projectile it launches damages and destroys the piece of magic but I am really not sure if you still have to be reflecting the attack with the magical edge at that point, because even though it destroyed the piece of magic it caused no damage whatsoever to the ball. Then it starts again with fire. And that is when I died because I was nowhere prepared for it. hahahahathat is what I know so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=329193#p329193





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Re: bk3, a few questions on weapons

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector


  


Re: bk3, a few questions on weapons

I had wondered if the dial on level 18 affected it but I think it does nothing so I am out of luck and cannot craft the bat. I checked the main thread and found nothing. Edit! found it again! You have to store every thin plate you have, (not weapon) in the warehouse. So running out of thin plates will make that box appear again.  Few!Regarding the magic ball, its kind of hard... I think you can deflect actually most attacks. It drops a piece of magic when you finish the second attack. that alone is difficult. I press R as soon as the level starts. then, As soon as I hear fireballs coming my way, I take a defense drink and jump  and also make sure that I am still reflecting the attacks! you will get damage from the fireballs, but really just make sure that you deflect the thunder because it comes in pretty fast after the fireballs and can attack you even if you are jumping in the air (the magical ball follows your height so using the ufo will not help at all 
 anyway). When the piece of magic is dropped, then it attacks using an ice cube. You can deflect that without any problems too. Apparently, the dark projectile it launches damages and destroys the piece of magic but I am really not sure if you still have to be reflecting the attack with the magical edge at that point, because even though it destroyed the piece of magic it caused no damage whatsoever to the ball. Then it starts again with fire. And that is when I died because I was nowhere prepared for it. hahahahathat is what I know so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=329193#p329193





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Re: Explanation from Somethinelse

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Explanation from Somethinelse

shotgunshell - as far as I'm aware the upkeep cost Vs revenue was the initial reason. although that won't so much be because of the share that Apple take of the money, bear in mind that they had no advertising or in app purchases, once someone has bought it they get no money more money after that. But that's only the initial reason. Since then they have stopped making software altogether, they're now solely an advertising company and don't have any developers, all of the developers have left.lord_raven - no, you are under no contract at all to keep things updated. you can also pull anything from the store any time you wantAlso, earning some money does not equal earning enough money to make it a profitable enterprise. Audiogames are pretty niche small market things, and given their voiceover talent etc they will not have been cheap to make. Far easier to turn a profit making a mainstream game that also happens to be accessible... e.g. diceworl
 d. And far easier if you aren't tied to a premium upfront cost business model.It's not a case of failing to foresee any need to updating, it's a case of the OS update frequently completely breaking the game. That's not a reasonable thing to predict.

URL: http://forum.audiogames.net/viewtopic.php?pid=329198#p329198





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector


  


Re: youtube-MP3 is no more

I'm using youtube-dl, but I'm starting it via my custom-made .bat file so I don't have to type manually from the command line. And I've set it up so it loads all links from a .txt file, which allows me to download multiple links at once, the program's output such as error messages or download progress goes into the log file and it's the best option for me because it works automatically and the application is updated regularly. Here it is: https://1drv.ms/u/s!Akk-AqrdWpjom25shpx_G1gtxBOc

URL: http://forum.audiogames.net/viewtopic.php?pid=329196#p329196





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Re: Alter Aeon September 2017 Update

2017-09-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Alter Aeon September 2017 Update

I've just got to level 29 with my druid and still have lots of quests to do on arcaise before I'm done, but hay I'm not  too much of a hurry.

URL: http://forum.audiogames.net/viewtopic.php?pid=329197#p329197





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Re: Explanation from Somethinelse

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Explanation from Somethinelse

shotgunshell - as far as I'm aware the upkeep cost Vs revenue was the initial reason. although that won't so much be because of the share that Apple take of the money, bear in mind that they had no advertising or in app purchases, once someone has bought it they get no money more money after that. But that's only the initial reason. Since then they have stopped making software altogether, they're now solely an advertising company and don't have any developers, all of the developers have left.lord_raven - no, you are under no contract at all to keep things updated. you can also pull anything from the store any time you wantAlso, earning some money does not equal earning enough money to make it a profitable enterprise. Audiogames are pretty niche small market things, and given their voiceover talent etc they will not have been cheap to make. Far easier to turn a profit making a mainstream game that also happens to be accessible... e.g. diceworl
 d. And far easier if you aren't tied to a premium upfront cost business model.It's not a case of failing to foresee any need to updating, it's a case of the OS update frequently completely breaking the game. That's not a reasonable thing to predict.If I had built an app that had managed to make enough sales to cover its development costs but not much more, and sales had dropped off to a minimal trickle, and I was then hit with successive high update costs that I knew future sales would not be enough to cover.. I'd pull it without a second's hesitation.Also Somethin Else did not change the type of business they are, they just closed one small division of the company. Companies usually do that when the division is not making a profit, or not making enough profit compared to other areas so they want to divert their funds into the more profitable areas.

URL: http://forum.audiogames.net/viewtopic.php?pid=329198#p329198





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Re: Jaws eloquence crash strings

2017-09-11 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Jaws eloquence crash strings

Jaws works better with Spotify than NVDA does? Not the last time I checked, which was about 6 or 7 months ago. Both can utilize the basic functions of the player, such as listening to and searching for tracks. However, I couldn't add songs to playlists using JAWS. Considering this is the entire reason I pay for a Spotify account, that's definitely a dealbreaker. I could, at that time, use NVDA to add songs, although it required a lot of use of object nav to get it done. Since an update to Spotify maybe 3 or 4 months ago, neither screen reader will do it, so it's kind of a moot point now, and I have to use the IPhone app if I want to tweak my playlists. But it's definitely a misnomer to say that NVDA doesn't work with Spotify and JAWS does, because there are features that neither can access. Oh, and you can't change your settings using either screen reader, either.

URL: http://forum.audiogames.net/viewtopic.php?pid=329199#p329199





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

I reverted back to an earlier vertion of the game, it seems to have fixed the bug

URL: http://forum.audiogames.net/viewtopic.php?pid=329200#p329200





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: youtube-MP3 is no more

Thanks for sharing that. It's true, Pontes media Downloader does have trouble downloading playlists. I'm not even sure if that functionality is supposed to be supported. It's rare when i want to download one, though, so I don't worry about it too much. if you download playlists frequently, I can see how that would be a problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=329201#p329201





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Re: Knights of Valour is playable! Mostly...

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: Knights of Valour is playable! Mostly...

So this is only on PSN? Damn.

URL: http://forum.audiogames.net/viewtopic.php?pid=329202#p329202





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Re: Accessible calculator for windows

2017-09-11 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Accessible calculator for windows

There are a couple of options you can try.The first is called Speak on Calc Pad, which can be found at:http://www.speakon.org.uk/SpeakOn-CalcPad.htmlIt's self-voicing, and uses Espeak by default, although you can change that. It has basic and scientific functions. One of my friends told me that there was no way he would ever install it because it needs Java to run, and he doesn't like having Java installed on his computers, so if you care about that, try the second option. Otherwise, it's free, it's lightweight, it's fast, and it worked well all the times I've used it.the other option you have if you don't like this program for whatever reason is to use the classic calculator for Windows 10. You didn't specify that this was the OS you're using, but I think that might be the case because you said that the results weren't easy to navigate, and th
 e interface did change with the new modern calculator app. if that's your issue, and you don't mind replacing the new calculator with a more accessible experience, download the installer for the classic one from here:https://winaero.com/download.php?view.1795Personally, I like all of Winaero's utilities, and this is no exception. Either way, you can't really go wrong with these two programs I just mentioned.

URL: http://forum.audiogames.net/viewtopic.php?pid=329204#p329204





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Re: Sonus - Audio Game Console

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Sonus - Audio Game Console

There are a few game demos available with the original prototype, but they're a bit dated.

URL: http://forum.audiogames.net/viewtopic.php?pid=329210#p329210





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector


  


Re: youtube-MP3 is no more

@hrvoje holy shit, seriously? that's frickin' amazing

URL: http://forum.audiogames.net/viewtopic.php?pid=329213#p329213





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Re: Explanation from Somethinelse

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Explanation from Somethinelse

And that really shows Ios's unreliability as a platform for incredibly involved audio games of this type.shotgunshell wrote:Although I suppose there are people who are gullible enough to buy another device, thinking there's no way they can get screwed over again, because all they can think about at that given moment is, "When can I message my boy/girl/best friend," or something like that.You nailed it. Those are exactly the kind of people Apple will feed off of to buy the latest and greatest handset, because when their old device slows down they're just gonna think it's getting old, and will have no idea that Apple is force-stalling them to get you to upgrade. I e, the people who buy an iphone without using a computer first, and want something that just works.

URL: http://forum.audiogames.net/viewtopic.php?pid=329212#p329212





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Re: new spanish audio game: graffi's rock band

2017-09-11 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector


  


Re: new spanish audio game: graffi's rock band

So interestingly enough antivirus has never flagged any of my games as having viruses and they are also written in BGT. Windows defender flagged this as being a trojan. Anyone have more info on what would cause this. is there maybe a particular code block or function people are using?

URL: http://forum.audiogames.net/viewtopic.php?pid=329214#p329214





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

I reverted back to an earlier vertion of the game, it seems to have fixed the bugi can't  seem to interact with any of the chairs.___ERROR inaction number 1of Other Event: User Defined 0for object env_drawer:Data structure with index does not exist.at gml_Object_env_drawer_Other_10

URL: http://forum.audiogames.net/viewtopic.php?pid=329200#p329200





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Re: Madden Accessibility Update

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : JCion via Audiogames-reflector


  


Re: Madden Accessibility Update

@Orin  I wonder if the Giants That you played with were as bad as our Giants were in last nights game. lol Our  defense was fantastic.  Tough game.  @Darrell  appreciate the Videos, I'll be checking those out.

URL: http://forum.audiogames.net/viewtopic.php?pid=329215#p329215





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector


  


Re: youtube-MP3 is no more

@11, see this Torrent Freak article for an explanation.

URL: http://forum.audiogames.net/viewtopic.php?pid=329216#p329216





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: youtube-MP3 is no more

Hi, pontes media downloader can actually get playlists, just make sure you update to the latest version. With that said, i do recomment spending some time to figure youtube dl out, and either use what Hrvoje provided or create a config file so you don't have to type any options.

URL: http://forum.audiogames.net/viewtopic.php?pid=329217#p329217





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Re: new spanish audio game: graffi's rock band

2017-09-11 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: new spanish audio game: graffi's rock band

Cool game. The gameplay gets a bit boring, but a nice idea. Started translating it as well. No worries guys it's not a trojan, don't believe in every small thing your antivirus tells you.

URL: http://forum.audiogames.net/viewtopic.php?pid=329218#p329218





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Re: Developing games for ios or android?

2017-09-11 Thread AudioGames . net Forum — Developers room : victor01 via Audiogames-reflector


  


Re: Developing games for ios or android?

Helloand thank youbut from what I was told, java 8 is already enabled, and, where it should appear, only the jaws appear.what do I do?and already replaces the dlls

URL: http://forum.audiogames.net/viewtopic.php?pid=329219#p329219





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Re: android who i can start

2017-09-11 Thread AudioGames . net Forum — Developers room : victor01 via Audiogames-reflector


  


Re: android who i can start

Helloand thank youbut from what I was told, java 8 is already enabled, and, where it should appear, only the jaws appear.what do I do?and already replaces the dlls

URL: http://forum.audiogames.net/viewtopic.php?pid=329220#p329220





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Re: bk3, a few questions on weapons

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector


  


Re: bk3, a few questions on weapons

ah, Ok. SO apparently the ball was not close enough to the piece of magic when that happened, gotcha. Should I get the defense way up to survive? hahaha my stats right now are:All statusHP: 8310/8310 (100.00% remaining)Stamina: 5050/5050 (100.00% remaining)Shield: Not equippedLevel: 228. Assignable points: 0Attack: 873Defence: 1556Tech: 300Stamina: 5050Location: 0 0Playing mode: Difficult

URL: http://forum.audiogames.net/viewtopic.php?pid=329221#p329221





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Re: bk3, a few questions on weapons

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector


  


Re: bk3, a few questions on weapons

ah, Ok. SO apparently the ball was not close enough to the piece of magic when that happened, gotcha. Should I get the defense way up to survive? hahaha my stats right now are:All statusHP: 8310/8310 (100.00% remaining)Stamina: 5050/5050 (100.00% remaining)Shield: Not equippedLevel: 228. Assignable points: 0Attack: 873Defence: 1556Tech: 300Stamina: 5050Location: 0 0Playing mode: Difficult. oh yeah. I had no idea that control C was useful for copying the entire contents of a list.

URL: http://forum.audiogames.net/viewtopic.php?pid=329221#p329221





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-11 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

by the way, has anyone looked at their stats? the ones that you can generate on the very last level of the game on 25? the inventory is sadly not getting translated but all the combat stats are and boy... they are just really really funny. A few examples and some of them I did on purpose with the aero gear for example, to advance fast through levels:Number of times your spacebar was simply mashed repeadtedly during gameplay.:209325Number of times you tried your best, even while blocking attacks with your armour or shield, to avoid them at the same time by bouncing around like a madman:2Number of times you tried your best, even while blocking attacks with your armour or shield, to avoid them at the same time by bouncing around like a madman, and collided with obstacles because you weren't paying attention:0Number of times you mashed your enter key like a maniac:67721 oh yeah. tasty, tasty bread! yum yum yum!Times you were annoyed with the navigati
 on of your Skyracer and interrupted it with ESC:645and so on and so on. I am surprised at how much and how incredible vast this game is... and all done by mostly a single person!!! ...  thank you thank you thank you!

URL: http://forum.audiogames.net/viewtopic.php?pid=329222#p329222





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Re: New Audiogame: Audio Moto Championship available for PC and Mac!

2017-09-11 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector


  


Re: New Audiogame: Audio Moto Championship available for PC and Mac!

Well to be honest I found a bug in the game.I complete a race say of 2 -3 laps, the game play is harder than it looks to fast and you hit the sides, its really good and I am happy I payed for it early.However after you complete your laps you hit continue and you start the same track again, and again, if you then however quit and reload you move to the next track.So Either you have a certain number of races on one track or you just don't, and if you  don't then the game is not moving me over to the next track automatically on completion of one.To be honest I prefured the navigation systems and beeps as well as anouncements well some of them from audio rally racer.Also all bikes I have brought seem to sound the same.Really feel like I am racing but well good game guys.If you can fix that 1 little issue above then fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=329224#p329224





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Re: youtube-MP3 is no more

2017-09-11 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: youtube-MP3 is no more

I use listentoyoutube.comIt has converted up to 2 or 6 hour vids and I use it for podcasts and movies.Its accessible, not sure about quality but its good enough.I would have recomended the applian conversion suite I use but there are some access issues with it and applian refuses to say its their issue which means once I have set a few things with the mouse maybe it will work fine.However its 200 bucks, its worth it but there are some things you need to mouse over to select and change.

URL: http://forum.audiogames.net/viewtopic.php?pid=329225#p329225





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Is it worth getting Steem.

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : walker via Audiogames-reflector


  


Is it worth getting Steem.

Is it worth getting steem? I am totally blind, and I use Jaws. I want to get steem because there is a spasific game that I like, and you can get it with steem, and any other way I have tried to get a hold of it has ended up at a dead end, but I want to know if it is worth getting the application. I got it before, and it was completely inaccessible, but some people say that they can use it, to some extent.

URL: http://forum.audiogames.net/viewtopic.php?pid=329227#p329227





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The Big List of Incubators, Accelerators, and Funding Opportunities

2017-09-11 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


The Big List of Incubators, Accelerators, and Funding Opportunities

From [Gamasutra], the link contains a list of funding opportunities available for game developers in various parts of the world, such as Malaysia, Bucharest, The Netherlands, Canada, the US, Paris, London, Berlin, Finland, Sweden, the UK, and Online Internationally.

URL: http://forum.audiogames.net/viewtopic.php?pid=329226#p329226





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Re: Bokurano Daibouken 3 : secondary topic

2017-09-11 Thread AudioGames . net Forum — New releases room : Axel-Leonardo via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Alright, I'll try it.Thank you so much!

URL: http://forum.audiogames.net/viewtopic.php?pid=329228#p329228





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Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-11 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

These bugs sound very strange, and I'm wondering if its a bad compile or something (story_progress_handler should never be destroyed, and thus should always exist). I've put in safeguards in case. Also, will be adding text for chairs.

URL: http://forum.audiogames.net/viewtopic.php?pid=329229#p329229





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Re: Knights of Valour is playable! Mostly...

2017-09-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Knights of Valour is playable! Mostly...

Yep. And only in Europe, to boot.

URL: http://forum.audiogames.net/viewtopic.php?pid=329230#p329230





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