Re: a couple of manamon 2 questions

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: a couple of manamon 2 questions

#4: The machine will start doing something when a particular cutscene has been had. For now, just ignore it.

URL: https://forum.audiogames.net/post/555363/#p555363




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Re: where's my super liam save?

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: where's my super liam save?

The registry key can be found in HKEY_CURRENT_USER\SOFTWARE\VB and VBA Program Settings\superliam\game

URL: https://forum.audiogames.net/post/555364/#p555364




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

I just contact them through the live chat on the site.they've been helpful in the past, although last time I was going round in circles.According to them, it's up to the studeo to provide AD, which I think is bullshit because there are english AD tracks for certain shows and films, but not for others.Money Heist has english AD, so does Dark, the protector only has turkish AD.I was going to watch Highscore Girl, but since the second season isn't described in english, I'll probably be giving that one a miss.I haven't reached out to them during this pandemic so I'm not sure of their hours, before I could contact them any time I wanted.I only hope it's not a bot this time, cause it sure felt like it was last time.

URL: https://forum.audiogames.net/post/555365/#p555365




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Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-25 Thread AudioGames . net Forum — New releases room : Dragonlee via Audiogames-reflector


  


Re: Introducing Forge, an ACcessible version of Magic: the Gathering

Thank you so much for doing this! I am dieing to play some MTG again.trying to play the game, I have to say I am quite frustrated. I've tried playing a game and cant figure out how to do the basic things I need. Like for example I am on my turn 2 and played my second mountain. I have a creature in hand with cost listed as {2} {R}. So I tap my two mountains and then click on the creature. a sort of dialogue comes up askkng to pay mana cost. well I have two tapped red in my pool. there is an auto button and a cancel button. I try clicking the auto button. nothing happens.I navigagte all the way to my list of manas. I notice that when i click that it decrements my mana, so i click my 2 red mana twice so it goes to zero still nothing.very frustrating...could someone please do a live recording of them playing the game and saying how the basics of the UI work, cause figuring them out isa puzzle game on its own. not a game I am interested in.also in term sof making the UI more accessible, why not use Tolk? it would be really nice to get screen reader output when things happen, especially things in the log, cause I sure as heck dont like having to navigate to it everytime something happens.Also does GC work for anyone whose resolution isnt 1920 x 1080? for me it seems to not work.

URL: https://forum.audiogames.net/post/555366/#p555366




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

High score girl season 2 is easy enough to know what's happening without audio description, though I will of course watch it again if it gets added later. Do you know if there's a way to contact them within the app?@2 Do you have a link I could use to directly message someone from there?

URL: https://forum.audiogames.net/post/555367/#p555367




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Re: Are Lenovo Laptops Safe?

2020-07-25 Thread AudioGames . net Forum — Off-topic room : NevEd via Audiogames-reflector


  


Re: Are Lenovo Laptops Safe?

You could always just wipe and reinstall when you get the computer. I do that anyway. Gets rid of bloat. Or if you want to install your custom versions of windows 10

URL: https://forum.audiogames.net/post/555368/#p555368




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Re: Corona Virus: is it the beginning of the end?

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

@768, you seem to be under the illusion that COVID-19 is a strain of influenza. Its definitely not. Look at the title of your article -- "Nonpharmaceutical Measures for Pandemic Influenza in Nonhealthcare Settings—Personal Protective and Environmental Measures". Additionally, look at the first paragraph of the abstract: "There were 3 influenza pandemics in the 20th century, and there has been 1 so far in the 21st century. Local, national, and international health authorities regularly update their plans for mitigating the next influenza pandemic in light of the latest available evidence on the effectiveness of various control measures in reducing transmission. Here, we review the evidence base on the effectiveness of nonpharmaceutical personal protective measures and environmental hygiene measures in nonhealthcare settings and discuss their potential inclusion in pandemic plans. Although mechanistic studies support the potential effect of hand hygiene or face masks, evidence from 14 randomized controlled trials of these measures did not support a substantial effect on transmission of laboratory-confirmed influenza. We similarly found limited evidence on the effectiveness of improved hygiene and environmental cleaning. We identified several major knowledge gaps requiring further research, most fundamentally an improved characterization of the modes of person-to-person transmission". Therefore, your entire argument is null and void because this article is specifically about influenza, not COVID-19. Also, face coverings do not "prevent" COVID-19 -- that is an established fact; rather, they may prevent it, and do reduce the likelihood of you actually getting it.Source: https://www.cdc.gov/coronavirus/2019-nc … rings.html

URL: https://forum.audiogames.net/post/555369/#p555369




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Re: the crazy party server program

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : Riad via Audiogames-reflector


  


Re: the crazy party server program

If they'd show up by default you'd see each server having 2 or 3 players at most as was the case before so I'd rather they stay like this.

URL: https://forum.audiogames.net/post/555370/#p555370




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Re: slay the spire now accessible!

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : Dragonlee via Audiogames-reflector


  


Re: slay the spire now accessible!

hello, I just bought the game on GOG.com.where can I find instructions for setting it up?namely, am I supposed to get the offline installer or to install it using GOG galaxy?

URL: https://forum.audiogames.net/post/555371/#p555371




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Re: are their any good harry potter fanfics with these criterias?

2020-07-25 Thread AudioGames . net Forum — Off-topic room : fredd via Audiogames-reflector


  


Re: are their any good harry potter fanfics with these criterias?

their are many deasont fanfictions out their, but many of them are not compleeted or wil ever be

URL: https://forum.audiogames.net/post/555372/#p555372




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

it's pretty straight forward in the app.Go to the more tab, tap on help and the rest is self explanatory.There are two buttons, call I'm assuming makes a phone call, and chat is most likely for text chat.I just find it easier on the site, because I can type from the PC, doesn't really matter what you use to contact them, as long as the method you use is accessible.What could be more accessible than a phone call lol.

URL: https://forum.audiogames.net/post/555373/#p555373




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Re: download link for eurofly

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector


  


Re: download link for eurofly

i got it, thanks @4, and i'm doing the first task and, i'm taking off, and i'm going 115 the spead it told me to go, so i point my nose up at 12 dagreese, and wen the guy tells me to climb and cuntenu going north, do i point my nose at 0?, because in a video i saw it sa sixsesfull take off and then he pointed it back at 0, but i keep crashing wen i try to cilmb and wait for it to tell me that.

URL: https://forum.audiogames.net/post/555375/#p555375




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Re: Are Lenovo Laptops Safe?

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Are Lenovo Laptops Safe?

I was about to say exactly the same thing. If you're really concerned, just create a bootable USB flash drive of Windows 10 using the Media Creation Tool. Boot off the drive, choose to delete all the internal drive partitions, and let the Windows installer install the latest version of Windows 10. In most cases, this will work fine. Once Windows is installed, be sure to run Windows Update. This will grab any drivers that may be missing and install all the latest security patches. Once that's done, you won't have to worry about any built-in malware.

URL: https://forum.audiogames.net/post/555374/#p555374




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

Thanks, I've never had to search there before, so will do that.

URL: https://forum.audiogames.net/post/555376/#p555376




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

Last time I called them, they didn't even know what a screen reader was and our ability of reading subtitles.I asked them how to read subtitles on the phone for a friend and they were like, um, how do you even use that if you can't see.That happened to me multiple times so it wasn't just a single person like that.Only one of them knew how to do something I asked and that was after multiple calls or chats.

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Re: sable, what do you want to see

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : Samuel Farrugia via Audiogames-reflector


  


Re: sable, what do you want to see

From my end, I completely agree with the people suggesting to include custom classes, and stats. As for what I’d personally like to see added, I think that it would be sort of handy to include a mechanic for ammo in Sable. As it stands, the only weapons you can really realistically depict are close quarters weapons like swords, knifes ETC, which is great for a fantasy or medieval themed RPG. however if, like me, you were trying to do a modern/ post-apocalyptic set game, its kind of stupid to think that all these weapons like shotguns, automatic rifles and other stuff of that nature, have a magically unending amount of replenishing bullets. Also, if hypothetically a mechanic for ammo was introduced, it would be nice if you could have different weapons use different ammunition types, for example you could have a sniper rifle, and a machine gun which take 7.62mm rounds, whilst an assault rifle would have 5.56mm rounds. Something else that I found which was sort of limiting in the demo version, is that you couldn’t specify different zones within buildings, so for example I couldn’t create a house which had a living room, with a kitchenet area in one corner. When it comes to the placement of items within chests and things like that, I think that it would have been interesting if you could have had the ability to randomize the loot that the player would find. You could have a chest which could only have X amount of items in it at any given time, and the game could randomly choose items from a pre-set list, to place within the chest. Finally, I’d have liked it if you could change the view point of the player character, so instead of a top down view, you could have something more like a first person perspective.

URL: https://forum.audiogames.net/post/555378/#p555378




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Re: slay the spire now accessible!

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: slay the spire now accessible!

Hey hey! A new GOG-Hero!I would recommand to download the installation-file from your account and dont use gog-galaxy.After you installed the game from the setup-file, download my gog-package from this link:https://www.dropbox.com/s/9vtpjw50tvbkx … re.7z?dl=1Extract all the files into your gameinstallations-folder, so you have one .jar file in your gamedir and also the MOD-Folder.Now start the .jar file.I think you will have to select the option "activate/deactivate all mods" with tab and press enter two times. Now all the necessary will be activated and you can tab to start game or play game or something like this.HAHA, i hope this bumby explanations were helpful for you.And welcome to the game!

URL: https://forum.audiogames.net/post/555379/#p555379




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Re: Warsim, text based randomly generated stratogy

2020-07-25 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Caccio, No I did understand you, Save scumming is the term for reloading saves to get the desired result. I mentioned both Save Scumming and then seperately in-game cheats.That one save per 10 years thing is an interesting idea option, will note it.Don't enable the death sound system, I should probably remove it, it's an experimental thing that makes the battle sound effects way slower by giving each unit their own death sound.@Defender, Arena subsidation is a way to make money taxing it at the cost of not being able to gamble and some public op, I think it works well but there definitely needs to be a rebalancing of the economy.As for the Darkdale stuff do you have any suggestions for ways to improve it?@JayJay 2.3 mill soldiers could probably crush the demon horde with ease, good job

URL: https://forum.audiogames.net/post/555380/#p555380




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : MyDearWatson via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

Wow!Delited to see blind fans of anime.Anyone watches Detective Conan, it's also known as Case Closed in some countries. It's my favorite, but dubbing in English is not happening now, and there are  English subtitles, but it's not same as english dubbed episodes.On the positive note, it's the longest ever anime, still going strong, and we might see a Detective Conan English dubbed movie in few months.

URL: https://forum.audiogames.net/post/555381/#p555381




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

Here is a contact pagehttp://www.acb.org/adp/about.html#contactusSeems like the list at the last heading and the facebook page may be the fastest ways.

URL: https://forum.audiogames.net/post/555382/#p555382




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Re: Warsim, text based randomly generated stratogy

2020-07-25 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@WastelanderYour thinking of gambling tax right?  Subsidization would be paying a bit extra each year for a higher betting limit.For Darkdale, the only thing I can really think of is to just simply increase the revenue you earn.  Sorry I know that's boring.  LOL

URL: https://forum.audiogames.net/post/555383/#p555383




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Re: the astral warrior versus the insectoids

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: the astral warrior versus the insectoids

Grammar. I'm afraid Wing of eternity, at the moment I am just finding the way you've written this universe hard to read, and so I just cant' take any of these details particularly seriously, since you've just put down a load of details and vague descriptions without anything to pin them on or any sense of order in the way they're written, you've just listed that there is this thing and there is that thing and this thing did this thing at this time and then at some point in the future something else happened and then we have something else, really I just can't get any of the details straight in my head with the way you've written this. Sorry to bomb on the idea, but there just isn't much else I can say, since right now I just can't really get a handle on what your trying to achieve with this idea, or what this so called universe is supposed to be.

URL: https://forum.audiogames.net/post/555384/#p555384




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Re: the astral warrior versus the insectoids

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: the astral warrior versus the insectoids

Grammar. I'm afraid Wing of eternity, at the moment I am just finding the way you've written this universe hard to read, and so I just cant' take any of these details particularly seriously, since you've just put down a load of details and vague descriptions without anything to pin them on or any sense of order in the way they're written, you've just listed that there is this thing and there is that thing and this thing did this thing at this time and then at some point in the future something else happened and then we have something else, really I just can't get any of the details straight in my head with the way you've written this. Sorry to bomb on the idea, I don't say this to be mean or as an attack against you personally, but there just isn't much else I can say, since right now I just can't really get a handle on what your trying to achieve with this idea, or what this so called universe is supposed to be, which might also explain why others haven't replied to this topic. Perhaps if you write a slightly less hard to read description, and give us an idea what this universe is supposed to be for, setting for another story, rp game etc, it might be easier to have something more constructive to say.

URL: https://forum.audiogames.net/post/555384/#p555384




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Re: nvda has serious focussing issues.

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Simter via Audiogames-reflector


  


Re: nvda has serious focussing issues.

I use firefox on a windows 10 laptop with 16 gigs of ram and 4 cores. I don't have problems at all. I mean i have the general win10 lagage and bigger webpages are a bit unresponsive sometimes but this was already the case before nvda 2019.3. Neither do i have ssh or any other focus problems.@12 this happens to me sometimes when i turn of or other way disconnect my bt headphones. But this seams to be generaly happen in a lot of software when sound carts indexes change or sound carts wanish completely. Wierd though that it did when it was only a microphone, idk where it would need to use a mic.@1 is that something new in nvda, i mean the shift+nvda+m hodkey? Curious because my new laptop seams to be missing an aplications key so i am wondering.

URL: https://forum.audiogames.net/post/555385/#p555385




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Re: Grand theft Accessibility Has Arrived!

2020-07-25 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

467. No. I can not. Nor am I interested in doing so.

URL: https://forum.audiogames.net/post/555386/#p555386




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Re: Game Purchase Request Topic

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : Jitel via Audiogames-reflector


  


Re: Game Purchase Request Topic

Hello everyone.Could someone buy Manamon 2 for me? The problem is that I will be 18 years old in November, and I can't get Paypal yet. However, I have some part-time work now, which I get paid for using a different system, so when I turn 18 in November, I will try my best to get you $ 40 back. I just hope that the exchange rate of the dollar does not change for the worse during this time. My PM and Email are always open, so feel free to contact me any time.Thank you in advance.

URL: https://forum.audiogames.net/post/555388/#p555388




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Re: The last of us part ii discussion

2020-07-25 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector


  


Re: The last of us part ii discussion

@217I had the full auto aim on and slow mode when aiming.Also I think I died 15 times before completing that fight. It took some running, lucky dodging, a few shotgun shells and a full tank of the flamethrower to win.

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Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-25 Thread AudioGames . net Forum — New releases room : Tensoon the Kandra via Audiogames-reflector


  


Re: Introducing Forge, an ACcessible version of Magic: the Gathering

You were on the right track.  You just misunderstood the mana cost.  A cost of 2R means it costs three mana.  2 Mana of any colour plus 1 Red Mana.  A 2 red mana cost would be indicated as (R)(R).If the creature could b summoned, clicking on the auto button would have automatically tapped all the necessary mana.

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Re: mush-z output help please?

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector


  


Re: mush-z output help please?

i still can not  find the correct setting, i wonder why alter aeon can play without  any problem

URL: https://forum.audiogames.net/post/555390/#p555390




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Re: Multifunctional program suites for the blind you know of

2020-07-25 Thread AudioGames . net Forum — Off-topic room : jescat277 via Audiogames-reflector


  


Re: Multifunctional program suites for the blind you know of

I didn't even know that programs like this still existed.

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Re: Manamon 2 - Trade and Battle Lobby

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : star fire via Audiogames-reflector


  


Re: Manamon 2 - Trade and Battle Lobby

You can count me at the time when you are free, and I am free also.

URL: https://forum.audiogames.net/post/555392/#p555392




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Re: Warsim, text based randomly generated stratogy

2020-07-25 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Damnit, it seems I will have to restart this time, had some important policies set the wrong way due my lack of experience...Ok, 2 more questions this time:1.I noticed, that regardless of my choices, so even in a total custom game, I start with those same 4 main rival opponents, meaning the rebels, bandits, and those same 2 goblin clans, only the other kingdoms and groups vary, depending on my setting and choice.So are those standard opponents then, or they can be changed too somehow?2.I read the hint about typing 666 in the starting menu, and it leads me to some demon mode, I can understand its options, but whenever I create such a new demon game, or load an an already existing classic one and continue it in this demon mode, the only changes I notice is, how certain kingdoms, opponents, mostly minor ones get eliminated after the end of the turn.Is this the only difference?I hope not, so please explain me what this demon mode is exactly about, and what other, exact differences does it make.

URL: https://forum.audiogames.net/post/555393/#p555393




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Re: Warsim, text based randomly generated stratogy

2020-07-25 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Damnit, it seems I will have to restart this time, had some important policies set the wrong way due my lack of experience...Ok, 2 more questions this time:1.I noticed, that regardless of my choices, so even in a total custom game, I start with those same 4 main rival opponents, meaning the rebels, bandits, and those same 2 goblin clans, only the other kingdoms and groups vary, depending on my setting and choice.So are those standard opponents then, or they can be changed too somehow?If so, please instruct me how.2.I read the hint about typing 666 in the starting menu, and it leads me to some demon mode, I can understand its options, but whenever I create such a new demon game, or load an an already existing classic one and continue it in this demon mode, the only changes I notice is, how certain kingdoms, opponents, mostly minor ones get eliminated after the end of the turn.Is this the only difference?I hope not, so please explain me what this demon mode is exactly about, and what other, exact changes does it make to the game.

URL: https://forum.audiogames.net/post/555393/#p555393




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Re: Blindie Connect - Get your servers published!

2020-07-25 Thread AudioGames . net Forum — Off-topic room : StormProductions via Audiogames-reflector


  


Re: Blindie Connect - Get your servers published!

Hello,I'm still looking around for another registrar that can hold my TK domain, but looks like Freenom is the only accessible and usable thing till now.The only thing I can do is contact Freenom and wait for their response, which is comming in the next working days.I'm working on making a secondary domain for this site until the main domain comes back in service. I'll post again when that's done.Have a nice day!

URL: https://forum.audiogames.net/post/555394/#p555394




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-07-25 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Manamon 3 must be released. Why? Many, many info for quennsette

URL: https://forum.audiogames.net/post/555395/#p555395




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Re: Warsim, text based randomly generated stratogy

2020-07-25 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Damnit, it seems I will have to restart this time, had some important policies set the wrong way due my lack of experience...Ok, 2 more questions this time:1.I noticed, that regardless of my choices, so even in a total custom game, I start with those same 4 main rival opponents, meaning the rebels, bandits, and those same 2 goblin clans, only the other kingdoms and groups vary, depending on my setting and choice.So are those standard opponents then, or they can be changed too somehow?If so, please instruct me how.2.I read the hint about typing 666 in the starting menu, and it leads me to some demon mode, I can understand its options, but whenever I create such a new demon game, or load an an already existing classic one and continue it in this demon mode, the only changes I notice is, how certain kingdoms, opponents, mostly minor ones get eliminated after the end of the turn.Is this the only difference?I hope not, so please explain me what this demon mode is exactly about, and what other, exact changes does it make to the game.Oh, and an additional, technical type of question:I noticed how by some longer lists of selections, like selecting other kingdoms to participate in the game, there is no option given to start over, or repeat the full list, but I must select before I can move on.Is there a way for the whole list to still be repeated before I make my choice(s)?If not, I would warmly welcome one, for there is no written text where I can re-read those lists of options/choices again.(those are often very important choices, and sometimes I just cannot remember the full list by heart to decide for the desired one(s))

URL: https://forum.audiogames.net/post/555393/#p555393




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Re: Warsim, text based randomly generated stratogy

2020-07-25 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Damnit, it seems I will have to restart this time, had some important policies set the wrong way due my lack of experience...Ok, 2 more questions this time:1.I noticed, that regardless of my choices, so even in a total custom game, I start with those same 4 main rival opponents, meaning the rebels, bandits, and those same 2 goblin clans, only the other kingdoms and groups vary, depending on my setting and choice.So are those standard opponents then, or they can be changed too somehow?If so, please instruct me how.2.I read the hint about typing 666 in the starting menu, and it leads me to some demon mode, I can understand its options, but whenever I create such a new demon game, or load an an already existing classic one and continue it in this demon mode, the only changes I notice is, how certain kingdoms, opponents, mostly minor ones get eliminated after the end of the turn.Is this the only difference?I hope not, so please explain me what this demon mode is exactly about, and what other, exact changes does it make to the game.Oh, and an additional, technical type of question:I noticed how by some longer lists of selections, like selecting other kingdoms to participate in the game, there is no option given to start over, or repeat the full list, but I must select before I can move on.Is there a way for the whole list to still be repeated before I make my choice(s)?If not, I would warmly welcome one, for there is no written text where I can re-read those lists of options/choices again.(those are often very important choices, and sometimes I just cannot remember the full list by heart to decide for the desired one(s))Btw that classic music theme is just great, it's definitely my favorite one!

URL: https://forum.audiogames.net/post/555393/#p555393




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Re: Kodi and screenreaders

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector


  


Re: Kodi and screenreaders

For all ya anime fans out there, funimation now is on the oficial kodi addon repo

URL: https://forum.audiogames.net/post/555396/#p555396




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Re: Restricted/new users: introduce yourself!

2020-07-25 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

@Kiran, @ebering, @SilviaEm, @Jesusrocker91, you're all now unrestricted.I'm looking forward to finding out more about Dungeon Crawl Stone Soup, and also Jumpy Cat!

URL: https://forum.audiogames.net/post/555397/#p555397




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Re: SoundRTS, a real-time strategy audio game

2020-07-25 Thread AudioGames . net Forum — New releases room : SoundMUD via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

@ChrisThis could actually be useful because recent servers automatically mask incompatible clients from each other. And a 1.2-c12 server is very close to a 1.3.0 server (the migration from Python 2 to Python 3 didn't change many things). I have tested a game with two 1.3.1 clients and a 1.2-c12 server. And a 1.3.0 server and a 1.3.1 server are practically identical.So I will try to include in the "choose a server in a list" menu any compatible server. This way, hosting a server would require less frequent updates.

URL: https://forum.audiogames.net/post/555398/#p555398




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Re: valharu issues with VIP MUD. suggestions?

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: valharu issues with VIP MUD. suggestions?

slightly out of topic but is there anything special with this mud? I tried valhala long time ago, and there is nothing special with it, just a bit simmular with alter aeon.

URL: https://forum.audiogames.net/post/555399/#p555399




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Re: the astral warrior versus the insectoids

2020-07-25 Thread AudioGames . net Forum — Off-topic room : wing of eternity via Audiogames-reflector


  


Re: the astral warrior versus the insectoids

@ Dark, thanks very much for what you said. but first I really don't know if this will be for a game or something else. but but first you mean that I have to tell a liniar story, or something? or  should I choose some characters and work on them more? I am asking because I am knew to this and I really want to do something with this universe.

URL: https://forum.audiogames.net/post/555400/#p555400




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Re: developing a singular verses plural grammar system in your game

2020-07-25 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector


  


Re: developing a singular verses plural grammar system in your game

Hi,I have spent some time tackling this in both Python and Dart.I wrote it a while ago, and I've used both packages in my own projects.Looking at the Python version, it's code is fairly outdated, and massively under-documented, which I'm in the process of fixing.The general idea is you have a social factory, which you can add suffixes to. The PopulatedSocialsFactory class already has the common ones, and you can add others with the suffix decorator.Each suffix takes 2 arguments: The object being worked (which will depend on your use case), and the textual name of the suffix. This is because you could have "n" and "name" doing the same thing.It should return a tuple of 2 items: The first being the text that should be sent to the object which is running the social, and the second to everyone else.For example:"%1N %1has gained 14 gold from %2n."Assuming a n (lower case) suffix which returns the name of the object, and the has / have suffix which is already defined. Also, 2 objects (%1 and %2): "Bill" and "Jane".This would yield 3 strings: The string to send to Bill, the string to send to Jane, and the string to be sent to all other bystanders.I appreciate this isn't the most complete overview in the world, and I'm going to work to bring the project into the 21st century, but it does work, and I'm more than happy to receive emails asking for help while I write up documentation and the like.

URL: https://forum.audiogames.net/post/555401/#p555401




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Re: Blindie Connect - Get your servers published!

2020-07-25 Thread AudioGames . net Forum — Off-topic room : StormProductions via Audiogames-reflector


  


Re: Blindie Connect - Get your servers published!

Hello,Here's another alternative domain for the same site you know:https://blindieconnect.cf/This one will work only until the main one comes back in service, then we'll move the site back to the original domain.Enjoy, and please excuse the inconveniences.

URL: https://forum.audiogames.net/post/555402/#p555402




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windows defender is broken

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


windows defender is broken

hi, so today when I want to update the defenitions of defender it searches, downloads it, then when it wants to install it it jumps to 98% and stays there, after that it happily tell me This app couldn't check for virus and spyware definition updates. Check your Internet or network connection and try again.Click Help for more information about this problem, it hapins 2 times

URL: https://forum.audiogames.net/post/555403/#p555403




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conquest - frontier wars: Available sourcecode for an older RTS

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


conquest - frontier wars: Available sourcecode for an older RTS

Hey hey! I just bought one of a realtime strategy game which me and my sighted friends enjoyed 15 years ago. And i found out that they also offering to download the sourcecode for this game.If i got this correct the game was written in visual C.So maybe this could be of interest for someone here who is able to code arround with this?

URL: https://forum.audiogames.net/post/555404/#p555404




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Re: Blindie Connect - Get your servers published!

2020-07-25 Thread AudioGames . net Forum — Off-topic room : manamon_player via Audiogames-reflector


  


Re: Blindie Connect - Get your servers published!

great, its back

URL: https://forum.audiogames.net/post/555405/#p555405




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Re: download link for eurofly

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector


  


Re: download link for eurofly

set noes to 15 at first, dont forget to press ctrl f when its near 10 and ctrl g when its near 20 as I can remember

URL: https://forum.audiogames.net/post/555406/#p555406




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Re: where's my super liam save?

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector


  


Re: where's my super liam save?

thanks a lot!

URL: https://forum.audiogames.net/post/555407/#p555407




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Re: Handling Input in Pyglet

2020-07-25 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector


  


Re: Handling Input in Pyglet

Way I did it was to add an action decorator to my Window subclass.As far as I'm aware, there's 2 types of keys that need handling in games: Keys that do something straight away, like speaking coordinates or turning. Then there's those that run on an interval timer, like walking or shooting for example.My decorator lets you specify a symbol and optional modifiers, and an optional interval, as well as an optional callable to determine whether the key should work or not, so your player doesn't walk while they're in a menu, or activate a menu item while near a door.Then I just add the actions to a list, which is iterated over every time a key event fires. I'll add mouse and gamepad events too when I start to need them.Hopefully that's enough ideas for you. If not, I can point you to the code I'm making. I haven't right now, because it's still pretty unstable, although I am using it for my own projects.

URL: https://forum.audiogames.net/post/555408/#p555408




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Re: The last of us part ii discussion

2020-07-25 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: The last of us part ii discussion

Oh right, one other thing I didn't remember until after I beat it, but when you're locked on with aiming, you can pull back on the left stick and move backwards while shooting. When the stage first begins, you could probably finish them off with shotgunshells before it even begins if you've upgraded the damage.

URL: https://forum.audiogames.net/post/555409/#p555409




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Re: download link for eurofly

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector


  


Re: download link for eurofly

and is there a bug or something ware r just stops telling your speed all together, i've restarted the clinent moltable times, and r doesn't do anything, so i half to install the whole thing again.

URL: https://forum.audiogames.net/post/555410/#p555410




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Re: the astral warrior versus the insectoids

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: the astral warrior versus the insectoids

@wing of eternity, that might be part of the problem. you've presented a bunch of unrelated details and not given anyone reading a reason to care about them, neither in terms of relating them to a story of a given character, or written something with the epic quality of a myth which might interest someone in it's writing. If Tolkien had written his universe like this it would've come out like: there were some godlike beings called the valar, who created the world where men and elves lived, only one of the Valar had turned evil and created orcs and dragons and other dark creatures. So the Valar tried bringing the elves to their lands beyond the sea, which had got created to keep them away from Morgoth, the dark valar, but some of the elves rebelled against them and went back to middle earth, which was the bit of the world not ruled over by the valar where Morgoth was. These elves that went to middle earth also wanted to get back the simarills which Morgoth had stolen, which had the light of the two trees of valinor in them, which were two trees that had been made before the sun and moon, since the  sun and moon were made out of the fruit of the two trees, and there were many battles with morogoth and the elves and other elves that lived in middle earth.This is what I mean. I've given a lot of details of tolkien's legendarium here, but I've not put it in a coherent order or really explained much, neither have I really made any effort to invest people in the writing by working on poetry or mythic quality. Reading the above summary you would be forgiven for wondering "what the heck is the point!" If this universe was just a skype conversation, fair enough, but if you want it to turn into a piece of literature, or a background for a game or anything else, you need to work on presenting it to the reader in a more engaging way.

URL: https://forum.audiogames.net/post/555411/#p555411




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Re: the road of live problem

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector


  


Re: the road of live problem

The truck will only move forward from a stopping position in first gear. Set it to first, and when the speed reaches 5, press a again to shift it into second gear, and when it reaches 10, press a again to shift it to third, and vice versa. Same goes for stopping the truck, press z to shift it down as you hit the brakes.

URL: https://forum.audiogames.net/post/555412/#p555412




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Re: nvda has serious focussing issues.

2020-07-25 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: nvda has serious focussing issues.

@Simter, The shift+NVDA+m keyboard bind (laptop default) is certainly not new at all.Also, since you too use Firefox, do you notice that Chrome is noticeably faster and more responsive with NVDA?

URL: https://forum.audiogames.net/post/555413/#p555413




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Re: Help Adjusting Volume of Streams in Discord

2020-07-25 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: Help Adjusting Volume of Streams in Discord

@thetechguy, Yes, that is.Also, I've noticed as a whole, Discord's context menus will not disappear when I press  so I have to close the window or go to a different one to resolve that. Hopefully that'll be fixed soon.

URL: https://forum.audiogames.net/post/555414/#p555414




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Re: Thoughts on Best Bone Conducting Headphones

2020-07-25 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: Thoughts on Best Bone Conducting Headphones

Thank you for your answers guys, I'll be sure to look closer into options listed here.@NevEd, What did you mean?

URL: https://forum.audiogames.net/post/555415/#p555415




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-07-25 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Nothing must be done. We knew nothing about Manamon 2 being worked on until it was out, and this is the best way to release games. If it is ever ready for release, you will know about it. A huge game like this doesn't come out in 6 months.

URL: https://forum.audiogames.net/post/555416/#p555416




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Re: Dreamland-official version

2020-07-25 Thread AudioGames . net Forum — New releases room : spay via Audiogames-reflector


  


Re: Dreamland-official version

friends! how can you play this nerdy shit? I honestly tried to return, but when you are killed because the server slows down and you cannot apply the medicine on time, it already says a lot. or when you use a skill and it works after 30 seconds and you wouldn't be killed if not for the delay. excuse me. I have nothing against the game, I even like how everything is done there, but these delays annoy me and the desire to play disappears.

URL: https://forum.audiogames.net/post/555417/#p555417




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Re: download link for eurofly

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: download link for eurofly

You have to turn the computer on with shift ctrl k in order to have your speed displayed. I suggest listening to one of the available audio tutorials on the website or reading the getting started guide.

URL: https://forum.audiogames.net/post/555418/#p555418




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Re: slay the spire now accessible!

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : Dragonlee via Audiogames-reflector


  


Re: slay the spire now accessible!

@firefly82 thanks for the explanation and the warm welcome!I managed to set up the game and played an ironclad gae and got beat to a pulp by my first spire boss lolone questin I have for you. since I have the offline version, not gog galaxy, arent I losing out on some awesome online features like daily runs? is there any way to get around it or do I just need to use the steam version instead. I also have sighted help for setup so if gog galaxy is usable after things have been setup then it isnt a problem for me.One really annoying thing I keep running into is that sometimes NVDA will freeze while on the main menu. this happens either when I am on the main menu for too long when I start the game or it also happened after finished my first game and came back to main menu, nvda froze immediatly.does anyone know of a workaround for this? cant restart nvda normally, instead have to start up narrator and kill nvda.exe task.

URL: https://forum.audiogames.net/post/555419/#p555419




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Re: Are Lenovo Laptops Safe?

2020-07-25 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Are Lenovo Laptops Safe?

Erase the disk manually with diskpart if you go that route, that way there can be no question that it worked.

URL: https://forum.audiogames.net/post/555420/#p555420




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Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-25 Thread AudioGames . net Forum — New releases room : Dragonlee via Audiogames-reflector


  


Re: Introducing Forge, an ACcessible version of Magic: the Gathering

@90 ah, okay. makes sense. I will give it a try at some point. would really help if someone could give a walkthrough for how to navigate the UI easily. GC positions dont seem to work for me.  I guess without them playing the game is very tedious

URL: https://forum.audiogames.net/post/555421/#p555421




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Re: The last of us part ii discussion

2020-07-25 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector


  


Re: The last of us part ii discussion

Wait, can I? I'm pretty sure that the boss is capable of taking more than 5 shotgun shells at least. I managed to hit it 4 times, but it didn't die; the game didn't even made a checkpoint.

URL: https://forum.audiogames.net/post/555422/#p555422




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Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-25 Thread AudioGames . net Forum — New releases room : Dragonlee via Audiogames-reflector


  


Re: Introducing Forge, an ACcessible version of Magic: the Gathering

@90 ah, okay. makes sense. thanks for that! I will give it a try at some point. would really help if someone could give a walkthrough for how to navigate the UI easily. GC positions dont seem to work for me.  I guess without them playing the game is very tedious. but thanks to OP for all the hard work on making this more accessible. wish game developers were aware of blind gamers and would consider us from day 1, which would make creating accessible UIs much easier

URL: https://forum.audiogames.net/post/555421/#p555421




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Re: mush-z output help please?

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: mush-z output help please?

Are you sure it's not the MUD in question formatting their text in this way? In the MUD itself, look for help options related to setting your line length.

URL: https://forum.audiogames.net/post/555423/#p555423




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Re: mush-z output help please?

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: mush-z output help please?

I'm wondering if this is something to do with two instances of output_functions running at the same time? One in your plugins that you access with control shift P, or file >> plugins. The other may be globalized in file >> global settings in the plugin tab.

URL: https://forum.audiogames.net/post/555423/#p555423




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Re: Welcome to LuminariMUD. (Open for new players.)

2020-07-25 Thread AudioGames . net Forum — New releases room : csm120 via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

I've just started. I'm using the mush-z client.I'm running it with the following plugins.mush readeromit blank linesoutput functionsAre there any other recommended plugins?Also if it matters using NVDA.I notice that each time I get a new line of text I get a news snippet about the game. How can I turn that off.Does the game also have accessibility settings I should be using. I saw brief and diagnose. Anything else?Thanks

URL: https://forum.audiogames.net/post/555424/#p555424




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Re: windows defender is broken

2020-07-25 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: windows defender is broken

Google the error code... Or ask about it on Microsoft Community. Or perform a Windows update if you can? Do you get the same error when trying to apply any other Windows updates?

URL: https://forum.audiogames.net/post/555425/#p555425




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Re: the astral warrior versus the insectoids

2020-07-25 Thread AudioGames . net Forum — Off-topic room : wing of eternity via Audiogames-reflector


  


Re: the astral warrior versus the insectoids

let me give you my first thoughts on the this thing, first I was just saying to myself, well I will create a skheletoen I made a bit of it im, just think that the story is a skeletone, if it is then I made just the outline,. My skeletone soesn't have the nec, and the cranial bones,, only an outline of events, that doon't seem connected because I didn't give a refrence point, probably I should beginn talking about a character, for exaplme, Enhemodius. and tell his story. I think of him as a character like wise like gandalf but dark like Sauron.In any case, I am not sure how to go about it, but I can beginn describing the realms, a bit, and then the life of a character, and how does that life affect the story.

URL: https://forum.audiogames.net/post/555426/#p555426




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Re: the astral warrior versus the insectoids

2020-07-25 Thread AudioGames . net Forum — Off-topic room : wing of eternity via Audiogames-reflector


  


Re: the astral warrior versus the insectoids

let me give you my first thoughts on the this thing, first I was just saying to myself, well I will create a skheletoen I made a bit of it im, just think that the story is a skeletone, if it is then I made just the outline,. My skeletone doesn't have the nec, and the cranial bones,, only an outline of events, that don't seem connected because I didn't give a reffrence point, probably I should begin talking about a character, for example, Enhemodius. and tell his story. I think of him as a character like wise like gandalf but dark like Sauron.In any case, I am not sure how to go about it, but I can begin describing the realms, a bit, and then the life of a character, and how does that life affect the story.

URL: https://forum.audiogames.net/post/555426/#p555426




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Re: sable, what do you want to see

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: sable, what do you want to see

Unpopular opinion alert.Still here?Are you sure?Alright then.I would like Sable to be completely scrapped and redesigned to be more script-oriented. Why not menus? I opened the engine, sat with it for 30 minutes, and promptly quit. Using it makes me feel as if the developers of the product think that we are mentally challenged. Regardless of it's interface, I would still call the project a failure in a long term. I have placed it in that category before it was even released, simply do to the fact that no scripting is currently allowed. This essentially limits us to the possibilities offered by the engine, which though numerous, will run dry up at some point. Hell, most of the mechanics have already been stretched to their limits.

URL: https://forum.audiogames.net/post/555427/#p555427




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Jumpy Cat - a free, accessible AI fitness app

2020-07-25 Thread AudioGames . net Forum — Off-topic room : SilviaEm via Audiogames-reflector


  


Jumpy Cat - a free, accessible AI fitness app

Hi everyone,We're a couple of indie creators from London, and we have built a simple fitness app that uses AI technology to design personalised video and audio workouts on demand. Jumpy Cat was built out of our frustration with wasting time to search for workouts online. We also wanted to make it minimalist so it can be used as audio workouts only.Here's a link if you want to skip reading the rest of this post, and just try out the app: https://apps.apple.com/us/app/id1519669458How it works: You pick your options such as duration, level, body area, and training style, and the algorithm designs the workout for you in a few seconds. The whole workout, including the audio, is unique every time. In total, our algorithm can create more than 15,000 different workouts.We've got lots of great feedback from visually impaired people about the app, and we're working to make the audio guidance even better. We realised that blind and hard of sight people are generally a neglected group when it comes to fitness, and we're striving to make the app as inclusive as possible (also for seniors, people with injuries etc). We're doing this by focusing on creating the best audio guidance possible: currently it includes drill cues, tips on good exercise form, and exercise variations. And we'll be adding even more instructions soon.All of this is completely free, and we've made more than 75% of the content free for everyone. There are just a few advanced paid options that you can get for 1.99/month if you'd like to support us, but even without those you've got literally thousands of unique workouts on-demand. We only ask one small favour: please leave a review of your experience on the App Store to support the app so more people can find and use it. If you're interested in trying it out, you can download JumpyCat for iOS here: https://apps.apple.com/us/app/id1519669458If you know individuals or communities who can benefit - please message me so I can reach out to them, or simply share with them yourself!P.S. The app is named after our very playful kitty :)

URL: https://forum.audiogames.net/post/555428/#p555428




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Re: windows defender is broken

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: windows defender is broken

it gives no arror code

URL: https://forum.audiogames.net/post/555429/#p555429




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Re: Free cPanel Alternatives.

2020-07-25 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector


  


Re: Free cPanel Alternatives.

@Simter: Ok, add that to the list of reasons to run. Let's see. Are they ssl-encrypted?

URL: https://forum.audiogames.net/post/555430/#p555430




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Re: slay the spire now accessible!

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: slay the spire now accessible!

Hey hey!There are absolutely no differences. There is only one version at all. Using gog-galaxy is fully optional an no need.If you want to start a daily climb simply type daily in the starting screen.I never heared about your NVDA-problem. I played the game on three different systems and NVDA allways worked correctly, so thats realy a strange behaviour.I'm really really sorry that I can't help you there!

URL: https://forum.audiogames.net/post/555432/#p555432




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Re: Breed Memorial Tips

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : pika-san via Audiogames-reflector


  


Re: Breed Memorial Tips

Well, the spanish monster translation needs to be re done...

URL: https://forum.audiogames.net/post/555431/#p555431




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Re: Free cPanel Alternatives.

2020-07-25 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector


  


Re: Free cPanel Alternatives.

simter wrote:I so habe Webmail and also imap and Pop. Free Services over Here on simhostium.Ok, add that to the list of reasons to run far from your site. Let's see. Is your mail ssl-encrypted? Let's see...*cue suspenseful music* WE'll be right back after a word from your local sponsor...ahh screw that, this is too embarrassing. The answer, ladies and gentleman, is...hell no! The whole damn site isn't secured!So do us a solid and don't ever offer webmail to people until you've got a secure environment, and for the love of all that's good stop using a free hosting provider while you're at it.

URL: https://forum.audiogames.net/post/555430/#p555430




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Re: Are Lenovo Laptops Safe?

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector


  


Re: Are Lenovo Laptops Safe?

Thanks for all of the answers. This helps a lot.

URL: https://forum.audiogames.net/post/555433/#p555433




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Re: Free cPanel Alternatives.

2020-07-25 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Free cPanel Alternatives.

@jackYeah, unfortunately you can't do much against social engineering at big enough orgs.  You can do some, just not really enough to make it impossible.@simtercome on.  If you're running an e-mail provider, then you're running an SMPT server and either Imap or Pop (or possibly both, depending on configuration).  only way to get rid of Imap and/ore Pop is to disallow connecting from e-mail clients in which case no one will bother using it because that's a stupid restriction.  Saying you hate those is like saying you hate HTTP, and knowing this is 101 level E-mail knowledge.Regardless the actual valuable piece is the SMPT server anyway, which can be used to send mail by anyone including, if it's misconfigured, fake people who never registered with your service.  Also, the bigger e-mail providers like Gmail will flag your domain as spam once this happens and you have no  way to fix it.

URL: https://forum.audiogames.net/post/555434/#p555434




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

Thanks @9.@8 I used to watch it dubbed on cartoon network.

URL: https://forum.audiogames.net/post/555435/#p555435




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

As far as I'm aware, the part about Netflix getting descriptive tracks from the studios is true, unless Netflix is responsible for producing the show.

URL: https://forum.audiogames.net/post/555436/#p555436




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Re: A lack of English audio description for Netflix-based anime

2020-07-25 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Re: A lack of English audio description for Netflix-based anime

Thanks @9.@8 I used to watch it dubbed on cartoon network.Also, it appears that pokemon journey has audio description which is good because there are long stretches where no one but the narrator is talking.

URL: https://forum.audiogames.net/post/555435/#p555435




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Re: Free cPanel Alternatives.

2020-07-25 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector


  


Re: Free cPanel Alternatives.

@camlorn: Indeed, although on rare occasions the horde-mail server on QS-Hosting's Plesk panel gets inconsistently flagged by the spam filters anyway, even after the entire site was ssl-encrypted (mail included). Either way, better that it be a false positive serverside rather than user negligence.

URL: https://forum.audiogames.net/post/555437/#p555437




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Re: mush-z output help please?

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector


  


Re: mush-z output help please?

i only added output funtion, and it is  default loaded in every world for sure.i'm afraid if no output funtion, screen reader won't able to get message from the server.

URL: https://forum.audiogames.net/post/555438/#p555438




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Re: the astral warrior versus the insectoids

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: the astral warrior versus the insectoids

I'm afraid Wing of Iternity, you seem to be thinking of things slightly the wrong way here. If you want to write these details down purely for your own amusement, or to help you in future writing, fair enough. if however you want to interest others in them, you really need to simply look into writing engagingly, since the worlds' best idea or universe won't mean anything if nobody is interested to read about it. I'd suggest first, deciding what kind of story you want to tell. You might be giving information about a character in this world, you might be telling us the creation myths, as Tolkien did in the silmarillion, but either way you have a distinct story you want to tell, since if you tell a good story, people will be interested in your universe. At the moment for example, I don't really care about either the insectoids or the astral warriors, or the identity of this god or whoever imprisoned the insects. Neither do I know much about either race other than that they are at war and a little of their weaponry, and neither do I really have much reason to care, as you haven't related it to characters, or given me poetic enough writing to really grab my interest I'm afraid.

URL: https://forum.audiogames.net/post/555439/#p555439




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Re: the astral warrior versus the insectoids

2020-07-25 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: the astral warrior versus the insectoids

You're writing down facts as they pertain to your universe. It's a database though, not a story. If you want people to read, you must evoke feelings in them. You must make them care about what's happening. If it's something you created, then you will most likely like it; especially since you've posted it here. That doesn't mean that anyone else will though. To make them like it, you must make them care. To do that, you need to give them more than just an outline of events.

URL: https://forum.audiogames.net/post/555440/#p555440




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Re: mush-z output help please?

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: mush-z output help please?

it doesn't control that, it only gives the control tab view. OK, as long as there aren't two of them running. I'm really not sure.

URL: https://forum.audiogames.net/post/555441/#p555441




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Re: Object inspection help

2020-07-25 Thread AudioGames . net Forum — Developers room : Turkce_Rap via Audiogames-reflector


  


Re: Object inspection help

@2Accessibility insight would be. Corrected my typo.

URL: https://forum.audiogames.net/post/555442/#p555442




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Pidgin Accessibility

2020-07-25 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Pidgin Accessibility

Hi community,I've heard by some users that Pidgin is accessible onLinux, but on Windows it seems to be a different story. The setup screens are inaccessible. Has anyone been able to get past this on Windows?Thanks in advance.

URL: https://forum.audiogames.net/post/555443/#p555443




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Re: Corona Virus: is it the beginning of the end?

2020-07-25 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

I don't even have to read the link now. Thanks, Ethin. You demolished it for me.Let me get this straight though. A dude who doesn't know or won't acknowledge the difference between an influenza virus and a coronavirus is purporting to invalidate the credentials of a doctor, who went to school and has spent his life in this field, purely because the doctor took down a mask to get a drink of water. Man, those mental gymnastics look like they hurt, bro.

URL: https://forum.audiogames.net/post/555444/#p555444




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Re: windows defender is broken

2020-07-25 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: windows defender is broken

@Meatbag, Are you sure? Usually it does. Make sure to check with object nav and screen review, or just search the error message.

URL: https://forum.audiogames.net/post/555445/#p555445




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Re: Question about reaper

2020-07-25 Thread AudioGames . net Forum — Off-topic room : mikerschs2 via Audiogames-reflector


  


Re: Question about reaper

Hello,Thanks as of now, yes, I am currently using a mac for this, but I'm planning to use a windows machine with Reaper, which should even work without latency problems, because of a focusrite audio interface. Is there a keystroke similar what you wrote about in post 3 where you can use a slider or enter a volume level for a track also for the panning?Best regardsSteve

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Re: Bookrage's choiceofgames reviews

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector


  


Re: Bookrage's choiceofgames reviews

maybe 

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Re: Free cPanel Alternatives.

2020-07-25 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Free cPanel Alternatives.

You can give Gsuite $5/month and not have this problem, assuming you have enough access to your domain to add their records.

URL: https://forum.audiogames.net/post/555448/#p555448




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Re: Pidgin Accessibility

2020-07-25 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Pidgin Accessibility

I haven't tried it specifically but my guess is it's written in GTK, which is inaccessible on Windows and will be until someone puts in a lot of significant effort to support tools and platforms that the people behind GTK don't like.  But perhaps I'm wrong.

URL: https://forum.audiogames.net/post/555449/#p555449




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Re: slay the spire now accessible!

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : Dragonlee via Audiogames-reflector


  


Re: slay the spire now accessible!

@firefly82 great! good to hear there is no real difference.maybe the fact my laptop only has a crappy integrated GPU could be a factor with nvda freezing. but at eh same time that shouldnt have such an effect since it happens on the main enu and during a run there are no issues at all

URL: https://forum.audiogames.net/post/555450/#p555450




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Re: Object inspection help

2020-07-25 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector


  


Re: Object inspection help

Sorry, I've never heard of it. I just use my app with a screen reader (which is how I use the computer anyways).Sorry I can't be of mor ehelp.

URL: https://forum.audiogames.net/post/555451/#p555451




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Re: sable, what do you want to see

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: sable, what do you want to see

For the Pokémon stuff, that's not going tohappen.If it did, it would most likely need to be an expantion.There is a sighted RPG maker program called; uncreatively enough; RPG Maker XP.For that program, there exists a series of plugin components called Pokémon ecentials that turns it into a Pokémon RPG Maker, as it has all the pokémon sprites; all fan-made; cries, attacks, abilities, status effects, items and what not.All the creator has to do is build unique maps and add in a story line, but yeah, sable would need to have something like that if a monster battling RPG were to be a thing.At this time, Sable is still in the alpha stages; soon to be beta; but any kind of plugins and what not would most likely need to be a consideration for Sable version 2; if and when that ever comes to pass.Platforming is most likely not going to be a thing, though a run button might work.I agree that all the stat stuff would need to be in the documentation, and renaming stats, elementle weeknesses, and making custom classes, I agree to that to.As for scripting, I get that all of you want an engine that can do anything, but Sable is stillin alpha stages and lots of work still needs to be done.The alpha we all got a hold of was designed to be functional, not practical.Give Paul and the Ebon Sky team time to iron out all the bugs and kincs, then start bellyaching about scripting.Later!

URL: https://forum.audiogames.net/post/555452/#p555452




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Re: sable, what do you want to see

2020-07-25 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: sable, what do you want to see

Thing is, people would give them all the time to work on the bugs and stuff, if they didn't specifically say scripting won't be included. That way, you are severely limited. For those who are like, scripting is complicated, well, first of all game design isn't supposed to be a piece of cake, but second and more important, if you feel like you aren't limited, stick to the menu based interface and don't use it.

URL: https://forum.audiogames.net/post/555453/#p555453




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