Re: accepting all purchase requests for sequence storm until december 1st!

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: accepting all purchase requests for sequence storm until december 1st!

@78 Yes thanks, I would dlc that add some missions.Thanks a lot,Ambro

URL: https://forum.audiogames.net/post/586979/#p586979




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Re: accepting all purchase requests for sequence storm until december 1st!

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: accepting all purchase requests for sequence storm until december 1st!

Hi Zarvox, thanks for your kindness. I would like to have this game too. My Steam account is AMBRO7686, my mail is ambro86([{at}])gmail.com (replace the ([{at}]) with @).if possible i would like having the newest dlc, the one that adds content to the history.thanks

URL: https://forum.audiogames.net/post/586947/#p586947




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Re: accepting all purchase requests for sequence storm until december 1st!

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: accepting all purchase requests for sequence storm until december 1st!

Hi Zarvox, thanks for your kindness. I would like to have this game too. My Steam account is AMBRO7686, my mail is ambro86(at)gmail.com (replace the (at) with @).if possible i would like having the newest dlc, the one that adds content to the history.thanks

URL: https://forum.audiogames.net/post/586947/#p586947




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Re: demonstrationofsable engine, the road to unknown, a zombie survival rg

2020-05-11 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: demonstrationofsable engine, the road to unknown, a zombie survival rg

Congratulations, very cool!

URL: https://forum.audiogames.net/post/528453/#p528453




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-10 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

@548 let's hope. At this point I would ask Lemm a question, if it is true that the final version will change the programming language. Or if they thought of a way to solve the problem of the fake virus in BGT.

URL: https://forum.audiogames.net/post/527594/#p527594




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-10 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

@548 let's hope. At this point I would ask Lemm a question, if it is true that the defined version will change the programming language. Or if they thought of a way to solve the problem of the fake virus in BGT.

URL: https://forum.audiogames.net/post/527594/#p527594




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-10 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

@544, I really hope it is as you say, but it seems difficult to me. If the prototype was written in BGT, porting it to another language will take some time. And if the project is large, as for Sable, the time to rewrite it is even greater.In general, if a project is in a programming language, it is difficult for it to change.

URL: https://forum.audiogames.net/post/527590/#p527590




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-10 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

@544, I really hope it is as you say, but it seems difficult to me. If the prototype was written in BGT, porting it to another language will take some time. In general, if a project is in a programming language, it is difficult for it to change.

URL: https://forum.audiogames.net/post/527590/#p527590




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-10 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

@544, I really hope it is as you say, but it seems difficult to me. If the prototype was written in BGT, taking it to another language will take some time. In general, if a project is in a programming language, it is difficult for it to change.

URL: https://forum.audiogames.net/post/527590/#p527590




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-10 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Hi everyone, it's a pity that Sable is in Bgt. Nothing against this programming language. The only thing is that all the games appear as viruses, and even Sable himself. In any case I will try it. I also realize that asking for it to be brought into another language is not easy, also because it is a large and elaborate project.

URL: https://forum.audiogames.net/post/527582/#p527582




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Re: is breakerbox still active?

2020-03-30 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: is breakerbox still active?

Hi, I advise you to stay away from this developer. I don't say more and I prefer to always be positive in my comments, but I pre-ordered some games that have not yet come out after 9 years.

URL: https://forum.audiogames.net/post/514110/#p514110




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Re: is breakerbox still active?

2020-03-30 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: is breakerbox still active?

Hi, I advise you to stay away from this developer. I don't say more and I prefer to always be positive in my comments, but I pre-ordered some games that have not yet come out after 7 years.

URL: https://forum.audiogames.net/post/514110/#p514110




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Re: The forgotten islands, a new online rpg

2020-03-18 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: The forgotten islands, a new online rpg

Hi Brian, first of all, congratulations on the game. I think it's the only online RPG currently. I hope you will continue to develop it by adding new areas and new quests.I'd like to report a bug to you. I went to the mine and took 60 metal. I went back to the blacksmith, but he took 10 metal. He doesn't see the other 40 because if I do a new quest he won't let me finish it. Yet in the inventory I still have 40 metal.Finally, I would like to ask for advice. How do you kill the cave spiders? Every time they attack me they take away a lot of life.Thank you.

URL: https://forum.audiogames.net/post/509904/#p509904




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Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios

2020-02-11 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios

Hi Paul, I would like to ask you a question about Sable, which is about translating the game into other languages. Let's say that I build history by inserting dialogues in Italian, which are read by Sapi or Nvda. Have you thought of a function that groups all the dialogues, so that you can translate them all into English, thus creating a multilingual game? Thank you.

URL: https://forum.audiogames.net/post/500464/#p500464




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Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios

2020-02-06 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios

Hi Paul, really nice! I really like the extra features and also the fact that it has mentioned a support for Jaws and Nvda! The ability to create the chasms is also very nice and will make the RPGs even more complete!

URL: https://forum.audiogames.net/post/499100/#p499100




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Re: Manamon 2: Impressions Thread

2019-11-04 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I've resolved for Shadow CanyonspoilerThe key to continue is in pleasure chamber. Now I have also torre b key.

URL: https://forum.audiogames.net/post/472706/#p472706




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Re: Manamon 2: Impressions Thread

2019-11-04 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Jaide, I sent you a pm.

URL: https://forum.audiogames.net/post/472678/#p472678




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Re: Manamon 2: Impressions Thread

2019-11-04 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Hello! I like very much this game. Can someone help me in Shadow Canyon? I've explored a lot as I can but I don't find the key to open the door in the castle.Thanks.

URL: https://forum.audiogames.net/post/472664/#p472664




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Re: New RPG Development with GDE

2019-10-30 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: New RPG Development with GDE

Hi Aaronlp, I am a big fan of rpg, so I am very pleased! Great initial menu. For the game map I would advise you to add sounds that indicate where the walls are. It is essential especially for complicated areas to explore. Will the fight be turn-based or real?

URL: https://forum.audiogames.net/post/471216/#p471216




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Re: New RPG Development with GDE

2019-10-30 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: New RPG Development with GDE

Hi AaronlpI am a big fan of rpg, so I am very pleased! Great initial menu. For the game map I would advise you to add sounds that indicate where the walls are. It is essential especially for complicated areas to explore. Will the fight be turn-based or real?

URL: https://forum.audiogames.net/post/471216/#p471216




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Re: Problem in installing constant battle

2019-04-06 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Problem in installing constant battle

You need also to make an exception in your antivirus for the BC folder.

URL: https://forum.audiogames.net/post/425336/#p425336




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Re: Battle Constant

2019-03-30 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Battle Constant

I agree. I say more. In my opinion, Constant Battle is the most complex and activity-packed online game we have in our market. Ultra Power has nothing to do with it. He had no history, quests, cities, various means of transport, etc. The work of the Renovagames programmers is and can be seen. I wrote a guide for CB that occupies about 7 pages. But I have not yet described all the aspects of the game.

URL: https://forum.audiogames.net/post/423620/#p423620




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Re: Translation for Heaven and Earth war

2019-03-22 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Translation for Heaven and Earth war

Hi Kenshira, I don't have this problem. In any case, be careful! This addon should only be used once you have opened the game, because everything that is said by the screen reader is sent to google translator. It is well specified in the readme. So it is inadvisable! To activate the translation in the normal navigation between windows and Windows folders.

URL: https://forum.audiogames.net/post/421551/#p421551




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Re: Translation for Heaven and Earth war

2019-03-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Translation for Heaven and Earth war

Hi vaibhavbhandari, there is another addon for Nvda that translates anything that is spoken by the screen reader. I've tried it, not directly on the game you indicated, but on others by the same author and everything works correctly.Once this addon is installed, you simply need to press control insert shift t before launching the game.Download it at https://github.com/yplassiard/nvda-tran … nvda-addon

URL: https://forum.audiogames.net/post/421231/#p421231




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Re: Translation for Heaven and Earth war

2019-03-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Translation for Heaven and Earth war

Hi vaibhavbhandari, there is another addon for Nvda that translates anything that is spoken by the synthesis. I've tried it, not directly on the game you indicated, but on others by the same author and everything works correctly.Once this addon is installed, you simply need to press control insert shift t before launching the game.Download it at https://github.com/yplassiard/nvda-tran … nvda-addon

URL: https://forum.audiogames.net/post/421231/#p421231




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Re: Translation for Heaven and Earth war

2019-03-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Translation for Heaven and Earth war

Hi vaibhavbhandari, there is another addon for Nvda that translates anything that is spoken by the synthesis. I've tried it, not directly on the game you indicated, but on others by the same author and everything works correctly.Once this addon is installed, you simply need to press control insert shift t before launching the game.Download it at https://github.com/yplassiard/nvda-tran … nvda-addon

URL: https://forum.audiogames.net/post/421231/#p421231




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Re: Translation for Heaven and Earth war

2019-03-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Translation for Heaven and Earth war

Hi vaibhavbhandari, there is another addon for Nvda that translates anything that is spoken by the synthesis. I've tried it, not directly on the game you indicated, but on others by the same author and everything works correctly.Once this addon is installed, you simply need to press control insert shift t before launching the game.Download it at https://github.com/yplassiard/nvda-tran … nvda-addon

URL: https://forum.audiogames.net/post/421231/#p421231




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Re: Constant battle guide.

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Hi Aaron, thanks for your message. I hadn't read about this discussion with Sam. I can tell you this. I don't know the Ultrapower code nor the Constant Battle code. However I played both games and I can tell you that this is not an Ultrapower clone. I saw other Ultrapower clones here on the forum, but it is absolutely not the case with CB.If then in CB they started from lines of code present in UP I can't know it, but from there the game has changed enormously, as you can read in my guide.Having said that I add that I do not know the creators of CB, I am not affiliated with them in any way. I am simply a person who likes to discover new audiogames and it seems to me that this game is strongly underestimated in this forum.In any case, I wonder. If a game is 99% different from another can it be accused of plagiarism? Then any game is a plagiarism because it may have stolen, better, it can be inspired, to any other game.Instead we can say that it has aspects similar to Survive the wild, but even in this case, it doesn't seem at all a clone of that game.

URL: https://forum.audiogames.net/post/420169/#p420169




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Re: Constant battle guide.

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Hi Aaron, thanks for your message. I hadn't read about this discussion with Sam. I can tell you this. I don't know the Ultrapower code nor the Constant Battle code. However I played both games and I can tell you that this is not an Ultrapower clone. I saw other Ultrapower clones here on the forum, but it is absolutely not the case with CB.If then in CB they started from lines of code present in UP I can't know it, but from there the game has changed enormously, as you can read in my guide.Having said that I add that I do not know the creators of CB, I am not affiliated with them in any way. I am simply a person who likes to discover new audiogames and it seems to me that this game is strongly underestimated in this forum.

URL: https://forum.audiogames.net/post/420169/#p420169




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Re: Constant battle guide.

2019-03-16 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Guide updated and I hope, definitely completed! For those who had already read it, I added a brief explanation of what events are, the quest called midnight ritual, the city of Copacabana, the explanation of what magnetic items are and where to get them and other information on animal behavior and how to kill them.Enjoy the reading!

URL: https://forum.audiogames.net/post/419342/#p419342




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Re: Constant battle guide.

2019-03-16 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Guide updated and I hope, definitely completed! For those who had already read it, I added the quest called midnight ritual, the city of Copacabana, the explanation of what magnetic items are and where to get them and other information on animal behavior and how to kill them.Enjoy the reading!

URL: https://forum.audiogames.net/post/419342/#p419342




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Read post 1 for the guide. That will be updated!

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Hello, try to press enter.

URL: https://forum.audiogames.net/post/419057/#p419057




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, parachute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.In Constant Battle there are 2 types of money: coins and reais. Both are useful, since in some stores the reais are accepted and in others the coins. 100 reais equals 1 coin. Furthermore, as we shall see, there is an office that allows to convert the one into the other.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, parachute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

 Introduction The Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, parachute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, parachute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, paracute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, paracute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations.If you press the - key, you can write in the public chat. Writing / help there will be an English guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, paracute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations.If you press the - key, you can write in the public chat. Writing / help there will be an English guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane and teleporters. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations.If you press the - key, you can write in the public chat. Writing / help there will be an English guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane and teleporters. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations.If you press the - key, you can write in the public chat. Writing / help there will be an English guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued...

URL: https://forum.audiogames.net/post/419033/#p419033




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Hello, thanks for your positive response. Is not true that there aren't english player admins. There is a new admin that know english. I will write it also in the guide.

URL: https://forum.audiogames.net/post/419031/#p419031




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Hi  Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get magnetic items, mana, parkment of resurrection and antidotes? How to fight dragons?

URL: https://forum.audiogames.net/post/418935/#p418935




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Hi  Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get mana and antidotes? How to fight dragons?

URL: https://forum.audiogames.net/post/418935/#p418935




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Hi  Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get antidotes in preistoric world? How to fight dragons?

URL: https://forum.audiogames.net/post/418935/#p418935




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Re: Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Constant battle guide.

Hi  Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc.

URL: https://forum.audiogames.net/post/418935/#p418935




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Constant battle guide.

2019-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Constant battle guide.

Hello. I would write a Constant Battle guide. I think is a beautiful game, but I don't see there many english players. It combine surviving games, fighting, and exploring difficults maps. Someone interested?

URL: https://forum.audiogames.net/post/418911/#p418911




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Re: Bokurano daiboukenn 1 walktrough?

2019-02-25 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Bokurano daiboukenn 1 walktrough?

Thanks Mr Brunete!

URL: https://forum.audiogames.net/post/414628/#p414628




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Bokurano daiboukenn 1 walktrough?

2019-02-25 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Bokurano daiboukenn 1 walktrough?

Hello, I am playing bk1. There were 2 walkthrough, one of Mr Brunete, and the other by Bladestorm360. But I dont find none of them in the forum. Someone can give me the link?By the way, I've killed the monster in the second house, near the home initial, but I've killed the man in the first house, by using the hammer. I have to start the game from the beginning? Because I've read that is the man in the first house that will open the door in the back.Thanks,Ambro

URL: https://forum.audiogames.net/post/414619/#p414619




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Bokurano daiboukenn 1 walktrough?

2019-02-25 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Bokurano daiboukenn 1 walktrough?

Hello, I am playing bk1. There were 2 walkthrough, one of Mr Brunete, and the other by Bladestorm360. But I dont find none of them in the forum. Someone can give me the link?Thanks,Ambro

URL: https://forum.audiogames.net/post/414619/#p414619




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Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios

2019-01-29 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios

Hi Lemm, thanks for your excellent job. I would ask if with this engine  is possible to add traps in the maps, like holes or ravines, that the player has to jump?

URL: https://forum.audiogames.net/post/408206/#p408206




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Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios

2019-01-29 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios

Hi Lemm, thanks for your excellent job. I would ask if with this engine  is possible to add traps in the maps, like holes or ravines, that the player have to jump?

URL: https://forum.audiogames.net/post/408206/#p408206




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Re: Creating an audio game using Sable (video 3), by Ebon Sky Studios

2019-01-12 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 3), by Ebon Sky Studios

Hi Lemm, thanks for your excellent work, I like very much your tool. I've listened all your videos and I would ask if is possible to create a radar for walls like in Manamon, when you can hear the walls using a thone, and when the wall end you hear that the thone go off. It would very useful for complicate dungeon.Thanks.

URL: http://forum.audiogames.net/post/404909/#p404909




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Re: Griff 1 sound positioning

2018-02-25 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Griff 1 sound positioning

Hi Eternal Gamer, I've finished Gryff 1 in Windows 10, but I had to open it in compatibility mode. You have to focalize the file exe of the game, press alt and enter. Go to compatibilityy tab and select the checkbox open it in compatibility mode, and select windows 7. Then press enter. But this method doesn't work for Gryff 2.I agree about your concern. About this developer there are a lot of discussions that you can find in the forum.Cheers,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=353782#p353782





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Re: Griff 1 sound positioning

2018-02-24 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Griff 1 sound positioning

Hi Eternal gamer, I've finished Gryff 1 yesterday and I had not this issue. There are other issues, for example this game is not compatible by default with windows 10, but with some extra steps I made it. I have a problem open Gryff 2 with windows 10, because the game crashes.

URL: http://forum.audiogames.net/viewtopic.php?pid=353657#p353657





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Re: Campaigne: breakerbox shouldn't handle your money

2018-02-23 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Campaigne: breakerbox shouldn't handle your money

Hi, I would write to update everybody about my question with Jake, that I decided to close. The question is resolved. I've ask Jake to gave me some games that I didn't have. In this way my Airik 2 and Airik 3 preorder is used to buy that game. But I didn't like some beaviour, for example the established dates that are not respected, the games that has often bugs, and the refuse to give refund.The End

URL: http://forum.audiogames.net/viewtopic.php?pid=353466#p353466





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Re: Campaigne: breakerbox shouldn't handle your money

2018-02-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Campaigne: breakerbox shouldn't handle your money

Hi @Jaide and @ Joseph, about my preorder Jake stated a release date, that not was respected. If I remember correctly Airik 2 would be out in 2012 and Airik 3 in 2013. The lesson I've learned is not to buy preorders anymore. It's a pity because I would be glad to buy the preorder of A Hero's Call, but I would be sure to buy a product that is really here.

URL: http://forum.audiogames.net/viewtopic.php?pid=353260#p353260





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Re: Campaigne: breakerbox shouldn't handle your money

2018-02-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Campaigne: breakerbox shouldn't handle your money

Hi Lord Lundin, thanks to doing this. I hope it will do anithing good. I have experienced this problem too. I've preordered Airik 2 and Airik 3 and I don't have received anithing. I've written Jake, he told me that I will give me the refund but he didn't give me anything. These are the date of payments:  02/07/2011 $ 9,99, Airik the Cleric 2 Pre-Order12/07/2011 $ 14,99, Cloak of divinity Pre-OrderLet me know about what appens, and I can give you my paypal e-mail privately.Thanks,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=353225#p353225





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Re: chinese new audiogame Ancient tomb mystery cloud - Tom Clancy's record

2018-02-13 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: chinese new audiogame Ancient tomb mystery cloud - Tom Clancy's record

HI Nuno, I've tried to press a lot times control and a lot times escape. But remains blocked. If you have some idea tell me.Thanks,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=352057#p352057





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Re: chinese new audiogame Ancient tomb mystery cloud - Tom Clancy's record

2018-02-13 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: chinese new audiogame Ancient tomb mystery cloud - Tom Clancy's record

Hi, I ave the same problem as Jason Blase. First, room, interact with the first dialogue, and I've tried to press every key of my keyboard, but nothing appens. I tried space, space and right arrow, space and up arrow, and  every key.Someone can help?Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=351983#p351983





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Re: entombed playthrough, still available somewhere?

2017-12-03 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: entombed playthrough, still available somewhere?

Hello Socheat, can you write the link of Entombed Walkthroug? Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=340881#p340881





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Re: My Road to Rage server is now alive

2017-01-06 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: My Road to Rage server is now alive

Thanks Slj, very good idea! I will try it for sure!

URL: http://forum.audiogames.net/viewtopic.php?pid=292645#p292645





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Re: Offering a server for gaming

2017-01-02 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Offering a server for gaming

Ah ok Slj. Thanks anyway. So if I understand correctly the only way to have a Manamon server is to write Aaron. Or is not possible to have a program that accepts any request by manamon program?

URL: http://forum.audiogames.net/viewtopic.php?pid=292009#p292009





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Re: Offering a server for gaming

2017-01-02 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Offering a server for gaming

Hi Slj, it would be good to have a stable server for Manamon. Is it possible? In that way people can make exchanges without any problems about ports, routers, ecc. And I think that manamon battles will increase a lot!

URL: http://forum.audiogames.net/viewtopic.php?pid=291992#p291992





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Re: Edge of Winter - New Castle Adventure Audio Game

2016-11-09 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

I agre Staindaddit, and the preorder of Airik 2 and 3 was in July 2011, so more than 5 years!

URL: http://forum.audiogames.net/viewtopic.php?pid=285304#p285304





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Re: Edge of Winter - New Castle Adventure Audio Game

2016-11-08 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

Hello. I am very sad to write this about Jyro, but I do not understand more his behavior. I have always supported him from the earliest times. I had pre-ordered Airik 1, 2 and 3. After many years I wanted a refund for Airik 2 and 3, which have never been released. In July, he told me that he would send me a refund, but it never arrived despite many written email. I never thought it was a thief, however what I tell you is true, and I gave Jyro many possibilities. Another reason that pushes me to seek reimbursement is the awareness that Jyro is not able to make a game for the blind at a high level. But above all, the refund is motivated by the fact that i am tired of waiting and waiting for a game that will never go out. I'd like to end this situation, but unfortunately it is still suspended.What can I do?Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=285248#p285248





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Re: Mac Users Rejoice, you should now be able to play Manamon natively

2016-08-22 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Mac Users Rejoice, you should now be able to play Manamon natively

Hi Holden, thanks for that! I've tried it and it is cool. I would ask, is possible to install also Nvda, and use Manamon with Nvda? If is possible tell me the procedure and I will try.Another thing, when I launch manamon app there are various button, and for launching it I have to press advanced and then test run. It's the right way or the app would run automatically?

URL: http://forum.audiogames.net/viewtopic.php?pid=275681#p275681





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Re: Mac Users Rejoice, you should now be able to play Manamon natively

2016-08-22 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Mac Users Rejoice, you should now be able to play Manamon natively

Hi Holden, thanks for that! I've tried it and it is cool. I would ask, is possible to install also Nvda, and use Manamon with Nvda? If is possible tell me the procedure and I will try.Another thing, when in launch manamon app there are various button, and for launching it I have to press advanced and then test run. It's the right way or the app would run automatically?

URL: http://forum.audiogames.net/viewtopic.php?pid=275681#p275681





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Re: Sonus - Audio Game Console

2016-07-08 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Sonus - Audio Game Console

Hello Aaron, I suggest you to check the games by Aaron Backer. I think are the best in quality for our european market. There are also japanese audiogames but it's difficult for you to try them. You can try these games because are long demo versionsHere is Paladin Of the sky, an rpg game that I like very much: http://vgstorm.com/paladin_of_the_sky.phpAnd here The Gate, a very cool side scroller: http://www.vgstorm.com/the_gate.phpIf you can try, other very cool games are Shadow Line, an rpg and Bokurano Daybouken 3 an action side scroller.Cheers,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=267379#p267379





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Re: Sonus - Audio Game Console

2016-07-08 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Sonus - Audio Game Console

Hello Aaron, I suggest you to check the games by Aaron Backer. I think are the best in quality for our european market. There are also japanese audiogames but it's difficult for you to try them. You can try these games because are long demo versionsHere is Paladin Of the sky, an rpg game that I like very much: http://vgstorm.com/paladin_of_the_sky.phpAnd here The Gate, a very cool side scroller: http://www.vgstorm.com/the_gate.phpCheers,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=267379#p267379





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Re: Lets translate Undead Assault into your language

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Lets translate Undead Assault into your language

Thanks Slj!Cheers,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=254556#p254556





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Re: Lets translate Undead Assault into your language

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Lets translate Undead Assault into your language

Hello, I'm translating to italian and my e-mail is...

URL: http://forum.audiogames.net/viewtopic.php?pid=254541#p254541





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Re: Lets translate Undead Assault into your language

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Lets translate Undead Assault into your language

Hello, I'm translating to italian and my e-mail is ambr...@gmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=254541#p254541





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Re: Lets translate Undead Assault into your language

2016-03-06 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Lets translate Undead Assault into your language

Hi Tiameminnie, I've done it some days ago. If you want you can translate the readme that I didn't for now. Let me know.

URL: http://forum.audiogames.net/viewtopic.php?pid=252820#p252820





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Re: Lets translate Undead Assault into your language

2016-03-03 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Lets translate Undead Assault into your language

Hi Slj, this is the italian translation updated! Let me know if is all ok!https://dl.dropboxusercontent.com/u/391 … Italian.po

URL: http://forum.audiogames.net/viewtopic.php?pid=252465#p252465





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Re: Lets translate Undead Assault into your language

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Lets translate Undead Assault into your language

Hi, thanks for your job! This is the italian translation! I have only a problem, when saving it tells me that there is an error but I can't find it.https://dl.dropboxusercontent.com/u/391 … Italian.poCheers,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=252199#p252199





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Re: BK3 Play through

2016-02-26 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: BK3 Play through

Thanks Liam! I've managed to do it! Continue your excellent job!

URL: http://forum.audiogames.net/viewtopic.php?pid=251616#p251616





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Re: BK3 Play through

2016-02-25 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: BK3 Play through

Hi Liam, thanks for your audio streams, I listen it with pleasure. I have a question for you regard the last recording. For everybody is a spoIlerI've tried to go to stage 6.1 and go on the first Landing spot. I've press the switch but tells me: I was trying to push the switch, but do not press hard and.That is the message. I've tried to go to 15-1 and pressing t to go to the menu, but no ioio. What can I do?Thanks!Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=251607#p251607





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Re: Survive the wild walkthrough part 1 revized

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Survive the wild walkthrough part 1 revized

Hi walterjfw the link doesn't work. can you post it again?

URL: http://forum.audiogames.net/viewtopic.php?pid=241380#p241380





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Re: The fires of the Revina - a new RPG from the creators of Elten app!

2015-06-05 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: The fires of the Revina - a new RPG from the creators of Elten app!

Hi Nuno, thanks for the news! I will love to see other rpg games. I want to ask if you will use the navigation system present in shadow line, like field viewer and wind sound announcing turning point in the wall.

URL: http://forum.audiogames.net/viewtopic.php?pid=219053#p219053




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Re: The fires of the Revina - a new RPG from the creators of Elten app!

2015-06-05 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: The fires of the Revina - a new RPG from the creators of Elten app!

Hi Nuno, thanks for the news! I will love to see other rpg games. I want to ask if you will use the nagivagion system present in shadow line, like field viewer and wind sound announcing turning point in the wall.

URL: http://forum.audiogames.net/viewtopic.php?pid=219053#p219053




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Re: Three Monkeys

2015-03-07 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Three Monkeys

I agre Brian. For example if they don't use kickstarter they can have about 7000 Pound to start developing this game. Instead they will lost everything.

URL: http://forum.audiogames.net/viewtopic.php?pid=207751#p207751




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Re: Three Monkeys

2015-03-04 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Three Monkeys

Hello, someone can post the correct link to try the demo? The link in the site doesn't work.Update: here the working links for the prototype. Now I will try that and donate. It's a pity that the project will not be founded if the goal will not be done.https://www.kickstarter.com/projects/19 … ts/1153775

URL: http://forum.audiogames.net/viewtopic.php?pid=207385#p207385




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Re: Three Monkeys

2015-03-04 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Three Monkeys

Hello, someone can post the correct link to try the demo? The link in the site doesn't work.

URL: http://forum.audiogames.net/viewtopic.php?pid=207385#p207385




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-02 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Hi Jyro, compliments for your work! I'm happy for this new project, for edge sound and for skout without  moving. I would ask how works the maps inside the level that you told. Is a map that you can view pressing a key, and you can see the nearby objects? If I understand correctly is similar to field viewer in Shadow Line, in which pressing f you can see a map of current area, and you can see walls, pits, object, ecc pausing the real game. It is the same?Thanks and continue on this way!

URL: http://forum.audiogames.net/viewtopic.php?pid=207158#p207158




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Re: paladin gameplay

2015-02-16 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: paladin gameplay

Hello Anif, can you copy the link of Jayde playthrough of Paladin of the sky? I searched it in Paladin topic, but I didn't find it. I've searched all Jayde's messages.

URL: http://forum.audiogames.net/viewtopic.php?pid=205003#p205003




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Re: problem running entombed 1.5b

2015-02-12 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: problem running entombed 1.5b

Hi Chris, the problem you are pointing it's the same when I had Windows 7 32bit. Now I have Windows 8.1 64 bit and no problem. I don't know more. It's a mysterious program! 

URL: http://forum.audiogames.net/viewtopic.php?pid=204560#p204560




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Re: Three Monkeys

2015-02-06 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Three Monkeys

Hi, there is an audio/video trailer of the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=203767#p203767




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Re: Three Monkeys

2015-02-05 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: Three Monkeys

I love rpg, so thanks for your work! When the game is out I will try for sure!

URL: http://forum.audiogames.net/viewtopic.php?pid=203758#p203758




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Re: problem running entombed 1.5b

2015-01-30 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: problem running entombed 1.5b

Hello! Thanks for this topic. When I was using Windows 7 I never could use this new version. Now with Windows 8.1 I can play it succesfully.Here is the link, if someone doesn't find it:http://www.blind-games.com/newentombed/ … dSetup.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=203064#p203064




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Re: My life of gaming: A closing chapter

2014-11-24 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: My life of gaming: A closing chapter

Hello Patrik, thank you for sharing your story. With the exchanges of emails and pm had with you I immediately had a good impression, feeling that behind that email address was something extra in terms of human and spiritual. I want to thank you here for the advice you have given me, especially for the Japanese games.But I would like to express my idea regarding the abandonment of the games and religious faith. First I want to tell you that I will respect whatever choice you take, so my opinion and idea I have of you will not change. However I would say that I think the games are not in conflict with faith. I too have had a troubled path, I have been an atheist for a period of my life, and then I was, and am until now, religious, and I think this is an important aspect of my life. I think that faith is an inner state, and that something can be in conflict with the faith only if we feel or do things contrary to the religious values of God. Our society has lost the values that
  are nevertheless important for now, and this is one reason for the current crisis, the prevalence of the economic than moral; the prevalence of political views not in the service of the moral but economy  and material interests. So I think the games are a hobby that does not create any harm to the faith or values. In fact, I think if the play audiogame is a pleasure, I think is not right repress if you see this as something beautiful that you want to delete. Otherwise you will feel the lack of something that made you feel good even if temporarily. Of course this speech should be made with caution distinguishing healthy pleasures and delights unhealthy. Some actions are not healthy not only for our faith, but also to the health. It 'clear that the kind of actions that are contrary to our physical and spiritual health must be eliminated. But this is not the case of playing games.I wrote these ideas to explain my religion seen. For me religion, like all things, should 
 be taken with balance. Religiosity and faith must be part of our lives if we feel affinity, however, should be taken with balance. That is, we should not think that is enough only faith for our whole life. Faith is very important, and will guide us in our choices but should be developed alongside all our faculties, including the reason, feelings and creativity. For this reason the games, but also write fantastic stories, or other hobbies we like do not think should be removed. Having said that I admire your clarity in having your story, and let you in any case the best wishes for the continuation of your path.A big hug,Ambro

URL: http://forum.audiogames.net/viewtopic.php?pid=195639#p195639




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Re: my let's play bt sync folder and comments thread

2014-11-06 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: my let's play bt sync folder and comments thread

Hi, how I can use the code to download the bt sink folder? I've tried to install bt sink but then I don't know how insert the key for accessing the folder.Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=194104#p194104




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Re: my let's play bt sync folder and comments thread

2014-11-06 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: my let's play bt sync folder and comments thread

Hi, how I can use the code to download the btsink folder' I've tried to install bt sink but then I don't know how insert the key for accessing the folder.Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=194104#p194104




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Re: the blind swordsman audio playthrough now available!

2014-10-26 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: the blind swordsman audio playthrough now available!

Hi, here is a link of an audio playthrough:http://upfile.mobi/664409Tere is also another playthrough in the Yukio Nozawa's site.

URL: http://forum.audiogames.net/viewtopic.php?pid=193114#p193114




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Re: the blind swordsman audio playthrough now available!

2014-10-26 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: the blind swordsman audio playthrough now available!

Ok finally I've finished the final level in 180° mode. Now I'm doing 360° mode, and the survival mode is nice.

URL: http://forum.audiogames.net/viewtopic.php?pid=193047#p193047




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Re: The Blind Swordsman Complete Walkthrough

2014-10-25 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: The Blind Swordsman Complete Walkthrough

Yes, I agree Caribe. Also level 9 was quite difficult,  but I'm stuck in this level, probably because I don't understand when I have to move to attack the bos. I understand how to dodge the balls, but no idea how to kill him.

URL: http://forum.audiogames.net/viewtopic.php?pid=192978#p192978




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Re: The Blind Swordsman Complete Walkthrough

2014-10-25 Thread AudioGames . net ForumGeneral Game Discussion : ambro86 via Audiogames-reflector


  


Re: The Blind Swordsman Complete Walkthrough

Hi Caribe, thanks for the recording. I have Always difficulties to the final battle. Some times the boss makes 4 teleportation, but sometimes more than 4. So I have to center the bos when is in the 4 teleportation?

URL: http://forum.audiogames.net/viewtopic.php?pid=192972#p192972




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