Re: accepting all purchase requests for sequence storm until december 1st!
2020-11-05
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: accepting all purchase requests for sequence storm until december 1st! @78 Yes thanks, I would dlc that add some missions.Thanks a lot,Ambro URL: https://forum.audiogames.net/post/586979/#p586979 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: accepting all purchase requests for sequence storm until december 1st!
2020-11-05
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: accepting all purchase requests for sequence storm until december 1st! Hi Zarvox, thanks for your kindness. I would like to have this game too. My Steam account is AMBRO7686, my mail is ambro86([{at}])gmail.com (replace the ([{at}]) with @).if possible i would like having the newest dlc, the one that adds content to the history.thanks URL: https://forum.audiogames.net/post/586947/#p586947 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: accepting all purchase requests for sequence storm until december 1st!
2020-11-05
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: accepting all purchase requests for sequence storm until december 1st! Hi Zarvox, thanks for your kindness. I would like to have this game too. My Steam account is AMBRO7686, my mail is ambro86(at)gmail.com (replace the (at) with @).if possible i would like having the newest dlc, the one that adds content to the history.thanks URL: https://forum.audiogames.net/post/586947/#p586947 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: demonstrationofsable engine, the road to unknown, a zombie survival rg
2020-05-11
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: demonstrationofsable engine, the road to unknown, a zombie survival rg Congratulations, very cool! URL: https://forum.audiogames.net/post/528453/#p528453 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios
2020-05-10
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios @548 let's hope. At this point I would ask Lemm a question, if it is true that the final version will change the programming language. Or if they thought of a way to solve the problem of the fake virus in BGT. URL: https://forum.audiogames.net/post/527594/#p527594 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios
2020-05-10
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios @548 let's hope. At this point I would ask Lemm a question, if it is true that the defined version will change the programming language. Or if they thought of a way to solve the problem of the fake virus in BGT. URL: https://forum.audiogames.net/post/527594/#p527594 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios
2020-05-10
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios @544, I really hope it is as you say, but it seems difficult to me. If the prototype was written in BGT, porting it to another language will take some time. And if the project is large, as for Sable, the time to rewrite it is even greater.In general, if a project is in a programming language, it is difficult for it to change. URL: https://forum.audiogames.net/post/527590/#p527590 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios
2020-05-10
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios @544, I really hope it is as you say, but it seems difficult to me. If the prototype was written in BGT, porting it to another language will take some time. In general, if a project is in a programming language, it is difficult for it to change. URL: https://forum.audiogames.net/post/527590/#p527590 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios
2020-05-10
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios @544, I really hope it is as you say, but it seems difficult to me. If the prototype was written in BGT, taking it to another language will take some time. In general, if a project is in a programming language, it is difficult for it to change. URL: https://forum.audiogames.net/post/527590/#p527590 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios
2020-05-10
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios Hi everyone, it's a pity that Sable is in Bgt. Nothing against this programming language. The only thing is that all the games appear as viruses, and even Sable himself. In any case I will try it. I also realize that asking for it to be brought into another language is not easy, also because it is a large and elaborate project. URL: https://forum.audiogames.net/post/527582/#p527582 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: is breakerbox still active?
2020-03-30
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: is breakerbox still active? Hi, I advise you to stay away from this developer. I don't say more and I prefer to always be positive in my comments, but I pre-ordered some games that have not yet come out after 9 years. URL: https://forum.audiogames.net/post/514110/#p514110 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: is breakerbox still active?
2020-03-30
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: is breakerbox still active? Hi, I advise you to stay away from this developer. I don't say more and I prefer to always be positive in my comments, but I pre-ordered some games that have not yet come out after 7 years. URL: https://forum.audiogames.net/post/514110/#p514110 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The forgotten islands, a new online rpg
2020-03-18
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: The forgotten islands, a new online rpg Hi Brian, first of all, congratulations on the game. I think it's the only online RPG currently. I hope you will continue to develop it by adding new areas and new quests.I'd like to report a bug to you. I went to the mine and took 60 metal. I went back to the blacksmith, but he took 10 metal. He doesn't see the other 40 because if I do a new quest he won't let me finish it. Yet in the inventory I still have 40 metal.Finally, I would like to ask for advice. How do you kill the cave spiders? Every time they attack me they take away a lot of life.Thank you. URL: https://forum.audiogames.net/post/509904/#p509904 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios
2020-02-11
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios Hi Paul, I would like to ask you a question about Sable, which is about translating the game into other languages. Let's say that I build history by inserting dialogues in Italian, which are read by Sapi or Nvda. Have you thought of a function that groups all the dialogues, so that you can translate them all into English, thus creating a multilingual game? Thank you. URL: https://forum.audiogames.net/post/500464/#p500464 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios
2020-02-06
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios Hi Paul, really nice! I really like the extra features and also the fact that it has mentioned a support for Jaws and Nvda! The ability to create the chasms is also very nice and will make the RPGs even more complete! URL: https://forum.audiogames.net/post/499100/#p499100 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Manamon 2: Impressions Thread
2019-11-04
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Manamon 2: Impressions Thread I've resolved for Shadow CanyonspoilerThe key to continue is in pleasure chamber. Now I have also torre b key. URL: https://forum.audiogames.net/post/472706/#p472706 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Manamon 2: Impressions Thread
2019-11-04
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Manamon 2: Impressions Thread Jaide, I sent you a pm. URL: https://forum.audiogames.net/post/472678/#p472678 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Manamon 2: Impressions Thread
2019-11-04
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Manamon 2: Impressions Thread Hello! I like very much this game. Can someone help me in Shadow Canyon? I've explored a lot as I can but I don't find the key to open the door in the castle.Thanks. URL: https://forum.audiogames.net/post/472664/#p472664 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New RPG Development with GDE
2019-10-30
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: New RPG Development with GDE Hi Aaronlp, I am a big fan of rpg, so I am very pleased! Great initial menu. For the game map I would advise you to add sounds that indicate where the walls are. It is essential especially for complicated areas to explore. Will the fight be turn-based or real? URL: https://forum.audiogames.net/post/471216/#p471216 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New RPG Development with GDE
2019-10-30
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: New RPG Development with GDE Hi AaronlpI am a big fan of rpg, so I am very pleased! Great initial menu. For the game map I would advise you to add sounds that indicate where the walls are. It is essential especially for complicated areas to explore. Will the fight be turn-based or real? URL: https://forum.audiogames.net/post/471216/#p471216 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Problem in installing constant battle
2019-04-06
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Problem in installing constant battle You need also to make an exception in your antivirus for the BC folder. URL: https://forum.audiogames.net/post/425336/#p425336 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Battle Constant
2019-03-30
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Battle Constant I agree. I say more. In my opinion, Constant Battle is the most complex and activity-packed online game we have in our market. Ultra Power has nothing to do with it. He had no history, quests, cities, various means of transport, etc. The work of the Renovagames programmers is and can be seen. I wrote a guide for CB that occupies about 7 pages. But I have not yet described all the aspects of the game. URL: https://forum.audiogames.net/post/423620/#p423620 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Translation for Heaven and Earth war
2019-03-22
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Translation for Heaven and Earth war Hi Kenshira, I don't have this problem. In any case, be careful! This addon should only be used once you have opened the game, because everything that is said by the screen reader is sent to google translator. It is well specified in the readme. So it is inadvisable! To activate the translation in the normal navigation between windows and Windows folders. URL: https://forum.audiogames.net/post/421551/#p421551 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Translation for Heaven and Earth war
2019-03-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Translation for Heaven and Earth war Hi vaibhavbhandari, there is another addon for Nvda that translates anything that is spoken by the screen reader. I've tried it, not directly on the game you indicated, but on others by the same author and everything works correctly.Once this addon is installed, you simply need to press control insert shift t before launching the game.Download it at https://github.com/yplassiard/nvda-tran … nvda-addon URL: https://forum.audiogames.net/post/421231/#p421231 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Translation for Heaven and Earth war
2019-03-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Translation for Heaven and Earth war Hi vaibhavbhandari, there is another addon for Nvda that translates anything that is spoken by the synthesis. I've tried it, not directly on the game you indicated, but on others by the same author and everything works correctly.Once this addon is installed, you simply need to press control insert shift t before launching the game.Download it at https://github.com/yplassiard/nvda-tran … nvda-addon URL: https://forum.audiogames.net/post/421231/#p421231 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Translation for Heaven and Earth war
2019-03-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Translation for Heaven and Earth war Hi vaibhavbhandari, there is another addon for Nvda that translates anything that is spoken by the synthesis. I've tried it, not directly on the game you indicated, but on others by the same author and everything works correctly.Once this addon is installed, you simply need to press control insert shift t before launching the game.Download it at https://github.com/yplassiard/nvda-tran … nvda-addon URL: https://forum.audiogames.net/post/421231/#p421231 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Translation for Heaven and Earth war
2019-03-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Translation for Heaven and Earth war Hi vaibhavbhandari, there is another addon for Nvda that translates anything that is spoken by the synthesis. I've tried it, not directly on the game you indicated, but on others by the same author and everything works correctly.Once this addon is installed, you simply need to press control insert shift t before launching the game.Download it at https://github.com/yplassiard/nvda-tran … nvda-addon URL: https://forum.audiogames.net/post/421231/#p421231 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-18
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Aaron, thanks for your message. I hadn't read about this discussion with Sam. I can tell you this. I don't know the Ultrapower code nor the Constant Battle code. However I played both games and I can tell you that this is not an Ultrapower clone. I saw other Ultrapower clones here on the forum, but it is absolutely not the case with CB.If then in CB they started from lines of code present in UP I can't know it, but from there the game has changed enormously, as you can read in my guide.Having said that I add that I do not know the creators of CB, I am not affiliated with them in any way. I am simply a person who likes to discover new audiogames and it seems to me that this game is strongly underestimated in this forum.In any case, I wonder. If a game is 99% different from another can it be accused of plagiarism? Then any game is a plagiarism because it may have stolen, better, it can be inspired, to any other game.Instead we can say that it has aspects similar to Survive the wild, but even in this case, it doesn't seem at all a clone of that game. URL: https://forum.audiogames.net/post/420169/#p420169 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-18
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Aaron, thanks for your message. I hadn't read about this discussion with Sam. I can tell you this. I don't know the Ultrapower code nor the Constant Battle code. However I played both games and I can tell you that this is not an Ultrapower clone. I saw other Ultrapower clones here on the forum, but it is absolutely not the case with CB.If then in CB they started from lines of code present in UP I can't know it, but from there the game has changed enormously, as you can read in my guide.Having said that I add that I do not know the creators of CB, I am not affiliated with them in any way. I am simply a person who likes to discover new audiogames and it seems to me that this game is strongly underestimated in this forum. URL: https://forum.audiogames.net/post/420169/#p420169 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-16
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Guide updated and I hope, definitely completed! For those who had already read it, I added a brief explanation of what events are, the quest called midnight ritual, the city of Copacabana, the explanation of what magnetic items are and where to get them and other information on animal behavior and how to kill them.Enjoy the reading! URL: https://forum.audiogames.net/post/419342/#p419342 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-16
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Guide updated and I hope, definitely completed! For those who had already read it, I added the quest called midnight ritual, the city of Copacabana, the explanation of what magnetic items are and where to get them and other information on animal behavior and how to kill them.Enjoy the reading! URL: https://forum.audiogames.net/post/419342/#p419342 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
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AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Read post 1 for the guide. That will be updated! URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hello, try to press enter. URL: https://forum.audiogames.net/post/419057/#p419057 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, parachute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.In Constant Battle there are 2 types of money: coins and reais. Both are useful, since in some stores the reais are accepted and in others the coins. 100 reais equals 1 coin. Furthermore, as we shall see, there is an office that allows to convert the one into the other.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, parachute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Introduction The Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, parachute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, parachute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, paracute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations. We recommend that you type the f6 key and set the chat channel you prefer. Currently there is English, Spanish, Brazilian, German, Chinese, etc.If you press the - key, you can write in the public chat. Writing / help there will be a guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, paracute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations.If you press the - key, you can write in the public chat. Writing / help there will be an English guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the witche's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, quicksands, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane, paracute and teleporter. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations.If you press the - key, you can write in the public chat. Writing / help there will be an English guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane and teleporters. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina. It should also be added that in this game we will be able to do different activities: kill animals and players, fish, collect different types of fruit, look for gold in the mine, participate in auctions, access various quests, buy a home , traveling in the past, tackling players in the arena and even having a bank account.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations.If you press the - key, you can write in the public chat. Writing / help there will be an English guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. IntroductionThe Constant Battle game combines elements of survival games, with exploration, leveling up and collecting different objects of different nature. As we will see this game is very vast and includes different areas: plains, lakes, seas, mountains and even volcanoes!In addition in this game you can move with different means: train, ship, plane and teleporters. Currently the game includes three cities: Mortalandia, Belich and Santa Bertalina.When the game begins, after registering your account, you will start as a pacifist. To start fighting other animals and players, you will need to press shift f2. The condition of pacifist should not be neglected because it will often be very useful for dealing with animals or particular situations.If you press the - key, you can write in the public chat. Writing / help there will be an English guide to the main keys and objects.Here we will simply remember that: with i you access the inventory; with space you select the object to use; enter allows you to give an object to a player of our choice; the right and left arrow allow you to walk, while pressing alt you can run; the up arrow will allow us to jump; control shoots, if we have selected a weapon first.It is recommended to set the different weapons so that they can be selected by pressing the numbers, so as not to always have to open the inventory and press space to select them. To do this: open the inventory, select the weapon with space and press esc. At this point type, for example, shift + 1. In this way that weapon can be recalled much more quickly.That said, the adventure begins!MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack (that contains 4 teleporters!)!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. MortalandiaThis city represents the beginning of our adventure. It will start from the safe zone. But this is not a common area to overlook because you can find several secrets. For example, if you press enter on the elevator, and you go to the left you will find a ladder. From there you can access the restricted area, where zombies can be defeated.Always after pressing the elevator, if you go to the right you will find the abandoned school. Going into the classroom you will find a computer. Press enter and a quest will be activated! At this point collect 250 olives (it will be explained later where to get them). If you take them to the principal room in the scool, after pressing enter on the principal desk, you will get a teleporter pack!In addition, in this city there is a forest. In this forest wolves are fought. If you enter the camp you will find the kidnappers leaving m4a1. If you enter the village instead you can find olives. These, in addition to increasing the hp as all the other fruit, have great value (as we have already seen).Still talking about the forest, if you go all the way to the right you will find a tree. Climb up and you can continue in the thickest forest! Here there will be a mound with the magician's house, where you can sell rabbit skin. Every 35 skins will give you a mana pacage, which contains 71 mana. Or the dragon scales. 50 of them can give you an object to resurrect the animals you have in your inventory (parkment of resurrection). To use it you must not be a pacifist.If you go further there is the road to the mine.To be continued... URL: https://forum.audiogames.net/post/419033/#p419033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hello, thanks for your positive response. Is not true that there aren't english player admins. There is a new admin that know english. I will write it also in the guide. URL: https://forum.audiogames.net/post/419031/#p419031 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get magnetic items, mana, parkment of resurrection and antidotes? How to fight dragons? URL: https://forum.audiogames.net/post/418935/#p418935 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get mana and antidotes? How to fight dragons? URL: https://forum.audiogames.net/post/418935/#p418935 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. For example: how to go to the mine? How to get antidotes in preistoric world? How to fight dragons? URL: https://forum.audiogames.net/post/418935/#p418935 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Constant battle guide. Hi Giorgi, the type of guide I would write is not a copy of help in Batala constante, but a descrition of places, with also secret areas, passages to get things ecc. URL: https://forum.audiogames.net/post/418935/#p418935 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Constant battle guide.
2019-03-15
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Constant battle guide. Hello. I would write a Constant Battle guide. I think is a beautiful game, but I don't see there many english players. It combine surviving games, fighting, and exploring difficults maps. Someone interested? URL: https://forum.audiogames.net/post/418911/#p418911 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano daiboukenn 1 walktrough?
2019-02-25
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Bokurano daiboukenn 1 walktrough? Thanks Mr Brunete! URL: https://forum.audiogames.net/post/414628/#p414628 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Bokurano daiboukenn 1 walktrough?
2019-02-25
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Bokurano daiboukenn 1 walktrough? Hello, I am playing bk1. There were 2 walkthrough, one of Mr Brunete, and the other by Bladestorm360. But I dont find none of them in the forum. Someone can give me the link?By the way, I've killed the monster in the second house, near the home initial, but I've killed the man in the first house, by using the hammer. I have to start the game from the beginning? Because I've read that is the man in the first house that will open the door in the back.Thanks,Ambro URL: https://forum.audiogames.net/post/414619/#p414619 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Bokurano daiboukenn 1 walktrough?
2019-02-25
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Bokurano daiboukenn 1 walktrough? Hello, I am playing bk1. There were 2 walkthrough, one of Mr Brunete, and the other by Bladestorm360. But I dont find none of them in the forum. Someone can give me the link?Thanks,Ambro URL: https://forum.audiogames.net/post/414619/#p414619 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios
2019-01-29
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios Hi Lemm, thanks for your excellent job. I would ask if with this engine is possible to add traps in the maps, like holes or ravines, that the player has to jump? URL: https://forum.audiogames.net/post/408206/#p408206 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios
2019-01-29
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios Hi Lemm, thanks for your excellent job. I would ask if with this engine is possible to add traps in the maps, like holes or ravines, that the player have to jump? URL: https://forum.audiogames.net/post/408206/#p408206 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating an audio game using Sable (video 3), by Ebon Sky Studios
2019-01-12
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Creating an audio game using Sable (video 3), by Ebon Sky Studios Hi Lemm, thanks for your excellent work, I like very much your tool. I've listened all your videos and I would ask if is possible to create a radar for walls like in Manamon, when you can hear the walls using a thone, and when the wall end you hear that the thone go off. It would very useful for complicate dungeon.Thanks. URL: http://forum.audiogames.net/post/404909/#p404909 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Griff 1 sound positioning
2018-02-25
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Griff 1 sound positioning Hi Eternal Gamer, I've finished Gryff 1 in Windows 10, but I had to open it in compatibility mode. You have to focalize the file exe of the game, press alt and enter. Go to compatibilityy tab and select the checkbox open it in compatibility mode, and select windows 7. Then press enter. But this method doesn't work for Gryff 2.I agree about your concern. About this developer there are a lot of discussions that you can find in the forum.Cheers,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=353782#p353782 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Griff 1 sound positioning
2018-02-24
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Griff 1 sound positioning Hi Eternal gamer, I've finished Gryff 1 yesterday and I had not this issue. There are other issues, for example this game is not compatible by default with windows 10, but with some extra steps I made it. I have a problem open Gryff 2 with windows 10, because the game crashes. URL: http://forum.audiogames.net/viewtopic.php?pid=353657#p353657 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Campaigne: breakerbox shouldn't handle your money
2018-02-23
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Campaigne: breakerbox shouldn't handle your money Hi, I would write to update everybody about my question with Jake, that I decided to close. The question is resolved. I've ask Jake to gave me some games that I didn't have. In this way my Airik 2 and Airik 3 preorder is used to buy that game. But I didn't like some beaviour, for example the established dates that are not respected, the games that has often bugs, and the refuse to give refund.The End URL: http://forum.audiogames.net/viewtopic.php?pid=353466#p353466 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Campaigne: breakerbox shouldn't handle your money
2018-02-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Campaigne: breakerbox shouldn't handle your money Hi @Jaide and @ Joseph, about my preorder Jake stated a release date, that not was respected. If I remember correctly Airik 2 would be out in 2012 and Airik 3 in 2013. The lesson I've learned is not to buy preorders anymore. It's a pity because I would be glad to buy the preorder of A Hero's Call, but I would be sure to buy a product that is really here. URL: http://forum.audiogames.net/viewtopic.php?pid=353260#p353260 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Campaigne: breakerbox shouldn't handle your money
2018-02-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Campaigne: breakerbox shouldn't handle your money Hi Lord Lundin, thanks to doing this. I hope it will do anithing good. I have experienced this problem too. I've preordered Airik 2 and Airik 3 and I don't have received anithing. I've written Jake, he told me that I will give me the refund but he didn't give me anything. These are the date of payments: 02/07/2011 $ 9,99, Airik the Cleric 2 Pre-Order12/07/2011 $ 14,99, Cloak of divinity Pre-OrderLet me know about what appens, and I can give you my paypal e-mail privately.Thanks,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=353225#p353225 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: chinese new audiogame Ancient tomb mystery cloud - Tom Clancy's record
2018-02-13
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: chinese new audiogame Ancient tomb mystery cloud - Tom Clancy's record HI Nuno, I've tried to press a lot times control and a lot times escape. But remains blocked. If you have some idea tell me.Thanks,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=352057#p352057 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: chinese new audiogame Ancient tomb mystery cloud - Tom Clancy's record
2018-02-13
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: chinese new audiogame Ancient tomb mystery cloud - Tom Clancy's record Hi, I ave the same problem as Jason Blase. First, room, interact with the first dialogue, and I've tried to press every key of my keyboard, but nothing appens. I tried space, space and right arrow, space and up arrow, and every key.Someone can help?Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=351983#p351983 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: entombed playthrough, still available somewhere?
2017-12-03
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: entombed playthrough, still available somewhere? Hello Socheat, can you write the link of Entombed Walkthroug? Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=340881#p340881 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: My Road to Rage server is now alive
2017-01-06
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: My Road to Rage server is now alive Thanks Slj, very good idea! I will try it for sure! URL: http://forum.audiogames.net/viewtopic.php?pid=292645#p292645 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Offering a server for gaming
2017-01-02
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Offering a server for gaming Ah ok Slj. Thanks anyway. So if I understand correctly the only way to have a Manamon server is to write Aaron. Or is not possible to have a program that accepts any request by manamon program? URL: http://forum.audiogames.net/viewtopic.php?pid=292009#p292009 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Offering a server for gaming
2017-01-02
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Offering a server for gaming Hi Slj, it would be good to have a stable server for Manamon. Is it possible? In that way people can make exchanges without any problems about ports, routers, ecc. And I think that manamon battles will increase a lot! URL: http://forum.audiogames.net/viewtopic.php?pid=291992#p291992 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game
2016-11-09
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game I agre Staindaddit, and the preorder of Airik 2 and 3 was in July 2011, so more than 5 years! URL: http://forum.audiogames.net/viewtopic.php?pid=285304#p285304 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game
2016-11-08
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hello. I am very sad to write this about Jyro, but I do not understand more his behavior. I have always supported him from the earliest times. I had pre-ordered Airik 1, 2 and 3. After many years I wanted a refund for Airik 2 and 3, which have never been released. In July, he told me that he would send me a refund, but it never arrived despite many written email. I never thought it was a thief, however what I tell you is true, and I gave Jyro many possibilities. Another reason that pushes me to seek reimbursement is the awareness that Jyro is not able to make a game for the blind at a high level. But above all, the refund is motivated by the fact that i am tired of waiting and waiting for a game that will never go out. I'd like to end this situation, but unfortunately it is still suspended.What can I do?Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=285248#p285248 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mac Users Rejoice, you should now be able to play Manamon natively
2016-08-22
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Mac Users Rejoice, you should now be able to play Manamon natively Hi Holden, thanks for that! I've tried it and it is cool. I would ask, is possible to install also Nvda, and use Manamon with Nvda? If is possible tell me the procedure and I will try.Another thing, when I launch manamon app there are various button, and for launching it I have to press advanced and then test run. It's the right way or the app would run automatically? URL: http://forum.audiogames.net/viewtopic.php?pid=275681#p275681 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mac Users Rejoice, you should now be able to play Manamon natively
2016-08-22
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Mac Users Rejoice, you should now be able to play Manamon natively Hi Holden, thanks for that! I've tried it and it is cool. I would ask, is possible to install also Nvda, and use Manamon with Nvda? If is possible tell me the procedure and I will try.Another thing, when in launch manamon app there are various button, and for launching it I have to press advanced and then test run. It's the right way or the app would run automatically? URL: http://forum.audiogames.net/viewtopic.php?pid=275681#p275681 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Sonus - Audio Game Console
2016-07-08
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Sonus - Audio Game Console Hello Aaron, I suggest you to check the games by Aaron Backer. I think are the best in quality for our european market. There are also japanese audiogames but it's difficult for you to try them. You can try these games because are long demo versionsHere is Paladin Of the sky, an rpg game that I like very much: http://vgstorm.com/paladin_of_the_sky.phpAnd here The Gate, a very cool side scroller: http://www.vgstorm.com/the_gate.phpIf you can try, other very cool games are Shadow Line, an rpg and Bokurano Daybouken 3 an action side scroller.Cheers,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=267379#p267379 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Sonus - Audio Game Console
2016-07-08
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Sonus - Audio Game Console Hello Aaron, I suggest you to check the games by Aaron Backer. I think are the best in quality for our european market. There are also japanese audiogames but it's difficult for you to try them. You can try these games because are long demo versionsHere is Paladin Of the sky, an rpg game that I like very much: http://vgstorm.com/paladin_of_the_sky.phpAnd here The Gate, a very cool side scroller: http://www.vgstorm.com/the_gate.phpCheers,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=267379#p267379 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lets translate Undead Assault into your language
2016-03-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Lets translate Undead Assault into your language Thanks Slj!Cheers,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=254556#p254556 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lets translate Undead Assault into your language
2016-03-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Lets translate Undead Assault into your language Hello, I'm translating to italian and my e-mail is... URL: http://forum.audiogames.net/viewtopic.php?pid=254541#p254541 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lets translate Undead Assault into your language
2016-03-21
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Lets translate Undead Assault into your language Hello, I'm translating to italian and my e-mail is ambr...@gmail.com URL: http://forum.audiogames.net/viewtopic.php?pid=254541#p254541 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lets translate Undead Assault into your language
2016-03-06
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Lets translate Undead Assault into your language Hi Tiameminnie, I've done it some days ago. If you want you can translate the readme that I didn't for now. Let me know. URL: http://forum.audiogames.net/viewtopic.php?pid=252820#p252820 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lets translate Undead Assault into your language
2016-03-03
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Lets translate Undead Assault into your language Hi Slj, this is the italian translation updated! Let me know if is all ok!https://dl.dropboxusercontent.com/u/391 … Italian.po URL: http://forum.audiogames.net/viewtopic.php?pid=252465#p252465 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lets translate Undead Assault into your language
2016-03-02
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Lets translate Undead Assault into your language Hi, thanks for your job! This is the italian translation! I have only a problem, when saving it tells me that there is an error but I can't find it.https://dl.dropboxusercontent.com/u/391 … Italian.poCheers,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=252199#p252199 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BK3 Play through
2016-02-26
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: BK3 Play through Thanks Liam! I've managed to do it! Continue your excellent job! URL: http://forum.audiogames.net/viewtopic.php?pid=251616#p251616 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BK3 Play through
2016-02-25
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: BK3 Play through Hi Liam, thanks for your audio streams, I listen it with pleasure. I have a question for you regard the last recording. For everybody is a spoIlerI've tried to go to stage 6.1 and go on the first Landing spot. I've press the switch but tells me: I was trying to push the switch, but do not press hard and.That is the message. I've tried to go to 15-1 and pressing t to go to the menu, but no ioio. What can I do?Thanks!Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=251607#p251607 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the wild walkthrough part 1 revized
2015-12-05
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Survive the wild walkthrough part 1 revized Hi walterjfw the link doesn't work. can you post it again? URL: http://forum.audiogames.net/viewtopic.php?pid=241380#p241380 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app!
2015-06-05
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app! Hi Nuno, thanks for the news! I will love to see other rpg games. I want to ask if you will use the navigation system present in shadow line, like field viewer and wind sound announcing turning point in the wall. URL: http://forum.audiogames.net/viewtopic.php?pid=219053#p219053 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app!
2015-06-05
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app! Hi Nuno, thanks for the news! I will love to see other rpg games. I want to ask if you will use the nagivagion system present in shadow line, like field viewer and wind sound announcing turning point in the wall. URL: http://forum.audiogames.net/viewtopic.php?pid=219053#p219053 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three Monkeys
2015-03-07
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Three Monkeys I agre Brian. For example if they don't use kickstarter they can have about 7000 Pound to start developing this game. Instead they will lost everything. URL: http://forum.audiogames.net/viewtopic.php?pid=207751#p207751 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three Monkeys
2015-03-04
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Three Monkeys Hello, someone can post the correct link to try the demo? The link in the site doesn't work.Update: here the working links for the prototype. Now I will try that and donate. It's a pity that the project will not be founded if the goal will not be done.https://www.kickstarter.com/projects/19 … ts/1153775 URL: http://forum.audiogames.net/viewtopic.php?pid=207385#p207385 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three Monkeys
2015-03-04
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Three Monkeys Hello, someone can post the correct link to try the demo? The link in the site doesn't work. URL: http://forum.audiogames.net/viewtopic.php?pid=207385#p207385 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Steampunk Neverland - Zelda-esque RPG
2015-03-02
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Steampunk Neverland - Zelda-esque RPG Hi Jyro, compliments for your work! I'm happy for this new project, for edge sound and for skout without moving. I would ask how works the maps inside the level that you told. Is a map that you can view pressing a key, and you can see the nearby objects? If I understand correctly is similar to field viewer in Shadow Line, in which pressing f you can see a map of current area, and you can see walls, pits, object, ecc pausing the real game. It is the same?Thanks and continue on this way! URL: http://forum.audiogames.net/viewtopic.php?pid=207158#p207158 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: paladin gameplay
2015-02-16
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: paladin gameplay Hello Anif, can you copy the link of Jayde playthrough of Paladin of the sky? I searched it in Paladin topic, but I didn't find it. I've searched all Jayde's messages. URL: http://forum.audiogames.net/viewtopic.php?pid=205003#p205003 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problem running entombed 1.5b
2015-02-12
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: problem running entombed 1.5b Hi Chris, the problem you are pointing it's the same when I had Windows 7 32bit. Now I have Windows 8.1 64 bit and no problem. I don't know more. It's a mysterious program! URL: http://forum.audiogames.net/viewtopic.php?pid=204560#p204560 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three Monkeys
2015-02-06
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Three Monkeys Hi, there is an audio/video trailer of the game? URL: http://forum.audiogames.net/viewtopic.php?pid=203767#p203767 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Three Monkeys
2015-02-05
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Three Monkeys I love rpg, so thanks for your work! When the game is out I will try for sure! URL: http://forum.audiogames.net/viewtopic.php?pid=203758#p203758 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problem running entombed 1.5b
2015-01-30
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: problem running entombed 1.5b Hello! Thanks for this topic. When I was using Windows 7 I never could use this new version. Now with Windows 8.1 I can play it succesfully.Here is the link, if someone doesn't find it:http://www.blind-games.com/newentombed/ … dSetup.exe URL: http://forum.audiogames.net/viewtopic.php?pid=203064#p203064 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: My life of gaming: A closing chapter
2014-11-24
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: My life of gaming: A closing chapter Hello Patrik, thank you for sharing your story. With the exchanges of emails and pm had with you I immediately had a good impression, feeling that behind that email address was something extra in terms of human and spiritual. I want to thank you here for the advice you have given me, especially for the Japanese games.But I would like to express my idea regarding the abandonment of the games and religious faith. First I want to tell you that I will respect whatever choice you take, so my opinion and idea I have of you will not change. However I would say that I think the games are not in conflict with faith. I too have had a troubled path, I have been an atheist for a period of my life, and then I was, and am until now, religious, and I think this is an important aspect of my life. I think that faith is an inner state, and that something can be in conflict with the faith only if we feel or do things contrary to the religious values of God. Our society has lost the values that are nevertheless important for now, and this is one reason for the current crisis, the prevalence of the economic than moral; the prevalence of political views not in the service of the moral but economy and material interests. So I think the games are a hobby that does not create any harm to the faith or values. In fact, I think if the play audiogame is a pleasure, I think is not right repress if you see this as something beautiful that you want to delete. Otherwise you will feel the lack of something that made you feel good even if temporarily. Of course this speech should be made with caution distinguishing healthy pleasures and delights unhealthy. Some actions are not healthy not only for our faith, but also to the health. It 'clear that the kind of actions that are contrary to our physical and spiritual health must be eliminated. But this is not the case of playing games.I wrote these ideas to explain my religion seen. For me religion, like all things, should be taken with balance. Religiosity and faith must be part of our lives if we feel affinity, however, should be taken with balance. That is, we should not think that is enough only faith for our whole life. Faith is very important, and will guide us in our choices but should be developed alongside all our faculties, including the reason, feelings and creativity. For this reason the games, but also write fantastic stories, or other hobbies we like do not think should be removed. Having said that I admire your clarity in having your story, and let you in any case the best wishes for the continuation of your path.A big hug,Ambro URL: http://forum.audiogames.net/viewtopic.php?pid=195639#p195639 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: my let's play bt sync folder and comments thread
2014-11-06
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: my let's play bt sync folder and comments thread Hi, how I can use the code to download the bt sink folder? I've tried to install bt sink but then I don't know how insert the key for accessing the folder.Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=194104#p194104 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: my let's play bt sync folder and comments thread
2014-11-06
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: my let's play bt sync folder and comments thread Hi, how I can use the code to download the btsink folder' I've tried to install bt sink but then I don't know how insert the key for accessing the folder.Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=194104#p194104 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the blind swordsman audio playthrough now available!
2014-10-26
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: the blind swordsman audio playthrough now available! Hi, here is a link of an audio playthrough:http://upfile.mobi/664409Tere is also another playthrough in the Yukio Nozawa's site. URL: http://forum.audiogames.net/viewtopic.php?pid=193114#p193114 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the blind swordsman audio playthrough now available!
2014-10-26
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: the blind swordsman audio playthrough now available! Ok finally I've finished the final level in 180° mode. Now I'm doing 360° mode, and the survival mode is nice. URL: http://forum.audiogames.net/viewtopic.php?pid=193047#p193047 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Blind Swordsman Complete Walkthrough
2014-10-25
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: The Blind Swordsman Complete Walkthrough Yes, I agree Caribe. Also level 9 was quite difficult, but I'm stuck in this level, probably because I don't understand when I have to move to attack the bos. I understand how to dodge the balls, but no idea how to kill him. URL: http://forum.audiogames.net/viewtopic.php?pid=192978#p192978 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Blind Swordsman Complete Walkthrough
2014-10-25
Thread
AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: The Blind Swordsman Complete Walkthrough Hi Caribe, thanks for the recording. I have Always difficulties to the final battle. Some times the boss makes 4 teleportation, but sometimes more than 4. So I have to center the bos when is in the 4 teleportation? URL: http://forum.audiogames.net/viewtopic.php?pid=192972#p192972 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector