Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-12-10 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

JasonBlaze wrote:yes that's right, feature wise.  I actualy would like to see what Kenshira suggested earlier on this topic, that is about the gallery/hall of fame/museum or you named it which contains the progress of your collectable items such as books that you can read from there.And yes I have voted for the game and sincerely wish for it to win.Ah, I see. Haven't decided about those types of features just yet. We'll see 

URL: https://forum.audiogames.net/post/597156/#p597156




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-12-08 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

JasonBlaze wrote:is there anything new on the sequel aside from the story? I am really curious and excited You mean "new" as in feature-wise? We're changing the combat system, most likely going turn-based. We might change a few smaller things other than that but nothing major.Also - if you haven't already, please vote for us: We're nominated by AppleVis as Best Game 2020: https://www.applevis.com/blog/cast-your … pples-2020

URL: https://forum.audiogames.net/post/596451/#p596451




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-12-07 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

Computergamer wrote:Nice to hear that you are working on a sequel. When did you start developing it? Will it also have the same accessibility features as this game? i realy love the voiceover support for untold rpg. I don't mind the fights that much, i can do them. I just have to pay attention when my voiceover says attack ready. ANd I swipe pretty quickly to see my opponent's hp.We started the development of the sequel a couple of months ago. We're hoping to release it in late spring next year. Combat will most likely be turn based in that game, and yes, hopefully even better VO.

URL: https://forum.audiogames.net/post/596224/#p596224




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-11-12 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

Computergamer wrote:I really enjoy the game. It is interesting how you can make your own decision on what to do. I use the bow a lot. Hope you make more games in this series.Happy to hear it! We are working on a sequel so stay tuned 

URL: https://forum.audiogames.net/post/589115/#p589115




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-10-12 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

If you've played and enjoyed Untold, feel free to give us a review on Google Play / App Store. We truly appreciate all the support we can get in order to keep making games.

URL: https://forum.audiogames.net/post/579840/#p579840




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-09-21 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@hanif She (Mev) is located in/around Port Spire. I actually don't recall exactly when she finds you but it'll be in or around the tavern.

URL: https://forum.audiogames.net/post/572640/#p572640




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-09-18 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@hanif You'll need charisma or enough gold. You won't be able to do this after having dealt with the guard at Temple Gardens.

URL: https://forum.audiogames.net/post/571850/#p571850




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-09-17 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@hanif you can either find a lockpick from a random drop in one of the rooms, or buy one from a hidden character (requiring certain actions when you reach Dusk Megalith for the first time).

URL: https://forum.audiogames.net/post/571504/#p571504




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-28 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@111: There's 7 different endings, and they all depend on your actions within the Sleep Temple.

URL: https://forum.audiogames.net/post/565120/#p565120




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-24 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@100: That's actually already there, but the problem is that VoiceOver automatically focuses on the Attack button again, reading out its label, thus interrupts the reading of "Target -3". I'm hoping to be able to fix this at some point.@102: If you're referring to Arturo, he's entirely optional and you'll need pretty good gear and stats in order to take him down. @104: Resilience increases your block chance using shields with 2 per point.In regards to what the different stats do in the game, there's an in game help text describing them on the character tab.

URL: https://forum.audiogames.net/post/564291/#p564291




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-22 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@91: Thanks! There are 7 different endings in total.

URL: https://forum.audiogames.net/post/563744/#p563744




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-22 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

#88: The lion is optional, and the gas is not lethal unless your health is low. You can avoid the gas if you're resilient or agile enough.#89: It's actually possible to play through the entire game with only a handful of combats taking place. Charisma builds are completely viable.

URL: https://forum.audiogames.net/post/563659/#p563659




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-20 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

Version 1.2.2 was just released today, where I added sounds to combat. I'm not super happy about the results, because VO/TB lowers the sound during announcements so it's still hard to catch to sound. I also kept the damage output announcements which is the most frequent event, which is triggered at the same time as the sound effect is heard, making it less audible.Anyway, let me know if it helped!

URL: https://forum.audiogames.net/post/563105/#p563105




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-20 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@78: Use "zoom out" on the map to reach the areas outside the area you're currently in. This is an issue I hadn't really thought about when implementing.. The non-screenreader map is probably more clear in this regard. I'll have to think a little about how to make this more intuitive.

URL: https://forum.audiogames.net/post/562979/#p562979




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-19 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@75 You should still not be soft-locked, because:1. There's no autosave in crypts/catacombs so you should have an autosave from before entering those locations.2. HINT: In addition to the cloak, you'll need something found in the sarcophagus since you are coming from the other way into the chapels this time, so the druids in there will see you from the front.3. The lion is optional.So you should be able to go back unless you are unable to stay alive due to the gas. If so, you should still be able to load an auto-save.

URL: https://forum.audiogames.net/post/562700/#p562700




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-16 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@71 Do you have all the ingredients listed in the recipe? Probably not. Goat's Milk is the one most often lacking. It can be found in one of the buildings in Port Spire, but you'll need to be strong (or use lockpick, which is a random drop from one of the rooms) in order to be able to open the door.@72 I'm glad you liked it! To answer your question: We are working on Untold 2, but it's not an immediate sequel. It does take place in the same universe, and it relates to the same story.

URL: https://forum.audiogames.net/post/562042/#p562042




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-16 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

JasonBlaze wrote:@insats: I see, is that only happends on VO? looks like talkback behave just fine.Correct, it's slightly different on TalkBack. Actually better because there's also less delay before stuff gets focus when opening tabs and stuff.

URL: https://forum.audiogames.net/post/561966/#p561966




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-16 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

amir tajik wrote:to where, the gambeling den, parleh house, hi casel, cherch, all reddy wen't to this placesUse the stairs in the dining room in the temple.

URL: https://forum.audiogames.net/post/561965/#p561965




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-15 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@JasonBlaze: I haven't decided yet, I won't know until I try it with sounds. One of my biggest issues right now is that React Native (the technology which I've used to build Untold) forces a button's label to be read by VO directly after it's been used. This is a problem because it makes it hard for me to get VO to read the damage output after a successful attack. But I'll see what I can do.@59 Like Kenshira says, basically. In combat, your perception versus enemy agility formulates your chance to hit (and critical hit chance). It also increases damage when using a bow. Bows are never used in melee combat, but if you have a bow equipped (and enough arrows) you'll often be able to fire arrows at enemies before entering melee combat. There's a help text on the character tab which explains what each attribute does.Also, regarding combat overall: It's actually possible to beat the game with a diplomatic character (charisma build) as well. Most of the battles are actually avoidable, only a few in the beginning are unavoidable.

URL: https://forum.audiogames.net/post/561631/#p561631




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-14 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

@53 Sounds like reasonable stats. See the following link for additional tips/tricks: https://www.chaptercheats.com/qna/iphon … qid=218971

URL: https://forum.audiogames.net/post/561420/#p561420




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-13 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

lml5280 wrote:I've started playing this game, and so far, it's great. The only issue I'm having is during combat. Voiceover reads out my damage, but does not read out the damage to my enemy, so in order to see it I have to swipe over to the enemy health area. Is this expected behavior? For example, I tap on attack, and then a few seconds later it will say, you minus 1, but does not tell me about my attack. Is there an area on the screen where I can find this?It's because VO reads out a lot of stuff and gets interrupted all the time. I'm going to replace most of the announcements with audio very soon which will hopefully make things better.

URL: https://forum.audiogames.net/post/561318/#p561318




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-13 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

Sam Smith wrote:to the certain point in the story, i should buy it right, talkback, however, keeps passing this window and keeps moving in the gameplay, so i guess, you should fix this bug as soon as you can do in those days there, but it does not care, i can play the game like, nothing has ever happened.Thanks for letting me know about this! Will fix asap.

URL: https://forum.audiogames.net/post/561317/#p561317




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-13 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

Also, a note on combat:Different weapons offer different combat actions. They're available in combat when you've amassed enough Advantage Points (AP). AP is gained from successful attacks. Different combinations of gear are good for different enemies.You'll find combat actions on the top right when you've selected a weapon in the inventory (scrub left when the description is read). You'll also find your current combat actions at the bottom of the character sheet. There's a help button with descriptions of what the different actions do.

URL: https://forum.audiogames.net/post/561072/#p561072




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-13 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

KenshiraTheTrinity wrote:Having finished the game, I can make a few recommendations to further encourage replayability. At the heart of it all is an extras section outside of the game itself. Within this section, I would put a library where all reading material can be unlocked and stored for future viewing. I would also include a hall of deeds, with a good number of out of the way achievements that can only be unlocked by taking a specific path, or winning an optional voss vattle. Third, i would include a hall of memories, which contains background info on all of the characters you have met. Lastly, I would include a music chamber where you could listen to all of that awesome stuff that plays throughout the game.Apologies if that's a lot. This is just such a rich world with so much lore, and I just feel like it would be handy to have for future viewing even after you started over and lost your old save. Also, I would definitely be willing to buy a sequel or story expansion.Great ideas! The soundtrack is actually available on youtube: https://www.youtube.com/watch?v=-u_kvpfSJYo

URL: https://forum.audiogames.net/post/561071/#p561071




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-13 Thread AudioGames . net ForumNew releases room : insats via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

hanif wrote:Tried the game, the VO access is pretty awesome. Wish combat have sounds and notifications read automatically without you clicking on the notifications tab.Combat sound is planned, but I don't have a release date for it yet. Notifications are difficult to manage automatically because the following narrative is focused once an option is used. There is a small sound though for when there's a new notification.Juliantheaudiogamer wrote:Hi,Great News! I played a bit of the free mode today and Voiceover accessibility is great. I agree on the Thing with the Combat sounds.I would also like to say that the game's ambience sounds and Music are great, they make the game much more atmospheric.I have a Question though:SLIGHTSPOILERSHow do you find the Antidote after your friend was hit by a poisoned arrow?ENDOFSPOILERSKeep up the great work!SPOILERS: There's five different ways of getting the antidote. Buy it (from the merchant or from Mev, a secret character), find it (available in three different locations, two are in the harbour and one in the chapels) and the fifth way is to make it yourself using a recipe and ingredients. Some ways require specific stats (like agility to climb or perception to find something), but one of them is available to anyone.

URL: https://forum.audiogames.net/post/561069/#p561069




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector