Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hmm, it would be great if this game will release like full version with save slots. URL: http://forum.audiogames.net/viewtopic.php?pid=253656#p253656 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo key is rrewriting gor in another language. URL: http://forum.audiogames.net/viewtopic.php?pid=253553#p253553 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2016-03-11
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo hi keyIsFullor the game is complete or still in the demo? URL: http://forum.audiogames.net/viewtopic.php?pid=253550#p253550 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Besides being a clone of Entombed, it's not just difficult or hard, it's unfair. I play the game about six or so times, and in all those sessions, I never once hit an enemy, while they hit me almost every time. At this point my interest in this game is zero. I'll keep playing Entombed, at least in that game you have a chance. URL: http://forum.audiogames.net/viewtopic.php?pid=222166#p222166 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I'll have to keep an eye on it then. URL: http://forum.audiogames.net/viewtopic.php?pid=221859#p221859 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Yahe, I thinkh I will probably rewrite the code from the ground up. It was very clunky and impossible to easily expand. URL: http://forum.audiogames.net/viewtopic.php?pid=221838#p221838 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I probably wouldn't put too much stock in the difficulty at this stage, as it is still an alpha version . many, many things will undoubtedly change in future URL: http://forum.audiogames.net/viewtopic.php?pid=221809#p221809 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Well, I downloaded this to give it a try, but from everyone's descriptions that this is just a harder version of Entombed, I think I'll pass.I like the concept of Entombed and apparently your game as well, but right now, I'm having enough difficulty with Entombed. Your game sounds like it would be frustrating rather than challenging to me, and that isn't my idea of being entertained.I can understand some people wanting a hard game, they are obviously better game players than I am. If you want your game to appeal to a larger audience than just hard core highly skilled game players, consider allowing the player to set the difficulty level he or she wants to play at. URL: http://forum.audiogames.net/viewtopic.php?pid=221800#p221800 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo This game is cool, and I love rpg games. I hope will continue and became a final project, beautiful like Battle Zone. URL: http://forum.audiogames.net/viewtopic.php?pid=203050#p203050 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo and this to when i dropd last item Call stack size: 16File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 1131 (1)Function: string invmenu_callback(enhanced_menu@, string)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\enhanced_menu.bgtLine: 353 (1)Function: string enhanced_menu::run_extended(string, bool, string, bool)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 1102 (1)Function: object@ inv(int = 0, body_part@ = null)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 1849 (1)Function: bool inventory_use()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 317 (24)Function: void mainLoop()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 238 (1)Function: void init()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 159 (1)Function: void playgame()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 128 (1)Function: void titlemenu(bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 652 (1)Function: void enterCombat(party@, string = "")File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 155 (1)Function: void party::checkEncounter()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 142 (1)Function: void party::move(int, int)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 343 (27)Function: void mainLoop()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 238 (1)Function: void init()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 159 (1)Function: void playgame()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\ gos.bgtLine: 128 (1)Function: void titlemenu(bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 69 (1)Function: void main() URL: http://forum.audiogames.net/viewtopic.php?pid=202438#p202438 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo i used energy blast URL: http://forum.audiogames.net/viewtopic.php?pid=202437#p202437 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo What had you done when the error occurred? Like were you in combat and what spell/skill did you use? URL: http://forum.audiogames.net/viewtopic.php?pid=202423#p202423 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo hi the game maker is requested to have a look at this Call stack size: 17File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1375 (1)Function: void character::damageTarget(character@, body_part@, double, bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\abilities.bgtLine: 111 (1)Function: void ability::processFlags(character@, character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\abilities.bgtLine: 82 (1)Function: void ability::doIt(character@, character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 1010 (1)Function: void spellMenu(character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 708 (1)Function: void battleMenu()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 808 (17)Function: character@ selectTarget(bool = false)File: C:\Users\ sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 694 (1)Function: void battleMenu()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 673 (1)Function: void enterCombat(party@, string = "")File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 522 (1)Function: void time_pass()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 143 (1)Function: void party::move(int, int)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 343 (27)Function: void mainLoop()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 238 (1)Function: void init()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 159 (1)Function: void playgame()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 128 (1)Function: void titlemenu(bool = true)F ile: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 143 (1)Function: void titlemenu(bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 132 (1)Function: void titlemenu(bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 69 (1)Function: void main() URL: http://forum.audiogames.net/viewtopic.php?pid=202421#p202421 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo hi all it is very nice game but run time errors are to much how to get rid of them all? thanks URL: http://forum.audiogames.net/viewtopic.php?pid=202406#p202406 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hello. Is some new version of this game? I had not much time to read this topic. URL: http://forum.audiogames.net/viewtopic.php?pid=200671#p200671 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo It is from Uncharted 3: Drake's deception. URL: http://forum.audiogames.net/viewtopic.php?pid=200670#p200670 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi therePlease tell me where you got that very stirring orchestra peace that plays at the main title screen and what it's called? it's fantastic! URL: http://forum.audiogames.net/viewtopic.php?pid=200643#p200643 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I see. Sounds like this work will make the game more stable at the end, so this is great news. URL: http://forum.audiogames.net/viewtopic.php?pid=200546#p200546 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo @slj the amount of playable content hasn't really changed. I did put in some sounds and, most importantly, I put in the library interface for those who are interested in reading world lore. I mostly spent my coding time working on the flag processor, which, sorry to say, doesn't really change much for the gamers. URL: http://forum.audiogames.net/viewtopic.php?pid=200531#p200531 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo hi,@brad, I always see the vote and also I can vote myself. why didn't you see them? URL: http://forum.audiogames.net/viewtopic.php?pid=200475#p200475 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi.I haven't tried the newer versions of the game. Can we now save the game, and how many levels are there? URL: http://forum.audiogames.net/viewtopic.php?pid=200368#p200368 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo It must be the latest version because the error after I died doesn't appear anymore. URL: http://forum.audiogames.net/viewtopic.php?pid=200306#p200306 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I just tried to replicate the buga nd could not. Did you run the version I just uploaded? URL: http://forum.audiogames.net/viewtopic.php?pid=200285#p200285 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi Keyisfull,the following error appeared after I used the spell "bettray" (I whope I wrote it correctly). There were two enemies, an orc fighter and a winged beetle. I used the first bettray on the orc fighter and as I used it on the second enemy, the error appeared. Before it appeared, I heard the sound of the energy blast.Call stack size: 15File: C:\Users\sleep_000\Dropbox\coding\entombed redux\abilities.bgtLine: 103 (6)Function: void ability::processFlags(character@, character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\abilities.bgtLine: 82 (1)Function: void ability::doIt(character@, character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 1010 (1)Function: void spellMenu(character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 708 (1)Function: void battleMenu()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\ gos.bgtLine: 808 (17)Function: character@ selectTarget(bool = false)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 1010 (1)Function: void spellMenu(character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 708 (1)Function: void battleMenu()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 673 (1)Function: void enterCombat(party@, string = "")File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 522 (1)Function: void time_pass()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 143 (1)Function: void party::move(int, int)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 344 (25)Function: void mainLoop()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 238 (1)Function: void init()File: C:\Users\sle ep_000\Dropbox\coding\entombed redux\gos.bgtLine: 159 (1)Function: void playgame()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 128 (1)Function: void titlemenu(bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 69 (1)Function: void main() URL: http://forum.audiogames.net/viewtopic.php?pid=200273#p200273 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi Keyisfull,the folloginw error appeared while I used the spell "bettray" (I hope I wrote it correctly).Call stack size: 15File: C:\Users\sleep_000\Dropbox\coding\entombed redux\abilities.bgtLine: 103 (6)Function: void ability::processFlags(character@, character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\abilities.bgtLine: 82 (1)Function: void ability::doIt(character@, character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 1010 (1)Function: void spellMenu(character@)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 708 (1)Function: void battleMenu()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 808 (17)Function: character@ selectTarget(bool = false)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 1010 (1)Function: void spellMenu(character@)File : C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 708 (1)Function: void battleMenu()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 673 (1)Function: void enterCombat(party@, string = "")File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 522 (1)Function: void time_pass()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 143 (1)Function: void party::move(int, int)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 344 (25)Function: void mainLoop()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 238 (1)Function: void init()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 159 (1)Function: void playgame()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 128 (1)Function: void titlemenu(bool = tr ue)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 69 (1)Function: void main() URL: http://forum.audiogames.net/viewtopic.php?pid=200273#p200273 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I just released a new version. The errors you get about skill files not being found has been corrected. The link is the same. Let me know if there are other errors or what you thinka obut the game. URL: http://forum.audiogames.net/viewtopic.php?pid=200266#p200266 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I just fixed the crash bug if your main character died. The link is https://dl.dropboxusercontent.com/u/825 … jan%29.exeenjoy URL: http://forum.audiogames.net/viewtopic.php?pid=200161#p200161 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I see the poll right here. I'm not sure if you can vote in it though, but it's here. URL: http://forum.audiogames.net/viewtopic.php?pid=26#p26 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi.There's no pole, so you might want to delete the part of your first post that says that. URL: http://forum.audiogames.net/viewtopic.php?pid=14#p14 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Right, I'll figure out what is up with that error. I think I got it in testing but never got it fixed. URL: http://forum.audiogames.net/viewtopic.php?pid=199989#p199989 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi Keyisfull,the following error appears after I've died:Call stack size: 13File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1268 (1)Function: void character::die()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1178 (1)Function: void character::checkHP()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1391 (1)Function: void character::damageTarget(character@, body_part@, double, bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1346 (1)Function: void character::attack(character@, body_part@ = bp_torso)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1411 (10)Function: void character::doCombatAi()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 675 (1)Function: void enterCombat(party@, string = "" )File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 521 (1)Function: void time_pass()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 143 (1)Function: void party::move(int, int)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 338 (1)Function: void mainLoop()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 238 (1)Function: void init()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 159 (1)Function: void playgame()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 128 (1)Function: void titlemenu(bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 69 (1)Function: void main()After clicking on yes or no to copy this error, the game exits. URL: http://forum.audiogames.net/viewtopic.php?pid=199988#p199988 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I got a runtime error after I was killed by a rat on floor 1:Call stack size: 14File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1268 (1)Function: void character::die()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1178 (1)Function: void character::checkHP()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1391 (1)Function: void character::damageTarget(character@, body_part@, double, bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1346 (1)Function: void character::attack(character@, body_part@ = bp_torso)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1411 (10)Function: void character::doCombatAi()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 675 (1)Function: void enterCombat(party@, string = "") File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 521 (1)Function: void time_pass()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 143 (1)Function: void party::move(int, int)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 344 (25)Function: void mainLoop()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 238 (1)Function: void init()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 159 (1)Function: void playgame()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 128 (1)Function: void titlemenu(bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 143 (1)Function: void titlemenu(bool = true)File: C:\Users\sleep_000\Dropbox\coding\entombed redux\gos.bgtLine: 69 (1)Function: void main()Great g ame! URL: http://forum.audiogames.net/viewtopic.php?pid=199945#p199945 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I'll try the new version tomorrow and will see if it works. URL: http://forum.audiogames.net/viewtopic.php?pid=199943#p199943 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo hi.[[wow]], so nice to see this project still being worked on. I look forward to try this. URL: http://forum.audiogames.net/viewtopic.php?pid=199933#p199933 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2015-01-06
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo owork thanks URL: http://forum.audiogames.net/viewtopic.php?pid=199911#p199911 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi guys, sorry about the error. I uploaded a new version to fix the problem.The link is the same as before.Basically I wrote 1 extra letter in my code which caused all that stuff to happen, sorry about that. Enjoy the game! URL: http://forum.audiogames.net/viewtopic.php?pid=199909#p199909 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2015-01-05
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo hihanif is rightwhen I open the game, it says:using default options. Please Save your options from the options menu if this message is too annoying.what I have to do? URL: http://forum.audiogames.net/viewtopic.php?pid=199904#p199904 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I got an error when running the game.After I close the error dialog Window Eyes starts running.I have Window Eyes installed, but I use NVDA and would rather Window Eyes did not open on its own.Here's the error:Window-Eyes ErrorUnable to set hook in process ipoint DrawFocusRect at address 7783ef20Bytes: e9 13 11 fd ff 8b 05 4d 33 07The story looks cool.I'm looking forward to trying it once I can get passed this error. URL: http://forum.audiogames.net/viewtopic.php?pid=199902#p199902 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2015-01-05
Thread
AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: grave of redemption: concept demo hi key! i thumped you up too how steeve3 it's awesome! sory for my bad english URL: http://forum.audiogames.net/viewtopic.php?pid=199900#p199900 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo hi keyisfull.when I open the game, it says:using default options. Please Save your options from the options menu if this message is too annoying.what's wrong with this? it doesn't take me to the main menu, instead, it freeses. URL: http://forum.audiogames.net/viewtopic.php?pid=199891#p199891 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2015-01-05
Thread
AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: grave of redemption: concept demo will it beable to run on windows8? i got a message saying "using default options please save your options from the options menu if this message is getting to annoying". URL: http://forum.audiogames.net/viewtopic.php?pid=199890#p199890 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I thumbed you up before even trying it, I'm psyched to see what you done, keep it up man. URL: http://forum.audiogames.net/viewtopic.php?pid=199888#p199888 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Here is the latest public release of Grave of Redemption. The link ishttps://dl.dropboxusercontent.com/u/825 … jan%29.exeThere are a fair amount of changes so make sure you read public changes.txtand let me know what you think.If you like the new version, thumb me up!Also edited first post. URL: http://forum.audiogames.net/viewtopic.php?pid=199886#p199886 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hello folks. Yeah, I agree with Brad. Please make it unique, if not the unique game to present a certain concept, be the unique attempt to bring a concept from the mainstream games to audiogames. You're working very well so far, but you're not far from making another Entombed.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=197349#p197349 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi.This is kind of going to be a mini rant with some ideas thrown in.I'm sorry to say this, but most audiogames are very very basic, do I know how to create games? no. Yes I know they take ages to create, I know it's hard to make them but, and here's the thing, they're very basic.Guys there are hundreds of sited games out there which I would love to get my hands on and play, I might actually by myself a ps 3 but not sure yet.My ideas is this. For the Necro class, make it so you can use more than one skeleton at a time, in entombed which I liked for it's time but now I feel is kind of a silly game since it doesn't get updated at all, you can only control one undead member of your party. But in sited games, you can control up to 6 I think or maybe more at a time.Sighted games have so much going for them, amazing sounds, amazing music, amazing storylines, oh yeah and graphics too, I'm not saying that th e developers of audiogames are bad or the games aren't enjoyable, they are sometimes, but there's so much more that the audio game community is missing out on. I mean mostly our games consist of side scrollers and flat 2 d landscapes. Whilst sited games have 3d worlds, things you can ride on, like cars, games within games, like casinos, and so on.So what I'm saying is this; don't do what everyone else is doing. I really hope I don't see another entombed just under a different name. URL: http://forum.audiogames.net/viewtopic.php?pid=197341#p197341 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I hope that as well, it is simply to awesome to let it di before it's finished. I realy like this game, keep it up, you're doing a simply fantastic job with it. URL: http://forum.audiogames.net/viewtopic.php?pid=197317#p197317 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Holidays are good for various things. I hope this project continues. URL: http://forum.audiogames.net/viewtopic.php?pid=197238#p197238 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I think he's busy now with school, but holidays are approaching soon. URL: http://forum.audiogames.net/viewtopic.php?pid=197190#p197190 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-12-11
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo hi keyIsFullmaybe is good news about this game?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=197140#p197140 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hey, is there any work done to the game? When will you release the new version? URL: http://forum.audiogames.net/viewtopic.php?pid=194268#p194268 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hey, is there any work done to the game? When will you release the new version? URL: http://forum.audiogames.net/viewtopic.php?pid=194267#p194267 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Well, if you need me to do any voice acting, I can. URL: http://forum.audiogames.net/viewtopic.php?pid=193017#p193017 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo [[wow]]! This Storyline is great. The sounds, voice acting and music is fantastic. Well done! URL: http://forum.audiogames.net/viewtopic.php?pid=192486#p192486 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo woops, yeah I will fix the metadata. URL: http://forum.audiogames.net/viewtopic.php?pid=192483#p192483 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Thanks KeyIsFull for this fantastic game. This game reminds me of Entombed, but I can say that it can be a very good game in the future, different from entombed. I have a fighter character weilding a superior iron short sword who reached level 9 doing 15-30 damage with the normal attack. And it's awesome. A little suggestion, can you make the boost effect of an item, even just armors to remain even that armor was replace with another that grants enhancement? That way, the character can get stronger and faster quickly to deal more effectively against many enemies. Thanks again for this great game! URL: http://forum.audiogames.net/viewtopic.php?pid=192448#p192448 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi.[[wow]]! Really good story and great sound editing. The music is fantastic. where have you got this from? And the sounds, [[wow]]. The voice acting is also really great in my opinion. Sometimes it can be difficult to hear because sometimes it's very low. It would be great if you could fix the volume so it's at the same level.I especially like the music. It's so great. I'm also quite impressed with your audio editing. Keep up the fantastic work dude. URL: http://forum.audiogames.net/viewtopic.php?pid=192456#p192456 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Thanks KeyWasFull for this fantastic game. This game reminds me of Entombed, but I can say that it can be a very good game in the future, different from entombed. I have a fighter character weilding a superior iron short sword who reached level 9 doing 15-30 damage with the normal attack. And it's awesome. A little suggestion, can you make the boost effect of an item, even just armors to remain even that armor was replace with another that grants enhancement? That way, the character can get stronger and faster quickly to deal more effectively against many enemies. Thanks again for this great game! URL: http://forum.audiogames.net/viewtopic.php?pid=192448#p192448 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo You should probably fix the metadata of the sound. Right now it says.sound effect - Beetle MovementVendor : Xiph.Org libVorbis I 20070622Also the character in the history is male, yet you can start out as male or female. URL: http://forum.audiogames.net/viewtopic.php?pid=192428#p192428 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo You should probably fix the metadata of the sound. Right now it says.sound effect - Beetle MovementVendor : Xiph.Org libVorbis I 20070622 URL: http://forum.audiogames.net/viewtopic.php?pid=192428#p192428 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-10-18
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo himan this storyline is really really awesome I m very very wait game URL: http://forum.audiogames.net/viewtopic.php?pid=192420#p192420 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-10-18
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo himan this storyline is really really awesomeand maybe you can say when release next version?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=192419#p192419 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi guys, I have just finished editing the audio version of the storyline of Grave of Redemption. This file will be included with the next version of the game. However, if you are not fond of waiting for that release, which I don't know when it will be, you can download the file from this link:https://dl.dropboxusercontent.com/u/8252087/story.oggLet me know what you think, and tell your friends to get the publicity for the game up! URL: http://forum.audiogames.net/viewtopic.php?pid=192406#p192406 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo lol, AND you believed it URL: http://forum.audiogames.net/viewtopic.php?pid=191899#p191899 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-10-12
Thread
AudioGames . net Forum — New releases room : Arabic two thousand via Audiogames-reflector
Re: grave of redemption: concept demo no, because the skype birthday in the year says that you have born in 1900 URL: http://forum.audiogames.net/viewtopic.php?pid=191872#p191872 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I'm still working on it, but i have a lot less time because I'm at school. URL: http://forum.audiogames.net/viewtopic.php?pid=191847#p191847 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Yeah, would be nice to know how it's going. URL: http://forum.audiogames.net/viewtopic.php?pid=191798#p191798 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-10-11
Thread
AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo hi keyIsFullmaybe you have news about your game?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=191754#p191754 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Is there a save ability available in the game? URL: http://forum.audiogames.net/viewtopic.php?pid=187754#p187754 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi. Just a question: in the future, are you going to have the pet be able to gain hitpoints? Right now, particularly on the last level, it can die quite easily. Also, i'm not sure if this is a bug, but everytime my pet uses the whip tail ability, he gets to act multiple times in a row. URL: http://forum.audiogames.net/viewtopic.php?pid=187692#p187692 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-09-02
Thread
AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector
Re: grave of redemption: concept demo Could you possibly pack this into a .zip archive? Avast is being screwy, but I can't uninstall it because other people use the computer. URL: http://forum.audiogames.net/viewtopic.php?pid=187683#p187683 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo ah, woops, I guess I forgot to stop the boss music playing if you died. THanks for catching that. I've never gotten killed by the boss while testing so that'd explain that mishap. URL: http://forum.audiogames.net/viewtopic.php?pid=187681#p187681 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hi,I've just started messing with this and haven't broke it yet. However, thought I should let you know that you've already got me invested emotionally in the pet. Congrats! As i've said before, really looking forward to seeing what this grows into. URL: http://forum.audiogames.net/viewtopic.php?pid=187669#p187669 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-09-02
Thread
AudioGames . net Forum — New releases room : mohammad///obid via Audiogames-reflector
Re: grave of redemption: concept demo Hello,so I think I found a bug.Well I spend sometime in the first floor trying to level up the metal gear master, and yes I leveled him up.I went to the room where the boss is located.He's fighting like: you gonna die, no matter what you try.lol, anyways I died and I found out that the boss music still didn't stop and the program went back to the main menu.So, the boss music and the main menu music where playing at the same time, I'll play the game again and tell you if the same bug happen's again. URL: http://forum.audiogames.net/viewtopic.php?pid=187649#p187649 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hmm, I'll defeinitely look at the Combat AI function. I usually never went back up to the first floor after getting the pet, so I never actaully saw that bug occur. THe problem is rpobably because the beetle doesn't have a torso and the animal is trying to attack the nonexistent torso. For now, just stay on the second and third floors with your pet once you get it. URL: http://forum.audiogames.net/viewtopic.php?pid=187645#p187645 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hello folks, here's another bug I got when pressing enter between turns:Call stack size: 9Function: void character::doCombatAi()Function: void enterCombat(party@, string = "")Function: void time_pass()Function: void rest()Function: void mainLoop()Function: void init()Function: void playgame()Function: void titlemenu(bool = true)Function: void main()Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=187631#p187631 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hello folks, I received the following error message when my partner tryed to attack a giant beetle:Call stack size: 10Function: void character::goSpec()Function: void character::doCombatAi()Function: void enterCombat(party@, string = "")Function: void time_pass()Function: void rest()Function: void mainLoop()Function: void init()Function: void playgame()Function: void titlemenu(bool = true)Function: void main()Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=187629#p187629 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Another crash to report. Again, when my new friend attacked a beetle. Index out of bounds.Call stack size: 10Function: void character::goSpec()Function: void character::doCombatAi()Function: void enterCombat(party@, string = "")Function: void time_pass()Function: void party::move(int, int)Function: void mainLoop()Function: void init()Function: void playgame()Function: void titlemenu(bool = true)Function: void main() URL: http://forum.audiogames.net/viewtopic.php?pid=187607#p187607 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hello folks! KeyIsFull, thanks for your answers.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=187541#p187541 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Ok, here's that crash message I mentioned earlier.My new companion attacked a giant winged beetle. This time, the beetle was in normal combat. Call stack follows.Call stack size: 9Function: void character::doCombatAi()Function: void enterCombat(party@, string = "")Function: void time_pass()Function: void rest()Function: void mainLoop()Function: void init()Function: void playgame()Function: void titlemenu(bool = true)Function: void main() URL: http://forum.audiogames.net/viewtopic.php?pid=187521#p187521 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo here are the answers to your suggestions, in order:no, your attributes are determined by the race and class you choose.yes, I do plan to add ranged weapons in the future that can attack flying creatures.yes, I'll add in effects similar to those. Maybe not those exactly, but I'll definitely have a lot of eeffcts to add.I do plan to add different damage types, as well as elemental damage.I will not add the unarmed combat skill until I start working on the boxer class, which will be an unlockable job.Press s to check the health of your characters during battle.There are currently no chests on the maps. I haven't created enough objects to put in themproblems:the no equip boot thing is a known bug. I'll put it in in the next version.No, you can't control his actions. URL: http://forum.audiogames.net/viewtopic.php?pid=187505#p187505 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hello folks. Here goes my thoughts, it can be a bit long, so take a seat and grab a meal:Nice to see new enemies in the game along with new equipment. I've read the story and it is also awesome. Suggestions:Can you add in a way for us to alocate the attribute points manually when leveling?I really loved how the beetles can go away from weapon reach, but do you plan to add ranged weapons in the future?It can be cool if you add affects like poison, freeze, stunned, confused and such.In addition to different affects you may consider add different kinds of damage. Like fire, cold, lightning, earth, piercing, slashing, crushing... I know it will take time, but will allow a broad range of fighting styles and planning.I'm not sure if you intend to add in the monk class in the future. But can you add in the unnarmed fighting skill for those who intend to not use a weapon? Also, you can add the disarm skill.Can you impl ement a way to check the health of your characters during battle?I'm not sure if we have this kind of thing yet, but can you add chests scattered on the maps?Can you add in a way to view the stats of an equiped item?Problems:I found a boot, but could not equip it for some reason. Also, maybe if you add the boots to come in pairs, it is a bit odd to equip two different kinds of boots.I got the following message when trying to drop a poor bronze boot:Call stack size: 9Function: string invmenu_callback(enhanced_menu@, string)Function: string enhanced_menu::run_extended(string, bool, string, bool)Function: object@ inv(int = 0, body_part@ = null)Function: bool inventory_use()Function: void mainLoop()Function: void init()Function: void playgame()Function: void titlemenu(bool = true)Function: void main()I found the new party member can you allow us to control it's actions?Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=187498#p187498 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo editI need to make the status menu better. Out of combat, it will probably display the numbers as well as parts that are about to be mangled and parts that are. In combat, the numbers should be replaced by the text.edit 3Yep, I forgot to allow you to be able to wear boots. That was my screwup. URL: http://forum.audiogames.net/viewtopic.php?pid=187476#p187476 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Downloading it now. I'll post my thoughts later on. Thanks for the game anyway.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=187474#p187474 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I haven't finished my first full round, but I'm liking a lot of the new stuff.My only thought is that when the turn switches, you don't really need to say whose turn it is; they're doing something and their name is announced there, so imo its just extra spam to tell us this again. Great job!I'm not sure if this is intentional, but the status menu out of combat is displaying the description messages, when the manual implies that it would provide the numbers.Is there any way to make status give us a more detailed view at health out of combat? Maybe the total and a list of the most badly hurt parts?Also, it seems like it takes a lot of resting to fix yourself if you've got multiple bodyparts hurt, and that the order they get fixed is awefully random. Are there any plans to make this smarter/configurable?Maybe a minute after submitting the above, I ended up crashing. I probably should have copied the call stack, but here's what happened:I was fighting a lone giant beetle with my newly added surprise.The beetle perched out of weapon range, and next turn I got an index out of bounds error.Going back for another round; this is fun! If I get another crash I'll be more specific.Looks like we can't wear boots? I'm currently playing a fighter, and have several different types of boot, but I can't equip any of them on feet.Also, the change battle formation option in the party menu currently does nothing, is this intentional? URL: http://forum.audiogames.net/viewtopic.php?pid=187445#p187445 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I haven't finished my first full round, but I'm liking a lot of the new stuff.My only thought is that when the turn switches, you don't really need to say whose turn it is; they're doing something and their name is announced there, so imo its just extra spam to tell us this again. Great job!I'm not sure if this is intentional, but the status menu out of combat is displaying the description messages, when the manual implies that it would provide the numbers.Is there any way to make status give us a more detailed view at health out of combat? Maybe the total and a list of the most badly hurt parts?Also, it seems like it takes a lot of resting to fix yourself if you've got multiple bodyparts hurt, and that the order they get fixed is awefully random. Are there any plans to make this smarter/configurable?Maybe a minute after submitting the above, I ended up crashing. I probably should have copied the call stack, but here's what happened:I was fighting a lone giant beetle with my newly added surprise.The beetle perched out of weapon range, and next turn I got an index out of bounds error.Going back for another round; this is fun! If I get another crash I'll be more specific.Looks like we can't wear boots? I'm currently playing a fighter, and have several different types of boot, but I can't equip any of them on feet. URL: http://forum.audiogames.net/viewtopic.php?pid=187445#p187445 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I haven't finished my first full round, but I'm liking a lot of the new stuff.My only thought is that when the turn switches, you don't really need to say whose turn it is; they're doing something and their name is announced there, so imo its just extra spam to tell us this again. Great job!I'm not sure if this is intentional, but the status menu out of combat is displaying the description messages, when the manual implies that it would provide the numbers.Is there any way to make status give us a more detailed view at health out of combat? Maybe the total and a list of the most badly hurt parts?Also, it seems like it takes a lot of resting to fix yourself if you've got multiple bodyparts hurt, and that the order they get fixed is awefully random. Are there any plans to make this smarter/configurable?Maybe a minute after submitting the above, I ended up crashing. I probably should have copied the call stack, but here's what happened:I was fighting a lone giant beetle with my newly added surprise.The beetle perched out of weapon range, and next turn I got an index out of bounds error.Going back for another round; this is fun! If I get another crash I'll be more specific. URL: http://forum.audiogames.net/viewtopic.php?pid=187445#p187445 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I haven't finished my first full round, but I'm liking a lot of the new stuff.My only thought is that when the turn switches, you don't really need to say whose turn it is; they're doing something and their name is announced there, so imo its just extra spam to tell us this again. Great job!I'm not sure if this is intentional, but the status menu out of combat is displaying the description messages, when the manual implies that it would provide the numbers.Is there any way to make status give us a more detailed view at health out of combat? Maybe the total and a list of the most badly hurt parts?Also, it seems like it takes a lot of resting to fix yourself if you've got multiple bodyparts hurt, and that the order they get fixed is awefully random. Are there any plans to make this smarter/configurable? URL: http://forum.audiogames.net/viewtopic.php?pid=187445#p187445 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I haven't finished my first full round, but I'm liking a lot of the new stuff.My only thought is that when the turn switches, you don't really need to say whose turn it is; they're doing something and their name is announced there, so imo its just extra spam to tell us this again. Great job! URL: http://forum.audiogames.net/viewtopic.php?pid=187445#p187445 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo [[wow]], awesome man! URL: http://forum.audiogames.net/viewtopic.php?pid=187443#p187443 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Today is labor day, a day Americans, and perhaps people of other nationalities, use to celebrate the fruits of their labors. In that vein, I invite you to celebrate with me the fruit of 10 days hard work. The next concept demo of grave of redemption is here, Loaded with cool new changes and features! Go grab it right now at:Grave of redemptionAnd let me know what you think! All feedback welcome, whether it be bug reports, feature suggestions or just compliments to me about my awesomeness (jk, though seriously, I'm super excited about this release).Enjoy! And follow @theGreatAthlon5 on twitter to keep up with my development. URL: http://forum.audiogames.net/viewtopic.php?pid=187440#p187440 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Today is labor day, a day Americans, and perhaps people of other nationalities, use to celebrate the fruits of their labors. In that vein, I invite you to celebtate with me the next concept demo of grave of redemption, Loaded with cool new changes, and features! Go grab it right now at:http://tinyurl.com/ml5d4ohAnd let me know what you think! All feedback welcome, whether it be bug reports, feature suggestions or just compliments to me about my awesomeness (jk, though seriously, I'm super excited about this release).Enjoy! And follow @theGreatAthlon5 on twitter to keep up with my development. URL: http://forum.audiogames.net/viewtopic.php?pid=187440#p187440 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo ot:Where did you find the drake, lich etc. sounds in entombed? URL: http://forum.audiogames.net/viewtopic.php?pid=187419#p187419 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Dude, this game is awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=187366#p187366 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I'd like to hear the radio program as well, but last night I was watching game of thrones and futurama so didn't get to hear the thing live :d. URL: http://forum.audiogames.net/viewtopic.php?pid=186855#p186855 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Keysful, please, if you will have a new version, make another forum topic. I'll unsubscribe, because I haven't got more mistakes and words to it. URL: http://forum.audiogames.net/viewtopic.php?pid=186845#p186845 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo I would also be interested to hear the show. URL: http://forum.audiogames.net/viewtopic.php?pid=186843#p186843 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Hey, is there any recording of the stream? Because it was night in my timezone so I couldn't listen. URL: http://forum.audiogames.net/viewtopic.php?pid=186836#p186836 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-08-27
Thread
AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: grave of redemption: concept demo same here. URL: http://forum.audiogames.net/viewtopic.php?pid=186788#p186788 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
Re: grave of redemption: concept demo Holy crap I just listened to the stream, and I can't wait for the new concept demo. Keep up the awesome work. URL: http://forum.audiogames.net/viewtopic.php?pid=186786#p186786 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: grave of redemption: concept demo
2014-08-27
Thread
AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: grave of redemption: concept demo when do we get to try the update? URL: http://forum.audiogames.net/viewtopic.php?pid=186773#p186773 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector