Re: [CMake] Anyone gotten OpenSSL to build as an external project?

2011-01-14 Thread David Cole
On Fri, Jan 14, 2011 at 3:43 PM, Pau Garcia i Quiles
pgqui...@elpauer.orgwrote:

 Hi,

 I'm trying to get this working on Windows using a self-contained build
 environment that does NOT have Perl in path.

 It's a .bat file which downloads CMake and Perl and then fires a
 CMakeLists.txt with the ExternalProject_Add to build zlib (no problem
 after the patches I sent yesterday) and OpenSSL.

 One problem I've found is the PATH environment variable.
 ExternalProject_Add does not allow to set it, which forces me to use
 CMake in command mode + set (ENV{PATH} ... ) + execute_process. Ugly.

 Features I'm missing in ExternalProject_Add and I just realized
 thanks to OpenSSL:
 - Add a PATH parameter to ExternalProject_Add,
 ExternalProject_Add_Step and execute_process. It should override the
 default path. Adding new directories to the path would be possible by
 doing PATH $ENV{PATH}:/my/new/dir/in/path


Good suggestion. Actually, we've wanted to add a feature to specify
environment variables to arbitrary calls to add_custom_command for quite a
while, but there are some subtle details behind it, and we haven't found the
time and funding to get that done yet. This would be an easy pass-through
from ExternalProject to such a feature as soon as the underlying feature
exists in add_custom_command.



 - Define variables for SOURCE_DIR, BINARY_DIR, etc even if EP_PREFIX
 and EP_BASE are not set


Not sure what you mean here?

If you got a ExternalProject_Get_Property(${proj} source_dir) immediately
after an ExternalProject_Add call you can retrieve the value of its source
dir regardless of if you have EP_PREFIX or EP_BASE set, right? Those only
control some of the default layouts that we had come up with when trying to
organize things.


- Allow for multiple CONFIGURE_COMMAND steps (I know, I can add my
 custom step, but it's much more complex)


How many would you like? Why not just run a script as the single configure
command, and then have your script do the multiple steps needed?



 Another more issue I'm seeing with ExternalProject_Add is tarballs
 with symlinks on Windows. The OpenSSL contains symlinks, which leads
 to a broken source dir because CMake is unable to create some files.
 Maybe CMake should pass libarchive some parameter? (if I extract the
 OpenSSL tarball with WinRAR, it does not fail)


What does WinRAR give you? Symlinks because the Windows you're using
supports them? Or copies of the linked-to files in place of symlinks? Or
something else?




 On Fri, Jan 7, 2011 at 9:34 PM, kent williams nkwmailingli...@gmail.com
 wrote:
  This shouldn't be a big deal -- something like this should work:
 
  ExternalProject_add(OpenSSL
 URL http://www.openssl.org/source/openssl-1.0.0c.tar.gz;
 URL_MD5 ff8fb85610aef328315a9decbb2712e4
 CONFIGURE_COMMAND ./config
 --prefix=${CMAKE_CURRENT_BINARY_DIR}/OpenSSL
BUILD_IN_SOURCE 1
  INSTALL_DIR ${CMAKE_CURRENT_BINARY_DIR}/OpenSSL
)
  set(OPENSSL_INCLUDE_DIR ${CMAKE_CURRENT_BINARY_DIR}/OpenSSL/include)
  link_directories(${CMAKE_CURRENT_BINARY_DIR}/OpenSSL/libs)
  set(OPENSSL_LIBRARIES ssl ssleay32 ssleay32MD)
 
  The problem is that OpenSSL doesn't handle configuration scripts in
  the usual way -- the configure script wants you to specify your
  platform/compiler string.
 
  They provide an 'automatic' script instead called config, so
 
  config --prefix=...
 
  Does mostly what you want, but they make you handle the OS X 64-bit
  case manually -- it wants you to run configure and tell it explicitly
  about the platform:
 
  ./Configure darwin64-x86_64-cc
 
  This is kind of crazy, but OK, whatever. So I need to try and figure
  out at configure time if it's an OS X build and if it's a 64 bit
  build.  I can use
 
  if(APPLE)
 
  to detect an Mac platform, but there's no way I can figure out to
  determine if the currently selected build type is 64 bits.  And I
  think that the stock OpenSSL distribution would completely lose its
  mind if you tried to configure a Universal Binary build!
 
  Any suggestions?
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 --
 Pau Garcia i Quiles
 http://www.elpauer.org
 (Due to my workload, I may need 10 days to answer)
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Re: [CMake] problem getting defines quoted properly

2011-01-14 Thread David Cole
On Fri, Jan 14, 2011 at 4:35 PM, SF Markus Elfring 
elfr...@users.sourceforge.net wrote:

 The VS6 IDE does not support definition values with spaces...


 By the way:
 How do you think about the bug report rc.exe error in 2.8.4-rc1 if
 ADD_DEFINITITIONS contains definition with space by Vladislav Vaintroub?
 http://public.kitware.com/Bug/view.php?id=11695

 Regards,
 Markus


We're working on it. It's brand new because preprocessor definitions in rc
files were not working right before this with VS10 because of
http://public.kitware.com/Bug/view.php?id=11460



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Re: [CMake] Anyone gotten OpenSSL to build as an external project?

2011-01-14 Thread David Cole
On Fri, Jan 14, 2011 at 4:41 PM, Pau Garcia i Quiles
pgqui...@elpauer.orgwrote:

 On Fri, Jan 14, 2011 at 9:52 PM, David Cole david.c...@kitware.com
 wrote:
  - Add a PATH parameter to ExternalProject_Add,
  ExternalProject_Add_Step and execute_process. It should override the
  default path. Adding new directories to the path would be possible by
  doing PATH $ENV{PATH}:/my/new/dir/in/path
 
  Good suggestion. Actually, we've wanted to add a feature to specify
  environment variables to arbitrary calls to add_custom_command for quite
 a
  while, but there are some subtle details behind it, and we haven't found
 the
  time and funding to get that done yet. This would be an easy pass-through
  from ExternalProject to such a feature as soon as the underlying feature
  exists in add_custom_command.

 What are those subtle details?


I don't have them written down... every time Brad and I discuss this topic,
though, we go down the rabbit hole and find them again. Next time, I'll try
to write them down somewhere so that I can answer this succinctly. (Sorry, I
know this is a lame cop-out, but it's Friday afternoon...)



  - Define variables for SOURCE_DIR, BINARY_DIR, etc even if EP_PREFIX
  and EP_BASE are not set
 
  Not sure what you mean here?
 
  If you got a ExternalProject_Get_Property(${proj} source_dir) immediately
  after an ExternalProject_Add call you can retrieve the value of its
 source
  dir regardless of if you have EP_PREFIX or EP_BASE set, right? Those only
  control some of the default layouts that we had come up with when trying
 to
  organize things.

 For OpenSSL, I need to know ExternalProject_Get_Property(${proj}
 source_dir) *while* I am still in ExternalProject_Add. This is still
 work in progress but here is what I am doing now:

 ExternalProject_Add( openssl
DEPENDS zlib
DOWNLOAD_DIR ${PROJECT_SOURCE_DIR}/downloads
URL http://openssl.org/source/openssl-1.0.0c.tar.gz
PATCH_COMMAND ${PROJECT_SOURCE_DIR}/bin/patch.exe -p1 
 ${PROJECT_SOURCE_DIR}/downloads/openssl-1.0.0c.patch
CONFIGURE_COMMAND 
BUILD_COMMAND ${CMAKE_COMMAND} -DWINST_DIR=${PROJECT_SOURCE_DIR}
 -DOPENSSL_SOURCE_DIR=${PROJECT_BINARY_DIR}/openssl-prefix/src/openssl/
 -DOPENSSL_GENASM_COMMAND=${OPENSSL_GENASM_COMMAND}
 -DOPENSSL_CONFIGURE_COMMAND=${OPENSSL_CONFIGURE_COMMAND}
 -DOPENSSL_BUILD_COMMAND=${OPENSSL_BUILD_COMMAND}
 -DOPENSSL_INSTALL_COMMAND=${OPENSSL_BUILD_COMMAND} install -P
 ${PROJECT_SOURCE_DIR}/configure-openssl.cmake
BUILD_IN_SOURCE 1
)

 Where configure-openssl.cmake is generates the assembly code, runs
 perl Configure, nmake and nmake install. The relevant part here is

 -DOPENSSL_SOURCE_DIR=${PROJECT_BINARY_DIR}/openssl-prefix/src/openssl/

 in BUILD_COMMAND. OpenSSL must be built in-tree, which means you need
 to know where the source tree is while in the ExternalProject_Add
 call.


So... just use SOURCE_DIR as part of a command, and it should substitute
it for you... See
http://cmake.org/cmake/help/cmake-2-8-docs.html#module:ExternalProject --
specifically this section:

The command line, comment, and working directory of every standard and
custom step is processed to replace tokens SOURCE_DIR, BINARY_DIR,
INSTALL_DIR, and TMP_DIR with corresponding property values.



  - Allow for multiple CONFIGURE_COMMAND steps (I know, I can add my
  custom step, but it's much more complex)
 
  How many would you like? Why not just run a script as the single
 configure
  command, and then have your script do the multiple steps needed?

 That's what I'm currently doing, which is why I have the problem
 above: I need to know the source directory, the build directory, etc
 of that ExternalProject. That means you need to pass variables, set
 PATH, etc. It'd be easier if an arbitrary number of CONFIGURE_COMMAND
 would be run in order before the BUILD_COMMAND.


I'll think about it, but it's hard to see how an abitrary number of steps
(that are not simply custom defined steps with their own names) would be
readable in the ExternalProject_Add interface. It's very useful, but it's
already, at its young age, quite crowded with parameters.

... Planting reminder seed deep into brain tissue. Water, nourish, and
check back later. ...



  Another more issue I'm seeing with ExternalProject_Add is tarballs
  with symlinks on Windows. The OpenSSL contains symlinks, which leads
  to a broken source dir because CMake is unable to create some files.
  Maybe CMake should pass libarchive some parameter? (if I extract the
  OpenSSL tarball with WinRAR, it does not fail)
 
  What does WinRAR give you? Symlinks because the Windows you're using
  supports them? Or copies of the linked-to files in place of symlinks? Or
  something else?

 Copies of the linked-to files in place of symlinks.


Thanks for the info.




 --
 Pau Garcia i Quiles
 http://www.elpauer.org
 (Due to my workload, I may need 10 days to answer)

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Re: [CMake] Customize dependencies scanned by CMake

2011-01-17 Thread David Cole
See this command:
http://cmake.org/cmake/help/cmake-2-8-docs.html#command:include_regular_expression

If you can match many of the header files that rarely, if ever, change
with a regular expression based on directory and file name patterns, then
you can reduce the number of entries in the generated makefiles
significantly.


HTH,
David


On Sat, Jan 15, 2011 at 7:57 AM, Dieter Oberkofler 
doberkofler.li...@gmail.com wrote:

 I'm using CMake 2.8.3 using makefiles for the OSX and Windows platform.

 I very much like CMake but unfortunately the build performance consistently
 causes some problems.

 And the main performance problem is the absolutely correct but painfully
 slow dependency checking.
 In a large (Qt/C++) project a single source file has over 1500 include
 dependencies summing up to a depend.make file with several million lines.
 Almost all (typically 99%) of the include dependencies are not needed in
 real life because they come from Qt or other static frameworks but
 dramatically slow down the build process.

 I do know that CMake offers the /fast option but this removes all
 dependencies and although it is 3-5 times faster, manually optimizing the
 content of depend.make makes the build up to 20 times faster.
 Why is the /fast option not (at least) as fast as a manually optimized
 depend.make?

 Is there a way to:
 - customize what includes should be parsed?
 - exclude dependency trees?
 - limit the recursion level?

 or any other option to solve this problem?

 Thank you!


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Re: [CMake] How to assign version numbers from a source header to CMake variables?

2011-01-17 Thread David Cole
Markus,

Please discuss things on the CMake mailing list and wait (sometimes a few
days are necessary for a discussion to evolve and resolve itself into a
conclusion) until there is a consensus about a course of action among the
people discussing it on the mailing list before you bring things up in the
CMake bug tracker.

The bug tracker is meant to help us track what bugs are going to be fixed in
the upcoming releases of CMake. It is not good as a general discussion
mechanism because only a handful of CMake developers actually peruse the new
issues in there. Whereas hundreds (and even thousands) of people read the
CMake mailing list regularly.

If there is a specific problem with CMake's actual functionality, then it
belongs in the bug tracker as an issue.


Thanks for your help to make CMake better,

David Cole
Kitware, Inc.



On Mon, Jan 17, 2011 at 11:30 AM, SF Markus Elfring 
elfr...@users.sourceforge.net wrote:

 Here is the code:


 I have found and implemented a solution that can extract data from a header
 file with the help from evaluation of regular expressions.

 file(STRINGS ${CPPCHECK_SOURCE_DIR}/lib/library_version.h
 CPPCHECK_BUILD_SPECIFICATION REGEX ^[ \t]*#define[
 \t]+CPPCHECK_LIBRARY_VERSION_[A-Z]+[ \t]+[0-9]+.*$)

 if(CPPCHECK_BUILD_SPECIFICATION)
   message(STATUS ${CPPCHECK_BUILD_SPECIFICATION})
   foreach(item IN ITEMS MAJOR MINOR PATCH)
  string(REGEX REPLACE .*#define[ \t]+CPPCHECK_LIBRARY_VERSION_${item}[
 \t]+([0-9]+).*
 \\1 XYZ ${CPPCHECK_BUILD_SPECIFICATION})
  set(CPPCHECK_BUILD_VERSION_${item} ${XYZ} CACHE STRING Version
 number for the build of the Cppcheck software)
   endforeach()
 else()
   message(FATAL_ERROR Data were not found for the required build
 specification.)
 endif()


 How do you think about any optimisation opportunities like it is mentioned
 in the feature request Directly reading data from a file into variables?
 http://public.kitware.com/Bug/view.php?id=11714

 Regards,
 Markus

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Re: [CMake] xcode project and static library dependencies

2011-01-18 Thread David Cole
On Mon, Jan 17, 2011 at 9:02 PM, Nick Kledzik kled...@apple.com wrote:

 On Jan 13, 2011, at 1:57 PM, Bill Hoffman wrote:
  On 1/13/2011 4:49 PM, Nick Kledzik wrote:
  On Jan 13, 2011, at 12:41 PM, Bill Hoffman wrote:
  This is because Xcode provides no way to order static libraries as
  far as I can tell, or to repeat them.   Also, no way to depend on a
  static library or a file directly, forcing the makefile usage.
  This may have changed, so, if you can so native Xcode projects that
  can do the following we can change cmake:
 
  - have a static library show up more than once on a link line
  This is unnecessary.  Unlike most unix linkers, the Xcode linker
  repeatedly iterators over all archives on the command line.  You
  never need to add the same archive more than once on the command
  line.
 
  That was not true when I implemented this the first time.  We have a test
 in CMake that counts on library ordering and it failed.
 
  - be able to specify the order of static libraries on the link
  line
  The order that the libraries appear in the PBXFrameworksBuildPhase is
  the order that they are passed to the linker.
 
  OK, sounds good...
 
  - be able to relink an executable when a static library that it
  depends on is rebuilt.
  This is normal behavior for the Xccde build system.  If one target
  depends on the product of another target, the build system follows
  the chain and builds everything needed for the target requested to be
  built.
 
  If you can get all the CMake tests to pass with these changes, I would be
 very happy to get rid of the extra stuff.  It may have changed, but when I
 first did the implementation, it was required to do it the way it is. That
 said, I have not revisited this stuff since Xcode 1.5, so things may have
 changed for the better.
 I have changes that cause cmake to produce an Xcode project in which the
 targets do not have the extra phases, and the dependencies are set up such
 that incremental builds work efficiently!

 But I'm having some impedance mismatches between where Xcode want the build
 results to be and where cmake wants them.  Xcode (like many makefiles) has
 the concept of a normal build and an install build.  But when cmake runs
 it builds some test programs using the xcodebuild command line, but does not
 specify the install action but then expects to find the resulting
 executable in the install location.

 I'm sure I could change TryCompileCode() to add install to the xcodebuild
 line, but it seems like lots of other cmake scripts will have the same
 expectations.  I playing with trying to get Xcode to always do an install.
  I tried creating xcode projects with the initial (not install) locations
 being where cmake wants them, but xcode seems to not do the internal
 dependency analysis properly when the intermediate results are not within
 BUILD_PRODUCTS_DIR.

 What is the cmake model for where the results of a build go?


Putting the results where the native tool expects them is fine. CMake makes
no guarantees about where build products go. If a native tool has no
expectations, we try to hide build results underneath the CMakeFiles/
directories in the build tree to avoid cluttering a developer's view of the
build tree with stuff they mostly don't need to see...

I don't think there are any hard requirements w.r.t. build products
locations. Although where libraries and executables end up is important for
the CMake generated install rules to work.

Feel free to change things around experimentally if that makes it easy to
work with newer Xcode versions. The test suite will very likely tell us if
things have gone awry.


Thanks for your effort on this,
David Cole
Kitware, Inc.




 -Nick




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Re: [CMake] targetname_BINARY_DIR?

2011-01-18 Thread David Cole
There is nothing like that... Unless the target has had its directory
property *set* before you make the get_property call.

Why do you need this? What's your use case where the name of a target is
known, but the name of its containing project is unknown (presumably)...?


On Mon, Jan 17, 2011 at 9:47 PM, Pau Garcia i Quiles
pgqui...@elpauer.orgwrote:

 Hello,

 If I use:

 project( blah )

 that creates variables blah_SOURCE_DIR and blah_BINARY_DIR.

 Does anything like that exist for a *target* ? I've managed to emulate
 targetname_SOURCE_DIR with:

  get_target_property(${name}_SOURCEFILES ${name} SOURCES)
  list(GET ${name}_SOURCEFILES 0 ${name}_FIRST_SOURCEFILE )
  get_source_file_property(${name}_SUBDIR_FULLPATH
 ${${name}_FIRST_SOURCEFILE} LOCATION)
  string(REPLACE ${WT_SOURCE_DIR}/examples/  ${name}_SUBDIRANDSOURCE
 ${${name}_SUBDIR_FULLPATH})
  string(REPLACE /${${name}_FIRST_SOURCEFILE}  ${name}_SUBDIR
 ${${name}_SUBDIRANDSOURCE})

 However, I don't know how to emulate targetname_BINARY_DIR. I tried with:

  get_target_property(${name}_RUNTIME_OUTPUT_DIRECTORY ${name}
 RUNTIME_OUTPUT_DIRECTORY)

 But I get NOTFOUND :-(

 Thank you

 --
 Pau Garcia i Quiles
 http://www.elpauer.org
 (Due to my workload, I may need 10 days to answer)
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Re: [CMake] xcode project and static library dependencies

2011-01-18 Thread David Cole
Clarification: I was referring to intermediate build product files, not
final libraries and executables. For the most part, nobody should care where
their intermediate files are as long as everything works.

Sorry for the mis-communication.


On Tue, Jan 18, 2011 at 8:30 AM, Bill Hoffman bill.hoff...@kitware.comwrote:

  I have changes that cause cmake to produce an Xcode project in which the
  targets do not have the extra phases, and the dependencies are set up
 such
  that incremental builds work efficiently!
 
  But I'm having some impedance mismatches between where Xcode want the
  build results to be and where cmake wants them.  Xcode (like many
 makefiles)
  has the concept of a normal build and an install build.  But when
 cmake
  runs it builds some test programs using the xcodebuild command line, but
  does not specify the install action but then expects to find the
 resulting
  executable in the install location.
 
  I'm sure I could change TryCompileCode() to add install to the
  xcodebuild line, but it seems like lots of other cmake scripts will have
 the
  same expectations.  I playing with trying to get Xcode to always do an
  install.  I tried creating xcode projects with the initial (not
 install)
  locations being where cmake wants them, but xcode seems to not do the
  internal dependency analysis properly when the intermediate results are
 not
  within BUILD_PRODUCTS_DIR.
 
  What is the cmake model for where the results of a build go?
 
  Putting the results where the native tool expects them is fine. CMake
 makes
  no guarantees about where build products go. If a native tool has no
  expectations, we try to hide build results underneath the CMakeFiles/
  directories in the build tree to avoid cluttering a developer's view of
 the
  build tree with stuff they mostly don't need to see...
  I don't think there are any hard requirements w.r.t. build products
  locations. Although where libraries and executables end up is important
 for
  the CMake generated install rules to work.
  Feel free to change things around experimentally if that makes it easy to
  work with newer Xcode versions. The test suite will very likely tell us
 if
  things have gone awry.
 

 That is not entirely true

 Things like EXECUTABLE_OUTPUT_PATH and target location properties have
 to work without an extra install step. What do you mean CMake expects
 to find things in install locations?  CMake does need to be able to
 find executables after the build is run.  It also needs to be able to
 place them via location properties.

 -Bill

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Re: [CMake] MSVC 2010

2011-01-18 Thread David Cole
From cmake 2.8.4-rc1 --help output (on a Windows machine) :

  Generators

  The following generators are available on this platform:
   ...
NMake Makefiles = Generates NMake makefiles.
NMake Makefiles JOM = Generates JOM makefiles.
Unix Makefiles  = Generates standard UNIX makefiles.
Visual Studio 10= Generates Visual Studio 10 project files.
Visual Studio 10 Win64  = Generates Visual Studio 10 Win64 project
  ...

The same should be in CMake 2.8.3.

I would recommend that you try CMake 2.8.4-rc1, as several VS10 related
issues have been addressed in the 2.8.4 release.


Thanks,
David



On Tue, Jan 18, 2011 at 11:09 AM, Dominik Szczerba domi...@itis.ethz.chwrote:

 I mean the option -G to specify the target build system. In my cmake 2.8.3
 there is only MSVC 2008. Or d oyou refer to the latest development version
 of cmake?

 Dominik


 On Tue, Jan 18, 2011 at 4:39 PM, Pau Garcia i Quiles pgqui...@elpauer.org
  wrote:

 On Tue, Jan 18, 2011 at 4:35 PM, Dominik Szczerba domi...@itis.ethz.ch
 wrote:
  Hi,
 
  I am wondering if generator output support for Visual Studio 2010 is
 planned
  any time in the future? Currently only 2008 is supported (cmake 2.8.3)
 but
  the conversion offered by MSVC 2010 itself does not do its job correctly
  converting 2008 cmake outputs.

 MSVC2010 works fine. I've been using it for a long time. Or do you
 mean some special feature is not working?

 --
 Pau Garcia i Quiles
 http://www.elpauer.org
 (Due to my workload, I may need 10 days to answer)



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Re: [CMake] MSVC 2010

2011-01-18 Thread David Cole
Your confusion is that you are looking for a 2010 -- there isn't one --
there is Visual Studio 10


On Tue, Jan 18, 2011 at 11:14 AM, John Drescher dresche...@gmail.comwrote:

  I mean the option -G to specify the target build system. In my cmake
 2.8.3
  there is only MSVC 2008. Or d oyou refer to the latest development
 version
  of cmake?
 

 That supports VC2010 as well.

 John
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Re: [CMake] MSVC 2010

2011-01-18 Thread David Cole
Maybe / maybe not. We're re-working it now...


On Tue, Jan 18, 2011 at 11:53 AM, Andrea Galeazzi galea...@korg.it wrote:

  What about http://public.kitware.com/Bug/view.php?id=11258 ?
 Do you think it'll be fixed in 2.8.4 final release?
 Cheers
 David Cole ha scritto:

 Your confusion is that you are looking for a 2010 -- there isn't one --
 there is Visual Studio 10


 On Tue, Jan 18, 2011 at 11:14 AM, John Drescher dresche...@gmail.comwrote:

  I mean the option -G to specify the target build system. In my cmake
 2.8.3
  there is only MSVC 2008. Or d oyou refer to the latest development
 version
  of cmake?
 

  That supports VC2010 as well.

 John
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Re: [CMake] ctest crashes with HTTPS drop method

2011-01-18 Thread David Cole
Did you build ctest yourself, or are you using Kitware's pre-built binaries?

The Kitware pre-built binaries do not have OpenSSL linked in. Therefore, you
cannot submit via https with the pre-built binaries.

If you built it yourself, you need to make sure the CMAKE_USE_OPENSSL option
is ON. It's OFF by default.


HTH,
David


On Tue, Jan 18, 2011 at 12:04 PM, Gerhard Gappmeier 
gerhard.gappme...@ascolab.com wrote:

  Hi

 I tried to change the drop method from HTTP to HTTPS today,

 because I want to secure my server before I make it world accessible.

 However ctest crashes with segmentation fault.

 The apache server uses a self-signed certificate, maybe this causes the
 problem.

 How can I add this to the trust list? Does ctest have a trust list
 somewhere?

 I tried to add add it to /etc/ssl/certs, but this seems not to work.

 The coredump does not help a lot without debug symbols, but at least it
 shows the function that crashes:

 Core was generated by `ctest -D Experimental -VV'.

 Program terminated with signal 11, Segmentation fault.

 #0 0xb71ab900 in engine_unlocked_finish ()---Type return to continue, or
 q return to quit---

 (gdb) bt

 #0 0xb71ab900 in engine_unlocked_finish () from /usr/lib/libcrypto.so.1.0.0

  The output using -VV looks like this if it helps:

 ...

 Close file: CoverageLog-0.xml

  Covered LOC: 2154

 Not covered LOC: 2823

 Total LOC: 4977

 Percentage Coverage: 43.28%

 UpdateCTestConfiguration from
 :/home/gergap/work/buildbot/sidusttng/build/DartConfiguration.tcl

 Parse Config
 file:/home/gergap/work/buildbot/sidusttng/build/DartConfiguration.tcl

 Submit files (using https)

 Using HTTP submit method

 Drop site:https://cdash.ascolab.com/CDash/submit.php?project=sidusttng

 Upload file:
 /home/gergap/work/buildbot/sidusttng/build/Testing/20110118-1644/Build.xml
 to
 https://cdash.ascolab.com/CDash/submit.php?project=sidusttngFileName=ws-gergap___Linux-c%2B%2B___20110118-1644-Experimental___XML___Build.xmlMD5=e27e48db416631db7f44d7e91e5f174fSize:
  963

 Segmentation fault (core dumped)

 Some version infos:

 gergap@ws-gergap ~ $ ctest --version

 ctest version 2.8.3

 gergap@ws-gergap ~ $ eix -I -c openssl

 [I] dev-libs/openssl (1.0.0c@12/07/2010): full-strength general purpose
 cryptography library (including SSL v2/v3 and TLS v1)

 gergap@ws-gergap ~ $ uname -a

 Linux ws-gergap 2.6.36-gentoo-r1 #1 SMP PREEMPT Wed Dec 8 09:41:17 CET 2010
 i686 Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz GenuineIntel GNU/Linux


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Re: [CMake] MSVC 2010

2011-01-18 Thread David Cole
On Tue, Jan 18, 2011 at 1:02 PM, Hendrik Sattler p...@hendrik-sattler.dewrote:

 Am Dienstag 18 Januar 2011, 18:05:50 schrieb Mateusz Loskot:
  On 18/01/11 16:15, David Cole wrote:
   Your confusion is that you are looking for a 2010 -- there isn't one
   -- there is Visual Studio 10
 
  David,
 
  This is indeed a mess in CMake.
  There is no such product as Visual Studio 10.
  Also, there is no Microsoft product named Visual Studio .NET 2005.

 10.4 million google hits, some on microsoft.com (although I wouldn't take
 that
 page as proper history indication), tell something different. I don' think
 all
 those authors invented the same name by accident.

 HS
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Obviously, practically speaking, they are one and the same. The GUI and
splash screen and about dialog all say Visual Studio 2010 ..., but the
installation directory is C:\Program Files (x86)\Microsoft Visual Studio
10.0.

I think the problem is... these strings are used as -G arguments to CMake.
So... we cannot take away the -G strings that already work. But I suppose if
we wanted to make things consistent someday within CMake, we could keep
all the existing -G strings and keep them working the same as they do now,
but then make the new and improved version have all consistent strings,
referenced in a good order and with good phrasing.

Comments indicating what people think is good here would be most welcome
in this bug entry:
http://vtk.org/Bug/view.php?id=10158


Thanks a lot,
David
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Re: [CMake] xcode project and static library dependencies

2011-01-18 Thread David Cole
On Tue, Jan 18, 2011 at 2:12 PM, Nick Kledzik kled...@apple.com wrote:

 On Jan 18, 2011, at 5:30 AM, Bill Hoffman wrote:
  I have changes that cause cmake to produce an Xcode project in which
 the
  targets do not have the extra phases, and the dependencies are set up
 such
  that incremental builds work efficiently!
 
  But I'm having some impedance mismatches between where Xcode want the
  build results to be and where cmake wants them.  Xcode (like many
 makefiles)
  has the concept of a normal build and an install build.  But when
 cmake
  runs it builds some test programs using the xcodebuild command line,
 but
  does not specify the install action but then expects to find the
 resulting
  executable in the install location.
 
  I'm sure I could change TryCompileCode() to add install to the
  xcodebuild line, but it seems like lots of other cmake scripts will
 have the
  same expectations.  I playing with trying to get Xcode to always do an
  install.  I tried creating xcode projects with the initial (not
 install)
  locations being where cmake wants them, but xcode seems to not do the
  internal dependency analysis properly when the intermediate results are
 not
  within BUILD_PRODUCTS_DIR.
 
  What is the cmake model for where the results of a build go?
 
  Putting the results where the native tool expects them is fine. CMake
 makes
  no guarantees about where build products go. If a native tool has no
  expectations, we try to hide build results underneath the CMakeFiles/
  directories in the build tree to avoid cluttering a developer's view of
 the
  build tree with stuff they mostly don't need to see...
  I don't think there are any hard requirements w.r.t. build products
  locations. Although where libraries and executables end up is important
 for
  the CMake generated install rules to work.
  Feel free to change things around experimentally if that makes it easy
 to
  work with newer Xcode versions. The test suite will very likely tell us
 if
  things have gone awry.
 
 
  That is not entirely true
 
  Things like EXECUTABLE_OUTPUT_PATH and target location properties have
  to work without an extra install step. What do you mean CMake expects
  to find things in install locations?  CMake does need to be able to
  find executables after the build is run.  It also needs to be able to
  place them via location properties.


 Take for example a simple test case that just builds one source file into
 an executable via
  ADD_EXECUTABLE(main main.c)
 When I use cmake to create a Makefile, the resulting main executable is
 placed in the build directory tree next to the Makefile.
 When I use cmake to create a xcode project, the resulting main executable
 is placed  in a subdirectory named Debug of the build directory tree.

 The method cmCoreTryCompile::FindOutputFile() seems to know about this
 because it looks for executables in the build directory then in build
 directory/Debug and build directory/Release.

 None of these locations are the native location where Xcode would put a
 build result.  So, I need to create xcode projects that place/copy the
 resulting executables somewhere that cmake universe expects.

 Now I am wondering if I should add a copy-files-phase in the executable
 target to copy the resulting binary to the build directory.  That would make
 xcode output be like Makefile output.

 -Nick



Where does the Xcode equivalent of add_executable(main main.c) naturally
go?
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Re: [CMake] xcode project and static library dependencies

2011-01-18 Thread David Cole
On Tue, Jan 18, 2011 at 2:30 PM, Nick Kledzik kled...@apple.com wrote:


 On Jan 18, 2011, at 11:23 AM, David Cole wrote:

 
  That is not entirely true
 
  Things like EXECUTABLE_OUTPUT_PATH and target location properties have
  to work without an extra install step. What do you mean CMake expects
  to find things in install locations?  CMake does need to be able to
  find executables after the build is run.  It also needs to be able to
  place them via location properties.


 Take for example a simple test case that just builds one source file into
 an executable via
  ADD_EXECUTABLE(main main.c)
 When I use cmake to create a Makefile, the resulting main executable is
 placed in the build directory tree next to the Makefile.
 When I use cmake to create a xcode project, the resulting main executable
 is placed  in a subdirectory named Debug of the build directory tree.

 The method cmCoreTryCompile::FindOutputFile() seems to know about this
 because it looks for executables in the build directory then in build
 directory/Debug and build directory/Release.

 None of these locations are the native location where Xcode would put a
 build result.  So, I need to create xcode projects that place/copy the
 resulting executables somewhere that cmake universe expects.

 Now I am wondering if I should add a copy-files-phase in the executable
 target to copy the resulting binary to the build directory.  That would make
 xcode output be like Makefile output.

 -Nick



 Where does the Xcode equivalent of add_executable(main main.c) naturally
 go?


 It depends on some global xcode settings.  Some users have a one location
 in which all projects put their final projects.  Some users have a
 build/Debug and build/Release directory next to the xcode project file.

 That is why I'm thinking that if cmake's model is to have the final
 executable put into cmakes build directory, that I should just let xcode
 build it where the user wants, then copy it to where cmake wants.  That way
 both models are happy.

 -Nick





CMake, unless told otherwise, should produce an identical build tree to the
native tool when possible.

I think the way we do it now (by default) is a direct reflection of the fact
that Xcode used to do it that way back in the day... when the Xcode
generator was first produced. I don't think changing the default value of
the output location is a problem for people.

But we do have to honor EXECUTABLE_OUTPUT_PATH and the new
CMAKE_RUNTIME_OUTPUT_DIRECTORY and all of the variants thereof that people
might be setting in their CMakeLists files.
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Re: [CMake] Problems with MinGW + BundleUtilities

2011-01-18 Thread David Cole
On Windows, you have to tell fixup_bundle where to find the Qt dll's (and
the others) by passing in a list of directories as the last argument. Or,
alternatively, simply add those directories to the PATH as well.


HTH,
David


On Tue, Jan 18, 2011 at 4:34 PM, NoRulez noru...@me.com wrote:

 Hello,



 I build my Qt project successfully on linux/mac with the great
 BundleUtilities.

 On Windows the required Qt dll’s and also “libgcc_s_dw2-1.dll” and
 “mingwm10.dll” aren’t packaged.



 The dumpbin.exe is in the path and the dumpbin.exe is under
 C:\masm32\bin\dumpbin.exe



 How can I solve this?



 Thanks in advance



 Best Regards

 NoRulez





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Re: [CMake] Problems with MinGW + BundleUtilities

2011-01-18 Thread David Cole
Providing code samples and/or copy/pasted output from doing your build would
be more effective.

I don't really know what you mean by give two destinations


On Tue, Jan 18, 2011 at 5:51 PM, NoRulez noru...@me.com wrote:

 Thanks for the answer

 I already added ${QT_LIBRARY_DIR} and ${QT_BINARY_DIR}, but if I give two
  destinations, I get the error that it isn't a valid bundle.

 Best Regards
 NoRulez

 Am 18.01.2011 um 23:43 schrieb David Cole david.c...@kitware.com:

 On Windows, you have to tell fixup_bundle where to find the Qt dll's (and
 the others) by passing in a list of directories as the last argument. Or,
 alternatively, simply add those directories to the PATH as well.


 HTH,
 David


 On Tue, Jan 18, 2011 at 4:34 PM, NoRulez  
 noru...@me.comnoru...@me.comwrote:

 Hello,



 I build my Qt project successfully on linux/mac with the great
 BundleUtilities.

 On Windows the required Qt dll’s and also “libgcc_s_dw2-1.dll” and
 “mingwm10.dll” aren’t packaged.



 The dumpbin.exe is in the path and the dumpbin.exe is under
 C:\masm32\bin\dumpbin.exe



 How can I solve this?



 Thanks in advance



 Best Regards

 NoRulez





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Re: [CMake] Problems with MinGW + BundleUtilities

2011-01-19 Thread David Cole
And what is the value of DIRS?


On Wed, Jan 19, 2011 at 3:40 AM, NoRulez noru...@me.com wrote:

 The code I use to create the bundle is as followed



 SET(DIRS ${QT_BINARY_DIR} ${QT_LIBRARY_DIR})

 SET(APPS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PROJECT_NAME}.exe)

 # Not working (Also when trying this in the INSTALL(CODE

 # SET(APPS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PROJECT_NAME}.exe)

 # SET(APPS ${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}.exe)

 # SET(APPS \${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}.exe)

 SET(PLUGINS plugins)

 INSTALL(FILES ${QT_PLUGINS_DIR}/sqldrivers/qsqlited4.dllDESTINATION
 ${PLUGINS}/sqldrivers COMPONENT ${PROJECT_NAME})

 INSTALL(CODE 

 file(GLOB_RECURSE QTPLUGINS

   \${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PLUGINS}/sqldrivers/*
 ${CMAKE_SHARED_LIBRARY_SUFFIX}\)

 include(BundleUtilities)

 fixup_bundle(\${APPS}\ \\${QTPLUGINS}\ \${DIRS}\)

  COMPONENT ${PROJECT_NAME})



 The install command for the application is:



 INSTALL(TARGETS ${PROJECT_NAME}

 BUNDLE DESTINATION . COMPONENT ${PROJECT_NAME}

 RUNTIME DESTINATION . COMPONENT ${PROJECT_NAME})



 Thanks in advance



 Best Regards

 NoRulez



 *Von:* David Cole [mailto:david.c...@kitware.com]
 *Gesendet:* Mittwoch, 19. Jänner 2011 00:26
 *An:* NoRulez
 *Cc:* CMake MailingList
 *Betreff:* Re: [CMake] Problems with MinGW + BundleUtilities



 Providing code samples and/or copy/pasted output from doing your build
 would be more effective.



 I don't really know what you mean by give two destinations



 On Tue, Jan 18, 2011 at 5:51 PM, NoRulez noru...@me.com wrote:

 Thanks for the answer



 I already added ${QT_LIBRARY_DIR} and ${QT_BINARY_DIR}, but if I give two
  destinations, I get the error that it isn't a valid bundle.



 Best Regards

 NoRulez

 Am 18.01.2011 um 23:43 schrieb David Cole david.c...@kitware.com:

 On Windows, you have to tell fixup_bundle where to find the Qt dll's (and
 the others) by passing in a list of directories as the last argument. Or,
 alternatively, simply add those directories to the PATH as well.



 HTH,

 David





 On Tue, Jan 18, 2011 at 4:34 PM, NoRulez noru...@me.com wrote:

 Hello,



 I build my Qt project successfully on linux/mac with the great
 BundleUtilities.

 On Windows the required Qt dll’s and also “libgcc_s_dw2-1.dll” and
 “mingwm10.dll” aren’t packaged.



 The dumpbin.exe is in the path and the dumpbin.exe is under
 C:\masm32\bin\dumpbin.exe



 How can I solve this?



 Thanks in advance



 Best Regards

 NoRulez






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Re: [CMake] Problems with MinGW + BundleUtilities

2011-01-19 Thread David Cole
Never mind. It's QT_BINARY_DIR and QT_LIBRARY_DIR, right there in the first
line of code.

So add to that variable the actual directories where all of your dlls live
and it should work.

i.e. -- what directories are the following files in?
  libgcc_s_dw2-1.dll
  mingwm10.dll

They also need to be included in DIRS for fixup_bundle and get_prerequisites
to find them.


On Wed, Jan 19, 2011 at 5:21 AM, David Cole david.c...@kitware.com wrote:

 And what is the value of DIRS?


 On Wed, Jan 19, 2011 at 3:40 AM, NoRulez noru...@me.com wrote:

 The code I use to create the bundle is as followed



 SET(DIRS ${QT_BINARY_DIR} ${QT_LIBRARY_DIR})

 SET(APPS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PROJECT_NAME}.exe)

 # Not working (Also when trying this in the INSTALL(CODE

 # SET(APPS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PROJECT_NAME}.exe)

 # SET(APPS ${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}.exe)

 # SET(APPS \${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}.exe)

 SET(PLUGINS plugins)

 INSTALL(FILES ${QT_PLUGINS_DIR}/sqldrivers/qsqlited4.dllDESTINATION
 ${PLUGINS}/sqldrivers COMPONENT ${PROJECT_NAME})

 INSTALL(CODE 

 file(GLOB_RECURSE QTPLUGINS

   \${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PLUGINS}/sqldrivers/*
 ${CMAKE_SHARED_LIBRARY_SUFFIX}\)

 include(BundleUtilities)

 fixup_bundle(\${APPS}\ \\${QTPLUGINS}\ \${DIRS}\)

  COMPONENT ${PROJECT_NAME})



 The install command for the application is:



 INSTALL(TARGETS ${PROJECT_NAME}

 BUNDLE DESTINATION . COMPONENT ${PROJECT_NAME}

 RUNTIME DESTINATION . COMPONENT ${PROJECT_NAME})



 Thanks in advance



 Best Regards

 NoRulez



 *Von:* David Cole [mailto:david.c...@kitware.com]
 *Gesendet:* Mittwoch, 19. Jänner 2011 00:26
 *An:* NoRulez
 *Cc:* CMake MailingList
 *Betreff:* Re: [CMake] Problems with MinGW + BundleUtilities



 Providing code samples and/or copy/pasted output from doing your build
 would be more effective.



 I don't really know what you mean by give two destinations



 On Tue, Jan 18, 2011 at 5:51 PM, NoRulez noru...@me.com wrote:

 Thanks for the answer



 I already added ${QT_LIBRARY_DIR} and ${QT_BINARY_DIR}, but if I give two
  destinations, I get the error that it isn't a valid bundle.



 Best Regards

 NoRulez

 Am 18.01.2011 um 23:43 schrieb David Cole david.c...@kitware.com:

 On Windows, you have to tell fixup_bundle where to find the Qt dll's (and
 the others) by passing in a list of directories as the last argument. Or,
 alternatively, simply add those directories to the PATH as well.



 HTH,

 David





 On Tue, Jan 18, 2011 at 4:34 PM, NoRulez noru...@me.com wrote:

 Hello,



 I build my Qt project successfully on linux/mac with the great
 BundleUtilities.

 On Windows the required Qt dll’s and also “libgcc_s_dw2-1.dll” and
 “mingwm10.dll” aren’t packaged.



 The dumpbin.exe is in the path and the dumpbin.exe is under
 C:\masm32\bin\dumpbin.exe



 How can I solve this?



 Thanks in advance



 Best Regards

 NoRulez






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Re: [CMake] How to assign data from subexpressions of regular expressions to CMake variables?

2011-01-20 Thread David Cole
On Thu, Jan 20, 2011 at 7:39 AM, Michael Wild them...@gmail.com wrote:

 On 01/20/2011 12:10 PM, SF Markus Elfring wrote:
  Thanks for your help to make CMake better,
 
  Is the command variant string(REGEX REPLACE ...) completely documented?
 
  Can multiple variables be specified that will receive the data from the
  evaluation of subexpressions in the passed regular expression?
 
  Regards,
  Markus

 AFAIK no, but you can misuse if(string|varname MATCHES pattern)
 for this. It stores the groups in CMAKE_MATCH_n where n is {0..9}.
 Match 0 is always the whole match of pattern and match 1 is the
 contains the first group.

 Michael
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I think it's the case that the CMAKE_MATCH_* variables are set after *any*
regex matching operation, be it from an if(... MATCHES ...) or a
string(REGEX or string(MATCH command. Let us know if you find that not
to be true.

From the bottom of (
http://cmake.org/cmake/help/cmake-2-8-docs.html#command:string ) :

  () Saves a matched subexpression, which can be referenced
 in the REGEX REPLACE operation. Additionally it is saved
 by all regular expression-related commands, including
 e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).


HTH,
David
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Re: [CMake] How to assign data from subexpressions of regular expressions to CMake variables?

2011-01-20 Thread David Cole
On Thu, Jan 20, 2011 at 8:06 AM, Michael Wild them...@gmail.com wrote:

 On 01/20/2011 02:01 PM, David Cole wrote:
  On Thu, Jan 20, 2011 at 7:39 AM, Michael Wild them...@gmail.com wrote:
 
  On 01/20/2011 12:10 PM, SF Markus Elfring wrote:
  Thanks for your help to make CMake better,
 
  Is the command variant string(REGEX REPLACE ...) completely
 documented?
 
  Can multiple variables be specified that will receive the data from the
  evaluation of subexpressions in the passed regular expression?
 
  Regards,
  Markus
 
  AFAIK no, but you can misuse if(string|varname MATCHES pattern)
  for this. It stores the groups in CMAKE_MATCH_n where n is {0..9}.
  Match 0 is always the whole match of pattern and match 1 is the
  contains the first group.
 
  Michael
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  http://www.cmake.org/mailman/listinfo/cmake
 
 
 
  I think it's the case that the CMAKE_MATCH_* variables are set after
 *any*
  regex matching operation, be it from an if(... MATCHES ...) or a
  string(REGEX or string(MATCH command. Let us know if you find that
 not
  to be true.
 
  From the bottom of (
  http://cmake.org/cmake/help/cmake-2-8-docs.html#command:string ) :
 
() Saves a matched subexpression, which can be referenced
   in the REGEX REPLACE operation. Additionally it is saved
   by all regular expression-related commands, including
   e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).
 
 
  HTH,
  David
 

 Ah, yes. I keep forgetting. Might I propose that the documentation about
 regular expressions be extracted into its own section and then be
 referenced from all commands that have a REGEX mode? Because,
 confusingly, the only documentation about regular expression is at the
 end of the string(REGEX REPLACE) command, but then uses if(... MATCHES
 ...) as an example. For the reader of the if( MATCHES ) documentation,
 this isn't very discoverable, it doesn't even refer him to the
 string(REGEX REPLACE) command.


 Michael



Me too. I had to go searching for CMAKE_MATCH_ because I knew it was
stated somewhere. Much to my surprise, there was only a single CMAKE_MATCH
on our whole documentation page. It would make sense to document the
variables CMAKE_MATCH_0 and friends explicitly. And cross-referencing left,
right, north and south would also be good.

You can propose all you want. I keep getting distracted by the real bugs
on my plate...

:-)
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Re: [CMake] How to assign data from subexpressions of regular expressions to CMake variables?

2011-01-20 Thread David Cole
On Thu, Jan 20, 2011 at 12:37 PM, Alexander Neundorf
a.neundorf-w...@gmx.net wrote:
 On Thursday 20 January 2011, Michael Wild wrote:
 On 01/20/2011 02:14 PM, David Cole wrote:
 ...
  Me too. I had to go searching for CMAKE_MATCH_ because I knew it was
  stated somewhere. Much to my surprise, there was only a single
  CMAKE_MATCH on our whole documentation page. It would make sense to
  document the variables CMAKE_MATCH_0 and friends explicitly. And
  cross-referencing left, right, north and south would also be good.
 
  You can propose all you want. I keep getting distracted by the real
  bugs on my plate...
 
  :-)

 ;-) Right. Anyways, some newbie doing serious RTFM as he should will
 stumble across the string(REGEX REPLACE) documentation any ways and
 connect the dots :-P

 I think Dave meant Please write a patch which adds the documentation and put
 this in the bugtracker :-)

 Alexy



Actually, I don't mean to be flippant. Hopefully nobody read my
earlier emails that way. But I am serious. There are bigger fish to
fry this week...

And in lieu of *perfect* documentation, I am (and others are)
perfectly willing to point to the hard to find nuggets of
documentation when a direct question about something is asked.


David
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Re: [CMake] VS2010 tries to compile a file with *.res extension when its copied

2011-01-20 Thread David Cole
Is tha with 2.8.3 or 2.8.4-rc1?

On Thursday, January 20, 2011,  aaron_wri...@selinc.com wrote:
 I know I've asked this before, but now I've narrowed it down a bit and I
 have an example. This copies a *.res file to the binary directory where
 presumably the executable can find it. The executable has that file as a
 source file to hook up the dependency, and the copied file has the
 HEADER_FILE_ONLY property set. Yet, somehow VS2010 is still trying to
 compile en.res. I even tried setting the source and destination en.res
 files to HEADER_FILE_ONLY, but that didn't fix it. Removing the
 ADD_CUSTOM_COMMAND that does the copy fixes the problem. Why is this
 broken? FYI, it worked fine in VS2008.

 CMAKE_MINIMUM_REQUIRED(VERSION 2.8)

 PROJECT(cmake_res_bug)

 SET(RESOURCE_FILE ${PROJECT_SOURCE_DIR}/resources/en.res)

 GET_FILENAME_COMPONENT(RESOURCE_FILE_BASENAME ${RESOURCE_FILE} NAME)
 SET(LOCAL_RESOURCE_FILE
 ${PROJECT_BINARY_DIR}/resources/${RESOURCE_FILE_BASENAME})

 ADD_CUSTOM_COMMAND(
    OUTPUT ${PROJECT_BINARY_DIR}/resources/${RESOURCE_FILE_BASENAME}
    COMMAND ${CMAKE_COMMAND} -E make_directory
 ${PROJECT_BINARY_DIR}/resources
    COMMAND ${CMAKE_COMMAND} -E copy ${RESOURCE_FILE}
 ${PROJECT_BINARY_DIR}/resources
    DEPENDS ${RESOURCE_FILE}
    COMMENT Localizing ${RESOURCE_FILE_BASENAME})

 SET_SOURCE_FILES_PROPERTIES(
    ${LOCAL_RESOURCE_FILE}
    PROPERTIES HEADER_FILE_ONLY TRUE)

 INCLUDE_DIRECTORIES(${PROJECT_BINARY_DIR})

 ADD_EXECUTABLE(
    ${PROJECT_NAME}
    ${PROJECT_SOURCE_DIR}/src/main.cpp
    ${LOCAL_RESOURCE_FILE})

 ---
 Aaron Wright

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Re: [CMake] VS2010 tries to compile a file with *.res extension when its copied

2011-01-21 Thread David Cole
This is similar in nature to
http://public.kitware.com/Bug/view.php?id=11147and friends...

The fix for that issue is ending up being obj file specific, though,
because we have a special handler in place for files with obj extensions.
Perhaps we need similar handling for res files. (They are really just obj
files from the rc compiler...)

Do you not have the rc file? Or are you compiling it as a custom command to
avoid some other issue with rc files?

This sounds like we need to add a test similar to our existing ExternalOBJ
test, but with a pre-built res file.


Thanks for the discussion -- seems like something needs to be fixed here.
Let's track it down.

David


On Fri, Jan 21, 2011 at 10:57 AM, aaron_wri...@selinc.com wrote:

 This is with both 2.8.3 and 2.8.4-rc1.

 On a side note, VS2010 is not trying to compile the *.res file as part of
 the executable, because it is marked HEADER_FILE_ONLY, and in addition I
 can remove it entirely from the project. Instead, even when the *.res file
 appears no where in the solution explorer in VS2010 (except as a
 *.res.rule file), VS2010 is still trying to compile it. If I remove the
 *.res.rule file it stops trying to compile it. So basically its just
 something to do with the ADD_CUSTOM_COMMAND that copies the file.

 ---
 Aaron Wright




 From:
 David Cole david.c...@kitware.com
 To:
 aaron_wri...@selinc.com aaron_wri...@selinc.com
 Cc:
 cmake@cmake.org cmake@cmake.org
 Date:
 01/20/2011 07:57 PM
 Subject:
 Re: [CMake] VS2010 tries to compile a file with *.res extension when its
 copied
 Sent by:
 cmake-boun...@cmake.org



 Is tha with 2.8.3 or 2.8.4-rc1?

 On Thursday, January 20, 2011,  aaron_wri...@selinc.com wrote:
  I know I've asked this before, but now I've narrowed it down a bit and I
  have an example. This copies a *.res file to the binary directory where
  presumably the executable can find it. The executable has that file as a
  source file to hook up the dependency, and the copied file has the
  HEADER_FILE_ONLY property set. Yet, somehow VS2010 is still trying to
  compile en.res. I even tried setting the source and destination en.res
  files to HEADER_FILE_ONLY, but that didn't fix it. Removing the
  ADD_CUSTOM_COMMAND that does the copy fixes the problem. Why is this
  broken? FYI, it worked fine in VS2008.
 
  CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
 
  PROJECT(cmake_res_bug)
 
  SET(RESOURCE_FILE ${PROJECT_SOURCE_DIR}/resources/en.res)
 
  GET_FILENAME_COMPONENT(RESOURCE_FILE_BASENAME ${RESOURCE_FILE} NAME)
  SET(LOCAL_RESOURCE_FILE
  ${PROJECT_BINARY_DIR}/resources/${RESOURCE_FILE_BASENAME})
 
  ADD_CUSTOM_COMMAND(
 OUTPUT ${PROJECT_BINARY_DIR}/resources/${RESOURCE_FILE_BASENAME}
 COMMAND ${CMAKE_COMMAND} -E make_directory
  ${PROJECT_BINARY_DIR}/resources
 COMMAND ${CMAKE_COMMAND} -E copy ${RESOURCE_FILE}
  ${PROJECT_BINARY_DIR}/resources
 DEPENDS ${RESOURCE_FILE}
 COMMENT Localizing ${RESOURCE_FILE_BASENAME})
 
  SET_SOURCE_FILES_PROPERTIES(
 ${LOCAL_RESOURCE_FILE}
 PROPERTIES HEADER_FILE_ONLY TRUE)
 
  INCLUDE_DIRECTORIES(${PROJECT_BINARY_DIR})
 
  ADD_EXECUTABLE(
 ${PROJECT_NAME}
 ${PROJECT_SOURCE_DIR}/src/main.cpp
 ${LOCAL_RESOURCE_FILE})
 
  ---
  Aaron Wright
 
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Re: [CMake] FILE( MAKE_DIRECTORY path) prepends source path to make directory path.

2011-01-21 Thread David Cole
You don't need those backslashes there. Try:
file( MAKE_DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/${Release}/sqldrivers )


On Fri, Jan 21, 2011 at 11:21 AM, John Drescher dresche...@gmail.com
wrote:

 I am getting a the following error:

 CREATING X:/32Bit/VC.90/Qt/StudyManager/bin/Debug/sqldrivers
 CMake Error at CMake/GetQtRuntime.cmake:21 (file):
  file problem creating directory:

 
X:/CMakeBased/Qt/StudyManager/X:/32Bit/VC.90/Qt/StudyManager/bin/Debug/sqldrivers
 Call Stack (most recent call first):
  CMake/GetQtRuntime.cmake:42 (add_qt_sqldriver_file)
  CMakeLists.txt:165 (include)

 for the following two lines of code:
 message( STATUS CREATING
${EXECUTABLE_OUTPUT_PATH}/${Release}/sqldrivers)
 file( MAKE_DIRECTORY \${EXECUTABLE_OUTPUT_PATH}/${Release}/sqldrivers\ )

 Why is the file command prepending the source path to the make
 directory command?

 BTW, this is 2.8.4_rc1

 Thanks,
 John M. Drescher
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Re: [CMake] FILE( MAKE_DIRECTORY path) prepends source path to make directory path.

2011-01-21 Thread David Cole
(That made it look like you were trying to create a directory with a literal
 in the name...)


On Fri, Jan 21, 2011 at 11:33 AM, David Cole david.c...@kitware.com wrote:

 You don't need those backslashes there. Try:
 file( MAKE_DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/${Release}/sqldrivers )



 On Fri, Jan 21, 2011 at 11:21 AM, John Drescher dresche...@gmail.com
 wrote:
 
  I am getting a the following error:
 
  CREATING X:/32Bit/VC.90/Qt/StudyManager/bin/Debug/sqldrivers
  CMake Error at CMake/GetQtRuntime.cmake:21 (file):
   file problem creating directory:
 
  
 X:/CMakeBased/Qt/StudyManager/X:/32Bit/VC.90/Qt/StudyManager/bin/Debug/sqldrivers
  Call Stack (most recent call first):
   CMake/GetQtRuntime.cmake:42 (add_qt_sqldriver_file)
   CMakeLists.txt:165 (include)
 
  for the following two lines of code:
  message( STATUS CREATING
 ${EXECUTABLE_OUTPUT_PATH}/${Release}/sqldrivers)
  file( MAKE_DIRECTORY \${EXECUTABLE_OUTPUT_PATH}/${Release}/sqldrivers\
 )
 
  Why is the file command prepending the source path to the make
  directory command?
 
  BTW, this is 2.8.4_rc1
 
  Thanks,
  John M. Drescher
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Re: [CMake] VS2010 tries to compile a file with *.res extension when its copied

2011-01-21 Thread David Cole
I don't think it's stupid. No judgment here. :-)

But can it be renamed, or does this logging library require .res as the
file extension?


On Fri, Jan 21, 2011 at 11:22 AM, aaron_wri...@selinc.com wrote:

 Well, you're probably going to think this is stupid, but the *.res file is
 not actually a resource file in the Microsoft sense of it. It's just a
 text file that happens to have the *.res extension. It's a string
 localization text file that our logging library knows how to read. It
 think it is just happen stance that the logging library expects the files
 to end in *.res.

 ---
 Aaron Wright




 From:
 David Cole david.c...@kitware.com
 To:
 aaron_wri...@selinc.com
 Cc:
 cmake@cmake.org cmake@cmake.org
 Date:
 01/21/2011 08:10 AM
 Subject:
 Re: [CMake] VS2010 tries to compile a file with *.res extension when its
 copied



 This is similar in nature to
 http://public.kitware.com/Bug/view.php?id=11147 and friends...

 The fix for that issue is ending up being obj file specific, though,
 because we have a special handler in place for files with obj
 extensions. Perhaps we need similar handling for res files. (They are
 really just obj files from the rc compiler...)

 Do you not have the rc file? Or are you compiling it as a custom command
 to avoid some other issue with rc files?

 This sounds like we need to add a test similar to our existing ExternalOBJ
 test, but with a pre-built res file.


 Thanks for the discussion -- seems like something needs to be fixed here.
 Let's track it down.

 David


 On Fri, Jan 21, 2011 at 10:57 AM, aaron_wri...@selinc.com wrote:
 This is with both 2.8.3 and 2.8.4-rc1.

 On a side note, VS2010 is not trying to compile the *.res file as part of
 the executable, because it is marked HEADER_FILE_ONLY, and in addition I
 can remove it entirely from the project. Instead, even when the *.res file
 appears no where in the solution explorer in VS2010 (except as a
 *.res.rule file), VS2010 is still trying to compile it. If I remove the
 *.res.rule file it stops trying to compile it. So basically its just
 something to do with the ADD_CUSTOM_COMMAND that copies the file.

 ---
 Aaron Wright




 From:
 David Cole david.c...@kitware.com
 To:
 aaron_wri...@selinc.com aaron_wri...@selinc.com
 Cc:
 cmake@cmake.org cmake@cmake.org
 Date:
 01/20/2011 07:57 PM
 Subject:
 Re: [CMake] VS2010 tries to compile a file with *.res extension when its
 copied
 Sent by:
 cmake-boun...@cmake.org



 Is tha with 2.8.3 or 2.8.4-rc1?

 On Thursday, January 20, 2011,  aaron_wri...@selinc.com wrote:
  I know I've asked this before, but now I've narrowed it down a bit and I
  have an example. This copies a *.res file to the binary directory where
  presumably the executable can find it. The executable has that file as a
  source file to hook up the dependency, and the copied file has the
  HEADER_FILE_ONLY property set. Yet, somehow VS2010 is still trying to
  compile en.res. I even tried setting the source and destination en.res
  files to HEADER_FILE_ONLY, but that didn't fix it. Removing the
  ADD_CUSTOM_COMMAND that does the copy fixes the problem. Why is this
  broken? FYI, it worked fine in VS2008.
 
  CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
 
  PROJECT(cmake_res_bug)
 
  SET(RESOURCE_FILE ${PROJECT_SOURCE_DIR}/resources/en.res)
 
  GET_FILENAME_COMPONENT(RESOURCE_FILE_BASENAME ${RESOURCE_FILE} NAME)
  SET(LOCAL_RESOURCE_FILE
  ${PROJECT_BINARY_DIR}/resources/${RESOURCE_FILE_BASENAME})
 
  ADD_CUSTOM_COMMAND(
 OUTPUT ${PROJECT_BINARY_DIR}/resources/${RESOURCE_FILE_BASENAME}
 COMMAND ${CMAKE_COMMAND} -E make_directory
  ${PROJECT_BINARY_DIR}/resources
 COMMAND ${CMAKE_COMMAND} -E copy ${RESOURCE_FILE}
  ${PROJECT_BINARY_DIR}/resources
 DEPENDS ${RESOURCE_FILE}
 COMMENT Localizing ${RESOURCE_FILE_BASENAME})
 
  SET_SOURCE_FILES_PROPERTIES(
 ${LOCAL_RESOURCE_FILE}
 PROPERTIES HEADER_FILE_ONLY TRUE)
 
  INCLUDE_DIRECTORIES(${PROJECT_BINARY_DIR})
 
  ADD_EXECUTABLE(
 ${PROJECT_NAME}
 ${PROJECT_SOURCE_DIR}/src/main.cpp
 ${LOCAL_RESOURCE_FILE})
 
  ---
  Aaron Wright
 
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Re: [CMake] VS2010 tries to compile a file with *.res extension when its copied

2011-01-21 Thread David Cole
I'll take a look at the code you sent in your original post and try to see
exactly why it's not working. I might not get to it until the end of the
day, though.

If it worked in VS2008, but not now in VS2010, then we're clearly doing
something different in the generators. I'll find out if it's an important
something or not and get back to you.


Thanks,
David


On Fri, Jan 21, 2011 at 11:49 AM, aaron_wri...@selinc.com wrote:

 Ah, I new that would come up. Yeah, they could be renamed. There are only
 a dozen or so of them.

 I was just trying to migrate the build system to VS2010 in between
 projects here at work, and this is the only thing holding me back from a
 smooth transition. Changing the extension is certainly an option, but it
 wasn't my first. Sense this is working good in VS2008, I was hoping it was
 just a simple bug, or maybe something I was doing wrong with the
 ADD_CUSTOM_COMMAND.

 Do you think this is the way its supposed to work with VS2010? Should I
 make the extension change or work with CMake more?

 ---
 Aaron Wright




 From:
 David Cole david.c...@kitware.com
 To:
 aaron_wri...@selinc.com
 Cc:
 cmake@cmake.org cmake@cmake.org
 Date:
 01/21/2011 08:36 AM
 Subject:
 Re: [CMake] VS2010 tries to compile a file with *.res extension when its
 copied
 Sent by:
 cmake-boun...@cmake.org



 I don't think it's stupid. No judgment here. :-)

 But can it be renamed, or does this logging library require .res as the
 file extension?


 On Fri, Jan 21, 2011 at 11:22 AM, aaron_wri...@selinc.com wrote:
 Well, you're probably going to think this is stupid, but the *.res file is
 not actually a resource file in the Microsoft sense of it. It's just a
 text file that happens to have the *.res extension. It's a string
 localization text file that our logging library knows how to read. It
 think it is just happen stance that the logging library expects the files
 to end in *.res.

 ---
 Aaron Wright




 From:
 David Cole david.c...@kitware.com
 To:
 aaron_wri...@selinc.com
 Cc:
 cmake@cmake.org cmake@cmake.org
 Date:
 01/21/2011 08:10 AM
 Subject:
 Re: [CMake] VS2010 tries to compile a file with *.res extension when its
 copied



 This is similar in nature to
 http://public.kitware.com/Bug/view.php?id=11147 and friends...

 The fix for that issue is ending up being obj file specific, though,
 because we have a special handler in place for files with obj
 extensions. Perhaps we need similar handling for res files. (They are
 really just obj files from the rc compiler...)

 Do you not have the rc file? Or are you compiling it as a custom command
 to avoid some other issue with rc files?

 This sounds like we need to add a test similar to our existing ExternalOBJ
 test, but with a pre-built res file.


 Thanks for the discussion -- seems like something needs to be fixed here.
 Let's track it down.

 David


 On Fri, Jan 21, 2011 at 10:57 AM, aaron_wri...@selinc.com wrote:
 This is with both 2.8.3 and 2.8.4-rc1.

 On a side note, VS2010 is not trying to compile the *.res file as part of
 the executable, because it is marked HEADER_FILE_ONLY, and in addition I
 can remove it entirely from the project. Instead, even when the *.res file
 appears no where in the solution explorer in VS2010 (except as a
 *.res.rule file), VS2010 is still trying to compile it. If I remove the
 *.res.rule file it stops trying to compile it. So basically its just
 something to do with the ADD_CUSTOM_COMMAND that copies the file.

 ---
 Aaron Wright




 From:
 David Cole david.c...@kitware.com
 To:
 aaron_wri...@selinc.com aaron_wri...@selinc.com
 Cc:
 cmake@cmake.org cmake@cmake.org
 Date:
 01/20/2011 07:57 PM
 Subject:
 Re: [CMake] VS2010 tries to compile a file with *.res extension when its
 copied
 Sent by:
 cmake-boun...@cmake.org



 Is tha with 2.8.3 or 2.8.4-rc1?

 On Thursday, January 20, 2011,  aaron_wri...@selinc.com wrote:
  I know I've asked this before, but now I've narrowed it down a bit and I
  have an example. This copies a *.res file to the binary directory where
  presumably the executable can find it. The executable has that file as a
  source file to hook up the dependency, and the copied file has the
  HEADER_FILE_ONLY property set. Yet, somehow VS2010 is still trying to
  compile en.res. I even tried setting the source and destination en.res
  files to HEADER_FILE_ONLY, but that didn't fix it. Removing the
  ADD_CUSTOM_COMMAND that does the copy fixes the problem. Why is this
  broken? FYI, it worked fine in VS2008.
 
  CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
 
  PROJECT(cmake_res_bug)
 
  SET(RESOURCE_FILE ${PROJECT_SOURCE_DIR}/resources/en.res)
 
  GET_FILENAME_COMPONENT(RESOURCE_FILE_BASENAME ${RESOURCE_FILE} NAME)
  SET(LOCAL_RESOURCE_FILE
  ${PROJECT_BINARY_DIR}/resources/${RESOURCE_FILE_BASENAME})
 
  ADD_CUSTOM_COMMAND(
 OUTPUT ${PROJECT_BINARY_DIR}/resources/${RESOURCE_FILE_BASENAME}
 COMMAND ${CMAKE_COMMAND} -E make_directory
  ${PROJECT_BINARY_DIR}/resources
 COMMAND ${CMAKE_COMMAND} -E

Re: [CMake] ExternalProject_Add, race conditions, MSVC_IDE

2011-01-24 Thread David Cole
On Sat, Jan 22, 2011 at 8:15 AM, Pau Garcia i Quiles
pgqui...@elpauer.orgwrote:

 Hello,

 I've been using ExternalProject_Add and I have to say IMHO it's one of
 the best features added to CMake in the last years. It works great for
 me on Linux (makefiles), MSVC2010 (NMake Makefiles) and Mac
 (makefiles).

 Together with a small .sh (Unix) and a .bat (Windows), you can make
 your project full bootstrappable and only depend on the user having a
 C++ compiler (not even CMake, which has been the biggest argument
 against CMake by autotools fans)

 Now to the bad news:

 - I have experienced lots of race conditions on Windows, both with
 Cygwin and NMake


What sort of race conditions? And how do you know they are race conditions?




 - I've tried to use it with MSVC solutions but if fails miserable with
 errors about cmd.exe. Is this by design or is it a bug?


We do not intend to fail miserably, so I'm going to say that it's not by
design... but if you are specifying commands that will not succeed, then
perhaps it's by design on your side... :-)


Can you send a small example project that fails miserably, or is it only the
large complicated full project build that fails miserably? (Can you run the
ExternalProject test from the CMake test suite and have it succeed in your
environment?)


Thanks,
David



 I'm using the latest CMake snapshot. The project is here:

 http://gitorious.org/winstng

 See 'winst' and 'winst.bat' if you are interested in the boostrapping part.

 --
 Pau Garcia i Quiles
 http://www.elpauer.org
 (Due to my workload, I may need 10 days to answer)
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Re: [CMake] Improvements for cross-referencing in the documentation?

2011-01-24 Thread David Cole
On Mon, Jan 24, 2011 at 11:01 AM, SF Markus Elfring 
elfr...@users.sourceforge.net wrote:

 Much to my surprise, there was only a single CMAKE_MATCH on our
 whole documentation page. It would make sense to document the variables
 CMAKE_MATCH_0 and friends explicitly. And cross-referencing left, right,
 north
 and south would also be good.


 Does the current documentation format support detailed cross-referencing
 (with hyperlinks)?


No, it does not. Any cross-references are mentioned in text only form and
depend on the end user finding the cross-reference topic.




 Regards,
 Markus

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Re: [CMake] How to retrieve the property list dynamically?

2011-01-24 Thread David Cole
On Sat, Jan 22, 2011 at 5:00 PM, SF Markus Elfring 
elfr...@users.sourceforge.net wrote:

 Hello,

 Various properties can be queried by the command get_property.
 http://cmake.org/cmake/help/cmake-2-8-docs.html#section_Properties

 I am looking for a command in the corresponding programming interface which
 can
 return a list of property names which will be optionally filtered by a
 regular
 expression. Is such a functionality already available?


No, there is presently no facility for retrieving a list of properties.



 Regards,
 Markus
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Re: [CMake] Improvements for cross-referencing in the documentation?

2011-01-24 Thread David Cole
On Mon, Jan 24, 2011 at 11:10 AM, SF Markus Elfring 
elfr...@users.sourceforge.net wrote:

 No, it does not. Any cross-references are mentioned in text only form and
 depend
 on the end user finding the cross-reference topic.


 Would you like to change this situation?

 Regards,
 Markus


I would, but it's a tall order that will take hours and hours of work on
someone's behalf, and I cannot sign up for the task at the moment.

We already have this bug filed to improve CTest and CPack documentation:
http://public.kitware.com/Bug/view.php?id=10067

Perhaps if you have concrete suggestions for cross-referencing, appending
notes to that bug would be a good idea.

Thanks,
David
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Re: [CMake] How to retrieve the property list dynamically?

2011-01-24 Thread David Cole
On Mon, Jan 24, 2011 at 11:16 AM, SF Markus Elfring 
elfr...@users.sourceforge.net wrote:

 No, there is presently no facility for retrieving a list of properties.


 Is such a functionality also missing for variable names and their
 attributes?


If you look at the top of this page:
http://cmake.org/cmake/help/cmake-2-8-docs.html

There are links to the well known by CMake properties that exist on
various entities: global, directories, targets, tests, files, cache
variables.

There is also the command line:
  cmake --help-property-list

However, the property mechanism allows project-specific extension of the set
of properties on many of these entities. So these lists are incomplete.

To see about variables and cache variables, see the cmake command:
http://cmake.org/cmake/help/cmake-2-8-docs.html#command:get_cmake_property

which, at present, can list for you: VARIABLES, CACHE_VARIABLES, COMMANDS,
MACROS, and COMPONENTS




 Are more software developers interested to query settings only from a
 subset of items?


I'm sure many are interested.

Is there a concrete problem you are trying to solve by asking these
questions? If you have a specific problem, perhaps there's a way to get
something working for you without these additions to CMake. Can you tell us
if you have a specific problem you're trying to solve?





 Regards,
 Markus

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Re: [CMake] How to retrieve the property list dynamically?

2011-01-24 Thread David Cole
On Mon, Jan 24, 2011 at 11:44 AM, SF Markus Elfring 
elfr...@users.sourceforge.net wrote:

 There are links to the well known by CMake properties that exist on
 various
 entities: global, directories, targets, tests, files, cache variables.


 I have not overlooked the description for them.

 I guess that these properties were extended during CMake history. I do not
 want to convert this part of the documentation into a separate data base for
 the support of enhanced queries. I would appreciate if the CMake programming
 interface can provide sophisticated introspection capabilities directly.



  However, the property mechanism allows project-specific extension of the
 set of
 properties on many of these entities. So these lists are incomplete.


 How can such extensions be dynamically listed?


At present, they cannot be dynamically listed. Having that capability would
be a good idea, but it's not there yet.





  Is there a concrete problem you are trying to solve by asking these
 questions?


 Yes, of course. - My feature request is mostly for debugging purposes.

 If there are problems or unexpected results for a target, I would like to
 know exactly which variables and properties were active in the affected
 situation.


OK, great. Let us know if you do run into something specific. Lots of people
here already have techniques that they use to solve specific problems..





 Regards,
 Markus

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Re: [CMake] Produce only an object file (*.o) from a CMake build target

2011-01-24 Thread David Cole
On Mon, Jan 24, 2011 at 2:33 PM, Andreas Pakulat ap...@gmx.de wrote:

 On 24.01.11 09:37:01, Helseth, Nicholas H wrote:
  I'm trying to build an object file using CMake, but I can't seem to
  get CMake to build something other than a complete executable. I'm
  basically looking for the result of the following compilation (the
  result will be loaded on a VxWorks target and linked then-it needs to
  be a *.o because of the way our build system works):

 You can't do this with cmake.


But you can do anything you want with custom commands in CMake. It just
might not be very easy or very cross-platform.

Why do you need the *.o files individually?

Could you instead build a static library with CMake, and then use a custom
command to glob for the *.o files produced?
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Re: [CMake] CDash submissions show up as two entries, one row for update, one for build/test etc

2011-01-24 Thread David Cole
On Mon, Jan 24, 2011 at 3:09 PM, Rolf Eike Beer e...@sf-mail.de wrote:

  I found the issue. I happened to put a trailing newline in CTEST_SITE,
  causing some error further down the line. I guess CDash could deal
  with it a bit better, but all in all it's a user error. (I utilized
  the hostname command to get the hostname, but forgot to use
  OUTPUT_STRIP_TRAILING_WHITESPACE)

 Uh-oh. That sounds familiar. The same thing happened to me once. And if you
 don't set CTEST_SITE you get one entry per step (i.e. update, configure,
 build, test). IMHO CTest should do a) abort with a clear error message if
 CTEST_SITE is not a valid hostname for any reason (i.e. spaces or newlines)
 and b) set it to the hostname of the machine if it is not set at all.

 Any opinions on this before I file a bug report?

 Eike
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Sounds like a reasonable bug report candidate to me.
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Re: [CMake] Cannot run/debug cmake project with MSVC 2010 which works well in Linux

2011-01-24 Thread David Cole
Right click on textureBackProjection and choose Set as StartUp
Project -- after that, F5 will launch the executable for that
project.

If you are receiving error messages at launch after doing that, then
please send them along so we can help you get further along...


HTH,
David


On Mon, Jan 24, 2011 at 8:36 PM, Srimal Jayawardena srim...@gmail.com wrote:
 Hi

 Thanks for the wonderful tool.

 I'm fairly new to cmake and had this problem.

 I'm using cmake 2.8.3 and my code builds and runs well in Linux but
 has the following problems in MS Visual Studio 2010 (Express) in
 Windows XP.

 I cant run/debug the project by pressing (F5) although it does build
 solution (F7) works without errors.

 When I try to run/debug it seems to try to run a program called
 'ALL_BUILD) (which doesnt exisit).

 Also I see three projects in my solution :

 - 'ALL_BUILDS',
 -  'textureBackProjection' (this is the correct executable file
 mentioend in the CMakeLists.txt and
 - 'ZERO_CHECK'

 ALL_BUILDS is set as the start up project.

 If can change the start up project to 'textureBackProjection' by right
 clicking pressing F5 to run/debug complains of a whole load of missing
 PDB files for some windows dll files.

 However, the executable is built as textureBackProjection.exe and this
 runs OK  when clicked outside of MSVC.
 Have I done something wrong that it won't run/debug inside Visual Studio 
 2010?.

 Here is my simple CMakeLists.txt file:

 # CMakeLists.txt - Uses Cmake to make cross platform builds
 # Srimal wrote this on  24/01/2011
 cmake_minimum_required (VERSION 2.6)
 project (TEXMAP)
 INCLUDE (CheckIncludeFiles)

 #Set flags to include platform specific header files
 CHECK_INCLUDE_FILES (stdafx.h HAVE_STDAFX_H)
 CHECK_INCLUDE_FILES (windows.h HAVE_WINDOWS_H)
 CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in
 ${CMAKE_CURRENT_BINARY_DIR}/config.h)

 #use OpenGL and GLUT
 find_package(OpenGL)
 find_package(GLUT)

 #specify executable with source files needed
 add_executable (textureBackprojection textureBackprojection.cpp
 glmimg.cpp Texture.cpp glm.cpp)

 # Link the executable to  library.
 target_link_libraries (textureBackprojection glut)


 Am I missing something here?

 Thanks in advance

 Srimal.
 --
 ~
 Srimal Jayawardena
 BSc (Engineering), BIT, MIET
 PhD Candidate
 Research School of Information Sciences and Engineering
 College of Engineering and Computer Science
 Building 115, Corner of North and Daley Roads
 Australian National University
 T: +61 2 6125 1771
 M: +61 422 684 854
 F: +61 2 6125 8651

 http://users.cecs.anu.edu.au/~srimalj/
 http://srimal.sri-lankan.net/
 http://srimal-techdiary.blogspot.com/

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 superior spirit who reveals himself in the slight details we are able
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Re: [CMake] Cannot run/debug cmake project with MSVC 2010 which works well in Linux

2011-01-25 Thread David Cole
On Mon, Jan 24, 2011 at 10:03 PM, Srimal Jayawardena srim...@gmail.com wrote:
 Hi

 Thanks for the advise.

You're welcome. Please include the CMake mailing list on all your
replies so that: (1) others may jump in and help in case I can't reply
to a particular email in a timely manner and (2) others may benefit
from the archived replies. (Thanks...)



 I've done

 Right click on textureBackProjection and choose Set as StartUp
 Project -- after that, F5 will launch the executable for that
 project.


 But I get these errors.


 'textureBackprojection.exe': Loaded 'C:\Documents and
 Settings\Administrator\Desktop\maptexture\buildwin32\Debug\textureBackprojection.exe',
 Symbols loaded.
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded
 'C:\WINDOWS\system32\kernel32.dll', Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system\glut32.dll',
 Binary was not built with debug information.
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\user32.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\gdi32.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\winmm.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded
 'C:\WINDOWS\system32\advapi32.dll', Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\rpcrt4.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\secur32.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\glu32.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\msvcrt.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded
 'C:\WINDOWS\system32\opengl32.dll', Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\ddraw.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded
 'C:\WINDOWS\system32\dciman32.dll', Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded
 'C:\WINDOWS\system32\msvcr100d.dll', Symbols loaded.
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\imm32.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\lpk.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\usp10.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\Program Files\Sophos\Sophos
 Anti-Virus\sophos_detoured.dll', Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\psapi.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\msctf.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\version.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Unloaded 'C:\WINDOWS\system32\version.dll'
 'textureBackprojection.exe': Loaded
 'C:\WINDOWS\system32\msctfime.ime', Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\ole32.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded
 'C:\WINDOWS\system32\atioglxx.dll', Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\version.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\ws2_32.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\ws2help.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Loaded 'C:\WINDOWS\system32\mcd32.dll',
 Cannot find or open the PDB file
 'textureBackprojection.exe': Unloaded 'C:\WINDOWS\system32\mcd32.dll'

These Cannot find or open the PDB file messages are just
informational messages that tell you you don't have the debugging
files for Windows itself installed. This is normal -- most people see
this. You'll get used to this after a little while. (You could have
figured this one out pretty easily just googling for the phrase
Cannot find or open the PDB file)


 The program '[4940] textureBackprojection.exe: Native' has exited with
 code 1 (0x1).

This line means your main returned 1 (or some code you called did
an exit(1); ... )





 (Btw can we set the startup project  automatically by setting an
 option in the CMakeList.txt file?)

No, net yet. People have asked for this feature, but we have not
figured out a good way to do it yet.



 Thanks in advance


You're welcome.

Cheers,
David


 Srimal

 On Tue, Jan 25, 2011 at 1:18 PM, David Cole david.c...@kitware.com wrote:
 Right click on textureBackProjection and choose Set as StartUp
 Project -- after that, F5 will launch the executable for that
 project.

 If you are receiving error messages at launch after doing

Re: [CMake] Problem with archive_write_finish_entry(): Can't update time...

2011-01-26 Thread David Cole
From the libarchive source code, it looks like this message appears as
a warning and returns ARCHIVE_WARN.

CMake spits out an error message whenever a libarchive function
returns anything other than ARCHIVE_OK.

Perhaps we should detect ARCHIVE_WARN and only emit a CMake Warning
message rather than a CMake Error.

As to what could be causing it in the first place... perhaps there's a
permissions problem of some sort? Do you have full write permissions
in the directory where you are extracting? Do the files actually
appear afterwards even though you're seeing these messages? Is it a
deep path (long name)?

If you untar the same archive.tgz file with another tar tool, do you
get any warnings or errors from it?


Just some things to try...

David


On Wed, Jan 26, 2011 at 7:15 AM, Daniel Pfeifer dan...@pfeifer-mail.de wrote:
 Hi,

 executing the command 'cmake -E tar xfz archive.tgz' can be really
 noisy. It works fine in Linux and also in Windows if I use the Qt GUI to
 CMake. In a Windows Terminal it reports CMake Error: Problem with
 archive_write_finish_entry(): Can't update time for %s for every single
 file in the archive.

 What is the problem here?
 I use CMake 2.8.3 on WindowsXP with a FAT32 filesystem.

 cheers, Daniel


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Re: [CMake] Out-of-source build and access to data

2011-01-26 Thread David Cole
Send some code for us to look at.

If the cwd is where your exe is, and there's a file at ./data/file1
then you should certainly be able to open and read that file with that
file name.

Maybe your cwd is not what you think it is.
Maybe your code changes it somewhere between launching and attempting
to open the file.

I don't understand where you're using a
filepath = ./data/file1
reference? In your source code? In a settings file of some sort?
Certainly not in a CMakeLists.txt file since this is not cmake
syntax...


??

David


On Wed, Jan 26, 2011 at 9:54 AM, Benjamin Kurz
benjamin.k...@bioskill.com wrote:
 Hello everyone,

 Currently I'm using cmake for building my c++/Qt project.
 The source directory structure looks like this:
 Project
 |_ src
 |_ include
 |_ data


 Currently I run cmake from the source directory, having an in-source-build.
 Now I want to be able to have a complete seperate build folder.
 It compiles fine and it runs ok, unless I need access to a file in the
 data folder.
 Currently I access files like this: filepath = ./data/file1
 But data is of course not available in the build directory.
 So I copied the files during the cmake process, which also works fine.

 But when I run the program I get an exception because the file is not found.
 I tried a lot of possibilities:
 filepath = ../data/file1
 filepath = data/file1
 filepath = file1

 but nothing seems to work.

 The executable is on the top directory in the build directory.
 The filepath is defined and used in a class in ./src directory.

 I am not sure how to fix this or which path to use?!

 Any advice is appreciated.

 Thanks

 Benjamin
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Re: [CMake] Problem with archive_write_finish_entry(): Can't update time...

2011-01-27 Thread David Cole
Are the time stamps actually restored on extract (when extracting with
CMake and ignoring the warning output)? Or do all files have time of
extraction as their modified times?


On Thu, Jan 27, 2011 at 11:37 AM, Daniel Pfeifer dan...@pfeifer-mail.de wrote:
 Hi David,

 Am Mittwoch, den 26.01.2011, 08:14 -0500 schrieb David Cole:
 From the libarchive source code, it looks like this message appears as
 a warning and returns ARCHIVE_WARN.

 CMake spits out an error message whenever a libarchive function
 returns anything other than ARCHIVE_OK.

 Perhaps we should detect ARCHIVE_WARN and only emit a CMake Warning
 message rather than a CMake Error.

 Yes, that would be better.

 As to what could be causing it in the first place... perhaps there's a
 permissions problem of some sort? Do you have full write permissions
 in the directory where you are extracting? Do the files actually
 appear afterwards even though you're seeing these messages? Is it a
 deep path (long name)?

 I am working with an administrator account on Windows, so I don't think
 that permissions cause the problem. The paths are quite shallow (direct
 subdirectory of 'C:\').
 The files get extracted just fine. Maybe this warning can be safely
 ignored. It is just annoying that it produces so much output.

 If you untar the same archive.tgz file with another tar tool, do you
 get any warnings or errors from it?

 Works without any warnings. But maybe the warnings are just not
 displayed...

 cheers, Daniel

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Re: [CMake] ctest returns 255 after running ctest_test() if no tests are available

2011-01-28 Thread David Cole
On Fri, Jan 28, 2011 at 1:29 AM, Rolf Eike Beer e...@sf-mail.de wrote:
     Error in read script:
 /satsop/build/kitt-cmake-based-addons-for-legacy-trunk/kitt.cmake

 This one I also see rather often. What does this mean? There was any
 warning or failure on test or build?

 Eike
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ctest returns non-zero when there is *any* sort of problem running a
script. It could mean:
- ctest_update had a problem updating the source tree
- ctest_configure detected configure warnings or errors
- ctest_build detected build warnings or errors
- ctest_test detected tests not run or failed tests
- ctest_submit had a problem submitting data to CDash
- some other script command caused some other error condition

Hopefully, in each of these cases, there is output of some sort
indicating what the real underlying problem is.

There is an outstanding bug report regarding ctest returning an error
when executed with -D for running dashboards when build errors occur:
http://public.kitware.com/Bug/view.php?id=11368 -- related, but not
exactly the same thing...

As to the original post in this thread: I think it would be a good
idea to make ctest_test not induce an error just because there are no
tests to run. We should also enable returning information like: total
number of available tests, number of tests that match the
INCLUDE/EXCLUDE conditions, number not run, number failed, number
passed...


HTH,
David
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Re: [CMake] XCode compiler selection

2011-01-28 Thread David Cole
On Fri, Jan 28, 2011 at 8:39 AM, Andrew Corrigan
acorr...@lcp.nrl.navy.mil wrote:
 I use the latest released version of CMake  When I set the compiler with 
 CMake for the XCode generator my choice of compiler is completely ignored, 
 and I have to manually select the compiler within XCode.  In particular, I 
 want to be able to select the Intel compilers, as opposed to Gcc-4.2.  There 
 is a discussion on this list [1] from last June which discusses the same 
 problem, without any resolution . without any resolution. It seems to me that 
 this is a bug.    Are there any workarounds to this issue which are better 
 than having to set the compiler manually every time I regenerate my XCode 
 project?

 Thanks,
 Andrew Corrigan

 [1] http://www.cmake.org/pipermail/cmake/2010-June/037353.html
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The short answer is no -- there are no better workarounds at the
moment. Unless you can set it via Xcode attributes somehow. (See
http://public.kitware.com/Bug/view.php?id=9125 -- although because of
the following long answer, this solution falls short and is
incomplete.)


The long answer is: it's complicated. Xcode and Visual Studio both
support easy built-in ways to switch compilers within the same project
file. But CMake generated projects need to use a single compiler for
all try_compile operations, results of which may not be valid relative
to some other compiler.

There's this long-standing historical assumption that there's a single
compiler per IDE, and that when you build with a given IDE you're
intending to use the default compiler available in that IDE. (Hence
the need, for example, for separate Visual Studio generators for
regular and Win64 solution and project files.)

To make what you want feasible in the long term is going to take some
re-design, some thought and some effort. If you have any great ideas
about how we can support this, but still keep try_compile results
valid, let us know.


Thanks, (hope this is helpful...)
David
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Re: [CMake] Problem with archive_write_finish_entry(): Can't update time...

2011-01-28 Thread David Cole
I can't reproduce your issue here. (I had to modify your code because
CURRENT_BINARY_DIR was missing the CMAKE_ at its beginning. And since I
modified it anyhow, I added SHOW_PROGRESS and made min req'd be 2.8.3...)

Are you sure you're using 2.8.3 when you see the problem?

Can you repro this on another windows machine? (Mine is a Windows 7 x64, up
to date with updates, running VS 2010 and CMake 2.8.3 in a normal Windows
command prompt... Maybe there's something in your ENV that triggers
this...?)


Thanks,
David


Here's a transcript of what I did (and the results, void of errors or
warnings ... although it does show an interesting variation on the
notion of progress ...):
==

C:\Users\davidcole\Dashboards\My Tests\b16mkdir b3

C:\Users\davidcole\Dashboards\My Tests\b16type CMakeLists.txt
cmake_minimum_required(VERSION 2.8.3)
set(url
http://sourceforge.net/projects/docbook/files/docbook-xsl/1.75.2/docbook-xsl-1.75.2.tar.bz2/download
)
set(archive ${CMAKE_CURRENT_BINARY_DIR}/archive.tar.bz2)
file(DOWNLOAD ${url} ${archive}
 SHOW_PROGRESS
 EXPECTED_MD5 0c76a58a8e6cb5ab49f819e79917308f)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xfz ${archive})

C:\Users\davidcole\Dashboards\My Tests\b16cd b3

C:\Users\davidcole\Dashboards\My
Tests\b16\b3C:\Users\davidcole\Dashboards\Support\cmake-2.8.3\bin\cmake.exe
--version
cmake version 2.8.3

C:\Users\davidcole\Dashboards\My
Tests\b16\b3C:\Users\davidcole\Dashboards\Support\cmake-2.8.3\bin\cmake.exe
..
-- Building for: Visual Studio 10
-- Check for working C compiler using: Visual Studio 10
-- Check for working C compiler using: Visual Studio 10 -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler using: Visual Studio 10
-- Check for working CXX compiler using: Visual Studio 10 -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- [download 0% complete]
-- [download 100% complete]
-- [download 0% complete]
-- [download 100% complete]
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/davidcole/Dashboards/My
Tests/b16/b3

C:\Users\davidcole\Dashboards\My Tests\b16\b3dir docbook-xsl-1.75.2
Volume in drive C is OS
Volume Serial Number is 9237-E092

Directory of C:\Users\davidcole\Dashboards\My
Tests\b16\b3\docbook-xsl-1.75.2

01/28/2011  01:31 PMDIR  .
01/28/2011  01:31 PMDIR  ..
07/24/2007  01:40 PM 2,305 .CatalogManager.properties.example
07/21/2009  12:40 PM 1,693 .cshrc.incl
07/21/2009  12:40 PM   217 .emacs.el
07/21/2009  12:40 PM 1,818 .profile.incl
07/21/2009  12:40 PM54 .urilist
05/11/2008  05:27 PM   143 AUTHORS
07/24/2007  01:43 PM   578 BUGS
07/21/2009  12:40 PM   606 catalog.xml
01/28/2011  01:31 PMDIR  common
05/22/2008  11:11 AM 1,960 COPYING
01/28/2011  01:31 PMDIR  doc
07/21/2009  12:49 PM 2,236,416 DOCBOOK-BUILD.LOG
01/28/2011  01:31 PMDIR  docsrc
01/28/2011  01:31 PMDIR  eclipse
01/28/2011  01:31 PMDIR  epub
01/28/2011  01:31 PMDIR  extensions
01/28/2011  01:31 PMDIR  fo
01/28/2011  01:31 PMDIR  highlighting
01/28/2011  01:31 PMDIR  html
01/28/2011  01:31 PMDIR  htmlhelp
01/28/2011  01:31 PMDIR  images
07/24/2007  01:43 PM 3,375 INSTALL
07/21/2009  12:40 PM28,701 install.sh
01/28/2011  01:31 PMDIR  javahelp
01/28/2011  01:31 PMDIR  lib
07/13/2009  03:18 PM 3,795 Makefile
01/28/2011  01:31 PMDIR  manpages
07/21/2009  12:49 PM 3,809 NEWS
07/21/2009  12:49 PM11,475 NEWS.html
07/21/2009  12:48 PM 7,648 NEWS.xml
01/28/2011  01:31 PMDIR  params
01/28/2011  01:31 PMDIR  profiling
07/20/2009  08:12 PM 6,535 README
07/21/2009  12:49 PM   626,192 RELEASE-NOTES.html
07/21/2009  12:49 PM   290,510 RELEASE-NOTES.txt
07/21/2009  09:22 AM   487,507 RELEASE-NOTES.xml
01/28/2011  01:31 PMDIR  roundtrip
01/28/2011  01:31 PMDIR  slides
01/28/2011  01:31 PMDIR  template
07/21/2009  12:40 PM76 test.sh
01/28/2011  01:31 PMDIR  tests
07/24/2007  01:43 PM   679 TODO
01/28/2011  01:31 PMDIR  tools
07/21/2009  12:40 PM   175 uninstall.sh
07/21/2009  09:05 AM 4,504 VERSION
01/28/2011  01:31 PMDIR  website
01/28/2011  01:31 PMDIR  xhtml
01/28/2011  01:31 PMDIR  xhtml-1_1
 24 File(s)  3,720,771 bytes
 26 Dir(s)  many, many bytes free


On Thu, Jan 27, 2011 at 2:34 PM, Daniel Pfeifer dan...@pfeifer-mail.de
wrote:

 Am Donnerstag, den 27.01.2011, 12:48 +0100 schrieb David Cole
 david.c

[CMake] CMake 2.8.4-rc2 ready for testing!

2011-01-31 Thread David Cole
The CMake 2.8.4 release candidate stream continues! You can find the
source and binaries here: http://www.cmake.org/files/v2.8/?C=M;O=D

Since we switched to git, and a new workflow, we're expecting to do
more frequent releases. Because of that, our release candidate phases
will be shorter than they have been historically. So, if you want to
test this out and ask for a fix, do it soon, or hold your peace till
the next release!

Following is the list of changes in this release. Since we switched to
git, this list is now the 'git log' one line summary written by the
named CMake developers.

Please try this version of CMake on your projects and report any
issues to the list or the bug tracker.

Happy building!
-Dave


Changes in CMake 2.8.4-rc2 (since 2.8.4-rc1)

Alex Neundorf (3):
  Make cmake build again with cmake  2.6.3
  Strip trailing whitespace.
  Fix parsing of compiler name with a version number

Ben Boeckel (86):
  ... 86 commit messages summarized as:
  Fix ADD_TEST regression when WORKING_DIRECTORY not given
  Add new strict-mode CMake variable checking
  Activate / avoid using new command line arguments:
    --warn-uninitialized
    --warn-unused-vars
    --no-warn-unused-cli
    --check-system-vars

Bill Hoffman (3):
  For macros make sure the FilePath points to a valid pointer in the args.
  Add a warning when variables are used uninitialized.
  Make --strict-mode option, and integrate with cmake-gui

Brad King (34):
  bootstrap: Granular system library selection (#11431)
  bootstrap: Clarify --init flag documentation (#11431)
  bootstrap: --verbose implies verbose Makefiles (#11708)
  Combine duplicate COMPILE_DEFINITIONS disclaimer
  Document COMPILE_DEFINITIONS known limitations (#11660, #11712)
  Document try_compile behavior more clearly (#11688)
  Document Check(C|CXX)SourceCompiles behavior more clearly (#11688)
  Fix get_(cmake|test)_property documentation (#11703)
  Reference get_property() from old get_*_property() commands
  Replace misleading example in the if() documentation (#10773)
  Clarify auto-dereference cases in if() command (#11701)
  Document CheckFunctionExists more clearly (#10044)
  Document CheckSymbolExists more clearly (#11685)
  Update CheckSymbolExists copyright year
  Report directory with missing source file (#11677)
  Test that missing source mentions directory (#11677)
  Teach Simple_Mingw_Linux2Win test to use windres
  Disable SubDirSpaces parens with GNU Make 3.82 (#11654)
  libarchive: Fix major() check for LSB 4.0 (#11648)
  Xcode: Make generation depend on all input directories
  Recognize SCO UnixWare C/C++ compilers (#11700)
  Factor SCO compiler info out of platform file (#11700)
  Honor CMAKE_TRY_COMPILE_CONFIGURATION in Makefile generators (#10809)
  Document CMAKE_TRY_COMPILE_CONFIGURATION variable
  Honor VS_SCC_* properties in Fortran targets (#10237)
  Normalize slashes in scanned #include lines (#10281)
  Improve try_compile and try_run error messages
  Use shortest extension to verify try_compile language (#11731)
  Modules: Include builtin FindPackageHandleStandardArgs directly
  Fix relative CMAKE_USER_MAKE_RULES_OVERRIDE (#11725)
  Clarify CMAKE_USER_MAKE_RULES_OVERRIDE documentation (#11724)
  Always place try_compile executables predictably (#11724)
  try_compile: Allow only languages loaded in caller (#11469)
  Fix ArgumentExpansion test expected results

Clinton Stimpson (1):
  Replace exec_program with execute_process for qmake queries.

David Cole (16):
  Update script with new machine name
  VS10: Fix problems with InstallRequiredSystemLibraries.
  Add CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_NO_WARNINGS variable
  Add CPACK_NSIS_INSTALL_ROOT for CMake's own installer (#9148)
  Xcode: Disable implicit make rules in custom rules makefiles.
  Add freeglut as library name (#10031)
  Add new names for PNG and ZLIB libraries
  Avoid exceptions when ccmake terminal window is too small (#11668)
  VS10: Load projects with obj source files (#11147)
  VS10: Enable using devenv as CMAKE_MAKE_PROGRAM (#11459)
  Xcode: Fix crash: avoid strlen call on NULL char *
  CTestTest2: Avoid running purify unless requested
  VS10: Escape double quote chars in defines for rc files (#11695)
  Fix line too long KWStyle issue (#11695)
  Avoid space in rc /D values for VS6 and Cygwin (#11695)
  VSResource: Avoid windres /D with quoted spaces (#11695)

Marcus D. Hanwell (1):
  Bug #11715 - generate header in the build tree.

Nicolas Despres (1):
  bootstrap: Add --enable-ccache option (#11707)


Changes in CMake 2.8.4-rc1 (since 2.8.3)

Alex Neundorf (32):
  Add support for nasm assembler, patch by Peter Collingbourne

Re: [CMake] CMake 2.8.4-rc2 ready for testing!

2011-02-01 Thread David Cole
On Tue, Feb 1, 2011 at 1:37 AM, Dongsheng Song dongsheng.s...@gmail.com wrote:
 On 2011-2-1 5:45, David Cole wrote:
 The CMake 2.8.4 release candidate stream continues! You can find the
 source and binaries here: http://www.cmake.org/files/v2.8/?C=M;O=D

 Since we switched to git, and a new workflow, we're expecting to do
 more frequent releases. Because of that, our release candidate phases
 will be shorter than they have been historically. So, if you want to
 test this out and ask for a fix, do it soon, or hold your peace till
 the next release!

 Following is the list of changes in this release. Since we switched to
 git, this list is now the 'git log' one line summary written by the
 named CMake developers.

 Please try this version of CMake on your projects and report any
 issues to the list or the bug tracker.

 Happy building!
 -Dave

 Is there any plan to fix the following one MSVC and three mingw issues ?

 CMake with msvc can not process CFLAGS and LDFLAGS correctly
 http://public.kitware.com/Bug/view.php?id=11755

 Change default link order for mingw
 http://public.kitware.com/Bug/view.php?id=11760

 Mingw target can not process .DEF files
 http://public.kitware.com/Bug/view.php?id=11768

 CMake ignore .RC files when cross building
 http://public.kitware.com/Bug/view.php?id=11773

 --
 Dongsheng



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Bug fixes for these 4 bugs in particular, all of which were only
reported within the last 7 days, will not be ready for CMake 2.8.4 --
we will keep them on the radar for possible fixing in a future
version.

Thanks,
David
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Re: [CMake] CMake 2.8.4-rc2 ready for testing!

2011-02-01 Thread David Cole
On Tue, Feb 1, 2011 at 1:30 AM, Dongsheng Song dongsheng.s...@gmail.com wrote:
 On 2011-2-1 5:45, David Cole wrote:
 The CMake 2.8.4 release candidate stream continues! You can find the
 source and binaries here: http://www.cmake.org/files/v2.8/?C=M;O=D

 Since we switched to git, and a new workflow, we're expecting to do
 more frequent releases. Because of that, our release candidate phases
 will be shorter than they have been historically. So, if you want to
 test this out and ask for a fix, do it soon, or hold your peace till
 the next release!

 Following is the list of changes in this release. Since we switched to
 git, this list is now the 'git log' one line summary written by the
 named CMake developers.

 Please try this version of CMake on your projects and report any
 issues to the list or the bug tracker.

 Happy building!
 -Dave

 When I use cmake 2.8.2 with Debian 6.0:

 $ cmake -G Unix Makefiles -DCMAKE_BUILD_TYPE=Release 
 -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc
 -DCMAKE_RC_COMPILER=i686-w64-mingw32-windres
 -- The C compiler identification is GNU
 -- The CXX compiler identification is GNU
 -- Check for working C compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc
 -- Check for working C compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc -- works
 -- Detecting C compiler ABI info
 -- Detecting C compiler ABI info - done
 -- Check for working CXX compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-c++
 -- Check for working CXX compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-c++ -- works
 -- Detecting CXX compiler ABI info
 -- Detecting CXX compiler ABI info - done
 -- Configuring done
 -- Generating done
 -- Build files have been written to: /home/oracle/vcs/git/freetds

 But cmake 2.8.4rc2 failed:

 $ export PATH=~/tmp/cmake-2.8.4-rc2-Linux-i686/bin:$PATH
 $ cmake -G Unix Makefiles -DCMAKE_BUILD_TYPE=Release 
 -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc
 -DCMAKE_RC_COMPILER=i686-w64-mingw32-windres
 -- Configuring done
 You have changed variables that require your cache to be deleted.
 Configure will be re-run and you may have to reset some variables.
 The following variables have changed:
 CMAKE_RC_COMPILER= i686-w64-mingw32-windres
 CMAKE_C_COMPILER= i686-w64-mingw32-gcc

 -- The C compiler identification is GNU
 -- The CXX compiler identification is GNU
 -- Check for working C compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc
 -- Check for working C compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc -- broken
 CMake Error at 
 /home/oracle/tmp/cmake-2.8.4-rc2-Linux-i686/share/cmake-2.8/Modules/CMakeTestCCompiler.cmake:52
  (MESSAGE):
  The C compiler
  /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc is not
  able to compile a simple test program.

  It fails with the following output:

   Change Dir: /home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp



  Run Build Command:/usr/bin/make cmTryCompileExec/fast

  /usr/bin/make -f CMakeFiles/cmTryCompileExec.dir/build.make
  CMakeFiles/cmTryCompileExec.dir/build

  make[1]: Entering directory
  `/home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp'

  /home/oracle/tmp/cmake-2.8.4-rc2-Linux-i686/bin/cmake -E
  cmake_progress_report
  /home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp/CMakeFiles 1

  Building C object CMakeFiles/cmTryCompileExec.dir/testCCompiler.c.obj

  /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc -o
  CMakeFiles/cmTryCompileExec.dir/testCCompiler.c.obj -c
  /home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp/testCCompiler.c

  Linking C executable cmTryCompileExec

  /home/oracle/tmp/cmake-2.8.4-rc2-Linux-i686/bin/cmake -E cmake_link_script
  CMakeFiles/cmTryCompileExec.dir/link.txt --verbose=1

  /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc
  CMakeFiles/cmTryCompileExec.dir/testCCompiler.c.obj -o cmTryCompileExec
  -rdynamic

  i686-w64-mingw32-gcc: error: unrecognized option '-rdynamic'

  make[1]: *** [cmTryCompileExec] Error 1

  make[1]: Leaving directory
  `/home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp'

  make: *** [cmTryCompileExec/fast] Error 2





  CMake will not be able to correctly generate this project.
 Call Stack (most recent call first):
  CMakeLists.txt:37 (PROJECT)


 -- Configuring incomplete, errors occurred!



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Did you have this cross-compiling scenario working with a previous
version of CMake before trying CMake 2.8.4-rc2?

Please let us know if this is a change in behavior in CMake

Re: [CMake] CMake 2.8.4-rc2 ready for testing!

2011-02-01 Thread David Cole
On Tue, Feb 1, 2011 at 3:56 AM, Johan Björk p...@spotify.com wrote:
 Hey David,

 What is the intended behavior when upgrading CMake on a OSX Machine?
 It seems that currently, generated projects will keep a reference to
 the resolved symlink, ie
 /Applications/CMake\ VERSION/Contents/bin/..., causing confusing errors such 
 as

 Johan-Bjorks-MacBook-Pro-2:build-Debug-normal phb$ cmake --build .
 No such file or directory
 CMake Error: Generator: execution of make failed. Make command was:
 /Applications/CMake\
 2.8-3.app/Contents/bin/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild
 -project spcore.xcodeproj build -target ALL_BUILD -configuration Debug

 It seems only some of the variables in CMakeCache is updated to
 reflect the new cmake path
 CMAKE_COMMAND:INTERNAL=/Applications/CMake 2.8-4.app/Contents/bin/cmake
 CMAKE_CPACK_COMMAND:INTERNAL=/Applications/CMake 2.8-4.app/Contents/bin/cpack
 CMAKE_CTEST_COMMAND:INTERNAL=/Applications/CMake 2.8-4.app/Contents/bin/ctest
 CMAKE_ROOT:INTERNAL=/Applications/CMake 2.8-4.app/Contents/share/cmake-2.8
 others are not
 CMAKE_MAKE_PROGRAM:FILEPATH=/Applications/CMake
 2.8-3.app/Contents/bin/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild
 MAKECOMMAND:STRING=/Applications/CMake\
 2.8-3.app/Contents/bin/cmakexbuild -project spcore.xcodeproj build
 -target ALL_BUILD -configuration ${CTEST_CONFIGURATION_TYPE}
 CMAKE_BUILD_TOOL:INTERNAL=/Applications/CMake
 2.8-3.app/Contents/bin/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild/cmakexbuild
 CMAKE_EDIT_COMMAND:INTERNAL=/Applications/CMake 2.8-3.app/Contents/bin/ccmake

 (No clue how it added all those copies of cmakexbuild, I ran my
 dashboard a few times before realizing what was wrong)

 /Johan


 /Johan


The intended behavior is it depends.

CMake always honors a pre-existing cache, and simply trusts that it is
correct. Usually, updating CMake only adds possible cache entries, and
does not frequently change existing cache entries, so it's usually
safe to just run the new cmake and go. But... if there is stale stuff
in a cache, the safest thing to do is to blow it away and start from
scratch.

Whenever I update CMake on any machine, I typically start with clean
builds just to be safe.

On Mac OSX, since we have the 3 digit version number in the name of
the app, going from 2.8.3 to 2.8.4 changes paths, as you've observed.
I would recommend starting from a clean build tree whenever changing
versions of CMake.


Hope this helps,
David
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Re: [CMake] CMake 2.8.4-rc2 ready for testing!

2011-02-01 Thread David Cole
On Tue, Feb 1, 2011 at 7:08 AM, Dongsheng Song dongsheng.s...@gmail.com wrote:
 On Tue, Feb 1, 2011 at 20:04, David Cole david.c...@kitware.com wrote:
 On Tue, Feb 1, 2011 at 1:30 AM, Dongsheng Song dongsheng.s...@gmail.com 
 wrote:
 On 2011-2-1 5:45, David Cole wrote:
 The CMake 2.8.4 release candidate stream continues! You can find the
 source and binaries here: http://www.cmake.org/files/v2.8/?C=M;O=D

 Since we switched to git, and a new workflow, we're expecting to do
 more frequent releases. Because of that, our release candidate phases
 will be shorter than they have been historically. So, if you want to
 test this out and ask for a fix, do it soon, or hold your peace till
 the next release!

 Following is the list of changes in this release. Since we switched to
 git, this list is now the 'git log' one line summary written by the
 named CMake developers.

 Please try this version of CMake on your projects and report any
 issues to the list or the bug tracker.

 Happy building!
 -Dave

 When I use cmake 2.8.2 with Debian 6.0:

 $ cmake -G Unix Makefiles -DCMAKE_BUILD_TYPE=Release 
 -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc
 -DCMAKE_RC_COMPILER=i686-w64-mingw32-windres
 -- The C compiler identification is GNU
 -- The CXX compiler identification is GNU
 -- Check for working C compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc
 -- Check for working C compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc -- works
 -- Detecting C compiler ABI info
 -- Detecting C compiler ABI info - done
 -- Check for working CXX compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-c++
 -- Check for working CXX compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-c++ -- works
 -- Detecting CXX compiler ABI info
 -- Detecting CXX compiler ABI info - done
 -- Configuring done
 -- Generating done
 -- Build files have been written to: /home/oracle/vcs/git/freetds

 But cmake 2.8.4rc2 failed:

 $ export PATH=~/tmp/cmake-2.8.4-rc2-Linux-i686/bin:$PATH
 $ cmake -G Unix Makefiles -DCMAKE_BUILD_TYPE=Release 
 -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc
 -DCMAKE_RC_COMPILER=i686-w64-mingw32-windres
 -- Configuring done
 You have changed variables that require your cache to be deleted.
 Configure will be re-run and you may have to reset some variables.
 The following variables have changed:
 CMAKE_RC_COMPILER= i686-w64-mingw32-windres
 CMAKE_C_COMPILER= i686-w64-mingw32-gcc

 -- The C compiler identification is GNU
 -- The CXX compiler identification is GNU
 -- Check for working C compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc
 -- Check for working C compiler: 
 /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc -- broken
 CMake Error at 
 /home/oracle/tmp/cmake-2.8.4-rc2-Linux-i686/share/cmake-2.8/Modules/CMakeTestCCompiler.cmake:52
  (MESSAGE):
  The C compiler
  /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc is not
  able to compile a simple test program.

  It fails with the following output:

   Change Dir: /home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp



  Run Build Command:/usr/bin/make cmTryCompileExec/fast

  /usr/bin/make -f CMakeFiles/cmTryCompileExec.dir/build.make
  CMakeFiles/cmTryCompileExec.dir/build

  make[1]: Entering directory
  `/home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp'

  /home/oracle/tmp/cmake-2.8.4-rc2-Linux-i686/bin/cmake -E
  cmake_progress_report
  /home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp/CMakeFiles 1

  Building C object CMakeFiles/cmTryCompileExec.dir/testCCompiler.c.obj

  /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc -o
  CMakeFiles/cmTryCompileExec.dir/testCCompiler.c.obj -c
  /home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp/testCCompiler.c

  Linking C executable cmTryCompileExec

  /home/oracle/tmp/cmake-2.8.4-rc2-Linux-i686/bin/cmake -E cmake_link_script
  CMakeFiles/cmTryCompileExec.dir/link.txt --verbose=1

  /home/oracle/gcc-4.6-windows_i686-linux/bin/i686-w64-mingw32-gcc
  CMakeFiles/cmTryCompileExec.dir/testCCompiler.c.obj -o cmTryCompileExec
  -rdynamic

  i686-w64-mingw32-gcc: error: unrecognized option '-rdynamic'

  make[1]: *** [cmTryCompileExec] Error 1

  make[1]: Leaving directory
  `/home/oracle/vcs/git/freetds/CMakeFiles/CMakeTmp'

  make: *** [cmTryCompileExec/fast] Error 2





  CMake will not be able to correctly generate this project.
 Call Stack (most recent call first):
  CMakeLists.txt:37 (PROJECT)


 -- Configuring incomplete, errors occurred!



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 Did you have this cross-compiling

Re: [CMake] Help with fixup_bundle for Mac OS - @executable_path, @loader_path, @rpath

2011-02-01 Thread David Cole
We only have exepath defined with which to make a replacement.

BundleUtilities is strongly biased toward having everything be
relative to the main bundle executable (or a similarly-pathed
executable) because of that very line of code. We are using
@executable_path occurrences to actually resolve to real files in
order to make all the logic work well. We need to locate real files at
fixup time in order to make sure the final bundle is truly
stand-alone.

This is a much more difficult task if you start throwing @loader_path
references into files -- because BundleUtilities *cannot* know via
static analysis what loader_path refers to when it is found in a file
other than the one currently being analyzed. We only know what
@executable_path is because we make the simplifying assumption that
all executables will be located in the same relative location to the
libraries they depend on.

So: if your bundle consists of executables located in more than one
path depth. BundleUtilities is not going to be sufficient, and you
will have to use it simply as a guide for your own custom solution.


Does that help?

David



On Tue, Feb 1, 2011 at 1:19 PM, Scott Fowler s.fow...@tecplot.com wrote:
 How well does @loader_path work with line 372 in BundleUtilities.cmake?  It 
 doesn't seem to make any allowances for @loader_path or @rpath.

    string(REPLACE @executable_path ${exepath} resolved_embedded_item 
 ${embedded_item})
    get_filename_component(resolved_embedded_item ${resolved_embedded_item} 
 ABSOLUTE)

 Scott

 -Original Message-
 From: Sean McBride [mailto:s...@rogue-research.com]
 Sent: Tuesday, February 01, 2011 9:26 AM
 To: Scott Fowler; cmake@cmake.org
 Subject: Re: [CMake] Help with fixup_bundle for Mac OS - @executable_path, 
 @loader_path, @rpath

 On Tue, 1 Feb 2011 08:39:08 -0800, Scott Fowler said:

I have an application Foo which distributes a plugin for a separate
application Bar.  My plugin is dependent on libraries distributed with
application Foo.  When application Bar tries to load the plugin, the
plugin will not load, as it cannot find the libraries distributed with Foo.

As far as I can tell this boils down to the @executable_path reference
which fixup_bundle inserts into my binaries.

otool -L plugin.dylib
@executable_path/../MacOS/libsomedependency.dylib
@executable_path/../MacOS/libsomeotherdependency.dylib
etc...

When application Bar loads my plugin, I'm assuming that
@executable_path resolves to the location of Bar, but the plugin's
dependent libraries are in Foo.app/Contents/MacOS, not in Bar.app/
Contents/MacOS.

All this leads me to believe that I should be using @loader_path or
@rpath instead, but I don't see a way to do this using CMake as it
appears that BundleUtilities.cmake and GetPrerequisites.cmake are
hardcoded to use @executable_path.

 Install names are such a PITA.  Here's a great overview:
 http://www.mikeash.com/pyblog/friday-qa-2009-11-06-linking-and-install-
 names.html

 @loader_path was added in 10.4, and assuming you don't need to support
 anything older, you should never use @executable_path because
 @loader_path is the same or better.  Not sure if it will solve your
 problem though.

 --
 
 Sean McBride, B. Eng                 s...@rogue-research.com
 Rogue Research                        www.rogue-research.com
 Mac Software Developer              Montréal, Québec, Canada



 This e-mail and any files transmitted with it are confidential and are 
 intended solely for the use of the individual or entity to whom they are 
 addressed.  If you are NOT the intended recipient or the person responsible 
 for delivering the e-mail to the intended recipient, be advised that you have 
 received this e-mail in error and that any use, dissemination, forwarding, 
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Re: [CMake] Help with fixup_bundle for Mac OS - @executable_path, @loader_path, @rpath

2011-02-01 Thread David Cole
It sounds to me (since you're not able to use @executable_path) that
stuff from your bundle is depending on being loaded into executables
from more than one path. In which case, you are asking for subtle and
hard-to-diagnose issues down the road (in my opinion)...

I could be wrong ...

What you're saying sounds reasonable, and as long as it works as
expected, then everything should be just fine.

Personally, if I were doing that, I would verify it:
- on other machines, with none of the build products anywhere in sight
(i.e. -- drag-n-drop it to a clean minimal machine and try it there)
- use Activity Monitor to see what files are actually loaded at
runtime by various run scenarios (run your app, with/without plugins,
run other exes in your bundle, ...)


Good luck,
David


On Tue, Feb 1, 2011 at 2:07 PM, Scott Fowler s.fow...@tecplot.com wrote:
 fixup_bundle is doing everything we need it to on Mac, except that the 
 install_names are wrong.  It seems that we might be able to just execute a 
 script at install time to change @executable_path to @loader_path.  This gets 
 us 90% of the way.

 otool -L QtGui.framework/Version/4/QtGui
 Old: @executable_path/../Frameworks/QtCore.framework/Version/4/QtCore
 New: @loader_path/../Frameworks/QtCore.framework/Version/4/QtCore

 Just changing to @loader_path doesn't work for the Frameworks because they're 
 now pointing to the wrong relative path.  If our install time script can 
 change @loader_path/.. to @loader_path/../../../../ (just for the 
 Frameworks) we'd be golden.

 Does that sound like a reasonable solution, or am I just asking for pain 
 later?

 Thanks for the input.

 -Original Message-
 From: David Cole [mailto:david.c...@kitware.com]
 Sent: Tuesday, February 01, 2011 10:49 AM
 To: Scott Fowler
 Cc: Sean McBride; cmake@cmake.org
 Subject: Re: [CMake] Help with fixup_bundle for Mac OS - @executable_path, 
 @loader_path, @rpath

 We only have exepath defined with which to make a replacement.

 BundleUtilities is strongly biased toward having everything be
 relative to the main bundle executable (or a similarly-pathed
 executable) because of that very line of code. We are using
 @executable_path occurrences to actually resolve to real files in
 order to make all the logic work well. We need to locate real files at
 fixup time in order to make sure the final bundle is truly
 stand-alone.

 This is a much more difficult task if you start throwing @loader_path
 references into files -- because BundleUtilities *cannot* know via
 static analysis what loader_path refers to when it is found in a file
 other than the one currently being analyzed. We only know what
 @executable_path is because we make the simplifying assumption that
 all executables will be located in the same relative location to the
 libraries they depend on.

 So: if your bundle consists of executables located in more than one
 path depth. BundleUtilities is not going to be sufficient, and you
 will have to use it simply as a guide for your own custom solution.


 Does that help?

 David



 On Tue, Feb 1, 2011 at 1:19 PM, Scott Fowler s.fow...@tecplot.com wrote:
 How well does @loader_path work with line 372 in BundleUtilities.cmake?  It 
 doesn't seem to make any allowances for @loader_path or @rpath.

    string(REPLACE @executable_path ${exepath} resolved_embedded_item 
 ${embedded_item})
    get_filename_component(resolved_embedded_item ${resolved_embedded_item} 
 ABSOLUTE)

 Scott

 -Original Message-
 From: Sean McBride [mailto:s...@rogue-research.com]
 Sent: Tuesday, February 01, 2011 9:26 AM
 To: Scott Fowler; cmake@cmake.org
 Subject: Re: [CMake] Help with fixup_bundle for Mac OS - @executable_path, 
 @loader_path, @rpath

 On Tue, 1 Feb 2011 08:39:08 -0800, Scott Fowler said:

I have an application Foo which distributes a plugin for a separate
application Bar.  My plugin is dependent on libraries distributed with
application Foo.  When application Bar tries to load the plugin, the
plugin will not load, as it cannot find the libraries distributed with Foo.

As far as I can tell this boils down to the @executable_path reference
which fixup_bundle inserts into my binaries.

otool -L plugin.dylib
@executable_path/../MacOS/libsomedependency.dylib
@executable_path/../MacOS/libsomeotherdependency.dylib
etc...

When application Bar loads my plugin, I'm assuming that
@executable_path resolves to the location of Bar, but the plugin's
dependent libraries are in Foo.app/Contents/MacOS, not in Bar.app/
Contents/MacOS.

All this leads me to believe that I should be using @loader_path or
@rpath instead, but I don't see a way to do this using CMake as it
appears that BundleUtilities.cmake and GetPrerequisites.cmake are
hardcoded to use @executable_path.

 Install names are such a PITA.  Here's a great overview:
 http://www.mikeash.com/pyblog/friday-qa-2009-11-06-linking-and-install-
 names.html

 @loader_path was added in 10.4, and assuming you don't need to support
 anything

Re: [CMake] New warnings in CMake 2.8.4-rc2

2011-02-02 Thread David Cole
On Wed, Feb 2, 2011 at 11:46 AM, Eric Noulard eric.noul...@gmail.com wrote:
 2011/2/2 Bill Hoffman bill.hoff...@kitware.com:
 On 2/2/2011 11:14 AM, Emmanuel Blot wrote:

 Currently, there is no way to turn this off.

 Very, very bad news ;-(
 IMHO, this is a recurrent issue with CMake. It seems the

 I was wrong.  Please read Brad King's posts on this, and then see if it
 answers your questions.

 I think nothing has been switch ON by default **but** the check of command
 line defined  options, as Brad said:

 - User passes -DCMAKE_BIULD_TYPE on the command line and gets a warning
 because it is misspelled and therefore unused.  This is ON by default
 but can be disabled with --no-warn-unused-cli, or by *gasp* not passing
 unused variables.

 Now frankly I still agree that the default should be to switch it OFF and
 put it ON using a new policy and/or switch it ON using
  --warn-unused-cli


 --
 Erk
 Membre de l'April - « promouvoir et défendre le logiciel libre » -
 http://www.april.org
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 http://www.cmake.org/mailman/listinfo/cmake


Normally, I would agree with you that new features should be OFF by
default, and explicitly activated. But with this particular feature,
it would be utterly useless if it was OFF by default.

It's a *warning* about unused command line variables (and it's only a
warning, people, feel free to ignore it if you like -- it does no
harm, and changes no behavior -- ignore it if you're not willing to
avoid it).

There are 2 ways to avoid this new warning with CMake 2.8.4:
- reference all variables passed in on the command line (after all, if
it's not referenced, why pass it in?)
- use the new --no-warn-unused-cli command line option to avoid the warning

The other way to avoid the warning is to continue using CMake 2.8.3 or earlier.


David
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Re: [CMake] cpack make package failure

2011-02-02 Thread David Cole
Changing from Win XP to Win 7 means you have to get used to a more
secure permissions model among other things.

Do you have the problem if you run this in a run as administrator scenario?

For the access is denied problem: do you have full permissions to
the directory in question? If you go to its parent directory in a
Windows explorer window, can you delete the directory and try again?
Does it prompt you that it needs more credentials when you try to
delete it?


On Wed, Feb 2, 2011 at 3:13 PM, thehighhat thehighhat+...@gmail.com wrote:
 cmake config  build  ctest/cdash work.

 * but cpack broken.

 env:  win 7 x64, cygwin, cmake 2.8.1,  for unix makefiles console project...

 when type make package or cpack

 get this error messages:

 $ cpack --verbose

 CPack: Enable Verbse
 CPack Verbose: Read CPack config file:
 CPack Verbose: Read CPack configuration file:
 C:/path/to/build/dir/CPackConfig.cmake
 CPack Verbose: Specified generator: NSIS
 CPack Verbose: Test NSIS version: C:/Program Files
 (x86)/NSIS/makensis.exe /VERSION
 CPack Verbose: Use generator: cmCPackNSISGenerator
 CPack Verbose: For project: XYZ
 CPack: Create package using NSIS
 CPack Verbose: Read description file:
 C:/path/to/cmake-2.8.1-win32-x86/share/cmake-2.8/Templates/CPack.GenericDescription.txt
 CPack Verbose: Remove toplevel directory:
 C:/path/to/build/dir/_CPack_Packages/win32/NSIS
 CPack: Install projects
 CPack: - Run preinstall target for: Project
 CPack Error: Problem running install command: C:/path/to/make preinstall
 Please check 
 C:/path/to/build/dir/_CPack_Packages/win32/NSIS/PreinstallOutput.log
 for errors
 CPack Error: Error when generating package: XYZ


 The PreinstallOutput.log has this:

 # Run command: C:/path/to/make preinstall
 # Directory: C:/path/to/build/dir
 # Output:
 Access is denied


 This used to work when the setup was Windows XP, and a different compiler.


 Everything else the same.


 Any ideas?
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[CMake] The CMake bug tracker and the backlog of unresolved issues

2011-02-03 Thread David Cole
Hello CMakers,

The CMake issue tracker is located at:
http://public.kitware.com/Bug

All of the issues except for the most recent 15 or so have been assigned and
looked at by at least one CMake developer at one point in each issue's
history. However, not all issues that are assigned to developers are being
actively worked on. Personally, I have just over 100 issues assigned to me,
and I know it would take me on the order of months to work through all of
them, even if I were able to work on them full time.

I would like very much for us to introduce the notion of a backlog in the
CMake bug tracker, where we can send bugs that are not being actively worked
on, and we can review the backlog periodically for issues that should be
brought forward into active development again.

Since we do not have a status of backlog -- but we don't really use the
status values of acknowledged or confirmed very much, I am thinking we
could define backlog as:
 status=acknowledged
   AND
 assigned to= (empty string, none)

As an exemplar, I just sent this one to the backlog by  setting its status
and de-assigning it:
 http://public.kitware.com/Bug/view.php?id=7867

Does this seem like a reasonable technique? Any comments or questions before
we start sending more things to the backlog?

When we send around the request (coming up soon, after the final 2.8.4
release is ready) to vote for your favorite issues... you'd still be able to
vote for things in the backlog. And if we can find somebody willing to do
the work, we'll assign it to them and set status=assigned again...


Let me know what you think -- thanks for reading,
David
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Re: [CMake] CPack/NSIS and launching the application after the installation completed

2011-02-07 Thread David Cole
On Mon, Feb 7, 2011 at 3:16 PM, Clinton Stimpson clin...@elemtech.comwrote:

 On Monday, February 07, 2011 01:10:28 pm Crni Gorac wrote:
  Is it possible, on Windows and with NSIS back-end for CPack, to have
  small check-box on the last page of the installer that would, if
  checked, cause the installed application to be launched after the
  installation completed?

 I'm not sure if you can use the default NSIS template, but you should be
 able
 to with your own.

  If not, is it then possible somehow with
  CPack/NSIS to unconditionally launch the application after the
  installation completed?
 

 install(PROGRAMS ${myprog} DESTINATION bin)
 SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS ExecWait
 '\\\$INSTDIRbin${myprog}\\\')

 --
 Clinton Stimpson
 Elemental Technologies, Inc
 Computational Simulation Software, LLC
 www.csimsoft.com
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The commit to fix this bug is in the 2.8.4-rc2 release candidate:
http://public.kitware.com/Bug/view.php?id=11144

With it, you can set CPACK_NSIS_MUI_FINISHPAGE_RUN to an executable in your
installation directory, and it will generate a page with a checkbox on it,
giving the end user the choice of running or not running...
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Re: [CMake] CMAKE_INSTALL_PREFIX on Windows Machine

2011-02-07 Thread David Cole
When you say It does not appear to be something specific to the GDCM
CMakeLists.txt file

do you mean that you see this behavior when configuring other projects with
CMake?

What do you get if you search for CMAKE_INSTALL_PREFIX in the GDCM source
tree?


On Mon, Feb 7, 2011 at 5:03 PM, Holmes, David R. III, Ph.D. [RO RM1-24] 
holmes.dav...@mayo.edu wrote:

 Colleagues-



 I believe that I have run in a bug with cmake, but being a novice, I cannot
 say.  I would greatly appreciate any help.  Here is the story:



 (1)I’m trying to build GDCM-2.0.17 and a  Windows machine (same issue
 if I specify 32-bit or 64-bit build) using CMAKE-2.8.3

 (2)This is how I have chosen to setup my environment:



 S: (or any drive)

   |

   + GDCM-2.0.17

   |

   + SRC

   |

-- [GDCM Source Tree]

+  BUILD

|

-- PC_NT_32

|  |

|-- [GDCM Build files for 32 bit]

|

-- PC_NT_64

   |

-- [GDCM Build files for 64 bit]

+  INSTALL

|

-- PC_NT_32

|  |

|-- [GDCM Installed files for 32 bit]

|

-- PC_NT_64

   |

-- [GDCM Installed files for 64 bit]



 (3)I have run both cmake.exe and cmake-gui.exe with the same result.



 (4)After the first configure, I change the CMAKE_INSTALL_PREFIX to
 “s:/GDCM-2.0.17/INSTALL/PC_NT_32”

 (5)I run configure again

 (6)It changes CMAKE_INSTALL_PREFIX to “s:/GDCM 2.0-2.0.17/PC_NT_32”

 (7)I change it back and it requires that I run configure again

 (8)Repeat from step (4) with no resolution



 I do not see this issue when I run on a linux machine.  It does not appear
 to be something specific to the GDCM CMakeLists.txt file



 As I said, I would appreciate any thoughts.



 Thanks



 david





 

 David R Holmes III

 Biomedical Imaging Resource Core Facility Director



 Department of Physiology and Biomedical Engineering

 Mayo Clinic College of Medicine



 Ph:  507-266-4250   Fax:  507-284-1632

 holmes.dav...@mayo.edu

 



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Re: [CMake] WG: Problems with MinGW + BundleUtilities

2011-02-08 Thread David Cole
Copy the file C:/Program Files (x86)/CMake
2.8/share/cmake-2.8/Modules/BundleUtilities.cmake and in your own copy
replace all:

  message(STATUS 

with:

  message(


Then reference that copied file directly from your install/CMakeLists.txt
and run it again. -- i.e. -- instead of include(BundleUtilities) do
include(${CMAKE_CURRENT_SOURCE_DIR}/BundleUtilities.cmake)

After running it, if it doesn't give you enough information to diagnose the
problem yourself, send that output to the list.


HTH,
David



On Mon, Jan 31, 2011 at 5:06 PM, NoRulez noru...@me.com wrote:

 I had sent this email, but it wasn’t forwarded to the mailing list.

 Maybe the administrator could forward the email, because I had attached a
 tiny example (RAR archive).



 Best Regards



 *Von:* NoRulez [mailto:noru...@me.com]
 *Gesendet:* Freitag, 28. Jänner 2011 17:52
 *An:* 'CMake MailingList'
 *Betreff:* AW: [CMake] Problems with MinGW + BundleUtilities



 I’ve added a tiny demo project which shows exactly the same error.



 Here is the output of the cpack command:



 C:\Users\norulez\Desktop\DemoProject\buildC:\Program Files (x86)\CMake
 2.8\bin\cpack.exe

 CPack: Create package using NSIS

 CPack: Install projects

 CPack: - Run preinstall target for: DemoProject

 CPack: - Install project: DemoProject

 CPack: -   Install component: DemoProject

 CMake Error at C:/Program Files (x86)/CMake
 2.8/share/cmake-2.8/Modules/BundleUtilities.cmake:657 (message):

   error: fixup_bundle: not a valid bundle

 Call Stack (most recent call first):

   C:/Users/norulez/Desktop/DemoProject/build/install/cmake_install.cmake:43
 (fixup_bundle)

   C:/Users/norulez/Desktop/DemoProject/build/cmake_install.cmake:33
 (INCLUDE)





 CPack Error: Error when generating package: DemoProject



 C:\Users\norulez\Desktop\DemoProject\build



 Thanks in advance



 Best Regards

 NoRulez



 *Von:* David Cole [mailto:david.c...@kitware.com]
 *Gesendet:* Mittwoch, 19. Jänner 2011 15:07
 *An:* NoRulez
 *Cc:* CMake MailingList
 *Betreff:* Re: [CMake] Problems with MinGW + BundleUtilities



 Send us the full output of the call to fixup_bundle. Is the output
 different if you start from a clean build tree, and run fixup_bundle for the
 first time?

 On Wed, Jan 19, 2011 at 5:35 AM, NoRulez noru...@me.com wrote:

 The two files are also in the QT_BINARY_DIR



 The two directories (QT_BINARY_DIR and QT_LIBRARY_DIR ) are the directories
 where the dlls are stored.



 So, what should I do now to get it working?





 *Von:* David Cole [mailto:david.c...@kitware.com]
 *Gesendet:* Mittwoch, 19. Jänner 2011 11:23


 *An:* NoRulez
 *Cc:* CMake MailingList
 *Betreff:* Re: [CMake] Problems with MinGW + BundleUtilities



 Never mind. It's QT_BINARY_DIR and QT_LIBRARY_DIR, right there in the first
 line of code.



 So add to that variable the actual directories where all of your dlls live
 and it should work.



 i.e. -- what directories are the following files in?

   libgcc_s_dw2-1.dll

   mingwm10.dll



 They also need to be included in DIRS for fixup_bundle and
 get_prerequisites to find them.



 On Wed, Jan 19, 2011 at 5:21 AM, David Cole david.c...@kitware.com
 wrote:

 And what is the value of DIRS?



 On Wed, Jan 19, 2011 at 3:40 AM, NoRulez noru...@me.com wrote:

 The code I use to create the bundle is as followed



 SET(DIRS ${QT_BINARY_DIR} ${QT_LIBRARY_DIR})

 SET(APPS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PROJECT_NAME}.exe)

 # Not working (Also when trying this in the INSTALL(CODE

 # SET(APPS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PROJECT_NAME}.exe)

 # SET(APPS ${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}.exe)

 # SET(APPS \${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}.exe)

 SET(PLUGINS plugins)

 INSTALL(FILES ${QT_PLUGINS_DIR}/sqldrivers/qsqlited4.dllDESTINATION
 ${PLUGINS}/sqldrivers COMPONENT ${PROJECT_NAME})

 INSTALL(CODE 

 file(GLOB_RECURSE QTPLUGINS

   \${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PLUGINS}/sqldrivers/*
 ${CMAKE_SHARED_LIBRARY_SUFFIX}\)

 include(BundleUtilities)

 fixup_bundle(\${APPS}\ \\${QTPLUGINS}\ \${DIRS}\)

  COMPONENT ${PROJECT_NAME})



 The install command for the application is:



 INSTALL(TARGETS ${PROJECT_NAME}

 BUNDLE DESTINATION . COMPONENT ${PROJECT_NAME}

 RUNTIME DESTINATION . COMPONENT ${PROJECT_NAME})



 Thanks in advance



 Best Regards

 NoRulez



 *Von:* David Cole [mailto:david.c...@kitware.com]
 *Gesendet:* Mittwoch, 19. Jänner 2011 00:26
 *An:* NoRulez
 *Cc:* CMake MailingList
 *Betreff:* Re: [CMake] Problems with MinGW + BundleUtilities



 Providing code samples and/or copy/pasted output from doing your build
 would be more effective.



 I don't really know what you mean by give two destinations



 On Tue, Jan 18, 2011 at 5:51 PM, NoRulez noru...@me.com wrote:

 Thanks for the answer



 I already added ${QT_LIBRARY_DIR} and ${QT_BINARY_DIR}, but if I give two

Re: [CMake] CTest: Getting the PriorRevision with ctest_update?

2011-02-09 Thread David Cole
Not directly. But if you analyze Update.xml after a ctest_update call, you
can parse it out...


On Wed, Feb 9, 2011 at 7:13 AM, Johan Björk p...@spotify.com wrote:

 Hi everyone,

 Does ctest expose a way to get the old (and new I guess) revision of a
 source tree?

 /Johan


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Re: [CMake] FindMKL.cmake

2011-02-09 Thread David Cole
On Wed, Feb 9, 2011 at 8:20 AM, Robert Bielik robert.bie...@xponaut.sewrote:

 Michael Wild skrev 2011-02-09 14:07:

  that's what the CMAKE_MODULE_PATH variable is for. And there is a
 FindLAPACK.cmake should already find Intel MKL, however IMHO the whole
 module is rather broken...


 Thnx Michael, I found that seconds after pressing the send button :) Thanks
 for pointing to LAPACK, yeah it does seem rather
 broken. Won't fit my purpose unfortunately.

 Is there some way I can make file(GLOB_RECURSE... ) start at a directory of
 my choice (instead of the current CMakeLists.txt folder) ?


file(GLOB_RECURSE  ${dir}/*)



 Or
 make find_path search recursively ?


None of the find_* commands do recursion...




 /Rob

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Re: [CMake] FindMKL.cmake

2011-02-09 Thread David Cole
On Wed, Feb 9, 2011 at 9:15 AM, Robert Bielik robert.bie...@xponaut.sewrote:

 David Cole skrev 2011-02-09 14:31:

 Is there some way I can make file(GLOB_RECURSE... ) start at a
 directory of my choice (instead of the current CMakeLists.txt folder) ?


 file(GLOB_RECURSE  ${dir}/*)


 Yes, and that will return file names. Would be nice to have a directive
 CMAKE_DIRECTORIES_ONLY to only return globbed paths...



You can iterate the returned list something like this to accumulate just
directory names:

set(dirs )
foreach(f ${glob_results})
  if(IS_DIRECTORY ${f})
set(dirs ${dirs} ${f})
  endif()
endforeach()





 None of the find_* commands do recursion...


 ...which then could be fed to find_*


 /Rob
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Re: [CMake] FindMKL.cmake

2011-02-09 Thread David Cole
What does this return if you save it as glob.cmake and then run cmake -P
glob.cmake ??

file(GLOB results /*)

set(dirs )
foreach(f ${results})
  if(IS_DIRECTORY ${f})
set(dirs ${dirs} ${f})
message(directory: '${f}')
  else()
message(file: '${f}')
  endif()
endforeach()

message(dirs='${dirs}')


I get this:

C:\Users\davidcole\Dashboards\My Testscmake -P glob.cmake
directory: '/$RECYCLE.BIN'
file: '/.rnd'
directory: '/Documents and Settings'
directory: '/found.000'
file: '/hiberfil.sys'
directory: '/Intel'
directory: '/K'
file: '/mfg.sdr'
directory: '/MinGW'
directory: '/MSOCache'
file: '/pagefile.sys'
directory: '/Program Files'
directory: '/Program Files (x86)'
directory: '/ProgramData'
directory: '/Public'
directory: '/Python26'
directory: '/Qt'
directory: '/Share'
directory: '/System Recovery'
directory: '/System Volume Information'
directory: '/Users'
directory: '/Windows'
directory: '/xampp'
dirs='/$RECYCLE.BIN;/Documents and
Settings;/found.000;/Intel;/K;/MinGW;/MSOCache;/Program Files;/Program Files
(x86);/ProgramData;/Public;/Python26;/Qt;/Share;/System Recovery;/System
Volume Information;/Users;/Windows;/xampp'




On Wed, Feb 9, 2011 at 10:41 AM, Robert Bielik robert.bie...@xponaut.sewrote:

 David Cole skrev 2011-02-09 16:32:

  You can iterate the returned list something like this to accumulate just
 directory names:

 set(dirs )
 foreach(f ${glob_results})
   if(IS_DIRECTORY ${f})
 set(dirs ${dirs} ${f})
   endif()
 endforeach()


 Hmm... doesn't work. find(...) doesn't return directories, only files... :(

 /Rob

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Re: [CMake] FindMKL.cmake

2011-02-09 Thread David Cole
Ah I know what it is. If you use GLOB_RECURSE you only get files
because the directories are recursed into.

You have to use GLOB alone and do the recursion manually if you want to
descend into found directories... Painful. But still possible.


On Wed, Feb 9, 2011 at 10:48 AM, David Cole david.c...@kitware.com wrote:

 What does this return if you save it as glob.cmake and then run cmake -P
 glob.cmake ??

 file(GLOB results /*)

 set(dirs )
 foreach(f ${results})

   if(IS_DIRECTORY ${f})
 set(dirs ${dirs} ${f})
 message(directory: '${f}')
   else()
 message(file: '${f}')
   endif()
 endforeach()

 message(dirs='${dirs}')


 I get this:

 C:\Users\davidcole\Dashboards\My Testscmake -P glob.cmake
 directory: '/$RECYCLE.BIN'
 file: '/.rnd'
 directory: '/Documents and Settings'
 directory: '/found.000'
 file: '/hiberfil.sys'
 directory: '/Intel'
 directory: '/K'
 file: '/mfg.sdr'
 directory: '/MinGW'
 directory: '/MSOCache'
 file: '/pagefile.sys'
 directory: '/Program Files'
 directory: '/Program Files (x86)'
 directory: '/ProgramData'
 directory: '/Public'
 directory: '/Python26'
 directory: '/Qt'
 directory: '/Share'
 directory: '/System Recovery'
 directory: '/System Volume Information'
 directory: '/Users'
 directory: '/Windows'
 directory: '/xampp'
 dirs='/$RECYCLE.BIN;/Documents and
 Settings;/found.000;/Intel;/K;/MinGW;/MSOCache;/Program Files;/Program Files
 (x86);/ProgramData;/Public;/Python26;/Qt;/Share;/System Recovery;/System
 Volume Information;/Users;/Windows;/xampp'





 On Wed, Feb 9, 2011 at 10:41 AM, Robert Bielik 
 robert.bie...@xponaut.sewrote:

 David Cole skrev 2011-02-09 16:32:

  You can iterate the returned list something like this to accumulate just
 directory names:

 set(dirs )
 foreach(f ${glob_results})
   if(IS_DIRECTORY ${f})
 set(dirs ${dirs} ${f})
   endif()
 endforeach()


 Hmm... doesn't work. find(...) doesn't return directories, only files...
 :(

 /Rob



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Re: [CMake] FindMKL.cmake

2011-02-10 Thread David Cole
On Thu, Feb 10, 2011 at 2:50 AM, Robert Bielik robert.bie...@xponaut.sewrote:
Michael Wild skrev 2011-02-09 16:48:


  what about this:

 file(GLOB_RECURSE glob_results /some/pattern*)
 set(dirs)
 foreach(f IN LISTS glob_results)
   get_filename_component(d ${f} PATH)
   list(APPEND dirs ${d})
 endforeach()
 list(REMOVE_DUPLICATES dirs)


 Yeah, works fine but it seems to be a lot slower than using the nested
 file(GLOB...) macro approach, but I don't know why.



Probably because there are thousands of files, but only tens of directories.
Bang! 100x slower.




 /Rob



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Re: [CMake] FindMKL.cmake

2011-02-10 Thread David Cole
On Thu, Feb 10, 2011 at 8:01 AM, Michael Wild them...@gmail.com wrote:

 On 02/10/2011 01:52 PM, David Cole wrote:
  On Thu, Feb 10, 2011 at 2:50 AM, Robert Bielik robert.bie...@xponaut.se
 wrote:
  Michael Wild skrev 2011-02-09 16:48:
 
 
   what about this:
 
  file(GLOB_RECURSE glob_results /some/pattern*)
  set(dirs)
  foreach(f IN LISTS glob_results)
get_filename_component(d ${f} PATH)
list(APPEND dirs ${d})
  endforeach()
  list(REMOVE_DUPLICATES dirs)
 
 
  Yeah, works fine but it seems to be a lot slower than using the nested
  file(GLOB...) macro approach, but I don't know why.
 
 
 
  Probably because there are thousands of files, but only tens of
 directories.
  Bang! 100x slower.
 

 But the other macro also touches every file and directory and is even
 recursive. I think the real cost is in the list(REMOVE_DUPLICATES) call.



Absolutely. But the number of elements in that list will be the number of
files encountered in the full recursive glob, which is probably much larger
than the number of elements conditionally added to the list involved in the
macro approach.



 Michael
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Re: [CMake] add_custom_target and output file dependencies

2011-02-10 Thread David Cole
Show us the surrounding code (i.e. -- the actual copy command)


On Thu, Feb 10, 2011 at 10:40 AM, Clifford Yapp cliffy...@gmail.com wrote:

 I'm seeing an extremely strange behavior with
 add_custom_command/add_custom_target, and I'm not sure what's causing
 it.

 Background:  I'm trying to copy large numbers of files in batch lots
 during the make process, with a custom target that depends on a list
 of files and runs a single copy process (cmake -P file.cmake where
 file.cmake contains the list and the FILE(COPY command) to copy them
 all in one gulp if any of them changes.

 This works, but some of the copy processes do not terminate (i.e.
 multiple calls to make result in the copy happening each time, even
 though the files have already been copied.)  The termination failures
 appear to be consistent, but for the life of me I can't figure out
 what is causing them.  I have a list:

 SET(tclscripts_TCLSCRIPTS
   ami.tcl
   ampi.tcl
   cad_clrpick.tcl
   cad_dialog.tcl
   chkexterns.tcl
   fs_dialog.tk
   helpcomm.tcl
   helplib.tcl
   hoc.tcl
   html_library.tcl
   libdm.tcl
   menu_override.tcl
   mouse.tcl
   vmath.tcl
 )

 This list fails every time to terminate.  However, if I comment out
 either the first or the second entry (but NOT other entries, although
 my testing has not been exhaustive) it DOES terminate.  There is
 nothing special about either of the two first files that I can
 discover.  Also, if I comment out one of those two and add another
 file, the termination failure returns.

 It's not terribly critical, but it is rather disturbing that these
 copy commands keep getting run when I can't see any reason for it.
 Has anybody seen behavior like this?  How would I check what is
 triggering the copy?  I can try to cook up a more minimal test case if
 there is a need, but it's difficult to be sure I can reproduce it in a
 contained test because I don't know for sure what's happening.  Any
 help appreciated.

 Thanks,
 CY
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Re: [CMake] add_custom_target and output file dependencies

2011-02-10 Thread David Cole
Are you using make -j for parallel builds by any chance? Does it still
happen if you use make without any -j flags...?

Rather than:
 ADD_CUSTOM_COMMAND(
OUTPUT ${outputlist}
COMMAND ${CMAKE_COMMAND} -P
${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.cmake
DEPENDS ${${datalist}}

I would recommend changing to:
 ADD_CUSTOM_COMMAND(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.sentinel
COMMAND ${CMAKE_COMMAND} -P
${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.cmake
COMMAND ${CMAKE_COMMAND} -E
${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.sentinel
DEPENDS ${${datalist}}

And then change anything that depends on ${outputlist} (if anything) to
depend on the sentinel file instead...

We use the single output sentinel file approach with the
ExternalProject_Add custom commands, and it works very well.

Perhaps multiple cmakes are trying to copy the same file at the same time
because of parallel building and multiple outputs being specified for the
add_custom_command call (Speculation) But if true, this might be a
reasonable explanation. If not, it's a mystery then

Do you see any error output...? What is the not terminating thing: is it
that make never comes back, or that you have a zombie cmake process after
running make...?



On Thu, Feb 10, 2011 at 11:01 AM, Clifford Yapp cliffy...@gmail.com wrote:

 On Thu, Feb 10, 2011 at 10:48 AM, David Cole david.c...@kitware.com
 wrote:
  Show us the surrounding code (i.e. -- the actual copy command)

 nods - sorry, should have provided more detail.

 This is an example file that does the copying:

  SET(FILES_TO_COPY

 /home/user/brlcad/cmake/src/tclscripts/ami.tcl;/home/user/brlcad/cmake/src/tclscripts/ampi.tcl;/home/user/brlcad/cmake/src/tclscripts/cad_clrpick.tcl;/home/user/brlcad/cmake/src/tclscripts/cad_dialog.tcl;/home/user/brlcad/cmake/src/tclscripts/chkexterns.tcl;/home/user/brlcad/cmake/src/tclscripts/
 fs_dialog.tk
 ;/home/user/brlcad/cmake/src/tclscripts/helpcomm.tcl;/home/user/brlcad/cmake/src/tclscripts/helplib.tcl;/home/user/brlcad/cmake/src/tclscripts/hoc.tcl;/home/user/brlcad/cmake/src/tclscripts/html_library.tcl;/home/user/brlcad/cmake/src/tclscripts/libdm.tcl;/home/user/brlcad/cmake/src/tclscripts/menu_override.tcl;/home/user/brlcad/cmake/src/tclscripts/mouse.tcl;/home/user/brlcad/cmake/src/tclscripts/vmath.tcl)
  FILE(COPY ${FILES_TO_COPY} DESTINATION
 /home/user/brlcad/cmake-build/share/brlcad/7.18.1/tclscripts)

 This is the subset of the macro that generates the files:

 SET(inputlist)
  FOREACH(filename ${${datalist}})
 SET(inputlist ${inputlist} ${CMAKE_CURRENT_SOURCE_DIR}/${filename})
  ENDFOREACH(filename ${${datalist}})
  SET(${targetprefix}_cmake_contents 
  SET(FILES_TO_COPY ${inputlist})
  FILE(COPY \${FILES_TO_COPY} DESTINATION
 ${CMAKE_BINARY_DIR}/${DATA_DIR}/${targetdir})
  )
  FILE(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.cmake
 ${${targetprefix}_cmake_contents})
  SET(outputlist)
  FOREACH(filename ${${datalist}})
 GET_FILENAME_COMPONENT(ITEM_NAME ${filename} NAME)
 SET(outputlist ${outputlist}
 ${CMAKE_BINARY_DIR}/${DATA_DIR}/${targetdir}/${ITEM_NAME})
  ENDFOREACH(filename ${${datalist}})
  ADD_CUSTOM_COMMAND(
 OUTPUT ${outputlist}
 COMMAND ${CMAKE_COMMAND} -P
 ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.cmake
 DEPENDS ${${datalist}}
 )
  ADD_CUSTOM_TARGET(${datalist}_cp ALL DEPENDS ${outputlist})

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Re: [CMake] add_custom_target and output file dependencies

2011-02-10 Thread David Cole
Sorry. Correction here... Make that:

  COMMAND ${CMAKE_COMMAND} -E touch
${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.sentinel

(The touch is the rather important part of that command line)


On Thu, Feb 10, 2011 at 11:19 AM, David Cole david.c...@kitware.com wrote:

 Are you using make -j for parallel builds by any chance? Does it still
 happen if you use make without any -j flags...?

 Rather than:

  ADD_CUSTOM_COMMAND(
 OUTPUT ${outputlist}
 COMMAND ${CMAKE_COMMAND} -P
 ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.cmake
 DEPENDS ${${datalist}}

 I would recommend changing to:
  ADD_CUSTOM_COMMAND(
 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.sentinel

 COMMAND ${CMAKE_COMMAND} -P
 ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.cmake
 COMMAND ${CMAKE_COMMAND} -E
 ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.sentinel
 DEPENDS ${${datalist}}

 And then change anything that depends on ${outputlist} (if anything) to
 depend on the sentinel file instead...

 We use the single output sentinel file approach with the
 ExternalProject_Add custom commands, and it works very well.

 Perhaps multiple cmakes are trying to copy the same file at the same time
 because of parallel building and multiple outputs being specified for the
 add_custom_command call (Speculation) But if true, this might be a
 reasonable explanation. If not, it's a mystery then

 Do you see any error output...? What is the not terminating thing: is it
 that make never comes back, or that you have a zombie cmake process after
 running make...?




 On Thu, Feb 10, 2011 at 11:01 AM, Clifford Yapp cliffy...@gmail.comwrote:

 On Thu, Feb 10, 2011 at 10:48 AM, David Cole david.c...@kitware.com
 wrote:
  Show us the surrounding code (i.e. -- the actual copy command)

 nods - sorry, should have provided more detail.

 This is an example file that does the copying:

  SET(FILES_TO_COPY

 /home/user/brlcad/cmake/src/tclscripts/ami.tcl;/home/user/brlcad/cmake/src/tclscripts/ampi.tcl;/home/user/brlcad/cmake/src/tclscripts/cad_clrpick.tcl;/home/user/brlcad/cmake/src/tclscripts/cad_dialog.tcl;/home/user/brlcad/cmake/src/tclscripts/chkexterns.tcl;/home/user/brlcad/cmake/src/tclscripts/
 fs_dialog.tk
 ;/home/user/brlcad/cmake/src/tclscripts/helpcomm.tcl;/home/user/brlcad/cmake/src/tclscripts/helplib.tcl;/home/user/brlcad/cmake/src/tclscripts/hoc.tcl;/home/user/brlcad/cmake/src/tclscripts/html_library.tcl;/home/user/brlcad/cmake/src/tclscripts/libdm.tcl;/home/user/brlcad/cmake/src/tclscripts/menu_override.tcl;/home/user/brlcad/cmake/src/tclscripts/mouse.tcl;/home/user/brlcad/cmake/src/tclscripts/vmath.tcl)
  FILE(COPY ${FILES_TO_COPY} DESTINATION
 /home/user/brlcad/cmake-build/share/brlcad/7.18.1/tclscripts)

 This is the subset of the macro that generates the files:

 SET(inputlist)
  FOREACH(filename ${${datalist}})
 SET(inputlist ${inputlist}
 ${CMAKE_CURRENT_SOURCE_DIR}/${filename})
  ENDFOREACH(filename ${${datalist}})
  SET(${targetprefix}_cmake_contents 
  SET(FILES_TO_COPY ${inputlist})
  FILE(COPY \${FILES_TO_COPY} DESTINATION
 ${CMAKE_BINARY_DIR}/${DATA_DIR}/${targetdir})
  )
  FILE(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.cmake
 ${${targetprefix}_cmake_contents})
  SET(outputlist)
  FOREACH(filename ${${datalist}})
 GET_FILENAME_COMPONENT(ITEM_NAME ${filename} NAME)
 SET(outputlist ${outputlist}
 ${CMAKE_BINARY_DIR}/${DATA_DIR}/${targetdir}/${ITEM_NAME})
  ENDFOREACH(filename ${${datalist}})
  ADD_CUSTOM_COMMAND(
 OUTPUT ${outputlist}
 COMMAND ${CMAKE_COMMAND} -P
 ${CMAKE_CURRENT_BINARY_DIR}/${targetprefix}.cmake
 DEPENDS ${${datalist}}
 )
  ADD_CUSTOM_TARGET(${datalist}_cp ALL DEPENDS ${outputlist})



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Re: [CMake] OS X Application plist configuration questions

2011-02-10 Thread David Cole
On Thu, Feb 10, 2011 at 1:51 PM, Bill Hoffman bill.hoff...@kitware.comwrote:

 On 2/10/2011 1:27 PM, Michael Jackson wrote:

 Bump?


 Did you try cmake --trace to see when it was configure...


  --
 Mike Jacksonwww.bluequartz.net

 On Feb 8, 2011, at 5:36 PM, Michael Jackson wrote:

  At what point is the MacOSXBundleInfo.plist.in configured? I am setting
 all the relevant variables but they are not getting inserted into the plist.

 Here is some debug output from a CMake run of my project:

 -- MACOSX_BUNDLE_INFO_STRING: StatsGenerator_debug Version 2011.02.08,
 Copyright 2009 BlueQuartz Software.
 -- MACOSX_BUNDLE_ICON_FILE: StatsGenerator.icns
 -- MACOSX_BUNDLE_GUI_IDENTIFIER: StatsGenerator_debug
 -- MACOSX_BUNDLE_LONG_VERSION_STRING: StatsGenerator_debug Version
 2011.02.08
 -- MACOSX_BUNDLE_BUNDLE_NAME: StatsGenerator_debug
 -- MACOSX_BUNDLE_SHORT_VERSION_STRING: 2011.02.08
 -- MACOSX_BUNDLE_BUNDLE_VERSION: 2011.02.08
 -- MACOSX_BUNDLE_COPYRIGHT: Copyright 2011, BlueQuartz Software. All
 Rights Reserved.


 I set all those variables before and after the add_executable call but
 most of the values does not show up in the plist file. Probably something
 simple I am missing.

 Thanks.
 ___
 Mike Jackson  www.bluequartz.net
 Principal Software Engineer   mike.jack...@bluequartz.net
 BlueQuartz Software   Dayton, Ohio


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 --
 Bill Hoffman
 Kitware, Inc.
 28 Corporate Drive
 Clifton Park, NY 12065
 bill.hoff...@kitware.com
 http://www.kitware.com
 518 881-4905 (Direct)
 518 371-3971 x105
 Fax (518) 371-4573

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Does your add_executable call have the MACOSX_BUNDLE flag in it?

You should definitely set those variables before calling add_executable, and
they should definitely show up if you have MACOSX_BUNDLE turned on.

What generator are you using? Xcode or Unix Makefiles or something else?
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Re: [CMake] OS X Application plist configuration questions

2011-02-10 Thread David Cole
Can you share your source code so I can repro the issue here?

Thx,
David


On Thu, Feb 10, 2011 at 2:25 PM, Michael Jackson 
mike.jack...@bluequartz.net wrote:


 On Feb 10, 2011, at 2:04 PM, David Cole wrote:

  On Thu, Feb 10, 2011 at 1:51 PM, Bill Hoffman bill.hoff...@kitware.com
 wrote:
  On 2/10/2011 1:27 PM, Michael Jackson wrote:
  Bump?
 
  Did you try cmake --trace to see when it was configure...
 
 
  --
  Mike Jacksonwww.bluequartz.net
 
  On Feb 8, 2011, at 5:36 PM, Michael Jackson wrote:
 
  At what point is the MacOSXBundleInfo.plist.in configured? I am setting
 all the relevant variables but they are not getting inserted into the plist.
 
  Here is some debug output from a CMake run of my project:
 
  -- MACOSX_BUNDLE_INFO_STRING: StatsGenerator_debug Version 2011.02.08,
 Copyright 2009 BlueQuartz Software.
  -- MACOSX_BUNDLE_ICON_FILE: StatsGenerator.icns
  -- MACOSX_BUNDLE_GUI_IDENTIFIER: StatsGenerator_debug
  -- MACOSX_BUNDLE_LONG_VERSION_STRING: StatsGenerator_debug Version
 2011.02.08
  -- MACOSX_BUNDLE_BUNDLE_NAME: StatsGenerator_debug
  -- MACOSX_BUNDLE_SHORT_VERSION_STRING: 2011.02.08
  -- MACOSX_BUNDLE_BUNDLE_VERSION: 2011.02.08
  -- MACOSX_BUNDLE_COPYRIGHT: Copyright 2011, BlueQuartz Software. All
 Rights Reserved.
 
 
  I set all those variables before and after the add_executable call but
 most of the values does not show up in the plist file. Probably something
 simple I am missing.
 
  Thanks.
  ___
  Mike Jackson  www.bluequartz.net
  Principal Software Engineer   mike.jack...@bluequartz.net
  BlueQuartz Software   Dayton, Ohio
 
 
  Does your add_executable call have the MACOSX_BUNDLE flag in it?
 
  You should definitely set those variables before calling add_executable,
 and they should definitely show up if you have MACOSX_BUNDLE turned on.
 
  What generator are you using? Xcode or Unix Makefiles or something else?
 
 

 Using Makefiles generator. Correctly set MACOSX_BUNDLE in the
 add_executable() call. This is on OS X 10.6.6 with CMake 2.8.3 (self
 compiled)

 I tried the --trace but I don't really know what I should be looking for.
 There is a lot of output to look through.

 Tried from a clean build directory and still has the same thing.

 Mike Jackson



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Re: [CMake] cpack, debian and python virtualenvs:

2011-02-10 Thread David Cole
Probably comes from here:
cmCPackDebGenerator.cxx:
this-SetOptionIfNotSet(CPACK_PACKAGING_INSTALL_PREFIX, /usr);

Try setting that variable in your CMakeLists.txt file, too.


HTH,
David

On Thu, Feb 10, 2011 at 4:44 PM, Nathan J. Mehl mem...@blank.org wrote:

 What I'm trying to do: use cpack to turn a directory of python and shell
 files into a debian package.  The wrinkle: I want the package to install the
 python files into /usr/lib/python2.6/dist-packages/thingy and the shell
 scripts into /etc/sv/thingy, and I want to be able to run the entire build
 process without requiring superuser privileges.  In order to do this, I'm
 using a python virtualenv (http://pypi.python.org/pypi/virtualenv) as the
 build destination.

 The problem: cpack keeps prepending '/usr' to the install paths in
 install_manifest.txt, and hence in the generated deb package.

 The cmake file, slightly edited for clarity:

 PROJECT(thingy)

 SET(VIRTUAL_ENV $ENV{VIRTUAL_ENV})
 IF(VIRTUAL_ENV)
   MESSAGE(STATUS Detected a python virtualenv in use, setting install
 prefix to ${VIRTUAL_ENV})
   SET(CMAKE_INSTALL_PREFIX ${VIRTUAL_ENV} )
 ELSE(VIRTUAL_ENV)
   SET(CMAKE_INSTALL_PREFIX / )
 ENDIF(VIRTUAL_ENV)

 EXEC_PROGRAM(python -c 'from sys import version; print version[:3]'
 OUTPUT_VARIABLE PYTHON_VERSION)
 SET(thingy_python_install_DIR
 usr/lib/python${PYTHON_VERSION}/dist-packages/herd)

 SET(thingy_python_SOURCES __init__.py main.py)
 SET(thingy_service_DIR rc )

 INSTALL(FILES ${thingy_python_SOURCES} DESTINATION
 ${thingy_python_install_DIR})
 INSTALL(DIRECTORY ${thingy_service_DIR} DESTINATION etc
 FILE_PERMISSIONS WORLD_EXECUTE WORLD_READ
 PATTERN supervise EXCLUDE )

 # cpack comes at the end
 SET(CPACK_GENERATOR DEB)
 SET(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
 SET(CPACK_PACKAGE_NAME thingy)
 SET(CPACK_PACKAGE_CONTACT mem...@blank.org)
 SET(CPACK_PACKAGE_VENDOR blank.org)
 SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY Thingy Runner)
 SET(CPACK_PACKAGE_VERSION_MAJOR 0)
 SET(CPACK_PACKAGE_VERSION_MINOR 2)
 SET(CPACK_PACKAGE_INSTALL_DIRECTORY /)
 SET(CPACK_TOPLEVEL_TAG /)
 SET(CPACK_DEBIAN_PACKAGE_NAME thingy)
 SET(CPACK_DEBIAN_PACKAGE_ARCHITECTURE amd64)
 SET(CPACK_DEBIAN_PACKAGE_DEPENDS python)
 SET(CPACK_DEBIAN_PACKAGE_MAINTAINER mem...@blank.org)
 SET(CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA

 ${CMAKE_CURRENT_SOURCE_DIR}/debian/postinst;${CMAKE_CURRENT_SOURCE_DIR}/debian/postrm;

 )
 include(CPack)

 What this produces is a correct direct installation (the files end up in
 $VIRTUAL_ENV/usr/lib/python2.6), but a broken package:

 $ VIRTUAL_ENV=/home/memory/sandbox cmake ..
 [standard output elided]
 -- Detected a python virtualenv in use, setting install prefix to
 /home/memory/sandbox
 -- Configuring done
 -- Generating done
 -- Build files have been written to: /home/memory/thingy/build

 $ make install
 Install the project...
 -- Install configuration: 
 -- Installing:
 /home/memory/sandbox/usr/lib/python2.6/dist-packages/thingy/__init__.py
 -- Installing:
 /home/memory/sandbox/usr/lib/python2.6/dist-packages/thingy/main.py
 -- Installing: /home/memory/sandbox/etc/rc
 -- Installing: /home/memory/sandbox/etc/rc/run

 $ make package
 Run CPack packaging tool...
 CPack: Create package using DEB
 CPack: Install projects
 CPack: - Run preinstall target for: thingy
 CPack: - Install project: thingy
 CPack: Compress package
 CPack: Finalize package
 CPack: Package /home/memory/thingy/build/thingy-0.2-Linux.deb generated.

 $ dpkg-deb -c thingy-0.2.0-Linux.deb
 drwxr-xr-x memory/memory 0 2011-02-10 21:23 ./usr/
 drwxr-xr-x memory/memory 0 2011-02-10 21:23 ./usr/usr/
 drwxr-xr-x memory/memory 0 2011-02-10 21:23 ./usr/usr/lib/
 drwxr-xr-x memory/memory 0 2011-02-10 21:23 ./usr/usr/lib/python2.6/
 drwxr-xr-x memory/memory 0 2011-02-10 21:23
 ./usr/usr/lib/python2.6/dist-packages/
 drwxr-xr-x memory/memory 0 2011-02-10 21:23
 ./usr/usr/lib/python2.6/dist-packages/thingy/
 -rw-r--r-- memory/memory 13054 2011-02-03 20:52
 ./usr/usr/lib/python2.6/dist-packages/thingy/job.py
 -rw-r--r-- memory/memory22 2011-02-03 20:52
 ./usr/usr/lib/python2.6/dist-packages/thingy/__init__.py
 -rw-r--r-- memory/memory  1063 2011-02-03 20:52
 ./usr/usr/lib/python2.6/dist-packages/thingy/control.py
 -rw-r--r-- memory/memory  5347 2011-02-03 20:52
 ./usr/usr/lib/python2.6/dist-packages/thingy/main.py
 -rw-r--r-- memory/memory  2971 2011-02-03 20:52
 ./usr/usr/lib/python2.6/dist-packages/thingy/util.py
 drwxr-xr-x memory/memory 0 2011-02-10 21:23 ./usr/etc/
 drwxr-xr-x memory/memory 0 2011-02-10 21:23 ./usr/etc/rc/
 -r-xr-xr-x memory/memory   595 2011-02-10 01:15 ./usr/etc/rc/run

 Note the extra /usr prepended to all of the paths inside the debian
 package.  If I build the package *without* $VIRTUAL_ENV being set, the
 same thing happens.

 I've trawled a bit through the various CPack module files, but can't see
 where that /usr is coming from.

 A helpful person on the cmake IRC channel suggested setting
 

Re: [CMake] --debug-trycompile causes false positives from check_function_exists

2011-02-11 Thread David Cole
To use --debug-trycompile effectively, you have to:

- run *without* --debug-trycompile all the way through once to establish
all the cache settings
- remove/delete the *single* cache entry whose try_compile result you are
trying to debug
- run again with --debug-trycompile

The reasons are:
- try_compile operations generate a project and a project build tree, and
then clean up after themselves (delete the generated project source and
build tree)
- only one try_compile operation may be executed at a time because they all
share the same source and build trees
- clean up must occur in between runs so that each one is correct and
independent of all the other ones
- --debug-trycompile *leaves* *the* try_compile project source and build
tree on disk so that you can inspect them, and presumably debug the
problem

So. given this view into the implementation details of try_compile, you
cannot count on the results of --debug-trycompile to be accurate for more
than one try_compile in a row. Leaving the build tree from a previous
try_compile operation affects the results of subsequent try_compiler
operations. Only one at a time may be debugged.

(I realize this belongs in the documentation somewhere, but my question to
you is: where would you have looked first for such documentation? If you can
answer that, or several people answer approximately the same way, then I
could add documentation for this in such a spot. -- Thanks.)


Hope this helps,
David


On Fri, Feb 11, 2011 at 2:57 AM, Jack Poulson jack.poul...@gmail.comwrote:

 On Fri, Feb 11, 2011 at 1:47 AM, Michael Wild them...@gmail.com wrote:

 On 02/11/2011 04:30 AM, Jack Poulson wrote:
  This is occurring with CMake 2.8.3 on OSX for several different
  check_function_exists calls. Is this expected behavior?
 
  Jack

 Seriously, we're going to need some more information than just I get
 false positives...


 I did not give any more information because, well, it seems to _always_
 give false positives with those settings. I don't really care if it's fixed
 because I can easily work around it, but I thought I'd give you guys a heads
 up.

 If it helps, this is the relevant snippet:

 include(CheckFunctionExists)
 set(CMAKE_REQUIRED_LIBRARIES ${MATH_LIBS})
 check_function_exists(vdSin MKL)
 check_function_exists(vsin MASS)

 If I run without --debug-trycompile when I am not linking in the MKL or
 MASS libraries, the routines vdSin and vsin are not found. When I run with
 --debug-trycompile, they are found. That's all I have time to give. Use it
 or not. I'm not asking for help.

 Jack

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Re: [CMake] Ninja: a small build system closest in spirit to Make

2011-02-11 Thread David Cole
On Fri, Feb 11, 2011 at 9:17 AM, Matt Williams li...@milliams.com wrote:

 On Thursday 10 Feb 2011 14:38:55 Nicolas Desprès wrote:
  Hi everyone,
 
  Probably some of you are already aware of this new open-source project
  coming from a Chrome developer at Google.
 
  Its goal was to improve the build system performance of the Chrome
  project. So it is designed to be a fast replacement for make.
 
  He speaks about it in its blog here:
 
  http://neugierig.org/software/chromium/notes/2011/02/ninja.html
 
  You can find the source code here:
 
  https://github.com/martine/ninja
 
  and the manual here:
 
  http://martine.github.com/ninja/manual.html
 
  As mentioned in the documentation the input file for ninja are not
  designed to be written by hand and should be generated.  So it
  perfectly fits in CMake generator approach to build system.
 
  Maybe it worth adding a new generator for Ninja in CMake.  I don't
  know about the maturity/stability of the project, though it is still
  very young (started in last October but still maintained today
  according to the git log).  Also, if it is internally used at Google
  for the Chrome project, I think it is not going to die.
 
  I will try to find some time on my spare time to start writing a
  generator for it.  Helps is welcome too :-)  I would like to see if it
  really increases build time of project already using CMake, such as
  boost or KDE.

 I would be very interested to see this. I think we all now that in many
 ways
 'make' is showing its age. Without tools like CMake supporting Ninja it
 will
 have a hard time catching on. I don't really have to time to devote to
 developing the generator but I would be very happy to test it on a number
 of
 CMake projects I'm involved with.

 Do we know if Ninja is supposed to be cross-platform (i.e. Windows) as
 well?

 Regards,
 Matt
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I tried compiling it on Windows yesterday with just the following
CMakeLists.txt file, and there were a bunch of compile errors. It shouldn't
be too hard to make it work on Windows, though, if Mr. Martin will accept
some patches for it... :-)


cmake_minimum_required(VERSION 2.8)
project(ninja)

set(ninja_lib_sources
  src/build.cc
  src/build_log.cc
  src/eval_env.cc
  src/graph.cc
  src/parsers.cc
  src/subprocess.cc
  src/util.cc
  src/ninja_jumble.cc
)
add_library(ninjaLib STATIC ${ninja_lib_sources})

add_executable(ninja src/ninja.cc)
target_link_libraries(ninja ninjaLib)


Cheers,
David
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Re: [CMake] multiple directories in one variable

2011-02-11 Thread David Cole
On Fri, Feb 11, 2011 at 10:29 AM, John Drescher dresche...@gmail.comwrote:

  it is what I want.
  But how?
 
  How can I put all the directories in EXTERNAL_PRODUCT_INCLUDES from
 cmake command line?
 

 I do not know. Sorry. I did not see that you were trying to add these
 via the command line. I never use that mode of cmake.

 John
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You should be able to do:

cmake -DEXTERNAL_PRODUCT_INCLUDES=/dir a;/dir b;/dirc/include
../source_directory

And then, inside CMakeLists.txt:

include_directories(${EXTERNAL_PRODUCT_INCLUDES})


Is there a problem you hit with that approach?
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Re: [CMake] 2.8.5 version

2011-02-14 Thread David Cole
On Mon, Feb 14, 2011 at 4:14 AM, Andrea Galeazzi galea...@korg.it wrote:
 I'm very interested in the feature discussed here:
 http://www.mail-archive.com/cmake@cmake.org/msg34587.html but probably it
 won't enter into 2.8.4, so do you have any rough idea about when 2.8.5
will
 be released? Or better, do you have a periodic schedule  planning the
 releases?




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You are correct. We will be releasing 2.8.4 very shortly...

We are now aiming for quarterly releases of CMake, so I expect that 2.8.5
will be released in May, 2011. We'll probably schedule a release candidate
1 trial build for late April.


HTH,
David
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Re: [CMake] Copying plugins into a bundle

2011-02-14 Thread David Cole
On Sat, Feb 12, 2011 at 12:41 PM, Peter Kümmel syntheti...@gmx.net wrote:

 On 12.02.2011 18:26, Peter Kümmel wrote:

 I wanna create a bundle on OSX with fixup_bundle but I have problems with
 plugins.

 The plugins are build with add_library(MODULE) into
 ${CMAKE_BINARY_DIR}/plugins.

 set(app ${CMAKE_BINARY_DIR}/bin/b.app)
 install(CODE
  file(GLOB_RECURSE plugins
 \\${CMAKE_BINARY_DIR}/plugins/*${CMAKE_SHARED_MODULE_SUFFIX}\)
  include(BundleUtilities)
  fixup_bundle(\${app}\ \\${plugins}\ \\)
  COMPONENT RUNTIME)

 Does not work, cmake says it does *NOT* copying the plugin.


 And what does it mean copying? from where to where?


  Is there a way to enable copying? Or Have I ti install
 them into the bundle before calling fixup.

 The examples do not handle shared libraries, too bad.

 Thanks,
 Peter
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See this bug and its related issues for details:
http://public.kitware.com/Bug/view.php?id=9744

The gist of it is that, yes, you do have to copy/install your plugins into
the bundle first before calling fixup_bundle. This is a change in behavior
between CMake 2.8.2 and 2.8.3 as a result of the above bug fix.


And to answer  And what does it mean copying? from where to where?:

Copying from outside the bundle somewhere to inside the bundle in its
embedded location. As it does with the automatically-pulled-in
prerequisite libraries.


HTH,
David
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Re: [CMake] Copying plugins into a bundle

2011-02-14 Thread David Cole
On Mon, Feb 14, 2011 at 12:02 PM, Peter Kümmel syntheti...@gmx.net wrote:

 On 14.02.2011 17:23, David Cole wrote:

 On Sat, Feb 12, 2011 at 12:41 PM, Peter Kümmelsyntheti...@gmx.net
  wrote:

  On 12.02.2011 18:26, Peter Kümmel wrote:

  I wanna create a bundle on OSX with fixup_bundle but I have problems
 with
 plugins.

 The plugins are build with add_library(MODULE) into
 ${CMAKE_BINARY_DIR}/plugins.

 set(app ${CMAKE_BINARY_DIR}/bin/b.app)
 install(CODE
  file(GLOB_RECURSE plugins
 \\${CMAKE_BINARY_DIR}/plugins/*${CMAKE_SHARED_MODULE_SUFFIX}\)
  include(BundleUtilities)
  fixup_bundle(\${app}\ \\${plugins}\ \\)
  COMPONENT RUNTIME)

 Does not work, cmake says it does *NOT* copying the plugin.


 And what does it mean copying? from where to where?


  Is there a way to enable copying? Or Have I ti install

 them into the bundle before calling fixup.



 See this bug and its related issues for details:
 http://public.kitware.com/Bug/view.php?id=9744

 The gist of it is that, yes, you do have to copy/install your plugins into
 the bundle first before calling fixup_bundle. This is a change in behavior
 between CMake 2.8.2 and 2.8.3 as a result of the above bug fix.


 OK, I've solved this by directly building into the bundle path by setting
 CMAKE_LIBRARY_OUTPUT_DIRECTORY and by installing Qt's plugins into the
 bundle dir which is below bin/.

 Is it a common practice to use 'install' just for copying files?


It's not uncommon. So, yes.






 And to answer  And what does it mean copying? from where to where?:

 Copying from outside the bundle somewhere to inside the bundle in its
 embedded location. As it does with the automatically-pulled-in
 prerequisite libraries.


 I assume on mac all files listed by otool -L?


Not all files. But all non-system files that are not already in the bundle
somewhere. (At least, that's the intent...)




 Many thanks,

 Peter

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Re: [CMake] Code coverage under Windows

2011-02-14 Thread David Cole
On Mon, Feb 14, 2011 at 11:09 AM, felix.more...@gmail.com wrote:

 Hi,

 On the wiki, it is mentioned that code coverage is supported using gcov and
 Bullseye. However on the CMake dashboard, under the code coverage section,
 you can see that the build name for the dash22.kitware site is
 Win32-vs9-Release-Coverage. I wondered if this site is using Bulleye or if
 it uses the MSVC code coverage tools/informations. If using Bullseye, are
 there any plans on supporting MSVC code coverage informations on the way? If
 using MSVC code coverage, is there any piece of information on how we can
 achieve this using CTest/CDash?

 Regards,
 -Félix C. Morency
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dash22 uses Bullseye for its coverage data.

What do you mean when you say MSVC code coverage -- where can we find out
more about how to support it? I didn't even know there were any built-in
code coverage tools in Visual Studio.
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Re: [CMake] CMake Error: Cannot determine link language for target

2011-02-15 Thread David Cole
Show us your code.

On Tue, Feb 15, 2011 at 8:08 AM, Kiran Gopal Patil pati...@gmail.comwrote:

 Hi ,

 I do get this error while build a application using CMAKE.
 Please help me in resolving this one.
 I tried to use the SET_TARGET_PROPERTIES but not successful.

 I do have mix of C and C++ static libs in my project.

 --
 Thanks  Regards,
 Kiran Patil

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Re: [CMake] Setting target destination and rpath per generator

2011-02-15 Thread David Cole
You cannot do cmake-ish things in the CPACK_PROJECT_CONFIG_FILE.

Neither install commands nor set_target_properties calls do anything in this
context.



On Tue, Feb 15, 2011 at 9:36 AM, Daryl N darylhouse2...@yahoo.com wrote:

 Sorry, don't know how to reply inline with this editor.  Yes,
 cpack_config.cmake is my CPACK_PROJECT_CONFIG_FILE.  For rpath, here is what
 I have in the cpack config file:

 if (${CPACK_GENERATOR} STREQUAL TGZ)

 set(CPACK_SET_DESTDIR OFF)
 set(CMAKE_INSTALL_RPATH .)
 set_target_properties(npManager
   PROPERTIES INSTALL_RPATH .)
 elseif (${CPACK_GENERATOR} STREQUAL DEB)
 set(CPACK_SET_DESTDIR ON)
 set(CMAKE_INSTALL_RPATH /usr/local/some folder)
 set_target_properties(npManager
   PROPERTIES INSTALL_RPATH /usr/local/some
 folder)
 endif ()

 CMAKE_INSTALL_RPATH was initially set to /user/local/some folder in my
 main CMakeLists.txt file and it stays that way in TGZ even with the sets
 above.  For the TGZ file I want to be able to unpack it and then just run it
 locally.  If I use the bin/lib folder structure in the TGZ, then I would
 need to set rpath to ../lib for them to be found.  And then that would be
 part of the rpath for the DEB package too.  Sounds like 2 build cycles may
 be needed.

 Daryl*

 From:* Eric Noulard eric.noul...@gmail.com
 *To:* Daryl N darylhouse2...@yahoo.com
 *Cc:* cmake@cmake.org
 *Sent:* Tue, February 15, 2011 4:00:17 AM
 *Subject:* Re: [CMake] Setting target destination and rpath per generator

 2011/2/15 Daryl N darylhouse2...@yahoo.com:
  Hi,
 
  I have a question on the use of CPack.  I have CMake setup to generate
  binaries and shared libraries.  Up until now I have only created a TGZ
 with
  rpath set to ..  This has worked nicely, but now I would like to create
 a
  Debian package for proper installation.  I have added DEB to
 CPACK_GENERATOR
  and I've created my own cpack_config.cmake file.  My goal is:
 
  1. Run cmake/make package once and create the tar.gz file with all
 exe/libs
  in the root folder of the tar.gz file with rpath set to ..
  2. Create new .deb package with exes in /usr/local/bin and libs in
  /usr/local/lib.  Alternatively, since files are private, all could be put
 in
  /usr/local/some folder.
 
  I've attempted this by creating my own cpack_config.cmake file to try to
  override some settings per generator.  Some observations:
 
  1. I've been unable to set the install(target DESTINATION) path per
  generator in my cpack_config.cmake file.  Whatever the variable is set to
  when the install(...) is processed in the CMakeLists.txt file is what is
  used for all generators.  Just want to confirm changing this isn't an
 option
  per generator.
 
  The above has prevented me from having my install lines like:
  install(target DESTINATION ${BIN_PATH})
  install(target DESTINATION ${LIB_PATH})
  and then setting BIN_PATH to bin and LIB_PATH to lib for DEB, but setting
  them to . for TGZ, since I can't change the variable in
  .

 I suppose cpack_config.cmake is your CPACK_PROJECT_CONFIG_FILE.
 As far as I know you cannot change install rules on CPack generator
 basis.

 install rules belongs to CMakeLists.txt and they are evaluated at
 CMake-time
 (not CPack-time).

 cpack_config.cmake is evaluated at CPack-time, i.e. when CPack runs.
 You can do CPack-generator specific actions in this file.
 (like setting CPACK_SET_DESTDIR OFF or ON or changing
 CPACK_PACKAGING_INSTALL_PREFIX etc...)

 I did not tried playing with rpath but may be you can

 if(CPACK_GENERATOR MATCHES TGZ)
   set(CMAKE_INSTALL_RPATH .)
   set(CPACK_SET_DESTDIR  OFF)
 endif(CPACK_GENERATOR MATCHES TGZ)

 if(CPACK_GENERATOR MATCHES DEB)
   set(CPACK_PACKAGING_INSTALL_PREFIX /usr/local/somefolder)
 endif(CPACK_GENERATOR MATCHES DEB)

  2. I would also like to set the rpath per generator.  So the targets in
 the
  TGZ only look in . while the DEB installed targets only look in
  /usr/local/some folder.  But I haven't been able to update the rpath
 per
  generator in cpack_config.cmake.  I've tried both setting
  CMAKE_INSTALL_RPATH and using set_target_properties(... PROPERTIES
  INSTALL_RPATH).  Again, I'm assuming this can't be changed at CPack time.

 I don't know whether if CMAKE_INSTALL_RPATH can be changed at CPack time
 (as I suggested in my previous example) you'll have to try and
 may be verify in the CMake source code in order to check  when it is
 handled.
 Whatever the current status,
 I don't see why it couldn't be handled at CPack time
 (but I may be missing something).

 Do I need to run cpack
  separately changing the variables before hand?  I suppose that would mean
 2
  builds cycles also, once for each generator.

 2 build cycles will definitely work.

 However if you gives us more information on what's inside your
 cpack_config.cmake
 what works what does not work with it, may be we can see if it it can
 be done in a single build.

 I think the main issue 

Re: [CMake] mixed compilation with two compilers

2011-02-15 Thread David Cole
You should use ExternalProject, and possibly wrapper scripts to set
environment variables for the projects that need to use the different
compiler. (CC, CXX, FC env vars should be set during the configure stage, or
you can pass them in as -D args to cmake)

CMake does not support changing the compiler in a sub-portion of the build
tree.


On Tue, Feb 15, 2011 at 11:23 AM, Dominik Szczerba domi...@itis.ethz.chwrote:

 I need to compile a few subprojects (each is a subfolder with one
 library and a corresponding CMakeLists.txt) with the Intel compiler
 while the rest of the libraries (organized the same way), including
 the executable, using the system compiler (GNU on linux, VC on
 Windows). I tried two solutions to no avail:

 1) In the subfolder's CMakeLists.txt do like:

SET(CMAKE_CXX_COMPILER ${INTEL_CXX_COMPILER})
SET(CMAKE_CXX_FLAGS_DEBUG ${INTEL_CXX_FLAGS_DEBUG})

 While this substitutes the CMAKE_CXX* variables correctly with
 INTEL_CXX* ones (confirmed by MESSAGE) the actual compilation still
 takes place using parent CMAKE_CXX_* variables. This is very
 surprising as many other CMake commands respect the subfolder scope.

 2) Properties. There is a way to have ADDITIONAL compile flags, but
 not CUSTOM. There seems to be no property for the compiler itself.

 The compilation has to be mixed, and no post-processing (like some
 converting scripts) are allowed. Is this possible or this is a dead
 end?

 Best regards,
 Dominik
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Re: [CMake] 2.8.5 version

2011-02-15 Thread David Cole
2011/2/15 Alexander Neundorf a.neundorf-w...@gmx.net

 On Monday 14 February 2011, David Cole wrote:
  On Mon, Feb 14, 2011 at 4:14 AM, Andrea Galeazzi galea...@korg.it
 wrote:
   I'm very interested in the feature discussed here:
   http://www.mail-archive.com/cmake@cmake.org/msg34587.html but probably
 it
   won't enter into 2.8.4, so do you have any rough idea about when 2.8.5
 
  will
 
   be released? Or better, do you have a periodic schedule  planning the
   releases?
  
  You are correct. We will be releasing 2.8.4 very shortly...
 
  We are now aiming for quarterly releases of CMake, so I expect that 2.8.5
  will be released in May, 2011. We'll probably schedule a release
 candidate
  1 trial build for late April.

 I have a local fix for the mentioned issue, but I thought I should not try
 to
 merge it now into next, since it is more like a feature and less like a
 bugfix.
 But I can do it you you#re ok with it.

 Alex



You can push to the stage and merge to next whenever you like. That's one of
the beauties of our new git workflow...
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Re: [CMake] Include-Dir order problem

2011-02-16 Thread David Cole
On Wed, Feb 16, 2011 at 2:32 AM, Andreas Pakulat ap...@gmx.de wrote:
On 16.02.11 03:48:03, Michael Hertling wrote:

  On 02/15/2011 07:36 PM, Andreas Pakulat wrote:
   On 15.02.11 17:54:29, Michael Hertling wrote:
   On 02/13/2011 01:27 AM, Andreas Pakulat wrote:
   Hi,
  
   I've got a somewhat tricky problem here with include directories. I'm
   building a couple of source files and for some of them I need to add
 an
   include-directory to the front of the list that cmake passes to the
   compiler. At the same time other source files in that directory need
 to
   not have that include-dir in front of the list.
  
   I can't see a way to do this, except by using COMPILE_FLAGS source
 file
   properties for each and every file to specify include-dirs and not
 use
   include_directories at all, as COMPILE_FLAGS always end up behind the
   includes.
  
   So, am I missing something here? If not I guess I'll have to find
 that
   bugreport about making include-dirs a source-file property and vote
 for
   it so it gets included into 2.8.5...
  
   Currently, AFAIK, it's not possible to set source-file-specific
 include
   directories unless one (mis)uses COMPILE_FLAGS which is accompanied by
   the shortcoming you've mentioned. Probably, the really clean solution
   ATM would be a reorganisation of the sources, but I doubt if the need
   for different include directories is an appropriate criterion for a
   project's directory layout.
  
   Well, all those sources need to be in the same target, so I can't quite
   see how moving some of the sources into subdirs wuld help with that.
 
  Look at the following CMakeLists.txt files:
 
  # CMakeLists.txt:
  CMAKE_MINIMUM_REQUIRED(VERSION 2.8 FATAL_ERROR)
  PROJECT(INCLUDEDIRECTORIES C)
  ADD_SUBDIRECTORY(subdir)
  INCLUDE_DIRECTORIES(abc)
  FILE(WRITE ${CMAKE_BINARY_DIR}/main.c int main(void){f();return 0;}\n)
  ADD_EXECUTABLE(main main.c)
  TARGET_LINK_LIBRARIES(main sub)
 
  # subdir/CMakeLists.txt:
  INCLUDE_DIRECTORIES(xyz)
  FILE(WRITE ${CMAKE_CURRENT_BINARY_DIR}/f.c void f(void){}\n)
  ADD_LIBRARY(sub STATIC f.c)
 
  So, main.c and f.c are compiled with different include directories, but
  the main target is effectively composed from the same object files as
  if f.c had been explicitly mentioned among the source files for main.
  If you commute the ADD_SUBDIRECTORY() and INCLUDE_DIRECTORIES() commands
  in the top-level CMakeLists.txt, the include directories for main.c will
  also hold for f.c while the latter still has its own - additional - ones.
 
  Things become worse if the target to be built is a shared library.

 Exactly my case.

  Most probably, you don't want an additional libsub.so, so you would
  need to compile f.c at least with -fPIC as COMPILE_FLAGS to get
  further along with a static library. Alternatively, you might use a
  RULE_LAUNCH_LINK property in order to capture the object files from
  the subdirectory and incorporate them in the actual target, see [1].
  However, then you would be restricted to a Makefile generator. IMO,
  none of these appoaches is really convincing why one should aim at an
  INCLUDE_DIRECTORIES source file and target property.

 Unfortunately it seems Brad is unwilling to implement this unless it can
 be done 'properly' for all generators. Which is sad, but for now I could
 solve this with local special header files which are used by those cpp
 files that would otherwise need the extra directory in front.



In my opinion, this is not sad, but commendable. I *hate* the features of
CMake that only work with generator a, b and c, but not the rest of them.
Features of CMake that only work under *some* circumstances are frustrating
to deal with at best.




 Andreas

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[CMake] CMake 2.8.4 available for download

2011-02-16 Thread David Cole
On behalf of myself, Ken, Bill, Brad, Alex, Zach, Ben and the rest of
the CMake team, we are pleased to announce that CMake 2.8.4 is
available for download at: http://www.cmake.org/files/v2.8/?C=M;O=D

It is also available from the usual download links found on the CMake
web site: http://www.cmake.org/cmake/resources/software.html

This email is also viewable in blog form:
http://www.kitware.com/blog/home/post/92

Here are the changes for CMake 2.8.4:

Changes in CMake 2.8.4 (since 2.8.4-rc2)

Alex Neundorf (1):
  Fix crash in GraphVizWriter when GRAPHVIZ_TARGET_IGNORE_REGEX is used

Andreas Schneider (1):
  FindPerlLibs: Add notice of copyright

Brad King (3):
  libarchive: Define major/minor/makedev only where needed (#11648)
  libarchive: Use OpenSSL only if CMAKE_USE_OPENSSL (#11815)
  Fix documentation of MSVC_VERSION (#11833)

David Cole (1):
  Silence the may be used uninitialized warnings: initialize stuff.

Eric NOULARD (2):
  CPack   Tests the different ways of packaging components
  Avoid foreach IN LISTS syntax which is not supported by CMake 2.6

Changes in CMake 2.8.4-rc2 (since 2.8.4-rc1)

Alex Neundorf (3):
  Make cmake build again with cmake  2.6.3
  Strip trailing whitespace.
  Fix parsing of compiler name with a version number

Ben Boeckel (86):
  ... 86 commit messages summarized as:
  Fix ADD_TEST regression when WORKING_DIRECTORY not given
  Add new strict-mode CMake variable checking
  Activate / avoid using new command line arguments:
--warn-uninitialized
--warn-unused-vars
--no-warn-unused-cli
--check-system-vars

Bill Hoffman (3):
  For macros make sure the FilePath points to a valid pointer in the args.
  Add a warning when variables are used uninitialized.
  Make --strict-mode option, and integrate with cmake-gui

Brad King (34):
  bootstrap: Granular system library selection (#11431)
  bootstrap: Clarify --init flag documentation (#11431)
  bootstrap: --verbose implies verbose Makefiles (#11708)
  Combine duplicate COMPILE_DEFINITIONS disclaimer
  Document COMPILE_DEFINITIONS known limitations (#11660, #11712)
  Document try_compile behavior more clearly (#11688)
  Document Check(C|CXX)SourceCompiles behavior more clearly (#11688)
  Fix get_(cmake|test)_property documentation (#11703)
  Reference get_property() from old get_*_property() commands
  Replace misleading example in the if() documentation (#10773)
  Clarify auto-dereference cases in if() command (#11701)
  Document CheckFunctionExists more clearly (#10044)
  Document CheckSymbolExists more clearly (#11685)
  Update CheckSymbolExists copyright year
  Report directory with missing source file (#11677)
  Test that missing source mentions directory (#11677)
  Teach Simple_Mingw_Linux2Win test to use windres
  Disable SubDirSpaces parens with GNU Make 3.82 (#11654)
  libarchive: Fix major() check for LSB 4.0 (#11648)
  Xcode: Make generation depend on all input directories
  Recognize SCO UnixWare C/C++ compilers (#11700)
  Factor SCO compiler info out of platform file (#11700)
  Honor CMAKE_TRY_COMPILE_CONFIGURATION in Makefile generators (#10809)
  Document CMAKE_TRY_COMPILE_CONFIGURATION variable
  Honor VS_SCC_* properties in Fortran targets (#10237)
  Normalize slashes in scanned #include lines (#10281)
  Improve try_compile and try_run error messages
  Use shortest extension to verify try_compile language (#11731)
  Modules: Include builtin FindPackageHandleStandardArgs directly
  Fix relative CMAKE_USER_MAKE_RULES_OVERRIDE (#11725)
  Clarify CMAKE_USER_MAKE_RULES_OVERRIDE documentation (#11724)
  Always place try_compile executables predictably (#11724)
  try_compile: Allow only languages loaded in caller (#11469)
  Fix ArgumentExpansion test expected results

Clinton Stimpson (1):
  Replace exec_program with execute_process for qmake queries.

David Cole (16):
  Update script with new machine name
  VS10: Fix problems with InstallRequiredSystemLibraries.
  Add CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_NO_WARNINGS variable
  Add CPACK_NSIS_INSTALL_ROOT for CMake's own installer (#9148)
  Xcode: Disable implicit make rules in custom rules makefiles.
  Add freeglut as library name (#10031)
  Add new names for PNG and ZLIB libraries
  Avoid exceptions when ccmake terminal window is too small (#11668)
  VS10: Load projects with obj source files (#11147)
  VS10: Enable using devenv as CMAKE_MAKE_PROGRAM (#11459)
  Xcode: Fix crash: avoid strlen call on NULL char *
  CTestTest2: Avoid running purify unless requested
  VS10: Escape double quote chars in defines for rc files (#11695)
  Fix line too long KWStyle issue (#11695)
  Avoid space in rc /D

Re: [CMake] Expected boost path structure.

2011-02-17 Thread David Cole
Are you escaping the \ characters, like this?
set(BOOST_ROOT X:\\32bit\\VC ...)

Or using the CMake convention / as a path separator character?
set(BOOST_ROOT X:/32bit/VC ...)
(this is the one you should be doing...)

What version of CMake?


On Thu, Feb 17, 2011 at 10:11 AM, John Drescher dresche...@gmail.com wrote:
 I am trying to get FIND_PACKAGE(BOOST REQUIRED) to work on windows.
 After building boost-1.45.0 on windows with the following command

 bjam --build-dir=X:\32Bit\VC.90\build\Libraries\boost-1.45.0
 toolset=msvc-9.0 --prefix=X:\32bit\VC.90\Libraries\boost-1.45.0
 --build-type=complete install

 and installing I have the following structure for the installed boost.

 X:\32bit\VC.90\Libraries\boost-1.45.0\include\boost-1_45\boost
 X:\32bit\VC.90\Libraries\boost-1.45.0\lib

 I tried to set BOOST_ROOT to X:\32bit\VC.90\Libraries\boost-1.45.0 but
 CMake does not find boost with that root.

 What is the expected path layout so that setting BOOST_ROOT will find
 boost-1.45.0 ?



 Thanks,
 John M. Drescher
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Re: [CMake] Expected boost path structure.

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 11:25 AM, John Drescher dresche...@gmail.com wrote:
 On Thu, Feb 17, 2011 at 11:05 AM, David Cole david.c...@kitware.com wrote:
 Are you escaping the \ characters, like this?
 set(BOOST_ROOT X:\\32bit\\VC ...)

 Or using the CMake convention / as a path separator character?
 set(BOOST_ROOT X:/32bit/VC ...)
 (this is the one you should be doing...)

 I see. I set an BOOST_ROOT as an environment variable instead of a
 CMake variable. It works when I set BOOST_ROOT as a CMake variable.

 What version of CMake?

 2.8.4

 John


According to FindBoost.cmake:

  if (NOT BOOST_ROOT AND NOT $ENV{BOOST_ROOT} STREQUAL )
set(BOOST_ROOT $ENV{BOOST_ROOT})
  endif()

So, it should work with an ENV var, too. But the way this is phrased,
it would have to have forward slashes / and no spaces in it for it
to work.
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Re: [CMake] Expected boost path structure.

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 11:37 AM, John Drescher dresche...@gmail.com wrote:
 According to FindBoost.cmake:

  if (NOT BOOST_ROOT AND NOT $ENV{BOOST_ROOT} STREQUAL )
    set(BOOST_ROOT $ENV{BOOST_ROOT})
  endif()

 So, it should work with an ENV var, too. But the way this is phrased,
 it would have to have forward slashes / and no spaces in it for it
 to work.


 I launched cmake-gui from a Visual Studio 2008 32 bit command prompt
 with the BOOST_ROOT environment variable set in that command prompt.

 X:\Other\Libraries\boost_1_45_0set BOOST_ROOT
 BOOST_ROOT=X:/32bit/VC.90/Libraries/boost-1.45.0

 Is there a way to have cmake-gui show its environment variables?

 John


 --
 John M. Drescher


Take away the quotes in the env var. They are actually embedded in the
env var, so they'll end up in the CMake variable, too. If you print
out the CMake variable that gets set based on that env value, then it
will have double quotes in it.
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Re: [CMake] Expected boost path structure.

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 11:50 AM, John Drescher dresche...@gmail.com wrote:
 Take away the quotes in the env var. They are actually embedded in the
 env var, so they'll end up in the CMake variable, too. If you print
 out the CMake variable that gets set based on that env value, then it
 will have double quotes in it.

 Okay that worked. Thanks a lot.


 --
 John M. Drescher



You're welcome. Also, if you have to run it again, your message code
should run before and after finding boost so you can see what it
changed...
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Re: [CMake] New warnings in CMake 2.8.4-rc2

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 11:47 AM, Alexander Neundorf
a.neundorf-w...@gmx.net wrote:
 On Wednesday 16 February 2011, you wrote:
  So what is the recommended way to suppress the warnings whatever the
  CMake 2.8.x release ?

 2.8.4 has been released, the warnings seem to be enabled without a new
 policy setting ;-(

 Please post to the mailing list, I'm not really involved in these wanings.

 Alex
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The only warning that is enabled by default is to warn you about
misspelled -D options that you pass on the command line. (We think
they *may* be misspelled because they are not referenced in the
configure/generate steps... So it's just a warning.)

You can suppress this by also passing --no-warn-unused-cli on the
CMake command line. Or by avoiding passing in the unused variables in
the first place. Or by sticking with CMake 2.8.3 that does not produce
this warning.

Those are your 3 options for avoiding this warning.

HTH,
David
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Re: [CMake] Expected boost path structure.

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 12:46 PM, Verweij, Arjen verwe...@tass-safe.com wrote:
 Just to make sure:

 set BOOST_ROOT=X:\32bit\VC.90\Libraries\boost-1.45.0

 Won't work? Or setting it to this value in the Computer  Properties  
 Environment variables section?

 I thought cmake worked fine with the path separator that is native to the OS. 
 Would be strange if it didn't.

Actually, it looks like that will work. Further down in FindBoost
there's a TO_CMAKE_PATH call that transforms it to the expected
CMake value.



 Arjen

-Original Message-
From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf
Of David Cole
Sent: donderdag 17 februari 2011 17:42
To: John Drescher
Cc: CMake mailing list
Subject: Re: [CMake] Expected boost path structure.

On Thu, Feb 17, 2011 at 11:37 AM, John Drescher dresche...@gmail.com
wrote:
 According to FindBoost.cmake:

  if (NOT BOOST_ROOT AND NOT $ENV{BOOST_ROOT} STREQUAL )
    set(BOOST_ROOT $ENV{BOOST_ROOT})
  endif()

 So, it should work with an ENV var, too. But the way this is phrased,
 it would have to have forward slashes / and no spaces in it for it
 to work.


 I launched cmake-gui from a Visual Studio 2008 32 bit command prompt
 with the BOOST_ROOT environment variable set in that command prompt.

 X:\Other\Libraries\boost_1_45_0set BOOST_ROOT
 BOOST_ROOT=X:/32bit/VC.90/Libraries/boost-1.45.0

 Is there a way to have cmake-gui show its environment variables?

 John


 --
 John M. Drescher


Take away the quotes in the env var. They are actually embedded in the
env var, so they'll end up in the CMake variable, too. If you print
out the CMake variable that gets set based on that env value, then it
will have double quotes in it.
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Re: [CMake] Including an external object file (.o) into static shared library using MS Visual Studio generator

2011-02-17 Thread David Cole
This was a known bug, and has been fixed in CMake 2.8.4.

See here for details if you want:
http://public.kitware.com/Bug/view.php?id=11459

Upgrade to CMake 2.8.4 and try again. Should work


Cheers,
David


On Thu, Feb 17, 2011 at 12:59 PM, Chatterjee, Shash
schatter...@camber.com wrote:
 Hi!



 I need to include a 3rd-party API, which comes without source, as an object
 (.o) file into a static library using CMake 2.8.3.  I know it is possible to
 add the .o when executables are linked, but that is not the preferred
 method.



 I have simply defined the .o file in the ADD_LIBRARY command.  This works
 under linux, and nmake (MS Visual Studio 10 /2010).  If I look in the
 cmake-generated build.make, CMake correctly recognizes the .o as an external
 dependency and defines a libname_EXTERNAL_OBJECTS variable in there, and
 it is listed at the tail end of objects1.rsp.  So far, so good!



 When using the “Visual Studio 10” generator, CMake adds the object file as a
 ClInclude Include=”…..”/ XML element under a ItemGroup element that also
 lists all the source files as ClCompile elements for the static library
 project.  Of course the .o is not include in the lib when the project is
 built.  I can manually go into the project properties, and add it as an
 “Additional Dependencies” dependency for the Librarian, and that works.  Is
 there a way to get CMake to do this automatically?



 Thanks,

 Shash

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Re: [CMake] Including an external object file (.o) into static shared library using MS Visual Studio generator

2011-02-17 Thread David Cole
Can you send your CMakeLists.txt file? Or at least copy/paste the
relevant portion of it so we can see how you're adding the file?

Actually, maybe you won't need to send us code...

It needs to be a *.obj file to work with the Visual Studio
generators. We use the file extension .obj to identify them as
object files.

If you copy it to a file name ending with .obj does it work?


On Thu, Feb 17, 2011 at 2:18 PM, Chatterjee, Shash
schatter...@camber.com wrote:
 Hi David,

 I truly appreciate your willingness to help, and your prompt response.  
 Thanks a bunch!

 I just installed 2.8.4 and tried again.  As far as I can tell, the behavior 
 did not change (I deleted the CMake-2.8.3 generated build directory, as well 
 as uninstalling CMake-2.8.3).  I still see the ClInstall element for the .o 
 file, and it does not get included in the library.

 Thanks,
 Shash


 -Original Message-
 From: David Cole [mailto:david.c...@kitware.com]
 Sent: Thursday, February 17, 2011 12:23 PM
 To: Chatterjee, Shash
 Cc: cmake@cmake.org
 Subject: Re: [CMake] Including an external object file (.o) into static 
 shared library using MS Visual Studio generator

 This was a known bug, and has been fixed in CMake 2.8.4.

 See here for details if you want:
 http://public.kitware.com/Bug/view.php?id=11459

 Upgrade to CMake 2.8.4 and try again. Should work


 Cheers,
 David


 On Thu, Feb 17, 2011 at 12:59 PM, Chatterjee, Shash
 schatter...@camber.com wrote:
 Hi!



 I need to include a 3rd-party API, which comes without source, as an object
 (.o) file into a static library using CMake 2.8.3.  I know it is possible to
 add the .o when executables are linked, but that is not the preferred
 method.



 I have simply defined the .o file in the ADD_LIBRARY command.  This works
 under linux, and nmake (MS Visual Studio 10 /2010).  If I look in the
 cmake-generated build.make, CMake correctly recognizes the .o as an external
 dependency and defines a libname_EXTERNAL_OBJECTS variable in there, and
 it is listed at the tail end of objects1.rsp.  So far, so good!



 When using the Visual Studio 10 generator, CMake adds the object file as a
 ClInclude Include=./ XML element under a ItemGroup element that 
 also
 lists all the source files as ClCompile elements for the static library
 project.  Of course the .o is not include in the lib when the project is
 built.  I can manually go into the project properties, and add it as an
 Additional Dependencies dependency for the Librarian, and that works.  Is
 there a way to get CMake to do this automatically?



 Thanks,

 Shash

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Re: [CMake] 2.8.4 order of tests

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 3:57 PM, Allen D Byrne b...@hdfgroup.org wrote:
 I just installed 2.8.4 and on my fedora 14 linux box the ctest -D
 Experimental stage decided to run the tests in some unknown to me order. The
 previous versions always ran them in order of definition. Any thing I can do
 to get the ordering back?

 Allen

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Delete the file Testing/Temporary/CTestCostData.txt in your build
tree. It saves run times from run to run and orders them as slowest
first on subsequent runs.

A clean build (no CostData file) without any parallel testing, and
without any test COST properties defined should give you the top to
bottom ordering that you're used to.

Saving this data from run to run helps us schedule parallel testing
jobs efficiently on subsequent runs.


HTH,
David
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Re: [CMake] 2.8.4 order of tests

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 4:08 PM, David Cole david.c...@kitware.com wrote:
 On Thu, Feb 17, 2011 at 3:57 PM, Allen D Byrne b...@hdfgroup.org wrote:
 I just installed 2.8.4 and on my fedora 14 linux box the ctest -D
 Experimental stage decided to run the tests in some unknown to me order. The
 previous versions always ran them in order of definition. Any thing I can do
 to get the ordering back?

 Allen

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 Delete the file Testing/Temporary/CTestCostData.txt in your build
 tree. It saves run times from run to run and orders them as slowest
 first on subsequent runs.

 A clean build (no CostData file) without any parallel testing, and
 without any test COST properties defined should give you the top to
 bottom ordering that you're used to.

 Saving this data from run to run helps us schedule parallel testing
 jobs efficiently on subsequent runs.


 HTH,
 David



Having said all that: if your goal is to order certain tests with
respect to each other, see the help for the test property DEPENDS:
http://cmake.org/cmake/help/cmake-2-8-docs.html#prop_test:DEPENDS
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Re: [CMake] 2.8.4 order of tests

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 4:20 PM, Allen D Byrne b...@hdfgroup.org wrote:
 This was from a clean build folder. And I just want the test to run in the
 order defined in the CMakeLists.txt files. Also never had set any COST
 properties. The surprise was that this never happened before.

 Allen

 On Thu, Feb 17, 2011 at 4:08 PM, David Cole david.c...@kitware.com
 wrote:

  On Thu, Feb 17, 2011 at 3:57 PM, Allen D Byrne b...@hdfgroup.org
  wrote:

  I just installed 2.8.4 and on my fedora 14 linux box the ctest -D

  Experimental stage decided to run the tests in some unknown to me
  order. The

  previous versions always ran them in order of definition. Any thing I
  can do

  to get the ordering back?

 

  Allen

 

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  Delete the file Testing/Temporary/CTestCostData.txt in your build

  tree. It saves run times from run to run and orders them as slowest

  first on subsequent runs.

 

  A clean build (no CostData file) without any parallel testing, and

  without any test COST properties defined should give you the top to

  bottom ordering that you're used to.

 

  Saving this data from run to run helps us schedule parallel testing

  jobs efficiently on subsequent runs.

 

 

  HTH,

  David

 





 Having said all that: if your goal is to order certain tests with

 respect to each other, see the help for the test property DEPENDS:

 http://cmake.org/cmake/help/cmake-2-8-docs.html#prop_test:DEPENDS



So there is no Testing/Temporary/CTestCostData.txt file at the time
you call ctest -D Experimental?

Can you point me to a source tree that I can build that demonstrates
this behavior?

If you are not running tests in parallel and you have no cost data
(in the form of a cached file or properties set) then the tests should
run in the same top-to-bottom order that they always have.


Thx,
David
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Re: [CMake] New warnings in CMake 2.8.4-rc2

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 4:37 PM, Emmanuel Blot eblot...@gmail.com wrote:
 The only warning that is enabled by default is to warn you about
 misspelled -D options that you pass on the command line. (We think
 they *may* be misspelled because they are not referenced in the
 configure/generate steps... So it's just a warning.)

 You can suppress this by also passing --no-warn-unused-cli on the
 CMake command line. Or by avoiding passing in the unused variables in
 the first place. Or by sticking with CMake 2.8.3 that does not produce
 this warning.

 Those are your 3 options for avoiding this warning.

 The question is HOW do you stick with cmake 2.8.3 - or stick with cmake 
 2.8.4.

 This is the actual issue: there's no way to stick with a minor
 release of cmake when you distribute code, because you cannot enforce
 a minor release of cmake (a regular linux distribution will upgrade
 the minor version at some point, and this cannot be controlled). So at
 some point somewhere, building with cmake will throw new warnings, and
 there's no way to control this. As the  --no-warn-unused-cli option
 would simply break the build with a previous minor release of CMake,
 this means that the script calling CMake needs to detect the version
 of cmake, and tweak the cmake command line accordingly. Dirty, at
 best.

 From my perspective - that I understand is not shared - it would have
 been great not introducing this kind of compatibility break between
 CMake minor release by default. It could have been enabled with a new
 POLICY or with an explicit option switch.

 Maybe I'm looking in the wrong direction: is there a way to specify
 these variable definitions without the -D option switch? - such as
 environment variables for example?

 Thanks.


If a variable is not used, then simply do not define it on the cmake
command line.

If I do this:
$ cmake -DNO_SUCH_VARIABLE=OFF .

I get this:
-- Configuring done
-- Generating done
CMake Warning: The variable, 'NO_SUCH_VARIABLE', specified manually,
was not used during the generation.
-- Build files have been written to: ...

If I do this:
$ cmake .
-- Configuring done
-- Generating done
-- Build files have been written to: ...

Voila. No warning.

The other option is simply to ignore all of our was not used output.
They are only warnings. They do not actually affect the generated
build tree.

I guess I don't understand your big picture here. It seems to me
that it should be easy to resolve this one way or another, even if
it's not pretty and elegant.


David
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Re: [CMake] 2.8.4 order of tests

2011-02-17 Thread David Cole
After building HDF5 v 1.8.6 on my Mac, I get this:

$ ctest -N
Test project /Users/davidcole/tmp/b6
  Test  #1: testhdf5
  Test  #2: accum
  Test  #3: lheap
  Test  #4: ohdr
  Test  #5: stab
  Test  #6: gheap
  Test  #7: pool
  Test  #8: hyperslab
  Test  #9: istore
  Test #10: bittests
  Test #11: dt_arith
  Test #12: dtypes
  Test #13: dsets
  Test #14: cmpd_dset
  Test #15: extend
  Test #16: external
  Test #17: objcopy
  Test #18: links
  Test #19: unlink
  Test #20: big
  Test #21: mtime
  Test #22: fillval
  Test #23: mount
  Test #24: flush1
  Test #25: flush2
  Test #26: app_ref
  Test #27: enum
  Test #28: set_extent
  Test #29: getname
  Test #30: vfd
  Test #31: ntypes
  Test #32: dangle
  Test #33: dtransform
  Test #34: reserved
  Test #35: cross_read
  Test #36: freespace
  Test #37: mf
  Test #38: btree2
  Test #39: fheap
  Test #40: error_test
  Test #41: err_compat
  Test #42: tcheck_version
  Test #43: testmeta
  Test #44: cache
  Test #45: cache_api
  Test #46: ttsafe
  Test #47: h5perf_serial
  Test #48: chunk
  Test #49: iopipe
  Test #50: overhead
  Test #51: perf_meta
  Test #52: zip_perf

Total Tests: 52

I'm not familiar enough with HDF5 to know if this is correct or not.
Is this the same order you're seeing?

Or can you tell me your expected order? I'll try to analyze the source
tree and figure out what's going on, but what you expect will tell me
something, too.


Thanks,
David



On Thu, Feb 17, 2011 at 5:10 PM, Allen D Byrne b...@hdfgroup.org wrote:
 Just using standard gcc/gfortran on the fedora distro. It is the 64bit
 version?

 You can grab one of our recent src tarballs from

 http://www.hdfgroup.org/ftp/HDF5/hdf5-1.8.6/;

 Allen

 PS. I will be out of touch for the next 36 hours

 On Thu, Feb 17, 2011 at 4:20 PM, Allen D Byrne b...@hdfgroup.org wrote:

  This was from a clean build folder. And I just want the test to run in
  the

  order defined in the CMakeLists.txt files. Also never had set any COST

  properties. The surprise was that this never happened before.

 

  Allen

 

  On Thu, Feb 17, 2011 at 4:08 PM, David Cole david.c...@kitware.com

  wrote:

 

   On Thu, Feb 17, 2011 at 3:57 PM, Allen D Byrne b...@hdfgroup.org

   wrote:

 

   I just installed 2.8.4 and on my fedora 14 linux box the ctest -D

 

   Experimental stage decided to run the tests in some unknown to me

   order. The

 

   previous versions always ran them in order of definition. Any thing
   I

   can do

 

   to get the ordering back?

 

  

 

   Allen

 

  

 

   ___

 

   Powered by www.kitware.com

 

  

 

   Visit other Kitware open-source projects at

 

   http://www.kitware.com/opensource/opensource.html

 

  

 

   Please keep messages on-topic and check the CMake FAQ at:

 

   http://www.cmake.org/Wiki/CMake_FAQ

 

  

 

   Follow this link to subscribe/unsubscribe:

 

   http://www.cmake.org/mailman/listinfo/cmake

 

  

 

  

 

   Delete the file Testing/Temporary/CTestCostData.txt in your build

 

   tree. It saves run times from run to run and orders them as slowest

 

   first on subsequent runs.

 

  

 

   A clean build (no CostData file) without any parallel testing, and

 

   without any test COST properties defined should give you the top to

 

   bottom ordering that you're used to.

 

  

 

   Saving this data from run to run helps us schedule parallel testing

 

   jobs efficiently on subsequent runs.

 

  

 

  

 

   HTH,

 

   David

 

  

 

 

 

 

 

  Having said all that: if your goal is to order certain tests with

 

  respect to each other, see the help for the test property DEPENDS:

 

  http://cmake.org/cmake/help/cmake-2-8-docs.html#prop_test:DEPENDS

 

 



 So there is no Testing/Temporary/CTestCostData.txt file at the time

 you call ctest -D Experimental?



 Can you point me to a source tree that I can build that demonstrates

 this behavior?



 If you are not running tests in parallel and you have no cost data

 (in the form of a cached file or properties set) then the tests should

 run in the same top-to-bottom order that they always have.





 Thx,

 David


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Re: [CMake] 2.8.4 order of tests

2011-02-17 Thread David Cole
On Thu, Feb 17, 2011 at 5:25 PM, Sean McBride s...@rogue-research.com wrote:
 On Thu, 17 Feb 2011 17:21:22 -0500, David Cole said:

I'm not familiar enough with HDF5 to know if this is correct or not.
Is this the same order you're seeing?

Or can you tell me your expected order? I'll try to analyze the source
tree and figure out what's going on, but what you expect will tell me
something, too.

 Perhaps you guys are actually talking about this:???
 http://public.kitware.com/Bug/view.php?id=11746


I doubt it because he's talking about doing a ctest -D Experimental
which would not have any -j associated with it

 --
 
 Sean McBride, B. Eng                 s...@rogue-research.com
 Rogue Research                        www.rogue-research.com
 Mac Software Developer              Montréal, Québec, Canada



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Re: [CMake] 2.8.4 order of tests

2011-02-18 Thread David Cole
 #42: tcheck_version

 Test #43: testmeta

 Test #44: cache

 Test #45: cache_api

 Test #46: ttsafe

 Test #47: h5perf_serial

 Test #48: chunk

 Test #49: iopipe

 Test #50: overhead

 Test #51: perf_meta

 Test #52: zip_perf



 Total Tests: 52



 I'm not familiar enough with HDF5 to know if this is correct or not.

 Is this the same order you're seeing?



 Or can you tell me your expected order? I'll try to analyze the source

 tree and figure out what's going on, but what you expect will tell me

 something, too.





 Thanks,

 David







 On Thu, Feb 17, 2011 at 5:10 PM, Allen D Byrne b...@hdfgroup.org wrote:

  Just using standard gcc/gfortran on the fedora distro. It is the 64bit

  version?

 

  You can grab one of our recent src tarballs from

 

  http://www.hdfgroup.org/ftp/HDF5/hdf5-1.8.6/;

 

  Allen

 

  PS. I will be out of touch for the next 36 hours

 

  On Thu, Feb 17, 2011 at 4:20 PM, Allen D Byrne b...@hdfgroup.org
  wrote:

 

   This was from a clean build folder. And I just want the test to run
   in

   the

 

   order defined in the CMakeLists.txt files. Also never had set any
   COST

 

   properties. The surprise was that this never happened before.

 

  

 

   Allen

 

  

 

   On Thu, Feb 17, 2011 at 4:08 PM, David Cole david.c...@kitware.com

 

   wrote:

 

  

 

On Thu, Feb 17, 2011 at 3:57 PM, Allen D Byrne b...@hdfgroup.org

 

wrote:

 

  

 

I just installed 2.8.4 and on my fedora 14 linux box the ctest -D

 

  

 

Experimental stage decided to run the tests in some unknown to me

 

order. The

 

  

 

previous versions always ran them in order of definition. Any
thing

I

 

can do

 

  

 

to get the ordering back?

 

  

 

   

 

  

 

Allen

 

  

 

   

 

  

 

___

 

  

 

Powered by www.kitware.com

 

  

 

   

 

  

 

Visit other Kitware open-source projects at

 

  

 

http://www.kitware.com/opensource/opensource.html

 

  

 

   

 

  

 

Please keep messages on-topic and check the CMake FAQ at:

 

  

 

http://www.cmake.org/Wiki/CMake_FAQ

 

  

 

   

 

  

 

Follow this link to subscribe/unsubscribe:

 

  

 

http://www.cmake.org/mailman/listinfo/cmake

 

  

 

   

 

  

 

   

 

  

 

Delete the file Testing/Temporary/CTestCostData.txt in your
build

 

  

 

tree. It saves run times from run to run and orders them as
slowest

 

  

 

first on subsequent runs.

 

  

 

   

 

  

 

A clean build (no CostData file) without any parallel testing, and

 

  

 

without any test COST properties defined should give you the top
to

 

  

 

bottom ordering that you're used to.

 

  

 

   

 

  

 

Saving this data from run to run helps us schedule parallel
testing

 

  

 

jobs efficiently on subsequent runs.

 

  

 

   

 

  

 

   

 

  

 

HTH,

 

  

 

David

 

  

 

   

 

  

 

  

 

  

 

  

 

  

 

   Having said all that: if your goal is to order certain tests with

 

  

 

   respect to each other, see the help for the test property DEPENDS:

 

  

 

   http://cmake.org/cmake/help/cmake-2-8-docs.html#prop_test:DEPENDS

 

  

 

  

 

 

 

  So there is no Testing/Temporary/CTestCostData.txt file at the time

 

  you call ctest -D Experimental?

 

 

 

  Can you point me to a source tree that I can build that demonstrates

 

  this behavior?

 

 

 

  If you are not running tests in parallel and you have no cost data

 

  (in the form of a cached file or properties set) then the tests should

 

  run in the same top-to-bottom order that they always have.

 

 

 

 

 

  Thx,

 

  David

 

 


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Re: [CMake] 2.8.4 order of tests

2011-02-18 Thread David Cole
Bug reported:
http://public.kitware.com/Bug/view.php?id=11877


On Fri, Feb 18, 2011 at 10:30 AM, David Cole david.c...@kitware.com wrote:
 Yup. ctest -N and ctest without -N differ in test ordering.

 Congratulations! You've reported the first regression bug in CMake
 2.8.4! :-)

 I suspect the change for this bug [
 http://public.kitware.com/Bug/view.php?id=11561 ] has introduced this
 issue. I'll make a new issue that we can hopefully address fairly
 soon.

 Thanks,
 David


 P.S.
 ===
 The same build tree with a non -N ctest run gives me this:

 $ ctest
 Test project /Users/davidcole/tmp/b6
      Start 27: enum
  1/52 Test #27: enum .   Passed    0.01 sec
      Start 28: set_extent
  2/52 Test #28: set_extent ...   Passed    3.66 sec
      Start 29: getname
  3/52 Test #29: getname ..   Passed    0.06 sec
      Start 30: vfd
  4/52 Test #30: vfd ..   Passed    0.03 sec
      Start 31: ntypes
  5/52 Test #31: ntypes ...   Passed    0.17 sec
      Start 32: dangle
  6/52 Test #32: dangle ...   Passed    0.18 sec
      Start 33: dtransform
  7/52 Test #33: dtransform ...   Passed    0.02 sec
      Start 34: reserved
  8/52 Test #34: reserved .   Passed    0.00 sec
      Start 35: cross_read
  9/52 Test #35: cross_read ...   Passed    0.02 sec
      Start 36: freespace
 10/52 Test #36: freespace    Passed    0.03 sec
      Start 37: mf
 11/52 Test #37: mf ...   Passed    0.09 sec
 ...


 On Thu, Feb 17, 2011 at 10:41 PM, Allen D Byrne b...@hdfgroup.org wrote:
 David,

 I tried ctest -N  it lies!

 Here is the beginning of the test.log showing the problem (peviously the
 tests were in test number order) :

 Start testing: Feb 17 21:13 CST

 --

 435/660 Testing: H5COPY-clear-ext-links

 436/660 Testing: H5COPY-ext_link

 437/660 Testing: H5COPY-ext_link_f

 438/660 Testing: H5COPY-ext_dangle_noobj

 439/660 Testing: H5COPY-DIFF_ext_dangle_noobj

 440/660 Testing: H5COPY-ext_dangle_noobj_f

 441/660 Testing: H5COPY-ext_dangle_nofile

 442/660 Testing: H5COPY-DIFF_ext_dangle_nofile

 443/660 Testing: H5COPY-ext_dangle_nofile_f

 444/660 Testing: H5COPY-ext_link_group

 445/660 Testing: H5COPY-ext_link_group_f

 446/660 Testing: H5COPY-H5LS_h5copy_extlinks_src

 447/660 Testing: H5STAT-h5stat_help1

 448/660 Testing: H5STAT-h5stat_help2

 449/660 Testing: H5STAT-h5stat_filters

 450/660 Testing: H5STAT-h5stat_filters-file

 451/660 Testing: H5STAT-h5stat_filters-F

 452/660 Testing: H5STAT-h5stat_filters-d

 453/660 Testing: H5STAT-h5stat_filters-g

 454/660 Testing: H5STAT-h5stat_filters-dT

 414/660 Testing: H5COPY-DIFF_grp_nested

 415/660 Testing: H5COPY-simple_group

 416/660 Testing: H5COPY-DIFF_simple_group

 417/660 Testing: H5COPY-grp_rename

 418/660 Testing: H5COPY-DIFF_grp_rename

 419/660 Testing: H5COPY-grp_dsets_rename

 420/660 Testing: H5COPY-DIFF_grp_dsets_rename

 421/660 Testing: H5COPY-A_B1_simple

 422/660 Testing: H5COPY-DIFF_A_B1_simple

 423/660 Testing: H5COPY-A_B2_simple2

 424/660 Testing: H5COPY-DIFF_A_B2_simple2

 425/660 Testing: H5COPY-C_D_simple

 426/660 Testing: H5COPY-DIFF_C_D_simple

 427/660 Testing: H5COPY-E_F_grp_dsets

 428/660 Testing: H5COPY-DIFF_E_F_grp_dsets

 429/660 Testing: H5COPY-G_H_grp_nested

 430/660 Testing: H5COPY-DIFF_G_H_grp_nested

 431/660 Testing: H5COPY-H5LS_h5copytst

 432/660 Testing: H5COPY-clear-refs

 433/660 Testing: H5COPY-region_ref

 434/660 Testing: H5COPY-H5LS_h5copy_ref

 476/660 Testing: H5DUMP-thlink-4

 477/660 Testing: H5DUMP-thlink-5

 478/660 Testing: H5DUMP-tcomp-1

 479/660 Testing: H5DUMP-tcomp-2

 480/660 Testing: H5DUMP-tcomp-4

 481/660 Testing: H5DUMP-tnestcomp-1

 482/660 Testing: H5DUMP-tall-1

 483/660 Testing: H5DUMP-tall-2

 484/660 Testing: H5DUMP-tall-3

 485/660 Testing: H5DUMP-tloop-1

 486/660 Testing: H5DUMP-tstr-1

 487/660 Testing: H5DUMP-tstr-2

 488/660 Testing: H5DUMP-tsaf

 489/660 Testing: H5DUMP-tvldtypes1

 490/660 Testing: H5DUMP-tvldtypes2

 491/660 Testing: H5DUMP-tvldtypes3

 492/660 Testing: H5DUMP-tvldtypes4

 493/660 Testing: H5DUMP-tvldtypes5

 494/660 Testing: H5DUMP-tvlstr

 495/660 Testing: H5DUMP-tarray1

 455/660 Testing: H5STAT-h5stat_filters-UD

 456/660 Testing: H5STAT-h5stat_filters-UT

 457/660 Testing: H5STAT-h5stat_tsohm

 458/660 Testing: H5STAT-h5stat_newgrat

 459/660 Testing: H5STAT-h5stat_newgrat-UG

 460/660 Testing: H5STAT-h5stat_newgrat-UA

 461/660 Testing: H5DUMP-tgroup-1

 462/660 Testing: H5DUMP-tgroup-2

 463/660 Testing: H5DUMP-tdset-1

 464/660 Testing: H5DUMP-tdset-2

 465/660 Testing: H5DUMP-tattr-1

 466/660 Testing: H5DUMP-tattr-2

 467/660 Testing: H5DUMP-tattr-3

 468/660 Testing: H5DUMP-tnamed_dtype_attr

 469/660 Testing: H5DUMP-tslink-1

Re: [CMake] Gyp VS CMake

2011-02-18 Thread David Cole
On Fri, Feb 18, 2011 at 2:42 PM, Troy Straszheim
straszh...@willowgarage.com wrote:
 On Fri, Feb 18, 2011 at 8:16 AM, Michael Wild them...@gmail.com wrote:

 2. Tcl (or other) scripting language, which has clearly defined variable
 scoping rules and well understood semantics.

 There are many pros for this idea, but a very important con: People will
 use it as a general purpose programming language (see what often happens
 to SCons projects). Even CMake has this problem to a lesser extent (IMHO
 mainly because it's a PITA to program ;-)). But I think some people at
 Kitware are/were experimenting with Python bindings...


 Really?!?   I'm actually *generating* CMakeLists.txt files with python
 in an effort to work around the entire cmake language and integrate
 better with things that need to know about the build, but aren't the
 build system proper.

No, not really. (At least not to the best of my knowledge...)

There was an experiment a few years ago using Lua, but it was shelved
and has not been revisited.

Nothing in python that I know of.


Cheers,
David


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