Re: TBXML question

2012-01-13 Thread Philip Vallone
Hi Eric,

Have you considered using Libxml and xpath? Take a look at 
http://cocoawithlove.com/2008/10/using-libxml2-for-parsing-and-xpath.html. 

Phil


On Jan 13, 2012, at 9:23 AM, Eric E. Dolecki wrote:

 I have XML like this:
 
 xml version=1.0 encoding=UTF-8?
 users
user name=Eric Dolecki
playlist name=Iron Maiden source=Spotify/
playlist name=Kate Bush source=Pandora/
/user
 /users
 
 I am trying pull out the name and then each of the playlists. I need help
 with my while loop (to get all the playlists) - I've bolded that bit.
 
 - (void)parseThatXML:(TBXMLElement *)element {
 
do {
 
if(element - firstChild)
 
[self parseThatXML:element - firstChild];
 
if([[TBXML elementName:element] isEqualToString:@user]){
 
NSString *userName = [TBXML valueOfAttributeNamed:@name
 forElement:element];
 
NSLog(@user: %@, userName);
 
  *  TBXMLElement *playlist = [TBXML childElementNamed:@playlist
 parentElement:element];*
 
 *while (playlist != nil) {*
 
 *NSLog(@%@, [TBXML valueOfAttributeNamed:@name
 forElement:playlist]); //infinite loop. how loop through all the playlists
 for the user?*
 
 *}*
 
//TBXMLElement *playlist = [TBXML childElementNamed:@playlist
 parentElement:element];
 
//NSLog(@%@, [TBXML valueOfAttributeNamed:@name
 forElement:playlist]);
 
}
 
} while ((element = element - nextSibling));
 
 }
 
 
 
 
 
 
  Google Voice: (508) 656-0622
  Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
  http://blog.ericd.net
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Subclassing UItextview

2011-06-04 Thread Philip Vallone
Hi,

I am taking a shot at creating a Twitter App. I was wondering if its possible 
to Subclass UItextview to detect hashes and respond to them. For example:

This is a tweet #iamtrending

I've seen this done in other Apps, but not sure where to start.

Thanks for the help.

Phil



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Re: Subclassing UItextview

2011-06-04 Thread Philip Vallone
Thanks Fritz.

This is a great suggestion.



On Jun 4, 2011, at 10:22 AM, Fritz Anderson wrote:

 On 4 Jun 2011, at 8:32 AM, Philip Vallone wrote:
 
 I am taking a shot at creating a Twitter App. I was wondering if its 
 possible to Subclass UItextview to detect hashes and respond to them. For 
 example:
 
 This is a tweet #iamtrending
 
 I've seen this done in other Apps, but not sure where to start.
 
 UITextView does not render multiple styles, nor offer link-like behavior. To 
 subclass, you'd have to rip out most of the implementation. If you want those 
 things, use UIWebView, which is what the other apps (at least the ones 
 written by sane people) are doing. Convert the hash-tags to a content, with 
 a CSS class for special rendering, and your own URL scheme for capturing your 
 special action for touches.
 
   — F
 

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Re: Subclassing UItextview

2011-06-04 Thread Philip Vallone
Thank you Conrad for your feedback.

 Finally, depending on how many webviews you use, you might massacre the 
 performance of UITableView scrolling. 

Luckily, I am not using UITableView. I have implement the UIWebView and it 
works well. I am not sure if the issues you mentioned are still issues, but in 
my situation, using the UIWebView allows for a lot of control over the look and 
feel using javascript and HTML.

Thanks again.


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Show UIActivityIndicatorView asynchronously

2011-04-28 Thread Philip Vallone
Hi,

I have a UIViewController that can take a few seconds to load. The view 
searches an XML file and eventually displays the resuts.  I want to show a 
UIActivityIndicatorView while the view loads. Unfortunately they are on the 
same thread. How can I get the UIActivityIndicatorView to display befiore the 
view loads? With the below code, the UI freezes up (indicator never shows) 
until the search is done.

[self.activityIndicator startAnimating];   

TitleSearchResultsViewController *controller = 
[[TitleSearchResultsViewController alloc] 
initWithNibName:@TitleSearchResultsViewController bundle:nil];
[controller setTitle:@Search Results];


Thanks,

Phil





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Re: Show UIActivityIndicatorView asynchronously

2011-04-28 Thread Philip Vallone
Thanks. Works like a charm. 

Regards,

Phil

Sent from Phil's iPhone

On Apr 28, 2011, at 1:38 PM, Matt Neuburg m...@tidbits.com wrote:

 On Thu, 28 Apr 2011 06:26:17 -0400, Philip Vallone 
 philip.vall...@verizon.net said:
 Hi,
 
 I have a UIViewController that can take a few seconds to load. The view 
 searches an XML file and eventually displays the resuts.  I want to show a 
 UIActivityIndicatorView while the view loads. Unfortunately they are on the 
 same thread. How can I get the UIActivityIndicatorView to display befiore 
 the view loads? With the below code, the UI freezes up (indicator never 
 shows) until the search is done.
 
 [self.activityIndicator startAnimating];   
 
 TitleSearchResultsViewController *controller = 
 [[TitleSearchResultsViewController alloc] 
 initWithNibName:@TitleSearchResultsViewController bundle:nil];
 [controller setTitle:@Search Results];
 
 Use delayed performance. Here's sample code from one of my own apps:
 
 - (void)tableView:(UITableView *)tableView 
 didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
[act startAnimating];
// jump out using delayed performance, to give us a chance to start 
 animating the UIActivityIndicatorView
[self performSelector:@selector(showItemsForRow:) withObject:indexPath 
 afterDelay:0.1];
 }
 
 And then showItemsForRow inits the view controller and loads its view in the 
 usual way. m.
 
 --
 matt neuburg, phd = m...@tidbits.com, http://www.apeth.net/matt/
 A fool + a tool + an autorelease pool = cool!
 Programming iOS 4!
 http://www.apeth.net/matt/default.html#iosbook
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Remove KVO for MKAnnotationViews

2011-04-10 Thread Philip Vallone
Hi,

I am in need of some help. I have a MKMapView object, which allows the user to 
add, move and delete MKAnnotationViews. When an Annotation is added to the map, 
I use KVO to track if the Annotation was moved or selected:


for (MKAnnotationView *anAnnotationView in views) {

[anAnnotationView addObserver:self forKeyPath:@selected 
options:NSKeyValueObservingOptionNew context:@MapAnnontationSelected];

}

Here is how I add the annotation:

- (MKAnnotationView *) mapView:(MKMapView *)mapView viewForAnnotation:(id ) 
annotation{

MKPinAnnotationView *annView=[[MKPinAnnotationView alloc] 
initWithAnnotation:annotation reuseIdentifier:@currentloc];
annView.animatesDrop= YES;
annView.canShowCallout = YES;
annView.draggable = YES;
UIImage *image = [UIImage imageNamed:@gps_add.png];   
UIImageView *imgView = [[[UIImageView alloc] initWithImage:image] 
autorelease];
annView.leftCalloutAccessoryView = imgView; 
annView.rightCalloutAccessoryView = [UIButton 
buttonWithType:UIButtonTypeDetailDisclosure];
annView.pinColor = MKPinAnnotationColorGreen;
return [annView autorelease];

}

The problem occurs when I delete the Annotation. Since the MKPinAnnotationView 
is set to auto release, the object is deallocated with the observer still 
attached. 

An instance 0xb323890 of class MKPinAnnotationView was deallocated while key 
value observers were still registered with it. Observation info was leaked, and 
may even become mistakenly attached to some other object. Set a breakpoint on 
NSKVODeallocateBreak to stop here in the debugger. Here's the current 
observation info:


I tried to remove the observer when the pin gets deleted, but that still gives 
the error:

for (id MKAnnotation annotation in mapView.annotations) { 
[[mapView viewForAnnotation:annotation] removeObserver:self 
forKeyPath:@selected];
}


Any help would be greatly appreciated. 

Thx.

Phil



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HTML Writer class

2011-03-21 Thread Philip Vallone
Hi list,

Is there a Cocoa Touch class for creating HTML documents? For example, in C# 
there is the HTMLDoument class.  I searched the reference docs, but came up 
empty. 

Regards,

Phil

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Re: HTML Writer class

2011-03-21 Thread Philip Vallone

Thanks Mike!

On Mar 21, 2011, at 10:45 AM, Mike Abdullah wrote:

 https://github.com/karelia/KSHTMLWriter
 Standard BSD license

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[iOS] NSUserDefaults best practices

2011-02-05 Thread Philip Vallone
Hi,

After some reading I understand that when creating a Settings Bundle for by iOS 
app, that I need to explicitly set the defaults. I was wondering if anyone had 
a preference for where you are setting the defaults. For example in the App 
Delegate.

I decided to use a singleton to set my defaults settings. When the application 
is launched, I initiate the singleton from the didFinishLaunchingWithOptions in 
my App Delegate.

What are your thoughts on doing this?

Thanks,

Phil


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Re: [iOS] NSUserDefaults best practices

2011-02-05 Thread Philip Vallone

Thanks Matt and thanks to all the others that replied.

Regards,

Phil

On Feb 5, 2011, at 5:46 PM, Matt Neuburg wrote:

 On Sat, 05 Feb 2011 07:33:08 -0500, Philip Vallone 
 philip.vall...@verizon.net said:
 Hi,
 
 After some reading I understand that when creating a Settings Bundle for by 
 iOS app, that I need to explicitly set the defaults.
 
 You don't *have* to; the settings bundle itself specifies your default 
 defaults. It must, since otherwise if the user summons your bundle through 
 the Settings app, how will the Settings app know what default values to give 
 your defaults? The Settings app will register those values into the shared 
 user defaults for you. The only reason you need to set default defaults in 
 the app itself is in case the Settings app hasn't run. But, of course, it 
 might not, so it's good practice.
 
 I decided to use a singleton to set my defaults settings. When the 
 application is launched, I initiate the singleton from the 
 didFinishLaunchingWithOptions in my App Delegate.
 
 NSUserDefaults' standardUserDefaults *is* a singleton. Just call 
 registerDefaults: in didFinishLaunching... and you're done. (There is no 
 need, in iOS, to do it any earlier, as with +initialize, because there are no 
 bindings in iOS.) m.
 
 --
 matt neuburg, phd = m...@tidbits.com, http://www.apeth.net/matt/
 A fool + a tool + an autorelease pool = cool!
 AppleScript: the Definitive Guide - Second Edition!
 http://www.apeth.net/matt/default.html#applescriptthings

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iOS Setting frame size for MKAnnotationView

2011-01-27 Thread Philip Vallone
Hi,

I am having trouble setting the size of the call out bubble on my 
viewForAnnotation protocol. How can I set the frame size of the call out?

This line has no effect:

[callout setFrame:CGRectMake(0, 0, 240, 240)];

Here is my code:

- (MKAnnotationView *)mapView:(MKMapView *)MapView viewForAnnotation:(id 
MKAnnotation)annotation
{

MKPinAnnotationView *callout = (MKPinAnnotationView *) [self.mapView 
dequeueReusableAnnotationViewWithIdentifier: @PinIdentifier];
[callout setFrame:CGRectMake(0, 0, 240, 240)];
if (callout == nil) {

callout = [[[MKPinAnnotationView alloc] initWithAnnotation: 
annotation reuseIdentifier: @PinIdentifier] autorelease];

}else   {
callout.annotation = annotation;
}
callout.pinColor = MKPinAnnotationColorGreen;
callout.animatesDrop = YES;
callout.draggable = YES;
callout.canShowCallout = YES;
callout.rightCalloutAccessoryView = [UIButton 
buttonWithType:UIButtonTypeDetailDisclosure];

UIImage *image = [UIImage imageNamed:@gps_add.png];   
UIImageView *imgView = [[[UIImageView alloc] initWithImage:image] 
autorelease];
callout.leftCalloutAccessoryView = imgView; 

return callout;

}

thanks,

Phil




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Re: iOS Setting frame size for MKAnnotationView

2011-01-27 Thread Philip Vallone


 but that doesn't magically turn it into the callout

Well that explains it :)

Thanks
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iOS Pass NSManagedObjectContext from my app delegate

2011-01-20 Thread Philip Vallone
Hi,

Whats the best way to pass a NSManagedObjectContext object from an app delegate 
to other view controllers?

Currently, my NSManagedObjectContext is retained like this in my app delegate:

@property (nonatomic, retain, readonly) NSManagedObjectContext 
*managedObjectContext;

@private
NSManagedObjectContext *managedObjectContext_;
}


and in my implementation:

- (NSManagedObjectContext *)managedObjectContext {

if (managedObjectContext_ != nil) {
return managedObjectContext_;
}

NSPersistentStoreCoordinator *coordinator = [self 
persistentStoreCoordinator];
if (coordinator != nil) {
managedObjectContext_ = [[NSManagedObjectContext alloc] init];
[managedObjectContext_ setPersistentStoreCoordinator:coordinator];
}
return managedObjectContext_;
}


In my view controllers,  I create another NSManagedObjectContext Object and 
pass the reference like this:

@property (nonatomic, retain) NSManagedObjectContext *context;

Implementation:

CameraPlanAppDelegate *appDelegate =  (CameraPlanAppDelegate *)[[UIApplication 
sharedApplication] delegate];  
context = [appDelegate managedObjectContext];

Is this correct? Do I need to release context on my view controller? If I 
release it, don't I release all references to it?

Thanks.

Phil___

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Re: iOS Pass NSManagedObjectContext from my app delegate

2011-01-20 Thread Philip Vallone
Hi Nick,

 Did you use the Xcode template for making a CoreData application?

Yes


 If you have declared the property to be read-only, then the retain keyword is 
 not necessary. Retain and assign are only necessary if it's a read/write 
 property, since they tell the synthesizer what to do with new values (if 
 @synthesize is in use).

This was created by xcode... so it should be:

@property (nonatomic, readonly) NSManagedObjectContext *managedObjectContext;

Thanks for the help

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Core Data Model One-To-Many question/help

2011-01-15 Thread Philip Vallone
Hi List,

I am trying to learn core data and have a very basic question on how to set up 
a one-to-many relationship. Can someone look at the screen shots (links below) 
and provide some guidance. Do I have this set up correctly? 

CDSites

CDAnnotations

My Entity CDSites will have Many CDAnnotations.

Thanks for the help.

Phil




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Core Data one to many insert question

2011-01-14 Thread Philip Vallone

Hi List,

I have an Entity called CDSites which has a one-to-many relationship with an 
Entity called CDPlacemarks. CDSites is the Parent and CDPlacemarks are the 
Children. My Applications allows the users to create many CDSites like this:


CDSites *cdSites = [NSEntityDescription 
insertNewObjectForEntityForName:@CDSites inManagedObjectContext:context];
cdSites.prjName = self.newDetailsView.prjName;
cdSites.street = self.newDetailsView.street;
cdSites.city = self.newDetailsView.city;
cdSites.state = self.newDetailsView.prjState;
cdSites.zip = self.newDetailsView.zip;  
cdSites.latitude  = [NSNumber 
numberWithFloat:self.newDetailsView.latitude];
cdSites.longitude = [NSNumber 
numberWithFloat:self.newDetailsView.longitude];


NSError *error;
if (![context save:error]) {
NSLog(@Couldn't save: %@, [error localizedDescription]);
}


CDSites is a subclass of NSManagedObject.

This works well. My question is, I need to create the CDPlacemarks for each 
CDSite. How do I associate my CDPlacemarks with its Parent CDSites?

Thanks for the help.

Phil



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Re: Core Data one to many insert question

2011-01-14 Thread Philip Vallone
Thanks. I had used X-code to create the subclasses. I see that it created the 
required methods for adding the children. Thanks for the help. If I have any 
issues, I'll post a new question. 

Regards,

Phil

On Jan 14, 2011, at 8:07 AM, Pablo Pons Bordes pablo.mailingli...@gmail.com 
wrote:

 You need to declare some method that core date implement for you, for this 
 situations, to make your life easier XCode help you to declare it and declare 
 those custom class file declarations:
 
 - At your Core Date model select the entities you want to make a custom class.
 - go to Menu FileNew File...
 - At Cocoa Class or (Cocoa Touch Class, depend what you are doing) you find a 
 New File Type, Managed Object Class.
 - Select it and create the classes.
 
 Then you will see is really easy.
 
 NOTE: When you do this the old implementation you have will me deleted, 
 refactor it before you make the classes if you don't want to lost what you 
 did before.
 
 Pablo Pons
 
 
 
 
 
 
 El 14/01/2011, a las 12:53, Philip Vallone escribió:
 
 
 Hi List,
 
 I have an Entity called CDSites which has a one-to-many relationship with 
 an Entity called CDPlacemarks. CDSites is the Parent and CDPlacemarks 
 are the Children. My Applications allows the users to create many CDSites 
 like this:
 
 
CDSites *cdSites = [NSEntityDescription 
 insertNewObjectForEntityForName:@CDSites inManagedObjectContext:context];
cdSites.prjName = self.newDetailsView.prjName;
cdSites.street = self.newDetailsView.street;
cdSites.city = self.newDetailsView.city;
cdSites.state = self.newDetailsView.prjState;
cdSites.zip = self.newDetailsView.zip;
cdSites.latitude  = [NSNumber 
 numberWithFloat:self.newDetailsView.latitude];
cdSites.longitude = [NSNumber 
 numberWithFloat:self.newDetailsView.longitude];


NSError *error;
if (![context save:error]) {
NSLog(@Couldn't save: %@, [error localizedDescription]);
}
 
 
 CDSites is a subclass of NSManagedObject.
 
 This works well. My question is, I need to create the CDPlacemarks for each 
 CDSite. How do I associate my CDPlacemarks with its Parent CDSites?
 
 Thanks for the help.
 
 Phil
 
 
 
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Re: Search within a UIWebView (iOS 4.2)

2011-01-02 Thread Philip Vallone

Hi List,

I was wondering if any one could provide some guidance on this?

Thanks,

Phil


On Dec 26, 2010, at 2:04 PM, Philip Vallone wrote:

 Hi List,
 
 In iOS 4.2, you can search within a webpage in Safari. Is there a search bar 
 object that can do this in a UIWebView?
 
 Thanks,
 
 Phil
 
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Search with a UIWebView (iOS 4.2)

2010-12-26 Thread Philip Vallone
Hi List,

In iOS 4.2, you can search within a webpage in Safari. Is there a search bar 
object that can do this in a UIWebView?

Thanks,

Phil

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iOS - Help with nasty memory leak

2010-11-27 Thread Philip Vallone
Hi,

I have implemented a dragable annotation in my app. I am getting a 100% memory 
leak that has me puzzled. I was hoping that someone can provide some guidance. 
The leak is at:

MKAnnotationView *draggablePinView = [[[AnnotationView alloc] 
initWithAnnotation:annotation reuseIdentifier:@PinIdentifier] autorelease];

Here is the entire method:

- (MKAnnotationView *)mapView:(MKMapView *)MapView viewForAnnotation:(id 
MKAnnotation)annotation
{

MKAnnotationView *draggablePinView = [[[AnnotationView alloc] 
initWithAnnotation:annotation reuseIdentifier:@PinIdentifier] autorelease];

if (draggablePinView) {
draggablePinView.annotation = annotation;

} else {


if ([draggablePinView isKindOfClass:[AnnotationView class]]) {

((AnnotationView *)draggablePinView).mapView = MapView;

}
}

((MKPinAnnotationView *)draggablePinView).pinColor = 
MKPinAnnotationColorGreen;
((MKPinAnnotationView *)draggablePinView).animatesDrop = YES;


return draggablePinView;
}


The analizer says the leak is AnnotationView. So I can't see anything in 
AnnotationView that would cause the leak:

#import AnnotationView.h
#import CurrentLocationAnnotation.h

@implementation AnnotationView
@synthesize hasBuiltInDraggingSupport;
@synthesize mapView;

- (void)dealloc {

[super dealloc];
}

- (id)initWithAnnotation:(id MKAnnotation)annotation 
reuseIdentifier:(NSString *)reuseIdentifier {

self.hasBuiltInDraggingSupport = [[MKPinAnnotationView class] 
instancesRespondToSelector:NSSelectorFromString(@isDraggable)];

if (self.hasBuiltInDraggingSupport) {
if ((self = [[MKPinAnnotationView alloc] 
initWithAnnotation:annotation reuseIdentifier:reuseIdentifier])) {
[self 
performSelector:NSSelectorFromString(@setDraggable:) withObject:[NSNumber 
numberWithBool:YES]];
}
}


self.rightCalloutAccessoryView = [UIButton 
buttonWithType:UIButtonTypeDetailDisclosure];
self.canShowCallout = YES;


UIImage *image = [UIImage imageNamed:@gps_add.png];
UIImageView *imgView = [[[UIImageView alloc] initWithImage:image] 
autorelease];
self.leftCalloutAccessoryView = imgView;
self.image = image;

return self;
}


@end

Thanks for any help and guidance.

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Re: iOS - Help with nasty memory leak

2010-11-27 Thread Philip Vallone
Thank you, 

My viewForAnnotation was all wrong. I was trying code from this tutorial:

http://trentkocurek.wordpress.com/2010/07/21/ios4-map-kit-draggable-annotation-views/

So, I went back and redid my code, which fixed the memory leak and alleviated 
the need for a custom Annotation View.

- (MKAnnotationView *)mapView:(MKMapView *)MapView viewForAnnotation:(id 
MKAnnotation)annotation
{

MKPinAnnotationView *pin = (MKPinAnnotationView *) [self.mapView 
dequeueReusableAnnotationViewWithIdentifier: @PinIdentifier];

if (pin == nil) {

pin = [[[MKPinAnnotationView alloc] initWithAnnotation: 
annotation reuseIdentifier: @PinIdentifier] autorelease];

}else   {
pin.annotation = annotation;
}
pin.pinColor = MKPinAnnotationColorGreen;
pin.animatesDrop = YES;
pin.draggable = YES;
pin.canShowCallout = YES;
pin.rightCalloutAccessoryView = [UIButton 
buttonWithType:UIButtonTypeDetailDisclosure];

UIImage *image = [UIImage imageNamed:@gps_add.png];
UIImageView *imgView = [[[UIImageView alloc] 
initWithImage:image] autorelease];
pin.leftCalloutAccessoryView = imgView;


return pin;

}

Thanks a bunch,

Phil

On Nov 27, 2010, at 11:50 AM, Joar Wingfors wrote:

 
 On 27 nov 2010, at 06.33, Philip Vallone wrote:
 
  if ((self = [[MKPinAnnotationView alloc] 
 initWithAnnotation:annotation reuseIdentifier:reuseIdentifier])) {
  [self 
 performSelector:NSSelectorFromString(@setDraggable:) withObject:[NSNumber 
 numberWithBool:YES]];
  }
 
 
 You're replacing the current instance with a new instance here. Is that 
 intended? While not illegal, it is really unusual to do that.
 
 If that's intended, you also would have to release the old instance before 
 replacing it with the new instance (that's the leak). If that was not 
 intended, you probably should be calling [super initWithAnnotation:annotation 
 reuseIdentifier:reuseIdentifier], and in any case, you need to make sure that 
 you *always* call through to the designated initializer of your superclass 
 somewhere in your init method.
 
 Finally, why are you calling a method using -performSelector:withObject: 
 here? That seems like a trick to fix a compiler warning? If so, you should 
 think about why the compiler were warning you about that call, and fix it 
 properly - by adding the required #import statement, by adding the missing 
 method declaration to the header, or - if all else fails - by casting the 
 receiver to the appropriate type.
 
 
 j o a r
 
 

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[iPhone] iterate through all the MKPolygons on my map view

2010-11-13 Thread Philip Vallone
Hi,

I have added some MKPolygons to my map view. I want to loop through all my 
polygons and delete the one that has a certain title. My question is; how do I 
access the properties of the mkpolygon after the overlays have been added to 
the map view.

This is how I am creating the MKPolygon 

MKPolygon* poly = [MKPolygon polygonWithCoordinates:points count:[myPoints 
count]];
poly.title = @someName;   
self.strokeColor = [[UIColor redColor] colorWithAlphaComponent:0.5];
[mapView addOverlay:poly];

In this loop, I am trying to access all the overlays, But I don't know how to 
access the MKPolygon. How do I iterate through all the MKPolygons on my map 
view?

for (id MKOverlay overlay in mapView.overlays) {  

  //todo access polygons title property

}

Thanks

Phil




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Re: [iPhone] iterate through all the MKPolygons on my map view

2010-11-13 Thread Philip Vallone



Never mind - 

 overlay.title

does the trick - duh


On Nov 13, 2010, at 8:51 AM, Philip Vallone wrote:

 Hi,
 
 I have added some MKPolygons to my map view. I want to loop through all my 
 polygons and delete the one that has a certain title. My question is; how do 
 I access the properties of the mkpolygon after the overlays have been added 
 to the map view.
 
 This is how I am creating the MKPolygon 
 
 MKPolygon* poly = [MKPolygon polygonWithCoordinates:points count:[myPoints 
 count]];
 poly.title = @someName; 
 self.strokeColor = [[UIColor redColor] colorWithAlphaComponent:0.5];
 [mapView addOverlay:poly];
 
 In this loop, I am trying to access all the overlays, But I don't know how to 
 access the MKPolygon. How do I iterate through all the MKPolygons on my map 
 view?
 
 for (id MKOverlay overlay in mapView.overlays) {
   
  //todo access polygons title property
 
 }
 
 Thanks
 
 Phil
 
 
 
 
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[iPad] Using UISplitViewController with a UITabBarController - UIPopoverController - Question

2010-11-07 Thread Philip Vallone
Hi,

I hope I can explain my issue correctly. I have  a UISplitViewController which 
uses a UITabBarController as the Details view. Everything works except on my 
UITabBarController I can not see the UIPopoverController on the Navigation Bar.

I have a class called DetailViewTabBarController which is the detail view for 
the Spilt View. The below code is how I am creating the TabBarController and  
how I implemented the popoverController and Spilt view Protocols.

Thanks for the help.

DetailViewTabBarController.m

- (void)loadView {

UIView *contentView = [[UIView alloc] initWithFrame:[[UIScreen 
mainScreen] applicationFrame]];
contentView.backgroundColor = [UIColor whiteColor]; 
self.view = contentView;
navigationBar = [[UINavigationBar alloc] initWithFrame:CGRectMake(0, 0, 
1004, 60)]; 
[contentView release];

FirstViewController *firstViewController = [[FirstViewController alloc] 
initWithNibName:@FirstView bundle:nil];   
SecondViewController *secondViewController = [[SecondViewController 
alloc] initWithNibName:@SecondView bundle:nil];

firstViewController.title = @New Project;
secondViewController.title = @My Sites;

tabBarController = [[UITabBarController alloc] init];
tabBarController.view.frame = CGRectMake(0, 0, 768, 1004);

// Set each tab to show an appropriate view controller
[tabBarController setViewControllers:[NSArray 
arrayWithObjects:firstViewController, secondViewController, nil]];

[firstViewController release];
[secondViewController release];

[self.view addSubview:tabBarController.view];
}

#pragma mark -
#pragma mark Managing the popover controller

- (void)setDetailItem:(id)newDetailItem {

if (detailItem != newDetailItem) {
[detailItem release];
detailItem = [newDetailItem retain];

// Update the view.
navigationBar.topItem.title = [detailItem description];

}

if (popoverController != nil) {
[popoverController dismissPopoverAnimated:YES];
}
}

#pragma mark -
#pragma mark Split view support

- (void)splitViewController: (UISplitViewController*)svc 
willHideViewController:(UIViewController *)aViewController 
withBarButtonItem:(UIBarButtonItem*)barButtonItem forPopoverController: 
(UIPopoverController*)pc {

barButtonItem.title = @Table of Contents;
[navigationBar.topItem setLeftBarButtonItem:barButtonItem animated:YES];
self.popoverController = pc;

}


- (void)splitViewController: (UISplitViewController*)svc 
willShowViewController:(UIViewController *)aViewController 
invalidatingBarButtonItem:(UIBarButtonItem *)barButtonItem {

[navigationBar.topItem setLeftBarButtonItem:nil animated:YES];
self.popoverController = nil;
}





Regards,

Philip Vallone





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NSMutableURLRequest google my maps help

2010-10-24 Thread Philip Vallone

Hi,

I am trying to upload a xml file to google my maps that follows the following 
protocol:

http://code.google.com/apis/maps/documentation/mapsdata/developers_guide_protocol.html#uploading_xml

POST http://maps.google.com/maps/feeds/maps/userID/full
Content-type: application/atom+xml
Authorization: GoogleLogin auth=authorization_token

entry xmlns=http://www.w3.org/2005/Atom;
  titleMy Map/title
  summaryMy Description/summary
/entry

I am using the following code:

if (appDelegate.authGoogleKey != nil) {

NSString *urlStr = [NSString 
stringWithFormat:@//maps.google.com/maps/feeds/maps/%@/full, txtEmail.text];  
   
NSURL *url = [NSURL URLWithString:urlStr];

NSMutableURLRequest *uploadRequest = [NSMutableURLRequest 
requestWithURL:url];

[uploadRequest setHTTPMethod:@POST];

//set headers   
[uploadRequest addValue:@Content-Type 
forHTTPHeaderField:@application/atom+xml];
[uploadRequest addValue:@Authorization 
forHTTPHeaderField:@GoogleLogin];
[uploadRequest addValue:@auth 
forHTTPHeaderField:appDelegate.authGoogleKey];

NSString *requestBody = @entry 
xmlns=\http://www.w3.org/2005/Atom\;titleMy Map/titlesummaryMy 
Description/summary/entry;
[uploadRequest setHTTPBody:[requestBody 
dataUsingEncoding:NSASCIIStringEncoding]];

NSData *returnData = [NSURLConnection 
sendSynchronousRequest:uploadRequest returningResponse:nil error:nil];
NSString *returnString = [[NSString alloc] 
initWithData:returnData encoding:NSUTF8StringEncoding];
NSLog(@Response: %@ , returnString);

[returnString release];

}else{

NSLog(@Not logged in);
}


I am not getting a response back, which indicates my post method is wrong. Can 
anyone help me out?

Thanks,



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Re: NSMutableURLRequest google my maps help

2010-10-24 Thread Philip Vallone
Thanks Jerry.

Works perfect!

Regards,

Phil

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[iOS] Sub Class MKPlacemark - Identifying each Placemark

2010-09-11 Thread Philip Vallone
Hi,

I am need of some advice. I have a MKMapView which allows users to add a bunch 
of MKPlacemark's that I've subclassed. How can I uniquely identify each 
placemark so I can store or retrieve information about that placemark?

Thanks for help.

Phil





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MKPinAnnotationView was deallocated while key value observers were still registered with it

2010-09-11 Thread Philip Vallone
Hi,

I am trying to add a KVO for my MKPinAnnotationView class.  In my 
MapViewController which has an instance of a MKMapView, I have the following 
code:

- (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views {

for (MKAnnotationView *anAnnotationView in views) {

[anAnnotationView addObserver:self
   forKeyPath:@selected
  options:NSKeyValueObservingOptionNew
  context:MAP_ANNOTATION_SELECTED];
}

}

- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object 
change:(NSDictionary *)change  context:(void *)context{

NSString *action = (NSString*)context;
NSLog(@Selected);
if([action isEqualToString:MAP_ANNOTATION_SELECTED]){
// do something

}
}


In my AnnotationView I try to remove the observer:

- (void)dealloc {

[self removeObserver:self forKeyPath:@selected];

[super dealloc];
}

My MapViewController is a UIViewController. When I add some MKAnnotationViews, 
and the view is removed, I get the following error:

An instance 0x6b778b0 of class MKPinAnnotationView was deallocated while key 
value observers were still registered with it. Observation info was leaked, and 
may even become mistakenly attached to some other object. Set a breakpoint on 
NSKVODeallocateBreak to stop here in the debugger. Here's the current 
observation info:
NSKeyValueObservationInfo 0x6e39030 (
NSKeyValueObservance 0x6b641e0: Observer: 0x6e32220, Key path: selected, 
Options: New: YES, Old: NO, Prior: NO Context: 0x1722c, Property: 0x6b77ff0



I am a bit confused. I am not sure how to remove the observer...

Thanks for the help,

Phil


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Re: MKPinAnnotationView was deallocated while key value observers were still registered with it

2010-09-11 Thread Philip Vallone
I think I got it.

for (id MKAnnotation annotation in mapView.annotations) { 
[[mapView viewForAnnotation:annotation] removeObserver:self 
forKeyPath:@selected];
}

Regards,

Phil


On Sep 11, 2010, at 7:49 AM, Philip Vallone wrote:

 Hi,
 
 I am trying to add a KVO for my MKPinAnnotationView class.  In my 
 MapViewController which has an instance of a MKMapView, I have the following 
 code:
 
 - (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views {
 
for (MKAnnotationView *anAnnotationView in views) {
 
[anAnnotationView addObserver:self
   forKeyPath:@selected
  options:NSKeyValueObservingOptionNew
  context:MAP_ANNOTATION_SELECTED];
}
 
 }
 
 - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object 
 change:(NSDictionary *)change  context:(void *)context{
   
NSString *action = (NSString*)context;
   NSLog(@Selected);
if([action isEqualToString:MAP_ANNOTATION_SELECTED]){
   // do something
   
   }
 }
 
 
 In my AnnotationView I try to remove the observer:
 
 - (void)dealloc {
   
   [self removeObserver:self forKeyPath:@selected];
   
   [super dealloc];
 }
 
 My MapViewController is a UIViewController. When I add some 
 MKAnnotationViews, and the view is removed, I get the following error:
 
 An instance 0x6b778b0 of class MKPinAnnotationView was deallocated while key 
 value observers were still registered with it. Observation info was leaked, 
 and may even become mistakenly attached to some other object. Set a 
 breakpoint on NSKVODeallocateBreak to stop here in the debugger. Here's the 
 current observation info:
 NSKeyValueObservationInfo 0x6e39030 (
 NSKeyValueObservance 0x6b641e0: Observer: 0x6e32220, Key path: selected, 
 Options: New: YES, Old: NO, Prior: NO Context: 0x1722c, Property: 0x6b77ff0
 
 
 
 I am a bit confused. I am not sure how to remove the observer...
 
 Thanks for the help,
 
 Phil
 
 
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Re: [iOS] Sub Class MKPlacemark - Identifying each Placemark

2010-09-11 Thread Philip Vallone
Thanks,

This is a good idea. When you created the AddressAnnotation instances, what did 
you use as the Key (headlineKey), which made them unique?

Thanks,

Phil




On Sep 11, 2010, at 1:00 PM, banane wrote:

 for(NSString *headlineKey in [eDict allKeys]){
   float theLat = [[latDict objectForKey:headlineKey] doubleValue];
   float theLong = [[longDict objectForKey:headlineKey] 
 doubleValue];
   
   CLLocationCoordinate2D theCoordinate;
   theCoordinate.latitude = theLat;
   theCoordinate.longitude = theLong;
   
   AddressAnnotation *theAnnot = [[AddressAnnotation alloc]
 initWithCoordinate:theCoordinate andWithText:headlineKey
 andWithSubtext:[eDict objectForKey:headlineKey]];
   //AddressAnnotation *theAnnot = [[AddressAnnotation alloc]
 initWithCoordinate:theCoordinate andWithText:headlineKey];
   [self.mapView addAnnotation:theAnnot];
   
   }

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Memory question when added a view to the superView

2010-09-10 Thread Philip Vallone
Hi,

If I create a view and add it to my superview, am I no longer the owner and do 
not have to release it?

PinDetailsView *detailsView= [[PinDetailsView alloc] 
initWithFrame:CGRectMake(0, 0, 270, 420)]; 
detailsView.backgroundColor = [UIColor whiteColor];

CGRect frame = detailsView.frame;
frame.origin = CGPointMake(25, self.view.bounds.size.height);
detailsView.frame = frame;
[self.view addSubview:detailsView];

[UIView beginAnimations:@presentWithSuperview context:nil];
frame.origin = CGPointMake(25,  self.view.bounds.size.height - 
detailsView.bounds.size.height);

detailsView.frame = frame;
[UIView commitAnimations];

Thanks,

Phil

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Re: Memory question when added a view to the superView

2010-09-10 Thread Philip Vallone
Thanks for the prompt replay.

Ok I added autorelease:

PinDetailsView *detailsView= [[[PinDetailsView alloc] 
initWithFrame:CGRectMake(0, 0, 270, 420)]autorelease];

Is this a correct way to release the object, or should I use

[detailsView release];

Or is either acceptable?

Thanks,


On Sep 10, 2010, at 4:03 PM, Dave Carrigan wrote:

 On Sep 10, 2010, at 12:57 PM, Philip Vallone wrote:
 If I create a view and add it to my superview, am I no longer the owner and 
 do not have to release it?
 
 That's not how cocoa memory management works. Nothing can ever take ownership 
 from you; if you own something, you have to release it. If you add the view 
 to another view, the parent view also takes ownership, which means that there 
 are now two owners. But since you still own that view, you have to release it.
 
 -- 
 Dave Carrigan
 d...@rudedog.org
 Seattle, WA, USA
 

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Re: Memory question when added a view to the superView

2010-09-10 Thread Philip Vallone
Thanks Ken and Dave.

Regards,

Phil




On Sep 10, 2010, at 5:19 PM, Ken Thomases wrote:

 On Sep 10, 2010, at 4:11 PM, Dave Carrigan wrote:
 
 On Sep 10, 2010, at 1:08 PM, Philip Vallone wrote:
 
 Thanks for the prompt replay.
 
 Ok I added autorelease:
 
 PinDetailsView *detailsView= [[[PinDetailsView alloc] 
 initWithFrame:CGRectMake(0, 0, 270, 420)]autorelease];
 
 Is this a correct way to release the object, or should I use
 
 [detailsView release];
 
 Or is either acceptable?
 
 The former is more idiomatic because you don't need to remember the release 
 at the end. That is especially important if you were to change your code at 
 some time in the future, such as adding a return statement sometime before 
 the release, which would give you a memory leak.
 
 Except that Apple recommends, for iOS development particularly, that you use 
 -release rather than -autorelease when sensible.  (If you're returning an 
 object to a caller, then it's not sensible to try to avoid -autorelease.)
 
 (There was a recent thread about when to do the -autorelease in the case that 
 you're going to do it.  There, it was generally although not universally 
 recommended to do the autorelease in the same expression as the alloc and 
 init.)
 
 Cheers,
 Ken
 

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[iphone] Subclass MKAnnotationView - subtitle missing

2010-08-22 Thread Philip Vallone
Hi List,

I have created a custom MKAnnotationView, which allows the user to move the 
MKAnnotationView. My problem is that the showCallOut does not show the 
subTitle. I am not sure what I am missing.

Here is my .h

#import Foundation/Foundation.h
#import MapKit/MapKit.h

@interface ViewShedAnnotationView : MKAnnotationView{
 UIImageView *customPin;

}
@property (nonatomic, retain)  UIImageView *customPin;

@end

Here is my .m

#import ViewShedAnnotationView.h

@implementation ViewShedAnnotationView
@synthesize customPin;

- (void)dealloc {

[customPin release];
[super dealloc];
}

- (id)initWithAnnotation:(id MKAnnotation)annotation 
reuseIdentifier:(NSString *)reuseIdentifier {

if ((self = [super initWithAnnotation:annotation 
reuseIdentifier:reuseIdentifier])) {
self.canShowCallout = YES;  
  
self.image = [UIImage imageNamed:@Pin.png];
self.centerOffset = CGPointMake(8, -14);
self.calloutOffset = CGPointMake(-8, 12);
self.rightCalloutAccessoryView = [UIButton 
buttonWithType:UIButtonTypeDetailDisclosure];
}
return self;
}

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {  

  
UITouch *myTouch = [[event allTouches] anyObject];   
self.center = [myTouch locationInView:self.superview];  

[super touchesBegan:touches withEvent:event];

}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {

UITouch* aTouch = [touches anyObject];
CGPoint newLocation = [aTouch locationInView:[self superview]];  
self.center = newLocation;

[super touchesMoved:touches withEvent:event];   

}

- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
   
[super touchesEnded:touches withEvent:event];

}

@end

Here is how I am instantiating it in my view controller:

- (MKAnnotationView *) mapView:(MKMapView *)mapView viewForAnnotation:(id 
MKAnnotation) mannotation{

ViewShedAnnotationView *annView=[[ViewShedAnnotationView alloc] 
initWithAnnotation:mannotation reuseIdentifier:@currentloc];

annView.calloutOffset = CGPointMake(-5, 5);
return annView;
}   

Thank you for the help.

Phil



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[iPhone] add touches to MKAnnotationView

2010-08-18 Thread Philip Vallone
Hi,

I have a subclass of MKAnnotationView,in which I create a custom pin 
(customPin, which is a UIImageView). I want to be able to move that custom Pin 
but I am having trouble. The touch event is being called, but my image is not 
moving.

Here is my subclass:


@implementation MyAnnotationView
@synthesize customPin;

- (void)dealloc {
[customPin release];
[super dealloc];
}

- (id)initWithAnnotation:(id MKAnnotation)annotation 
reuseIdentifier:(NSString *)reuseIdentifier {

if ((self = [super initWithAnnotation:annotation 
reuseIdentifier:reuseIdentifier])) {
self.canShowCallout = YES;

self.image = [UIImage imageNamed:@Pin.png];
self.centerOffset = CGPointMake(8, -14);
self.calloutOffset = CGPointMake(-8, 0);

customPin = [[UIImageView alloc] initWithImage:[UIImage 
imageNamed:@Pin.png]];
customPin.frame = CGRectMake(0, 0, 32, 39);
//customPin.hidden = YES;
[self addSubview:customPin];
}
return self;
}

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {  

NSLog(@Touch);
UITouch *myTouch = [[event allTouches] anyObject];
customPin.center = [myTouch locationInView:self.superview]; 

[super touchesBegan:touches withEvent:event];

}


- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {

NSLog(@Touch Ended);

[super touchesEnded:touches withEvent:event];

}


@end
 
I am not sure what I am missing. Any help would be greatly appreciated.

Thanks

Phil

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Re: [iPhone] add touches to MKAnnotationView

2010-08-18 Thread Philip Vallone
Never mind... I got it. 

Thanks, 

Phil




On Aug 18, 2010, at 8:42 PM, Philip Vallone wrote:

 Hi,
 
 I have a subclass of MKAnnotationView,in which I create a custom pin 
 (customPin, which is a UIImageView). I want to be able to move that custom 
 Pin but I am having trouble. The touch event is being called, but my image is 
 not moving.
 
 Here is my subclass:
 
 
 @implementation MyAnnotationView
 @synthesize customPin;
 
 - (void)dealloc {
[customPin release];
[super dealloc];
 }
 
 - (id)initWithAnnotation:(id MKAnnotation)annotation 
 reuseIdentifier:(NSString *)reuseIdentifier {
   
   if ((self = [super initWithAnnotation:annotation 
 reuseIdentifier:reuseIdentifier])) {
   self.canShowCallout = YES;
   
   self.image = [UIImage imageNamed:@Pin.png];
   self.centerOffset = CGPointMake(8, -14);
   self.calloutOffset = CGPointMake(-8, 0);
   
   customPin = [[UIImageView alloc] initWithImage:[UIImage 
 imageNamed:@Pin.png]];
   customPin.frame = CGRectMake(0, 0, 32, 39);
   //customPin.hidden = YES;
   [self addSubview:customPin];
   }
   return self;
 }
 
 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
 
NSLog(@Touch);
UITouch *myTouch = [[event allTouches] anyObject];
customPin.center = [myTouch locationInView:self.superview];
 
[super touchesBegan:touches withEvent:event];
 
 }
 
 
 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
 
NSLog(@Touch Ended);
 
[super touchesEnded:touches withEvent:event];
   
 }
 
 
 @end
 
 I am not sure what I am missing. Any help would be greatly appreciated.
 
 Thanks
 
 Phil
 
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[iPhone] Detect touches on MKMapView

2010-06-19 Thread Philip Vallone
Hi, 

Can you detect touches in a MKMapView? if so how? If not, how can I?

Thanks for the help

Phil


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NSNetService - send data to printer

2010-05-31 Thread Philip Vallone
Hi,

Where can I find additional information on using NSNetService and sending data 
to a printer? I am able to find a printer using NSNetService, but unable to 
figure out how to send data. Should I use NSStream, NSSocketPort etc...? I am a 
bit confused.

Thanks


Phil




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Re: NSNetService - send data to printer

2010-05-31 Thread Philip Vallone
Thanks Jens - always a great help.

Regards,

Phil

On May 31, 2010, at 4:19 PM, Jens Alfke wrote:

 
 On May 31, 2010, at 6:50 AM, Philip Vallone wrote:
 
 Where can I find additional information on using NSNetService and sending 
 data to a printer? I am able to find a printer using NSNetService, but 
 unable to figure out how to send data.
 
 Bonjour is only about service discovery. It just tells you a service’s IP 
 address; it doesn’t have anything to do with the connection or protocol.
 
 Should I use NSStream, NSSocketPort etc...? I am a bit confused.
 
 NSNetService does have a convenience method -[getInputStream:outputStream:] 
 that will open a socket to the service’s IP address/port; so NSStream is 
 probably the easiest API to use.
 
 At that point you’ll need to use whatever data protocol the printer supports. 
 That’s off-topic for this list, and not something I know about; you’ll need 
 to do some research to find out about printing protocols.
 
 —Jens

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Re: isKindofClass with NSData and NSKeyUnarchiver

2010-05-28 Thread Philip Vallone
Hi,

 Wait, are you archiving and unarchiving data over a network? That’s a bad 
 idea unless you’re extremely careful. The problem is that a malicious peer 
 can send you an archive that expands into any codable object, not just the 
 types you were expecting; this can be exploited to do Bad Things in your 
 process, like crashing and possibly worse.

How is it possible using GKSession to be introduced to a malicious peer.? I am 
creating a GKSession object and connecting via GKPeerPickerController. A hand 
shack is made between the the two peers. Once both peers accept the connection, 
the session is stored along with the peer id. This information can be checked 
before any information is received. Isn't this secure enough?  

Thanks,

Phil


On May 28, 2010, at 4:40 PM, Jens Alfke wrote:

 
 On May 28, 2010, at 2:25 AM, Philip Vallone wrote:
 This is a relative question, which depends on how the data is coming and 
 going. My question comes from the following situation. Suppose I have a 
 GKSession that is passing information via Bluetooth. The sender can send 
 any type of information (NSString, UIImage etc...). The receiver needs to 
 know how to handle this data. If there is a better way... Then how?
 
 Wait, are you archiving and unarchiving data over a network? That’s a bad 
 idea unless you’re extremely careful. The problem is that a malicious peer 
 can send you an archive that expands into any codable object, not just the 
 types you were expecting; this can be exploited to do Bad Things in your 
 process, like crashing and possibly worse.
 
 It would be safer and easier to send property lists instead. The property 
 list decoder is safe in that it will only ever output a known set of classes. 
 You just have to watch out that your code never takes type types of incoming 
 data for granted, otherwise it can throw assertion failures if it gets the 
 wrong data. So instead of
   NSString *cmd = [message objectForKey: @“command”];
 you have to do something like
   id cmd = [message objectForKey: @“command”];
   if (![cmd isKindOfClass: [NSString class]])
   return NO; // reject the message as invalid
 My MYUtilities library has a macro called $castIf that makes this really easy:
   NSString *cmd = $castIf(NSString, [message objectForKey: @“command”]);
 It returns nil if the object isn’t of the required class.
 
 Yes, checking classes at runtime is often a bad-code smell. But it’s not 
 avoidable when working with untrusted data and untyped data structures like 
 plists. You have to code defensively on the assumption that any message you 
 receive might be corrupt or malicious.
 
 —Jens

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isKindofClass with NSData and NSKeyUnarchiver

2010-05-27 Thread Philip Vallone

Hello,

I am passing different types of data to NSData (NSString, NSArray, UIImage).  I 
am trying to find out what kind of data t is so I know how to handle the NSData 
when I receive it.  The below code is an example of how I am trying to do this 
but its always returning null. What am I doing wrong?

NSString *somedata = [[NSString alloc] initWithString:@Some string];  
NSData * set = [NSKeyedArchiver archivedDataWithRootObject:[somedata 
dataUsingEncoding:NSASCIIStringEncoding]];
NSData * unset = [NSKeyedUnarchiver unarchiveObjectWithData:set];
NSLog(@Class Type %@, [unset isKindOfClass:[NSKeyedUnarchiver 
class]]);
[somedata release];

Thanks,

Phil

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Re: isKindofClass with NSData and NSKeyUnarchiver

2010-05-27 Thread Philip Vallone
Ken  Alexander,

Thank you so much for your help. Your explanations are extremely helpful. 

Best regards, 

Phil

On May 27, 2010, at 6:36 AM, Ken Thomases k...@codeweavers.com wrote:

 On May 27, 2010, at 4:21 AM, Philip Vallone wrote:
 
 I am passing different types of data to NSData (NSString, NSArray, UIImage). 
  I am trying to find out what kind of data t is so I know how to handle the 
 NSData when I receive it.
 
 NSData is just a byte sequence.  It doesn't have any knowledge about the 
 semantic meaning of those bytes.
 
 I'm not even sure what you mean by passing different types of data to 
 NSData.  You don't pass strings, arrays, or images to NSData.  You can ask 
 some of those objects for data, but that's not the same thing.
 
 
NSString *somedata = [[NSString alloc] initWithString:@Some string];
 
 The above is a warning sign.  I see it a lot with new Cocoa programmers.  The 
 expression
 
@Some string
 
 is already a full-fledged string object.  You can send it messages and 
 everything.  There's no reason to turn it into a string object or make a 
 string object from it or anything like that.  Creating a new string from it, 
 as you've done with +alloc and -initWithString: accomplishes nothing but a 
 bit of waste.
 
 I only point it out because it indicates a weakness in your understanding of 
 the language and framework.
 
 Also, calling a string somedata is just going to confuse you and anybody 
 else reading your code.  A string object is not a data object.
 
NSData * set = [NSKeyedArchiver archivedDataWithRootObject:[somedata 
 dataUsingEncoding:NSASCIIStringEncoding]];
 
 I don't think this is doing what you want.  The expression [somedata 
 dataUsingEncoding:NSASCIIStringEncoding] asks the string to create a byte 
 sequence by encoding its contents into ASCII.  It puts the byte sequence into 
 a data object and returns it to you.  Once again, the data object knows 
 nothing about the semantics of the byte sequence.  You can't query it and 
 ask, were you originally a string?  It doesn't have the slightest clue.
 
 Then, you create another data object by key-archiving the data object with 
 the ASCII byte sequence.  That second data object also doesn't know that it's 
 a keyed archive containing a data object (which happens to contain an ASCII 
 byte sequence of a string).
 
 However, it does have internal structure so that an NSKeyedUnarchiver can 
 rediscover that it was a data object.  But that still doesn't imbue the 
 unarchived data object with knowledge that it originally came from a string.
 
 The question is, why did you ASCII-encode the string into a data object if 
 you were then going to archive that data object into another data object.  I 
 think you probably want to simply archive the string, directly:
 
NSData* set = [NSKeyedArchiver archivedDataWithRootObject:somedata];
 
 Again, calling a data object a set is just confusing.
 
NSData * unset = [NSKeyedUnarchiver unarchiveObjectWithData:set];
 
 With your original code, unset would now point to a data object which 
 contains the ASCII byte sequence obtained from the string.  Still, though, 
 this data object has no way of knowing that its contents are ASCII-encoded 
 characters or that it came from a string.
 
NSLog(@Class Type %@, [unset isKindOfClass:[NSKeyedUnarchiver class]]);
 
 Alexander has already pointed out the problems with this line.  But, more 
 fundamentally, there's no amount of querying of the unarchived data object 
 that will reveal what it once was.  It doesn't know.  You'll only learn that 
 it is a data object.
 
 If you had originally archived the string object instead of a data object 
 obtained by asking the string to encode itself, then you would have gotten 
 back an equivalent string object.  You could usefully ask that string object 
 about its class using -isKindOfClass:.
 
 To summarize, perhaps this does what you're looking for:
 
NSString* somestring = @Some string;
NSData* archive = [NSKeyedArchiver archivedDataWithRootObject:somestring];
// ... later ...
id obj = [NSKeyedUnarchiver unarchiveObjectWithData:archive];
if ([obj isKindOfClass:[NSString class]])
// ... use 'obj' as a string
else if ([obj isKindOfClass:[NSArray class]])
// ... use 'obj' as an array
// ... etc. ...
 
 (Note that I don't release somestring because I don't own it, by the memory 
 management rules.  You were correct to release yours, though, since your code 
 did own its.)
 
 Regards,
 Ken
 
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Re: isKindofClass with NSData and NSKeyUnarchiver

2010-05-27 Thread Philip Vallone
Hi Graham,

I think Ken's response was exactly what I was looking for. The code snippet I 
posted was just a small example to illustrate my question and ken's was as well.

 Perhaps you just need to archive a data structure at a higher level so that 
 what pops out when you dearchive is fully formed and ready to go, instead of 
 needing to be sorted by type and handled accordingly

This is a relative question, which depends on how the data is coming and going. 
My question comes from the following situation. Suppose I have a GKSession that 
is passing information via Bluetooth. The sender can send any type of 
information (NSString, UIImage etc...). The receiver needs to know how to 
handle this data. If there is a better way... Then how?

I appreciate the feed back and help,

Phil 

 

Regards,

Philip Vallone

On May 27, 2010, at 8:12 PM, Graham Cox graham@bigpond.com wrote:

 
 On 27/05/2010, at 8:36 PM, Ken Thomases wrote:
 
  if ([obj isKindOfClass:[NSString class]])
  // ... use 'obj' as a string
  else if ([obj isKindOfClass:[NSArray class]])
  // ... use 'obj' as an array
  // ... etc. ...
 
 
 It might also be worth pointing out that writing code structured in this way 
 is highly indicative of a failure of design (and I say that obviously 
 realising that Ken was only trying to illustrate how to discover an object's 
 type in the context of the example, not how best to handle the situation as a 
 whole).
 
 You need to design your code so that if its type is important you can easily 
 encode and decode a type indicator along with the data itself, but even then 
 it's a bit of a code smell. Perhaps you just need to archive a data structure 
 at a higher level so that what pops out when you dearchive is fully formed 
 and ready to go, instead of needing to be sorted by type and handled 
 accordingly?
 
 
 --Graham
 
 
 
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Synthesize NSMutableString retain count question

2010-02-03 Thread Philip Vallone
Hi List,

This is probably a very elementary question. I have a NSMutableString that I 
Synthesize. When I assigned a value to it:

currentSection  = @Some value;

The retain count goes to 1

However if I assign a value with

[currentSection setString:@Some value];

The retain count is still zero.

Can someone explain the difference?

Thanks,

Phil


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Re: Synthesize NSMutableString retain count question

2010-02-03 Thread Philip Vallone
Thanks.. perfect explanation. 

On Feb 3, 2010, at 12:37 PM, Jens Alfke wrote:

 
 On Feb 3, 2010, at 3:55 AM, Philip Vallone wrote:
 
 currentSection  = @Some value;
 The retain count goes to 1
 
 This assigns a new value to the pointer variable 'currentSection'. It now 
 points to the immutable string literal @Some value.
 
 However if I assign a value with
 [currentSection setString:@Some value];
 The retain count is still zero.
 
 This tells the mutable string object that 'currentSection' currently points 
 to, to replace its contents with the characters in the string @Some value.
 
 If you find the retain count is zero after this, it's probably because the 
 value of 'currentSection' is nil, i.e. it doesn't point to any object. In 
 that case the -setString: message is a no-op since messages to nil are 
 ignored, and -retainCount will return zero because messages to nil always 
 return 0/nil.
 
 In general, it sounds as though you're unclear on the distinction between an 
 object and a pointer to an object. It's the same as structs vs. pointers to 
 structs in C, or for objects in C++; the difference is that Objective-C 
 objects can only be referred to by pointers (you can't have a variable of 
 type NSString, only NSString*.)
 
 —Jens

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[iPhone] Adding a UIView to current view

2010-01-21 Thread Philip Vallone

Hi List,

I have a UIView (BubbleView) that I want to add to my current view (a loading 
splash screen).  I have synthesized myBubble.  I have a method that when 
called is suppose to add the view, but the view doesn't show up.

I am not sure what I am missing

ChapterViewController.h

@interface ChapterViewController : UIViewController UIActionSheetDelegate {

BubbleView *myBubble;
}

@property(nonatomic, retain )BubbleView *myBubble;


ChapterViewController.m

- (void) showLoading{


self.myBubble.frame = CGRectMake(30, 100, 260, 220);
self.myBubble.backgroundColor = [UIColor clearColor];

CGRect contentRect = CGRectMake(35, 30, 240, 40);

UILabel *textView = [[UILabel alloc] initWithFrame:contentRect];

textView.text = @Loading ...;
textView.numberOfLines = 1;
textView.textColor = [UIColor whiteColor];
textView.backgroundColor = [UIColor clearColor];
textView.font = [UIFont systemFontOfSize:22];

[self.myBubble addSubview:textView];

UIActivityIndicatorView * activityIndicator = [[UIActivityIndicatorView 
alloc] initWithFrame:CGRectMake(110, 100, 50, 50)];
activityIndicator.activityIndicatorViewStyle = 
UIActivityIndicatorViewStyleWhiteLarge;
[activityIndicator startAnimating]; 
[activityIndicator hidesWhenStopped];

[self.myBubble addSubview:activityIndicator];   

[self.view addSubview:myBubble];

[activityIndicator release];
[textView release];


}

Thanks for the help,

Phil


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Re: [iPhone] Adding a UIView to current view

2010-01-21 Thread Philip Vallone
Thank you Luke,

That was it.

Thanks,

Phil

On Jan 21, 2010, at 6:38 PM, Luke the Hiesterman wrote:

 Standard first question: did you verify that myBubble is non-nil?
 
 Another note: it's weird that you do [self.view addSubview:myBubble] when 
 through the rest of the method you always use self.myBubble. You should stick 
 to using your property.
 
 Luke
 
 On Jan 21, 2010, at 3:33 PM, Philip Vallone wrote:
 
 
 Hi List,
 
 I have a UIView (BubbleView) that I want to add to my current view (a 
 loading splash screen).  I have synthesized myBubble.  I have a method 
 that when called is suppose to add the view, but the view doesn't show up.
 
 I am not sure what I am missing
 
 ChapterViewController.h
 
 @interface ChapterViewController : UIViewController UIActionSheetDelegate {
 
  BubbleView *myBubble;
 }
 
 @property(nonatomic, retain )BubbleView *myBubble;
 
 
 ChapterViewController.m
 
 - (void) showLoading{
  
  
  self.myBubble.frame = CGRectMake(30, 100, 260, 220);
  self.myBubble.backgroundColor = [UIColor clearColor];
  
  CGRect contentRect = CGRectMake(35, 30, 240, 40);
  
  UILabel *textView = [[UILabel alloc] initWithFrame:contentRect];
  
  textView.text = @Loading ...;
  textView.numberOfLines = 1;
  textView.textColor = [UIColor whiteColor];
  textView.backgroundColor = [UIColor clearColor];
  textView.font = [UIFont systemFontOfSize:22];
  
  [self.myBubble addSubview:textView];
  
  UIActivityIndicatorView * activityIndicator = [[UIActivityIndicatorView 
 alloc] initWithFrame:CGRectMake(110, 100, 50, 50)];
  activityIndicator.activityIndicatorViewStyle = 
 UIActivityIndicatorViewStyleWhiteLarge;
  [activityIndicator startAnimating]; 
  [activityIndicator hidesWhenStopped];
  
  [self.myBubble addSubview:activityIndicator];   
  
  [self.view addSubview:myBubble];
  
  [activityIndicator release];
  [textView release];
  
  
 }
 
 Thanks for the help,
 
 Phil
 
 
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Re: [iphone] Release Navigation View Controller Question

2010-01-19 Thread Philip Vallone
Thanks,

You are correct. I needed to retain it

@property (nonatomic, retain) NSMutableArray *tableList;
@property (nonatomic, retain) NSMutableArray *cfrTitleList;

Then dealloc it:

- (void)dealloc {
[tableList release];
[cfrTitleList release];
[super dealloc];
}

I spent sometime yesterday reading on memory management and sure to have more 
questions...

Thanks again,

Phil

On Jan 18, 2010, at 5:58 PM, Alexander Spohr wrote:

 
 Am 18.01.2010 um 14:40 schrieb Philip Vallone:
 
 Hi this is a follow up question on memory management. In my class 
 BrowseViewController, I have a UITableView and 2 NSMutableArrays.
 
 @interface BrowseViewController : UIViewController UIActionSheetDelegate {
  IBOutlet UITableView *tableView;
  NSMutableArray *tableList;
  NSMutableArray *cfrTitleList; 
 }
 @property(nonatomic, retain) UITableView *tableView;
 
 @end
 
 Now the BrowseViewController has a few child Navigational controllers. 
 This allows the user to drill down. My question is, in the 
 BrowseViewController.m dealloc method, if I release the two NSMutableArrays, 
 I receive the error “EXC_BAD_ACCESS”.
 
 Then you forgot to retain them when you should.
 Show code where they are assigned if you can’t fix it.
 
 If I don't release the NSMutableArrays, does this mean the 
 navigationController takes ownership of the NSMutableArrays?
 
 No, it does not even know they exist. How should it?
 
   atze
 

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Proper Memory Management

2010-01-19 Thread Philip Vallone

I am I trying to learn proper memory management and have question: In the 
following example, which objects am I responsible to release?


- (void) viewDidLoad{

NSString *tempStr = nil;
NSString *filepath = [[NSBundle mainBundle] pathForResource:@filename 
ofType:@xml];

NSData *xmlData = [NSData dataWithContentsOfFile:filepath];

NSMutableString *xqueryStr = [NSMutableString 
stringWithFormat:@/data/title/@number];

NSArray *resultNodes = PerformXMLXPathQuery(xmlData, xqueryStr);

NSEnumerator *e = [resultNodes objectEnumerator];

id object;

while (object = [e nextObject]) {

for (NSString *key in object){

tempStr = [[object objectForKey:key] 
stringByTrimmingCharactersInSet:[NSCharacterSet 
whitespaceAndNewlineCharacterSet]];

if ([tempStr isEqualToString:@number] ) {

}else {

// do something here

}
}

}

}

Thanks,

Phil



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Re: Proper Memory Management

2010-01-19 Thread Philip Vallone
Awesome - Thanks!

On Jan 19, 2010, at 3:52 PM, Dave DeLong wrote:

 None of them.
 
 According to the memory management rules, you're only responsible for objects 
 you create via an alloc, new, or copy method, which none of these are.  
 All of these objects are autoreleased.
 
 Dave
 
 On Jan 19, 2010, at 1:50 PM, Philip Vallone wrote:
 
 
 I am I trying to learn proper memory management and have question: In the 
 following example, which objects am I responsible to release?
 
 
 - (void) viewDidLoad{
 
  NSString *tempStr = nil;
  NSString *filepath = [[NSBundle mainBundle] pathForResource:@filename 
 ofType:@xml];
  
  NSData *xmlData = [NSData dataWithContentsOfFile:filepath];
  
  NSMutableString *xqueryStr = [NSMutableString 
 stringWithFormat:@/data/title/@number];
  
  NSArray *resultNodes = PerformXMLXPathQuery(xmlData, xqueryStr);
  
  NSEnumerator *e = [resultNodes objectEnumerator];
  
  id object;
  
  while (object = [e nextObject]) {
  
  for (NSString *key in object){
  
  tempStr = [[object objectForKey:key] 
 stringByTrimmingCharactersInSet:[NSCharacterSet 
 whitespaceAndNewlineCharacterSet]];
  
  if ([tempStr isEqualToString:@number] ) {
  
  }else {
  
  // do something here
  
  }
  }
  
  }
 
 }
 
 Thanks,
 
 Phil
 
 
 
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Re: Proper Memory Management

2010-01-19 Thread Philip Vallone
Thanks.. Good question. The method in question PerformXMLXPathQuery is a 
wrapper that was obtained:

http://cocoawithlove.com/2008/10/using-libxml2-for-parsing-and-xpath.html


NSArray *PerformXMLXPathQuery(NSData *document, NSString *query)
{
xmlDocPtr doc;

/* Load XML document */
doc = xmlReadMemory([document bytes], [document length], , NULL, 
XML_PARSE_RECOVER);

if (doc == NULL)
{
NSLog(@Unable to parse.);
return nil;
}

NSArray *result = PerformXPathQuery(doc, query);
xmlFreeDoc(doc); 

return result;
}

How can I tell who has ownership of the Array?

Thanks!

 

On Jan 19, 2010, at 3:56 PM, Dave Carrigan wrote:

 
 On Jan 19, 2010, at 12:52 PM, Dave DeLong wrote:
 
 None of them.
 
 According to the memory management rules, you're only responsible for 
 objects you create via an alloc, new, or copy method, which none of 
 these are.  All of these objects are autoreleased.
 
 Unless PerformXMLXPathQuery returns an object that you own. But if it does 
 that, it should have been given a better name that has the word alloc, new or 
 copy in it.
 
 -- 
 Dave Carrigan
 d...@rudedog.org
 Seattle, WA, USA
 
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Re: Proper Memory Management

2010-01-19 Thread Philip Vallone
Thanks Jack,

Considering the original example:

- (void) viewDidLoad{

NSString *tempStr = nil;
NSString *filepath = [[NSBundle mainBundle] pathForResource:@filename 
ofType:@xml];

NSData *xmlData = [NSData dataWithContentsOfFile:filepath];

NSMutableString *xqueryStr = [NSMutableString 
stringWithFormat:@/data/title/@number];

NSArray *resultNodes = PerformXMLXPathQuery(xmlData, xqueryStr);

NSEnumerator *e = [resultNodes objectEnumerator];

id object;

while (object = [e nextObject]) {

for (NSString *key in object){

tempStr = [[object objectForKey:key] 
stringByTrimmingCharactersInSet:[NSCharacterSet 
whitespaceAndNewlineCharacterSet]];

if ([tempStr isEqualToString:@number] ) {

}else {

// do something here

}
}

}

}

if I use resultNodes within the scope of viewDidLoad, then there is no need 
to retain resultNodes?

Thanks for all the help,

Phil



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Re: [iphone] Release Navigation View Controller Question

2010-01-18 Thread Philip Vallone
Hi this is a follow up question on memory management. In my class 
BrowseViewController, I have a UITableView and 2 NSMutableArrays.

@interface BrowseViewController : UIViewController UIActionSheetDelegate {
IBOutlet UITableView *tableView;
NSMutableArray *tableList;
NSMutableArray *cfrTitleList; 
}
@property(nonatomic, retain) UITableView *tableView;

@end

Now the BrowseViewController has a few child Navigational controllers. This 
allows the user to drill down. My question is, in the BrowseViewController.m 
dealloc method, if I release the two NSMutableArrays, I receive the error 
“EXC_BAD_ACCESS”. If I don't release the NSMutableArrays, does this mean the 
navigationController takes ownership of the NSMutableArrays?

Thanks for all the help.

Phil
 

On Jan 17, 2010, at 6:44 AM, Philip Vallone wrote:

 Thanks Tom. Great explanation!
 
 
 On Jan 17, 2010, at 6:05 AM, Tom Davie wrote:
 
 Yes, that code is 100% fine.
 
 Here's the logic from purely your point of view.
 
 You allocate browserviewController and in doing so take ownership.
 You do some stuff with browserviewController.
 You are finished with browserviewController, and don't want to do anything 
 else with it, so you resign ownership.
 
 From a more global perspective, the navigationController becomes interested 
 in browserviewController when you ask it to push it, and it too takes 
 ownership, so when *you* release, the navigationController still has a 
 handle on the controller, and keeps hold of it until it decides it's done 
 with it.
 
 Bob
 
 On Sun, Jan 17, 2010 at 10:30 AM, Philip Vallone 
 philip.vall...@verizon.net wrote:
 
 Hi,
 
 I have Navigation based application. When I switch from one view to the next 
 I use the following code. In the below code, is it ok to release 
 browseviewController?
 
 
 BrowseViewController *browseviewController = [[BrowseViewController alloc] 
 initWithNibName:@BrowseViewController bundle:nil];
 [browseviewController setTitle:@Browse By Title];
 [self.navigationController pushViewController:browseviewController 
 animated:YES];
 // ok to release?
 [browseviewController release];
 
 
 Thanks,
 
 Phil___
 
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[iphone] Release Navigation View Controller Question

2010-01-17 Thread Philip Vallone

Hi,

I have Navigation based application. When I switch from one view to the next I 
use the following code. In the below code, is it ok to release 
browseviewController?


BrowseViewController *browseviewController = [[BrowseViewController alloc] 
initWithNibName:@BrowseViewController bundle:nil];
[browseviewController setTitle:@Browse By Title];
[self.navigationController pushViewController:browseviewController 
animated:YES];
// ok to release?
[browseviewController release];


Thanks,

Phil___

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Re: [iphone] Release Navigation View Controller Question

2010-01-17 Thread Philip Vallone
Thanks Tom. Great explanation!


On Jan 17, 2010, at 6:05 AM, Tom Davie wrote:

 Yes, that code is 100% fine.
 
 Here's the logic from purely your point of view.
 
 You allocate browserviewController and in doing so take ownership.
 You do some stuff with browserviewController.
 You are finished with browserviewController, and don't want to do anything 
 else with it, so you resign ownership.
 
 From a more global perspective, the navigationController becomes interested 
 in browserviewController when you ask it to push it, and it too takes 
 ownership, so when *you* release, the navigationController still has a handle 
 on the controller, and keeps hold of it until it decides it's done with it.
 
 Bob
 
 On Sun, Jan 17, 2010 at 10:30 AM, Philip Vallone philip.vall...@verizon.net 
 wrote:
 
 Hi,
 
 I have Navigation based application. When I switch from one view to the next 
 I use the following code. In the below code, is it ok to release 
 browseviewController?
 
 
 BrowseViewController *browseviewController = [[BrowseViewController alloc] 
 initWithNibName:@BrowseViewController bundle:nil];
 [browseviewController setTitle:@Browse By Title];
 [self.navigationController pushViewController:browseviewController 
 animated:YES];
 // ok to release?
 [browseviewController release];
 
 
 Thanks,
 
 Phil___
 
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[iphone] Load time and Nav View Controller.

2010-01-16 Thread Philip Vallone
Hi, 

I have a Navigation Based iPhone Application. If I am going from one nav view 
to another it may take about 3 seconds to view the next view. This is because 
the the view loads a large xml file into a NSArray and then must render it. My 
question is, how can I display a UIActivityIndicatorView while the view is 
being loaded. if I add it right before the my method to load the second view, 
it doesn't display until after the view loaded.


// Add UIActiviatyIndicatorView here

PartViewController *thePartPage = [[PartViewController alloc] 
initWithNibName:@PartViewController bundle:nil];
[thePartPage setTitle:rowValue];
[self.navigationController pushViewController:thePartPage animated:YES];

Thanks,

Phil

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Re: [iphone] Load time and Nav View Controller.

2010-01-16 Thread Philip Vallone
Hmmm Figured it out. I needed to run the activity indicator on another 
thread

[NSThread detachNewThreadSelector: @selector(showIndicator) toTarget:self 
withObject:nil];


Thanks,

On Jan 16, 2010, at 3:46 PM, Philip Vallone wrote:

 Hi, 
 
 I have a Navigation Based iPhone Application. If I am going from one nav view 
 to another it may take about 3 seconds to view the next view. This is because 
 the the view loads a large xml file into a NSArray and then must render it. 
 My question is, how can I display a UIActivityIndicatorView while the view is 
 being loaded. if I add it right before the my method to load the second view, 
 it doesn't display until after the view loaded.
 
 
 // Add UIActiviatyIndicatorView here
 
 PartViewController *thePartPage = [[PartViewController alloc] 
 initWithNibName:@PartViewController bundle:nil];
 [thePartPage setTitle:rowValue];
 [self.navigationController pushViewController:thePartPage animated:YES];
 
 Thanks,
 
 Phil
 
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Re: [iphone] Load time and Nav View Controller.

2010-01-16 Thread Philip Vallone
Thanks Dave.

Great advise. I've made the change.

Regards.

Phil

On Jan 16, 2010, at 4:02 PM, Dave DeLong wrote:

 Ack.  You should never do UI stuff on secondary threads.  What you should be 
 doing is loading your large XML file on the second thread, and then once that 
 thread is done, make the activity indicator disappear (on the main thread).
 
 Dave
 
 On Jan 16, 2010, at 2:00 PM, Philip Vallone wrote:
 
 Hmmm Figured it out. I needed to run the activity indicator on another 
 thread
 
 [NSThread detachNewThreadSelector: @selector(showIndicator) toTarget:self 
 withObject:nil];
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Re: Table object not selected on launch

2010-01-12 Thread Philip Vallone
Hi,

I have a similar app that requires the same affect. What I did was create a 
boolean or valve that indicates if the cell can be selected. In my iphone app,  
this can be done in the 
didSelectRowAtIndexPath Method. Something like this:

if (indexPath.row  getCurrent) {

return;
}

In this example gertCurrent is returned from a sqlite query, if the 
indexPath.row is greater then the sqlite query, then you can dump out of the 
method.

Regards,

Phil


On Jan 12, 2010, at 2:28 AM, Jenny M wrote:

 When my application launches, I have a custom BackgroundView that takes the
 role of first responder. Within the main window, I have a NSScrollView that
 contains core data objects in an NSArrayController. I want the objects to
 load in the table on launch, but I don't want any objects to be *selected*
 upon launch. I've looked in IB and the docs and can't figure out which
 attribute to set to make this possible. Thoughts?
 
 Thanks!
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Re: [iPhone] Animate tableView reloadData

2009-12-12 Thread Philip Vallone
Thanks Luck for the guidance.

Phil

On Dec 11, 2009, at 9:49 AM, Luke the Hiesterman wrote:

 There's a set of methods in UITableView for animated table updates. All the 
 insert/delete/road calls should be within a beginUpdates/endUpdates block.
 
 - (void)beginUpdates;   // allow multiple insert/delete of rows and sections 
 to be animated simultaneously. Nestable
 - (void)endUpdates; // only call insert/delete/reload calls inside an 
 update block.  otherwise things like row count, etc. may be invalid.
 
 - (void)insertSections:(NSIndexSet *)sections 
 withRowAnimation:(UITableViewRowAnimation)animation;
 - (void)deleteSections:(NSIndexSet *)sections 
 withRowAnimation:(UITableViewRowAnimation)animation;
 - (void)reloadSections:(NSIndexSet *)sections 
 withRowAnimation:(UITableViewRowAnimation)animation 
 __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_3_0);
 
 - (void)insertRowsAtIndexPaths:(NSArray *)indexPaths 
 withRowAnimation:(UITableViewRowAnimation)animation;
 - (void)deleteRowsAtIndexPaths:(NSArray *)indexPaths 
 withRowAnimation:(UITableViewRowAnimation)animation;
 - (void)reloadRowsAtIndexPaths:(NSArray *)indexPaths 
 withRowAnimation:(UITableViewRowAnimation)animation 
 __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_3_0);
 
 Luke
 
 On Dec 11, 2009, at 3:53 AM, Philip Vallone wrote:
 
 
 Hi List,
 
 I have a table that gets reloaded when a user presses a button. Is it 
 possible to animate reloadData and if so can you point me in the right 
 direction?
 
 Thanks
 
 Phil
 
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[iPhone] Animate tableView reloadData

2009-12-11 Thread Philip Vallone

Hi List,

I have a table that gets reloaded when a user presses a button. Is it possible 
to animate reloadData and if so can you point me in the right direction?

Thanks

Phil

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[iPhone] Add a UIProgressView as subview to a navigationController

2009-12-05 Thread Philip Vallone

Hi list,

Is it possible to add a UIProgressView as subview to a navigationController? I 
am trying the below example, but it does not show up. I suspect my 
UIProgressView is out of view...

UIProgressView *progbar = [[UIProgressView alloc] initWithFrame:
   CGRectMake(50.0f, 
70.0f, 220.0f, 90.0f)];

[progbar setProgressViewStyle:UIBarButtonItemStylePlain  ];
[progbar setCenter:CGPointMake(160, 20 )];
[progbar setProgress:0.10];

[self.navigationController.navigationBar.topItem setTitleView:progbar];

Thanks for the help.

Phil___

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Re: [iphone] Libxml2 with a wrapper to NSArray

2009-12-04 Thread Philip Vallone
Hi Thanks for the help. I did not receive any message from Sean, but your 
comments lead me in the right direction.

First I changed xmlData to:

NSData * xmlData = [NSData dataWithContentsOfFile: filePath]; 

Next I had a syntax error when declaring my NSArray and like you said it was 
pointing to an empty array:

NSArray* result = [NSArray arrayWithArray:PerformXMLXPathQuery(xmlData, 
@//mynode)];

Final solution:

NSString *filePath = [[NSBundle mainBundle] pathForResource:@manifest 
ofType:@xml]; 
   NSData * xmlData = [NSData dataWithContentsOfFile: filePath];
   NSArray* result = [NSArray arrayWithArray:PerformXMLXPathQuery(xmlData, 
@//mynode)];

As for your last point about learning C, I have picked up 2 books on the 
subject and have been learning.

Thanks again for the help

Phil


On Dec 3, 2009, at 10:34 PM, Fritz Anderson wrote:

 On 3 Dec 2009, at 5:40 PM, Philip Vallone wrote:
 
  NSString *filePath = [[NSBundle mainBundle] pathForResource:@manifest 
 ofType:@xml]; 
  NSData* xmlData = [filePath dataUsingEncoding:NSUTF8StringEncoding];
 
 Separate from Sean's help, sending dataUsingEncoding: to an NSString gets you 
 an NSData that wraps the binary representation of the characters of the 
 string itself. You want something like
 
   NSData * xmlData = [NSData dataWithContentsOfFile: filePath];
 
 Also:
  NSArray *resultNodes = [NSArray array];
 
 This points the variable resultNodes at an empty NSArray, which you will not 
 be able to change.
 
 warning: implicit declaration of function 'PerformXPathQuery'
 
 This indicates that you use of PerformXPathQuery was the first time the 
 compiler has ever seen that function. It is universal practice to declare 
 functions in advance, usually in a header (.h) file imported into the source 
 file. It helps the compiler generate correct code and warn you about 
 potential errors.
 
 This last point is kind of basic to C. If you're not used to C, you shouldn't 
 be starting with Objective-C, Cocoa, and libxml. Take a couple of weeks, back 
 off, and learn C and its standard libraries first.
 
   — F
 

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Re: MacResearch Tutorial on beginning a Cocoa/iPhone app.

2009-12-04 Thread Philip Vallone
Thanks Brian,

This looks very useful.

Regards,

Phil

On Dec 3, 2009, at 5:25 PM, Brian Dittmer wrote:

 If you need graphing/charting on either iPhone or OSX then checkout
 CorePlot, it's a rather impressive and mature library for generating
 graphs and charts.
 
 http://code.google.com/p/core-plot/
 
 Cheers,
 Brian
 
 
 On Thu, Dec 3, 2009 at 4:38 PM, Karolis Ramanauskas karol...@gmail.com 
 wrote:
 Agreed, no network connection no graph! ;) What if I need to update my graph
 live?
 
 On Thu, Dec 3, 2009 at 2:48 PM, Philip Vallone
 philip.vall...@verizon.netwrote:
 
 This post is very misleading. The tutorial is called Using VVI for
 Graphing on iPhone however there is no graphing. The graph is pulled in
 from the website and viewed through the UIWebView.
 
 Just my thoughts...
 
 
 
 
 On Dec 3, 2009, at 12:09 PM, lbland wrote:
 
 hi-
 
 Occasionally I see a trouble-getting-started post on this list. There is
 a great Cocoa/Xcode/iPhone tutorial on MacResearch:
 
 Using VVI for Graphing on iPhone
 http://www.macresearch.org/using-vvi-graphing-iphone
 
 Explaining in precise detail how to make a simple iPhone app. I may be a
 bit partial to the writing style though :-)
 
 thanks!-
 
 -lance
 
 
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Re: [iphone] Libxml2 with a wrapper to NSArray

2009-12-04 Thread Philip Vallone
Good point - Thanks



On Dec 4, 2009, at 1:32 PM, Alexander Spohr wrote:

 
 Am 04.12.2009 um 10:09 schrieb Philip Vallone:
 
 Next I had a syntax error when declaring my NSArray and like you said it was 
 pointing to an empty array:
 
  NSArray* result = [NSArray arrayWithArray:PerformXMLXPathQuery(xmlData, 
 @//mynode)];
 
 Why are you putting the contents of the array you got into another array?
 Just keep the array you get:
 NSArray* result = PerformXMLXPathQuery(xmlData, @//mynode);
 
   atze
 

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Re: MacResearch Tutorial on beginning a Cocoa/iPhone app.

2009-12-03 Thread Philip Vallone
This post is very misleading. The tutorial is called Using VVI for Graphing on 
iPhone however there is no graphing. The graph is pulled in from the website 
and viewed through the UIWebView.

Just my thoughts...




On Dec 3, 2009, at 12:09 PM, lbland wrote:

 hi-
 
 Occasionally I see a trouble-getting-started post on this list. There is a 
 great Cocoa/Xcode/iPhone tutorial on MacResearch:
 
 Using VVI for Graphing on iPhone
 http://www.macresearch.org/using-vvi-graphing-iphone
 
 Explaining in precise detail how to make a simple iPhone app. I may be a bit 
 partial to the writing style though :-)
 
 thanks!-
 
 -lance
 
 
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[iphone] Libxml2 with a wrapper to NSArray

2009-12-03 Thread Philip Vallone

Hi,

I hope I am posting this to the write list. 

I am trying to parse an xml file with libxml2 and xpath. I am still learning 
objective c and Cocoa. I found this very useful wrapper for libxml:

http://cocoawithlove.com/2008/10/using-libxml2-for-parsing-and-xpath.html

However, I am not sure how to call this :

NSArray *PerformHTMLXPathQuery(NSData *document, NSString *query)


Here is my code:

NSString *filePath = [[NSBundle mainBundle] pathForResource:@manifest 
ofType:@xml]; 
NSData* xmlData = [filePath dataUsingEncoding:NSUTF8StringEncoding];
NSArray *resultNodes = [NSArray array]; 
resultNodes = PerformXPathQuery(xmlData, //mynode);

Here is my error:

warning: implicit declaration of function 'PerformXPathQuery'


Thanks for the help.

Phil


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Cast NSNumber to int

2009-11-28 Thread Philip Vallone
H,

I want to cast a NSNumber to int. When I execute the below code, my result 
should be 1, not 68213232. What am I doing wrong?

Code:

NSNumber *setCurrentCount = [NSNumber numberWithInt: 1];
NSLog(@Test NSNumber cast to int: %i, setCurrentCount);

Output:
Test NSNumber cast to int: 68213232

Thanks,

Phil

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Re: Cast NSNumber to int

2009-11-28 Thread Philip Vallone
Thanks for the quick response. Works like a charm!



On Nov 28, 2009, at 6:26 AM, Andrew Farmer wrote:

 On 28 Nov 2009, at 03:20, Philip Vallone wrote:
 I want to cast a NSNumber to int. When I execute the below code, my result 
 should be 1, not 68213232. What am I doing wrong?
 
 You are trying to cast a pointer to an integer and expecting meaningful 
 results. Don't.
 
 If you want to get the numeric value of a NSNumber object, use its intValue 
 (or floatValue, longValue, etc.) method.

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Re: UIImageView Animation Question

2009-11-26 Thread Philip Vallone
Hi David,

Thanks for the reply. When I remove the reference to 
UIGraphicsGetCurrentContext() my Image doesn't drop in.


Removed:

CGContextRef context = UIGraphicsGetCurrentContext();
[UIView beginAnimations:@moveImageDown context:context];


The following code works:

imageView = [ [ UIImageView alloc ]  initWithFrame:CGRectMake(295, 
480/2, image.size.width, image.size.height) ];
imageView.image = image;
imageView.transform = CGAffineTransformMakeRotation(M_PI/2.0);

imageBottomView = [ [ UIImageView alloc ]  
initWithFrame:CGRectMake(-220, 207, imageBottom.size.width, 
imageBottom.size.height) ];
imageBottomView.image = imageBottom;
imageBottomView.transform = CGAffineTransformMakeRotation(M_PI/2.0);


pos = 295;

CGContextRef context = UIGraphicsGetCurrentContext();
[UIView beginAnimations:@moveImageDown context:context];
[UIView setAnimationDuration:2.0];
[imageView setCenter:CGPointMake(pos, 480 / 2  )];
[UIView commitAnimations];
[mpw addSubview:imageView];


Thoughts?

On Nov 26, 2009, at 1:13 PM, David Duncan wrote:

 On Nov 25, 2009, at 3:49 PM, Philip Vallone wrote:
 
  CGContextRef context = UIGraphicsGetCurrentContext();
  [UIView beginAnimations:@moveImageDown context:context];
  [UIView setAnimationDuration:1.0];
  [imageView setCenter:CGPointMake(295, 480 / 2  )];
  [UIView commitAnimations];
 
 
 Keep in mind that the call to UIGraphicsGetCurrentContext() here is 
 superfluous, and likely returning NULL. You can remove it without making any 
 change on the behavior of your code.
 --
 David Duncan
 Apple DTS Animation and Printing
 

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UIImageView Animation Question

2009-11-25 Thread Philip Vallone
Hi,

I have a UIImageView that overlays a MPMoviePLayerController. When the movie 
plays, the view is in landscape. I want to have my overlay image to drop from 
the top of the movie and move down. The below code rotates the image. How do I 
get this effect?


- (void)showOverlay:(NSTimer *)timer {

NSArray *windows = [[UIApplication sharedApplication] windows];

UIImage *image = [UIImage imageNamed:@top.png];   
UIImageView *imageView = [ [ UIImageView alloc ]  
initWithFrame:CGRectMake(0.0, 0.0, image.size.width, image.size.height) ];
imageView.image = image;
imageView.transform = CGAffineTransformMakeRotation(M_PI/2.0);



CGFloat moveDistance = -50.0;
CGContextRef context = UIGraphicsGetCurrentContext();
[UIView beginAnimations:@moveImageDown context:context];
[UIView setAnimationDuration:1.0];
CGAffineTransform transform = CGAffineTransformMakeTranslation(0, 
moveDistance);
[imageView setCenter:CGPointMake(295, 480 / 2  )];
imageView.transform = transform;
[UIView commitAnimations];  



mpw = [windows objectAtIndex:1];
[mpw addSubview:imageView];

}

Thanks

Phil


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Re: UIImageView Animation Question

2009-11-25 Thread Philip Vallone
Never mind,

I figured it out.

Regards,

UIImage *image = [UIImage imageNamed:@top.png];   
UIImageView *imageView = [ [ UIImageView alloc ]  
initWithFrame:CGRectMake(295, 480/2, image.size.width, image.size.height) ];
imageView.image = image;
imageView.transform = CGAffineTransformMakeRotation(M_PI/2.0);



CGContextRef context = UIGraphicsGetCurrentContext();
[UIView beginAnimations:@moveImageDown context:context];
[UIView setAnimationDuration:1.0];
[imageView setCenter:CGPointMake(295, 480 / 2  )];
[UIView commitAnimations];



On Nov 25, 2009, at 6:36 PM, Philip Vallone wrote:

 Hi,
 
 I have a UIImageView that overlays a MPMoviePLayerController. When the movie 
 plays, the view is in landscape. I want to have my overlay image to drop from 
 the top of the movie and move down. The below code rotates the image. How do 
 I get this effect?
 
 
 - (void)showOverlay:(NSTimer *)timer {
   
   NSArray *windows = [[UIApplication sharedApplication] windows];
   
   UIImage *image = [UIImage imageNamed:@top.png];   
   UIImageView *imageView = [ [ UIImageView alloc ]  
 initWithFrame:CGRectMake(0.0, 0.0, image.size.width, image.size.height) ];
   imageView.image = image;
   imageView.transform = CGAffineTransformMakeRotation(M_PI/2.0);
   
   
   
   CGFloat moveDistance = -50.0;
   CGContextRef context = UIGraphicsGetCurrentContext();
   [UIView beginAnimations:@moveImageDown context:context];
   [UIView setAnimationDuration:1.0];
   CGAffineTransform transform = CGAffineTransformMakeTranslation(0, 
 moveDistance);
   [imageView setCenter:CGPointMake(295, 480 / 2  )];
   imageView.transform = transform;
   [UIView commitAnimations];  
   
   
   
   mpw = [windows objectAtIndex:1];
   [mpw addSubview:imageView];
   
 }
 
 Thanks
 
 Phil
 
 
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Re: [iphone] UITableViewCell set cell attributes based on indexPath.row number

2009-11-24 Thread Philip Vallone
Thanks Brian. That did the trick.

Regards,

Phil


On Nov 23, 2009, at 11:55 PM, Brian Slick wrote:

 The stuff outside of the if (cell == nil) block will be performed on each 
 cell, whether new or reused.  You need to assume that the current display of 
 the cell is wrong, and do what is necessary to make it right.
 
 In this case, if one of your red cells gets reused for rows 0-3, there is 
 nothing here defining what the color should be.  So it will remain red.  Add 
 an else condition that defines what the color should be for rows 0-3.
 
 Brian
 
 

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[iphone] UITableViewCell set cell attributes based on indexPath.row number

2009-11-23 Thread Philip Vallone
Hi List,

If I have an UITableViewCell and want to set the cell attributes based on 
indexPath.row number, how could I do this? In the below example, the cells are 
drawn dynamically and work until the user moves the table. When the first 4 
four rows are redrawn, their font changes. How do I set the first four rows to 
a color and not have it change? 


- (UITableViewCell *)tableView:(UITableView *)tableView 
cellForRowAtIndexPath:(NSIndexPath *)indexPath {

   
NSLog(@Painting Row Number %d,indexPath.row);

static NSString *CellIdentifier = @Cell;
UITableViewCell *cell = [tableView 
dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {

cell = [[[UITableViewCell alloc] 
initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] 
autorelease];

}

[cell.textLabel setText:[tableList objectAtIndex:indexPath.row]];   
[cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator];

cell.textLabel.font = [UIFont systemFontOfSize:14];
cell.textLabel.numberOfLines = 2;

if (indexPath.row  3) {

cell.textLabel.textColor = [UIColor redColor];  

}


return cell;
}

Thanks,

Phil___

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