Bug#497443: ITP: balazar3 -- dungeon adventure game with multiplayer support
On Tue, Sep 02, 2008 at 09:14:19AM +0200, Vincent Bernat [EMAIL PROTECTED] was heard to say: On Mon, 1 Sep 2008 13:45:18 -0700, Daniel Burrows [EMAIL PROTECTED] wrote: On Mon, Sep 01, 2008 at 09:22:46PM +0200, Vincent Bernat [EMAIL PROTECTED] was heard to say: Balazar III is a dungeon adventure game with multiplayer support. As you explore the dungeon, you'll gain magical objects, experience and powers, but also... curses ! Balazar III is based on the (French) comics Le guide Balazar du mauvais sorcier (Balazar's guide to bad sorcerers). Do we know that the author of this comic is OK with people making free video games based on it? Hi Daniel! The main author of Balazar III is also the author of the comic. Ah, ok! I think we can safely assume he gave himself permission. ;-) Daniel -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#497443: ITP: balazar3 -- dungeon adventure game with multiplayer support
On Mon, Sep 01, 2008 at 09:22:46PM +0200, Vincent Bernat [EMAIL PROTECTED] was heard to say: Balazar III is a dungeon adventure game with multiplayer support. As you explore the dungeon, you'll gain magical objects, experience and powers, but also... curses ! Balazar III is based on the (French) comics Le guide Balazar du mauvais sorcier (Balazar's guide to bad sorcerers). Do we know that the author of this comic is OK with people making free video games based on it? Daniel -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#333438: Ping
Is this ITP going anywhere? Daniel signature.asc Description: Digital signature
Bug#342454: O: gtk-engines-begtk
Package: wnpp Severity: normal I no longer use this engine, and as far as I can tell, it's deaed upstream (it hasn't even been ported to gtk-2.0 yet). Daniel -- System Information: Debian Release: testing/unstable APT prefers unstable APT policy: (500, 'unstable'), (1, 'experimental'), (1, 'unstable') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.14-2-686 Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) signature.asc Description: Digital signature
Bug#148719: suggest proceeding with this package.
As far as I can tell, all the efforts to add C# support to cc-mode are stalled. I suggest packaging one of the derived modes for the time being, since they exist and apparently work; it looks to me like this has been something that would be nice to have in cc-mode for years with little progress, so I won't be holding my breath waiting for it to go in. Daniel signature.asc Description: Digital signature
Bug#268206: O: noteedit -- KDE Music Editor
On Tuesday 02 November 2004 02:29 pm, Martin Michlmayr wrote: * Daniel Burrows [EMAIL PROTECTED] [2004-08-26 11:23]: I intend to orphan the noteedit package. Essentially, this program is now abandonware, and I have no intent of taking over upstream development on it. Daniel, I'm just going through the list of orphaned packages which have never been in a stable release and requesting their removal. I know there was a long discussion about whether noteedit should ship with sarge or not. I still lean towards removing it, and I wanted to ask if there have been any news since this issue was last discussed in August? I just asked Google :), and it looks like some people have picked up noteedit and say they're going to take over upstreem development. On the other hand, the SVN repository was created 6 weeks ago, the most recent code checkin seems to be from 5 weeks ago, and that was apparently to fix the fact that it doesn't compile with g++-3.4. The mailing lists also seem to be quiet. So I won't hold my breath waiting for future developments on that front. http://developer.berlios.de/projects/noteedit I don't want the package back, regardless. I've already almost got more packages than I can properly take care of at the moment, and I don't think I should take on any more work right now. :( Daniel -- /--- Daniel Burrows [EMAIL PROTECTED] --\ |X is the second worst window system ever invented. | |Everything else is tied for first. | \ The Turtle Moves! -- http://www.lspace.org ---/ pgpOy3QTq65t0.pgp Description: PGP signature
Bug#268206: Noteedit, Finale, and testing
On Fri, Aug 27, 2004 at 04:21:47PM +0200, Roland Stigge [EMAIL PROTECTED] was heard to say: Daniel Burrows wrote: At the moment I'm leaning towards (2). The reasons are: [...] - major functionality in the program (ie, playing the score I'm editing) has never worked for me, maybe because I don't have a sound card with a good MIDI synthesizer. That shouldn't be a reason for removing the package from Debian. - I don't use this package; I just typeset music in lilypond. Dito. I was wondering if someone would point this out. Originally not orphaning the package was an option and these were some of the reasons I was thinking about orphaning it. However, I talked myself into orphaning it immediately by the time I finished the email :-). - I don't think Debian should be shipping abandonware in stable releases. Maybe we should give the community more time for adopting upstream before removing the package entirely. Finally, it doesn't have open RC-bugs. Until there is an urgent need, the pressure for potential upstream adopters of a working program is low. No open RC bugs is no guarantor of future non-RC-bugginess. If someone wants to step up and take over Debian *and upstream* maintainence for noteedit, please let me know in the near future; if there are users who really need noteedit, please let me know. Noteedit has a nice list of import (MusicXML, MIDI) and export (MusicXML, MIDI, ABC, MusiXTeX, PMX, Lilypond) formats, while there is no competition I know of. Export to Lilypond is broken in sarge and will be unless the unstable version makes it to sarge. Propagation from unstable to sarge is blocked by the KDE freeze, and I just got a rejection notice from testing-proposed-updates...apparently some archs haven't even built the current *unstable* version after 15 days, and as a result it can't go into t-p-u. Furthermore, future versions of Lilypond -- say, what we will release in etch -- are pretty much guaranteed to break backwards compatibility *again*, and if users have started relying on it the Debian maintainer of Noteedit (who may or may not be familiar with Lilypond *and* the ever-changing state of its syntax) will have to patch Noteedit to keep up or tell the users sorry, you're SOL. That's not to mention keeping it up to date with KDE. I'm for keeping the package, especially in sarge. Finally, stable releases are generally not changed (except for security, legal or other important fixes) during their lifetime, so it doesn't matter much if the package is maintained actively upstream. As I said before: I don't think we should ship abandonware in stable, and I don't think we should introduce a user program that we know will probably be removed in the next release. If a new upstream appears for noteedit, maybe we can include it, but otherwise I think we should not add it to Debian. We can always add it in etch or later if development starts up again. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | ...drums...drums in the deep! | | J. R. R. Tolkien| \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#268206: O: noteedit -- KDE Music Editor
Package: wnpp Severity: normal I intend to orphan the noteedit package. Essentially, this program is now abandonware, and I have no intent of taking over upstream development on it. The package description is: NoteEdit is a musical score editor for KDE3. . It can export/import MIDI, export PMX, Lilypond and MusiXTeX files, read and record from a MIDI keyboard, handle manually entered notation, and much more. . The authors recommend at least a Soundblaster AWE-64 card or equivalent. -- System Information: Debian Release: 3.1 APT prefers unstable APT policy: (500, 'unstable'), (1, 'experimental') Architecture: i386 (i686) Kernel: Linux 2.6.7 Locale: LANG=en_US, LC_CTYPE=en_US (ignored: LC_ALL set to en_US)
Bug#262951: ITP: winex-installer -- This package will download and build TransGaming winex.
On Mon, Aug 02, 2004 at 10:13:32PM +0200, Andreas Mueller [EMAIL PROTECTED] was heard to say: Am 02.08.2004 um 19:08 schrieb Matthew Garrett: Peter Eisentraut [EMAIL PROTECTED] wrote: Why shouldn't Debian users have convenient access to winex? Some Debian users probably contributed to the software that winex was originally based on, so it's only their right, as part of the whole free software deal, that they can access derived works as they see fit. Currently the source is available in a way that is useful to some people. If Debian attempts to distribute it, any future Transgaming source will not be available to anyone. I'm not sure why the second of these situations is obviously better than the first. interesting, whom you got this information? Smells like blackmail :) Search the archives for the last time this came up... For instance, http://lists.debian.org/debian-devel/2002/05/msg02463.html Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | For a successful technology, reality must take precedence over | |public relations, for nature cannot be fooled. | | -- Richard Feynmann | \-- A duck! -- http://www.python.org -/
Bug#183150: python-fam status
On Tue, Mar 09, 2004 at 10:07:02AM +0100, [EMAIL PROTECTED] was heard to say: Selon Daniel Burrows [EMAIL PROTECTED]: Hi, Philippe. How is your packaging of these bindings going? Well, I did then few months ago. They reside on a corner of my HDD. Are you planning to upload them? Daniel -- /-- Daniel Burrows [EMAIL PROTECTED] --\ | You see, I've already stolen the spork of wisdom | |and the spork of courage.. together with the spork | |of power, they form the mighty...TRI-SPORK! -- Fluble | \- The Turtle Moves! -- http://www.lspace.org /
Bug#183150: python-fam status
Hi, Philippe. How is your packaging of these bindings going? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Hi, I'm a .signature virus! | | Copy me into your .signature to help me spread! | \-- A duck! -- http://www.python.org -/
Bug#209298: Now available in a Subversion repository near you!
Well, I now finally have an Alioth project and a public Subversion repository. You can see the source at: http://svn.debian.org/viewcvs/musiclibrarian/ All that's left is to address the few minor issues still tagged [1.0], and figure out how to make a proper package of it (I need to see what the standard install method for Python programs is, and what Debian policy says about Python) Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | I've struggled with reality for thirty-five years, | | but I'm glad to say that I finally won. | | -- _Harvey_ | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#209298: ITP: musiclibrarian -- Music tagging and categorization software
On Tue, Sep 09, 2003 at 09:11:03AM +0200, Daniel K. Gebhart [EMAIL PROTECTED] was heard to say: On Mon, Sep 08, 2003 at 11:13:21PM -0400, Daniel Burrows [EMAIL PROTECTED] wrote: * URL : file:///home/daniel/programming/musiclibrarian [will get a better URL prior to uploading, maybe on alioth or savannah?] try mentors.debian.net Well, I could use people.debian.org, but I want a public code repository as well. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Is it too late to extricate myself | | from this plot line? | | Yes. -- Fluble| \- The Turtle Moves! -- http://www.lspace.org /
Bug#209298: ITP: musiclibrarian -- Music tagging and categorization software
On Tue, Sep 09, 2003 at 07:04:37PM +0200, Robert Jordens [EMAIL PROTECTED] was heard to say: Do you plan to integrate something like the musicbrainz library (already in the archive) or libtunepimp (in queue/new and soon in the archive) to provide a suggestion for naming and tagging the files? For the first release, I just want to get a basic working program. Funky extra features will have to wait. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |No-one remembers the singer. | |The song remains.| \- The Turtle Moves! -- http://www.lspace.org /
Bug#209298: ITP: musiclibrarian -- Music tagging and categorization software
Package: wnpp Version: unavailable; reported 2003-09-08 Severity: wishlist * Package name: musiclibrarian Version : 1.0.0 Upstream Author : Daniel Burrows [EMAIL PROTECTED] * URL : file:///home/daniel/programming/musiclibrarian [will get a better URL prior to uploading, maybe on alioth or savannah?] * License : GPL, of course Description : Music tagging and categorization software Music Librarian is a tool to assist you in organizing your collection of music files. It provides an interface from which you can view the list of files in your collection and modify the tags of one or more files. -- non-description notes [ie, advertising :) ] follow This tool was written after I failed to accomplish a remarkably simple task using any existing tagging software in Debian (it is certainly possible, but required more effort than it should have) It is aimed at making the easy things easy; as for whether it makes the hard things possible, I have yet to think of a hard thing I care about in the realm of music tagging. Maybe it does. It particularly aims at #208090 by providing a hierarchical display of the library. [0] Version 1.0.0 doesn't actually exist, but is in sight: all the remaining items on my list of stuff to accomplish are bite-sized and shouldn't be hard to dispatch (the most difficult thing, oddly enough, is likely to be writing error handlers so the program doesn't bomb out all the time. That and decent documentation, which may wait for a post-1.0.0 release; the program is mostly self-explanatory, and I really mean that!) One of the biggest impediments may be figuring out how a Python program, particularly one with modules, is supposed to install itself. Maybe I can cowardly duck the general installation problem and hand-copy the 2 or 3 files I need in debian/rules. In any event, I expect to upload sometime next weekend, maybe a bit sooner. The program is written in Python and uses GTK+, python-pyvorbis, and python-id3. Until several bug-fixes I have discussed with the pyvorbis author are fixed or patched into the Debian pyvorbis (one leading to massive fd leaks, one leading to errors when you write ogg comments) it won't work properly with oggs. (although a workaround for the writing problem just occured to me) There are various bits of more-or-less useless (to me) features which a lot of retagging programs support, such as inferring tags from filenames and re-organizing files on disk. Support for these sorts of doodads might happen sometime, but is not high on my list of priorities. Daniel [0] Yes, anyone who has been following along for the last few years will notice that I like hierarchical displays of information and get quite ticked off when they aren't available. -- System Information: Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent.burrows.local 2.4.21 #1 Sun Aug 24 12:44:33 EDT 2003 i686 Locale: LANG=en_US, LC_CTYPE=en_US (ignored: LC_ALL set to en_US) -- / Daniel Burrows [EMAIL PROTECTED] ---\ | When you have heard a joke, you have a| | key to the secret of the universe, and| | you have power for all time against the | | force of evil. -- Garrison Keillor | \- The Turtle Moves! -- http://www.lspace.org /
Bug#198665: ITP: pmk -- The pmk project aims to be an alternative to GNU/autoconf (configure scripts).
On Tue, Jun 24, 2003 at 10:59:19PM +0200, Marek Habersack [EMAIL PROTECTED] was heard to say: On Tue, Jun 24, 2003 at 02:52:20PM -0500, Steve Langasek scribbled: Try an alternative to GNU autoconf or a substitute for GNU autoconf, to avoid confusion with Debian's alternatives system. It's not quite a substitute, as it won't reuse autoconf's configs etc. How about A tool for configuring software source similar to GNU Autoconf? Ugh. That's awfully wordy. I don't think there's that much danger of confusion with the alternatives system, and IMO the slight risk is outweighed by how cumbersome the sentence above is. I think an alternative to GNU autoconf is a better choice. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | The spork is strong with him... -- Fluble | \- Debian GNU/Linux http://www.debian.org -- Because. /
Bug#190656: ITP: freedroidrpg -- a clone of the classic game Paradroid on the Commodore 64
On Thu, Apr 24, 2003 at 07:31:48PM -0400, Eric Dorland [EMAIL PROTECTED] was heard to say: * Package name: freedroidrpg Version : 0.94 Upstream Authors: Johannes Prix [EMAIL PROTECTED] Reinhard Prix [EMAIL PROTECTED] * URL : http://freedroid.sourceforge.net/ * License : GPL Description : a clone of the classic game Paradroid on the Commodore 64 A game inpired by Andrew Braybrook's classic Paradroid on the good old Commodore C64 and Blizzards' Classics Diablo I/II. Have you played this game? freedroidRPG is *NOT* a clone of Paradroid. freedroid (no RPG) is a very nice clone of Paradroid, but development on that project has been abandoned (for a year or so) in favor of a lame Diablo rip-off confusingly named freedroidRPG. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |He had a terrible memory. He remembered everything. | \-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
Bug#174119: O: noteedit -- KDE Music Note Editor
retitle 174119 ITA: noteedit -- KDE Music Editor thanks On Tue, Mar 18, 2003 at 09:29:30PM -0800, Craig Dickson [EMAIL PROTECTED] was heard to say: Daniel Burrows wrote on 10 Feb 2003: I guess I can see about uploading a new version sometime this week...maybe Wednesday at the earliest. Any news on this? Oops, I forgot. Anyway, I've put some preliminary packages at http://people.debian.org/~dburrows/noteedit. The only thing left to solve is that Lintian complains because of a library contained in the package (libnoteedit). I'm not sure what (if anything) to do about this; there are no include files for it and there is only one program in the package, so I suspect the author is making a shared library just because he feels like it. Maybe I can figure out a way to link it into noteedit statically. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Do you know why the prisoner in the | | tower watches the flight of birds? | | -- Terry Pratchett, _Reaper_Man_ | \-- Does your computer have Super Cow Powers? --- http://www.debian.org --/
Bug#174119: O: noteedit -- KDE Music Note Editor
On Wed, Mar 19, 2003 at 10:13:17AM -0800, Craig Dickson [EMAIL PROTECTED] was heard to say: Daniel Burrows wrote: Oops, I forgot. Anyway, I've put some preliminary packages at http://people.debian.org/~dburrows/noteedit. Great! I have installed this and will do some user testing as soon as I can. I notice that the maintainer field still has the old maintainer's name. Also, your package does not appear to depend on libtse3. I guess this has to do with the fact that the libtse3 package is badly out of date (while libtse3-dev, oddly, is fairly current). So did you link in libtse3 statically, or use libkmid, or...? I've uploaded a final version to incoming now -- the remaining issue turned out to be a general KDE plugin thing, and in any event isn't a regression from the previous package, so I felt it was better to get a new package out now. The tse3 thing is due to the fact that the tse3 maintainer (er, I guess the QA group) decided to only build static libraries of the new tse3 version. The tse3 changelog explains their reasoning for that; I'm linking it statically for now. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | swapon /dev/ram | \- The Turtle Moves! -- http://www.lspace.org /
Bug#174119: O: noteedit -- KDE Music Note Editor
libtse3, which noteedit wants to use, is not yet compiled against g++-3.2. You can force configure to disable tse3 support and use libkmid instead, in which case you run into the fact that Bison is broken (bug #177041) I'm not sure if I'd want to upload tse3-less packages, but I definitely can't do anything until Bison is un-broken. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | A conclusion is the place | | where you got tired of thinking. | \- The Turtle Moves! -- http://www.lspace.org /
Bug#174119: O: noteedit -- KDE Music Note Editor
On Tue, Feb 11, 2003 at 12:24:13AM +0100, Matej Vela [EMAIL PROTECTED] was heard to say: Daniel Burrows [EMAIL PROTECTED] writes: libtse3, which noteedit wants to use, is not yet compiled against g++-3.2. You can force configure to disable tse3 support and use libkmid instead, in which case you run into the fact that Bison is broken (bug #177041) A fixed tse3 is in incoming. Well, sort of, if not having a library package is fixed... Anyway, I didn't realize bison-1.35 was available. That got rid of the Bison compilation problem. (why isn't bison-1.35 named bison and bison bison-experimental or something? I mean, this is far from the first time they've broken everyone else's code..) So, after downloading a non-wedged Bison, and convincing the noteedit configure script that .a files are libraries too, it seems to compile and link. It doesn't run installed in /usr/local unless I set KDEDIR (whose idea was that piece of borkage?), but it seems to work, somewhat, once I do that. When I place a note, it doesn't ever stop playing, but that may be my sucky soundcard. I guess I can see about uploading a new version sometime this week...maybe Wednesday at the earliest. I won't be the best maintainer for this package, since I can't check whether it works with expensive music hardware (eg, external keyboards), but I can at least make sure it compiles and works. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | You will soon forget this. | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#112272: Your ITP of phorus (#112272)
On Sat, Dec 28, 2002 at 10:01:02PM +0100, Bas Zoetekouw [EMAIL PROTECTED] was heard to say: This is a semi-automated message concerning your ITP of phorus. Do you still intend to package this program? If not, could you please close this bug or rename it to an RFP? Yes, with the caveat that upstream is highly erratic and seems to have vanished since several months ago. If he ever gets it to a usable state (or at least sets up a working CVS repository that I can patch off of), I will package it. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | I haven't lost my mind, | | I know exactly where I left it. | \-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
Bug#174119: O: noteedit -- KDE Music Note Editor
I'd adopt this -- I don't use it myself (mainly because it isn't usable for me in its present state) but I am interested in music notation software. However, it the latest upstream version depends on KDE3, which currently seems slated to enter Debian slightly *after* Sisyphus pushes his rock up the hill. Maybe once things start moving on that front I'll retitle this. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |The only thing worse than infinite recursion | |is infinite recursion. | \-- Does your computer have Super Cow Powers? --- http://www.debian.org --/
Bug#166977: O: tux-aqfh -- 3D Puzzle Game with Tux the Penguin
If no-one takes this soon, I suggest removing it from the archive -- it's incomplete, buggy, and not much fun to play, and upstream has vanished and/or abandoned it (I forget which). Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | You see, I've already stolen the spork of wisdom | |and the spork of courage.. together with the spork | |of power, they form the mighty...TRI-SPORK! -- Fluble | \- The Turtle Moves! -- http://www.lspace.org /
Bug#166259: ITP: lasker -- FICS-like free internet chess server
On Thu, Oct 24, 2002 at 10:31:50PM -0400, Lukas Geyer [EMAIL PROTECTED] was heard to say: Currently I am still sorting out some license and security issues. In particular, the CVS source includes mamer, a bot which runs tournaments. Unfortunately, that code has no license at all (and was not included in the releases). I will try to clarify that and get the authors to release it under a DFSG-compatible license. It would be a great enhancement to lasker. Furthermore, there seem to be (small, could be replaced) files with some variant of the obnoxious BSD advertising clause. As to security, Andrew Tridgell already fixed several buffer overflows and the like, but still has some sort of security disclaimer in the README. Is that the same thing the chessd project mentions? There's been requests for a copy of lasker, which isn't much more than a repackaged GICS. Here it is: lasker 1.0 We really don't have the manpower to give much support for this, unfortunately- we've got our attention on working with our totally from-scratch project, fischer. You can try asking the list, but don't get mad if we can't give you detailed help. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |You keep on using that word. I do not think| | it means what you think it means. | | -- The Princess Bride| \-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
Bug#165154: RFP: cube-engine -- Cube: a promising looking old-style 3D-First-Person-Shooter
On Thu, Oct 17, 2002 at 09:03:21AM -0400, Daniel Burrows [EMAIL PROTECTED] was heard to say: Note that the official client binary in the distribution is not the same as what you get by compiling the source; the author modified the network code so that ...modified the network code in an attempt to prevent cheating. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Truly, you have a dizzying intellect. | | -- The Princess Bride | \-- A duck! -- http://www.python.org -/
Bug#165154: RFP: cube-engine -- Cube: a promising looking old-style 3D-First-Person-Shooter
I'd also like to see this packaged. On Thu, Oct 17, 2002 at 10:32:06AM +0200, Erich Schubert [EMAIL PROTECTED] was heard to say: Changelog according to happypenguin.org: * added full source code to the distribution (ZLIB license) Note that the official client binary in the distribution is not the same as what you get by compiling the source; the author modified the network code so that Whoever picks this up should also ask about the license on the default data -- it looks non-free to me. License: Cube is freeware, you may use Cube for any purpose as long as you don't blame me for any damages incurred, and you may freely distribute the cube archive unmodified on any media. If you wish to use the cube source code (ZLIB license), read the source/readme.txt file carefully. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Whom the gods would destroy, they first teach BASIC. | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#161224: Linux Mandrake 9.0 and Red Hat 8.0 are here!!!
As if I needed any more reasons to avoid RedHat and Mandrake.. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Any sufficiently advanced magic is indistinguishable from technology.| \- Debian GNU/Linux http://www.debian.org -- Because. /
Bug#159392: ITP: tetrinetx -- GNU Tetrinet server
On Tue, Sep 03, 2002 at 02:49:04AM +0200, Helios de Creisquer [EMAIL PROTECTED] was heard to say: I saw a mail about it in debian-devel long time ago (2000) saying that no packaging should be done unless the license change. This is it, license is now GPL. But I cant find any ITP in the BTS about this package, just a recent RFP, so I close it in the meantime. Generally, the proper way to do this is to retitle the RFP to an ITP. (you could merge the two bugs now instead of closing the RFP..) Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | You are in a maze of twisty little signatures, all alike. | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#158679: ITP: adonthell -- A 2D graphical roleplaying game
Hi, Could you comment on this text from the website? So far development mainly concentrates on the game engine. Since the graphic- and data formats are not stable yet, work on Adonthell itself has not been started. Instead we are releasing small, self-contained technology demos from time to time, the latest being Waste's Edge, or v0.3 for short. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Any sufficiently advanced magic is indistinguishable from technology.| \-- Does your computer have Super Cow Powers? --- http://www.debian.org --/
Bug#156935: Bug#156395 acknowledged by developer (Bug#156395: fixed in jumpnbump 1.39-1)
reopen 156935 thanks I don't know why you closed this. The upstream Changelog doesn't mention joystick support, there's no trace of SDL joystick support in the source, and my joystick doesn't work with the new version. Daniel On Sat, Aug 17, 2002 at 05:33:08PM -0500, Debian Bug Tracking System [EMAIL PROTECTED] was heard to say: This is an automatic notification regarding your Bug report #156395: jumpnbump: Joystick support for jumpnbump, which was filed against the jumpnbump package. It has been closed by one of the developers, namely Ivo Timmermans [EMAIL PROTECTED]. Their explanation is attached below. If this explanation is unsatisfactory and you have not received a better one in a separate message then please contact the developer, by replying to this email. Debian bug tracking system administrator (administrator, Debian Bugs database) Received: (at 156395-close) by bugs.debian.org; 17 Aug 2002 22:32:52 + -- / Daniel Burrows [EMAIL PROTECTED] ---\ | He was the kind of man who can use | | the word personnel and mean it. | | -- Terry Pratchett, _The Light Fantastic_ | \ Be like the kid in the movie! Play chess! -- http://www.uschess.org ---/
Bug#146557: ggz packaging
On Sat, Jul 20, 2002 at 11:17:47AM -0700, Stephen Zander [EMAIL PROTECTED] was heard to say: Clint == Clint Adams [EMAIL PROTECTED] writes: Clint Any status update? Hope to be done by the end of the week-end. Any more progress? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | We're definitely at the forefront of this. This idea of | |protecting your files is still pretty new because the idea | |of firewalls is still pretty new. -- a representative of the| |Brown Faculty Advisory Computing Committee, September 2001. | \-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
Bug#136726: ITP: vegastrike -- Interactive Flight Simulator/Real Time Strategy
On Thu, Jun 20, 2002 at 05:07:34PM -0400, Michael Furr [EMAIL PROTECTED] was heard to say: On Wed, 2002-06-19 at 16:00, Daniel Burrows wrote: Are you still packaging this? yes. Sorry, I should have updated this bug reprot with more info. the previous upstream release had a lot of issues and wasn't really ready to be included in debian, so I just kept a unofficial deb of it. A new upstream release has just been made, which I'll probably package up tonight. I don't know if you've looked at it yet, but upstream apparently has the delusion that the right way to distribute Linux software is to ship a script which checks it out of CVS and then compiles it. You'll probably have to build a tar.gz yourself from a CVS snapshot. actually, would you be willing to sponsor an upload of it into the archive? I'm still waiting in the nm-queue for my account (everythings done except dam approval). My current advocate/sponsor doesn't really have the time/hardware to test out this 3d intensive game and so didn't want to upload it. I would, but it's rather large -- I'm stuck behind a 56k modem right now. I suggest finding someone with a faster connection :) (isn't the -data package something like 30MB?) Daniel -- /-- Daniel Burrows [EMAIL PROTECTED] --\ | You are standing west of a white house. There is a mailbox here. | \-- Does your computer have Super Cow Powers? --- http://www.debian.org --/ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#150460: ITP: tuxpaint -- A paint program for children with simple interface
On Wed, Jun 19, 2002 at 01:56:18PM -0300, Ben Armstrong [EMAIL PROTECTED] was heard to say: * Package name: tuxpaint Version : 2002.06.17a Upstream Author : Bill Kendrick [EMAIL PROTECTED] * URL : http://www.newbreedsoftware.com/tuxpaint/ * License : GPL Description : A paint program for children with simple interface This was added to the archive yesterday... (without, so far as I can tell, a formal ITP) Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | It is hard to think of anything | | less sentient than a pumpkin. | | -- Terry Pratchett, _Witches Abroad_| \-- A duck! -- http://www.python.org -/ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#150460: ITP: tuxpaint -- A paint program for children with simple interface
On Wed, Jun 19, 2002 at 02:58:53PM -0300, Ben Armstrong [EMAIL PROTECTED] was heard to say: On Wed, Jun 19, 2002 at 01:43:39PM -0400, Daniel Burrows wrote: This was added to the archive yesterday... (without, so far as I can tell, a formal ITP) And which archive would that be? [EMAIL PROTECTED]:/org/ftp.debian.org/incoming$ find . -name 'tuxpaint*' [EMAIL PROTECTED]:/org/ftp.debian.org/incoming$ madison tuxpaint [EMAIL PROTECTED]:/org/ftp.debian.org/incoming$ Are you sure it is tux[paint]. There is a proliferation of tux* packages around these days. Hm, I seem to have gotten the Packages file from an unofficial apt source. Sorry about that. Daniel -- /-- Daniel Burrows [EMAIL PROTECTED] --\ | We are Debian of Borg.| | You will be packaged. | | Resistance is futile. | \ Be like the kid in the movie! Play chess! -- http://www.uschess.org ---/ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#136726: ITP: vegastrike -- Interactive Flight Simulator/Real Time Strategy
On Mon, Mar 04, 2002 at 01:24:08AM -0500, Mike Furr [EMAIL PROTECTED] was heard to say: Description : Vega Strike is an Interactive Flight Simulator/Real Time Stratagy being developed for Linux and Windows in 3d OpenGL... With stunning Graphics better than that of most if not all commercial space simulators, Vega Strike will be a hit for all gamers!!! There has been a RFP of this(#126385) since 2001-12-24. If anyone has tried to package this and failed, please let me know of your experiences/problems. Are you still packaging this? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | We've got nothing to fear but the stuff that we're | | afraid of! -- Fluble | \ Be like the kid in the movie! Play chess! -- http://www.uschess.org ---/ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#148774: RFP: nhrecorder -- Record and playback nethack game sessions.
On Sat, Jun 01, 2002 at 11:53:05PM +0200, Gurkan Sengun [EMAIL PROTECTED] was heard to say: * Package name: nhrecorder Version : 1.0 Upstream Author : Helge Dennhardt [EMAIL PROTECTED] * URL : http://www.itp.uni-hannover.de/~dennha/nh_recorder/readme.html * License : GPL Is it? The author seems to have a self-contradictory license: Copy it. Use it. Don't sell it. This software is distributed under the Gnu Public License. See the file license for details. I guess you could just consider the first line to not be part of the license, since it's only in the README and probably reflects the author's (mis)understanding of the GPL. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |If you want a picture of the future, imagine a boot | | stamping on a human face -- forever. -- 1984 | \- Got APT? -- Debian GNU/Linux http://www.debian.org / -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#147303: ITP: winex -- A DESCRIPTION
On Sat, May 18, 2002 at 01:18:56PM +0200, Marc Leeman [EMAIL PROTECTED] was heard to say: He also mentioned the possibility to change the license to explicitly forbid the distribution of binaries. How can they do that? Isn't WINE GPL? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Whoever created the human body left in a fairly basic| |design flaw. It has a tendency to bend at the knees.| | -- Terry Pratchett, _Men at Arms_ | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) / -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#119911: follow up
On Sat, Feb 23, 2002 at 03:29:58PM -0500, Kyle McMartin [EMAIL PROTECTED] was heard to say: i have aleph one nicely packaged, manpages and all, but it is useless without datafiles. i packaged up the marathon 2 and infinity demos, but cannot release them yet until someone can clarify the licensing terms for them. i've posted to the aleph one mailing list, but have not received any definitive reply as to the licensing terms of the demos. once i find out, i can upload. Any luck besides http://www.geocrawler.com/archives/3/3444/2002/2/350/7810626/ ? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Human beings were created by water to transport it uphill. | \- The Turtle Moves! -- http://www.lspace.org / -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#134137: fcptools for debian
On Thu, May 09, 2002 at 02:39:30PM -0400, Jay Oliveri [EMAIL PROTECTED] was heard to say: Chapter 13.1 of the Debian Policy states that a symbolic link can be created against undocumnted.7.gz, but I don't know exactly where this should go in debian/rules. Any advice? If you're using debhelper, dh_undocumented is your friend.. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Oh my god! The entire map is written in GIBBERISH! | | Worse, my friend. It's written in German! -- Fluble| \- The Turtle Moves! -- http://www.lspace.org / -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#146276: RFP: macromedia flash -- installer for macromedia flash, which is fairly common on the WWW
On Wed, May 08, 2002 at 11:33:13AM -0400, Kurt Yoder [EMAIL PROTECTED] was heard to say: This can be installed relatively easily by copying from/linking to the netscape flash plugin. However, this package should automatically take care of the linking or download the newest version from the macromedia site and install it. Isn't this what flashplugin does? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Who is General Failure, and why is he reading my hard drive? | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) / -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#97234: Bug#144997: [ITP]: subversion -- an improved CVS
merge 97234 144997 thanks I don't care who packages it, but we should close both these bugs at once. Fight it out amongst yourselves ;-) Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | It is said that someone at a party once asked | | the famous philosopher Ly Tin Weedle, 'why| | are you here?', and the reply took three years. | |-- Terry Pratchett | \- Debian GNU/Linux http://www.debian.org -- Because. / -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#126317: ITP: robotournament -- Game where players program their robots against each other
Are you going to package this? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | We've got nothing to fear but the stuff that we're | | afraid of! -- Fluble | \-- A duck! -- http://www.python.org -/ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#126317: ITP: robotournament -- Game where players program their robots against each other
On Tue, Apr 09, 2002 at 02:24:04AM +0200, Erich Schubert [EMAIL PROTECTED] was heard to say: What makes this more problematic than Freeciv, Pingus, frozen-bubble, ***tris, lbreakout, etc? Actually it shouldn't be more problematic. Especially since all the former are computer games whereas RoboWhatever is a board game, and much of it's charm comes from that ;) Actually, I think it's more common to patent board games. The official Robo Rally homepage is http://www.wizards.com/roborally/welcome.asp, for reference. The makers are Wizards of the Coast (also the MTG and DND people, I think) I retitled the bug to RFP on your suggestion, although i no longer request it to be packaged actually. Installing is as easy as tar xzf, and the game has a few bugs (disappearing / unuseable flags in ctf, sometimes irritating, non-predicteable behaviour of the conveyors etc.) Hm, maybe I should do a rewrite in a sane language. [0] The graphics are nice, and having them available would probably make writing the actual game a lot easier. /me suppresses the urge to try out the Scheme SDL bindings he wrote last weekend and goes back to his work.. Daniel [0] ie, Not Tcl. -- / Daniel Burrows [EMAIL PROTECTED] ---\ | swapon /dev/ram | \--- Listener-supported public radio -- NPR -- http://www.npr.org / -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#139891: ITP: dehtml -- provide a text/plain translation for text/html messages
On Tue, Mar 26, 2002 at 10:25:32AM +0100, Bas Zoetekouw [EMAIL PROTECTED] was heard to say: You wrote: I can do that just fine with mutt and auto_view using links or w3m as the filter. Do we really need a separate 2k package for this? Please, don't start it again. What, the mencal thread? That's an entirely different issue: we already *have* software in Debian that serves this program's purpose. Anyway, I'll shut up now. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Imagine if every Thursday your shoes exploded if you | | tied them the usual way. This happens to us all the | | time with computers, and nobody thinks of complaining.| \ News without the $$ -- National Public Radio -- http://www.npr.org -/ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#139891: ITP: dehtml -- provide a text/plain translation for text/html messages
On Mon, Mar 25, 2002 at 03:25:44PM -0600, Chris Lawrence [EMAIL PROTECTED] was heard to say: Enter dehtml. It takes a text/html message and builds a new multipart/alternative message with the HTML and text versions of the message, retaining the original header information. Unlike using mailcap entries, this allows you to treat the message like any normal text/plain message in MIME-aware mailers, including drafting replies with quoted text. I can do that just fine with mutt and auto_view using links or w3m as the filter. Do we really need a separate 2k package for this? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Somewhere, just out of sight, the unicorns are gathering. | \-- A duck! -- http://www.python.org -/ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#139472: ITP: tux-aqfh -- 3D Puzzle Game with Tux the Penguin
Hm, I tried this a month or two ago. It was completely unplayable and the project seems dead upstream. I'm skeptical about the value of including this in Debian. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | I've struggled with reality for thirty-five years, | | but I'm glad to say that I finally won. | | -- _Harvey_ | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#120691: status
On Tue, Mar 19, 2002 at 11:42:55PM -0800, Viral [EMAIL PROTECTED] was heard to say: On Tue, Mar 19, 2002 at 10:30:57PM -0500, Daniel Burrows wrote: What's going on with this ITP of Crystal Space? I thought someone else already had debs of it, and was waiting for comments and stuff and otherwise they were quite ok.. Someone from France.. Yes, I've been using those packages. (well, not actually using them, but they're in my sources.list) However, they haven't been changed for months, and are lagging by several upstream versions. Anyway, I looked in the incoming/new directory this time, and it looks like they've been sponsored. The ftpmasters have been taking forever to add new packages to the archive lately, though. (/me points at bochs, which has been waiting for 2+ weeks) Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | It is very dark. If you proceed you are likely to be eaten by a grue.| \- The Turtle Moves! -- http://www.lspace.org /
Bug#120691: status
What's going on with this ITP of Crystal Space? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | The Turtle Moves! | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#138366: RFP: lame -- create mp3 audio files
On Fri, Mar 15, 2002 at 04:42:02PM +0100, Stephan Windm?ller [EMAIL PROTECTED] was heard to say: Apparently, there are legal issues about the Fraunhofer patents that don't allow us to distribute mp3 encoders. Issue means that this can change in the future? Yes, in about 15-20 years when the patent expires.. [0] (I'm guessing how long that will take -- anyone know when the real date is?) Daniel [0] unless games start getting played with patent law akin to those being played with copyright law, in which case the answer is no. -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Next, consider a circle passing through infinity; that | |is, a straight line.. | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#136726: ITP: vegastrike -- Interactive Flight Simulator/Real Time Strategy
On Mon, Mar 04, 2002 at 09:38:06AM -0500, Michael Furr [EMAIL PROTECTED] was heard to say: On Mon, 2002-03-04 at 08:34, Daniel Burrows wrote: I'm glad to see that someone is ITPing it, but couldn't you do it properly and retitle the RFP? Ah. Sorry. I figured I needed to do something like that. Thanks for the tip. After going back and rereading everything, I see this mentioned on the wnpp page. At this point, how should I fix this? Should I just add info to the RFP bug and then close it when I upload the package? Yes. (I can't find you in our developer database or NM queue, by the way) This is my first package as I begin the process to enter the NM queue. I've been searching for the last couple of months for a package that I'm interested in and is worthy to get into debian. I wanted to grab this before anyone else did. I would suggest starting with a simpler package unless you are experienced already with creating binary packages (preferably Debian packages) Vegastrike is big and mildly hairy. Trying to grab a program, as you put it, ahead of anyone else -- and then vanishing for weeks -- is not very good form. Are you packaging it or not? You don't seem to even have acted on applying at nm.debian.org. If I don't hear otherwise in a week or so, I will retitle this bug to an RFP. (I'd ITP it myself, but I don't have the time) Someone should ITP this -- the game has a lot of promise, nice graphics, and is close to being playable (pity the keyboard controls suck) Daniel -- / Daniel Burrows [EMAIL PROTECTED] \ | Genius may have its limitations, | | but stupidity is not thus handicapped.| \-- Does your computer have Super Cow Powers? --- http://www.debian.org --/
Bug#136726: ITP: vegastrike -- Interactive Flight Simulator/Real Time Strategy
On Mon, Mar 04, 2002 at 02:42:23AM -0500, Colin Walters [EMAIL PROTECTED] was heard to say: Description : Vega Strike is an Interactive Flight Simulator/Real Time Stratagy being developed for Linux and Windows in 3d OpenGL... With stunning Graphics better than that of most if not all commercial space simulators, Vega Strike will be a hit for all gamers!!! This is a bad description. The first line of the description should be a full sentence which concisely summarizes the package, and it should not end in a period. The rest of the description could contain fewer excalamation points, and need not mention Linux or Windows (since a Debian user already knows it's available for them). How about this: By way of explanation, I think that he cutpaste the description from http://sourceforge.net/projects/vegastrike. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | When you have heard a joke, you have a| | key to the secret of the universe, and| | you have power for all time against the | | force of evil. -- Garrison Keillor | \--- Listener-supported public radio -- NPR -- http://www.npr.org /
Bug#136726: ITP: vegastrike -- Interactive Flight Simulator/Real Time Strategy
On Mon, Mar 04, 2002 at 01:24:08AM -0500, Mike Furr [EMAIL PROTECTED] was heard to say: There has been a RFP of this(#126385) since 2001-12-24. If anyone has tried to package this and failed, please let me know of your experiences/problems. I'm glad to see that someone is ITPing it, but couldn't you do it properly and retitle the RFP? (I can't find you in our developer database or NM queue, by the way) Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Next, consider a circle passing through infinity; that | |is, a straight line.. | \- Got APT? -- Debian GNU/Linux http://www.debian.org /
Bug#136518: ITP: bochs - full intel emulator
This ITP has gotten to be a real hot potato.. On Sat, Mar 02, 2002 at 08:17:45PM -0500, Dale Scheetz [EMAIL PROTECTED] was heard to say: Bochs, pronounced BOX, has the logo think inside the bochs, and is already a very good alternative to the more commercial emulators we are all familiar with. It is a full emulator for the Intel hardware, and will even run on my Sparc, unlike other emulators which rely on Intel hardware to perform some of their functions. While bochs is still considered Beta software by its developers, it has come a long way in the short while I have been tracking the CVS archives, both building on and able to install a wide variety of OSs, and there is agreement to produce another point release soon. Once that release tarball is available, it is my intention to package it up for Debian. The license is LGPL, and the URL is http://bochs.sourceforge.net. This has already been ITPed (#78642), and I was told on IRC just today (a few hours ago) that the Debian maintainer of plex86 supposedly has binary packages that are going to be sponsored. (that suggests he's taking over the ITP from Goswin, who seems to have dropped off the face of the Earth temporarily) I have a reference to where you can find packages, but unfortunately..umm..I lost it *sheepish look*. It was on people.debian.org, though. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | The Turtle Moves! | \-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
Bug#119258: Taking over.
On Tue, Feb 05, 2002 at 06:07:06PM -0500, Daniel Burrows [EMAIL PROTECTED] was heard to say: On Fri, Feb 01, 2002 at 01:29:37PM +0100, David Martinez [EMAIL PROTECTED] was heard to say: retitle 119258 ITA: ale-clone -- Realtime fantasy strategy game ale-clone was renamed upstream to freecraft, wasn't it? Will you be changing the Debian packages to match? I just noticed that the freecraft media project has released a new version, which jogged my memory about this. How's your upload coming? It looks like freecraft is now playable (?) without Blizzard -- is this true, and can it go in main now? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Any sufficiently advanced magic is indistinguishable from technology.| \- The Turtle Moves! -- http://www.lspace.org /
Bug#78642: bochs status
Is there any progress on packaging bochs? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | A conclusion is the place | | where you got tired of thinking. | \-- A duck! -- http://www.python.org -/
Bug#132497: ITP: kernel-patch-debianlogo -- Display a Debian logo on a framebuffer device at boottime
On Tue, Feb 05, 2002 at 09:50:47PM +0100, Gordon Fraser [EMAIL PROTECTED] was heard to say: This patch changes the default penguin logo into a Debian swirl. EVIL THOUGHT Why not just patch the standard Debian kernel? /EVIL THOUGHT Daniel -- /- Daniel Burrows [EMAIL PROTECTED] -\ | Is it too late to extricate myself | | from this plot line? | | Yes. -- Fluble| \ Be like the kid in the movie! Play chess! -- http://www.uschess.org ---/
Bug#119258: Taking over.
On Fri, Feb 01, 2002 at 01:29:37PM +0100, David Martinez [EMAIL PROTECTED] was heard to say: retitle 119258 ITA: ale-clone -- Realtime fantasy strategy game ale-clone was renamed upstream to freecraft, wasn't it? Will you be changing the Debian packages to match? Daniel -- /- Daniel Burrows [EMAIL PROTECTED] -\ | A game which, from the viewpoint of the other players (ie, everyone) might | | be compared to playing poker with blank cards, for infinite stakes, with a | | Dealer who won't tell you the rules and who /smiles all the time/.| | -- Terry Pratchett, _Good Omens_ | \-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
Bug#131202: ITP: mario.fortunes -- Fortunes files from Mario
On Thu, Jan 31, 2002 at 10:24:41AM -0200, Otavio Real Salvador [EMAIL PROTECTED] was heard to say: And a little more description would be nice. Who or what is Mario? The current is: A fortune database for portuguese speakers, gathered from Mario. Is the result of a long time collecting cookies to make a great database. What you think about? Who is Mario? Daniel -- /- Daniel Burrows [EMAIL PROTECTED] -\ | Truly, you have a dizzying intellect. | | -- The Princess Bride | \ Be like the kid in the movie! Play chess! -- http://www.uschess.org ---/
Bug#131164: ITP: gqmpeg -- a GTK front end to mpg123/mpg321
Please do some basic checks before filing ITPs. On Sun, Jan 27, 2002 at 10:27:39PM +0100, Heiko Thetens [EMAIL PROTECTED] was heard to say: Description: a GTK front end to the mpg123/mpg321 mpeg audio player GQmpeg is a GTK front end to the mpg123/mpg321 mpeg audio player. It includes playlist support, playback options, and flexible themeability (WinAmp and native gqmpeg skins supported) Copyright: GNU GENERAL PUBLIC LICENSE URL: http://gqmpeg.sourceforge.net/ It's packaged, but orphaned (#130750) You can retitle that bug to an ITA. (and close this bug :) ) Daniel bluegreen:/tmp apt-cache show gqmpeg Package: gqmpeg Priority: optional Section: sound Installed-Size: 1108 Maintainer: Debian QA Group packages#qa.debian.org Architecture: i386 Version: 0.11.0-2.1 Depends: libc6 (= 2.2.4-4), libgdk-pixbuf2 (= 0.15.0-2), libglib1.2 (= 1.2.0), libgtk1.2 (= 1.2.10-4), libpng2(=1.0.12), xlibs ( 4.1.0), zlib1g (= 1:1.1.3), mpg321 | mpg123 Recommends: xmixer | gnome-media | gom-x | gamix | mixer.app | kmix | aumix-gtk | wmmixer | asmixer | mixer.app Filename: pool/main/g/gqmpeg/gqmpeg_0.11.0-2.1_i386.deb Size: 341940 MD5sum: 17ddebf7902d6a1d158cec3bbaea680b Description: a GTK front end to the mpg123/mpg321 mpeg audio player GQmpeg is a GTK front end to the mpg123/mpg321 mpeg audio player. It includes playlist support, playback options, and flexible themeability (WinAmp and native gqmpeg skins supported) . gqmpeg requires mpg123 or mpg321 for actual playback of mpeg audio files. -- /- Daniel Burrows [EMAIL PROTECTED] -\ |But what *does* kill me bloody well leaves me dead!| | -- Terry Pratchett, _Carpe Jugulum_| \ News without the $$ -- National Public Radio -- http://www.npr.org /
Bug#125386: ITP: apt-file -- APT package searching utility -- command-line interface
On Wed, Dec 19, 2001 at 12:17:49AM +0900, Fumitoshi UKAI [EMAIL PROTECTED] was heard to say: At 18 Dec 2001 02:09:24 +0100, Sebastien J. Gross wrote: Doesn't auto-apt provide this capability? Yes but auto-apt uses sudo and sometimes (even if sudo in not available for all users), users do not whish sudo to be installed on their systems export AUTO_APT_CACHEDIR=/path/to/you/have/write/permission then you don't need sudo to run auto-apt update or search I think he was complaining about this: Depends: libc6 (= 2.2.3-1), apt, sudo, perl ..in which case the appropriate thing to do is to file wishlist bugs on auto-apt. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Wisdom is one of the few things| | that looks bigger the farther away it is. | |-- Terry Pratchett | \-- A duck! -- http://www.python.org -/
Bug#125386: ITP: apt-file -- APT package searching utility -- command-line interface
Doesn't auto-apt provide this capability? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Imagine if every Thursday your shoes exploded if you | | tied them the usual way. This happens to us all the | | time with computers, and nobody thinks of complaining.| \- The Turtle Moves! -- http://www.lspace.org /
Bug#122929: wpoison, is it okay?
I've been following the discussion, and it looks like wpoison, if determined free, will have the dubious distinction of being the first program in main (that I know of) with a clickwrap license that attempts to control use. (namely, it requires every user [0] to display the wpoison logo and link to the wpoison web page from their site [1]) Oddly enough, though, I can't find a clause in the DFSG excluding this sort of license. I'm somewhat surprised, actually; maybe it's just because clickwrap licenses tend to be so onerous that they fail one of the other points anyway. I'm not a lawyer, though, so I'll butt out now. Maybe you should ask debian-legal? Daniel [0] and, apparently, every website which makes reference to this software; I guess I'm causing lists.debian.org to violate wpoison's license with this message? That sounds like nonsense to me.. [1] the intent seems to be something like the clauses that require credit to the original authors to be given in derivatives; is there any way you could twist a website using wpoison into being a derivative work? -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Fate always wins...| | at least, when people stick to the rules. | |-- Terry Pratchett, _Interesting Times_ | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#123456: ITP: eazel-engine -- Crux theme for GTK+
On Wed, Dec 12, 2001 at 10:43:13AM +0100, Filip Van Raemdonck [EMAIL PROTECTED] was heard to say: On Tue, Dec 11, 2001 at 10:36:28PM +0100, Erich Schubert wrote: * Package name: eazel-engine This is the upstream (and source) package name, binary will most likely be gtk-theme-crux. This actually is a real engine, not just a theme, so i'd prefer the name gtk-engines-eazel or gtk-engines-crux About these names: check the thread on debian-devel a couple of messages before my ITP (subject: [RFC] GTK+ theme naming). Daniel Burrows (who has packaged a couple of other themes) seemed to agree that gtk-engines-* is probably (most likely) not the best name for these packages. It may not be the best one, but I think that we should be consistent now that we have a convention. We can worry about moving to a better naming scheme in the future. No, you're correct - it does require compilation. Hmmm... maybe it would be useful to put the actual engine and theme in a separate package. (and that would probably make most sense, wrt. naming of the various binary packages too) I don't see any benefit from this. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Put no trust in cryptic comments. | \-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
Bug#122929: wpoison to be included in Debian
On Wed, Dec 12, 2001 at 01:23:44PM -0800, Ronald F. Guilmette [EMAIL PROTECTED] was heard to say: by the way, could you send me your wpoison.words file? i don't have any wordlist to include in the package. You should not need a words list. On UNIX systems, the words should be obtained from the local dictionary file that is already installed. I believe that would be the wordlist virtual package. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | In the old days of analog sound, if you turned the volume up too high, | |everything started to sound like Bob Dylan. | \- Got APT? -- Debian GNU/Linux http://www.debian.org /
Bug#123097: RFA: glaxium -- 3d spaceship shoot-em-up, sort of like galaxian.
Package: wnpp Version: N/A; reported 2001-12-09 Severity: normal This program is very buggy and poorly written, upstream has dropped off the face of the net, and it's not particularly interesting to play. (although it could probably be quite interesting with further development) I suggest that people considering taking this package be familiar enough with SDL, Mikmod, and C++ to hunt down and eliminate the persistant segfaults, and possibly take over upstream development themselves. If no-one adopts this within a week, I will orphan it and request its removal from woody. Daniel -- System Information Debian Release: 3.0 Architecture: i386 Kernel: Linux torrent 2.4.16 #1 Mon Nov 26 11:28:52 EST 2001 i686 Locale: LANG=en_US, LC_CTYPE=en_US -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Afternoon, n.: | |That part of the day we spend worrying about how we wasted the morning. | \- The Turtle Moves! -- http://www.lspace.org / pgpG3Ux0CSceC.pgp Description: PGP signature
Bug#120691: viral@debian.org: RFP: crystal -- Free and portable 3d game development kit.]
On Mon, Nov 26, 2001 at 11:35:00PM +0100, Christian BAYLE [EMAIL PROTECTED] was heard to say: You don't need a 3d board to try the demos since the soft renderer don't need this. But if a 3d board is available, will crystal use hardware accel ? viral I Added menus vith software rendering option and menus with opengl rendering option btw, on this topic, from /usr/share/doc/debian-policy/menu.txt.gz: 2.1. Preferred menu structure - Here is the authoritative list of Debian's menu structure. Please do not put your packages into any other sections without asking for permission first! Your packages use several sections like Games/CrystalSpace Levels (software) which, unsurprisingly, are not in the menu policy. The menu policy forbids this, and the ()s also cause problems for the current sawfish menu method (although I hope that will be resolved soon, see bug #121322) I suggest using hints if you want to collect CrystalSpace stuff in one place. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Is it too late to extricate myself | | from this plot line? | | Yes. -- Fluble| \ Real Programmers don't have braces. -- http://www.python.org ---/
Bug#120691: RFP: crystal -- Free and portable 3d game development kit.
On Fri, Nov 23, 2001 at 02:13:03PM +0100, Christian BAYLE [EMAIL PROTECTED] was heard to say: Just a note: those packages are really badly done; if someone does base a Debian package on them, they'll want to do some serious cleanup (the dependencies are screwed up, they dump user binaries in /usr/lib, crystalspace is missing a shlibs file, menufiles are messed up...) -- but on the other hand, the author seems to have done the hard work of getting Crystal to install nicely into a packagable format. btw, I meant this as a strictly factual statement. The things you call user binaries are considered by the developpers as demo software, that's why I put all this in /usr/lib/crystalspace/bin. Yes, but Debian policy requires that binaries the user would want to run go in /usr/bin or /usr/games (probably /usr/games in this case) eg, allegro-demo does this. The shared libs files are specifics to crystalspace loaders, so I did the same that I found in apache package, and put this in /usr/lib/crystalspace/lib Hmm, the problem was that programs linked against the crystalspace library don't get a dependency on crystalspace. If you're linking statically but using dynamic modules, you need to add dependencies manually; right now I can install crystalspace-demos without crystalspace, and everything will break. The menu files should also use ?(crystalspace-demos) instead of ?(crystalspace), I think. The way that is used by developers tu use the libs is to set CRYSTAL var to /usr/lib/crystalspace/ And then every things allow then to use the lib Ugh. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Note that fires are not restricted to dormitories. | | Indeed, fire can occur in off-campus residences as well. | | -- Brown University Fire Safety Guide | \-- A duck! -- http://www.python.org -/
Bug#120691: RFP: crystal -- Free and portable 3d game development kit.
On Fri, Nov 23, 2001 at 10:39:55AM -0500, Daniel Burrows [EMAIL PROTECTED] was heard to say: btw, I meant this as a strictly factual statement. meaning, I didn't mean to imply Christain Bayle is a bad person :P Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Inconceivable! | |-- The Princess Bride | \-- Does your computer have Super Cow Powers? --- http://www.debian.org --/
Bug#120691: RFP: crystal -- Free and portable 3d game development kit.
Crystal is a nice idea, but is it in a state where it's appropriate to package it? I tried it out .. um .. I think last summer, or maybe this fall was the most recent time, and it was very slow and unstable. It seems also to be under constant development, so stuff breaks a lot and (presumably) the API will be yanked out from under any programs that depend on it. I'd be happy to be proven wrong, it's quite an ambitious endeavor. :) -- your friendly WNPP cop, Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Genius may have its limitations, | | but stupidity is not thus handicapped.| \- Debian GNU/Linux http://www.debian.org -- Because. /
Bug#120691: RFP: crystal -- Free and portable 3d game development kit.
On Thu, Nov 22, 2001 at 03:54:15PM -0800, Viral Shah [EMAIL PROTECTED] was heard to say: Debian packages have been made by Christian Bayle, and available at http://crystalspace.free.fr/ Just a note: those packages are really badly done; if someone does base a Debian package on them, they'll want to do some serious cleanup (the dependencies are screwed up, they dump user binaries in /usr/lib, crystalspace is missing a shlibs file, menufiles are messed up...) -- but on the other hand, the author seems to have done the hard work of getting Crystal to install nicely into a packagable format. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |The only thing worse than infinite recursion | |is infinite recursion. | \ Be like the kid in the movie! Play chess! -- http://www.uschess.org ---/
Bug#120591: ITP: kseg -- explore planar Euclidean geometry
On Wed, Nov 21, 2001 at 10:39:20PM -0500, Steve M. Robbins [EMAIL PROTECTED] was heard to say: Description: KSEG allows you to interactively create a geometrical construction, such as a triangle with its circumcenter. As you drag vertices of the triangle, you see the circumcenter moving in real time. KSEG was inspired by the Geometer's Sketchpad. I have to say: it's really cool that we have not one but three programs like this. The Geometer's Sketchpad was my favorite program in my high school's computer lab..it's just so much fun to play with :) And this looks a lot nicer than the other two, just from skimming its home page. Daniel, who set out several times during high school to rewrite the Geometer's Sketchpad, and never succeeded. -- / Daniel Burrows [EMAIL PROTECTED] ---\ | I haven't lost my mind, | | I know exactly where I left it. | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#78642: bochs ITP?
On Tue, Nov 20, 2001 at 07:00:16PM +0900, Junichi Uekawa [EMAIL PROTECTED] was heard to say: I have a working package and will upload that via sponsor any day now. I was kind of hoping that dosemu would fix its policy violation first, which results in bochs depending on dosemu|vgafont instead of just the vgafont. Keep bugging me, its good to know someone else is intrested. heh, yes. Could you upload it anyway with vgafont|dosemu ? Waiting forever for dosemu to fix its problem looks rather silly. It's especially annoying since plex86 doesn't work with dosemu's vga font..I had to go into the morgue and get xfonts-vga (from plex86) to test it. :( Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | You are in a maze of twisty little signatures, all alike. | \--- Listener-supported public radio -- NPR -- http://www.npr.org /
Bug#119286: ITP: sms -- send SM via Polish GSM operators
Just a note: SM is meaningless to me, and I suspect that very few users seeing it in a package description will have a binding for it either. I suggest a brief explanation of what it is and/or who should care when you write the long description. Cheers, Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |By all the Shire, you shall have neither the Ring, nor me! | | -- Frodo Baggins | \ Classes are first-class objects. -- http://www.python.org --/
Bug#116890: RFP: flash for mozilla/galeon
On Wed, Oct 24, 2001 at 11:10:30AM +0200, Cyrille Chepelov [EMAIL PROTECTED] was heard to say: Le mer, oct 24, 2001, à 10:14:17 +0200, Bas Zoetekouw a écrit: Could anyone please create a package (possible a download from flash.com and install wrapper) with flashplayer for galeon and mozilla? muscat%apt-cache search flashplayer flashplayer-mozilla - Macromedia Flash Player flashplayer - Macromedia Flash Player torrent:~ apt-cache search flashplayer torrent:~ Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | If you wish to live wisely, | | ignore sayings--including this one. | \- The Turtle Moves! -- http://www.lspace.org /
Bug#81708: Bug#116890: RFP: flash for mozilla/galeon
On Wed, Oct 24, 2001 at 12:59:46PM -0500, Colin Watson [EMAIL PROTECTED] was heard to say: There are legal problems (parts of the code imported by that GPLed player are incompatible with the GPL). Please see bug #81708 for the history. The logs on that thread seem to end with a suggestion that KDE has the same problem?? *confused* Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |After the game, the king and | |the pawn go in the same box. | | -- Italian proverb | \ Classes are first-class objects. -- http://www.python.org --/
Bug#116363: ITP: lbreakout2 -- The successor to lbreakout
Package: wnpp Version: N/A; reported 2001-10-20 Severity: wishlist (hmm, reportbug does interesting things with wnpp) * Package name: lbreakout2 Version : 2.0-alpha Upstream Author : Michael Speck * URL : http://lgames.sourceforge.net/index.php?action=show_projectproject=LBreakout2 * License : GPL Description : The successor to lbreakout lbreakout2 is a complete rewrite of the popular ball-and-paddle game lbreakout, with greatly improved graphics and gameplay. I have not yet decided whether to make lbreakout2 a complete replacement for lbreakout (and request the removal of lbreakout from the archives), or whether to have both of them in the archive at once. (there's also the possibility of packaging lbreakout2 under the name lbreakout, but the lbreakout2 announcement describes it as incompatible with lbreakout -- I presume this means level and high-score-wise -- so I'd rather not) Feedback appreciated on this. (eg, is lbreakout2 too heavy for some hardware?) Upstream's release notes from http://lgames.sourceforge.net: This is a short list of the most important features: * Perfect paddle (convex and normal behaviour) and ball physics. * You've never seen such good physics before in a breakout game. I * promise! http://lgames.sourceforge.net/gfx/smiley.gif * all new 25 levels (well, some might be familiar but as the format * changed they are not really the same...) * integrated, full-featured editor * much improved graphics * resolution switched to 640x480 * much better input handling * new bonus: 'End Of The Rainbow' and 'Joker' ( see the Manual ) * up to four players ( alternating ) Daniel -- System Information Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent 2.4.12 #1 Thu Oct 11 12:07:54 EDT 2001 i686 Locale: LANG=en_US, LC_CTYPE=en_US -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Gil-Galad was an Elven king; | | of him the harpers sadly sing.| \- The Turtle Moves! -- http://www.lspace.org /
Bug#112272: ITP: phorus -- Zone66 clone: fly a plane in an overhead-2d world and blow things up.
Package: wnpp Version: N/A; reported 2001-08-20 Severity: wishlist Phorus is a GPLed game similar to Zone66. Zone66 was an old Epic game in which the player flew a plane through a 2D world, shooting down other planes and bombing strategic targets. It was more fun than it sounds :) Phorus is currently alpha, but the test levels are playable [0], and the author has big plans (networking, team play, lots of cool extensions, etc) Moreover, he appears to either have graphical abilities, or have friends that do. Or maybe playing free games so much has lowered my standards for graphics :) Anyway, it's pretty compared to many other games out there, and will presumably become prettier as time goes on. (unless it does something like Freeciv did in 1.12..) The author has asked me to wait until 0.2 before releasing debs, as he wants to implement the major portions of the game engine before releasing it to a wide audience via binary distribution. Web page is http://phorus.sandwich.net . Note: the current release of the datafiles has no clear license. I've spoken with the author, and he already wants to have a DFSG-free data set before he releases 0.2, and is going to do the necessary work. (probably, from what he said, it's mostly just a matter of getting permission from the people who contributed artwork to release it under some free license) Daniel [0] at least they were until a recent snapshot broke them completely. -- System Information Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent 2.4.9 #1 Thu Aug 16 22:49:52 EDT 2001 i686 Locale: LANG=en_US, LC_CTYPE=en_US -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Do you know why the prisoner in the | | tower watches the flight of birds? | | -- Terry Pratchett, _Reaper_Man_ | \- Debian GNU/Linux http://www.debian.org -- Because. /
Bug#111386: ITP: mangoquest -- Pacman meets Doom
On Thu, Sep 06, 2001 at 12:51:13AM +0100, Andrew Suffield [EMAIL PROTECTED] was heard to say: Package: wnpp Severity: wishlist * Package name: mangoquest * URL : http://mangoquest.sourceforge.net/ * License : GPL Description : Pacman meets Doom Basically a pacman clone, but in the first person, and with a few extra bits and pieces thrown in. Uses the SDL with GL. (Level editor included) Hehe...you beat me to it :) Be sure to package the latest version, or it'll be broken on non-Nvidia cards. Daniel, glad that he didn't end up packaging Yet Another Silly Little Game -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Exhilaration is that feeling you get just| |after a great idea hits you, and just before | |you realize what is wrong with it. | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#110712: ITP: detachtty -- Attach to interactive processes across the net
On Thu, Aug 30, 2001 at 10:45:39PM +0100, Daniel Barlow [EMAIL PROTECTED] was heard to say: detachtty lets you run interactive programs non-interactively (in a pty), and connect to them over the network when you do need to interact with them. It's designed for long-running Lisp processes and similar runs mostly unattended but occasionally needs to be typed at systems. Unlike screen, it works in emacs comint modes, and unlike qcmu, it deals correctly with passing on a SIGINT sent to it. It requires ssh for operation over the net. detachtty is available under the terms of the GNU General Public License version 2, or (at your option) any later version. More information from http://ww.telent.net/cliki/detachtty I'd suggest explaining the functional difference between this and screen in the description.. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | You will soon forget this. | \-- A duck! -- http://www.python.org -/
Bug#107926: ITP: eboard-extras-pack1 -- Piece sets and sounds for use with the eboard chess interface
Package: wnpp Version: N/A; reported 2001-08-07 Severity: wishlist This is a collection of extra themes for the eboard chess interface. It is under the GPL, whatever that means for a bunch of pictures, and is available from http://eboard.sourceforge.net/download.html . Daniel -- System Information Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent 2.4.7 #3 Tue Aug 7 09:21:26 EDT 2001 i686 Locale: LANG=en_US, LC_CTYPE=en_US -- / Daniel Burrows [EMAIL PROTECTED] ---\ | You see, I've already stolen the spork of wisdom | |and the spork of courage.. together with the spork | |of power, they form the mighty...TRI-SPORK! -- Fluble | \- Debian GNU/Linux http://www.debian.org -- Because. /
Bug#106678: ITP: new -- A template system
On Thu, Jul 26, 2001 at 05:20:51PM +0300, Baruch Even [EMAIL PROTECTED] was heard to say: New is a template system, especially useful in conjunction with a simple text editor such as vi. The user maintains templates which may contain format strings. At run time, new replaces the format strings in a template with appropriate values to create a new file. Dumb question: How does this differ from a cut-down version of sed? Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | Of course you can't see the guards. They DON'T EXIST! | | Oh my god, we're surrounded! Run away, run away! | | -- Fluble | \ Classes are first-class objects. -- http://www.python.org --/
Bug#101532: ITA: libsigc++
Package: wnpp I intend to adopt libsigc++. Its maintainer has orphaned it, but it somehow got missed in the BTS, so I'm entering this in the bug-tracking system now. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | X is the second worst window system ever invented. | | Everything else is tied for first. | \ News without the $$ -- National Public Radio -- http://www.npr.org -/
Bug#97578: ITP: omniORBpy
On Wed, May 16, 2001 at 01:09:13AM +1000, Peter Eckersley [EMAIL PROTECTED] was heard to say: OmniORBpy is a collection of bits pieces for using omniORB with python programs - an IDL compiler backend, libraries, etc It's available under a mixture of the GPL and LGPL from: http://www.uk.research.att.com/omniORB/omniORBpy/ I'm not sure if the debian package should be called omniorb-py or python-omniorb... python-omniorb, I think..this seems to be the general rule for how things are named. Eg, the GTK+ Python module is python-gtk Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ |Do you know why the prisoner in the | | tower watches the flight of birds? | | -- Terry Pratchett, _Reaper_Man_ | \ Be like the kid in the movie! Play chess! -- http://www.uschess.org ---/
Bug#96763: ITP: xpuyopuyo -- Tetris like game where it's possible to have chain reaction
On Tue, May 08, 2001 at 04:21:25PM +0200, R?mi Perrot [EMAIL PROTECTED] was heard to say: I'd like to package xpuyopuyo This is a very addictive game with sound and network support. Licensing: GNU General Public License xpuyopuyo home page : http://chaos2.org/xpuyopuyo/ Hello, xpuyopuyo is already packaged for Debian: torrent:~ dpkg -s xpuyopuyo Package: xpuyopuyo Status: install ok installed Priority: optional Section: games Installed-Size: 1960 Maintainer: Daniel Burrows [EMAIL PROTECTED] Version: 0.9.3-2 Depends: libc6 (= 2.2.1-2), libglib1.2 (= 1.2.0), libgtk1.2 (= 1.2.9-2), libmikmod2 (= 3.1.9), xlibs (= 4.0.1-11) Description: A puzzle game similar to tetris, played with colored blobs Xpuyopuyo is a Tetris-like puzzle game where you strive to match up four blobs of the same color. Each match gives you points, and also dumps gray rocks on your opponent which are irritating and troublesome to get rid of. Multiple matches at one time score more points, and result in more rocks being dumped on the opponent (much to their dismay). First person to fill up their screen with puyopuyo blobs loses. . Supports solitaire, human-vs-AI, human-vs-human, and AI-vs-AI modes, and network play. Please file bugs if there are problems with its packaging. Daniel -- / Daniel Burrows [EMAIL PROTECTED] ---\ | It is hard to think of anything | | less sentient than a pumpkin. | | -- Terry Pratchett, _Witches Abroad_| \ Be like the kid in the movie! Play chess! -- http://www.uschess.org ---/
Bug#81708: Copyright for Netscape Plugin SDK
On Tue, May 01, 2001 at 09:36:05PM -0400, Matt Zimmerman [EMAIL PROTECTED] was heard to say: Did you do any research on the copyright? I notice that several of the files in the Plugin/ subdirectory appear to have come from the Netscape Plugin SDK, and contain the following copyright notice: * Copyright (c) 1996 Netscape Communications Corporation. All rights reserved. Is it possible to modify it to build only a Mozilla [0] plugin? Frankly, I already have a Flash plugin for Netscape; if it's non-free, well, so is Netscape. A free plugin (heck, any plugin) for Mozilla [0] would be great, though. Daniel [0] or Konqueror -- / Daniel Burrows [EMAIL PROTECTED] ---\ | X is the second worst window system ever invented. | | Everything else is tied for first. | \-- Does your computer have Super Cow Powers? --- http://www.debian.org --/
Bug#95566: ITP: eboard -- eboard: A GUI chess program; competition for xboard
Package: wnpp Version: N/A; reported 2001-04-27 Severity: wishlist So I happened to look on Freshmeat and found this very nice-looking program called eBoard. It's a chess-playing program similar to xboard, and seems to be under active development. I have to admit that I haven't played much using it, and it seems to be very alpha at the moment; however, I like several things they seem to be doing, especially UI-wise. Hopefully, if it continues to develop, this will provide a nice alternative to xboard and bring some more life to the world of GUI UNIX chess programs (which AFAIK is currently limited to xboard or gnome-chess) Oh yeah, it's GPLed, the author is Felipe Bergo - [EMAIL PROTECTED], and the upstream Web page is http://eboard.sourceforge.net. Daniel All Your Games Are Belong To Us! Burrows PS - anyone know anything about the status of chessd? Having that in the distribution would be nice. -- System Information Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent 2.4.3 #1 Sun Apr 1 17:29:29 EDT 2001 i686 -- / Daniel Burrows [EMAIL PROTECTED] ---\ |He had a terrible memory. He remembered everything. | \--- (if (not (understand-this)) (go-to http://www.schemers.org)) /
Bug#92827: ITP: glaxium -- A 3d spaceship shoot-em-up vaguely similar to galaxian
Package: wnpp Version: N/A; reported 2001-04-03 Severity: wishlist I thought I remembered someone else posting an ITP for this, but a trawl of wnpp and my personal mail archives didn't turn anything up. From the README: Glaxium is an OpenGL-based space-ship shoot-em-up styled game. It is designed to provide the same feel as the old 2D games of that type, but with 3D for the special effects. Yes, I know, there are dozens of these games floating around, but this shows distinct symptoms of originality; the 3d view is exploited to good effect, and several of the enemies are very imaginative compared to other such games [0]. (although admittedly there are only four or five enemies that I've seen) It's very unfinished, but still fun to play. Glaxium was written by Xavier HOSXE [EMAIL PROTECTED] and is licensed under the GPL. Its homepage is http://www.multimania.com/hosxe/glaxium.html -- Daniel I WILL package every little game I see on Freshmeat! I WILL! Burrows [0] my personal favorite being the searchlights that trigger airstrikes if they see you. -- System Information Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent 2.4.3 #1 Sun Apr 1 17:29:29 EDT 2001 i686 -- / Daniel Burrows [EMAIL PROTECTED] ---\ | ...drums...drums in the deep! | | J. R. R. Tolkien| \ Classes are first-class objects. -- http://www.python.org --/
Bug#92652: RFP: castle-combat -- A Rampart clone: enclose land and destroy your opponent's castle
Package: wnpp Version: N/A; reported 2001-04-02 Severity: wishlist In castle-combat, two players build castles out of Tetris-like pieces, place cannons inside them, then do their best to blast eachother's castles to rubble. The game is still fairly new and has various small (probably easily-fixed) bugs, but shouldn't be hard to package (once the shared-library brokenness goes away) castle-combat can be found at: http://www.linux-games.com/castle-combat/index.html The upstream author is Karl Bartel [EMAIL PROTECTED], who also wrote Penguin Command, BumpRace, and Black-Box (all packaged in Debian) As to why I'm not packaging it myself: it's not that I have too many little game packages (although that may well be true); it's that the game is strictly multi-player -- no single-player mode -- so I won't have much opportunity to actually play it. Daniel -- System Information Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent 2.4.3 #1 Sun Apr 1 17:29:29 EDT 2001 i686 -- / Daniel Burrows [EMAIL PROTECTED] ---\ | X is the second worst window system ever invented. | | Everything else is tied for first. | \ News without the $$ -- National Public Radio -- http://www.npr.org /
Bug#89156: ITP: gengameng -- The Generic Game Engine library
Package: wnpp Version: N/A; reported 2001-03-10 Severity: wishlist This is a small C++ game engine library which handles double-buffering in X11. It is required by burgerspace, which I'm about to ITP. The upstream author is Pierre Sarrazin [EMAIL PROTECTED], and you can find it at: http://www3.sympatico.ca/sarrazip/dev/burgerspace.html#download gengameng is licensed under the GPL. Daniel My first library package! How moving! Burrows -- System Information Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent 2.4.2 #1 Thu Feb 22 07:36:30 EST 2001 i686 -- / Daniel Burrows [EMAIL PROTECTED] \ | Note that fires are not restricted to dormitories. | | Indeed, fire can occur in off-campus residences as well. | | -- Brown University Fire Safety Guide | \- Got APT? -- Debian GNU/Linux http://www.debian.org /
Bug#89157: ITP: burgerspace -- Avoid evil foodstuffs and make burgers.
Package: wnpp Version: N/A; reported 2001-03-10 Severity: wishlist This is a clone of the old game BurgerTime. A fun, small, and off-the-wall toy where you get to play the part of a fast-food chef in a surreal world. More specifically (the probable Description field): This is a clone of the classic game BurgerTime. In it, you play the part of a chef who must create burgers by stepping repeatedly on the ingredients until they fall into place. And to make things more complicated, you also must avoid evil animate food items while performing this task, with nothing but your trusty pepper shaker to protect you. Daniel -- System Information Debian Release: testing/unstable Architecture: i386 Kernel: Linux torrent 2.4.2 #1 Thu Feb 22 07:36:30 EST 2001 i686 -- / Daniel Burrows [EMAIL PROTECTED] \ | Note that fires are not restricted to dormitories. | | Indeed, fire can occur in off-campus residences as well. | | -- Brown University Fire Safety Guide | \-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
Bug#88423: ITP: reiserfsprogs -- utilities for working with reiserfs
On Sat, Mar 03, 2001 at 11:20:31PM -0500, Chris Ruffin [EMAIL PROTECTED] was heard to say: reiserfsprogs is a set of utilites for working with reiserfs filesystems. It is similar in function to e2fsprogs, and contains the debugreiserfs, unpack, reiserfsck, mkreiserfs, and resize_reiserfs utilities. This has been packaged for a while: torrent:~ dpkg -s reiserfsprogs Package: reiserfsprogs Status: install ok installed Priority: optional Section: admin Installed-Size: 748 Maintainer: Ed Boraas [EMAIL PROTECTED] Version: 3.x.0d-1 Depends: libc6 (= 2.2.1-2) Description: User-level tools for ReiserFS filesystems This package contains utilities to create, check, resize, and debug ReiserFS filesystems. . NOTE: Releases of Linux prior to 2.4.1 do not support ReiserFS on their own. Thus, these tools will only be useful with Linux 2.4.1 or later, or if your kernel has been built with the ReiserFS patch applied. This patch can be found in the appropriate kernel-patch-version-reiserfs packages. Daniel -- / Daniel Burrows [EMAIL PROTECTED] \ |Any sufficiently advanced magic is indistinguishable from technology.| \- The Turtle Moves! -- http://www.lspace.org /