[Desktop-packages] [Bug 1277343] Re: XMir starts with black screen ("std::exception::what: Invalid format for used output")

2014-02-17 Thread Daniel van Vugt
** Summary changed:

- xmir crashes on startup ("std::exception::what: Invalid format for used 
output")
+ XMir starts with black screen ("std::exception::what: Invalid format for used 
output")

** Summary changed:

- XMir starts with black screen ("std::exception::what: Invalid format for used 
output")
+ XMir starts with black screen ("[xmir] Failed to set new display config: ... 
std::exception::what: Invalid format for used output")

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Title:
  XMir starts with black screen ("[xmir] Failed to set new display
  config: ... std::exception::what: Invalid format for used output")

Status in Mir:
  Triaged
Status in XMir:
  Triaged
Status in “mir” package in Ubuntu:
  Triaged
Status in “xorg-server” package in Ubuntu:
  Triaged

Bug description:
  After the upgrade on Feb 5th my Trusty install failed to boot to
  desktop. Using Recovery boot I can get a desktop, but the display
  size/ratio is incorrect - 4:3 ratio instead of 1600x900.

  Upgraded all packages on Feb 6th without curing the problem.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  ProcVersionSignature: Ubuntu 3.13.0-7.26-generic 3.13.1
  Uname: Linux 3.13.0-7-generic x86_64
  .tmp.unity.support.test.1:
   
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  CurrentDesktop: Unity
  Date: Thu Feb  6 21:00:27 2014
  DistUpgraded: Fresh install
  DistroCodename: trusty
  DistroVariant: ubuntu
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller 
[8086:2a42] (rev 07) (prog-if 00 [VGA controller])
 Subsystem: Sony Corporation Device [104d:9035]
 Subsystem: Sony Corporation Device [104d:9035]
  InstallationDate: Installed on 2012-10-21 (473 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MachineType: Sony Corporation VGN-FW235J
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.13.0-7-generic 
root=UUID=24295ee0-c24c-4062-8898-f8e45805d805 ro recovery nomodeset
  Renderer: Software
  SourcePackage: xserver-xorg-video-intel
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 08/27/2009
  dmi.bios.vendor: American Megatrends Inc.
  dmi.bios.version: R1100Y0
  dmi.board.asset.tag: N/A
  dmi.board.name: VAIO
  dmi.board.vendor: Sony Corporation
  dmi.board.version: N/A
  dmi.chassis.asset.tag: N/A
  dmi.chassis.type: 10
  dmi.chassis.vendor: Sony Corporation
  dmi.chassis.version: N/A
  dmi.modalias: 
dmi:bvnAmericanMegatrendsInc.:bvrR1100Y0:bd08/27/2009:svnSonyCorporation:pnVGN-FW235J:pvrC600SDMD:rvnSonyCorporation:rnVAIO:rvrN/A:cvnSonyCorporation:ct10:cvrN/A:
  dmi.product.name: VGN-FW235J
  dmi.product.version: C600SDMD
  dmi.sys.vendor: Sony Corporation
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu4
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.52-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 10.0.1-1ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 10.0.1-1ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.15.0-1ubuntu3
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.8.2-1ubuntu2
  version.xserver-xorg-video-ati: xserver-xorg-video-ati N/A
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau N/A
  xserver.bootTime: Thu Feb  6 20:17:52 2014
  xserver.configfile: default
  xserver.errors:
   open /dev/fb0: No such file or directory
   open /dev/fb0: No such file or directory
   Screen 0 deleted because of no matching config section.
   Screen 0 deleted because of no matching config section.
   AIGLX: reverting to software rendering
  xserver.logfile: /var/log/Xorg.0.log
  xserver.outputs:
   
  xserver.version: 2:1.15.0-1ubuntu3

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[Desktop-packages] [Bug 1277343] Re: XMir starts with black screen ("[xmir] Failed to set new display config: ... std::exception::what: Invalid format for used output")

2014-02-17 Thread Daniel van Vugt
** Branch linked: lp:~vanvugt/mir/eliminate-configure-output

** Changed in: mir
 Assignee: (unassigned) => Daniel van Vugt (vanvugt)

** Changed in: mir
   Status: Triaged => In Progress

** Changed in: mir
Milestone: None => 0.1.6

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1277343

Title:
  XMir starts with black screen ("[xmir] Failed to set new display
  config: ... std::exception::what: Invalid format for used output")

Status in Mir:
  In Progress
Status in XMir:
  Triaged
Status in “mir” package in Ubuntu:
  Triaged
Status in “xorg-server” package in Ubuntu:
  Triaged

Bug description:
  After the upgrade on Feb 5th my Trusty install failed to boot to
  desktop. Using Recovery boot I can get a desktop, but the display
  size/ratio is incorrect - 4:3 ratio instead of 1600x900.

  Upgraded all packages on Feb 6th without curing the problem.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  ProcVersionSignature: Ubuntu 3.13.0-7.26-generic 3.13.1
  Uname: Linux 3.13.0-7-generic x86_64
  .tmp.unity.support.test.1:
   
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  CurrentDesktop: Unity
  Date: Thu Feb  6 21:00:27 2014
  DistUpgraded: Fresh install
  DistroCodename: trusty
  DistroVariant: ubuntu
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller 
[8086:2a42] (rev 07) (prog-if 00 [VGA controller])
 Subsystem: Sony Corporation Device [104d:9035]
 Subsystem: Sony Corporation Device [104d:9035]
  InstallationDate: Installed on 2012-10-21 (473 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MachineType: Sony Corporation VGN-FW235J
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.13.0-7-generic 
root=UUID=24295ee0-c24c-4062-8898-f8e45805d805 ro recovery nomodeset
  Renderer: Software
  SourcePackage: xserver-xorg-video-intel
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 08/27/2009
  dmi.bios.vendor: American Megatrends Inc.
  dmi.bios.version: R1100Y0
  dmi.board.asset.tag: N/A
  dmi.board.name: VAIO
  dmi.board.vendor: Sony Corporation
  dmi.board.version: N/A
  dmi.chassis.asset.tag: N/A
  dmi.chassis.type: 10
  dmi.chassis.vendor: Sony Corporation
  dmi.chassis.version: N/A
  dmi.modalias: 
dmi:bvnAmericanMegatrendsInc.:bvrR1100Y0:bd08/27/2009:svnSonyCorporation:pnVGN-FW235J:pvrC600SDMD:rvnSonyCorporation:rnVAIO:rvrN/A:cvnSonyCorporation:ct10:cvrN/A:
  dmi.product.name: VGN-FW235J
  dmi.product.version: C600SDMD
  dmi.sys.vendor: Sony Corporation
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu4
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.52-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 10.0.1-1ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 10.0.1-1ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.15.0-1ubuntu3
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.8.2-1ubuntu2
  version.xserver-xorg-video-ati: xserver-xorg-video-ati N/A
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau N/A
  xserver.bootTime: Thu Feb  6 20:17:52 2014
  xserver.configfile: default
  xserver.errors:
   open /dev/fb0: No such file or directory
   open /dev/fb0: No such file or directory
   Screen 0 deleted because of no matching config section.
   Screen 0 deleted because of no matching config section.
   AIGLX: reverting to software rendering
  xserver.logfile: /var/log/Xorg.0.log
  xserver.outputs:
   
  xserver.version: 2:1.15.0-1ubuntu3

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[Desktop-packages] [Bug 1280956] Re: update-manager

2014-02-17 Thread Ubuntu Foundations Team Bug Bot
*** This bug is a duplicate of bug 346386 ***
https://bugs.launchpad.net/bugs/346386

Thank you for taking the time to report this bug and helping to make
Ubuntu better.  Reviewing your bug report it seems that you are
experiencing bug 346386.  This issue happens when you have tried to
update your package information when you are a network that didn't
return the right files.  This issue can be cleaned up by using the
following commands in a terminal:

1.) sudo rm /var/lib/apt/lists/*
2.) sudo apt-get update

Thanks and good luck!

[This is an automated message.  I apologize if it reached you
inappropriately; please reopen the bug task if it was incorrect.]

** This bug has been marked a duplicate of bug 346386
   [MASTER] Update fails with invalid package files with "Encountered a section 
with no Package: header"

** Tags added: bot-comment

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to software-center in Ubuntu.
https://bugs.launchpad.net/bugs/1280956

Title:
  update-manager

Status in “software-center” package in Ubuntu:
  New

Bug description:
  E:Encountered a section with no Package: header, E:Problem with
  MergeList /var/lib/apt/lists/security.ubuntu.com_ubuntu_dists_precise-
  security_main_i18n_Translation-en, E:The package lists or status file
  could not be parsed or opened.

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[Desktop-packages] [Bug 1280910] Re: package gnome-media 3.4.0-0ubuntu3.1 failed to install/upgrade: failed to stat (dereference) existing symlink `/usr/share/gnome/help/gnome-sound-recorder/el/figure

2014-02-17 Thread Ubuntu Foundations Team Bug Bot
Thank you for taking the time to report this bug and helping to make
Ubuntu better.  Reviewing your dmesg attachment in this bug report it
seems that there is a problem with your hardware.  I recommend
performing a back up and then investigating the situation.  Measures you
might take include checking cable connections and using software tools
to investigate the health of your hardware.  In the event that is is not
in fact an error with your hardware please set the bug's status back to
New.  Thanks and good luck!

[This is an automated message.  I apologize if it reached you
inappropriately; please just reply to this message indicating so.]

** Tags added: hardware-error

** Changed in: gnome-media (Ubuntu)
   Importance: Undecided => Low

** Changed in: gnome-media (Ubuntu)
   Status: New => Invalid

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Title:
  package gnome-media 3.4.0-0ubuntu3.1 failed to install/upgrade: failed
  to stat (dereference) existing symlink `/usr/share/gnome/help/gnome-
  sound-recorder/el/figures/grecord_window.png': Input/output error

Status in “gnome-media” package in Ubuntu:
  Invalid

Bug description:
  Luis Bueno

  ProblemType: Package
  DistroRelease: Ubuntu 12.10
  Package: gnome-media 3.4.0-0ubuntu3.1
  ProcVersionSignature: Ubuntu 3.5.0-46.70-generic 3.5.7.27
  Uname: Linux 3.5.0-46-generic i686
  ApportVersion: 2.6.1-0ubuntu13
  AptOrdering:
   gnome-media: Install
   gnome-media: Configure
  Architecture: i386
  Date: Sun Feb 16 17:06:33 2014
  DpkgTerminalLog:
   Preparing to replace gnome-media 3.4.0-0ubuntu3.1 (using 
.../gnome-media_3.4.0-0ubuntu4_i386.deb) ...
   Unpacking replacement gnome-media ...
   dpkg: error processing 
/var/cache/apt/archives/gnome-media_3.4.0-0ubuntu4_i386.deb (--unpack):
failed to stat (dereference) existing symlink 
`/usr/share/gnome/help/gnome-sound-recorder/el/figures/grecord_window.png': 
Input/output error
  DuplicateSignature: package:gnome-media:3.4.0-0ubuntu3.1:failed to stat 
(dereference) existing symlink 
`/usr/share/gnome/help/gnome-sound-recorder/el/figures/grecord_window.png': 
Input/output error
  ErrorMessage: failed to stat (dereference) existing symlink 
`/usr/share/gnome/help/gnome-sound-recorder/el/figures/grecord_window.png': 
Input/output error
  InstallationDate: Installed on 2013-12-04 (74 days ago)
  InstallationMedia: Ubuntu 10.04.1 LTS "Lucid Lynx" - Release i386 (20100816.1)
  MarkForUpload: True
  SourcePackage: gnome-media
  Title: package gnome-media 3.4.0-0ubuntu3.1 failed to install/upgrade: failed 
to stat (dereference) existing symlink 
`/usr/share/gnome/help/gnome-sound-recorder/el/figures/grecord_window.png': 
Input/output error
  UpgradeStatus: Upgraded to quantal on 2014-02-16 (0 days ago)

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[Desktop-packages] [Bug 1277343] Re: XMir starts with black screen ("[xmir] Failed to set new display config: ... std::exception::what: Invalid format for used output")

2014-02-17 Thread Daniel van Vugt
OK, I just realized "eliminate-configure-output" doesn't fix the bug.
The branch itself has a bug which prevents this bug from manifesting
(which it still should).

** Branch unlinked: lp:~vanvugt/mir/eliminate-configure-output

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Title:
  XMir starts with black screen ("[xmir] Failed to set new display
  config: ... std::exception::what: Invalid format for used output")

Status in Mir:
  In Progress
Status in XMir:
  Triaged
Status in “mir” package in Ubuntu:
  Triaged
Status in “xorg-server” package in Ubuntu:
  Triaged

Bug description:
  After the upgrade on Feb 5th my Trusty install failed to boot to
  desktop. Using Recovery boot I can get a desktop, but the display
  size/ratio is incorrect - 4:3 ratio instead of 1600x900.

  Upgraded all packages on Feb 6th without curing the problem.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  ProcVersionSignature: Ubuntu 3.13.0-7.26-generic 3.13.1
  Uname: Linux 3.13.0-7-generic x86_64
  .tmp.unity.support.test.1:
   
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  CurrentDesktop: Unity
  Date: Thu Feb  6 21:00:27 2014
  DistUpgraded: Fresh install
  DistroCodename: trusty
  DistroVariant: ubuntu
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller 
[8086:2a42] (rev 07) (prog-if 00 [VGA controller])
 Subsystem: Sony Corporation Device [104d:9035]
 Subsystem: Sony Corporation Device [104d:9035]
  InstallationDate: Installed on 2012-10-21 (473 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MachineType: Sony Corporation VGN-FW235J
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.13.0-7-generic 
root=UUID=24295ee0-c24c-4062-8898-f8e45805d805 ro recovery nomodeset
  Renderer: Software
  SourcePackage: xserver-xorg-video-intel
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 08/27/2009
  dmi.bios.vendor: American Megatrends Inc.
  dmi.bios.version: R1100Y0
  dmi.board.asset.tag: N/A
  dmi.board.name: VAIO
  dmi.board.vendor: Sony Corporation
  dmi.board.version: N/A
  dmi.chassis.asset.tag: N/A
  dmi.chassis.type: 10
  dmi.chassis.vendor: Sony Corporation
  dmi.chassis.version: N/A
  dmi.modalias: 
dmi:bvnAmericanMegatrendsInc.:bvrR1100Y0:bd08/27/2009:svnSonyCorporation:pnVGN-FW235J:pvrC600SDMD:rvnSonyCorporation:rnVAIO:rvrN/A:cvnSonyCorporation:ct10:cvrN/A:
  dmi.product.name: VGN-FW235J
  dmi.product.version: C600SDMD
  dmi.sys.vendor: Sony Corporation
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu4
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.52-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 10.0.1-1ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 10.0.1-1ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.15.0-1ubuntu3
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.8.2-1ubuntu2
  version.xserver-xorg-video-ati: xserver-xorg-video-ati N/A
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau N/A
  xserver.bootTime: Thu Feb  6 20:17:52 2014
  xserver.configfile: default
  xserver.errors:
   open /dev/fb0: No such file or directory
   open /dev/fb0: No such file or directory
   Screen 0 deleted because of no matching config section.
   Screen 0 deleted because of no matching config section.
   AIGLX: reverting to software rendering
  xserver.logfile: /var/log/Xorg.0.log
  xserver.outputs:
   
  xserver.version: 2:1.15.0-1ubuntu3

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[Desktop-packages] [Bug 1272338] Re: Xorg memory leak on trusty

2014-02-17 Thread Chris Wilson
There are leaks all over the place (the one most often reported is in
one of the KDE systray applets). This particular bug was particularly to
the Intel driver.

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https://bugs.launchpad.net/bugs/1272338

Title:
  Xorg memory leak on trusty

Status in “xserver-xorg-video-intel” package in Ubuntu:
  Fix Released

Bug description:
  After a few hours Xorg process was consuming a GB of RAM, after a day
  or so it was 2GB, now after 2 days it's over 4GB. I'd rather X wasn't
  eating all my RAM.

PID USER  PR  NIVIRTRESSHR S  %CPU %MEM TIME+ COMMAND   
   
   1710 root  20   0 5270636 4.300g 277872 S  14.2 27.6 229:09.97 Xorg

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: xorg 1:7.7+1ubuntu7
  ProcVersionSignature: Ubuntu 3.13.0-5.20-generic 3.13.0
  Uname: Linux 3.13.0-5-generic x86_64
  .tmp.unity.support.test.0:
   
  ApportVersion: 2.13.1-0ubuntu1
  Architecture: amd64
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,grid,imgpng,gnomecompat,scale,workarounds,mousepoll,regex,wall,move,place,vpswitch,resize,unitymtgrabhandles,snap,session,expo,ezoom,unityshell]
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  CurrentDesktop: Unity
  Date: Fri Jan 24 13:36:48 2014
  DistUpgraded: 2014-01-20 08:54:25,315 DEBUG enabling apt cron job
  DistroCodename: trusty
  DistroVariant: ubuntu
  EcryptfsInUse: Yes
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Intel Corporation 2nd Generation Core Processor Family Integrated Graphics 
Controller [8086:0126] (rev 09) (prog-if 00 [VGA controller])
 Subsystem: Lenovo Device [17aa:21da]
  InstallationDate: Installed on 2012-06-29 (573 days ago)
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release amd64 
(20120425)
  MachineType: LENOVO 4287CTO
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.13.0-5-generic 
root=UUID=6088859e-4fc3-4ec8-903f-5b52cdc1d0eb ro quiet splash vt.handoff=7
  SourcePackage: xorg
  UpgradeStatus: Upgraded to trusty on 2014-01-20 (4 days ago)
  dmi.bios.date: 12/05/2012
  dmi.bios.vendor: LENOVO
  dmi.bios.version: 8DET67WW (1.37 )
  dmi.board.asset.tag: Not Available
  dmi.board.name: 4287CTO
  dmi.board.vendor: LENOVO
  dmi.board.version: Not Available
  dmi.chassis.asset.tag: No Asset Information
  dmi.chassis.type: 10
  dmi.chassis.vendor: LENOVO
  dmi.chassis.version: Not Available
  dmi.modalias: 
dmi:bvnLENOVO:bvr8DET67WW(1.37):bd12/05/2012:svnLENOVO:pn4287CTO:pvrThinkPadX220:rvnLENOVO:rn4287CTO:rvrNotAvailable:cvnLENOVO:ct10:cvrNotAvailable:
  dmi.product.name: 4287CTO
  dmi.product.version: ThinkPad X220
  dmi.sys.vendor: LENOVO
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu1
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.51-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 10.0.1-1ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 10.0.1-1ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.14.5-1ubuntu2
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.8.2-1ubuntu1
  version.xserver-xorg-video-ati: xserver-xorg-video-ati 1:7.2.0-0ubuntu11
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.907-0ubuntu1
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.10-1ubuntu1
  xserver.bootTime: Wed Jan 22 12:54:42 2014
  xserver.configfile: default
  xserver.errors:
   
  xserver.logfile: /var/log/Xorg.0.log
  xserver.outputs:
   product id 728 
   vendor LGD
  xserver.version: 2:1.14.5-1ubuntu2

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[Desktop-packages] [Bug 1235991] Re: Can't “use system keyboard layout” in Saucy

2014-02-17 Thread Mathieu Leocmach
Building on #David Cavaillini, here is the trick for those who want to
type Japanese on a non-US keyboard:

copy /usr/share/ibus-anthy/engine/default.xml
to ~/.config/ibus-anthy/engines.xml

change
jp
to
fr

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Title:
  Can't “use system keyboard layout” in Saucy

Status in “ibus” package in Ubuntu:
  Confirmed

Bug description:
  In Saucy, ibus becomes more tightly integrated with the desktop.
  Configuring it via ibus-setup doesn't affect the instance run by
  ubuntu. And with the new system, there's no way to replicate the
  behaviour of the old “use system keyboard layout” option.

  When I use, for example, pinyin (Chinese) or anthy (Japanese), I want
  to type the letters in dvorak. I've been doing that for years, and now
  in Saucy it's impossible.

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[Desktop-packages] [Bug 1216973] Re: Bookmark button does not work in bookmark bar

2014-02-17 Thread Mathias Menzer
This is a bug of the unity-menu-bar.
See: 
http://askubuntu.com/questions/340432/can-i-get-the-bookmark-button-back-into-the-bookmarks-bar-in-firefox

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Title:
  Bookmark button does not work in bookmark bar

Status in “firefox” package in Ubuntu:
  New

Bug description:
  Until Firefox 22, I used to have the bookmark menu button on the right
  side of my bookmarks bar. So I could add the regular used Bookmarks
  into the bookmark bar and select less often used ones from the menu
  button located in the bar.

  Since the update to Firefox 23 in Ubuntu, the bookmarks menu is not
  displayed anymore in the bookmark bar or when moved to the navigation
  bar. Although, I can see it in "edit mode" and it works when set into
  the add-on-bar. Firefox in Windows 7 does not show this behaviour, it
  still works as in Firefox 22.

  I did already reduce the numbers of bookmarks and folders in the
  bookmarks bar so the bookmarks menu fits into the bar. I also tries
  starting Firefox without any addons.

  The attached picture shows the bookmarks menu button in the bookmarks
  bar below the navigation bar with Add-Ons in edit mode (in german).

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[Desktop-packages] [Bug 1281001] [NEW] personal file share GUI is misleading, doesn't say what packages are missing

2014-02-17 Thread Sayantan Das
Public bug reported:

Personal file share GUI which comes pre-installed in Ubuntu is misleading. When 
the GUI is launched, it says certain packages are missing, but does not say 
which ones. This confuses people and does not help anyone who wants an easy way 
to share files.
Either the complete package should be installed for the GUI or it should be 
completely removed.

** Affects: gnome-user-share (Ubuntu)
 Importance: Undecided
 Status: New

** Attachment added: "Personal File Sharing"
   
https://bugs.launchpad.net/bugs/1281001/+attachment/3983597/+files/Screenshot%20from%202014-02-17%2014%3A06%3A20.png

** Package changed: gnome-bluetooth (Ubuntu) => gnome-user-share
(Ubuntu)

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Title:
  personal file share  GUI is misleading, doesn't say what packages are
  missing

Status in “gnome-user-share” package in Ubuntu:
  New

Bug description:
  Personal file share GUI which comes pre-installed in Ubuntu is misleading. 
When the GUI is launched, it says certain packages are missing, but does not 
say which ones. This confuses people and does not help anyone who wants an easy 
way to share files.
  Either the complete package should be installed for the GUI or it should be 
completely removed.

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[Desktop-packages] [Bug 1281001] Re: personal file share GUI is misleading, doesn't say what packages are missing

2014-02-17 Thread Sayantan Das
** Summary changed:

- personal file share option GUI is misleading, doesnt say what's missing
+ personal file share  GUI is misleading, doesn't say what packages are missing

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Title:
  personal file share  GUI is misleading, doesn't say what packages are
  missing

Status in “gnome-user-share” package in Ubuntu:
  New

Bug description:
  Personal file share GUI which comes pre-installed in Ubuntu is misleading. 
When the GUI is launched, it says certain packages are missing, but does not 
say which ones. This confuses people and does not help anyone who wants an easy 
way to share files.
  Either the complete package should be installed for the GUI or it should be 
completely removed.

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[Desktop-packages] [Bug 1278551] Re: No access to System Settings --> User Accounts

2014-02-17 Thread Sebastien Bacher
Could you also get a gdb backtrace of the hang?

** Changed in: gnome-control-center (Ubuntu)
   Status: New => Incomplete

** Changed in: gnome-control-center (Ubuntu)
   Importance: Undecided => Low

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Title:
  No access to System Settings --> User Accounts

Status in “gnome-control-center” package in Ubuntu:
  Incomplete

Bug description:
  When trying to access "User Accounts" (using any admin account) from
  "System Settings", system locks up for 30 seconds, greys out and on
  trying to exit System Settings window, dialogue box states: "The
  window "System Settings" is not responding."

  You then have to "Force Quit" to get out

  Ubuntu 13.10
  Pentium(R) Dual-Core CPU E5800 @ 3.20GHz × 2 
  Intel® G41 

  Would be grateful if someone could tell me which log file to obtain
  any crash information from

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[Desktop-packages] [Bug 1274967] Re: No "paste" option available between different Nautilus Windows

2014-02-17 Thread Sebastien Bacher
Do you have write rights to that location?

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Title:
  No "paste" option available between different Nautilus Windows

Status in “nautilus” package in Ubuntu:
  New

Bug description:
  *This is apparently ​#51043 all over again, but they suggested to file
  a new bug for Ubuntu 13.10 saucy salamander.

  So, here goes:

  I can
  
  1. *copy* a file in one Nautilus (Files 3.8.2) window
  2. Change to diffent folder in same window
  3. Right click on empty space and choose *paste*

  What does not work
  
  1. *copy* file in Nautilus_window_1
  2. *paste* in Nautilus_window_2

  The *paste* option is simply grayed out as unavailable.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: nautilus 1:3.8.2-0ubuntu2.2
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  NonfreeKernelModules: wl
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Fri Jan 31 16:50:44 2014
  GsettingsChanges: b'org.gnome.nautilus.window-state' b'geometry' 
b"'788x550+65+321'"
  InstallationDate: Installed on 2013-09-10 (143 days ago)
  InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Release amd64 (20130424)
  MarkForUpload: True
  SourcePackage: nautilus
  UpgradeStatus: Upgraded to saucy on 2013-10-23 (100 days ago)

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[Desktop-packages] [Bug 1281009] [NEW] add out of the box file sharing support (samba) for Ubuntu with GUI

2014-02-17 Thread Sayantan Das
Public bug reported:

File sharing between Ubuntu and  Windows PCs is a bit of a struggle. One
cannot get it up and running without searching online for a solution.
Also there is always a bit of commandline involved in the process.

It would be better, if the required GUI and the dependencies are
installed by default for Ubuntu . Even if  the dependencies are not
involved, during setup of file share, the system should prompt for the
required dependencies which can be installed from the Ubuntu Software
Center.

** Affects: samba (Ubuntu)
 Importance: Undecided
 Status: New

** Package changed: gnome-user-share (Ubuntu) => samba (Ubuntu)

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Title:
  add out of the box file sharing support (samba) for Ubuntu with GUI

Status in “samba” package in Ubuntu:
  New

Bug description:
  File sharing between Ubuntu and  Windows PCs is a bit of a struggle.
  One cannot get it up and running without searching online for a
  solution. Also there is always a bit of commandline involved in the
  process.

  It would be better, if the required GUI and the dependencies are
  installed by default for Ubuntu . Even if  the dependencies are not
  involved, during setup of file share, the system should prompt for the
  required dependencies which can be installed from the Ubuntu Software
  Center.

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[Desktop-packages] [Bug 1280794] Re: Can't change default "Open with" application

2014-02-17 Thread Sebastien Bacher
Thank you for your bug report. Is that working on a guest session? If
you run "nautilus -q; nautilus" and try to do those change do you get
any warning? It could be a wrong permission on some file or directory

** Changed in: nautilus (Ubuntu)
   Importance: Undecided => Low

** Changed in: nautilus (Ubuntu)
   Status: New => Incomplete

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Title:
  Can't change default "Open with" application

Status in “nautilus” package in Ubuntu:
  Incomplete

Bug description:
  I am on Ubuntu 13.10 using nautilus  1:3.8.2-0ubuntu2.2.

  I am trying to change default application to open .avi files. I right-
  click an .avi file select "Properties", go to "Open With". There is a
  default application there (banshee) and recommended (VLC media
  player). I select VLC media player and click "Set as default" button,
  selection jumps back to banshee, "Set as default" button disabled and
  nothing else happens. Nautilus still opens .avi files with banshee.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: nautilus 1:3.8.2-0ubuntu2.2
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Sun Feb 16 21:45:45 2014
  GsettingsChanges: b'org.gnome.nautilus.window-state' b'geometry' 
b"'1497x873+0+171'"
  InstallationDate: Installed on 2013-11-17 (91 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Release amd64 
(20131016.1)
  MarkForUpload: True
  SourcePackage: nautilus
  UpgradeStatus: No upgrade log present (probably fresh install)
  mtime.conffile..etc.xdg.autostart.nautilus.autostart.desktop: 
2013-11-20T19:34:55.419627

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[Desktop-packages] [Bug 1280274] Re: The control panel includes a switch without description

2014-02-17 Thread Matthew Paul Thomas
It's obvious what "Bluetooth OFF/ON" does. But the other two examples
demonstrate why I think Gnome designers have taken a wrong turn with
this one-big-switch pattern. Often it isn't useful: Why would you want
to turn Bluetooth Sharing *and* Personal File Sharing *and* Screen
Sharing *and* Media Sharing *and* especially Remote Login off, all at
once? Unless you're going into Flight Mode, which is presumably in a
different panel and doesn't require you to toggle this switch anyway.

And often it isn't understandable: What does it mean for "Search" as a
whole to be "off"? Does that hide all search features throughout the OS,
from the print dialog to the file manager? The label for the list below
suggests (too late, layout-wise) that it's just the search field in the
Activities Overview. But what is the point of turning that off anyway?
Maybe that switch is useful, but it would need a label to explain why it
is.

Notwithstanding those problems, if Déjà Dup is used on non-Ubuntu Gnome
systems, I understand that you might want to be consistent with those
other panels. Meanwhile, though, I'm planning to put the search field in
that spot of the window in System Settings for PC. So it's your choice
which is more important: being consistent with Gnome on non-Ubuntu
systems, or being consistent with the same panel in future Ubuntu
versions. I respect your decision either way.

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Title:
  The control panel includes a switch without description

Status in “deja-dup” package in Ubuntu:
  Incomplete

Bug description:
  Using deja-dup in trusty:

  - open system-settings
  - click on the backup icon
  - look at the panel, there is a switch widget at the top right... but nothing 
that helps the user to understand what the control is doing

  Would it make sense to have a "Backup" label next to it?

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[Desktop-packages] [Bug 1281019] [NEW] Brightness controls are not working nvidia-319 and nvidia-331

2014-02-17 Thread Priyantha Bleeker
Public bug reported:

Brightness controls are not working when the binary Nvidia drivers with
version 319 or higher(for example 331).

This running on my HP EliteBook 8560w with a Nvidia Quadro 2000M and a
HP DreamColor2 screen.

The Brightness keys (FN+F9 and FN+FN10) are doing 'something' in the
right corner of the screen the brightness control window does show-up
and changes, but the brightness of the screen itself does not.

This is a bug which is a long standing one, and Nvidia seems to ignore it :(
https://devtalk.nvidia.com/default/topic/539462/linux/-nvidia-319-12-brightness-controls-not-working-on-laptop-ubuntu-13-03-/2/
There is the bugreport at the official Nvidia forums.
Also another bugreport here on Launchpad can be found here: 
https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1241745

Would be great if Nvidia did put some effort in this!

ProblemType: Bug
DistroRelease: Ubuntu 13.10
Package: xorg 1:7.7+1ubuntu6
ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
Uname: Linux 3.11.0-15-generic x86_64
NonfreeKernelModules: nvidia appassure_vss
.proc.driver.nvidia.gpus.0: Error: [Errno 21] Is een map: 
'/proc/driver/nvidia/gpus/0'
.proc.driver.nvidia.registry: Binary: ""
.proc.driver.nvidia.version:
 NVRM version: NVIDIA UNIX x86_64 Kernel Module  331.38  Wed Jan  8 19:32:30 
PST 2014
 GCC version:  gcc version 4.8.1 (Ubuntu/Linaro 4.8.1-10ubuntu9)
.tmp.unity.support.test.0:
 
ApportVersion: 2.12.5-0ubuntu2.2
Architecture: amd64
CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
CompositorRunning: compiz
CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
CompositorUnredirectFSW: true
Date: Mon Feb 17 10:05:44 2014
DistUpgraded: Fresh install
DistroCodename: saucy
DistroVariant: ubuntu
DkmsStatus:
 appassure-vss, 5.3.6, 3.11.0-15-generic, x86_64: installed
 nvidia-331, 331.38, 3.11.0-15-generic, x86_64: installed
 nvidia-331-uvm, 331.38, 3.11.0-15-generic, x86_64: installed
ExtraDebuggingInterest: Yes, including running git bisection searches
GraphicsCard:
 NVIDIA Corporation GF106GLM [Quadro 2000M] [10de:0dda] (rev a1) (prog-if 00 
[VGA controller])
   Subsystem: Hewlett-Packard Company Device [103c:1631]
MachineType: Hewlett-Packard HP EliteBook 8560w
MarkForUpload: True
ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-15-generic 
root=UUID=caf0bb2d-fbef-46ff-be64-0ec601243262 ro splash quiet
SourcePackage: xorg
UpgradeStatus: No upgrade log present (probably fresh install)
dmi.bios.date: 07/15/2013
dmi.bios.vendor: Hewlett-Packard
dmi.bios.version: 68SVD Ver. F.42
dmi.board.name: 1631
dmi.board.vendor: Hewlett-Packard
dmi.board.version: KBC Version 01.3D
dmi.chassis.type: 10
dmi.chassis.vendor: Hewlett-Packard
dmi.modalias: 
dmi:bvnHewlett-Packard:bvr68SVDVer.F.42:bd07/15/2013:svnHewlett-Packard:pnHPEliteBook8560w:pvrA0001D02:rvnHewlett-Packard:rn1631:rvrKBCVersion01.3D:cvnHewlett-Packard:ct10:cvr:
dmi.product.name: HP EliteBook 8560w
dmi.product.version: A0001D02
dmi.sys.vendor: Hewlett-Packard
version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu1
version.ia32-libs: ia32-libs N/A
version.libdrm2: libdrm2 2.4.52+git20140121.46d451c9-0ubuntu0sarvatt~saucy
version.libgl1-mesa-dri: libgl1-mesa-dri 
10.2.0~git20140215.1020d893-0ubuntu0sarvatt~saucy
version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
version.libgl1-mesa-glx: libgl1-mesa-glx 
10.2.0~git20140215.1020d893-0ubuntu0sarvatt~saucy
version.nvidia-graphics-drivers: nvidia-graphics-drivers N/A
version.xserver-xorg-core: xserver-xorg-core 2:1.14.5-1ubuntu2~saucy1
version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu3.1
version.xserver-xorg-video-ati: xserver-xorg-video-ati 
1:7.3.99+git20140206.8de6f7b2-0ubuntu0sarvatt~saucy
version.xserver-xorg-video-intel: xserver-xorg-video-intel 
2:2.99.910+git20140210.5142d1ca-0ubuntu0sarvatt~saucy
version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.9+git20130730.300c5a32-0ubuntu0sarvatt
xserver.bootTime: Mon Feb 17 10:03:57 2014
xserver.configfile: /etc/X11/xorg.conf
xserver.errors:
 
xserver.logfile: /var/log/Xorg.0.log
xserver.outputs:
 
xserver.version: 2:1.14.5-1ubuntu2~saucy1

** Affects: xorg (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug compiz-0.9 nvidia-319 nvidia-331 saucy 
third-party-packages ubuntu xorg

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Title:
  Brightness controls are not working nvidia-319 and nvidia-331

Status in “xorg” package in Ubuntu:
  New

Bug description:
  Brightness controls are not working when the binary Nvidia drivers
  with version 319 or higher(for example 331).

  This running on my HP EliteBook 8560w with a Nvidia Quadro 2000M and a
  HP DreamColor2 screen.

  The Brightness keys (FN+F9 and FN+FN10) are doing 'something' in the
  right corner of the screen the

[Desktop-packages] [Bug 1255832] Re: [NVIDIA GT 640M][10de:0fd2] Unable to adjust the resolution with the proprietary driver

2014-02-17 Thread Maarten Lankhorst
Is this really a bug in saucy then? if 12.04.4 works then saucy will
work too..

** Changed in: nvidia-graphics-drivers (Ubuntu)
   Status: Confirmed => Incomplete

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Title:
  [NVIDIA GT 640M][10de:0fd2] Unable to adjust the resolution with the
  proprietary driver

Status in “nvidia-graphics-drivers” package in Ubuntu:
  Incomplete

Bug description:
  CID: 201204-10924 Lenovo V480

  The resolution cannot be adjusted with the NVIDIA proprietary driver
  installed.

  Steps:
  1. Install 12.04.3 + update (3.8.0-33) + NVIDIA proprietary driver 
(nvidia-319-updates)
  2. Boot to desktop
  3. Try to adjust the display resolution with the "Display" applet
  4. Try to adjust the display resolution with "xrandr" in a Terminal

  Expected result
  - Resolution could be adjusted.

  Actual result
  1. When you try to adjust it via the "Display" applet, the following error 
message will pops-up:
  GDBus.Error:org.freedesktop.DBus.Error.UnknownMethod: No such interface 
`org.gnome.SettingsDaemon.XRANDR_2' on object at path 
/org/gnome/SettingsDaemon/XRANDR
  2. When you're using xrandr to adjust it:
  xrandr --output LVDS-0 --mode 800x600 -r 60 --verbose
  Xorg will be killed and restarted, leads you to the Login screen.

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: linux-image-3.8.0-33-generic 3.8.0-33.48~precise1
  ProcVersionSignature: Ubuntu 3.8.0-33.48~precise1-generic 3.8.13.11
  Uname: Linux 3.8.0-33-generic x86_64
  NonfreeKernelModules: nvidia
  AlsaVersion: Advanced Linux Sound Architecture Driver Version 
k3.8.0-33-generic.
  ApportVersion: 2.0.1-0ubuntu17.6
  Architecture: amd64
  ArecordDevices:
    List of CAPTURE Hardware Devices 
   card 0: PCH [HDA Intel PCH], device 0: ALC269VC Analog [ALC269VC Analog]
     Subdevices: 1/1
     Subdevice #0: subdevice #0
  AudioDevicesInUse:
   USERPID ACCESS COMMAND
   /dev/snd/controlC0:  ubuntu17718 F pulseaudio
  CRDA: Error: [Errno 2] No such file or directory
  Card0.Amixer.info:
   Card hw:0 'PCH'/'HDA Intel PCH at 0xf361 irq 47'
     Mixer name : 'Intel PantherPoint HDMI'
     Components : 'HDA:10ec0269,17aa5002,00100202 
HDA:80862806,80860101,0010'
     Controls  : 29
     Simple ctrls  : 11
  Card29.Amixer.info:
   Card hw:29 'ThinkPadEC'/'ThinkPad Console Audio Control at EC reg 0x30, fw 
unknown'
     Mixer name : 'ThinkPad EC (unknown)'
     Components : ''
     Controls  : 1
     Simple ctrls  : 1
  Card29.Amixer.values:
   Simple mixer control 'Console',0
     Capabilities: pswitch pswitch-joined penum
     Playback channels: Mono
     Mono: Playback [on]
  Date: Wed Nov 27 20:49:56 2013
  HibernationDevice: RESUME=UUID=0a4cd402-c938-4cc7-a55d-6230c539e25d
  InstallationMedia: Ubuntu 12.04.3 LTS "Precise Pangolin" - Release amd64 
(20130820.1)
  MachineType: LENOVO 814TD01
  MarkForUpload: True
  ProcEnviron:
   TERM=xterm
   PATH=(custom, no user)
   LANG=en_US.UTF-8
   SHELL=/bin/bash
  ProcFB: 0 inteldrmfb
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.8.0-33-generic 
root=UUID=6a396d09-0ad3-41a0-9d7d-18446b177e9d ro quiet splash
  RelatedPackageVersions:
   linux-restricted-modules-3.8.0-33-generic N/A
   linux-backports-modules-3.8.0-33-generic  N/A
   linux-firmware1.79.7
  SourcePackage: linux-lts-raring
  StagingDrivers: keucr
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 04/10/2013
  dmi.bios.vendor: LENOVO
  dmi.bios.version: H5ET73WW(1.16)
  dmi.board.asset.tag: Not Available
  dmi.board.name: 814TD01
  dmi.board.vendor: LENOVO
  dmi.board.version: Not Available
  dmi.chassis.asset.tag: No Asset Information
  dmi.chassis.type: 10
  dmi.chassis.vendor: LENOVO
  dmi.chassis.version: Not Available
  dmi.modalias: 
dmi:bvnLENOVO:bvrH5ET73WW(1.16):bd04/10/2013:svnLENOVO:pn814TD01:pvrLenovoV480:rvnLENOVO:rn814TD01:rvrNotAvailable:cvnLENOVO:ct10:cvrNotAvailable:
  dmi.product.name: 814TD01
  dmi.product.version: Lenovo V480
  dmi.sys.vendor: LENOVO

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[Desktop-packages] [Bug 1241745] Re: 10de:0dfa [regression] Changing the screen brightness does not work anymore in 319.xx

2014-02-17 Thread Priyantha Bleeker
@Christopher,

Here is my new bugreport:
https://bugs.launchpad.net/ubuntu/+source/xorg/+bug/1281019

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https://bugs.launchpad.net/bugs/1241745

Title:
  10de:0dfa [regression] Changing the screen brightness does not work
  anymore in 319.xx

Status in “linux” package in Ubuntu:
  Invalid
Status in “nvidia-graphics-drivers-319” package in Ubuntu:
  Triaged

Bug description:
  Changing the screen brightness always used to work on my HP Elitebook
  8560w -- both with the function keys and in the dialog "Brightness &
  Lock" in the system settings. The environment light sensor also used
  to work IIRC.

  Since the update to 13.10, this stopped working. Methods I have tried that 
didn't work for adapting the brightness are:
  * Adding GRUB_CMDLINE_LINUX="acpi_backlight=vendor" to /etc/default/grub
  * Adding GRUB_CMDLINE_LINUX=”acpi_osi="!Windows 2012" to /etc/default/grub

  Currently I am changing the brightness manually using  xrandr --output
  LVDS-0 --brightness 0.9. However, AFAIK this does not really change
  the brightness, but only changes the contrast.

  WORKAROUND: Use nvidia-graphics-drivers-304.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: xorg 1:7.7+1ubuntu6
  ProcVersionSignature: Ubuntu 3.11.0-12.19-generic 3.11.3
  Uname: Linux 3.11.0-12-generic x86_64
  NonfreeKernelModules: nvidia
  .proc.driver.nvidia.gpus.0: Error: [Errno 21] Is a directory: 
'/proc/driver/nvidia/gpus/0'
  .proc.driver.nvidia.registry: Binary: ""
  .proc.driver.nvidia.version:
   NVRM version: NVIDIA UNIX x86_64 Kernel Module  319.60  Wed Sep 25 14:28:26 
PDT 2013
   GCC version:  gcc version 4.8.1 (Ubuntu/Linaro 4.8.1-10ubuntu8)
  .tmp.unity.support.test.0:

  ApportVersion: 2.12.5-0ubuntu2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  Date: Fri Oct 18 19:50:36 2013
  DistUpgraded: 2013-10-17 17:20:47,580 DEBUG enabling apt cron job
  DistroCodename: saucy
  DistroVariant: ubuntu
  DkmsStatus:
   nvidia-319-updates, 319.60, 3.11.0-12-generic, x86_64: installed
   nvidia-319-updates, 319.60, 3.8.0-31-generic, x86_64: installed
  ExtraDebuggingInterest: Yes, if not too technical
  GraphicsCard:
   NVIDIA Corporation GF108GLM [Quadro 1000M] [10de:0dfa] (rev a1) (prog-if 00 
[VGA controller])
     Subsystem: Hewlett-Packard Company Device [103c:1631]
  InstallationDate: Installed on 2013-01-06 (285 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  JockeyStatus:
   kmod:nvidia_319_updates - nvidia_319_updates (Proprietary, Enabled, Not in 
use)
   kmod:nvidia_304 - NVIDIA binary Xorg driver, kernel module and VDPAU library 
(Proprietary, Disabled, Not in use)
   kmod:nvidia_304_updates - NVIDIA binary Xorg driver, kernel module and VDPAU 
library (Proprietary, Disabled, Not in use)
   kmod:nvidia_319 - NVIDIA binary Xorg driver, kernel module and VDPAU library 
(Proprietary, Disabled, Not in use)
  MachineType: Hewlett-Packard HP EliteBook 8560w
  MarkForUpload: True
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-12-generic 
root=UUID=53f83a14-cacc-48fd-bb4b-354d69eb7f0e ro quiet splash 
"acpi_osi=!Windows 2012"
  SourcePackage: xorg
  UpgradeStatus: Upgraded to saucy on 2013-10-17 (1 days ago)
  dmi.bios.date: 06/11/2012
  dmi.bios.vendor: Hewlett-Packard
  dmi.bios.version: 68SVD Ver. F.27
  dmi.board.name: 1631
  dmi.board.vendor: Hewlett-Packard
  dmi.board.version: KBC Version 01.3B
  dmi.chassis.type: 10
  dmi.chassis.vendor: Hewlett-Packard
  dmi.modalias: 
dmi:bvnHewlett-Packard:bvr68SVDVer.F.27:bd06/11/2012:svnHewlett-Packard:pnHPEliteBook8560w:pvrA0001D02:rvnHewlett-Packard:rn1631:rvrKBCVersion01.3B:cvnHewlett-Packard:ct10:cvr:
  dmi.product.name: HP EliteBook 8560w
  dmi.product.version: A0001D02
  dmi.sys.vendor: Hewlett-Packard
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu1
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.46-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 9.2.1-1ubuntu3
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 9.2.1-1ubuntu3
  version.nvidia-graphics-drivers: nvidia-graphics-drivers N/A
  version.xserver-xorg-core: xserver-xorg-core 2:1.14.3-3ubuntu2
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu3.1
  version.xserver-xorg-video-ati: xserver-xorg-video-ati 1:7.2.0-0ubuntu10
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.904-0ubuntu2
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.9-2ubuntu1
  xserver.bootTime: Fri Oct 18 19:39:07 2013
  xserver.configfile: default
  xserver.errors:
   Failed to load /usr/lib/xorg/modules/libgl

[Desktop-packages] [Bug 1278483] Re: Gnome language indicator displays wrong language

2014-02-17 Thread Sebastien Bacher
** Package changed: gnome-control-center (Ubuntu) => indicator-keyboard
(Ubuntu)

** Changed in: indicator-keyboard (Ubuntu)
   Importance: Undecided => Low

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Title:
  Gnome language indicator displays wrong language

Status in “indicator-keyboard” package in Ubuntu:
  Incomplete

Bug description:
  I have two languages in my system, English and Russian. Switching
  between them works fine, but keyboard indicator always shows wrong
  language.

  I can provide addtional debugging information if needed.

  It started to happen after upgrade to 13.10, on previous releases
  everything was ok.

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[Desktop-packages] [Bug 1268938] Re: Banding/dithering problem on Intel HD 4000

2014-02-17 Thread Simone Scalabrino
** Description changed:

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https://bugs.launchpad.net/bugs/1268938

Title:
  Banding/dithering problem on Intel HD 4000

Status in “xserver-xorg-video-intel” package in Ubuntu:
  New

Bug description:
  I'm running Ubuntu 13.04 on a Dell XPS 14 with integrated Intel HD
  4000. The problem is that the coloring si really bad (in gradients,
  for example, bands of colors can be distinguished). It's like the
  color depth is not really 24bit.

  This issue is known, and Intel never fixed it in Windows drivers
  (https://communities.intel.com/thread/29420?start=0&tstart=0).

  I searched and the problem is probably due to HDMI different color
  range (16-235); when it's "scaled" in laptop's display standard
  "0-255" some colors are lost.

  I experienced the same issue in Ubuntu 13.10.

  The package version is 2:2.21.9-0ubuntu0~raring

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[Desktop-packages] [Bug 1281019] Re: Brightness controls are not working nvidia-319 and nvidia-331

2014-02-17 Thread Ingo Gerth
** Changed in: xorg (Ubuntu)
   Status: New => Confirmed

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Title:
  Brightness controls are not working nvidia-319 and nvidia-331

Status in “xorg” package in Ubuntu:
  Confirmed

Bug description:
  Brightness controls are not working when the binary Nvidia drivers
  with version 319 or higher(for example 331).

  This running on my HP EliteBook 8560w with a Nvidia Quadro 2000M and a
  HP DreamColor2 screen.

  The Brightness keys (FN+F9 and FN+FN10) are doing 'something' in the
  right corner of the screen the brightness control window does show-up
  and changes, but the brightness of the screen itself does not.

  This is a bug which is a long standing one, and Nvidia seems to ignore it :(
  
https://devtalk.nvidia.com/default/topic/539462/linux/-nvidia-319-12-brightness-controls-not-working-on-laptop-ubuntu-13-03-/2/
  There is the bugreport at the official Nvidia forums.
  Also another bugreport here on Launchpad can be found here: 
https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1241745

  Would be great if Nvidia did put some effort in this!

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: xorg 1:7.7+1ubuntu6
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  NonfreeKernelModules: nvidia appassure_vss
  .proc.driver.nvidia.gpus.0: Error: [Errno 21] Is een map: 
'/proc/driver/nvidia/gpus/0'
  .proc.driver.nvidia.registry: Binary: ""
  .proc.driver.nvidia.version:
   NVRM version: NVIDIA UNIX x86_64 Kernel Module  331.38  Wed Jan  8 19:32:30 
PST 2014
   GCC version:  gcc version 4.8.1 (Ubuntu/Linaro 4.8.1-10ubuntu9)
  .tmp.unity.support.test.0:
   
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  Date: Mon Feb 17 10:05:44 2014
  DistUpgraded: Fresh install
  DistroCodename: saucy
  DistroVariant: ubuntu
  DkmsStatus:
   appassure-vss, 5.3.6, 3.11.0-15-generic, x86_64: installed
   nvidia-331, 331.38, 3.11.0-15-generic, x86_64: installed
   nvidia-331-uvm, 331.38, 3.11.0-15-generic, x86_64: installed
  ExtraDebuggingInterest: Yes, including running git bisection searches
  GraphicsCard:
   NVIDIA Corporation GF106GLM [Quadro 2000M] [10de:0dda] (rev a1) (prog-if 00 
[VGA controller])
 Subsystem: Hewlett-Packard Company Device [103c:1631]
  MachineType: Hewlett-Packard HP EliteBook 8560w
  MarkForUpload: True
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-15-generic 
root=UUID=caf0bb2d-fbef-46ff-be64-0ec601243262 ro splash quiet
  SourcePackage: xorg
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 07/15/2013
  dmi.bios.vendor: Hewlett-Packard
  dmi.bios.version: 68SVD Ver. F.42
  dmi.board.name: 1631
  dmi.board.vendor: Hewlett-Packard
  dmi.board.version: KBC Version 01.3D
  dmi.chassis.type: 10
  dmi.chassis.vendor: Hewlett-Packard
  dmi.modalias: 
dmi:bvnHewlett-Packard:bvr68SVDVer.F.42:bd07/15/2013:svnHewlett-Packard:pnHPEliteBook8560w:pvrA0001D02:rvnHewlett-Packard:rn1631:rvrKBCVersion01.3D:cvnHewlett-Packard:ct10:cvr:
  dmi.product.name: HP EliteBook 8560w
  dmi.product.version: A0001D02
  dmi.sys.vendor: Hewlett-Packard
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu1
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.52+git20140121.46d451c9-0ubuntu0sarvatt~saucy
  version.libgl1-mesa-dri: libgl1-mesa-dri 
10.2.0~git20140215.1020d893-0ubuntu0sarvatt~saucy
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 
10.2.0~git20140215.1020d893-0ubuntu0sarvatt~saucy
  version.nvidia-graphics-drivers: nvidia-graphics-drivers N/A
  version.xserver-xorg-core: xserver-xorg-core 2:1.14.5-1ubuntu2~saucy1
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu3.1
  version.xserver-xorg-video-ati: xserver-xorg-video-ati 
1:7.3.99+git20140206.8de6f7b2-0ubuntu0sarvatt~saucy
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 
2:2.99.910+git20140210.5142d1ca-0ubuntu0sarvatt~saucy
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.9+git20130730.300c5a32-0ubuntu0sarvatt
  xserver.bootTime: Mon Feb 17 10:03:57 2014
  xserver.configfile: /etc/X11/xorg.conf
  xserver.errors:
   
  xserver.logfile: /var/log/Xorg.0.log
  xserver.outputs:
   
  xserver.version: 2:1.14.5-1ubuntu2~saucy1

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[Desktop-packages] [Bug 1277343] Re: XMir starts with black screen ("[xmir] Failed to set new display config: ... std::exception::what: Invalid format for used output")

2014-02-17 Thread Daniel van Vugt
** Branch linked: lp:~vanvugt/mir/fix-1277343

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Title:
  XMir starts with black screen ("[xmir] Failed to set new display
  config: ... std::exception::what: Invalid format for used output")

Status in Mir:
  In Progress
Status in XMir:
  Triaged
Status in “mir” package in Ubuntu:
  Triaged
Status in “xorg-server” package in Ubuntu:
  Triaged

Bug description:
  After the upgrade on Feb 5th my Trusty install failed to boot to
  desktop. Using Recovery boot I can get a desktop, but the display
  size/ratio is incorrect - 4:3 ratio instead of 1600x900.

  Upgraded all packages on Feb 6th without curing the problem.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  ProcVersionSignature: Ubuntu 3.13.0-7.26-generic 3.13.1
  Uname: Linux 3.13.0-7-generic x86_64
  .tmp.unity.support.test.1:
   
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  CurrentDesktop: Unity
  Date: Thu Feb  6 21:00:27 2014
  DistUpgraded: Fresh install
  DistroCodename: trusty
  DistroVariant: ubuntu
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller 
[8086:2a42] (rev 07) (prog-if 00 [VGA controller])
 Subsystem: Sony Corporation Device [104d:9035]
 Subsystem: Sony Corporation Device [104d:9035]
  InstallationDate: Installed on 2012-10-21 (473 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MachineType: Sony Corporation VGN-FW235J
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.13.0-7-generic 
root=UUID=24295ee0-c24c-4062-8898-f8e45805d805 ro recovery nomodeset
  Renderer: Software
  SourcePackage: xserver-xorg-video-intel
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 08/27/2009
  dmi.bios.vendor: American Megatrends Inc.
  dmi.bios.version: R1100Y0
  dmi.board.asset.tag: N/A
  dmi.board.name: VAIO
  dmi.board.vendor: Sony Corporation
  dmi.board.version: N/A
  dmi.chassis.asset.tag: N/A
  dmi.chassis.type: 10
  dmi.chassis.vendor: Sony Corporation
  dmi.chassis.version: N/A
  dmi.modalias: 
dmi:bvnAmericanMegatrendsInc.:bvrR1100Y0:bd08/27/2009:svnSonyCorporation:pnVGN-FW235J:pvrC600SDMD:rvnSonyCorporation:rnVAIO:rvrN/A:cvnSonyCorporation:ct10:cvrN/A:
  dmi.product.name: VGN-FW235J
  dmi.product.version: C600SDMD
  dmi.sys.vendor: Sony Corporation
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu4
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.52-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 10.0.1-1ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 10.0.1-1ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.15.0-1ubuntu3
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.8.2-1ubuntu2
  version.xserver-xorg-video-ati: xserver-xorg-video-ati N/A
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau N/A
  xserver.bootTime: Thu Feb  6 20:17:52 2014
  xserver.configfile: default
  xserver.errors:
   open /dev/fb0: No such file or directory
   open /dev/fb0: No such file or directory
   Screen 0 deleted because of no matching config section.
   Screen 0 deleted because of no matching config section.
   AIGLX: reverting to software rendering
  xserver.logfile: /var/log/Xorg.0.log
  xserver.outputs:
   
  xserver.version: 2:1.15.0-1ubuntu3

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[Desktop-packages] [Bug 1280659] Re: 1002:983d [HP Pavilion TouchSmart 11-e010er Notebook PC] xserver crashes after suspend with radeonsi and glamor, poor 2d perfomance

2014-02-17 Thread Blaze
I was not able to get Xorg working in Saucy.

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Title:
  1002:983d [HP Pavilion TouchSmart 11-e010er Notebook PC] xserver
  crashes after suspend with radeonsi and glamor, poor 2d perfomance

Status in “xorg” package in Ubuntu:
  Incomplete

Bug description:
  Glamor egl causes Xorg segfaults on resume from suspend and poor 2d
  performance.

  WORKAROUND: With "EXA" enabled instead of "glamor" everything is fine.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: xorg 1:7.7+1ubuntu8
  ProcVersionSignature: Ubuntu 3.13.0-8.28-generic 3.13.2
  Uname: Linux 3.13.0-8-generic x86_64
  .tmp.unity.support.test.0:

  ApportVersion: 2.13.2-0ubuntu4
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: None
  Date: Sat Feb 15 21:54:27 2014
  DistUpgraded: Fresh install
  DistroCodename: trusty
  DistroVariant: ubuntu
  DkmsStatus: virtualbox, 4.3.6, 3.13.0-8-generic, x86_64: installed
  EcryptfsInUse: Yes
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Advanced Micro Devices, Inc. [AMD/ATI] Temash [Radeon HD 8250/8280G] 
[1002:983d] (prog-if 00 [VGA controller])
     Subsystem: Hewlett-Packard Company Device [103c:2178]
  InstallationDate: Installed on 2014-01-29 (17 days ago)
  InstallationMedia: Ubuntu 14.04 LTS "Trusty Tahr" - Alpha amd64 (20140111)
  LightdmGreeterLog:
   Bus::open: Can not get ibus-daemon's address.
   IBusInputContext::createInputContext: no connection to ibus-daemon
   file:///usr/share/kde4/apps/lightdm-kde-greeter/themes/userbar/main.qml:135: 
Unable to assign [undefined] to QString usersession
  LightdmGreeterLogOld:
   Bus::open: Can not get ibus-daemon's address.
   IBusInputContext::createInputContext: no connection to ibus-daemon
   file:///usr/share/kde4/apps/lightdm-kde-greeter/themes/userbar/main.qml:135: 
Unable to assign [undefined] to QString usersession
  MachineType: Hewlett-Packard HP Pavilion TS 11 Notebook PC
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.13.0-8-generic.efi.signed 
root=UUID=8dacae3b-19c4-42e8-8a7f-5d4ea76a0f47 ro quiet splash radeon.dpm=1 
radeon.audio=0 vt.handoff=7
  SourcePackage: xorg
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 12/06/2013
  dmi.bios.vendor: Insyde
  dmi.bios.version: F.14
  dmi.board.asset.tag: Base Board Asset Tag
  dmi.board.name: 2178
  dmi.board.vendor: Hewlett-Packard
  dmi.board.version: 33.2F
  dmi.chassis.asset.tag: Chassis Asset Tag
  dmi.chassis.type: 10
  dmi.chassis.vendor: Hewlett-Packard
  dmi.chassis.version: Chassis Version
  dmi.modalias: 
dmi:bvnInsyde:bvrF.14:bd12/06/2013:svnHewlett-Packard:pnHPPavilionTS11NotebookPC:pvr08901030590320100:rvnHewlett-Packard:rn2178:rvr33.2F:cvnHewlett-Packard:ct10:cvrChassisVersion:
  dmi.product.name: HP Pavilion TS 11 Notebook PC
  dmi.product.version: 08901030590320100
  dmi.sys.vendor: Hewlett-Packard
  version.compiz: compiz N/A
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.52-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 10.0.1-1ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 10.0.1-1ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.15.0-1ubuntu6
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.8.2-1ubuntu2
  version.xserver-xorg-video-ati: xserver-xorg-video-ati 1:7.3.0-1ubuntu2
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.910-0ubuntu1
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.10-1ubuntu2
  xserver.bootTime: Sat Feb 15 21:53:06 2014
  xserver.configfile: default
  xserver.errors:

  xserver.logfile: /var/log/Xorg.0.log
  xserver.version: 2:1.15.0-1ubuntu6
  xserver.video_driver: radeon

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[Desktop-packages] [Bug 1280155] Re: test for /usr/bin/xrandr when upgrading from lts

2014-02-17 Thread Maarten Lankhorst
** Changed in: x11-xserver-utils (Ubuntu)
   Status: New => Fix Released

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Title:
  test for /usr/bin/xrandr when upgrading from lts

Status in Auto Upgrade Testing of Ubuntu and Flavors:
  Fix Released
Status in “x11-xserver-utils” package in Ubuntu:
  Fix Released
Status in “xorg-lts-transitional” package in Ubuntu:
  Fix Released

Bug description:
  This is similar to the existing test for /usr/lib/protocol.txt

  /usr/bin/xrandr.orig should no longer exist after upgrade, while
  /usr/bin/xrandr should.

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[Desktop-packages] [Bug 1277343] Re: XMir starts with black screen ("[xmir] Failed to set new display config: ... std::exception::what: Invalid format for used output")

2014-02-17 Thread Daniel van Vugt
** Changed in: xmir
   Status: Triaged => Invalid

** Changed in: xorg-server (Ubuntu)
   Status: Triaged => Invalid

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Title:
  XMir starts with black screen ("[xmir] Failed to set new display
  config: ... std::exception::what: Invalid format for used output")

Status in Mir:
  In Progress
Status in XMir:
  Invalid
Status in “mir” package in Ubuntu:
  Triaged
Status in “xorg-server” package in Ubuntu:
  Invalid

Bug description:
  After the upgrade on Feb 5th my Trusty install failed to boot to
  desktop. Using Recovery boot I can get a desktop, but the display
  size/ratio is incorrect - 4:3 ratio instead of 1600x900.

  Upgraded all packages on Feb 6th without curing the problem.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  ProcVersionSignature: Ubuntu 3.13.0-7.26-generic 3.13.1
  Uname: Linux 3.13.0-7-generic x86_64
  .tmp.unity.support.test.1:
   
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  CurrentDesktop: Unity
  Date: Thu Feb  6 21:00:27 2014
  DistUpgraded: Fresh install
  DistroCodename: trusty
  DistroVariant: ubuntu
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller 
[8086:2a42] (rev 07) (prog-if 00 [VGA controller])
 Subsystem: Sony Corporation Device [104d:9035]
 Subsystem: Sony Corporation Device [104d:9035]
  InstallationDate: Installed on 2012-10-21 (473 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MachineType: Sony Corporation VGN-FW235J
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.13.0-7-generic 
root=UUID=24295ee0-c24c-4062-8898-f8e45805d805 ro recovery nomodeset
  Renderer: Software
  SourcePackage: xserver-xorg-video-intel
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 08/27/2009
  dmi.bios.vendor: American Megatrends Inc.
  dmi.bios.version: R1100Y0
  dmi.board.asset.tag: N/A
  dmi.board.name: VAIO
  dmi.board.vendor: Sony Corporation
  dmi.board.version: N/A
  dmi.chassis.asset.tag: N/A
  dmi.chassis.type: 10
  dmi.chassis.vendor: Sony Corporation
  dmi.chassis.version: N/A
  dmi.modalias: 
dmi:bvnAmericanMegatrendsInc.:bvrR1100Y0:bd08/27/2009:svnSonyCorporation:pnVGN-FW235J:pvrC600SDMD:rvnSonyCorporation:rnVAIO:rvrN/A:cvnSonyCorporation:ct10:cvrN/A:
  dmi.product.name: VGN-FW235J
  dmi.product.version: C600SDMD
  dmi.sys.vendor: Sony Corporation
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu4
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.52-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 10.0.1-1ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 10.0.1-1ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.15.0-1ubuntu3
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.8.2-1ubuntu2
  version.xserver-xorg-video-ati: xserver-xorg-video-ati N/A
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.909-0ubuntu2
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau N/A
  xserver.bootTime: Thu Feb  6 20:17:52 2014
  xserver.configfile: default
  xserver.errors:
   open /dev/fb0: No such file or directory
   open /dev/fb0: No such file or directory
   Screen 0 deleted because of no matching config section.
   Screen 0 deleted because of no matching config section.
   AIGLX: reverting to software rendering
  xserver.logfile: /var/log/Xorg.0.log
  xserver.outputs:
   
  xserver.version: 2:1.15.0-1ubuntu3

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[Desktop-packages] [Bug 1271710] Re: doesn't list compiz/unity keybindings

2014-02-17 Thread Launchpad Bug Tracker
** Branch linked: lp:ubuntu/trusty-proposed/compiz

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Title:
  doesn't list compiz/unity keybindings

Status in “compiz” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-control-center” package in Ubuntu:
  Invalid

Bug description:
  The unity-control-center keybinding dialog doesn't list things like
  the HUD control (seems like other sections are missing as well). Could
  it be that it's not looking in the right directory for those? (or do
  we need to migrate things shipping a custom .xml to install those in a
  new location?)

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[Desktop-packages] [Bug 1191853] Re: gtk-window-decorator crashed with SIGSEGV in wnck_window_get_actions()

2014-02-17 Thread Launchpad Bug Tracker
** Branch linked: lp:ubuntu/trusty-proposed/compiz

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Title:
  gtk-window-decorator crashed with SIGSEGV in wnck_window_get_actions()

Status in Compiz:
  Fix Committed
Status in “compiz” package in Ubuntu:
  Fix Released
Status in “libwnck” package in Ubuntu:
  Fix Released

Bug description:
  gtk-window-decorator crashes each time I close a firefox window in
  which I had a google hangout.

  TEST CASE:
  (Note: There is probably a shorter or more obvious test case, but that's how 
I reproduce it systematically on several systems)
  1. Open a new tab in Firefox and start a Google hangout
  2. Detach the tab to new window (right-click on the tab, and select "Move to 
new window" in the contextual menu)
  3. Right-click to title bar of the newly open window and select "Always on 
top" and "Always on visible workspace" in the contextual menu.
  4. Chat with your friends for a bit
  5. Close the window

  ACTUAL RESULT
  This crash and windows decorations are gone. To recover the decoration, open 
a terminal and run "gtk-window-decorator &" then close the terminal with CTRL+D 
(not the close button of the terminal, that'd kill the decoration too)

  EXPECTED RESULT
  The window closes without crash

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: compiz-gnome 1:0.9.9~daily13.04.18.1~13.04-0ubuntu1
  ProcVersionSignature: Ubuntu 3.9.0-5.12-generic 3.9.5
  Uname: Linux 3.9.0-5-generic x86_64
  .tmp.unity.support.test.0:

  ApportVersion: 2.10.2-0ubuntu1
  Architecture: amd64
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  CrashCounter: 1
  Date: Mon Jun 17 17:43:36 2013
  DistUpgraded: 2012-02-01 00:15:24,616 DEBUG enabling apt cron job
  DistroCodename: saucy
  DistroVariant: ubuntu
  DkmsStatus:
   virtualbox, 4.2.10, 3.9.0-2-generic, x86_64: installed
   virtualbox, 4.2.10, 3.9.0-3-generic, x86_64: installed
   virtualbox, 4.2.10, 3.9.0-4-generic, x86_64: installed
   virtualbox, 4.2.10, 3.9.0-5-generic, x86_64: installed
   virtualbox, 4.2.10, 3.9.0-6-generic, x86_64: installed
  ExecutablePath: /usr/bin/gtk-window-decorator
  GraphicsCard:
   Advanced Micro Devices, Inc. [AMD/ATI] Juniper XT [Radeon HD 5770] 
[1002:68b8] (prog-if 00 [VGA controller])
     Subsystem: PC Partner Limited Device [174b:1482]
  MachineType: Gigabyte Technology Co., Ltd. GA-890GPA-UD3H
  MarkForUpload: True
  ProcCmdline: /usr/bin/gtk-window-decorator
  ProcEnviron:
   LANGUAGE=en_US
   PATH=(custom, user)
   XDG_RUNTIME_DIR=
   LANG=en_US.UTF-8
   SHELL=/bin/bash
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.9.0-5-generic 
root=UUID=cf89ba34-108b-404d-9804-32d54a1df2ea ro quiet splash vt.handoff=7
  SegvAnalysis:
   Segfault happened at: 0x7fd3396dbe56 :   cmp
%rax,(%rdx)
   PC (0x7fd3396dbe56) ok
   source "%rax" ok
   destination "(%rdx)" (0x) not located in a known VMA region 
(needed writable region)!
  SegvReason: writing unknown VMA
  Signal: 11
  SourcePackage: compiz
  StacktraceTop:
   wnck_window_get_actions () from /usr/lib/libwnck-1.so.22
   ?? () from /usr/lib/libwnck-1.so.22
   g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   g_main_loop_run () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  Title: gtk-window-decorator crashed with SIGSEGV in wnck_window_get_actions()
  UpgradeStatus: Upgraded to saucy on 2012-01-31 (502 days ago)
  UserGroups: adm admin cdrom dialout kvm libvirtd lpadmin plugdev sambashare 
sbuild vboxusers
  dmi.bios.date: 07/23/2010
  dmi.bios.vendor: Award Software International, Inc.
  dmi.bios.version: FD
  dmi.board.name: GA-890GPA-UD3H
  dmi.board.vendor: Gigabyte Technology Co., Ltd.
  dmi.board.version: x.x
  dmi.chassis.type: 3
  dmi.chassis.vendor: Gigabyte Technology Co., Ltd.
  dmi.modalias: 
dmi:bvnAwardSoftwareInternational,Inc.:bvrFD:bd07/23/2010:svnGigabyteTechnologyCo.,Ltd.:pnGA-890GPA-UD3H:pvr:rvnGigabyteTechnologyCo.,Ltd.:rnGA-890GPA-UD3H:rvrx.x:cvnGigabyteTechnologyCo.,Ltd.:ct3:cvr:
  dmi.product.name: GA-890GPA-UD3H
  dmi.sys.vendor: Gigabyte Technology Co., Ltd.
  version.compiz: compiz 1:0.9.9~daily13.04.18.1~13.04-0ubuntu1
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.45-2ubuntu1
  version.libgl1-mesa-dri: libgl1-mesa-dri 9.1.3-0ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 9.1.3-0ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.13.3-0ubuntu12
  version.xserver-xorg-input-evdev: xserver-xorg-input

[Desktop-packages] [Bug 1183852] Re: On Firefox facebook keeps opening sessions and asking if I want, "Ubuntu would like to post to your friends on your behalf."

2014-02-17 Thread Launchpad Bug Tracker
*** This bug is a duplicate of bug 1180297 ***
https://bugs.launchpad.net/bugs/1180297

** Branch linked: lp:ubuntu/trusty-proposed/compiz

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Title:
  On Firefox facebook keeps opening sessions and asking if I want,
  "Ubuntu would like to post to your friends on your behalf."

Status in “compiz” package in Ubuntu:
  Fix Released
Status in “signon” package in Ubuntu:
  New

Bug description:
  Every few minutes firefox opens and new session for facebook with the 
Ubuntulogo that says, "Ubuntu would like to post to your friends on your 
behalf."
  Ubuntu 13.04
  Even if Firefos is not open, it opens it and does the above. Please tell me 
how to make this stop.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.04
  Package: firefox 21.0+build2-0ubuntu0.13.04.2
  ProcVersionSignature: Ubuntu 3.8.0-22.33-generic 3.8.11
  Uname: Linux 3.8.0-22-generic i686
  AddonCompatCheckDisabled: False
  ApportVersion: 2.9.2-0ubuntu8
  Architecture: i386
  AudioDevicesInUse:
   USERPID ACCESS COMMAND
   /dev/snd/controlC0:  kl 1965 F pulseaudio
  BuildID: 20130512193902
  Channel: Unavailable
  Date: Fri May 24 10:45:35 2013
  EcryptfsInUse: Yes
  ForcedLayersAccel: False
  IfupdownConfig:
   # interfaces(5) file used by ifup(8) and ifdown(8)
   auto lo
   iface lo inet loopback
  InstallationDate: Installed on 2013-04-02 (51 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release i386 (20121017.2)
  IpRoute:
   default via 192.168.1.1 dev wlan0  proto static 
   169.254.0.0/16 dev wlan0  scope link  metric 1000 
   192.168.1.0/24 dev wlan0  proto kernel  scope link  src 192.168.1.12  metric 
9
  MarkForUpload: True
  PrefSources: prefs.js
  ProcEnviron:
   PATH=(custom, no user)
   XDG_RUNTIME_DIR=
   LANG=en_US.UTF-8
   SHELL=/bin/bash
  Profiles: Profile0 (Default) - LastVersion=21.0/20130512193902 (In use)
  RelatedPackageVersions:
   totem-mozilla 3.6.3-0ubuntu6
   rhythmbox-mozilla 2.98-0ubuntu5
  RfKill:
   0: phy0: Wireless LAN
Soft blocked: no
Hard blocked: no
  RunningIncompatibleAddons: False
  SourcePackage: firefox
  UpgradeStatus: Upgraded to raring on 2013-05-03 (20 days ago)
  dmi.bios.date: 04/11/2006
  dmi.bios.vendor: Dell Inc.
  dmi.bios.version: A02
  dmi.board.name: 0TD761
  dmi.board.vendor: Dell Inc.
  dmi.chassis.type: 8
  dmi.chassis.vendor: Dell Inc.
  dmi.modalias: 
dmi:bvnDellInc.:bvrA02:bd04/11/2006:svnDellInc.:pnLatitudeD620:pvr:rvnDellInc.:rn0TD761:rvr:cvnDellInc.:ct8:cvr:
  dmi.product.name: Latitude D620
  dmi.sys.vendor: Dell Inc.

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[Desktop-packages] [Bug 997370] Re: Totem does not use the va-api gstreamer backend

2014-02-17 Thread madbiologist
Thanks Ekimia.  It is certainly frustrating not being able to use Totem
with VA-API or VDPAU.  According to Julius in comment #9, MPEG4 part2
(xvid) files will not decode with gst-launch and VA-API.  This may be
due to the support not landing until after his comment, or because it is
not supported by his hardware.

Julius - what hardware do you have and does it work now?

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Title:
  Totem does not use the va-api gstreamer backend

Status in Totem Movie Player:
  Confirmed
Status in “gstreamer-vaapi” package in Ubuntu:
  Confirmed
Status in “totem” package in Ubuntu:
  Confirmed

Bug description:
  installing gstreamer -vaapi from ubuntu repos breaks thumbnail generation in 
nautilus
  furthermore acceleration does not work in totem - cpu usage is as high as 
with software rendering.

  mplayer-vaapi works perfectly on the same system.

  gst-launch-0.10 -v filesrc location=~/test.mkv ! matroskademux ! vaapidecode 
! vaapisink
  makes it possible to use vaapi via commandline

  i did not find a way to use vaapi for mpeg4 part 2 video streams.

  and i wasnt able to find proper values for gstreamer-properties that
  fix thumbnails and acceleration in totem.

  id like to share debug information. just tell me what you need.

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[Desktop-packages] [Bug 890747] Re: Keyboard shortcut - Ctrl Alt Del doesn't do what most people typing it would expect

2014-02-17 Thread Launchpad Bug Tracker
** Branch linked: lp:ubuntu/trusty-proposed/compiz

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Title:
  Keyboard shortcut - Ctrl Alt Del doesn't do what most people typing it
  would expect

Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  In Progress
Status in Compiz 0.9.10 series:
  Fix Committed
Status in “compiz” package in Ubuntu:
  In Progress
Status in “gnome-session” package in Ubuntu:
  Confirmed
Status in “gnome-settings-daemon” package in Ubuntu:
  Won't Fix

Bug description:
  Ubuntu 11.10

  1. Type Ctrl+Alt+Del.

  What happens: In Unity, a mutant version of the Log Out dialog
  appears.

  What should happen: The nearest equivalent to the Windows Task Manager
  appears. Currently, that is the "Processes" tab of System Monitor.

  (Implementing this probably would invalidate bug 485740.)

  See also bug 950882.

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[Desktop-packages] [Bug 850229] Re: Unread email count in thunderbird shown wrongly in messaging menu and launcher icon

2014-02-17 Thread Gao Shichao
Obviously not fixed. This should be changed to Triaged again.

A workaround as mentioned
https://bugs.launchpad.net/ubuntu/+source/thunderbird/+bug/848774 , #5
comment:

Open : "Tools -> Options -> Advanced -> General -> Config Editor
(button)"

Search for `extensions.messagingmenu.inboxOnly` set it to true and
that's it.

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Title:
  Unread email count in thunderbird shown wrongly in messaging menu and
  launcher icon

Status in Messaging Menu Thunderbird Extension:
  Fix Released
Status in “thunderbird” package in Ubuntu:
  Fix Released
Status in “thunderbird” source package in Oneiric:
  Triaged

Bug description:
  The number of unread emails is shown incorrectly in the messaging menu
  and unity launcher icon of thunderbird though thunderbird application
  shows the correct count. See the attached screenshot for the
  illustration.

  ProblemType: Bug
  DistroRelease: Ubuntu 11.10
  Package: thunderbird 7.0~b2+build2+nobinonly1-0ubuntu1
  ProcVersionSignature: Ubuntu 3.0.0-11.18-generic 3.0.4
  Uname: Linux 3.0.0-11-generic i686
  NonfreeKernelModules: nvidia
  AddonCompatCheckDisabled: False
  AlsaVersion: Advanced Linux Sound Architecture Driver Version 1.0.24.
  ApportVersion: 1.23-0ubuntu1
  Architecture: i386
  AudioDevicesInUse:
   USERPID ACCESS COMMAND
   /dev/snd/controlC0:  guruprasad   1650 F pulseaudio
  BuildID: 20110906005012
  CRDA: Error: [Errno 2] No such file or directory
  Card0.Amixer.info:
   Card hw:0 'Intel'/'HDA Intel at 0xf840 irq 47'
 Mixer name : 'Realtek ALC268'
 Components : 'HDA:10ec0268,103c30cc,0013 
HDA:10573055,10573055,00100700'
 Controls  : 21
 Simple ctrls  : 13
  Channel: default
  Date: Wed Sep 14 23:40:58 2011
  ForcedLayersAccel: False
  IfupdownConfig:
   auto lo
   iface lo inet loopback
  InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Beta i386 (20110901)
  IpRoute:
   default via 192.168.1.1 dev wlan0  proto static 
   169.254.0.0/16 dev wlan0  scope link  metric 1000 
   192.168.1.0/24 dev wlan0  proto kernel  scope link  src 192.168.1.8
  Profiles: Profile0 (Default) - LastVersion=7.0/20110906005012 (Running)
  RunningIncompatibleAddons: False
  SourcePackage: thunderbird
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 11/25/2008
  dmi.bios.vendor: Hewlett-Packard
  dmi.bios.version: F.59
  dmi.board.name: 30CB
  dmi.board.vendor: Quanta
  dmi.board.version: 79.2E
  dmi.chassis.type: 10
  dmi.chassis.vendor: Quanta
  dmi.chassis.version: N/A
  dmi.modalias: 
dmi:bvnHewlett-Packard:bvrF.59:bd11/25/2008:svnHewlett-Packard:pnHPPaviliondv9700NotebookPC:pvrRev1:rvnQuanta:rn30CB:rvr79.2E:cvnQuanta:ct10:cvrN/A:
  dmi.product.name: HP Pavilion dv9700 Notebook PC
  dmi.product.version: Rev 1
  dmi.sys.vendor: Hewlett-Packard

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[Desktop-packages] [Bug 1278551] Re: No access to System Settings --> User Accounts

2014-02-17 Thread IanG
Thanks all. Now I'm armed with what to do I'll get this out to you ASAP.

Just checked the bug again and its still valid so just waiting apport
info to come through

Regards

Ian

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https://bugs.launchpad.net/bugs/1278551

Title:
  No access to System Settings --> User Accounts

Status in “gnome-control-center” package in Ubuntu:
  Incomplete

Bug description:
  When trying to access "User Accounts" (using any admin account) from
  "System Settings", system locks up for 30 seconds, greys out and on
  trying to exit System Settings window, dialogue box states: "The
  window "System Settings" is not responding."

  You then have to "Force Quit" to get out

  Ubuntu 13.10
  Pentium(R) Dual-Core CPU E5800 @ 3.20GHz × 2 
  Intel® G41 

  Would be grateful if someone could tell me which log file to obtain
  any crash information from

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[Desktop-packages] [Bug 1255832] Re: [NVIDIA GT 640M][10de:0fd2] Unable to adjust the resolution with the proprietary driver

2014-02-17 Thread Po-Hsu Lin
I think maybe we can track this by nomiate Saucy? (mark it as fix-released)
Not sure if this will be fix in raring.

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Title:
  [NVIDIA GT 640M][10de:0fd2] Unable to adjust the resolution with the
  proprietary driver

Status in “nvidia-graphics-drivers” package in Ubuntu:
  Incomplete

Bug description:
  CID: 201204-10924 Lenovo V480

  The resolution cannot be adjusted with the NVIDIA proprietary driver
  installed.

  Steps:
  1. Install 12.04.3 + update (3.8.0-33) + NVIDIA proprietary driver 
(nvidia-319-updates)
  2. Boot to desktop
  3. Try to adjust the display resolution with the "Display" applet
  4. Try to adjust the display resolution with "xrandr" in a Terminal

  Expected result
  - Resolution could be adjusted.

  Actual result
  1. When you try to adjust it via the "Display" applet, the following error 
message will pops-up:
  GDBus.Error:org.freedesktop.DBus.Error.UnknownMethod: No such interface 
`org.gnome.SettingsDaemon.XRANDR_2' on object at path 
/org/gnome/SettingsDaemon/XRANDR
  2. When you're using xrandr to adjust it:
  xrandr --output LVDS-0 --mode 800x600 -r 60 --verbose
  Xorg will be killed and restarted, leads you to the Login screen.

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: linux-image-3.8.0-33-generic 3.8.0-33.48~precise1
  ProcVersionSignature: Ubuntu 3.8.0-33.48~precise1-generic 3.8.13.11
  Uname: Linux 3.8.0-33-generic x86_64
  NonfreeKernelModules: nvidia
  AlsaVersion: Advanced Linux Sound Architecture Driver Version 
k3.8.0-33-generic.
  ApportVersion: 2.0.1-0ubuntu17.6
  Architecture: amd64
  ArecordDevices:
    List of CAPTURE Hardware Devices 
   card 0: PCH [HDA Intel PCH], device 0: ALC269VC Analog [ALC269VC Analog]
     Subdevices: 1/1
     Subdevice #0: subdevice #0
  AudioDevicesInUse:
   USERPID ACCESS COMMAND
   /dev/snd/controlC0:  ubuntu17718 F pulseaudio
  CRDA: Error: [Errno 2] No such file or directory
  Card0.Amixer.info:
   Card hw:0 'PCH'/'HDA Intel PCH at 0xf361 irq 47'
     Mixer name : 'Intel PantherPoint HDMI'
     Components : 'HDA:10ec0269,17aa5002,00100202 
HDA:80862806,80860101,0010'
     Controls  : 29
     Simple ctrls  : 11
  Card29.Amixer.info:
   Card hw:29 'ThinkPadEC'/'ThinkPad Console Audio Control at EC reg 0x30, fw 
unknown'
     Mixer name : 'ThinkPad EC (unknown)'
     Components : ''
     Controls  : 1
     Simple ctrls  : 1
  Card29.Amixer.values:
   Simple mixer control 'Console',0
     Capabilities: pswitch pswitch-joined penum
     Playback channels: Mono
     Mono: Playback [on]
  Date: Wed Nov 27 20:49:56 2013
  HibernationDevice: RESUME=UUID=0a4cd402-c938-4cc7-a55d-6230c539e25d
  InstallationMedia: Ubuntu 12.04.3 LTS "Precise Pangolin" - Release amd64 
(20130820.1)
  MachineType: LENOVO 814TD01
  MarkForUpload: True
  ProcEnviron:
   TERM=xterm
   PATH=(custom, no user)
   LANG=en_US.UTF-8
   SHELL=/bin/bash
  ProcFB: 0 inteldrmfb
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.8.0-33-generic 
root=UUID=6a396d09-0ad3-41a0-9d7d-18446b177e9d ro quiet splash
  RelatedPackageVersions:
   linux-restricted-modules-3.8.0-33-generic N/A
   linux-backports-modules-3.8.0-33-generic  N/A
   linux-firmware1.79.7
  SourcePackage: linux-lts-raring
  StagingDrivers: keucr
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 04/10/2013
  dmi.bios.vendor: LENOVO
  dmi.bios.version: H5ET73WW(1.16)
  dmi.board.asset.tag: Not Available
  dmi.board.name: 814TD01
  dmi.board.vendor: LENOVO
  dmi.board.version: Not Available
  dmi.chassis.asset.tag: No Asset Information
  dmi.chassis.type: 10
  dmi.chassis.vendor: LENOVO
  dmi.chassis.version: Not Available
  dmi.modalias: 
dmi:bvnLENOVO:bvrH5ET73WW(1.16):bd04/10/2013:svnLENOVO:pn814TD01:pvrLenovoV480:rvnLENOVO:rn814TD01:rvrNotAvailable:cvnLENOVO:ct10:cvrNotAvailable:
  dmi.product.name: 814TD01
  dmi.product.version: Lenovo V480
  dmi.sys.vendor: LENOVO

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[Desktop-packages] [Bug 1281053] [NEW] Unity application panel does not appear with mirrored screens on Intel graphics

2014-02-17 Thread Amos Brocco
Public bug reported:


My setup


I'm using Ubuntu 13.10 on a HP TM2 with hybrid graphics (vga-
switcheroo):

- integrated card: 00:02.0 VGA compatible controller: Intel Corporation Core 
Processor Integrated Graphics Controller (rev 02) (prog-if 00 [VGA controller]) 
- discrete card: 01:00.0 VGA compatible controller: Advanced Micro Devices, 
Inc. [AMD/ATI] Park [Mobility Radeon HD 5430/5450/5470] (prog-if 00 [VGA 
controller])

Problem
===

I need to work using a mirrored screen setup, with an external screen
connected to VGA (resolution: 1024x768).

When using the integrated intel card the application/search panel does
not appear when I click on the launcher icon or press the keyboard
shortcut: there is just a slight shadow on the top left corner (see
attached screenshot). However, if I switch to the discrete card
(AMD/ATI) I have no problems at all (panel shows up in mirrored mode).

In non-mirrored mode the panel shows up using both cards and works
correctly on both screens.

ProblemType: Bug
DistroRelease: Ubuntu 13.10
Package: unity 7.1.2+13.10.20131014.1-0ubuntu1
ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
Uname: Linux 3.11.0-15-generic x86_64
.tmp.unity.support.test.0:
 
ApportVersion: 2.12.5-0ubuntu2.2
Architecture: amd64
CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
CompositorRunning: compiz
CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
CompositorUnredirectFSW: true
Date: Mon Feb 17 11:22:54 2014
DistUpgraded: Fresh install
DistroCodename: saucy
DistroVariant: ubuntu
EcryptfsInUse: Yes
GraphicsCard:
 Intel Corporation Core Processor Integrated Graphics Controller [8086:0046] 
(rev 02) (prog-if 00 [VGA controller])
   Subsystem: Hewlett-Packard Company Device [103c:1486]
 Advanced Micro Devices, Inc. [AMD/ATI] Park [Mobility Radeon HD 
5430/5450/5470] [1002:68e0] (prog-if 00 [VGA controller])
   Subsystem: Hewlett-Packard Company TouchSmart tm2-2050er discrete GPU 
(Mobility Radeon HD 5450) [103c:1486]
InstallationDate: Installed on 2014-02-12 (4 days ago)
InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Release amd64 (20131016.1)
MachineType: Hewlett-Packard HP TouchSmart tm2 Notebook PC
MarkForUpload: True
ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-15-generic 
root=UUID=6dc4e5fd-db39-4985-8a85-8db30961e8c5 ro quiet splash vt.handoff=7
SourcePackage: unity
UpgradeStatus: No upgrade log present (probably fresh install)
dmi.bios.date: 02/18/2011
dmi.bios.vendor: Insyde
dmi.bios.version: F.25
dmi.board.asset.tag: Base Board Asset Tag
dmi.board.name: 1486
dmi.board.vendor: Hewlett-Packard
dmi.board.version: 83.20
dmi.chassis.asset.tag: CNU03739VM
dmi.chassis.type: 10
dmi.chassis.vendor: Hewlett-Packard
dmi.chassis.version: Chassis Version
dmi.modalias: 
dmi:bvnInsyde:bvrF.25:bd02/18/2011:svnHewlett-Packard:pnHPTouchSmarttm2NotebookPC:pvr058A21242A1120100:rvnHewlett-Packard:rn1486:rvr83.20:cvnHewlett-Packard:ct10:cvrChassisVersion:
dmi.product.name: HP TouchSmart tm2 Notebook PC
dmi.product.version: 058A21242A1120100
dmi.sys.vendor: Hewlett-Packard
version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu1
version.ia32-libs: ia32-libs N/A
version.libdrm2: libdrm2 2.4.46-1ubuntu1
version.libgl1-mesa-dri: libgl1-mesa-dri 9.2.1-1ubuntu3
version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
version.libgl1-mesa-glx: libgl1-mesa-glx 9.2.1-1ubuntu3
version.xserver-xorg-core: xserver-xorg-core 2:1.14.5-1ubuntu2~saucy1
version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu3.1
version.xserver-xorg-video-ati: xserver-xorg-video-ati 1:7.2.0-0ubuntu10
version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.99.904-0ubuntu2.1
version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 1:1.0.9-2ubuntu1
xserver.bootTime: Mon Feb 17 11:20:41 2014
xserver.configfile: /etc/X11/xorg.conf
xserver.logfile: /var/log/Xorg.0.log
xserver.version: 2:1.14.5-1ubuntu2~saucy1
xserver.video_driver: radeon

** Affects: unity (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug compiz-0.9 saucy third-party-packages ubuntu

** Attachment added: "Application panel not showing up"
   
https://bugs.launchpad.net/bugs/1281053/+attachment/3983776/+files/Schermata%20del%202014-02-17%2011%3A19%3A30.png

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https://bugs.launchpad.net/bugs/1281053

Title:
  Unity application panel does not appear with mirrored screens on Intel
  graphics

Status in “unity” package in Ubuntu:
  New

Bug description:
  
  My setup
  

  I'm using Ubuntu 13.10 on a HP TM2 with hybrid graphics (vga-
  switcheroo):

  - integrated card: 00:02.0 VGA compatible controller: Intel Corporation Core 
Processor Integrated Graphics Controller (rev 02) (prog-if 00 [VGA controller]) 
  - discrete card: 01:00.0 VGA compatible co

[Desktop-packages] [Bug 1278551] Re: No access to System Settings --> User Accounts

2014-02-17 Thread Sebastien Bacher
While the apport info might be useful having the gdb backtrace is the
most important part to debug the issue. Do you know how to get those?
(https://wiki.ubuntu.com/Backtrace)

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Title:
  No access to System Settings --> User Accounts

Status in “gnome-control-center” package in Ubuntu:
  Incomplete

Bug description:
  When trying to access "User Accounts" (using any admin account) from
  "System Settings", system locks up for 30 seconds, greys out and on
  trying to exit System Settings window, dialogue box states: "The
  window "System Settings" is not responding."

  You then have to "Force Quit" to get out

  Ubuntu 13.10
  Pentium(R) Dual-Core CPU E5800 @ 3.20GHz × 2 
  Intel® G41 

  Would be grateful if someone could tell me which log file to obtain
  any crash information from

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[Desktop-packages] [Bug 1261733] Re: YouTube Videos does not work on Chromium BUT same video works on Firefox on the same system and machine

2014-02-17 Thread amjjawad
@Chad Miller

Hi, kindly have a look at this thread if you haven't yet and also see this 
comment please:
http://ubuntuforums.org/showthread.php?t=2194128&page=3&p=12931084#post12931084

Kindly change the status of this report so that it won't be expired.

Thank you!

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Title:
  YouTube Videos does not work on Chromium BUT same video works on
  Firefox on the same system and machine

Status in “chromium-browser” package in Ubuntu:
  Incomplete

Bug description:
  More details here: http://ubuntuforums.org/showthread.php?t=2194128

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: chromium-browser 31.0.1650.63-0ubuntu0.12.04.1~20131204.1
  ProcVersionSignature: Ubuntu 3.2.0-57.87-generic 3.2.52
  Uname: Linux 3.2.0-57-generic x86_64
  ApportVersion: 2.0.1-0ubuntu17.6
  Architecture: amd64
  Date: Tue Dec 17 16:29:34 2013
  Desktop-Session:
   DESKTOP_SESSION = xubuntu
   XDG_CONFIG_DIRS = /etc/xdg/xdg-xubuntu:/etc/xdg:/etc/xdg
   XDG_DATA_DIRS = /usr/share/xubuntu:/usr/local/share/:/usr/share/:/usr/share
  DetectedPlugins: (no entry found in the Preferences file)
  Env:
   MOZ_PLUGIN_PATH = None
   LD_LIBRARY_PATH = None
  InstallationMedia: Xubuntu 12.04.3 LTS "Precise Pangolin" - Release amd64 
(20130820)
  MarkForUpload: True
  ProcEnviron:
   LANGUAGE=en_US:en
   TERM=xterm
   PATH=(custom, no user)
   LANG=en_US.UTF-8
   SHELL=/bin/bash
  SourcePackage: chromium-browser
  UpgradeStatus: No upgrade log present (probably fresh install)
  chromium-default: CHROMIUM_FLAGS=""

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[Desktop-packages] [Bug 1281058] [NEW] The system shutdowns when multiple accounts are open

2014-02-17 Thread Ara Pulido
Public bug reported:

Steps to reproduce:

1) Create a second account in the system
2) While the first account is open, open a session with the second one
3) Try to shutdown the system

Expected results:
The system logs out instead of shutting down (ideally with a warning on why it 
did that)

Actual results:
The system shutdowns and unsaved data on session1 is lost

ProblemType: Bug
DistroRelease: Ubuntu 14.04
Package: unity 7.1.2+14.04.20131106.1-0ubuntu4
ProcVersionSignature: Ubuntu 3.13.0-8.28-generic 3.13.2
Uname: Linux 3.13.0-8-generic x86_64
ApportVersion: 2.13.2-0ubuntu2
Architecture: amd64
CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
CurrentDesktop: Unity
Date: Mon Feb 17 11:49:48 2014
InstallationDate: Installed on 2013-06-17 (244 days ago)
InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Release amd64 (20130424)
SourcePackage: unity
UpgradeStatus: Upgraded to trusty on 2014-01-20 (27 days ago)

** Affects: unity (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug third-party-packages trusty

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Title:
  The system shutdowns when multiple accounts are open

Status in “unity” package in Ubuntu:
  New

Bug description:
  Steps to reproduce:

  1) Create a second account in the system
  2) While the first account is open, open a session with the second one
  3) Try to shutdown the system

  Expected results:
  The system logs out instead of shutting down (ideally with a warning on why 
it did that)

  Actual results:
  The system shutdowns and unsaved data on session1 is lost

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: unity 7.1.2+14.04.20131106.1-0ubuntu4
  ProcVersionSignature: Ubuntu 3.13.0-8.28-generic 3.13.2
  Uname: Linux 3.13.0-8-generic x86_64
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CurrentDesktop: Unity
  Date: Mon Feb 17 11:49:48 2014
  InstallationDate: Installed on 2013-06-17 (244 days ago)
  InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Release amd64 (20130424)
  SourcePackage: unity
  UpgradeStatus: Upgraded to trusty on 2014-01-20 (27 days ago)

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[Desktop-packages] [Bug 1280110] Re: Compilation warning in bamf-application.c because of implicit cast of try_create_local_desktop_data return value

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package bamf - 0.5.1+14.04.20140214.1-0ubuntu1

---
bamf (0.5.1+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Michel Alexandre Salim ]
  * [Merge] Fix return value of try_create_local_desktop_data. (LP:
#1280110)

  [ CI bot ]
  * Release trunk to Ubuntu

  [ Marco Trevisan (Treviño) ]
  * BamfLegacyScreen: When in Unity monitor for compiz ClientMessage's
to show action menu If we get a _COMPIZ_TOOLKIT_ACTION client
message with the internal value _COMPIZ_TOOLKIT_ACTION_WINDOW_MENU,
then we are requested by compiz to show the window action menu, and
thus let's ask the proper BamfLegacyWindow to do that, thanks to
libwnck. (LP: #1280042)
 -- Ubuntu daily releaseFri, 14 Feb 2014 
22:58:48 +

** Changed in: bamf (Ubuntu)
   Status: New => Fix Released

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Title:
  Compilation warning in bamf-application.c because of implicit cast of
  try_create_local_desktop_data return value

Status in BAMF Application Matching Framework:
  Fix Committed
Status in “bamf” package in Ubuntu:
  Fix Released

Bug description:
  try_create_local_desktop_data contains an invocation of the
  g_return_val_if_fail macro, which in case of failure returns NULL
  instead of a gboolean value (the return type signature of the try_...
  function).

  This is wrong on two different counts:
  - implicit cast warning, which when warnings are treated as errors cause 
compilation failure
  - if NULL is explicitly cast to gboolean, it yields another error as a 
pointer has differing size as a gboolean (even though in this case it's 
all-zero)

  The correct fix is to have g_return_val_if_fail return FALSE instead
  of NULL.

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[Desktop-packages] [Bug 1280042] Re: Window action menu is not visible with new decorations

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package bamf - 0.5.1+14.04.20140214.1-0ubuntu1

---
bamf (0.5.1+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Michel Alexandre Salim ]
  * [Merge] Fix return value of try_create_local_desktop_data. (LP:
#1280110)

  [ CI bot ]
  * Release trunk to Ubuntu

  [ Marco Trevisan (Treviño) ]
  * BamfLegacyScreen: When in Unity monitor for compiz ClientMessage's
to show action menu If we get a _COMPIZ_TOOLKIT_ACTION client
message with the internal value _COMPIZ_TOOLKIT_ACTION_WINDOW_MENU,
then we are requested by compiz to show the window action menu, and
thus let's ask the proper BamfLegacyWindow to do that, thanks to
libwnck. (LP: #1280042)
 -- Ubuntu daily releaseFri, 14 Feb 2014 
22:58:48 +

** Changed in: bamf (Ubuntu)
   Status: New => Fix Released

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Title:
  Window action menu is not visible with new decorations

Status in BAMF Application Matching Framework:
  Fix Committed
Status in Unity:
  In Progress
Status in “bamf” package in Ubuntu:
  Fix Released

Bug description:
  Right clicking over the decorations of a window, or pressing Alt+Space
  should show the windows action menu.

  This is not working anymore with new unity decorations

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[Desktop-packages] [Bug 1267625] Re: User accounts automatic login button is not accessible in Tab order when using Gnome Orca

2014-02-17 Thread Sebastien Bacher
I'm not sure to understand the issue exactly there. Luke, could you have
a look if there is an actual bug we need to fix in that ui?

** Package changed: gnome-control-center (Ubuntu) => unity-control-
center (Ubuntu)

** Changed in: unity-control-center (Ubuntu)
   Status: Incomplete => New

** Changed in: unity-control-center (Ubuntu)
 Assignee: (unassigned) => Luke Yelavich (themuso)

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Title:
  User accounts automatic login button is not accessible in Tab order
  when using Gnome Orca

Status in “unity-control-center” package in Ubuntu:
  New

Bug description:
  After selecting your username in User accounts the automatic login
  button is not accessible when tabbing through available options using
  Gnome Orca, the expected behaviour once your account has been selected
  is to be able to select the button for automatic login. Currently is
  to edit configuration files.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: gnome-control-center 1:3.6.3-0ubuntu50
  ProcVersionSignature: Ubuntu 3.12.0-8.16-generic 3.12.6
  Uname: Linux 3.12.0-8-generic x86_64
  ApportVersion: 2.12.7-0ubuntu6
  Architecture: amd64
  CurrentDesktop: Unity
  Date: Fri Jan 10 09:18:42 2014
  InstallationDate: Installed on 2013-11-14 (56 days ago)
  InstallationMedia: Ubuntu 14.04 LTS "Trusty Tahr" - Alpha amd64 (20131113)
  SourcePackage: gnome-control-center
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Desktop-packages] [Bug 1266763] Re: Race condition between status and backup

2014-02-17 Thread Louis Bouchard
Bug created to SRU trusty's fix to Precise & Saucy

https://bugs.launchpad.net/ubuntu/+source/deja-dup/+bug/1281066

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Title:
  Race condition between status and backup

Status in Duplicity - Bandwidth Efficient Encrypted Backup:
  Fix Released
Status in “duplicity” package in Ubuntu:
  In Progress
Status in “duplicity” source package in Precise:
  In Progress
Status in “duplicity” source package in Quantal:
  In Progress
Status in “duplicity” source package in Raring:
  In Progress
Status in “duplicity” source package in Saucy:
  In Progress
Status in “duplicity” source package in Trusty:
  In Progress

Bug description:
  SRU justification : Race condition exist when two instances of duplicity run 
in the same
  cache directory (.cache/duplicity)

  Impact : Potential corruption of the local cache

  Fix : Add a lockfile in the local cache & prevent execution of a second 
instance in the
  case of the presence of the lockfile

  Test Case :
  1) Run one instance of duplicity :
   $ sudo mkdir /tmp/backup
   $ sudo duplicity --exclude=/proc --exclude=/sys --exclude=/tmp / 
file:///tmp/backup

  While this command is running execute the following in a separate console :
   $ sudo duplicity collection-status file:///tmp/backup

  With the new locking mechanism you will see the following :
  $ sudo duplicity collection-status file:///tmp/backup
  Another instance is already running with this archive directory
  If you are sure that this is the  only instance running you may delete
  the following lockfile and run the command again :
     
/home/ubuntu/.cache/duplicity/3fe07cc0f71075f95f411fb55ec60120/lockfile.lock

  Regression : In the case of spurrious interruption of duplicity, the lockfile
  will remain in .cache/duplicity which can prevent future use of duplicity. 
The cache
  directory will have to be cleaned as outlined in the error message

  Original description of the problem :

  When runnining "duply X status" while running "duply X backup" (sorry,
  I don't know which duplicity commands are created by duply) due to a
  race-condition the code of 'sync_archive' might happend to append
  newly created meta-data files to 'local_spurious' and subsequently
  delete them. This delete seems to have been the reason that triggered
  bug 1216921.

  The race condition is that the backup command constantly creates meta-
  data files while the status command queries the list of local and
  remote files independently over a larger time span. This means that a
  local file might already been remote but the status command did not
  see it a few seconds ago.

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[Desktop-packages] [Bug 1281066] [NEW] Needs to backport trusty's fix to handle duplicity's lockfile

2014-02-17 Thread Louis Bouchard
Public bug reported:

SRU justification :

Duplicity implements a new lockfile that impacts deja-dup functionality.
A fix to remove the lockfile is already commited upstream and in Trusty.
The SRU is to make the fix available before duplicity's SRU is completed

Impact :

Without this SRU, duplicity's SRU for LP: #1266763 cannot be completed
or it may result in regression issues

Fix :

Remove the lockfile since concurrency is handled in DBUS in deja-dup

Test Case : 
TBD

Regression :

None expected as it remove a file that is only present with newer
versions of duplicity

Description of the problem :

See justification

** Affects: deja-dup (Ubuntu)
 Importance: Medium
 Status: Confirmed

** Changed in: deja-dup (Ubuntu)
   Status: New => Confirmed

** Changed in: deja-dup (Ubuntu)
   Importance: Undecided => Medium

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Title:
  Needs to backport trusty's fix to handle duplicity's lockfile

Status in “deja-dup” package in Ubuntu:
  Confirmed

Bug description:
  SRU justification :

  Duplicity implements a new lockfile that impacts deja-dup
  functionality. A fix to remove the lockfile is already commited
  upstream and in Trusty. The SRU is to make the fix available before
  duplicity's SRU is completed

  Impact :

  Without this SRU, duplicity's SRU for LP: #1266763 cannot be completed
  or it may result in regression issues

  Fix :

  Remove the lockfile since concurrency is handled in DBUS in deja-dup

  Test Case : 
  TBD

  Regression :

  None expected as it remove a file that is only present with newer
  versions of duplicity

  Description of the problem :

  See justification

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[Desktop-packages] [Bug 1279918] Re: package xserver-common-lts-saucy 3:4 failed to install/upgrade: ErrorMessage: Unterprozess installiertes post-installation-Skript gab den Fehlerwert 2 zurück

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: xorg-lts-transitional (Ubuntu)
   Status: New => Confirmed

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Title:
  package xserver-common-lts-saucy 3:4 failed to install/upgrade:
  ErrorMessage: Unterprozess installiertes post-installation-Skript gab
  den Fehlerwert 2 zurück

Status in “xorg-lts-transitional” package in Ubuntu:
  Confirmed

Bug description:
  I tryed tu upgrage from Ubuntu 12.04 to Ubuntu 12.10. During the
  process several Error messages occured.

  ProblemType: Package
  DistroRelease: Ubuntu 14.04
  Package: xserver-common-lts-saucy 3:4
  ProcVersionSignature: Ubuntu 3.11.0-15.25~precise1-generic 3.11.10
  Uname: Linux 3.11.0-15-generic i686
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: i386
  Date: Thu Feb 13 18:20:21 2014
  DuplicateSignature: package:xserver-common-lts-saucy:3:4:ErrorMessage: 
Unterprozess installiertes post-installation-Skript gab den Fehlerwert 2 zurück
  ErrorMessage: ErrorMessage: Unterprozess installiertes 
post-installation-Skript gab den Fehlerwert 2 zurück
  InstallationDate: Installed on 2013-02-10 (368 days ago)
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release i386 
(20120423)
  PackageArchitecture: all
  SourcePackage: xorg-lts-transitional
  Title: package xserver-common-lts-saucy 3:4 failed to install/upgrade: 
ErrorMessage: Unterprozess installiertes post-installation-Skript gab den 
Fehlerwert 2 zurück
  UpgradeStatus: Upgraded to trusty on 2014-02-13 (0 days ago)

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[Desktop-packages] [Bug 1279192] Re: package libgl1-mesa-dri 9.2.1-1ubuntu3 failed to install/upgrade: trying to overwrite shared '/etc/drirc', which is different from other instances of package libgl

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: mesa (Ubuntu)
   Status: New => Confirmed

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Title:
  package libgl1-mesa-dri 9.2.1-1ubuntu3 failed to install/upgrade:
  trying to overwrite shared '/etc/drirc', which is different from other
  instances of package libgl1-mesa-dri:amd64. Is causing problems
  installing FGLRX driver  as well as long delay between log in and
  desktop display

Status in “mesa” package in Ubuntu:
  Confirmed

Bug description:
   Is causing problems installing FGLRX driver,  as well as long delay
  between log in and desktop display. I also get a CLI login prompt that
  disappears after 20 seconds or so then a graphical login prompt
  appears I'm assuming this is related

  ProblemType: Package
  DistroRelease: Ubuntu 13.10
  Package: libgl1-mesa-dri 9.2.1-1ubuntu3
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  NonfreeKernelModules: wl fglrx
  .tmp.unity.support.test.0:
   
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  Date: Tue Feb 11 06:33:09 2014
  DistUpgraded: 2014-02-08 20:45:06,400 DEBUG failed to SystemUnLock() (E:Not 
locked)
  DistroCodename: saucy
  DistroVariant: ubuntu
  DkmsStatus:
   bcmwl, 6.30.223.141+bdcom, 3.11.0-15-generic, x86_64: installed
   fglrx, 13.350, 3.11.0-15-generic, x86_64: installed
   virtualbox, 4.2.16, 3.11.0-15-generic, x86_64: installed
   virtualbox, 4.2.16, 3.5.0-45-generic, x86_64: installed
  DpkgTerminalLog:
   Preparing to replace libgl1-mesa-dri:amd64 9.2.1-1ubuntu3 (using 
.../libgl1-mesa-dri_9.2.1-1ubuntu3_amd64.deb) ...
   Unpacking replacement libgl1-mesa-dri:amd64 ...
   dpkg: error processing 
/var/cache/apt/archives/libgl1-mesa-dri_9.2.1-1ubuntu3_amd64.deb (--unpack):
trying to overwrite shared '/etc/drirc', which is different from other 
instances of package libgl1-mesa-dri:amd64
  DuplicateSignature: package:libgl1-mesa-dri:9.2.1-1ubuntu3:trying to 
overwrite shared '/etc/drirc', which is different from other instances of 
package libgl1-mesa-dri:amd64
  ErrorMessage: trying to overwrite shared '/etc/drirc', which is different 
from other instances of package libgl1-mesa-dri:amd64
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Advanced Micro Devices, Inc. [AMD/ATI] Sumo [Radeon HD 6480G] [1002:9649] 
(prog-if 00 [VGA controller])
 Subsystem: Hewlett-Packard Company Device [103c:169b]
  InstallationDate: Installed on 2012-10-25 (474 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MachineType: Hewlett-Packard HP Pavilion g6 Notebook PC
  MarkForUpload: True
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-15-generic 
root=UUID=124123b2-547f-45fa-bc5a-f90c094e444f ro quiet splash vt.handoff=7
  SourcePackage: mesa
  Title: package libgl1-mesa-dri 9.2.1-1ubuntu3 failed to install/upgrade: 
trying to overwrite shared '/etc/drirc', which is different from other 
instances of package libgl1-mesa-dri:amd64
  UpgradeStatus: Upgraded to saucy on 2014-02-09 (2 days ago)
  dmi.bios.date: 12/25/2012
  dmi.bios.vendor: Hewlett-Packard
  dmi.bios.version: F.49
  dmi.board.asset.tag: Base Board Asset Tag
  dmi.board.name: 169B
  dmi.board.vendor: Hewlett-Packard
  dmi.board.version: KBC Version 18.1A
  dmi.chassis.asset.tag: 5CG2031372
  dmi.chassis.type: 10
  dmi.chassis.vendor: Hewlett-Packard
  dmi.chassis.version: Chassis Version
  dmi.modalias: 
dmi:bvnHewlett-Packard:bvrF.49:bd12/25/2012:svnHewlett-Packard:pnHPPaviliong6NotebookPC:pvr06901320461620100:rvnHewlett-Packard:rn169B:rvrKBCVersion18.1A:cvnHewlett-Packard:ct10:cvrChassisVersion:
  dmi.product.name: HP Pavilion g6 Notebook PC
  dmi.product.version: 06901320461620100
  dmi.sys.vendor: Hewlett-Packard
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu1
  version.fglrx-installer: fglrx-installer N/A
  version.ia32-libs: ia32-libs 20090808ubuntu36
  version.libdrm2: libdrm2 2.4.46-1ubuntu1
  version.libgl1-mesa-dri: libgl1-mesa-dri 9.2.1-1ubuntu3
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 9.2.1-1ubuntu3
  version.xserver-xorg-core: xserver-xorg-core 2:1.14.5-1ubuntu2~saucy1
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu3.1
  version.xserver-xorg-video-ati: xserver-xorg-video-ati 1:7.2.0-0ubuntu10
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 
2:2.99.904-0ubuntu2.1
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.9-2ubuntu1
  xserver.bootTime: Tue Feb 11 07:38:28 2014
  xserver.conf

[Desktop-packages] [Bug 1279080] Re: package libgnome2-common 2.32.1-2ubuntu3 failed to install/upgrade: Paket ist in einem sehr schlechten inkonsistenten Zustand - Sie sollten es nochmal installieren

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: libgnome (Ubuntu)
   Status: New => Confirmed

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Title:
  package libgnome2-common 2.32.1-2ubuntu3 failed to install/upgrade:
  Paket ist in einem sehr schlechten inkonsistenten Zustand - Sie
  sollten es  nochmal installieren, bevor Sie die Konfiguration
  versuchen.

Status in “libgnome” package in Ubuntu:
  Confirmed

Bug description:
  The package is called  "libgnome2-common"  in Ubuntu 12.10

  ProblemType: Package
  DistroRelease: Ubuntu 12.10
  Package: libgnome2-common 2.32.1-2ubuntu3
  ProcVersionSignature: Ubuntu 3.5.0-17.28-generic 3.5.5
  Uname: Linux 3.5.0-17-generic i686
  ApportVersion: 2.6.1-0ubuntu13
  Architecture: i386
  Date: Sat Feb  8 22:22:20 2014
  DuplicateSignature: package:libgnome2-common:2.32.1-2ubuntu3:Paket ist in 
einem sehr schlechten inkonsistenten Zustand - Sie sollten es  nochmal 
installieren, bevor Sie die Konfiguration versuchen.
  ErrorMessage: Paket ist in einem sehr schlechten inkonsistenten Zustand - Sie 
sollten es  nochmal installieren, bevor Sie die Konfiguration versuchen.
  InstallationDate: Installed on 2014-02-04 (7 days ago)
  InstallationMedia: Ubuntu GNOME Remix 12.10 "Quantal Quetzal" - Release 
i386(20121018)
  MarkForUpload: True
  PackageArchitecture: all
  SourcePackage: libgnome
  Title: package libgnome2-common 2.32.1-2ubuntu3 failed to install/upgrade: 
Paket ist in einem sehr schlechten inkonsistenten Zustand - Sie sollten es  
nochmal installieren, bevor Sie die Konfiguration versuchen.
  UpgradeStatus: No upgrade log present (probably fresh install)
  modified.conffile..etc.sound.events.gnome.2.soundlist: [deleted]
  modified.conffile..etc.sound.events.gtk.events.2.soundlist: [deleted]

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[Desktop-packages] [Bug 1279380] Re: [14.04] [Gnome-Settings-Daemon] unable to save default audio output device

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: gnome-settings-daemon (Ubuntu)
   Status: New => Confirmed

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Title:
  [14.04] [Gnome-Settings-Daemon] unable to save default audio output
  device

Status in “gnome-settings-daemon” package in Ubuntu:
  Confirmed

Bug description:
  When more than one audio output source are available, gnome-settings
  usually picks the 1st one on the list. There is no way to save any
  alternate choice. For example I have:

  HDMI/DisplayPort2 Built-in Audio
  Digital Output (S/PDIF) Built-in Audio
  Analog Output Built-in Audio.

  The default output each time the system boots is set to
  HDMI/DisplayPort2 Built-in Audio and I have to manually change it to
  Analog Output Built-in Audio to which my PC speakers are connected.
  There is no "save this as default" option on this screen. So, I have
  do this each time I boot.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: gnome-settings-daemon 3.8.6.1-0ubuntu8
  ProcVersionSignature: Ubuntu 3.13.0-8.27-generic 3.13.2
  Uname: Linux 3.13.0-8-generic x86_64
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: amd64
  CurrentDesktop: Unity
  Date: Wed Feb 12 09:18:30 2014
  InstallationDate: Installed on 2013-04-10 (308 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  SourcePackage: gnome-settings-daemon
  UpgradeStatus: Upgraded to trusty on 2014-02-08 (3 days ago)

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[Desktop-packages] [Bug 1278623] Re: package flashplugin-installer 11.2.202.336ubuntu0.13.10.1 failed to install/upgrade: Unterprozess installiertes post-installation-Skript gab den Fehlerwert 1 zurüc

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: flashplugin-nonfree (Ubuntu)
   Status: New => Confirmed

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Title:
  package flashplugin-installer 11.2.202.336ubuntu0.13.10.1 failed to
  install/upgrade: Unterprozess installiertes post-installation-Skript
  gab den Fehlerwert 1 zurück

Status in “flashplugin-nonfree” package in Ubuntu:
  Confirmed

Bug description:
  Happened on background update

  ProblemType: Package
  DistroRelease: Ubuntu 13.10
  Package: flashplugin-installer 11.2.202.336ubuntu0.13.10.1
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Thu Feb  6 20:39:10 2014
  ErrorMessage: Unterprozess installiertes post-installation-Skript gab den 
Fehlerwert 1 zurück
  InstallationDate: Installed on 2012-09-17 (511 days ago)
  InstallationMedia: Kubuntu 12.10 "Quantal Quetzal" - Alpha amd64 (20120905)
  MarkForUpload: True
  SourcePackage: flashplugin-nonfree
  Title: package flashplugin-installer 11.2.202.336ubuntu0.13.10.1 failed to 
install/upgrade: Unterprozess installiertes post-installation-Skript gab den 
Fehlerwert 1 zurück
  UpgradeStatus: Upgraded to saucy on 2014-01-13 (28 days ago)

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[Desktop-packages] [Bug 1276960] Re: Ubuntu 13.10 upgrade broke click-and-drag

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: xserver-xorg-input-synaptics (Ubuntu)
   Status: New => Confirmed

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Title:
  Ubuntu 13.10 upgrade broke click-and-drag

Status in “xserver-xorg-input-synaptics” package in Ubuntu:
  Confirmed

Bug description:
  After upgrading to 13.10, click-and-drag no longer works correctly
  (system-wide).

  Steps to reproduce:
  * Open a window where you can highlight text
  * Move the cursor to the start of the text you want to select, using the 
touchpad
  * Press the right-click button and immediately start dragging using the 
touchpad
  * Eventually let go of the button and stop dragging

  On Ubuntu 13.04 this worked fine.

  After upgrading to 13.10, however, click events are only registered with a 
large delay. So doing the steps above actually causes the following event 
sequence.
  * The mouse moves along the drag path
  * The button-down event registers long way into the drag (or maybe at the end 
of the drag path)
  * The remainder of the mouse motion events then happen
  * The button-up event triggers

  (I verified the event order using `xinput test`)

  Workaround is to wait (maybe about a second) between pressing the
  right mouse button and starting to drag.

  Needless to say, this makes using Ubuntu pretty annoying.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: xserver-xorg-input-synaptics 1.7.1-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Thu Feb  6 00:43:39 2014
  DistUpgraded: 2014-02-01 11:51:02,949 DEBUG enabling apt cron job
  DistroCodename: saucy
  DistroVariant: ubuntu
  InstallationDate: Installed on 2013-01-11 (391 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MachineType: FUJITSU LIFEBOOK T901
  MarkForUpload: True
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-15-generic 
root=UUID=1ce784cf-72d2-4312-bf02-c5e72148ff90 ro quiet splash vt.handoff=7
  SourcePackage: xserver-xorg-input-synaptics
  UpgradeStatus: Upgraded to saucy on 2014-02-01 (4 days ago)
  dmi.bios.date: 06/08/2011
  dmi.bios.vendor: FUJITSU // Phoenix Technologies Ltd.
  dmi.bios.version: Version 1.08
  dmi.board.name: FJNB228
  dmi.board.vendor: FUJITSU
  dmi.chassis.type: 10
  dmi.chassis.vendor: AOK331E5123F2005
  dmi.modalias: 
dmi:bvnFUJITSU//PhoenixTechnologiesLtd.:bvrVersion1.08:bd06/08/2011:svnFUJITSU:pnLIFEBOOKT901:pvr:rvnFUJITSU:rnFJNB228:rvr:cvnAOK331E5123F2005:ct10:cvr:
  dmi.product.name: LIFEBOOK T901
  dmi.sys.vendor: FUJITSU
  version.compiz: compiz 1:0.9.10+13.10.20131011-0ubuntu1
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.46-1ubuntu1
  version.libgl1-mesa-dri: libgl1-mesa-dri 9.2.1-1ubuntu3
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 9.2.1-1ubuntu3
  version.xserver-xorg-core: xserver-xorg-core 2:1.14.5-1ubuntu2~saucy1
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu3.1
  version.xserver-xorg-video-ati: xserver-xorg-video-ati 1:7.2.0-0ubuntu10
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 
2:2.99.904-0ubuntu2.1
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.9-2ubuntu1
  xserver.bootTime: Sat Feb  1 21:33:26 2014
  xserver.configfile: default
  xserver.logfile: /var/log/Xorg.0.log
  xserver.outputs:
   product id2600 
   vendor BOE
  xserver.version: 2:1.14.5-1ubuntu2~saucy1

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[Desktop-packages] [Bug 1277366] Re: Mouse tracking issue

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: xorg (Ubuntu)
   Status: New => Confirmed

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Title:
  Mouse tracking issue

Status in “xorg” package in Ubuntu:
  Confirmed

Bug description:
  I am using a usb mouse on ubuntu 12.10. Everything was working fine
  but today when i turned on my computer the mouse isn't working. The
  red light under mouse is on but neither the cursor moves nor the
  buttons work. I am also using a usb keyboard but it is working fine. i
  have changed the mouse but the other mouse also doesn't work where as
  it works completely fine on another computer (windows 7).

  Thank you
  haider Jafree

  ProblemType: Bug
  DistroRelease: Ubuntu 12.10
  Package: xorg 1:7.7+1ubuntu4
  ProcVersionSignature: Ubuntu 3.5.0-45.68-generic 3.5.7.26
  Uname: Linux 3.5.0-45-generic x86_64
  .tmp.unity.support.test.0:
   
  ApportVersion: 2.6.1-0ubuntu13
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CompositorRunning: compiz
  CurrentDmesg:
   [   25.024613] tg3 :03:00.0: eth0: Flow control is on for TX and on for 
RX
   [   25.024837] IPv6: ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready
   [ 1102.200044] hub 6-0:1.0: unable to enumerate USB device on port 1
  Date: Fri Feb  7 11:59:48 2014
  DistUpgraded: Fresh install
  DistroCodename: quantal
  DistroVariant: ubuntu
  ExtraDebuggingInterest: Yes
  GraphicsCard:
   Intel Corporation 82Q963/Q965 Integrated Graphics Controller [8086:2992] 
(rev 02) (prog-if 00 [VGA controller])
 Subsystem: Lenovo Device [17aa:100d]
  InstallationDate: Installed on 2006-08-02 (2746 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MachineType: LENOVO 8808Y98
  MarkForUpload: True
  ProcEnviron:
   TERM=xterm
   PATH=(custom, no user)
   XDG_RUNTIME_DIR=
   LANG=en_US.UTF-8
   SHELL=/bin/bash
  ProcKernelCmdLine: BOOT_IMAGE=/vmlinuz-3.5.0-45-generic 
root=UUID=41af7abb-28d5-4fa3-907a-6c1696a0ad45 ro quiet splash vt.handoff=7
  SourcePackage: xorg
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 01/24/2007
  dmi.bios.vendor: LENOVO
  dmi.bios.version: 2JKT30AUS
  dmi.board.name: LENOVO
  dmi.board.vendor: LENOVO
  dmi.chassis.asset.tag: 57094
  dmi.chassis.type: 4
  dmi.chassis.vendor: LENOVO
  dmi.modalias: 
dmi:bvnLENOVO:bvr2JKT30AUS:bd01/24/2007:svnLENOVO:pn8808Y98:pvrThinkCentreM55:rvnLENOVO:rnLENOVO:rvr:cvnLENOVO:ct4:cvr:
  dmi.product.name: 8808Y98
  dmi.product.version: ThinkCentre M55
  dmi.sys.vendor: LENOVO
  version.compiz: compiz 1:0.9.8.6-0ubuntu1
  version.ia32-libs: ia32-libs N/A
  version.libdrm2: libdrm2 2.4.46-1ubuntu0.0.1
  version.libgl1-mesa-dri: libgl1-mesa-dri 9.0.3-0ubuntu0.4
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 9.0.3-0ubuntu0.4
  version.xserver-xorg-core: xserver-xorg-core 2:1.13.0-0ubuntu6.5
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu2
  version.xserver-xorg-video-ati: xserver-xorg-video-ati 
1:6.99.99~git20120913.8637f772-0ubuntu1
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.20.9-0ubuntu2.3
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.3-0ubuntu0.2

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[Desktop-packages] [Bug 1278043] Re: No Arabic support

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: speech-dispatcher (Ubuntu)
   Status: New => Confirmed

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Title:
  No Arabic support

Status in “speech-dispatcher” package in Ubuntu:
  Confirmed

Bug description:
  Hello,

  Thank you very much for your efforts, but Orca doesn't support Arabic.
  I really hope that Orca support it, many people will benefit so much.

  These applications support Arabic - they are for windows - maybe they have 
what
  Orca developers need to support Arabic
  vocalizer, nvda, jaws

  I found this link
  https://vocalizer-nvda.com/downloads
  It has Arabic packages, which I hope help.

  * I have reported this but to Orca, but an Orca developer said that I
  should report it to speech dispatcher

  More info

  1- I use Ubuntu 12.10 32-Bit

  2- speech-dispatcher:
    Installed: 0.7.1-6.1ubuntu2
    Candidate: 0.7.1-6.1ubuntu2
    Version table:
   *** 0.7.1-6.1ubuntu2 0
  500 http://eg.archive.ubuntu.com/ubuntu/ quantal/main i386 Packages
  100 /var/lib/dpkg/status

  3- Orca's version is 3.7.0.94

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[Desktop-packages] [Bug 1249022] Re: Please backport indicator-weather 13.7.1 to saucy

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: indicator-weather (Ubuntu)
   Status: New => Confirmed

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Title:
  Please backport indicator-weather 13.7.1 to saucy

Status in Indicator-Weather:
  New
Status in “indicator-weather” package in Ubuntu:
  Confirmed

Bug description:
  The default version in saucy is error prone and buggy. The ppa version
  13.7.1 is stable and accurate.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: indicator-weather 13.7.1 [origin: LP-PPA-weather-indicator-team]
  ProcVersionSignature: Ubuntu 3.11.0-12.19-generic 3.11.3
  Uname: Linux 3.11.0-12-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.1
  Architecture: amd64
  CrashDB: indicator_weather
  Date: Thu Nov  7 16:52:15 2013
  InstallationDate: Installed on 2012-09-18 (415 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Alpha amd64 (20120918.1)
  MarkForUpload: True
  PackageArchitecture: all
  SourcePackage: indicator-weather
  ThirdParty: True
  UpgradeStatus: Upgraded to saucy on 2013-07-02 (128 days ago)

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[Desktop-packages] [Bug 1280905] Re: firefox on ubuntu 14.04 does not play mp4 files

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: firefox (Ubuntu)
   Status: New => Confirmed

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Title:
  firefox on ubuntu 14.04 does not play mp4 files

Status in “firefox” package in Ubuntu:
  Confirmed

Bug description:
  On xubuntu 14.04 the package gstreamer0.10-ffmpeg_0.10.13-5_amd64.deb is not 
available,
  so I could not use mp4 h264 files in html5 tags. I used the .deb package from 
ubuntu 13.10 and after an apt-get -f install everything works fine.
  I don't know why the gstreamer0.10-ffmpeg package is not available anymore, 
it looks like firefox could use gstreamer1.0-libav. I don't know if the h264 
decoder is enabled in gstreamer1.0-libav package.

  I hope that this bug report will help people get html5 video working.

  Tested with firefox 25 and 29.

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[Desktop-packages] [Bug 1281058] Re: The system shutdowns when multiple accounts are open

2014-02-17 Thread Thaddäus Tintenfisch
** Also affects: systemd (Ubuntu)
   Importance: Undecided
   Status: New

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https://bugs.launchpad.net/bugs/1281058

Title:
  The system shutdowns when multiple accounts are open

Status in “systemd” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Confirmed

Bug description:
  Steps to reproduce:

  1) Create a second account in the system
  2) While the first account is open, open a session with the second one
  3) Try to shutdown the system

  Expected results:
  The system logs out instead of shutting down (ideally with a warning on why 
it did that)

  Actual results:
  The system shutdowns and unsaved data on session1 is lost

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: unity 7.1.2+14.04.20131106.1-0ubuntu4
  ProcVersionSignature: Ubuntu 3.13.0-8.28-generic 3.13.2
  Uname: Linux 3.13.0-8-generic x86_64
  ApportVersion: 2.13.2-0ubuntu2
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CurrentDesktop: Unity
  Date: Mon Feb 17 11:49:48 2014
  InstallationDate: Installed on 2013-06-17 (244 days ago)
  InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Release amd64 (20130424)
  SourcePackage: unity
  UpgradeStatus: Upgraded to trusty on 2014-01-20 (27 days ago)

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[Desktop-packages] [Bug 1087763] Re: VGA is blank/black on P4M900

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: xserver-xorg-video-openchrome (Ubuntu)
   Status: New => Confirmed

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Title:
  VGA is blank/black on P4M900

Status in openchrome:
  New
Status in “xserver-xorg-video-openchrome” package in Ubuntu:
  Confirmed

Bug description:
  VGA is blank/black on P4M900 when monitor/tft is switched on *after*
  booting linux.

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[Desktop-packages] [Bug 1271467] Re: radio stream playback blocks the screensaver

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: rhythmbox (Ubuntu)
   Status: New => Confirmed

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Title:
  radio stream playback blocks the screensaver

Status in “rhythmbox” package in Ubuntu:
  Confirmed

Bug description:
  Whenever I play a radio stream on rhythmbox, the display does not
  blank after the screensaver timeout. Playing stuff from the music
  library does not do the same.

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: rhythmbox 3.0.1-1ubuntu8
  ProcVersionSignature: Ubuntu 3.12.0-7.15-generic 3.12.4
  Uname: Linux 3.12.0-7-generic x86_64
  ApportVersion: 2.13.1-0ubuntu1
  Architecture: amd64
  CurrentDesktop: Unity
  Date: Wed Jan 22 11:44:48 2014
  InstallationDate: Installed on 2012-11-07 (440 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  SourcePackage: rhythmbox
  UpgradeStatus: Upgraded to trusty on 2014-01-07 (14 days ago)

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[Desktop-packages] [Bug 1274239] Re: texlive-luatex : lua2dox_lua missing in Saucy - /usr/bin/lua2dox_filter is dangling symbolic link

2014-02-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: texlive-base (Ubuntu)
   Status: New => Confirmed

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Title:
  texlive-luatex :  lua2dox_lua missing in Saucy -
  /usr/bin/lua2dox_filter is dangling symbolic link

Status in “texlive-base” package in Ubuntu:
  Confirmed

Bug description:
  PRETTY_NAME="Ubuntu 13.10"
  VERSION="13.10, Saucy Salamander"

  Package: texlive-luatex
  Section: tex
  Origin: Ubuntu
  Maintainer: Ubuntu Developers 
  Bugs: https://bugs.launchpad.net/ubuntu/+filebug
  Architecture: all
  Source: texlive-base
  Version: 2013.20130722-1

  Upon installation of texlive-luatex, a dangling symbolic link is
  created

  0 lrwxrwxrwx 1 root root 11 2013-07-25 13:19 /usr/bin/lua2dox_filter
  -> lua2dox_lua

  According to apt-file search, no package contains lua2dox_lua so this
  file is missing from this package.

  In the earlier  Ubuntu 12.10 "Quantal Quetzal" texlive-luatex
  2012.20120611-4 version,  neither the symbolic link lua2dox_filter
  (nor lua2dox_lua its-self) was present.

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[Desktop-packages] [Bug 1087763] Re: VGA is blank/black on P4M900

2014-02-17 Thread Ken Yap
I can confirm this problem with P4M900 which is built in on the Gigabyte
GA-VM900M. Maybe about a year ago I installed 12.04 LTS (may have been
12.04-1 or 12.04-2) and it worked fine with this video card. This time I
used the updated 12.04-4 and it couldn't start X. I'm going to try
installing 12.04-4 but reverting to an older version of xserver-xorg-
video-openchrome from the CLI.

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Title:
  VGA is blank/black on P4M900

Status in openchrome:
  New
Status in “xserver-xorg-video-openchrome” package in Ubuntu:
  Confirmed

Bug description:
  VGA is blank/black on P4M900 when monitor/tft is switched on *after*
  booting linux.

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[Desktop-packages] [Bug 1280077] Re: Text in the top panel is escaped while it's not needed

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1279499] Re: Input interactions in the Switcher has random behavior

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1274985] Re: Hud icon states are incorrect when displaying Hud on a monitor with no Launcher

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1277265] Re: Clicking a menu entry doesn't always show the drop down menu the first time

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1263786] Re: Nonsense behavior of scrollwheel over Launcher

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1263775] Re: Icon won't wiggle at defined intervals if it's been urgent before

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1267902] Re: The unity-autopilot package should depend on mesa-utils

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1274554] Re: Panel should show a dropdown menu if the menu entries doesn't fit in the available horizontal space

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1252760] Re: Alt-Tab arrow keys doesn't work when the switcher is opened when the dash is opened

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1271710] Re: doesn't list compiz/unity keybindings

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1267210] Re: Dash/Hud stealing focus from fullscreen windows

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1267888] Re: Using mouse scrollwheel on unfocused/inactive Launcher icons should not focus that app

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1279904] Re: Launcher drag icon background flickers for a second after start dragging

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1255241] Re: [regression] Clicking the Hud icon does not close the Hud

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1253740] Re: Active blur for Quicklists/Tooltips no longer working after committing performance updates to Unity

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1251275] Re: UnityScreen::nuxPrologue / UnityScreen::nuxEpilogue are unnecessary expensive

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1244704] Re: Some test_hud tests fail on trusty desktop

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1226962] Re: Hotkeys not functional in non-latin keyboard layout in 13.10 and 14.04

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1227131] Re: Add suport for 3D points TypeID

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1170508] Re: Alt-Tab, shutdown dialog and shortcut overlay should not be transparent in Low GFX Mode

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1098419] Re: Panel should be right-clickable when window is maximised with global menu enabled

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1173219] Re: error building with GTK 3.9: gtk_widget_get_state is deprecated

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1080947] Re: damageScreen() in UnityScreen::nuxDamageCompiz() severely hurts Unity performance

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1179210] Re: unity_low_gfx_mode + auto hide launcher causes visual artifacts

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1206582] Re: [regression] pressing and holding the alt key in a GTK app does not show the menu bar

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 691817] Re: Framing around window decorations on windows and panel should be identical.

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 830709] Re: Keyboard shortcut - Unity should also use Super-L to lock screen by default

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 834777] Re: static blur does not show what was on the desktop before the dash opened

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 961890] Re: Keyboard shortcuts - dash home does not minimize with ctrl-super-D

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1175669] Re: fcitx often fails to work in dash with Unity

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package nux - 4.0.5+14.04.20140214-0ubuntu1

---
nux (4.0.5+14.04.20140214-0ubuntu1) trusty; urgency=low

  [ Brandon Schaefer ]
  * Add XIM preedit support
  * Bump version to 4.0.5
  * We need to check if the XIC client is synced up with the xevents
coming in. If someone changes the focus window and our XIC hasn't
been updated, we need to make sure we stay synced. Otherwise XIM
fails to work. (LP: #1175669)

  [ CI bot ]
  * Flush trunk to Ubuntu

  [ Chris Townsend ]
  * Need to add version 1.10 of lcov to the supported versions so the
Debian package build can succeed.

  [ Eleni Maria Stea ]
  * added virtual destructors where missing (fixing static analysis
errors).
  * small fixes based on clang errors and warnings.
  * fixed syntax error in macro.
  * minor fixes (static analyzer errors and warnings).

  [ Albert Astals ]
  * Kill declared but not implemented functions.

nux (4.0.4-0ubuntu1) UNRELEASED; urgency=low

  [ Sam Spilsbury ]
  * Bump version to 4.0.4.
 -- Ubuntu daily releaseFri, 14 Feb 2014 
23:11:31 +

** Changed in: nux (Ubuntu)
   Status: Fix Committed => Fix Released

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to unity in Ubuntu.
Matching subscriptions: dp-unity
https://bugs.launchpad.net/bugs/1175669

Title:
  fcitx often fails to work in dash with Unity

Status in Nux:
  Fix Committed
Status in Unity:
  Invalid
Status in “nux” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Invalid
Status in “nux” source package in Saucy:
  New

Bug description:
  The input method "fcitx' is supposed to work with Unity dash in raring,but it 
is not working well.
  This happens *only* when I set the launcher to hide as default.
  When I press Super to open the dash and begin to type characters into dash or 
HUD display (by pressing left alt),sometimes I can activate the input method.In 
more cases,there aren't any response when pressing "ctrl+space".Sometimes I 
can't type anything into dash.

  I've asked a developer of fcitx ("csslayer") but he said he knew
  nothing about it.He said it could be a bug of unity and suggested me
  to report the bug here.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.04
  Package: unity 7.0.0daily13.04.18~13.04-0ubuntu1
  ProcVersionSignature: Ubuntu 3.8.0-19.30-generic 3.8.8
  Uname: Linux 3.8.0-19-generic i686
  NonfreeKernelModules: fglrx
  ApportVersion: 2.9.2-0ubuntu8
  Architecture: i386
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  Date: Thu May  2 23:51:07 2013
  InstallationDate: Installed on 2012-05-01 (365 days ago)
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release i386 
(20120423)
  MarkForUpload: True
  SourcePackage: unity
  UpgradeStatus: Upgraded to raring on 2013-04-03 (28 days ago)

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[Desktop-packages] [Bug 827537] Re: Decorations needs to support anti aliased rounded corners

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1113008] Re: F10 or Alt+ opens the window menus within the window

2014-02-17 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.1.2+14.04.20140214.1-0ubuntu1

---
unity (7.1.2+14.04.20140214.1-0ubuntu1) trusty; urgency=low

  [ Sebastien Bacher ]
  * use unity-control-center by default.
  * lists keybinding in unity-control-center. (LP: #1271710)

  [ Brandon Schaefer ]
  * Bump to new libnux from this branch:
https://code.launchpad.net/~brandontschaefer/nux/xim-preedit-
support.
  * Adds Super+L to lock the screen, while keeping the older shortcut
around in g-s-d (Ctrl+Alt+L). (LP: #830709)
  * Do not open the dash/hud on a monitor with a top most window that is
fullscreen. (LP: #1267210)
  * Implement an EMConveter. This way with default settings such that
DPI = 96.0f, and font_size = system font size. We can get the
correct EM value for any pixel size. Once we have the correct EM
value for any pixel size, the DPI value can be adjusted to the
current logical one. From here, you can now get the correct pixel
size based from of the EM value for the logical DPI of the screen.
  * Refactor EMConverter API. Now all thats needed is int
ConvertPixels(int pixel); This will calculate the correct pixel size
based on the DPI and font size.
  * Testing that the ibus anthy tests could possibly be causing strange
issues on the nvidia machine. So skipping them to test if tihs is
the source of the error.
  * Add Pt to Px function to em converter.
  * Move EMConverter over to unity settings.
  * Add multi monitor support for EMConverter in unity settings. Now you
can grab a specific converter per monitor.
  * Simple RawPixel class. It adds 2 define literals, ex: 10_em,
10.0_em. From there it turns them into raw pixels. RawPixels have CP
(CovertPixel) function which takes in an EMConverter that allows you
to use a converter specific to a monitor to convert the raw pixel to
the correct value.

  [ Marco Trevisan (Treviño) ]
  * Don't re-present all of our windows on every frame. Only do that if
damage intersects it. Use the new APIs exposed by compiz and nux to
intelligently determine which windows need to be presented per-frame
and only register damage for those windows. This fixes two things:
1. BaseWindows being redrawn from scratch every time damage was
registered over them. That was incorrect and should only be done in
the case of background blurs. 2. BaseWindows being drawn to the
screen on every frame, regardless of whether or not they needed to
be. Now they will only be drawn if some damage intersects beneath
them. Note that unity will expand the damage region to accomadate
the base window since nux does not support geometry clipping. So if
there is a partial intersection of the launcher for example, the
area of the screen which contains the launcher will be re-painted
(but the launcher itself won't be redrawn, just its texture) (LP:
#1080947). (LP: #1080947)
  * Convert compiz regions / rects to nux::Geometry's and back easily.
  * UnityScreen: remove the useless and expensive gl{Push,Pop}Attrib
calls For some reasons this code was copied by the opengl plugin as
a workaround to fix the state of our screen after that nux has
drawn. Actually this is not needed, the only thing we really need to
do is to fix the current Viewport, because nux seems to leave it in
a bad state which would lead to flickering menus, fullscreen
windows, tooltip and missing windows thumbnails in switcher. Thanks
to Sam Spilsbury for his precious support. (LP: #1251275)
  * Unity: always prefer passing [this] to lambdas than [&].
  * Introspectable: use IntrospectionData class for collecting data from
children Now each introspectable object is called with an
IntrospectionData parameter and calling one of its methods it's the
only way to fill introspection data into unity. As bonus point,
remove all the unneeded UnityCore/Variant.cpp inclusions. (LP:
#1227131)
  * DebugDBusInterface: add local::xpathselect::NodeSelector to use the
dloaded lib.
  * BackgroundEffectHelper: Specify the required blur area before
drawing so selectively copy it at paint time This means that we
don't have to waste fragment bandwidth copying the entire backbuffer
when we could just do parts of it. Now BackgroundEffectHelper
listens to windows and views geometry changes and updates a list of
blurred regions that might be copied to the backup texture at every
repaint that affects them. This avoids to copy large regions
(especially when using big resolutions or multiple monitors), but
only the ones we really need to blur.
  * SwitcherView: define a custom GeometryGetterFunc and notify helper
on changes Thanks to this the switcher won't make
BackgroundEffectHelper to create a blurred area as big as the
current monitor (with just a small padding), but an area big enough
to draw its background. This get updated automagic

[Desktop-packages] [Bug 1280114] Re: "pydoc -k ." hangs

2014-02-17 Thread Daniel Hahler
** Description changed:

  I have noticed that "pydoc -k ." hangs on my system.
  
  This method is used by vim-ref (https://github.com/thinca/vim-ref/) to
  get a list of all entries.
+ 
+ Stepping thorugh it via "ipdb", it hangs at:
+ 
+ > /usr/lib/python2.7/dist-packages/gi/module.py(171)__getattr__()
+ 170 elif isinstance(info, RegisteredTypeInfo):
+ --> 171 g_type = info.get_g_type()
+ 172 
+ 
  
  With `strace -f`, this is where it hangs:
  
  [pid 14429] access("/etc/ld.so.nohwcap", F_OK) = -1 ENOENT (No such file or 
directory)
  [pid 14429] open("/usr/lib/x86_64-linux-gnu/libatspi.so.0", 
O_RDONLY|O_CLOEXEC) = 17
  [pid 14429] read(17, 
"\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\20\332\0\0\0\0\0\0"..., 832) = 
832
  [pid 14429] fstat(17, {st_mode=S_IFREG|0644, st_size=178328, ...}) = 0
  [pid 14429] mmap(NULL, 2274208, PROT_READ|PROT_EXEC, 
MAP_PRIVATE|MAP_DENYWRITE, 17, 0) = 0x7f6ebbbcc000
  [pid 14429] mprotect(0x7f6ebbbf4000, 2097152, PROT_NONE) = 0
  [pid 14429] mmap(0x7f6ebbdf4000, 16384, PROT_READ|PROT_WRITE, 
MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 17, 0x28000) = 0x7f6ebbdf4000
  [pid 14429] close(17)   = 0
  [pid 14429] mprotect(0x7f6ebbdf4000, 12288, PROT_READ) = 0
  [pid 14429] mprotect(0x7f6ec05eb000, 8192, PROT_READ) = 0
  [pid 14429] mprotect(0x7f6ebbffb000, 4096, PROT_READ) = 0
  [pid 14429] mprotect(0x7f6ec03cd000, 81920, PROT_READ) = 0
  [pid 14429] mprotect(0x7f6ec0816000, 4096, PROT_READ) = 0
  [pid 14429] mprotect(0x7f6ec0a1f000, 8192, PROT_READ) = 0
  [pid 14429] mprotect(0x7f6ec0cb1000, 16384, PROT_READ) = 0
  [pid 14429] mprotect(0x7f6ec137d000, 32768, PROT_READ) = 0
  [pid 14429] munmap(0x7f6ee9dd, 183571) = 0
  [pid 14429] stat("libgdk-3.so.0", 0x7fff3ac35030) = -1 ENOENT (No such file 
or directory)
  [pid 14429] stat("libgdk-3.so.0.so", 0x7fff3ac35030) = -1 ENOENT (No such 
file or directory)
  [pid 14429] stat("libgdk-3.so.0.la", 0x7fff3ac35030) = -1 ENOENT (No such 
file or directory)
  [pid 14429] openat(AT_FDCWD, "/usr/lib/girepository-1.0", 
O_RDONLY|O_NONBLOCK|O_DIRECTORY|O_CLOEXEC) = 17
  [pid 14429] getdents(17, /* 117 entries */, 32768) = 4952
  [pid 14429] open("/usr/lib/girepository-1.0/Atk-1.0.typelib", O_RDONLY) = 18
  [pid 14429] fstat(18, {st_mode=S_IFREG|0644, st_size=65276, ...}) = 0
  [pid 14429] mmap(NULL, 65276, PROT_READ, MAP_PRIVATE, 18, 0) = 0x7f6ee9ded000
  [pid 14429] close(18)   = 0
  [pid 14429] getdents(17, /* 0 entries */, 32768) = 0
  [pid 14429] close(17)   = 0
  [pid 14429] munmap(0x7f6ee9ded000, 65276) = 0
  [pid 14429] stat("/usr/lib/python2.7/dist-packages/gi/overrides/Atk", 
0x7fff3ac32ee0) = -1 ENOENT (No such file or directory)
  [pid 14429] 
open("/usr/lib/python2.7/dist-packages/gi/overrides/Atk.x86_64-linux-gnu.so", 
O_RDONLY) = -1 ENOENT (No such file or directory)
  [pid 14429] open("/usr/lib/python2.7/dist-packages/gi/overrides/Atk.so", 
O_RDONLY) = -1 ENOENT (No such file or directory)
  [pid 14429] 
open("/usr/lib/python2.7/dist-packages/gi/overrides/Atkmodule.so", O_RDONLY) = 
-1 ENOENT (No such file or directory)
  [pid 14429] open("/usr/lib/python2.7/dist-packages/gi/overrides/Atk.py", 
O_RDONLY) = -1 ENOENT (No such file or directory)
  [pid 14429] open("/usr/lib/python2.7/dist-packages/gi/overrides/Atk.pyc", 
O_RDONLY) = -1 ENOENT (No such file or directory)
  [pid 14429] stat("libatk-1.0.so.0", 0x7fff3ac34030) = -1 ENOENT (No such file 
or directory)
  [pid 14429] stat("libatk-1.0.so.0.so", 0x7fff3ac34030) = -1 ENOENT (No such 
file or directory)
  [pid 14429] stat("libatk-1.0.so.0.la", 0x7fff3ac34030) = -1 ENOENT (No such 
file or directory)
  [pid 14429] futex(0x42ff0a4, FUTEX_WAIT_PRIVATE, 1, NULL
  
  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: python2.7 2.7.5-8ubuntu3
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Fri Feb 14 08:11:08 2014
  InstallationDate: Installed on 2012-05-28 (626 days ago)
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release amd64 
(20120425)
  MarkForUpload: True
  SourcePackage: python2.7
  UpgradeStatus: Upgraded to saucy on 2013-10-08 (128 days ago)

** Also affects: pygobject (Ubuntu)
   Importance: Undecided
   Status: New

** Description changed:

  I have noticed that "pydoc -k ." hangs on my system.
  
  This method is used by vim-ref (https://github.com/thinca/vim-ref/) to
  get a list of all entries.
  
  Stepping thorugh it via "ipdb", it hangs at:
  
  > /usr/lib/python2.7/dist-packages/gi/module.py(171)__getattr__()
- 170 elif isinstance(info, RegisteredTypeInfo):
+ 170 elif isinstance(info, RegisteredTypeInfo):
  --> 171 g_type = info.get_g_type()
- 172 
+ 172
  
+ Upgrading python-gi to 3.11.5-0ubuntu1 (from 3.10.0-1ubuntu1) fixed this
+ particular issue. Now `pydoc -k .` segfaults instead (later on).
  
 

[Desktop-packages] [Bug 1281084] [NEW] UnicodeDecodeError in is_closing_session

2014-02-17 Thread Daniel Hahler
Public bug reported:

>From apport.log:

ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: called for pid 11135, 
signal 11, core limit 18446744073709551615
ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: ignoring implausibly big 
core limit, treating as unlimited
ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: script: /usr/bin/pydoc2.7, 
interpreted by /usr/bin/python2.7 (command line "/usr/bin/python2.7 
/usr/bin/pydoc -k .")
ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: Unhandled exception:
Traceback (most recent call last):
  File "/usr/share/apport/apport", line 373, in 
if is_closing_session(pid, pidstat.st_uid):
  File "/usr/share/apport/apport", line 214, in is_closing_session
env = e.read().split('\0')
  File "/usr/lib/python3.3/encodings/ascii.py", line 26, in decode
return codecs.ascii_decode(input, self.errors)[0]
UnicodeDecodeError: 'ascii' codec can't decode byte 0xe2 in position 9786: 
ordinal not in range(128)
ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: pid: 11229, uid: 1000, gid: 
1000, euid: 0, egid: 0
ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: environment: environ({})

ProblemType: Bug
DistroRelease: Ubuntu 13.10
Package: apport 2.12.5-0ubuntu2.2
ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
Uname: Linux 3.11.0-15-generic x86_64
ApportVersion: 2.12.5-0ubuntu2.2
Architecture: amd64
CrashReports:
 640:1000:114:120104180:2014-02-13 00:58:41.677010970 +0100:2014-02-13 
00:57:20.989009053 +0100:/var/crash/_opt_firefox_firefox.1000.crash
 640:1000:114:63870076:2014-02-13 00:00:35.972928127 +0100:2014-02-12 
23:59:49.260927017 +0100:/var/crash/_usr_lib_firefox_firefox.1000.crash
 640:1000:114:14175879:2014-02-09 10:23:03.104148831 +0100:2014-02-09 
10:22:57.576148699 +0100:/var/crash/_usr_bin_nautilus.1000.crash
Date: Mon Feb 17 13:27:00 2014
InstallationDate: Installed on 2012-05-28 (629 days ago)
InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release amd64 
(20120425)
MarkForUpload: True
PackageArchitecture: all
SourcePackage: apport
UpgradeStatus: Upgraded to saucy on 2013-10-08 (131 days ago)
modified.conffile..etc.default.apport: [modified]
mtime.conffile..etc.default.apport: 2014-02-13T00:58:07.609010

** Affects: apport (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug saucy

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https://bugs.launchpad.net/bugs/1281084

Title:
  UnicodeDecodeError in is_closing_session

Status in “apport” package in Ubuntu:
  New

Bug description:
  From apport.log:

  ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: called for pid 11135, 
signal 11, core limit 18446744073709551615
  ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: ignoring implausibly big 
core limit, treating as unlimited
  ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: script: 
/usr/bin/pydoc2.7, interpreted by /usr/bin/python2.7 (command line 
"/usr/bin/python2.7 /usr/bin/pydoc -k .")
  ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: Unhandled exception:
  Traceback (most recent call last):
File "/usr/share/apport/apport", line 373, in 
  if is_closing_session(pid, pidstat.st_uid):
File "/usr/share/apport/apport", line 214, in is_closing_session
  env = e.read().split('\0')
File "/usr/lib/python3.3/encodings/ascii.py", line 26, in decode
  return codecs.ascii_decode(input, self.errors)[0]
  UnicodeDecodeError: 'ascii' codec can't decode byte 0xe2 in position 9786: 
ordinal not in range(128)
  ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: pid: 11229, uid: 1000, 
gid: 1000, euid: 0, egid: 0
  ERROR: apport (pid 11229) Mon Feb 17 13:26:22 2014: environment: environ({})

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: apport 2.12.5-0ubuntu2.2
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  CrashReports:
   640:1000:114:120104180:2014-02-13 00:58:41.677010970 +0100:2014-02-13 
00:57:20.989009053 +0100:/var/crash/_opt_firefox_firefox.1000.crash
   640:1000:114:63870076:2014-02-13 00:00:35.972928127 +0100:2014-02-12 
23:59:49.260927017 +0100:/var/crash/_usr_lib_firefox_firefox.1000.crash
   640:1000:114:14175879:2014-02-09 10:23:03.104148831 +0100:2014-02-09 
10:22:57.576148699 +0100:/var/crash/_usr_bin_nautilus.1000.crash
  Date: Mon Feb 17 13:27:00 2014
  InstallationDate: Installed on 2012-05-28 (629 days ago)
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release amd64 
(20120425)
  MarkForUpload: True
  PackageArchitecture: all
  SourcePackage: apport
  UpgradeStatus: Upgraded to saucy on 2013-10-08 (131 days ago)
  modified.conffile..etc.default.apport: [modified]
  mtime.conffile..etc.default.apport: 2014-02-13T00:58:07.609010

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[Desktop-packages] [Bug 1280794] Re: Can't change default "Open with" application

2014-02-17 Thread Suor
No bug in guest session.

When I do "nautilus -q; nautilus" I immediately get:
Initializing nautilus-dropbox 1.6.1

(nautilus:499): GLib-GObject-CRITICAL **: g_object_set: assertion
'G_IS_OBJECT (object)' failed

(nautilus:499): GLib-GObject-CRITICAL **: g_object_set: assertion
'G_IS_OBJECT (object)' failed

(nautilus:499): GLib-GObject-CRITICAL **: g_object_set: assertion
'G_IS_OBJECT (object)' failed

(nautilus:499): GLib-GObject-CRITICAL **: g_object_set: assertion 'G_IS_OBJECT 
(object)' failed
Initializing nautilus-dropbox 1.6.1

(nautilus:508): GLib-GObject-CRITICAL **: g_object_set: assertion
'G_IS_OBJECT (object)' failed

(nautilus:508): GLib-GObject-CRITICAL **: g_object_set: assertion
'G_IS_OBJECT (object)' failed

Nautilus starts I do my thing and get these new lines:

(nautilus:508): Gtk-CRITICAL **: gtk_widget_show: assertion
'GTK_IS_WIDGET (widget)' failed

(nautilus:508): Gtk-CRITICAL **: gtk_spinner_start: assertion
'GTK_IS_SPINNER (spinner)' failed

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https://bugs.launchpad.net/bugs/1280794

Title:
  Can't change default "Open with" application

Status in “nautilus” package in Ubuntu:
  Incomplete

Bug description:
  I am on Ubuntu 13.10 using nautilus  1:3.8.2-0ubuntu2.2.

  I am trying to change default application to open .avi files. I right-
  click an .avi file select "Properties", go to "Open With". There is a
  default application there (banshee) and recommended (VLC media
  player). I select VLC media player and click "Set as default" button,
  selection jumps back to banshee, "Set as default" button disabled and
  nothing else happens. Nautilus still opens .avi files with banshee.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: nautilus 1:3.8.2-0ubuntu2.2
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Sun Feb 16 21:45:45 2014
  GsettingsChanges: b'org.gnome.nautilus.window-state' b'geometry' 
b"'1497x873+0+171'"
  InstallationDate: Installed on 2013-11-17 (91 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Release amd64 
(20131016.1)
  MarkForUpload: True
  SourcePackage: nautilus
  UpgradeStatus: No upgrade log present (probably fresh install)
  mtime.conffile..etc.xdg.autostart.nautilus.autostart.desktop: 
2013-11-20T19:34:55.419627

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[Desktop-packages] [Bug 1132570] Re: gvfsd-smb crashed with SIGSEGV in smbc_free_context()

2014-02-17 Thread Donarsson
Just had the same crash while accessing a Samba share on local network.

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Title:
  gvfsd-smb crashed with SIGSEGV in smbc_free_context()

Status in “gvfs” package in Ubuntu:
  Confirmed

Bug description:
  Sorry i have not been able to reproduce this error

  ProblemType: Crash
  DistroRelease: Ubuntu 13.04
  Package: gvfs-backends 1.15.3-0ubuntu1
  ProcVersionSignature: Ubuntu 3.8.0-7.15-generic 3.8.0
  Uname: Linux 3.8.0-7-generic x86_64
  ApportVersion: 2.8-0ubuntu4
  Architecture: amd64
  Date: Sun Feb 24 22:29:02 2013
  ExecutablePath: /usr/lib/gvfs/gvfsd-smb
  InstallationDate: Installed on 2013-01-15 (40 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MarkForUpload: True
  ProcCmdline: /usr/lib/gvfs/gvfsd-smb --spawner :1.10 
/org/gtk/gvfs/exec_spaw/13
  ProcEnviron:
   SHELL=/bin/bash
   XDG_RUNTIME_DIR=
   PATH=(custom, no user)
   LANGUAGE=en_GB:en
   LANG=en_GB.UTF-8
  SegvAnalysis:
   Segfault happened at: 0x7f0d61804e6c : mov
0x430(%rax),%rbx
   PC (0x7f0d61804e6c) ok
   source "0x430(%rax)" (0x05a0) not located in a known VMA region (needed 
readable region)!
   destination "%rbx" ok
   Stack memory exhausted (SP below stack segment)
  SegvReason: reading NULL VMA
  Signal: 11
  SourcePackage: gvfs
  StacktraceTop:
   smbc_free_context () from /usr/lib/x86_64-linux-gnu/libsmbclient.so.0
   ?? ()
   ?? () from /usr/lib/x86_64-linux-gnu/gvfs/libgvfsdaemon.so
   g_vfs_job_run () from /usr/lib/x86_64-linux-gnu/gvfs/libgvfsdaemon.so
   ?? () from /usr/lib/x86_64-linux-gnu/gvfs/libgvfsdaemon.so
  Title: gvfsd-smb crashed with SIGSEGV in smbc_free_context()
  UpgradeStatus: Upgraded to raring on 2013-02-10 (13 days ago)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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[Desktop-packages] [Bug 995330]

2014-02-17 Thread Jan-Marek Glogowski
I did some research on this bug while thinking of a resolution for
#74416.

Currently the KDE4 backend works like this:

* Get a control request
* Generate a QImage with the requested size
* Fill image with the QPalette::Window color
* Draw the control with the theme style to the QImage
* Blit / copy the image to the actual target

This results in this - actually unstyled - dropdown menus.

So for a test I changed the menu generation to a more Gtk+ backend
approach:

* Get the control request from vcl
* Create a QMenu object
* Resize the menu to the requested size
* Copy the QMenu to a QImage using QImage(QPixmap::grabWidget(...).toImage())
* Draw the control with the theme style to the QImage
* Blit / copy the image to the actual target

This generates the correct background (yeah); but now I realized (to my
increasing frustration), that the highlighting is actually drawn based
on the background image with a different color. Probably just the opaque
value is adapted - I didn't actually check the Oxygen code.

To make the KDE theming using VCL even harder, Oxygen uses some kind of
animation to fade the highlighting to the correct color, which won't
work using the QImage based copy approach (and I also don't know how
this actually works in the Oxygen Qt style engine).

Additionally the QPixmap::toImage() call has additional drawbacks: "Note
that for the moment, alpha masks on monochrome images are ignored."
(http://qt-project.org/doc/qt-4.8/qpixmap.html#toImage)

>From my current point of understanding of all the interaction, the only
realistic way to fix the styling problems is to draw LO native widgets
using a real Qt widgets stack and let LO draw it's specific objects. I
guess this will result in a complete rewrite of the KDE4 backend based
on a new architecture - if this is possible using VCL.

And there is already an abstraction for (popup) menus, which uses the
same approach (SalMenu).

Now I need to get some feedback, if this approach is implementable at
all. I would start a kde4v2 backend, but this is a lot more work then I
have currently time for: GSoC 2014 anyone?

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/995330

Title:
  [Upstream] Libreoffice has no border on menus (KDE)

Status in LibreOffice Productivity Suite:
  In Progress
Status in “libreoffice” package in Ubuntu:
  Won't Fix

Bug description:
  Libreoffice has no border on menus, with a bad appearance.
  Image attached to show the problem.

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: libreoffice-kde 1:3.5.2-2ubuntu1
  ProcVersionSignature: Ubuntu 3.2.0-24.37-generic 3.2.14
  Uname: Linux 3.2.0-24-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.0.1-0ubuntu7
  Architecture: amd64
  Date: Sat May  5 23:37:27 2012
  InstallationMedia: Kubuntu 12.04 LTS "Precise Pangolin" - Beta amd64 
(20120228.1)
  ProcEnviron:
   LANGUAGE=pt_BR:pt:en
   LANG=pt_BR.UTF-8
   SHELL=/bin/bash
  SourcePackage: libreoffice
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Desktop-packages] [Bug 1281090] [NEW] Gio doesn't support automatic proxy configuration

2014-02-17 Thread tazle
Public bug reported:

I ran into this bug when trying to configure the Rhythmbox music player
to work with Last.fm. When using automatic proxy configuration, it
attempted to connect directly to the target server. When I switched ot
manual proxy configuration, it used the system proxy settings.

It appears that the problem is in gio proxy resolution system, which
doesn't support automatic proxy configuration through PAC files as
demonstrated by the test program at:
https://gist.github.com/tazle/9049829. For me, program prints
"direct://" if automatic proxy configuration is enabled and the correct
proxy address if I switch to manual configuration with our external WWW
proxy address.

The same problem has been originally reported for gnome-vfs aeons ago at
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=289357 and
https://bugzilla.gnome.org/show_bug.cgi?id=123900.

Perhaps now, almost 10 years later, it would be possible to resolve this
issue?

ProblemType: Bug
DistroRelease: Ubuntu 12.04
Package: libglib2.0-0 2.32.4-0ubuntu1
ProcVersionSignature: Ubuntu 3.5.0-44.67~precise1-generic 3.5.7.25
Uname: Linux 3.5.0-44-generic x86_64
NonfreeKernelModules: nvidia
ApportVersion: 2.0.1-0ubuntu17.6
Architecture: amd64
Date: Mon Feb 17 14:45:29 2014
InstallationMedia: Ubuntu 12.04.2 LTS "Precise Pangolin" - Release amd64 
(20130213)
MarkForUpload: True
SourcePackage: glib2.0
UpgradeStatus: No upgrade log present (probably fresh install)

** Affects: glib2.0 (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug precise running-unity

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1281090

Title:
  Gio doesn't support automatic proxy configuration

Status in “glib2.0” package in Ubuntu:
  New

Bug description:
  I ran into this bug when trying to configure the Rhythmbox music
  player to work with Last.fm. When using automatic proxy configuration,
  it attempted to connect directly to the target server. When I switched
  ot manual proxy configuration, it used the system proxy settings.

  It appears that the problem is in gio proxy resolution system, which
  doesn't support automatic proxy configuration through PAC files as
  demonstrated by the test program at:
  https://gist.github.com/tazle/9049829. For me, program prints
  "direct://" if automatic proxy configuration is enabled and the
  correct proxy address if I switch to manual configuration with our
  external WWW proxy address.

  The same problem has been originally reported for gnome-vfs aeons ago
  at https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=289357 and
  https://bugzilla.gnome.org/show_bug.cgi?id=123900.

  Perhaps now, almost 10 years later, it would be possible to resolve
  this issue?

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: libglib2.0-0 2.32.4-0ubuntu1
  ProcVersionSignature: Ubuntu 3.5.0-44.67~precise1-generic 3.5.7.25
  Uname: Linux 3.5.0-44-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.0.1-0ubuntu17.6
  Architecture: amd64
  Date: Mon Feb 17 14:45:29 2014
  InstallationMedia: Ubuntu 12.04.2 LTS "Precise Pangolin" - Release amd64 
(20130213)
  MarkForUpload: True
  SourcePackage: glib2.0
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Desktop-packages] [Bug 1280794] Re: Can't change default "Open with" application

2014-02-17 Thread Sebastien Bacher
What about "ls -ld ~/.local/share/applications" and the files in that
directory?

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1280794

Title:
  Can't change default "Open with" application

Status in “nautilus” package in Ubuntu:
  Incomplete

Bug description:
  I am on Ubuntu 13.10 using nautilus  1:3.8.2-0ubuntu2.2.

  I am trying to change default application to open .avi files. I right-
  click an .avi file select "Properties", go to "Open With". There is a
  default application there (banshee) and recommended (VLC media
  player). I select VLC media player and click "Set as default" button,
  selection jumps back to banshee, "Set as default" button disabled and
  nothing else happens. Nautilus still opens .avi files with banshee.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: nautilus 1:3.8.2-0ubuntu2.2
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Sun Feb 16 21:45:45 2014
  GsettingsChanges: b'org.gnome.nautilus.window-state' b'geometry' 
b"'1497x873+0+171'"
  InstallationDate: Installed on 2013-11-17 (91 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Release amd64 
(20131016.1)
  MarkForUpload: True
  SourcePackage: nautilus
  UpgradeStatus: No upgrade log present (probably fresh install)
  mtime.conffile..etc.xdg.autostart.nautilus.autostart.desktop: 
2013-11-20T19:34:55.419627

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[Desktop-packages] [Bug 1281086] [NEW] Crash in os.environ.clear() with empty environment key

2014-02-17 Thread Daniel Hahler
Public bug reported:

% ubuntu-bug apport
Traceback (most recent call last):
  File "/usr/share/apport/apport-gtk", line 590, in 
app.run_argv()
  File "/usr/lib/python3/dist-packages/apport/ui.py", line 654, in run_argv
return self.run_report_bug()
  File "/usr/lib/python3/dist-packages/apport/ui.py", line 456, in 
run_report_bug
self.collect_info(symptom_script)
  File "/usr/lib/python3/dist-packages/apport/ui.py", line 1031, in collect_info
os.environ.clear()
  File "/usr/lib/python3.3/collections/abc.py", line 553, in clear
self.popitem()
  File "/usr/lib/python3.3/collections/abc.py", line 546, in popitem
del self[key]
  File "/usr/lib/python3.3/os.py", line 687, in __delitem__
self.unsetenv(encodedkey)
OSError: [Errno 22] Invalid argument

Looking at the output of `os.environ`, there is a odd entry (key '').

os.environ.clear() fails both with python2.7 and python3:

In [1]: import os

In [2]: os.environ[''] = ''

In [3]: os.environ.clear()
---
OSError   Traceback (most recent call last)
 in ()
> 1 os.environ.clear()

/usr/lib/python3.3/collections/abc.py in clear(self)
551 try:
552 while True:
--> 553 self.popitem()
554 except KeyError:
555 pass

/usr/lib/python3.3/collections/abc.py in popitem(self)
544 raise KeyError
545 value = self[key]
--> 546 del self[key]
547 return key, value
548 

/usr/lib/python3.3/os.py in __delitem__(self, key)
685 def __delitem__(self, key):
686 encodedkey = self.encodekey(key)
--> 687 self.unsetenv(encodedkey)
688 try:
689 del self._data[encodedkey]

OSError: [Errno 22] Invalid argument

While this looks like a bug to be fixed in Python also, apport should
handle it gracefully, and not crash/abort on it.

ProblemType: Bug
DistroRelease: Ubuntu 13.10
Package: apport 2.12.5-0ubuntu2.2
ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
Uname: Linux 3.11.0-15-generic x86_64
ApportVersion: 2.12.5-0ubuntu2.2
Architecture: amd64
CrashReports:
 640:1000:114:120104180:2014-02-13 00:58:41.677010970 +0100:2014-02-13 
00:57:20.989009053 +0100:/var/crash/_opt_firefox_firefox.1000.crash
 640:1000:114:63870076:2014-02-13 00:00:35.972928127 +0100:2014-02-12 
23:59:49.260927017 +0100:/var/crash/_usr_lib_firefox_firefox.1000.crash
 640:1000:114:14175879:2014-02-09 10:23:03.104148831 +0100:2014-02-09 
10:22:57.576148699 +0100:/var/crash/_usr_bin_nautilus.1000.crash
Date: Mon Feb 17 13:41:48 2014
InstallationDate: Installed on 2012-05-28 (629 days ago)
InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release amd64 
(20120425)
MarkForUpload: True
PackageArchitecture: all
SourcePackage: apport
UpgradeStatus: Upgraded to saucy on 2013-10-08 (131 days ago)
modified.conffile..etc.default.apport: [modified]
mtime.conffile..etc.default.apport: 2014-02-13T00:58:07.609010

** Affects: apport (Ubuntu)
 Importance: Undecided
 Status: New

** Affects: python2.7 (Ubuntu)
 Importance: Undecided
 Status: New

** Affects: python3.3 (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug saucy

** Description changed:

- % ubuntu-bug apport   
+ % ubuntu-bug apport
  Traceback (most recent call last):
-   File "/usr/share/apport/apport-gtk", line 590, in 
- app.run_argv()
-   File "/usr/lib/python3/dist-packages/apport/ui.py", line 654, in run_argv
- return self.run_report_bug()
-   File "/usr/lib/python3/dist-packages/apport/ui.py", line 456, in 
run_report_bug
- self.collect_info(symptom_script)
-   File "/usr/lib/python3/dist-packages/apport/ui.py", line 1031, in 
collect_info
- os.environ.clear()
-   File "/usr/lib/python3.3/collections/abc.py", line 553, in clear
- self.popitem()
-   File "/usr/lib/python3.3/collections/abc.py", line 546, in popitem
- del self[key]
-   File "/usr/lib/python3.3/os.py", line 687, in __delitem__
- self.unsetenv(encodedkey)
+   File "/usr/share/apport/apport-gtk", line 590, in 
+ app.run_argv()
+   File "/usr/lib/python3/dist-packages/apport/ui.py", line 654, in run_argv
+ return self.run_report_bug()
+   File "/usr/lib/python3/dist-packages/apport/ui.py", line 456, in 
run_report_bug
+ self.collect_info(symptom_script)
+   File "/usr/lib/python3/dist-packages/apport/ui.py", line 1031, in 
collect_info
+ os.environ.clear()
+   File "/usr/lib/python3.3/collections/abc.py", line 553, in clear
+ self.popitem()
+   File "/usr/lib/python3.3/collections/abc.py", line 546, in popitem
+ del self[key]
+   File "/usr/lib/python3.3/os.py", line 687, in __delitem__
+ self.unsetenv(encodedkey)
  OSError: [Errno 22] Invalid argument
  
  Looking at the output of `os.environ`, there is a odd entry (key '').
+ 
+ os.environ.clear() fails both with python2

[Desktop-packages] [Bug 1280794] Re: Can't change default "Open with" application

2014-02-17 Thread Suor
Looks like it's something wrong with my
"~/.local/share/applications/mimeapps.list" config. After removing it I
am able to change associations back and forth.

Attaching my old broken mimeapps.list.

** Attachment added: "mimeapps.list.copy"
   
https://bugs.launchpad.net/ubuntu/+source/nautilus/+bug/1280794/+attachment/3983873/+files/mimeapps.list.copy

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to nautilus in Ubuntu.
https://bugs.launchpad.net/bugs/1280794

Title:
  Can't change default "Open with" application

Status in “nautilus” package in Ubuntu:
  Incomplete

Bug description:
  I am on Ubuntu 13.10 using nautilus  1:3.8.2-0ubuntu2.2.

  I am trying to change default application to open .avi files. I right-
  click an .avi file select "Properties", go to "Open With". There is a
  default application there (banshee) and recommended (VLC media
  player). I select VLC media player and click "Set as default" button,
  selection jumps back to banshee, "Set as default" button disabled and
  nothing else happens. Nautilus still opens .avi files with banshee.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: nautilus 1:3.8.2-0ubuntu2.2
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Sun Feb 16 21:45:45 2014
  GsettingsChanges: b'org.gnome.nautilus.window-state' b'geometry' 
b"'1497x873+0+171'"
  InstallationDate: Installed on 2013-11-17 (91 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Release amd64 
(20131016.1)
  MarkForUpload: True
  SourcePackage: nautilus
  UpgradeStatus: No upgrade log present (probably fresh install)
  mtime.conffile..etc.xdg.autostart.nautilus.autostart.desktop: 
2013-11-20T19:34:55.419627

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[Desktop-packages] [Bug 1262990] Re: Negative unread counts without rhyme or reason

2014-02-17 Thread Łukasz Fidosz
It's not just that, sometimes the messages from 'negative' count are not
showing at all in message window, you have to read them from
conversation history, which means you need history window opened on
daily basics.

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https://bugs.launchpad.net/bugs/1262990

Title:
  Negative unread counts without rhyme or reason

Status in “empathy” package in Ubuntu:
  Confirmed

Bug description:
  When I open up chat windows after seeing them in the message bar I see
  negative unread counts in the message list.

  Screenshot is attached.

  Might be related to #1262980 (duplicate entries for chats in the
  message list)

  ProblemType: Bug
  DistroRelease: Ubuntu 14.04
  Package: empathy 3.8.6-0ubuntu2
  ProcVersionSignature: Ubuntu 3.12.0-7.15-generic 3.12.4
  Uname: Linux 3.12.0-7-generic x86_64
  NonfreeKernelModules: openafs
  ApportVersion: 2.12.7-0ubuntu3
  Architecture: amd64
  CurrentDesktop: Unity
  Date: Fri Dec 20 01:34:12 2013
  ExecutablePath: /usr/lib/empathy/empathy-chat
  InstallationDate: Installed on 2013-03-18 (277 days ago)
  InstallationMedia: Ubuntu 12.04.2 LTS "Precise Pangolin" - Release amd64 
(20130214)
  SourcePackage: empathy
  UpgradeStatus: Upgraded to trusty on 2013-11-23 (26 days ago)

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[Desktop-packages] [Bug 1280794] Re: Can't change default "Open with" application

2014-02-17 Thread Suor
I managed to break it again.

Here are the steps:
1. Delete "~/.local/share/applications/mimeapps.list".
2. Set VLC as default player for .avi files through nautilus.
3. Goto System Settings -> Details -> Default applications and set VLC player 
to open video files.
4. Go back to nautilus and try to change default application for .avi files. 
Get the bug.

It's worth noting that "~/.local/share/applications/mimeapps.list" is
updated in step 4, but changes do not work.

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1280794

Title:
  Can't change default "Open with" application

Status in “nautilus” package in Ubuntu:
  Incomplete

Bug description:
  I am on Ubuntu 13.10 using nautilus  1:3.8.2-0ubuntu2.2.

  I am trying to change default application to open .avi files. I right-
  click an .avi file select "Properties", go to "Open With". There is a
  default application there (banshee) and recommended (VLC media
  player). I select VLC media player and click "Set as default" button,
  selection jumps back to banshee, "Set as default" button disabled and
  nothing else happens. Nautilus still opens .avi files with banshee.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: nautilus 1:3.8.2-0ubuntu2.2
  ProcVersionSignature: Ubuntu 3.11.0-15.25-generic 3.11.10
  Uname: Linux 3.11.0-15-generic x86_64
  ApportVersion: 2.12.5-0ubuntu2.2
  Architecture: amd64
  Date: Sun Feb 16 21:45:45 2014
  GsettingsChanges: b'org.gnome.nautilus.window-state' b'geometry' 
b"'1497x873+0+171'"
  InstallationDate: Installed on 2013-11-17 (91 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Release amd64 
(20131016.1)
  MarkForUpload: True
  SourcePackage: nautilus
  UpgradeStatus: No upgrade log present (probably fresh install)
  mtime.conffile..etc.xdg.autostart.nautilus.autostart.desktop: 
2013-11-20T19:34:55.419627

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