Re: The ABC's of Templates in D

2020-08-29 Thread Robert M. Münch via Digitalmars-d-announce

A bit late... but I don't understand this part:

"Unlike x, p is not a member of the template. The type Pair is a 
member, so we can’t refer to it without the prefix."


* Why is it not a member of the template (specification)?
* Later it is a member... of what if not of the template (specification)?

Confusing...

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Re: Visual D 1.0.0 released

2020-07-05 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-07-04 13:00:16 +, Rainer Schuetze said:


after having passed the 10 year anniversary of public availability
recently, it is finally time to release version 1.0 of Visual D, the
Visual Studio extension that adds D language support to VS 2008-2019.


Even I don't use an IDE, the debugger support alone is so valuable that 
I can't imagine wokring without it... Great job!


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Re: D GUI Framework (responsive grid teaser)

2020-06-23 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-06-23 04:29:48 +, Виталий Фадеев said:


Width of the element can be set:
- by hand
--- fixed
- by automate
--- inherited from parent
--- from childs ( calculated max width )
--- generated by parent layout ( like a HBox, VBox, may be CircleLayout... )

and for each case:
- check min width
- check max width

https://drive.google.com/file/d/1ZbeSkQD2BY06JB1R17CT17te1H9ecRnI/view?usp=sharing 



Not sure if this is a question or some project you do. However, yes on 
all points for what we do.



and childs can be aligned in container cell to: left. center, right, stretched.

https://drive.google.com/file/d/1Xm4m7DLaUoPu5wzvPSalgW3i1-WkTeek/view?usp=sharing 



Yes.


I love beauty UI too. :)


Well, beauty lies in the eye of the beholder.


I love fast perfect UI too.


:-)


And I do D Windows GUI too.  :)


Cool... so, anything to see?


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Re: D GUI Framework (responsive grid teaser)

2020-06-23 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-06-22 23:56:47 +, aberba said:


Will it be open source? Curious why its not hosted public


We will see...

The main point is, such a thing only lifts off if the quality and 
out-of-the-box experience is high enough. I think we don't need an 
other project, that might not get any tracktion.


And, if things have a good quality and are used, a project needs a bit 
of management. This bit can become quite intensive, especially in the 
beginning until enough know-how is build-up by others. And, this 
requires that others are picking it up, which needs a good quality... 
and the circle closes.


Reality tells us, that most OS projects don't take off. Small libs, 
with a narrow scope are a totally different story than a GUI framework.


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Re: D GUI Framework (responsive grid teaser)

2020-06-22 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-19 21:01:33 +, Robert M. Münch said:

Hi, we are currently build up our new technology stack and for this 
create a 2D GUI framework.


Some now teaser, again might not look like a lot had happend but we 
move forward, slow but steady:


https://www.dropbox.com/s/jjefzyneqnxr7pb/dgui_teaser-1.mp4

The framework can now handle 9-patch images for decoration of any widget parts.

And here an older one I think I never posted, about text editing:

https://www.dropbox.com/s/cfqy21q4s7d0zxr/Bildschirmaufnahme%202020-04-07%20um%2017.08.24.mov?dl=0 



Cut & Paste, marking, cursor movement etc. is all working correctly. 
All text stuff (rendering and handling) is done in Unicode.


What we first get to work is a way to create simple applications with 
input-forms, text-lists feed from a database and single line 
text-editing.



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Re: This Right In: PLDI 2020 will take place online and registration is FREE. Closes on Jun 5, so hurry!

2020-06-16 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-06-15 13:01:02 +, Timon Gehr said:


The talk will be on YouTube.


Great.


Papers:
https://www.sri.inf.ethz.ch/publications/bichsel2020silq
https://www.sri.inf.ethz.ch/publications/gehr2020lpsi

Source code:
https://github.com/eth-sri/silq
https://github.com/eth-sri/psi/tree/new-types


Thanks, somehow missed these.

What's the main difference of your approach WRT something like this: 
http://pyro.ai/


BTW: I'm located in Zug... so not far away from you guys.

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Re: This Right In: PLDI 2020 will take place online and registration is FREE. Closes on Jun 5, so hurry!

2020-06-15 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-06-14 20:22:41 +, Timon Gehr said:

https://pldi20.sigplan.org/details/pldi-2020-papers/46/-PSI-Exact-Inference-for-Higher-Order-Probabilistic-Programs 



This one sounds pretty interesting. Will there be a recording and a 
published paper be available?


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Re: Rationale for accepting DIP 1028 as is

2020-05-29 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-05-27 06:59:28 +, Bruce Carneal said:

Walter has confirmed that this is indeed the case.  As you can read a 
few posts up his response to my "What am I missing?" query was "Nothing 
at all."


Yes, it's really that bad.


Will it be possible to see a report of these "greenwashed" call-chains, 
so that at least there is a chance to detect them?


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Re: $750 Bounty: Issue 16416 - Phobos std.uni out of date (should be updated to latest Unicode standard)

2020-05-06 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-05-05 21:41:39 +, Dmitry Olshansky said:


Felt a bit like cheating. Russian traditions preclude taking money for things
you (think you) wanted to do anyway.


Well, that's a good habit and still IMO it's OK to offer and take an incentive.

I started on it, and it turned out a bit more then I hope for + I'm 
doing it on simple Windows workstation without much of my usual power 
tools. LDC for Windows works like a charm though.


It seems Unicode 13.0.0 pulled a plug on a couple of "derived" tables, 
that is data files that can be reconsturcted from other primary ones. 
Took at least half an hour to figure that out and rebuild the missing 
bits.


If you don't mind I'll go with 100$ per hour estimate which is 
basically my usual contract rate. It took me about 2 hours for now, and 
I think I'd be done in a one or two more.


Great and deal.

Merging this into Phobos though is the otehr 90% of the legwork, I hope 
somebody will help me with that and maybe we'll just split your 
generous bounty this way.


Sure. As said, I'm not totally sure how this code-merging process 
works, who can do it, who approves things (if at all) or if it's enough 
of the automated tests don't fail.


I mean I know what this table does by its usage but the codegen part is 
missing, likely a classic missing commit problem of being a single 
maintainer of the codegen tool (and the fact that it's not in the main 
dlang repos).


Got it.

Absolutely. I mean I'm in no shape to do the heavy lifting of day in 
day out maintanance of std.* stuff but I'd love to coach somebody to 
learn how std.regex and std.uni work. I can also share my vision for 
improvement, and will gladly help with refactoring.


With focus on std.uni I think what would help is a short description of 
the whole process. A context setting chapter "unicode pitfalls, 
important things to know, general process" and a "step-by-step" 
description/log of what needs to be done, what the step does and where 
it fits into the overall picture.


Just found out that std.regex is from you too... nice.

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Re: $750 Bounty: Issue 16416 - Phobos std.uni out of date (should be updated to latest Unicode standard)

2020-05-05 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-05-05 15:39:12 +, Dmitry Olshansky said:


On Monday, 4 May 2020 at 17:01:01 UTC, Robert M. Münch wrote:
Following my "Is it time for a Unicode update of std.uni?" post in D 
group, I would like to try out to sponsor this effort for "Issue 16416 
- Phobos std.uni out of date (should be updated to latest Unicode 
standard)" [1]


For me, this, too, is an experiment to find out if it's possible to 
move specific issues/topics forward. And maybe even find people that 
are open to contact work too. For me, all these things are pretty 
related.


So, not knowing how much work it is, nor knowing what a good amount 
would be, I took the other route and asked me, what is it worth for me 
to get it done? Note: Getting #16416 done is not critical for me; most 
likely, I could even live with the current state of std.uni. On the 
other hand, std.uni is a very fundamental building block, and having it 
up to date and maybe even extended should be much value to D.


So, I'm offering $750 to get it done.



I'm guess I'm not eligible for the bounty ;)


Why not?


Anyhow if anyone wants easy money - shoot me an email, or reply in this thread.


Well, as I wrote, since I don't have a real good understanding about 
the necessary effort I started from "what is it worth for me in $ to 
get it done?". So, if it's a simple script-change and a re-run and you 
are the only one knowing this and keeping it for yourself... yes, it's 
easy money.


On the other hand, if you can help someone to get started and it's a 
couple of hours, I would expect people to be fair enough and state: 
Hey, $400 (or whatever) is OK, let's take the rest to sponsor something 
else. That's what I would do.


Spoiler is - the whole thing is code generated and there is only one 
table that I forgot about (i.e. I have no idea what is the source table 
for it in Unicode standard).


With "forgot" you mean, you can't remember, or it's missing at all in 
your prior work?


P.S. I'm kind of back, but very busy and my health is mostly great 
despite the COVID outrage out there.


That's great to hear... and maybe std.uni support/coaching for someone 
stepping up is possible. That would be great too. If, maybe even I can 
try to do it...


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Re: $750 Bounty: Issue 16416 - Phobos std.uni out of date (should be updated to latest Unicode standard)

2020-05-05 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-05-04 21:34:27 +, rikki cattermole said:


On 05/05/2020 7:26 AM, notna wrote:
Maybe you want to add an additional constraint... It would be great if 
this would result in a tool, scripts or at least a simple-to-follow 
to-do (say Wiki?!)... so best case we could use this also for the next 
updates / releases in the future?!


The reason we can't just grab a newer copy of the unicode database and 
throw it into Phobos is because the format was changed.


Sure, nevertheless, I think it makes sense to have the reproducibility 
of the process in mind. Maybe not with a script that lasts for 10 
years. But the process, some tools for a specific version, which can be 
used as inspiration for upcoming changes.


IMO it makes a lot of sense for D to keep up close with the unicode 
development.


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Re: $750 Bounty: Issue 16416 - Phobos std.uni out of date (should be updated to latest Unicode standard)

2020-05-05 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-05-04 21:14:49 +, welkam said:

If changes to phobos do not bring breaking changes then I dont see how 
update to std.uni might not be merged


Well, but that's a weak statement for an invest.

If unicode is developing in a way that results in breaking changes, 
what to do? Never update? Doesn't make sense...


So, breaking-changes because unicode requires these, have to be taken IMO.

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Re: $750 Bounty: Issue 16416 - Phobos std.uni out of date (should be updated to latest Unicode standard)

2020-05-04 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-05-04 17:30:41 +, Arine said:

I feel like this is going to be the biggest obstacle. I worked on a bug 
bounty in the past, made a pull request, and it just sat there for 
months. It's a waste of time to try and get anything merged. Especially 
on the scale that this would be at.


Thanks for the feedback. Was the PR eventually merged? Did you get any 
feedback why it wasn't merged, what needs to be done so that it gets 
merged, who decides this, etc.?


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$750 Bounty: Issue 16416 - Phobos std.uni out of date (should be updated to latest Unicode standard)

2020-05-04 Thread Robert M. Münch via Digitalmars-d-announce
Following my "Is it time for a Unicode update of std.uni?" post in D 
group, I would like to try out to sponsor this effort for "Issue 16416 
- Phobos std.uni out of date (should be updated to latest Unicode 
standard)" [1]


For me, this, too, is an experiment to find out if it's possible to 
move specific issues/topics forward. And maybe even find people that 
are open to contact work too. For me, all these things are pretty 
related.


So, not knowing how much work it is, nor knowing what a good amount 
would be, I took the other route and asked me, what is it worth for me 
to get it done? Note: Getting #16416 done is not critical for me; most 
likely, I could even live with the current state of std.uni. On the 
other hand, std.uni is a very fundamental building block, and having it 
up to date and maybe even extended should be much value to D.


So, I'm offering $750 to get it done.

Besides getting the work done, there is one constraint: The work needs 
to get into Phobos. It doesn't make sense to have it sit around, 
because it's not being merged. I don't have any clue who is in charge, 
who decides this. Or if there need to be some conditions full-filled so 
that the result gets merged.


[1] https://issues.dlang.org/show_bug.cgi?id=16416

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Re: openmethods 1.3.0

2020-04-20 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-04-19 13:13:55 +, Jean-Louis Leroy said:

You can read more about openmethods on githubL 
https://github.com/jll63/openmethods.d


This is very interesting stuff! Thanks a lot.

I just read your blog post [1] and wonder if it's still up-to-date or 
maybe an update would make sense?


This stuff sounds like a very fundamental concept/pattern and IMO would 
be a good member of Phobos.


[1] https://dlang.org/blog/2017/08/28/open-methods-from-c-to-d/


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Re: A D port of utf8proc

2020-04-12 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-04-11 23:36:17 +, Ferhat Kurtulmuş said:


I could not find a similar library working with -betterC, so I ported utf8proc.

https://github.com/aferust/utf8proc-d

Please test it, contribute it, and enjoy!


What does it provide more then std.utf and std.uni beside BetterC support?

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Re: NanoSVG port

2020-04-10 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-04-10 17:23:28 +, Adam D. Ruppe said:


On Friday, 10 April 2020 at 17:18:05 UTC, Robert M. Münch wrote:

Repro [2] is gone... Does anyone has an idea where the code could be accessed?


I also maintain a copy of it:

https://github.com/adamdruppe/arsd/blob/master/svg.d

minimal dox http://dpldocs.info/experimental-docs/arsd.svg.html


Ah, good.

I'am/was confused because I don't understand how "NanoVega.SVG" fits 
into the picture. Is it a 2nd SVG parser? Is it using svg.d? Why have 
two?



but the very bottom of that link shows svg -> png with my libs easily.


Ok, I will take a look. Most likely I'm going to use a different 
rasterizer... thanks a lot so far!


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Re: NanoSVG port

2020-04-10 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-07-09 11:06:34 +, ketmar said:

i also made NanoSVG[1] port[2]: simple SVG parser and rasterizer. it is 
using `malloc()` to allocate memory, but otherwise was rewritten to use 
`const(char)[]` input for svg, and do not use `sscanf()` from libc.


the port lives in NanoVG package, but it is actually completely independent.


[1] https://github.com/memononen/nanosvg
[2] http://repo.or.cz/iv.d.git/blob_plain/HEAD:/nanovg/svg.d


Repro [2] is gone... Does anyone has an idea where the code could be 
accessed? Is Ketmar still active?


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Re: DIP 1027---String Interpolation---Format Assessment

2020-02-24 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-02-24 09:51:16 +, Walter Bright said:

I talk it over with Atila after the review threads are done, then 
decide. Voting is a terrible way to do engineering design, for many 
reasons I can list if you like.


You don't need to, I'm not a fan of such a voting approach too. I just 
added a bunch of variants as I didn't know how the process works nor 
who is involved at what step.


Not totally. I was unable to convince people that printf format 
validation was an orthogonal feature. So I went ahead and implemented 
that to show it had nothing to do with the proposal:


https://github.com/dlang/dmd/pull/10812

It turned out kinda sweet, and found a huge number of latent bugs in 
our own code, proving we shoulda done that long ago :-) Bad printfs 
turned out to be much more common than I'd anticipated.


Proving by showing the results... Ok, looking forward how things develop.

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Re: DIP 1027---String Interpolation---Format Assessment

2020-02-24 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-02-24 10:02:26 +, Mike Parker said:


The DIP review process is outlined here:

https://github.com/dlang/DIPs

The final decision rests with the language maintainers. Now, that means 
Walter and Atila.


Thanks, and sorry for my ignorance... How about adding a note who the 
"language maintainers" are?


... If that proposal and its review manage to convince Walter and 
Atila, then the feature gets in.


Ok. I understand.

The DIP process is one way to approach that. It allows everyone to 
provide feedback and influence the drafting of the DIP. That requires 
convincing the DIP author to revise the DIP and ultimately convincing 
the language maintainers to accept it. It means there's a high barrier 
for acceptance, but in my own opinion that's how it should be.


I agree. My impression and point was (after following the topic loosly) 
that the DIP might be close to find a good solution and that it was 
suddenly withdrawn. But anyway...



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Re: DIP 1027---String Interpolation---Format Assessment

2020-02-24 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-02-23 16:22:46 +, Mike Parker said:

DIP 1027, "String Interpolation", has been rejected. The decision was 
primarily influenced by the lack of consensus over the implementation 
and the syntax demonstrated in the two review threads. As the DIP 
author, Walter also rejected the suggestion to go with an 
implementation that resolves to a library template. He sees that as 
equivalent to AST macros, a feature which he has previously rejected.


https://github.com/dlang/DIPs/blob/4be15bd40381667c0ab1c0aef360d0daa4b8c82c/DIPs/rejected/DIP1027.md 



Out of curiosity, how and who makes such a decision? Is there a voting? 
Is there a committee? Is there a structured pro/con overview and 
highlight of blocking-points that need to be resolved?


I mean, people spend a lot of time thinking, making suggestions, etc. 
and the end result is: we now have nothing. Which, IMO is the worst 
result for all.


As a community with highly skilled people I think there should be a way 
to come to a good solution, not only a good enough. If not, this 
doesn't shed light on D and the community...


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Re: D GUI Framework (responsive grid teaser)

2020-01-28 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-19 21:01:33 +, Robert M. Münch said:

Hi, we are currently build up our new technology stack and for this 
create a 2D GUI framework.


Hi, some more teaser showing a text-input field, with clipping, 
scrolling, etc.:


https://www.dropbox.com/s/wp3d0bohnd59pyp/Bildschirmaufnahme%202020-01-28%20um%2017.16.26.mov?dl=0 



We have text-lables, text-input and basic text-list now working. Slow 
but steady progress. The whole framework follows a free compisition 
idea. You can add a table to the slider-knob of a slider if you want 
and it will just work.


Style and decoration is totally seperate and currently not done at all. 
Hence, the ugly wireframe look.


This whole project is a side-project I currently do beside our normal 
product development work.


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Re: Visual D 0.51.0 - semantic engine based on dmd frontend

2020-01-19 Thread Robert M. Münch via Digitalmars-d-announce

On 2020-01-18 14:22:41 +, Rainer Schuetze said:


I'm happy to announce the release of Visual D 0.51.0.


Great stuff! Especially the debugging support.

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Re: Article about D in the iX magazine

2019-12-22 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-12-20 21:26:00 +, Andre Pany said:


In the new iX (1 Januar 2020) there is also a Leserbrief for the article;)


Even there are only few comments, every comment helps.

It's very hard to convince programmers to give something else a try and 
stay to it long enough to see the light. Most of the time, evangelizing 
is very frustrating. The better strategy from my experience is: Deliver 
a cool product and than tell everyone "we are 10 times more productive 
than our competitors while delivering a better product." You can be 
sure, everyone wants to know how you do it.


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Re: interfaces and contracts - new pattern

2019-12-03 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-12-03 13:00:49 +, Adam D. Ruppe said:


On Tuesday, 3 December 2019 at 10:39:08 UTC, Robert M. Münch wrote:
In large scale projects this will become a big problem as you can't 
assume that every developer knows about all the contracts of a 
superclass.


That's the beauty of `override in(false)` - you don't have to know 
about the superclass. You can use it and it works in all cases.


My point was, when the superclass doesn't has an in() contract:

Error: function contracts.Derived.test cannot have an in contract when 
overridden function contracts.Base.test does not have an in contract


So, I need to know that the superclass has a contract and that I want 
to fallback to it. The former is the hard part.



Though that's also a possible argument for the language change.


Yes, but only if the superclass has an in() contract.

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Re: interfaces and contracts - new pattern

2019-12-03 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-12-03 07:53:48 +, Ola Fosheim Grøstad said:


On Tuesday, 3 December 2019 at 02:57:13 UTC, Adam D. Ruppe wrote:

On Monday, 2 December 2019 at 22:31:08 UTC, Ola Fosheim Grøstad wrote:

Interesting, could be useful, but now you have to remember to add "in(false)".


Yeah, it is kinda tempting to propose a language change, where an 
override method does this by default if nothing else is specified. I 
think it would probably usually be the right thing to do, and then 
you'd opt into extending it all the way by doing `in(true)` instead.


Yes, I agree, if you forget to add a specification then it probably 
should have the same strictness as the superclass. That is what I would 
expect.


+1 having to add something explicit to get the superclass contract 
activated looks weired.


In large scale projects this will become a big problem as you can't 
assume that every developer knows about all the contracts of a 
superclass.


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Re: Proposal for porting D runtime to WebAssembly

2019-11-27 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-11-23 09:51:13 +, Sebastiaan Koppe said:

This is my proposal for porting D runtime to WebAssembly. I would like 
to ask you to review it. You can find it here: 
https://gist.github.com/skoppe/7617ceba6afd67b2e20c6be4f922725d


Not sure if you are aware of this:

https://wasmtime.dev/

Maybe it helps or gives some inspiration.

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Re: SoAC

2019-08-18 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-08-11 19:16:22 +, Tiberiu Lepadatu said:

... But I think that the question that should be asked is which one of 
those will be more impactful to the community? Which one will better 
serve the D future? I will try by Wednesday to prepare an application 
for both of them. But I can't wait to hear your opinions.


+1 Reactive Programming

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Re: Symantec has been sold to Broadcom

2019-08-18 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-08-08 23:46:38 +, Walter Bright said:

https://finance.yahoo.com/news/broadcom-buy-symantec-enterprise-division-201706500.html 



It's the end of an era. Symantec bought my company, Zortech, and now is 
bought in return. The D community, and myself personally, owe a debt of 
gratitude to Symantec.


Thank you, Symantec!


Walter, you might not remember, but we once met at an exhibiton in 
Wiesbaden (I think), Germany, where you were with Symantec for the C++ 
compiler and we had a short chat. And I once tested a bunch of C++ 
compilers for a German computer magazine... this all must be around 25 
years ago.


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Re: Release D 2.087.0

2019-07-04 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-07-04 10:11:18 +, Mike Franklin said:

I don't know what digger is doing, but from the error messages, it 
appears that the new files in `rt/array` can't be found.  I believe the 
build is trying to use a new compiler with an older or existing 
runtime.  You'll need both the latest compiler and the latest runtime 
together for them to work.


If you can identify a bug in the makefiles, or some other such problem 
preventing the build, let me know and I'll try to fix it right away.


So, the problem is, that digger somehow misses to copy over the new 
source to the install directory. It does for some parts (phobos, but 
I'm not sure if for every file necessary) but not for druntime files.


I just manually copied the files now.

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Re: Release D 2.087.0

2019-07-04 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-07-04 10:11:18 +, Mike Franklin said:

I don't know what digger is doing, but from the error messages, it 
appears that the new files in `rt/array` can't be found.  I believe the 
build is trying to use a new compiler with an older or existing 
runtime.  You'll need both the latest compiler and the latest runtime 
together for them to work.


I thought that Digger is building both and copies all necessary files 
on install. Do I have to build the runtime separatly?


If you can identify a bug in the makefiles, or some other such problem 
preventing the build, let me know and I'll try to fix it right away.


Not sure I'm that competent to find it out but will dig ;-) around a bit.

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Re: Release D 2.087.0

2019-07-04 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-07-04 08:11:26 +, Martin Nowak said:


Glad to announce D 2.087.0, ♥ to the 63 contributors.

This release comes with types matching single template alias parameters,
nested template methods/local template functions, multi-threaded GC
marking, and a phobos compiled with -preview=DIP1000.

http://dlang.org/download.html
http://dlang.org/changelog/2.087.0.html

-Martin


I just updated with Digger to the newest version and get:

...d-language\test> dub test -a=x86_64 -f
Failed to invoke the compiler C:\D\dmd2\windows\bin\dmd.exe to 
determine the build platform: predefs   DigitalMars Windows 
CRuntime_Microsoft CppRuntime_Microsoft LittleEndian D_Version2 all 
D_SIMD D_InlineAsm_X86_64 X86_64 Win64 D_LP64 assert D_ModuleInfo 
D_Exceptions D_TypeInfo D_HardFloat

binaryC:\D\dmd2\windows\bin\dmd.exe
version   v2.087.0

configC:\D\dmd2\windows\bin\sc.ini
DFLAGS-IC:\D\dmd2\windows\bin\..\..\src\phobos 
-IC:\D\dmd2\windows\bin\..\..\src\druntime\import -L/OPT:NOICF

parse dub_platform_probe_956c8798_90a5_4300_b011_2b9e6cc8ace5
importall dub_platform_probe
importobject
(C:\D\dmd2\windows\bin\..\..\src\druntime\import\object.d)
C:\D\dmd2\windows\bin\..\..\src\druntime\import\object.d(42): Error: 
module `comparison` is in file 'rt\array\comparison.d' which cannot be 
read

import path[0] = C:\D\dmd2\windows\bin\..\..\src\phobos
import path[1] = C:\D\dmd2\windows\bin\..\..\src\druntime\import

Not sure what this is telling me. Related to the release?

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Re: D GUI Framework (responsive grid teaser)

2019-05-28 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-28 07:22:06 +, Ola Fosheim Grøstad said:

Just be aware that implementing a multithreaded constraint solver is 
something that you will have to spend a lot of time on.


I am... and I didn't meant that we want use MT everywhere.

MT is a tool, and after measuring and understanding the problem, the 
decision for or against MT is made.



Rendering is easy to do in parallel.


Yep, and that's something that will be done with MT.

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Re: D GUI Framework (responsive grid teaser)

2019-05-28 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-28 15:54:14 +, Nick Sabalausky (Abscissa) said:

It's incredibly refreshing to hear a developer say that, instead of the 
usual, "As a *developer*, I'm the most important part and my time is 
most valuable. So, my users should just go buy faster hardware."


In the mid 90s I co-invented & designed reconfigurable CPU systems. Our 
goal these days was to do real-time ray-tracing. So, we even said: just 
wait, we are going to make a faster hardware first. ;-)


Anyway, you statement is unfortunatly very true. It's the same idotic 
thing happening in every company: "I make my life easy and do things 
quick & dirty" without understanding that down the processes there are 
hundred of points where this stuff is used, and everyone needs to 
figure out the pitfalls over and over again... that's what I call very 
efficient thinking.


The software we sell, would still fit on one floppy disk (if there are 
still people knowing what it is). And I'm always saying: "Every good 
software fits on one floppy-disk." Most people can't believe that this 
is still possible.


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Re: D GUI Framework (responsive grid teaser)

2019-05-27 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-27 20:56:15 +, Ola Fosheim Grøstad said:

If Robert is aiming for embedded and server rendering then he probably 
wants a simple structure with limited multi-threading.


We are considering MT. A GUI should never stuck, as a user I'm the most 
important part and my time is most valuable. So, an application should 
never ever slow me down.


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Re: D GUI Framework (responsive grid teaser)

2019-05-27 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-27 04:46:42 +, Nick Sabalausky (Abscissa) said:

Besides, from what Robert described, it sounds like he already has it 
decoupled and modular enough that performance *can* likely be improved 
later (probably by an order of magnitude) without too much disruption 
to it's core design. So, on that, believe it or not, it sounds like we 
already agree. ;)


That's the case. The 2D layer could be replaced. It's not yet perfectly 
isolated and minified, because we are still learning & experimenting to 
see how things fit together. Refactoring for isolation comes after this.



And @Robert: FWIW, I *am* definitely curious to see where this project goes.


We too :-)

Also: While it *looks* in the video like a simple grid being resized, 
you've commented that under-the-hood it's really more of a flexbox-like 
design.


Correct.

The grid is structured like this: root-> 1..X columns -> 1..Y cells per 
column and the only property given is to use the available vertical and 
horizontal space evenly.


This suggests that the computations you're doing are (or will be) 
capable of far more flexibility than what is apparent in the video.


Yes, the idea is that you get a responsive app GUI, which resizes in a 
smart way which fits your app layout. So, you have control over this. 
Getting browsers to do what you want can be pretty tedious. We want to 
avoid this.


I'm curious what sorts of CSS flex-like features are currently being 
accommodated for in the computations, and are projected in the 
(hopefully?) near future?


The stuff that one really needs, so no frills. We want to create a node 
structure with layout rules/hints per node and as a result you get a 
perfect responsive layout for your app.


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Re: D GUI Framework (responsive grid teaser)

2019-05-26 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-25 23:23:31 +, Ethan said:

Right. I'm done. This thread reeks of a "Year of Linux desktop" 
mentality and I will also likely never read it again just for my sanity.


That's your best statement so far. Greate move.

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Re: D GUI Framework (responsive grid teaser)

2019-05-25 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-24 23:35:18 +, Exil said:

Is the source available anywhere? Would be interesting to look through 
unless this is close source?


No, not yet. Way to early and because we can't support it in anyway.

I see that there is quite some interest in the topic, but I think we 
should get it to some usable point before releasing. Otherwise the 
noise level will be to high.


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Re: D GUI Framework (responsive grid teaser)

2019-05-24 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-24 10:12:10 +, Ola Fosheim Grøstad said:

I guess server rendering means that you can upgrade the software 
without touching the clients, so that you have a network protocol that 
transfers the graphics to a simple and cheap client-display. Like, for 
floor information in a building.


Even much simpler use-cases make sense, example: Render 3D previews of 
100.000 CAD models and keep them up to date when things change. You 
need some CLI tool to render it, but most likely you don't have OpenGL 
or a GPU on the server.


If running an app on a server and using an own front-end client instead 
of a browser these days makes sense, I'm not sure. However, all people 
have tremendous CPU power on their desks, which isn't used. So, I'm 
still favoring desktop apps, and a lot of users do it too. Be 
contrarian in this sector makes a lot of sense :-)


You are probably right. What I find particularly annoying about GPUs is 
that the OS vendors keep changing and deprecating the APIs. Like Apple 
is no longer supporting OpenGL, IIRC.


Yep, way too much hassles and possibilities to break things from 
external. Can become a support hell. Better to stay on your own as much 
as possible.



Sadly, GPU features provide a short path to (forced) obsoletion…


In the 2D realm I don't see so much gain using a GPU over using a CPU.

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Re: D GUI Framework (responsive grid teaser)

2019-05-24 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-23 17:27:09 +, Ola Fosheim Grøstad said:

Yeah, that leaves a lot of headroom to play with. Do you think there is 
a market for a x86 CPU software renderer though?


Well, the main market I see for a software renderer is the embedded 
market and server rendering. Making money with development tools, 
components or frameworks is most likely only possible in the B2B sector.


One needs to find a niche where companies are interested in: speed and 
ressource-efficency is definetely one.



Or do you plan on support CPUs where there is no GPU available?


Currently we don't use a GPU, it's only CPU based. I think CPU 
rendering has its merits and is underestimated a lot.


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Re: D GUI Framework (responsive grid teaser)

2019-05-24 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-23 20:22:28 +, Ola Fosheim Grøstad said:

STILL, I think Robert M. Münch is onto something good if he aims for 
accuracy and provides say a canvas that draws bezier curves to the spec 
(whether it is PDF or SVG). I think many niche application areas 
involve accuracy, like a CNC router program, or a logo cutter or 3D 
printing. So I think there is a market.


I'm not fully understand the discussion about accuracy WRT GUIs. Of 
course you need to draw things accurate. And my interjection WRT 35-FPS 
was just to give an idea about the possible achievable performance. I 
like desktop apps that are fast and small, nothing more.


If you can provide everything people need in one framework, then people 
might want to pay for it. If you just provide what everyone else 
sloppily does, then why bother (just use Gtk, Qt or electron instead). 
*shrug*


Exactly. Our goals is to create a GUI framework which you can use to 
make desktop apps without caring about the OS specifics (which doesn't 
mean we are limiting in a way that you can't care if you wish). For 
this we are creating a set of building-blocks that fit perfectly 
together following a radical KISS and minimal dependency strategy.


If you want, you should be able to maintain a desktop app using a 
specific version of the framework for 15+ years, without running into 
any limitations.


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Re: D GUI Framework (responsive grid teaser)

2019-05-24 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-23 19:29:26 +, Ola Fosheim Grøstad said:

When creating a user interface framework you should work with 
everything from sound editors, oscilloscopes, image editors, vector 
editors, CAD programs, spreadsheets etc. You cannot really assume much 
about anything. What you want is max flexibility.


That's exactly the right direction.

Most GUI frameworks fail at this, so you have to do all yourself if you 
want anything with descent quality, but that is not how it should be.


Yep, I can't agree more.

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Re: D GUI Framework (responsive grid teaser)

2019-05-23 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-23 07:28:49 +, Ola Fosheim Grøstad said:


On Thursday, 23 May 2019 at 06:07:53 UTC, Robert M. Münch wrote:

On 2019-05-22 17:01:39 +, Manu said:
I mean, there are video games that render a complete screen full of 
zillions of high-detail things every frame!


Show me a game that renders this with a CPU only approach into a memory 
buffer, no GPU allowed. Total different use-case.


I wrote a very flexible generic scanline prototype renderer in the 90s 
that rendered 1024x768 using 11 bits each for red and green and 10 for 
blue and hardcoded alpha blending. It provided interactive framerates 
on the lower end for a large number of circular objects covering the 
screen, but it took almost all the CPU.


When doing the real-time resizing in the screencast, the CPU usage is 
around 5% - 6%


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Re: D GUI Framework (responsive grid teaser)

2019-05-23 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-23 09:28:59 +, kdevel said:

Awesome. Compared to the video you posted some days ago there is also 
almost no visible aliasing.


Thanks.


 Do you plan to create a web browser based on your framework?


No, I don't see any business model behind a web browser...

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Re: D GUI Framework (responsive grid teaser)

2019-05-22 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-22 17:01:39 +, Manu said:

The worst case defines your application performance, and grids are 
pretty normal.


That's true, but responsive grids are pretty unusal.


You can make a UI run realtime ;)


I know, that's what we seek for.

I mean, there are video games that render a complete screen full of 
zillions of high-detail things every frame!


Show me a game that renders this with a CPU only approach into a memory 
buffer, no GPU allowed. Total different use-case.


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Re: D GUI Framework (responsive grid teaser)

2019-05-21 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-21 16:51:43 +, Manu said:


The screencast shows a responsive 40x40 grid. Layouting the grid takes
about 230ms, drawing it about 10ms.


O_o ... I feel like 230 *microseconds* feels about the right time, and
~100 microseconds for rendering.


I don't think that's fast enough :-)


So this gives us 36 FPS which is IMO pretty good for a desktop app target


Umm, no. I would expect 240fps is the modern MINIMUM for a desktop
app, you can easily make it that fast.


;-) Well, they key is to layout & render only changes. A responsive 
grid is an evil test-case as this requires a full cylce on every frame.



Incidentally, we have a multimedia library workgroup happening to
build out a flexible and as-un-opinionated-as-we-can gfx and gui
libraries which may serve a wider number of users than most existing
libraries,


Ah, ok. Sounds interesting...


perhaps you should join that effort, and leverage the perf
experts we have? There's a channel #graphics on the dlang discord.


I will have a look... need to get discord up & running. Too many chat 
channels these days...


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Re: D GUI Framework (responsive grid teaser)

2019-05-21 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-21 16:07:33 +, Basile B. said:


What kind of layouting ? GTK-like ? DelphiVCL-like ? Flex-like ?


Flex-Box like.

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Re: D GUI Framework (responsive grid teaser)

2019-05-21 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-21 17:29:51 +, Ola Fosheim Grøstad said:


On Tuesday, 21 May 2019 at 14:04:29 UTC, Robert M. Münch wrote:
Here is a new screencast: 
https://www.dropbox.com/s/ywywr7dp5v8rfoz/Bildschirmaufnahme%202019-05-21%20um%2015.20.59.mov?dl=0 



That looks better :-)


:-) For a pixel perfect full responsive GUI I need to think about it a 
bit more. But that's not high priority at the moment.


Just make sure that you pick an architecture that allows you to use 
spatial datastructures later on!


The nice thing about the design is, that the necessary parts are 
totally indepdent. For example changing the spatial index to an other 
approach just needed 5 lines of code change in the framework. The 
places where the different parts meet, are kept to an absolut minimum 
and the interfaces are as thin as possible.


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Re: D GUI Framework (responsive grid teaser)

2019-05-21 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-21 15:57:20 +, Basile B. said:


openGL backend I presume ?


No, CPU rendering to memory-buffer.

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Re: D GUI Framework (responsive grid teaser)

2019-05-21 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-19 21:21:55 +, Ola Fosheim Grøstad said:


Interesting, is each cell a separate item then?

So assuming 3GHz cpu, we get 0.23*3e9/1600 = 431250 cycles per cell?

That's a lot of work.


Here is a new screencast: 
https://www.dropbox.com/s/ywywr7dp5v8rfoz/Bildschirmaufnahme%202019-05-21%20um%2015.20.59.mov?dl=0 



I optimized the whole thing a bit, so now a complete screen with 
layouting, hittesting, drawing takes about 28ms, that's 8x faster than 
before. Drawing is still around 10ms, layouting around 16ms, spatial 
index handling 2ms.


So this gives us 36 FPS which is IMO pretty good for a desktop app 
target. There might be some 2-3ms speed-up still possible but not worth 
the effort yet.


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Re: D GUI Framework (responsive grid teaser)

2019-05-20 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-05-19 21:21:55 +, Ola Fosheim Grøstad said:


Interesting, is each cell a separate item then?


Yes, it's organized like this:

root => grid => 1..X columns ==(each colum)==> 1..Y cells

So assuming 3GHz cpu, we get 0.23*3e9/1600 = 431250 cycles per cell? 
That's a lot of work.


I must be fair, and add some other measurement in between. This 
includes managing a 2D spatial index for hit testing too, not only 
layouting.


 Are you using some kind of iterative physics based approach since you 
use hundreds of thousands of computations per cell?


It's like the browser's flex-box model.


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D GUI Framework (responsive grid teaser)

2019-05-19 Thread Robert M. Münch via Digitalmars-d-announce
Hi, we are currently build up our new technology stack and for this 
create a 2D GUI framework.


https://www.dropbox.com/s/iu988snx2lqockb/Bildschirmaufnahme%202019-05-19%20um%2022.32.46.mov?dl=0 



The screencast shows a responsive 40x40 grid. Layouting the grid takes 
about 230ms, drawing it about 10ms. The mouse clicks are handled via a 
reactive message stream and routed to all graphical objects that are 
hit using a spatial-index. The application code part is about 50 lines 
of code, the rest is handled by the framework.


With all this working now, we have all necessary building blocks 
working together.


Next steps are to create more widgets and add a visual style system. 
The widgets themself are style-free and wire-frame only for debugging 
purposes.


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Re: DStep 1.0.0

2019-04-26 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-04-22 11:02:24 +, Jacob Carlborg said:


... and support for one more platform has been added: Windows...


Are there are any functional differences between the platforms? Or can 
I just use the OSX version and use the generated .d files with the DMD 
Windows version too?


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Re: DConf 2019 Schedule

2019-03-18 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-03-17 22:43:28 +, Mike Parker said:

The schedule is now live! There are a few DConf veterans and a few new 
speakers. We're also holding an Annual General Meeting prior to the 
Hackathon (thanks to Nicholas Wilson for the proposal).


http://dconf.org/2019/schedule/index.html


Typo in Walter's abstract: ... "D supports a number of techniques for 
allocating meory." => memory


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Re: dlang tutorial just posted on Derek Banas's YouTube channel

2019-03-05 Thread Robert M. Münch via Digitalmars-d-announce

On 2019-03-06 01:44:45 +, Zaydek said:

tl;dr Derek Banas is a YouTuber that makes long-form programming 
tutorials. He has almost one million subscribers. He just posted a 
90-minute tutorial that covers D beginning to end. This could be great 
promotional for this community to share with people learning D!


This is much cooler than I thought and very accessible. Very cool.

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Re: DConf 2019: Shepherd's Pie Edition

2018-12-27 Thread Robert M. Münch via Digitalmars-d-announce

On 2018-12-22 21:57:09 +, Adam Wilson said:


On 12/22/18 10:47 AM, Robert M. Münch wrote:

On 2018-12-22 12:18:25 +, Mike Parker said:

Thanks to Symmetry Investments, DConf is heading to London! We're still 
ironing out the details, but I've been sitting on this for weeks and, 
now that we have a venue, I just can't keep quiet about it any longer.


Hi, you should consider the upcoming Brexit chaos, which is expect to 
have a high impact on all airlines. Currently I wouldn't bet that all 
parties involved get things sorted out until May...




I very much doubt that Brexit will cause anything approaching choas 
insofar as airlines are concerned. Currently all international flights 
are governed by the Montreal Convention which was signed by the 
individual states of the EU and not the EU itself, and the ICAO which 
is a UN function. They will remain in force regardless of the UK's 
status vis-a-vis Brexit.


Since you seem to be a topic matter expert on this, I suggest you get 
in contact with these guys 
(https://www.telegraph.co.uk/travel/news/iata-brexit-flight-disruption/) 
because they don't seem to know what you know.


There may be the additional annoyance of EU folks having to pass 
through passport control depending on the final disposition of Brexit, 
but that's probably it.


Since UK was not part of the Schengen agreement in the past, passport 
control was happening already. So, you prediction doesn't hold.


Chaos is a persuasion word that has zero measurable technical meaning, 
it's purpose is to allow your mind to fill it's space with your worst 
nightmares. Whenever I see it in the news I assume that the writer is 
ideologically opposed to whatever event the writer is describing and 
lacks any evidence to back up their claims.


Hmm... Following how the major figures are working, and getting things 
done WRT Brexit preparation and how honestly and clear everyone is 
informed, I can't imagine a better word. From my live-experience so 
far, all these indicators (clearly measureable by reading different 
sources, counting 1 + 1 etc.) are deep in my "chaos classificaiton". 
Maybe it's time to enter the stage and let the world see how you are 
going to manage it... a lot of poeple would be very happy if you do.


Airlines have had years to prepare for Brexit, and humans are generally 
pretty good at avoiding disasters that they've know about for years.


You assumption is wrong, since no one knows how the Brexit will look 
like. You might know that "the Deal" still needs to be accepted, which 
hasn't been the case yet. So, nothing concrete to prepare for.


My guess is that on Brexit day you won't even notice, save having to 
pass through an automated passport kiosk.


In case of a "No Deal" scenario, I bet against you ;-)

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Re: DConf 2019: Shepherd's Pie Edition

2018-12-27 Thread Robert M. Münch via Digitalmars-d-announce

On 2018-12-22 21:38:42 +, Laeeth Isharc said:


On Saturday, 22 December 2018 at 18:47:40 UTC, Robert M. Münch wrote:

On 2018-12-22 12:18:25 +, Mike Parker said:

Thanks to Symmetry Investments, DConf is heading to London! We're still 
ironing out the details, but I've been sitting on this for weeks and, 
now that we have a venue, I just can't keep quiet about it any longer.


Hi, you should consider the upcoming Brexit chaos, which is expect to 
have a high impact on all airlines. Currently I wouldn't bet that all 
parties involved get things sorted out until May...


I would be happy to bet they do. The EU and US are already agreed.

https://www.bbc.co.uk/news/business-46380463


Well, we will see. But it's not the EU and US, but UK and US that 
agreed after your reference. Since I'm not from the US this information 
doesn't help a lot. And the significant part of your reference is this: 
"Theresa May's Brexit agreement with Brussels says that the UK and EU 
have agreed to negotiate a "comprehensive air transport agreement" for 
UK-EU flights during the planned transition period but it would not 
apply if the UK left the EU without a deal. In September the government 
warned a no-deal Brexit could cause disruption to air travel between 
the UK and European Union countries."


You might be aware that the "No Deal Scenario" is currently much more 
likely... but again, everyone is free to do what they want.


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Re: DConf 2019: Shepherd's Pie Edition

2018-12-22 Thread Robert M. Münch via Digitalmars-d-announce

On 2018-12-22 12:18:25 +, Mike Parker said:

Thanks to Symmetry Investments, DConf is heading to London! We're still 
ironing out the details, but I've been sitting on this for weeks and, 
now that we have a venue, I just can't keep quiet about it any longer.


Hi, you should consider the upcoming Brexit chaos, which is expect to 
have a high impact on all airlines. Currently I wouldn't bet that all 
parties involved get things sorted out until May...


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Re: The New Fundraising Campaign

2018-11-23 Thread Robert M. Münch via Digitalmars-d-announce

On 2018-11-10 16:09:12 +, Mike Parker said:

I've just published a new blog post describing our new fundraising 
campaign. TL;DR: We want to pay a Pull Request Manager to thin out the 
pull request queues and coordinate between relevant parties on newer 
pull requests so they don't go stale. We've launched a three-month 
campaign, and Nicholas Wilson has agreed to do the work.


Hi, will I get a donation certificate? I haven't found anything about it.

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Re: Another take on decimal data types

2018-01-11 Thread Robert M. Münch via Digitalmars-d-announce

On 2018-01-11 15:34:04 +, Seb said:

Side-Note: I'm always missing the betterC information or is the 
philosophy to just try it out?


We have now this page:

https://dlang.org/spec/betterc.html


Hi, thanks. Should have been more precise: An informaiton for every lib 
if it is compatible with betterC.


IMO betterC is the strategic trojan horse to get D into the broader masses.

Well, betterC it's still a WIP feature and its feature subset is 
improved from release to release.

In doubt you can always use run.dlang.io to quickly try out things.


That's great, thanks for the hint.

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Re: Another take on decimal data types

2018-01-11 Thread Robert M. Münch via Digitalmars-d-announce

On 2018-01-11 18:15:23 +, rumbu said:


On Thursday, 11 January 2018 at 11:19:41 UTC, Robert M. Münch wrote:


Great stuff! Will this work in betterC mode?


It will not work without some refactory. Most of phobos/druntime 
dependencies are minimal an can be rewritten - in fact there are only 9 
dependencies: bsr, bsf, addu, subu, adds, subs from druntime and isNaN, 
isinfinity, signbit from std.math.


The rest of the dependencies are simply traits that must work by 
default under betterC.


Ok, that doesn't sound impossible.

Once dependencies are solved, another problem will be the exception 
mechanism. 90% of arithmetic operations are meant to throw exceptions, 
but this can be overridden by the alternate exception handling - 
raising and setting flags.


Yes, makes sense.


BUT - a very big but - the most important issue is the formatting thing.
...
a printf equivalent for decimal types is rewritten from scratch or - 
decimal values must be converted to binary float before printing them - 
but this will negate the main purpose of the decimal type - precision.


Well, I think even using a decimal128 for some calculations to have 
higher precision intermediate results and only converting them to float 
for UI interaction would make a lot of sense.


At least in our use-case, that would be quite interesting.

Looking forward to see some benchmarks.


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Re: Another take on decimal data types

2018-01-11 Thread Robert M. Münch via Digitalmars-d-announce

On 2018-01-08 22:16:25 +, rumbu said:


This is my first D finalized project (+16k loc).


Great stuff! Will this work in betterC mode?

Side-Note: I'm always missing the betterC information or is the 
philosophy to just try it out?


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Re: d_to_html.d

2017-08-09 Thread Robert M. Münch via Digitalmars-d-announce

On 2017-08-05 19:07:50 +, WebFreak001 said:

Hi, I made a D to HTML generator which is basically diet, but fully 
using the D compiler as generator and not some complicated parser, etc. 
Here an example what you pass in:


string page = html(
...


That's pretty cool and comes very close to a domain specific language. 
This would make it possible to get declarative GUI layout etc. in with 
a much nicer syntax. Cool idea.


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Re: Iup4D 1.0 alpha

2017-01-22 Thread Robert M. Münch via Digitalmars-d-announce

On 2017-01-22 15:58:15 +, Chris Wright said:


On Sun, 22 Jan 2017 13:17:16 +0100, Robert M. Münch wrote:

Christ, thanks for your consequent "pushing" to get short descriptions
as the first part in.


It is my honor as your Lord and Savior.


;-) Autocorrect sometimes makes funny things...

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Re: Iup4D 1.0 alpha

2017-01-22 Thread Robert M. Münch via Digitalmars-d-announce

On 2017-01-21 05:54:33 +, Chris Wright said:


This would have been a great place to say exactly what Iup4D is.

IUP is a cross-platform UI layer, which, much like wxWidgets, wraps
native UI libraries. It supports drawing with Motif, GTK+, and Windows
native widgets.


Christ, thanks for your consequent "pushing" to get short descriptions 
as the first part in. I'm always wondering why this is so hard to do. 
And, I most likely like other, don't look things up if it's not 
described.


So, everyone who want to get some attention: Make others lives as easy 
as possible to understand what you do.


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Re: [OT] LLVM 3.9 released - you can try the release already with LDC!

2016-09-07 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-09-06 10:51:16 +, eugene said:

i dont think counting each time when ldc and d are mentioned in llvm 
community will help ldc and d to become popular)))


And now?

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Re: yet another event loop

2016-08-26 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-08-26 19:37:19 +, Eugene Wissner said:

Do you mean that the library can have different modules but they should 
be independent of each other as much as possible (like phobos) or that 
every part that can be separated belongs to its own repository?


I don't see both related. The 1st property is about library design, the 
2nd about code management.


If I can somehow only use the event part without having to get all 
other stuff in that's perfect. Putting everything into one repository 
is OK for me as well, makes handling the lib simpler.


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Re: yet another event loop

2016-08-26 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-08-24 18:03:39 +, Eugene Wissner said:

I want it to become not an event loop only but a general purpose 
library that has an event loop.


Hi, well, I would re-think this since the danger is, that everything is 
so connected that I can use either all or nothing at all.


I'm searching for a configurable (network, timer, GUI) stand-alone 
event-loop library, that abstracts away platform differences for years. 
Those that I found are so tighly deep coupled with the rest, that you 
can't get them out.


IMO general purpose libraries building their own context and world-view 
are waste of time...


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Re: Vision document for H2 2016

2016-07-09 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-07-08 20:46:21 +, Walter Bright said:


On 7/8/2016 6:51 AM, Robert M. Münch wrote:

1. Fixing (all) bugs before doing new things: If I look as a CTO, CIO or CEO on
...


I have yet to find any engineering product in any field that doesn't 
have open issues. A more practical question is does the product deliver 
enough value to make up for its deficiencies.


I totally agree. But often it takes quite some time & experience to 
understand how the open deficiencies impact my context. I have seen to 
many tools where you can reach 80% and than things get hard / 
impossible. IMO a good or bad products is decided on the last 20%...




3. How about a "D Master" online certificate? scrum.org is doing that. You have
...


It's a great idea, do you want to work on it?


I would love to but it's unrealistic within the next 6 months... sorry.

I brought it up as an idea that can be put on the mid / long term 
roadmap, to shape the picture of D in the long run. I think these 
things are important for companies to see / know about before they will 
make a decision. It's a long, very long journey to establish a language 
in the "mainstream"...


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Re: Vision document for H2 2016

2016-07-09 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-07-08 18:07:39 +, Andrei Alexandrescu said:


On 07/08/2016 09:51 AM, Robert M. Münch wrote:

1. Fixing (all) bugs before doing new things: If I look as a CTO, CIO or
CEO on D I the first thing I ask is: "Are they doing a lot of new stuff?
And if, is this thing / last releasae that bullet proof stable that
there are not annoying open issued?" Any other answer then "yes" would
get my "no" to use D.


This needs to be balanced with the zeroth thing you ask, which is: "how 
does it help us with our work better than the competition?" We're not 
working on many new things, but we do work on things that impact that 
question.


IMO D has a lot to put on the table, and that should work seemlessly. 
So, the elevator-pitch for D is possible. However, it's a personal 
taste what is "better than..." and if helps or not.


My rule of thumb, after many years of experience is, that I'm very 
conservative when it comes to base technology stuff. Less is more, slow 
moving & high quality is better than fast & fancy.




2. Case-Studies: ...


There are some. I'd love to see such.


Are these listed somewhere?



3. How about a "D Master" online certificate? scrum.org is doing that.
... 

Will keep that in mind, although there's some stigma associated with this.


Which? That these things are of low quality?

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Re: Vision document for H2 2016

2016-07-08 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-07-07 19:55:51 +, Andrei Alexandrescu said:


https://wiki.dlang.org/Vision/2016H2 -- Andrei



A more "business / managment" view:

If we want to achieve hihger adoption rate of D, which IMO should be 
the first priority as it's an enabler for a lot of the other things 
posted, the non-technical aspects are much more important.



1. Fixing (all) bugs before doing new things: If I look as a CTO, CIO 
or CEO on D I the first thing I ask is: "Are they doing a lot of new 
stuff? And if, is this thing / last releasae that bullet proof stable 
that there are not annoying open issued?" Any other answer then "yes" 
would get my "no" to use D.



2. Case-Studies: Yes, we have a lot of projects and things going on 
etc. However, beside the "audio plug-in" I'm not so much aware of any D 
products. This even becomes harder to market if there are backend 
use-case / success stories. I thin it makes sense to show, what D has 
been used for, what the advantages are (faster, less cost, better 
maintainability) and how to adopt it.



3. How about a "D Master" online certificate? scrum.org is doing that. 
You have to go through a pretty hard online exam and reach a certain 
point level to become a "Certified Scrum Master". Yes, it might be a 
bit early to think about his line, but IMO better early then late. It 
just shows, that D is taking care about all the non-technical stuff as 
well, which is a decision point for companies.



Just my 2c here...

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Re: Live streaming of DConf 2016: confirmed

2016-05-04 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-05-03 22:45:45 +, dilkROM said:


Yes, correct! There are currently three places to view the stream:

Sociomantic Facebook: https://www.facebook.com/sociomantic/app/190322544333196/

Sociomantic Website: 
https://www.sociomantic.com/blog/2016/05/follow-dconf-2016-in-real-time/


Sociomantic UStream: http://www.ustream.tv/channel/pR6fAWVkXzw

We'll try to get a PR submitted to the official DConf website to get a 
stream there too so people really have a wide variety of where they are 
most comfortable to watch the live stream, but I'm not sure how likely 
that last addition will be given that the conference starting may 
engage most folks and thus prevent any site updates. I could be wrong 
though!


If anyone else feels like they want to host a stream somewhere, please 
let me know!


Lastly, if you want direct access to me or any other organizers during 
the event, best case is to Tweet directly to @DLangConf as that is more 
aggressively notifying us than the forums.


Unfortunately all require Flash... which I and most likely a lot 
haven't installed.


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Re: libotr native D port

2016-03-29 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-03-28 08:53:24 +, ketmar said:

subj. here[1]. not heavily tested, but it doesn't really matter, as 
nobody will use it anyway.



1. http://repo.or.cz/libotrd.git


Off-the-Record (OTR) Messaging is a cryptographic protocol used in 
well-known instant messaging clients such as Pidgin, ChatSecure, Adium
and others. It is designed to work on top of existing protocols and 
used worldwide to provide secure communication in insecure 
environments. OTR is regarded as highly secure and according to 
documents revealed by Edward Snowden one of the protocols that the NSA 
is not able to decrypt via cryptanalysis. The most commonly used 
implementation of OTR is "libotr" which is a pure C code implementation 
of the OTR protocol.


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Re: Release vibe.d 0.7.27

2016-02-10 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-02-09 19:16:49 +, Snke Ludwig said:


  - Full list of changes: http://vibed.org/blog/posts/vibe-release-0.7.27


Great stuff!! Thanks a lot for your engagement.

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Re: Vision for the first semester of 2016

2016-01-25 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-01-25 07:03:35 +, Russel Winder via Digitalmars-d-announce said:


Phobos the library needs to go to be replaced by a library search and
use system. Oh we already have one, Dub.

The strategy should be "get rid of anything in Phobos that can be put
out as a separate library".


I see it exactly the other way: I want phobos to provide 90% of 
everything I need out-of-the-box. The linker will only bring in stuff I 
use and the rest is left out. So, what's the problem?


I just don't want to walk around until I find out, which parts 
(external libs) fit together just to cover the common 90%. That's 
wasting time.


Make it as simple as possible to get things done. Install, code, 
compile, deliver. That's it. One EXE, done.


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Re: vibe.d 0.7.27-beta.1

2016-01-24 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-01-24 12:49:25 +, Snke Ludwig said:

I didn't build libevent for win64 so far and I'd rather not want to 
invest that time. Instead, I'd recommend to just use the "win32" 
configuration of vibe-d(:core) on that platform.


Just to be sure I get it. On Win32 I could use "libevent" or "win32 
native", right? So, the libevent is not mandatory for Windows at all?



 Probably the "libevent" configuration should just be disabled on win64...


If it's not necessary I highly vote for this. Keep things simple and 
streamlined as much as possible. The less dependencies the better.


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Re: vibe.d 0.7.27-beta.1

2016-01-23 Thread Robert M. Münch via Digitalmars-d-announce

On 2016-01-22 11:14:19 +, Snke Ludwig said:

I've finally managed to tag a first beta for vibe.d. It contains 
numerous optimizations in the network and HTTP code, so it's especially 
important to thoroughly test this before release.


0.7.26 (except for the win32 driver) still compiles fine on DMD 
2.067.0, so a fully synchronized release is fortunately not essential 
this time.


http://code.dlang.org/packages/vibe-d/0.7.27-beta.1

Changelog:
https://github.com/rejectedsoftware/vibe.d/blob/master/CHANGELOG.md


Error: Error reading file 
'C:\Users\robby\AppData\Roaming\dub\packages\vibe-d-0.7.27-beta.1\lib\win-amd64\event2.lib' 



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Re: Packt ebooks are currently $5.00

2015-12-22 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-12-21 23:50:17 +, bachmeier said:

All Packt ebooks are currently only $5.00, including pre-order of D Web 
Development, Learning D, and D Cookbook.


https://www.packtpub.com/web-development/d-web-development
https://www.packtpub.com/application-development/learning-d
https://www.packtpub.com/application-development/d-cookbook


Cool, thanks for the link.

@Adam: Will we see an update / extended version of the "D Cookbook" in 
the near future?


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Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-30 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-10-28 19:27:03 +, ponce said:

It is supposed to refer to the Bundestag like in 
http://www.catherinefeff-studio.com/references/39636641Berlin_logo.gif


The dome might work as a "lying D" methaphor.

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Re: Digger 2.4

2015-10-12 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-10-12 14:21:46 +, Vladimir Panteleev said:


https://issues.dlang.org/show_bug.cgi?id=15165

I guess you're building with a version of D built from git? Just update, then.


Correct. After updating to the latest DMD using digger 2.3 I could 
build digger 2.4. Thanks.


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Re: Digger 2.4

2015-10-12 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-10-05 22:51:43 +, Vladimir Panteleev said:


https://github.com/CyberShadow/Digger/releases/tag/2.4

Digger v2.4 (2015-10-05)


  * Fetch tags explicitly when updating
(fixes some "unknown /ambiguous revision" errors)
  * Prepend result `bin` directory to `PATH`
(fixes behavior when a `dmd` binary was installed in `/usr/bin`)
  * Add support for the `debugDMD` build option on POSIX
  * Fix incorrect repository tree order when using `git` cache engine
  * Fix `rebuild` ignoring build options on the command-line
  * Automatically install KindleGen locally when building website
  * Update OptLink installer
  * Download platform-specific DMD release packages
(contributed by Martin Nowak)


When trying to build it I get a bunch of error in ae/utils/funopt.d. 
Here is just one:


ae/utils/funopt.d(301): Error: constructor 
std.getopt.GetOptException.this (string msg, Exception next, string 
file = __FILE__, ulong line = cast(ulong)__LINE__) is not callable 
using argument types (string)


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Re: Vibemail - extensions for vibe's Mail class to send multi-part emails with attachments

2015-09-29 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-09-29 03:53:44 +, Sebastiaan Koppe said:


This library[1] allows you to send multi-part emails with attachments.

```
Mail email = new Mail;
email.headers["Date"] = Clock.currTime().toRFC822DateTimeString();
email.headers["Sender"] = "Domain.com Contact Form ";
email.headers["From"] = "\"Example\" ";
email.headers["To"] = "\"Bas\" ";
email.headers["Subject"] = "My subject";
import std.stdio : File;
email.setContent(
 mailMixed(
 mailRelated(
 mailAlternative(
 
mailHtml("asdfasdfasdf"),

 mailText("asdfasdfasdf")
 )
 ),
 mailAttachment(File("test.png","rb"),"image/png","image.png"),
 mailAttachment(cast(immutable(ubyte[]))"You are an 
idiot!","plain/text","text.txt")

 )
);
sendMail(settings, email);


Not that I'm to deep into the code nor D but would it be possible to 
write it somehow like this:


Mail email = new Mail;

email.headers = [
"Date" Clock...,
"Sender" ...
]

This would be a much more descriptive approach, which I think makes a 
lot of sense for such things. And it follows the "dont repeat yourself" 
pattern.


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Re: Go 1.5

2015-09-21 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-09-19 17:56:21 +, thedeemon said:

If we carefully use addRoot() and addRange() for data directly pointing 
to GC heap I think we don't need to let GC scan everything that can 
lead to this data. This is error-prone in general, of course.


Well, that's a different name for malloc & free...

I don't see any value in using a GC that needs addRoot / addRange, then 
I can do manual memory management as well.


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Re: Blog post : OOP composition with mixins

2015-09-01 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-08-31 14:20:23 +, Abdulhaq said:

Inheritance certainly is 'the base class of all evil'. I have a theory 
that the reason inheritance is so overused in OOP languages lies in the 
way it is taught - the OOP aspects cover much of the syntax of the 
language and hence much teaching material revolves around inheritance. 
This makes the student believe that inheritance is therefore the 'right 
way' to proceed.


I think what's missing is, that inheritance should be used with a 
type-system view in mind. It makes sense to model "typed things" but 
not to model functionallity / re-using of functionallity. This is much 
bettern done with a concept like mixins.


And mixing both is a very powerful way to model complex system. You 
"just" need to know when to use one or the other.


 Many years of pain have, however, taught me to avoid inheritance and 
to prefer composition - even/especially when using e.g. Java.


Because all those OOP languages are to dogmatic about it's use. C++ is 
free, but is missing (not sure if still) the template and mixin power 
of D.


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Re: Moving forward with work on the D language and foundation

2015-08-25 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-08-24 18:42:59 +, Andrei Alexandrescu said:

Following an increasing desire to focus on working on the D language 
and foundation, I have recently made the difficult decision to part 
ways with Facebook, my employer of five years and nine months.


Wow, that takes cojones and your engagement will help a lot fo push D 
forward. Great news!!


Let's come up with something that a lot small companies can support too.

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Re: ?MQD messaging library v1.0 released

2015-08-21 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-08-21 05:52:40 +, Lars T. Kyllingstad said:

Recently, I've played around with the idea of making a pure D 
implementation of Scalable Protocols, which was created by Martin 
Sustrik, one of the original ZMQ authors.  He invented SP and the 
reference implementation, nanomsg (http://nanomsg.org), partly as kind 
of a do-over for some things he considered design mistakes in ZMQ.  SP 
seems "cleaner" and more principled than ZMQ in many ways.


You may want to take a look at BEEP as well. IMO one of the most 
under-estimated approaches for doing network application protocols.


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Re: DevDocs.io: voting for D

2015-06-03 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-06-02 16:42:40 +, sigod said:

Hi everyone. Please vote for D to be added to https://DevDocs.io: 
https://trello.com/c/bCgqhZ4s/123-d


About DevDocs (copy-pasted from index page):
```


For OSX users I can recommend: https://kapeli.com/dash

No D documentaiton (yet) but could be generated.

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Re: DConf 2015 has ended. See you in Berlin at DConf 2016!

2015-05-30 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-05-29 23:42:06 +, Andrei Alexandrescu said:

DConf 2015 has been awesome, I'm taking a minute to post this that's 
been announced a short while ago.


Is there an overview about all the talks that were given? Will there be 
a link to the live-recordings, so one can jump to specific talks 
directly?


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Re: DConf 2015 has ended. See you in Berlin at DConf 2016!

2015-05-30 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-05-29 23:42:06 +, Andrei Alexandrescu said:

We're pleased to announce that DConf 2016 will take place in Berlin, 
sponsored by Sociomantic.


That's great news!!

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Re: Digger 2.1

2015-05-04 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-05-04 16:45:23 +, Vladimir Panteleev said:


Turn off or delete the cache to get a meaningful error message.


The problem was that this reference:

./Digger/dl/dmd-2.066.1/dmd2/osx/bin/dmd

had wrong permissions (644) instead of (755) I guess. Not sure how this 
can happen.


--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Digger 2.1

2015-05-04 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-05-03 13:49:33 +, Vladimir Panteleev said:


Digger v2.1 (2015-05-03)


Hi, I just updated my binary and tried "digger build" and got this:

mac-pro:Digger robby$ ./digger build
digger: Building spec: master
digger: Adding 
/Volumes/Daten/Windows/d/develop/d-language/Digger/dl/gitinstaller/cmd 
to PATH.

digger: Updating repo...
Fetching origin
digger: Starting at meta repository commit 
66a9c729588d7a4f4add369ecd8fe10aa16e7085

digger: Building components dmd, druntime, phobos-includes, phobos, rdmd
digger: needInstalled: 
dmd-b9dee9e4d845b6ee30b4ac63886531dae200a760-b7a24e8234f0f1d5885c4284f67299eb 


digger: Cache hit!
Fatal error: 
dmd-b9dee9e4d845b6ee30b4ac63886531dae200a760-b7a24e8234f0f1d5885c4284f67299eb 
was cached as unbuildable



So, it looks I'm missing something that needs to be installed. But I 
don't have a clue how to find out what's missing. Any idea?


--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: EMSI is hiring a D developer

2015-04-16 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-04-15 08:32:08 +, wobbles said:


On Wednesday, 15 April 2015 at 07:27:51 UTC, Abdulhaq wrote:

On Tuesday, 14 April 2015 at 16:17:37 UTC, Justin Whear wrote:

EMSI is hiring for an Engineer II to work on D codebases: https://
emsi.bamboohr.com/jobs/view.php?id=30


When it said Moscow I was thinking mmmh lots of traffic, a bit 
difficult to live in then I saw it was Moscow, Idaho.


Every day's a school day. Totally didn't know there was a Moscow in Idaho!


And I know understand (after 20 years or so) where the song name 
"Moscow Idaho" from one of my favorite bands comes from:


https://www.youtube.com/watch?v=EAAZHbw3dJo

--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Digger 1.1

2015-04-03 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-03-18 12:14:01 +, Vladimir Panteleev said:

I've pushed support for DMD bootstrapping, so if you need to build 
master now, build latest Digger from source. I'll make a binary release 
after 2.067 is out.


Any news on this?

And will there by COFF32 support as well?

--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Digger 1.1

2015-03-26 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-03-25 20:19:53 +, Vladimir Panteleev said:


OK, let me know. Might be better to take this discussion to a GitHub issue.

https://github.com/CyberShadow/Digger/issues


2.067.0 can be build and installed without any problems. So, I don't 
think an issue is necessary.


Keep up the good work.

--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Digger 1.1

2015-03-25 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-03-19 16:59:34 +, Vladimir Panteleev said:


Hmm... Does it happen with a fresh Digger install?


Just tried a fresh installed. With this I could build Digger from Git 
without any problems. Now trying to build 2.067 with it.



What is your core.autocrlf set to?


How can I find this out?

--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Digger 1.1

2015-03-19 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-03-18 12:14:01 +, Vladimir Panteleev said:

I've pushed support for DMD bootstrapping, so if you need to build 
master now, build latest Digger from source. I'll make a binary release 
after 2.067 is out.


I just tried it and get this here:

Entering 'phobos'
Entering 'tools'
error: Your local changes to the following files would be overwritten 
by checkout:

   test/d_do_test.d
Please, commit your changes or stash them before you can switch branches.
Aborting
Unable to checkout '229edba461ef6f6e2254e060eb498f302e982563' in 
submodule path 'dmd'
Fatal error: Command ["git", 
"--work-tree=D:\\develop\\d-language\\Digger\\repo", 
"--git-dir=D:\\develop\\d-language\\Di

gger\\repo\\.git", "submodule", "update"] failed with status 1



I don't have done any changes to "test/d_do_test.d" so no idea what 
this means or where it comes from... any idea?


--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Digger 1.1

2015-03-08 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-03-07 22:40:04 +, Vladimir Panteleev said:


That is one of the project's goals. "digger build" will default to git master.


Ok, great. I just tried it on Windows and get this here:

digger: Done installing DigitalMars C++.
digger: dmcDir=dl\dm
digger: Preparing to build...
digger: DMC=D:\develop\d-language\Digger\dl\dm\bin
digger: Building...
digger: 
PATH=C:\WINDOWS\system32;C:\WINDOWS;D:\develop\d-language\Digger\build\bin;D:\develop\d-language\Digger\dl\dm\bin 

make -fwin32.mak C=backend TK=tk ROOT=root HOST_DC= "OPT=-o" "DEBUG=" 
"LFLAGS=-L/delexe/la" dmd.exe

run idgen
Error: 'run' not found

--- errorlevel 1
Fatal error: Command ["make", "-f", "win32.mak", "MODEL=32", "dmd"] 
failed with status 1



Any idea?

--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Digger 1.1

2015-03-07 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-03-04 04:54:02 +, Vladimir Panteleev said:

Digger is a tool for working with D's source code and its history. It 
can build D (including older D versions), customize the build with 
pending pull requests or forks, and find the exact pull request which 
introduced a regression (or fixed a bug). It comes with a web interface 
which makes building D from source trivial even for people new to D, 
Git or the command line.


Hi, that's pretty cool.

It supports the beta versions as well, right? And I can switch back and 
forther using it between beta and latest stable?


--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Heady House Hunting with D

2015-01-19 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-01-18 13:49:56 +, Philpax said:


On Friday, 16 January 2015 at 18:44:47 UTC, Robert M. Münch wrote:

On 2015-01-14 03:46:38 +, Philpax said:

I recently wrote a blog post about how I used D/vibe.d to help find a 
new house. I haven't publicized it anywhere else yet, so I'm looking 
forward to what the D community has to say! You can check it out here: 
http://philpax.me/blog/heady-house-hunting-with-d


Cool stuff! I saw this: "With real data, this produced a list of ~40 
houses with all relevant information included"


Well, my company is doing a mathematics based pricing analysis based on 
properties (an enhanced multi dimensional regression analysis 
approach). See: http://www.nlpp.ch


So, if you want to see how the prices shouldbe and which criteria 
drives the costs, let me know. Houseprices would be a nice showcase I 
wanted to do for some time.


I'd definitely like to see this. I wanted to try out something similar, 
but working with unsold houses meant that all the data was in flux 
(especially price). A more detailed analysis based upon already-sold 
houses would be quite interesting!


Ok, just drop me a not via the contact form / email address.

The nice thing is that all the "market knowledge" is taken into account.

--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



Re: Heady House Hunting with D

2015-01-16 Thread Robert M. Münch via Digitalmars-d-announce

On 2015-01-14 03:46:38 +, Philpax said:

I recently wrote a blog post about how I used D/vibe.d to help find a 
new house. I haven't publicized it anywhere else yet, so I'm looking 
forward to what the D community has to say! You can check it out here: 
http://philpax.me/blog/heady-house-hunting-with-d


Cool stuff! I saw this: "With real data, this produced a list of ~40 
houses with all relevant information included"


Well, my company is doing a mathematics based pricing analysis based on 
properties (an enhanced multi dimensional regression analysis 
approach). See: http://www.nlpp.ch


So, if you want to see how the prices shouldbe and which criteria 
drives the costs, let me know. Houseprices would be a nice showcase I 
wanted to do for some time.


--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster



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