Re: [IxDA Discuss] Forms design / labels inside the fields

2010-02-10 Thread Francis Rowland
Hi Maciej

Everyone had given you good feedback already, but just to stick my
oar in... 

From what I have read and seen demonstrated with eye-tracking
heatmaps (but not from first-hand experience), label placement inside
text boxes can cause a bit of trouble. People often look for labels to
the left of a text box, for example, so it might be weird when it
isn't there. Plus, and form element that appears to me completed
already can sometimes be ignored (in fact, thinking about it, I have
seen that in a test).

However, you or I probably wouldn't be deterred by that kind of
label placement, so it depends on experience. As Christina says, test
test test. 

Jarrett and Gaffney have some really good stuff on forms in their
book, too. I think they would say that if the form is well design
overall, and the user is engaged in a dialogue with the form,
then the label placement is not such a big deal...



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Re: [IxDA Discuss] IxDA Student Organization

2010-02-10 Thread Szymon Blaszczyk
On Mon, Feb 8, 2010 at 00:29, Shekman simontang...@gmail.com wrote:

 Few ideas:
 1) Organize and contribute to open source usability projects (e.g.
 Drupal usability, charity donation forms
 http://www.ixda.org/discuss.php?post=48363search=red cross ,
 openusability.org )

 2) Resources (e.g. mini library)

 3) Discussions (e.g. Book Club, share take-away from online talks)


4)

I think learning by doing can be a great idea. Practicing real life design
critique, usability testing (you can capture how you do it and evaluate your
skills), cognitive walkthrough sessions, 15 minute design challenges...

S.



-- 
Szymon Błaszczyk
+48 609 649 819
http://szymon.tumblr.com

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Re: [IxDA Discuss] Visualizing User Experience

2010-02-10 Thread Bella Martin
One visualization I have referenced for years to explain what we do
(literally, almost a decade now) is on Nathan Shedroff's site.
http://www.nathan.com/thoughts/process/

Everyone's nomenclature is different for the phases and activities,
and as the industry has evolved I think we can agree some steps are
missing. But the fact that it shows so many of the puzzle pieces in
context to others is great, and%u2014bonus%u2014it doesn't freak
clients out. This visualization has inspired me many times over the
years.


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Re: [IxDA Discuss] Facebook Redesign

2010-02-10 Thread Matthew Belskie
I disagree with your analysis that it is an easily navigable site when
compared to the previous incarnation with respect to three common
tasks that users perform on this page.

1) Task: Navigate to Groups/Events
Cause: Lack of persistent navigation features

In the incarnation before this one there was a set of buttons in the
lower left of the window (modifiable) that were always present
regardless of the screen you were on within fb.  So no matter where
you were, a single click would take you to your Events/Groups/Happy
Aquarium/whatever.

It had a nice form factor and didn't clutter the screen.

What a person now has to do is navigate back to your home page by
clicking a link at the very top of the page (and heaven forbid you
are scrolled to the bottom of a screen), and then click on the
appropriate item on the left.

2) Task: View updates
Cause: Position and temporariness (sic) of the Notifications item

This is really very similar to the first item, but I enjoyed the
permanence of the Notification area in the bottom right.  It was out
of the way enough that I could open it and then click through each of
the items, read all of the status notification update items (for
instance, see that a number of my friends replied to a certain status
and read those replies), and then once I was at the bottom of that
string click on the next item from the update window.

Two things happen now to make that more difficult.  First, once you
click the Status link to see how a person has commented on the
status, the Notification window disappears.  So immediately I need to
re-open that window after reading through one thread of items.

This task is then made more difficult by the fact that the
Notification window is not a permanent feature on the page.  So after
I have scrolled down through each reply to a status I have to scroll
to the top again, re-open the Notification window area, and then
choose the next item.

3) Task: Logout
Cause: Logout is not a main page item now

This one gets my goat the most.  Not only is it an inconvenience
issue, but the inconvenience of it gives rise to potential security
issues.  In the version before this one you could Logout from any
page with a single click.

You can still Logout from any page, but it requires that you open a
menu item and then choose to do so.  Because of the added step, users
will probably be more likely to just close the browser tab/window. 
There is nothing to say they weren't doing this before, but in using
Gmail and banking websites I had come to think that Logout is a common
function (that is typically the conclusion of any session) that should
always be available.

My gf suggested that this was because facebook relies on advertising,
and so they want to discourage users from logging out - which to me
seems absurd enough that I hope that is not the case.

Conclusion: These tasks seem like very common tasks, and are staples
of every facebook session that I personally engage in.  Insofar as a
redesign should at least consider the tasks that users engage in and
seek to simplify those I feel that this redesign has failed in the
above three regards.


Matthew


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[IxDA Discuss] Looking for a summer internship

2010-02-10 Thread Kshitij Bhardwaj
Hi,
I am a 2nd year student at IIT Guwahati, pursuing Bachelor of Design.
I am currently looking for an internship. My interest fields includes
HCI, interaction, usability, user experience, mobile apps.
If you could help me in finding one, I'll be very thankful to you.
I have tried in so many firms but none of them have given positive
replies.

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[IxDA Discuss] (JOB) Information Architect - San Diego - Recruiter - Full Time

2010-02-10 Thread Bond Associates - Jeffrey D Sgro
INFORMATION ARCHITECT
 

Do you want to revolutionize how an industry does business?!? 

If so, please consider the following:

We need Usability/Human Factors/User Experience expert to direct our web
presence. We are in the process of bringing a traditionally brick and
mortar industry into the 21st century. As such, we need a problem
solver.

That said, we need someone with vision to lead user experience. Our
clients will demand an aesthetically pleasing website, so artistic flair
is a must. On the other hand, the site must drive revenue, so business
savvy is important too.

You will join a fun, dynamic team, so strong communications skills and a
team attitude are vital.

If you are multi-talented and love a challenge, please apply! 

Please send resumes to j...@bondassociates.com
mailto:j...@bondassociates.com 

 

Jeffrey D. Sgro  -  Executive Director 

 

Bond Associates 
858 558-1620 
858 558-1628 fax 
js...@bondassociates.com mailto:js...@bondassociates.com 

 

www.BondAssociates.com http://www.bondassociates.com/  
 

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[IxDA Discuss] JOB: Interaction Designer: Philadelphia; fulltime; DIGITAS

2010-02-10 Thread tracy Bickel
JOB TITLE:  Interaction Designer

DEPARTMENT:  Creative Services

ACCOUNTABILITY:  Director User Experience

JOB SUMMARY: 

The Interaction Designer works closely with clients and agency team
to intimately understand and advocate user needs throughout the
project development cycle. The methods and tools used to provide this
support and advocacy include planning and performing user research,
developing design documents and prototypes, and executing usability
testing.

Additionally, the Interaction Designer acts as a strategic partner
within the agency, supporting ideation activities and creating
infographics for projects and prospective new business.

DUTIES  RESPONSIBILITIES: 

•   Create and present user experience solutions to internal teams and
clients through sitemaps, wireframes, flowcharts and functional
specifications.
•   Develop working prototypes using iRise.  Training on iRise will be
provided, and no prior experience with iRise is assumed.
•   Identify user needs, values, and mental models and develop
representative profiles or personas.
•   Quickly understand and refine client strategy and develop content
and functionality that meets both client objectives and user goals. 
•   Collaborate closely with copywriters, visual designers, and
programmers to design the user interaction model, information
architecture, and user interfaces.

SKILLS  EXPERIENCE: 

•   Bachelor’s degree required; any of the following areas strongly
preferred: HCI, Interaction Design, Industrial Design, Computer
Science, Media Studies, and/or Graphic Design. 
•   1-3 years of experience developing interactive web sites and
applications as information architect or interaction designer.
•   A good understanding of user-centered design principles. Must be
able to demonstrate an understanding of interaction design process
and skills.
•   Ability to provide interaction-design and usability insights on
projects.
•   Experience on site development projects, developing sitemaps,
wireframes, flowcharts and functional specifications.
•   Experience with user experience research, both to uncover user
needs and to test interaction design solutions.
•   Experience interacting with marketing, research and technical
clients.
•   Understand how to use and effectively incorporate interactive
technologies.
•   Expert knowledge of MS Office and Visio.
•   Working understanding of interactive front-end technologies (i.e.
HTML, JavaScript, Flash, CSS, DHTML), browser and platform
constraints.
•   Good understanding of common back-end technologies and platforms.
•   Pharmaceutical and Healthcare industry experience a plus.
•   Prior experience in an integrated marketing communications agency
desired.
•   Uncompromising attention to detail.

Note: This job specification should not be construed to imply that
these requirements are the exclusive standards of the position.
Performs other duties (or functions) as assigned.

SEND WORK AND RESUMES:  tbic...@digitas.com



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[IxDA Discuss] JOB: Interaction Design Director : Chicago, IL - full-time

2010-02-10 Thread Fran Diamond
I have a position open for a full-time Interaction Design Director
working on a major account for Leo Burnett/Arc Worldwide.

Leo Burnett, you're thinking to yourself. Heard of that
place. Big, right? Lots of mainline advertising. Do they DO
digital?

The answer is YES - and our digital practice may be the deepest
darkest secret in the entire interactive community. We have 300+
full-time peeps who specialize in digital work, which includes a
practice of 20 experience design pros who specialize in either
Content Strategy or Interaction Design.

This role is a tremendous opportunity (yes a bit of corporate-speak,
forgive me) for a true evangelist of human-centered design, who can
bring religion to a team that is seeking the light. You will be
working with senior leadership to steer the direction of the digital
practice on one, possibly two MAJOR clients.

If you've been working in the trenches and need to stretch your
wings and fly, this is the position for you. I'm looking for the
usual great IxD skills, as well as the soft skills that go with
informal presentations, meetings, and thinking on your feet. Good to
have: equivalent digital agency experience. 

This is an open position RIGHT NOW in Chicago. We offer relocation,
so for those of you bored with the fine weather in Miami or Phoenix,
I hope you will consider Chicago. 

Come join the team - send a cover letter, resume and links/samples to
fran.diamond AT arcww.com. I am the hiring manager, and I will review
your material personally. 



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Re: [IxDA Discuss] Career advancement

2010-02-10 Thread Louis Georgiou
At our agency...

Junior - 0-3 years
Mid - 3-6 years
Senior - 6-8 years
Lead/CD - 8   years

To be fair though, it mostly depends on the nature of their
experience and actual ability.  A very talented creative would climb
the ranks much quicker, and vice versa


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[IxDA Discuss] Thanks for IxD10

2010-02-10 Thread Tony Collen
Thanks to everyone who put together and everyone who attended IxD10. I had a
blast. Hung out with friends, met people I had only previously talked with
on the internets, and met a bunch of new people.  And I learned stuff.

Great conf!

 - Tony

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Re: [IxDA Discuss] Localized UX research in France or doing research in another country and language

2010-02-10 Thread Matt Paulus
Hi Jeremy,

Have you considered remote user testing?  At Userzoom, we make it
easy to test globally by offering translation services.  If you are
interested in learning more, please visit our website at
http://www.userzoom.com or feel free to ping me directly.

Cheers,

Matt Paulus



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Re: [IxDA Discuss] Localized UX research in France or doing research in another country and language

2010-02-10 Thread Stuart Eggleston
Hi Jeremy,

I can wholeheartedly recommend Frederich Fuchs at Design for Lucy.
They are based in Paris and are very talented. I have worked with
Frederich on quite a few projects and he is thorough and flexible.
look for them here: http://www.designforlucy.com/

Well worth chatting to.

Stuart.


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Re: [IxDA Discuss] Interaction Specification Document

2010-02-10 Thread gaurang
you can look documents by apple.


http://developer.apple.com/mac/library/documentation/UserExperience/Conceptual/AppleHIGuidelines/XHIGHIDesign/XHIGHIDesign.html


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Re: [IxDA Discuss] Interaction Specification Document

2010-02-10 Thread Jarod Tang
You may want to read
http://www.amazon.com/Communicating-Design-Developing-Documentation-Planning/dp/0321392353,
and it's enough for you make your own spec out.

And agree with Gaurang, apple's development guide makes a good reference as
well.

Cheers,
Jarod

On Tue, Feb 9, 2010 at 3:05 PM, Vivek Gupta easyb...@hotmail.com wrote:

 Can anyone share a templates for Interaction Specification
 Document. I am trying to create one for a new project and hoping to
 get the advice on the latest and best methodology.
 Thank you.
 
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-- 
@jarodtang
http://designforuse.blogspot.com/

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Re: [IxDA Discuss] Looking for a summer internship

2010-02-10 Thread mukesh marwah
Hi Kshiti

Would like to have words with you regarding the same. Kindly send your
updated cv.

On Tue, Feb 9, 2010 at 12:45 PM, Kshitij Bhardwaj bittu_...@yahoo.comwrote:

 Hi,
 I am a 2nd year student at IIT Guwahati, pursuing Bachelor of Design.
 I am currently looking for an internship. My interest fields includes
 HCI, interaction, usability, user experience, mobile apps.
 If you could help me in finding one, I'll be very thankful to you.
 I have tried in so many firms but none of them have given positive
 replies.


 
 Reply to this thread at ixda.org
 http://www.ixda.org/discuss?post=49217

 
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-- 
Mukesh Marwah
Founder, PixelVJ

www.pixelvj.com
www.mukeshmarwah.net

mukesh.mar...@pixelvj.com
marwah.muk...@gmail.com

Mobile: 9871440776

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Re: [IxDA Discuss] Localized UX research in France or doing research in another country and language

2010-02-10 Thread Susan Fowler
I was going to suggest UserZoom.com, too, as a possibility. Another
company with internationalizable online testing is Keynote Systems
(http://keynote.com/products/customer_experience/index.html). But
perhaps you don't want to engage in two learning experiences at the
same time, eh? Good luck. 


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[IxDA Discuss] Livelink \functions icon\

2010-02-10 Thread Janna
Hi all,

I was wondering how others feel about the Opentext Livelink
approach to showing actions.  All of their actions are hidden under
row-specific functions menus.  

(Search for functions icon livelink to see some examples)

What I think is interesting is that, while these menus are
contextual, they break the golden rule of context menus.  These menus
contain everything.   



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Re: [IxDA Discuss] Will you be at SXSW Interactive?

2010-02-10 Thread Carrie Ford Hilliker
I'll be there and would love to meet up with everyone as well. Keep
me posted. In all honesty, I'm not much of a morning person, but
these tex-mex breakfasts sound like they're not to be missed. 

Keep me posted on details - looking foward to meeting everyone!

Carrie

detangle.us
fordvisuals.com
@fordvisuals


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[IxDA Discuss] Do you know a good HTML person?

2010-02-10 Thread Edo A . Elan
Could anyone here recommend a professional HTML coder available for a
small gig? An interesting (really) bootstrap startup developing an
enterprise social software platform is looking for an HTML person. We
have UI/Interaction design, thank you - that would be me - but we need
some HTML done by a person who knows his CSS and JQuery. Both social
gaming and enterprise interfaces are possible good backgrounds (told
you it's interesting). It's going to look great on his/her
portfolio.

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Re: [IxDA Discuss] Do you know a good HTML person?

2010-02-10 Thread Sean Scott
Have several folks that could help you.  Do they need to be located in
a certain area or is remoting from within the US ok?


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[IxDA Discuss] JOB: Web Designer Developer - Trapeze Group, Mississauga, ON

2010-02-10 Thread Mario Bourque
Web Designer  Developer

Trapeze Group - Mississauga, Ontario

THE COMPANY

Trapeze Group and its operating companies (AssetWorks, Cal Software,
CourtView Justice Solutions, Solutions by Computer and Trapeze ITS)
provide mission-critical software and technology solutions to a
number of markets including transportation, asset management,
agri-business, and justice and public safety. Together Trapeze and
its operating companies serve more than 3,000 customers worldwide.
Visit www.trapezegroup.com.

THE POSITION

The Web Designer is responsible for designing, developing and
supporting the Web sites, intranets, extranets and other interactive,
multimedia applications across multiple business units. The successful
candidate also helps to manage social media applications and provides
additional graphic assistance where required.

THE PERSON

Demonstrates excellent creative skills and must be able to clearly
articulate, prototype and implement design ideas on time. Effective
project management skills and attention to detail is essential. The
successful candidate will be a contributing member of the marketing
department in moving deliverables from concept to production. “Top
notch” communication skills and the ability to adapt and work in a
progressive, dynamic, and changing business environment are
essential.

SPECIALIZED KNOWLEDGE AND SKILLS:

* Minimum 5 years of experience developing Web sites and other
interactive applications
* Demonstrable creative and graphic skills
* Strong knowledge of established Web standards including Section
508 and W3C
* Ability to understand and follow wireframes, sitemaps, and
lo-fi prototypes
* User Experience Design principles
* Drupal and Wordpress content management systems (CMS)
knowledge
* Search Engine Optimization (SEO) and Search Engine Marketing
(SEM) knowledge
* Ability to manage high work volumes and work on multiple
projects simultaneously
* Additional languages such as German or French an asset. English
must be your primary language

SPECIFIC SOFTWARE SKILLS:

* In-depth experience  using HTML, CSS, JavaScript, AJAX, XML,
and Flash
* In-depth experience with the Adobe CS4 creative suite including
Dreamweaver, Illustrator, Flash, and Photoshop
* Familiarity with Lotus Notes and Google Analytics is favorable,
but not required

IS THIS YOU?

To apply for this position, please submit your resume to:
care...@trapezegroup.com. 

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Re: [IxDA Discuss] [EVENT] Early registration for Interaction'11 in Boulder, CO extended to Fri, 2/12

2010-02-10 Thread Andrew Davidson
I think the link to the RSS feed for conference info, under the Save
the Date image at http://www.ixda.org/i11/ is wrong. Should be
feed://.., yes?


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[IxDA Discuss] JOB: Visual Interaction Designer - Boise, ID - Full Time

2010-02-10 Thread Becky Reed
Visual Interaction Designer
Location: Boise, Idaho
Job Code: 1021R
# of openings: 1

Description
The Visual Interaction Designer ensures design of Healthwise products supports 
online interaction and learning models to help consumers change behavior and 
make better health decisions, and ensures look and feel of products are 
visually appealing, engaging, and audience-appropriate. The designer will work 
collaboratively as part of a cross-disciplinary team to develop new features 
and improve existing ones.

Duties  Responsibilities 
* Works collaboratively in cross-functional teams, ranging from writers to 
engineers, to create design enhancements for Healthwise electronic products, 
marketing, and business-to-business initiatives, and proposes design solutions 
that best address the needs of users based on their input. 
* Develops high quality visual assets for concept, prototype, and final designs 
to support product navigation, features, and aesthetics. 
* Envisions, explains, and mocks up creative solutions for desired product 
features, and follows solutions from discovery through implementation. 
* Communicates effectively to present conceptual designs clearly to diverse 
team members with varying knowledge of design standards, and negotiates design 
solutions in relation to goals and competing priorities. 
* Creates design comps and mockups to support and/or replace detailed 
functional specifications. 
* Applies learning from usability test results, personas, mental models, and 
other user input to improve design. 
* Understands project management and works effectively under project timelines 
and deadlines. 
* Understands and applies design consistency standards. 
* Researches and advocates for visual design theories and technologies. 
Educates team on these findings and makes recommendations on incorporation into 
Healthwise products. 
* Works with other designers to successfully manage version control on visual 
assets, to ensure accuracy and currency of designs. 

Skills and Knowledge 
* Creatively conceptualizes ideas that may require extensive research in the 
field of health education and engagement. (Previous experience in healthcare a 
plus but not required). 
* Demonstrates a solid understanding of where visual design, interaction 
design, information architecture, and technology come together to create smart, 
compelling, and usable experiences across channels and devices. 
* Demonstrates flexibility in working independently or alongside other design 
team members and engineers, writers, and medical experts. 
* Can provide an outstanding online and in-person portfolio for presentation 
and discussion. 
* Demonstrates passion for design and the evolution of the interactive user 
experience. 
* Familiarity with designing for accessibility, including Section 508 
requirements. 
* Understands design principles and how they apply to the interactive space. 
* Possesses skills in typography, iconography, effective storytelling, and an 
understanding of color theory, as well as a meticulous attention to detail. 
* Expertise in prevailing interface design tools, including Photoshop, 
InDesign, Illustrator, Flash, and good knowledge of HTML/CSS. 
* Experience in creating comprehensive wireframes, sketches, UI, and final 
visual design for rich online interaction. 
* Ability to produce great work in short timeframes, manage time efficiently 
while multi-tasking across different projects and clients. 
* Comfortable taking specific direction as well as working independently with a 
general guidance. 
* Bachelor's degree or higher in interaction, visual design, or human factors. 
* 1-5 years of business experience in interactive and visual design and 
production. Design for mobile applications is a plus. 
* Demonstrates ability to accurately estimate, scope, and prioritize 
development work. 
* Familiarity with leveraging computer animation and illustration as a 
component of design. 
* Demonstrates strong written and verbal communication skills. 

Interested applicants should include a resume, cover letter, and work samples 
(please provide links to online work samples when possible). 
http://www.healthwise.org/a_careers.aspx




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Re: [IxDA Discuss] Research in Brazil - Correction participation of chapters in Brazil

2010-02-10 Thread Fabio Palamedi
Sorry, but I forgot to include the chapter Curitiba (Pr), who is also part
of this initiative.

regards
Fabio Palamedi
IxDA São Paulo



2010/2/9 Fabio Palamedi fabio.palam...@gmail.com

 Dear all,



 IxDA – Brazil Local leaders : São Paulo, Rio de Janeiro, Belo Horizonte,
 Recife, Manaus, Salvador, Florianópolis, Porto Alegre,  and Santa Maria  
 invites
 all Portuguese speakers to answer a survey on IxD current state in Brazil.



 This research started in our regional retreat in November 2009, when we
 identified  how challenging it was to hire Interaction Designers in our
 region.



 The result of this research aims to help HR, schools, and all IxD
 community.



 To participate, please use the following URL (portuguese only) :


 https://usabilitylab.wufoo.com/forms/perfil-do-designer-de-interaaao-no-brasil/



 Please visit our website: www.ixdabrasil.org, find the local  leader close
 to you and join IxDA community in South America.



 Thanks for your cooperation.




 In behalf of


 Amyris Fernandez

 IxDA Board

 IxDA São Paulo


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Re: [IxDA Discuss] Interaction Specification Document

2010-02-10 Thread live

Are you looking for methods or a suggested methodology?
For a methodology I would suggest Social Psychology or Cultural  
Anthropology.



On Feb 9, 2010, at 2:05 PM, Vivek Gupta wrote:


Can anyone share a templates for Interaction Specification
Document. I am trying to create one for a new project and hoping to
get the advice on the latest and best methodology.
Thank you.

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[IxDA Discuss] Facebook on Google Buzz: How Well Does That Friendship Model Work?

2010-02-10 Thread jtang

FYI

Sent to you by jtang via Google Reader: Facebook on Google Buzz: How
Well Does That Friendship Model Work? via ReadWriteWeb by Jolie O'Dell
on 2/9/10

While end users are eager to try out Google Buzz for themselves, many
of the Web's largest social properties have expressed a certain amount
of fear, uncertainty and doubt about the search giant's move into the
social space.

A Facebook rep said that the company is interested to see how Google's
latest product will make the Web more social and more open, but the
Facebook team has their concerns about whether Buzz's friendship model
is really all that functional. After a little bit of messing around
with the new product today, we can understand their point of view.

Sponsor

ReadWriteWeb's full coverage and analysis of Google Buzz:
We're supportive of technologies that help make the web more social
and the world more open, a Facebook rep wrote to us today, and we're
interested to see how Google Buzz progresses over time.

However, the Facebooker had words of warning about Buzz's hazy
friendship model.

To offer a brief explanation, Google has taken users' Gmail inboxes and
Google Talk IM contacts and programmatically tried to determine with
whom users communicate most frequently. Users can share Buzz posts with
the world (and Google search), or they can share privately through
their existing Gmail groups or custom-made groups in Buzz. For more
detail, take a look at this demo video:



Google Buzz seems to involve an asymmetric follower/friend model, but
we're not completely sure how friendships and shared posts will work.
As our Facebooker wrote, The continued growth of the social web will
be determined by people and personal relationships. The people that you
email and chat with the most may not be your closest friends or the
people that you want to share and connect with.

We can definitely understand this point of view. Some folks rarely use
Gmail to communicate with their closest friends and family members
because they see them in person or use other networks to get in touch.
On the flip side of that coin, as more of us are using Gmail for work
communication, it might be irrelevant or overly personal to follow and
share with professional contacts.

All in all, one of our biggest concerns about Buzz adoption (being able
to play nicely with existing social apps) carries over into this part
of the conversation, as well: In addition to creating best guesses
for who to friend and follow using Gmail  Google Talk, why doesn't
Google simply use Twitter OAuth and Facebook Connect to import existing
friendships?

What do you think? Will Google Buzz's friendship model work? Or does
Facebook have a point about having carefully user-approved friendships
online?
Discuss


Things you can do from here:
- Subscribe to ReadWriteWeb using Google Reader
- Get started using Google Reader to easily keep up with all your
favorite sites

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Facebook on Google Buzz: How Well Does That Friendship Model Work?

2010-02-10 Thread Will Evans


Cross posting an article directly from a website is not really  
encouraged behavior.



~ will

Where you innovate, how you innovate,
and what you innovate are design problems


Will Evans | Director, Experience Design
tel: +1.617.281.1281 | w...@semanticfoundry.com
http://blog.semanticfoundry.com
http://www.linkedin.com/in/semanticwill
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill
skype: semanticwill


On Feb 10, 2010, at 3:09 PM, jtang wrote:


FYI

Sent to you by jtang via Google Reader: Facebook on Google Buzz: How
Well Does That Friendship Model Work? via ReadWriteWeb by Jolie O'Dell
on 2/9/10

While end users are eager to try out Google Buzz for themselves, many
of the Web's largest social properties have expressed a certain amount
of fear, uncertainty and doubt about the search giant's move into the
social space.

A Facebook rep said that the company is interested to see how Google's
latest product will make the Web more social and more open, but the
Facebook team has their concerns about whether Buzz's friendship model
is really all that functional. After a little bit of messing around
with the new product today, we can understand their point of view.

Sponsor

ReadWriteWeb's full coverage and analysis of Google Buzz:
We're supportive of technologies that help make the web more social
and the world more open, a Facebook rep wrote to us today, and we're
interested to see how Google Buzz progresses over time.

However, the Facebooker had words of warning about Buzz's hazy
friendship model.

To offer a brief explanation, Google has taken users' Gmail inboxes  
and

Google Talk IM contacts and programmatically tried to determine with
whom users communicate most frequently. Users can share Buzz posts  
with

the world (and Google search), or they can share privately through
their existing Gmail groups or custom-made groups in Buzz. For more
detail, take a look at this demo video:



Google Buzz seems to involve an asymmetric follower/friend model, but
we're not completely sure how friendships and shared posts will work.
As our Facebooker wrote, The continued growth of the social web will
be determined by people and personal relationships. The people that  
you

email and chat with the most may not be your closest friends or the
people that you want to share and connect with.

We can definitely understand this point of view. Some folks rarely use
Gmail to communicate with their closest friends and family members
because they see them in person or use other networks to get in touch.
On the flip side of that coin, as more of us are using Gmail for work
communication, it might be irrelevant or overly personal to follow and
share with professional contacts.

All in all, one of our biggest concerns about Buzz adoption (being  
able

to play nicely with existing social apps) carries over into this part
of the conversation, as well: In addition to creating best guesses
for who to friend and follow using Gmail  Google Talk, why doesn't
Google simply use Twitter OAuth and Facebook Connect to import  
existing

friendships?

What do you think? Will Google Buzz's friendship model work? Or does
Facebook have a point about having carefully user-approved friendships
online?
Discuss


Things you can do from here:
- Subscribe to ReadWriteWeb using Google Reader
- Get started using Google Reader to easily keep up with all your
favorite sites

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help



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To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Facebook on Google Buzz: How Well Does That Friendship Model Work?

2010-02-10 Thread Will Evans

Jarod,

There are very good reasons why we don't encourage cross posting  
entire articles from the web. We have over 10,000 members. There are  
perhaps 100s of articles of interest to the IxD community posted every  
day. Imagine getting thousands of articles clogging up you inbox  
everyday. Snippets of articles with commentary and thoughtful  
reflection are great, but simply cross posting articles from the web  
would quickly get out of hand, clog our email servers, and ultimately  
hurt our community. It's really for the best.


Cheers,



~ will

Where you innovate, how you innovate,
and what you innovate are design problems


Will Evans | Director, Experience Design
tel: +1.617.281.1281 | w...@semanticfoundry.com
http://blog.semanticfoundry.com
http://www.linkedin.com/in/semanticwill
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill
skype: semanticwill


On Feb 10, 2010, at 3:24 PM, Jarod Tang wrote:


Hi Will,
Thanks for you kindly notice ( and sorry for the cross posting).

And, let's step further by asking a designer's questioin, Is Cross  
posting an article directly from a website good for make life  
better or not?


 Cheers,
Jarod


On Wed, Feb 10, 2010 at 9:11 PM, Will Evans  
w...@semanticfoundry.com wrote:


Cross posting an article directly from a website is not really  
encouraged behavior.



~ will

Where you innovate, how you innovate,
and what you innovate are design problems


Will Evans | Director, Experience Design
tel: +1.617.281.1281 | w...@semanticfoundry.com
http://blog.semanticfoundry.com
http://www.linkedin.com/in/semanticwill
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill
skype: semanticwill


On Feb 10, 2010, at 3:09 PM, jtang wrote:


FYI

Sent to you by jtang via Google Reader: Facebook on Google Buzz: How
Well Does That Friendship Model Work? via ReadWriteWeb by Jolie  
O'Dell

on 2/9/10

While end users are eager to try out Google Buzz for themselves, many
of the Web's largest social properties have expressed a certain  
amount

of fear, uncertainty and doubt about the search giant's move into the
social space.

A Facebook rep said that the company is interested to see how  
Google's

latest product will make the Web more social and more open, but the
Facebook team has their concerns about whether Buzz's friendship  
model

is really all that functional. After a little bit of messing around
with the new product today, we can understand their point of view.

Sponsor

ReadWriteWeb's full coverage and analysis of Google Buzz:
We're supportive of technologies that help make the web more social
and the world more open, a Facebook rep wrote to us today, and  
we're

interested to see how Google Buzz progresses over time.

However, the Facebooker had words of warning about Buzz's hazy
friendship model.

To offer a brief explanation, Google has taken users' Gmail inboxes  
and

Google Talk IM contacts and programmatically tried to determine with
whom users communicate most frequently. Users can share Buzz posts  
with

the world (and Google search), or they can share privately through
their existing Gmail groups or custom-made groups in Buzz. For more
detail, take a look at this demo video:



Google Buzz seems to involve an asymmetric follower/friend model, but
we're not completely sure how friendships and shared posts will work.
As our Facebooker wrote, The continued growth of the social web will
be determined by people and personal relationships. The people that  
you

email and chat with the most may not be your closest friends or the
people that you want to share and connect with.

We can definitely understand this point of view. Some folks rarely  
use

Gmail to communicate with their closest friends and family members
because they see them in person or use other networks to get in  
touch.

On the flip side of that coin, as more of us are using Gmail for work
communication, it might be irrelevant or overly personal to follow  
and

share with professional contacts.

All in all, one of our biggest concerns about Buzz adoption (being  
able

to play nicely with existing social apps) carries over into this part
of the conversation, as well: In addition to creating best guesses
for who to friend and follow using Gmail  Google Talk, why doesn't
Google simply use Twitter OAuth and Facebook Connect to import  
existing

friendships?

What do you think? Will Google Buzz's friendship model work? Or does
Facebook have a point about having carefully user-approved  
friendships

online?
Discuss


Things you can do from here:
- Subscribe to ReadWriteWeb using Google Reader
- Get started using Google Reader to easily keep up with all your

Re: [IxDA Discuss] Job: User Experience Designer @ EnerNOC (a green energy services company) Boston.

2010-02-10 Thread Maureen
Hi Michael

I just saw this posting and am wondering two things:

1) Are you still looking for someone?
2) Is residence in Boston a must?



. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=49096



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Facebook on Google Buzz: How Well Does That Friendship Model Work?

2010-02-10 Thread Jarod Tang
Got it, your main concern is on inspiration ( if it's too easy to cross
past, it's more risk a spam ), maybe Google reader's cross past could be
redesign accordingly (with some social enabling feature), :)

Br,
Jarod

On Wed, Feb 10, 2010 at 9:33 PM, Will Evans w...@semanticfoundry.comwrote:

 Jarod,

 There are very good reasons why we don't encourage cross posting entire
 articles from the web. We have over 10,000 members. There are perhaps 100s
 of articles of interest to the IxD community posted every day. Imagine
 getting thousands of articles clogging up you inbox everyday. Snippets of
 articles with commentary and thoughtful reflection are great, but simply
 cross posting articles from the web would quickly get out of hand, clog our
 email servers, and ultimately hurt our community. It's really for the best.

 Cheers,



 ~ will

 Where you innovate, how you innovate,
 and what you innovate are design problems


 
 Will Evans | Director, Experience Design
 tel: +1.617.281.1281 | w...@semanticfoundry.com
 http://blog.semanticfoundry.com
 http://www.linkedin.com/in/semanticwill
 aim: semanticwill
 gtalk: semanticwill
 twitter: semanticwill
 skype: semanticwill

 

 On Feb 10, 2010, at 3:24 PM, Jarod Tang wrote:

 Hi Will,
 Thanks for you kindly notice ( and sorry for the cross posting).

 And, let's step further by asking a designer's questioin, Is Cross posting
 an article directly from a website good for make life better or not?

  Cheers,
 Jarod


 On Wed, Feb 10, 2010 at 9:11 PM, Will Evans w...@semanticfoundry.comwrote:


 Cross posting an article directly from a website is not really encouraged
 behavior.


 ~ will

 Where you innovate, how you innovate,
 and what you innovate are design problems


 
 Will Evans | Director, Experience Design
 tel: +1.617.281.1281 | w...@semanticfoundry.com
 http://blog.semanticfoundry.com
 http://www.linkedin.com/in/semanticwill
 aim: semanticwill
 gtalk: semanticwill
 twitter: semanticwill
 skype: semanticwill

 

 On Feb 10, 2010, at 3:09 PM, jtang wrote:

 FYI

 Sent to you by jtang via Google Reader: Facebook on Google Buzz: How
 Well Does That Friendship Model Work? via ReadWriteWeb by Jolie O'Dell
 on 2/9/10

 While end users are eager to try out Google Buzz for themselves, many
 of the Web's largest social properties have expressed a certain amount
 of fear, uncertainty and doubt about the search giant's move into the
 social space.

 A Facebook rep said that the company is interested to see how Google's
 latest product will make the Web more social and more open, but the
 Facebook team has their concerns about whether Buzz's friendship model
 is really all that functional. After a little bit of messing around
 with the new product today, we can understand their point of view.

 Sponsor

 ReadWriteWeb's full coverage and analysis of Google Buzz:
 We're supportive of technologies that help make the web more social
 and the world more open, a Facebook rep wrote to us today, and we're
 interested to see how Google Buzz progresses over time.

 However, the Facebooker had words of warning about Buzz's hazy
 friendship model.

 To offer a brief explanation, Google has taken users' Gmail inboxes and
 Google Talk IM contacts and programmatically tried to determine with
 whom users communicate most frequently. Users can share Buzz posts with
 the world (and Google search), or they can share privately through
 their existing Gmail groups or custom-made groups in Buzz. For more
 detail, take a look at this demo video:



 Google Buzz seems to involve an asymmetric follower/friend model, but
 we're not completely sure how friendships and shared posts will work.
 As our Facebooker wrote, The continued growth of the social web will
 be determined by people and personal relationships. The people that you
 email and chat with the most may not be your closest friends or the
 people that you want to share and connect with.

 We can definitely understand this point of view. Some folks rarely use
 Gmail to communicate with their closest friends and family members
 because they see them in person or use other networks to get in touch.
 On the flip side of that coin, as more of us are using Gmail for work
 communication, it might be irrelevant or overly personal to follow and
 share with professional contacts.

 All in all, one of our biggest concerns about Buzz adoption (being able
 to play nicely with existing social apps) carries over into this part
 of the conversation, as well: In addition to creating best guesses
 for who to friend and follow using Gmail  Google Talk, why doesn't
 Google simply use Twitter OAuth and Facebook Connect to import existing
 

Re: [IxDA Discuss] Facebook Redesign

2010-02-10 Thread j . scot
Without havinng done any of my own analysis (take the time to
carefully consider the implications to my own use, and what their
motives might have been), I can defintiely say my initial reaction is
that I don't like it. Biggest one of all -- as someone else already
noted -- is the loss of Log Out on the top bar.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=49195



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[IxDA Discuss] A New Interaction Design Educational Program

2010-02-10 Thread Jon Kolko
Hi,

I'm pleased to announce a new educational institution, focused on
interaction design and social entrepreneurship. We are presently
accepting applications for September, 2010. 

Austin Center for Design exists to transform society through design
and design education. This transformation occurs through the
development of design knowledge directed towards all forms of social
and humanitarian problems. The center explicitly tackles problems
related to:

- Homelessness and transient housing solutions
- Healthcare access, affordability, and comprehension
- Nutrition, personal wellness, and consumption
- Education and job placement
- Poverty, as a general state of being
- Sustainability and environmental impact

The Center offers an innovative curriculum that repositions creative
design education in the context of designing for the public sector.
Students learn the interdisciplinary skills of creative design
thinking, as applied to solving complicated problems of society and
culture.

These skills broadly include divergent thinking, ideation,
visualization, synthesis, prototyping, and the managing of complexity
and data organization. Students use these skills to develop systems,
services, products, and new business models that address pressing
social issues.

You can learn more about the Austin Center for Design at
http://www.austincenterfordesign.com/ 

Thanks,
Jon Kolko

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[IxDA Discuss] This site is not Facebook. This is a website called [...]

2010-02-10 Thread j. eric townsend

please tell me this is a prank of some sort.


http://www.readwriteweb.com/archives/facebook_wants_to_be_your_one_true_login.php

--
J. E. 'jet' Townsend, IDSA
Design, Fabrication, Hacking
design: www.allartburns.org; hacking: www.flatline.net;  HF: KG6ZVQ
PGP: 0xD0D8C2E8 AC9B 0A23 C61A 1B4A 27C5 F799 A681 3C11 D0D8 C2E8

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To post to this list ... disc...@ixda.org
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List Guidelines  http://www.ixda.org/guidelines
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Re: [IxDA Discuss] This site is not Facebook. This is a website called [...]

2010-02-10 Thread Christine Boese
We build people? Shit, that sounds HARD. (I mean, if Mary Shelley couldn't
do it...)

Chris

On Wed, Feb 10, 2010 at 8:08 PM, live human.factor@gmail.com wrote:

 Um, no
 Are you surprised to learn of users that aren't digitally savvy?
 This is for whom you build people


 On Feb 10, 2010, at 4:35 PM, j. eric townsend wrote:

  please tell me this is a prank of some sort.


 
 http://www.readwriteweb.com/archives/facebook_wants_to_be_your_one_true_login.php
 

 --
 J. E. 'jet' Townsend, IDSA
 Design, Fabrication, Hacking
 design: www.allartburns.org; hacking: www.flatline.net;  HF: KG6ZVQ
 PGP: 0xD0D8C2E8 AC9B 0A23 C61A 1B4A 27C5 F799 A681 3C11 D0D8 C2E8
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... disc...@ixda.org
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help


 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... disc...@ixda.org
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help


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Re: [IxDA Discuss] This site is not Facebook. This is a website called [...]

2010-02-10 Thread Will Evans
We don't design products or systems. We design people whose perception  
instantiates the other.



~ will

Where you innovate, how you innovate,
and what you innovate are design problems


Will Evans | Director, Experience Design
tel: +1.617.281.1281 | w...@semanticfoundry.com
http://blog.semanticfoundry.com
http://www.linkedin.com/in/semanticwill
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill
skype: semanticwill


On Feb 10, 2010, at 9:48 PM, Christine Boese wrote:

We build people? Shit, that sounds HARD. (I mean, if Mary Shelley  
couldn't

do it...)

Chris

On Wed, Feb 10, 2010 at 8:08 PM, live human.factor@gmail.com  
wrote:



Um, no
Are you surprised to learn of users that aren't digitally savvy?
This is for whom you build people


On Feb 10, 2010, at 4:35 PM, j. eric townsend wrote:

please tell me this is a prank of some sort.




http://www.readwriteweb.com/archives/facebook_wants_to_be_your_one_true_login.php




--
J. E. 'jet' Townsend, IDSA
Design, Fabrication, Hacking
design: www.allartburns.org; hacking: www.flatline.net;  HF: KG6ZVQ
PGP: 0xD0D8C2E8 AC9B 0A23 C61A 1B4A 27C5 F799 A681 3C11 D0D8 C2E8

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help




Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
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List Help .. http://www.ixda.org/help



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Re: [IxDA Discuss] This site is not Facebook. This is a website called [...]

2010-02-10 Thread Scott McDaniel
I sometimes ponder that we design the air pumps for our designer heads :)

Scott

On Wed, Feb 10, 2010 at 9:54 PM, Will Evans w...@semanticfoundry.com wrote:
 We don't design products or systems. We design people whose perception
 instantiates the other.


 ~ will

 Where you innovate, how you innovate,
 and what you innovate are design problems

 
 Will Evans | Director, Experience Design
 tel: +1.617.281.1281 | w...@semanticfoundry.com
 http://blog.semanticfoundry.com
 http://www.linkedin.com/in/semanticwill
 aim: semanticwill
 gtalk: semanticwill
 twitter: semanticwill
 skype: semanticwill
 

 On Feb 10, 2010, at 9:48 PM, Christine Boese wrote:

 We build people? Shit, that sounds HARD. (I mean, if Mary Shelley couldn't
 do it...)

 Chris

 On Wed, Feb 10, 2010 at 8:08 PM, live human.factor@gmail.com wrote:

 Um, no
 Are you surprised to learn of users that aren't digitally savvy?
 This is for whom you build people


 On Feb 10, 2010, at 4:35 PM, j. eric townsend wrote:

 please tell me this is a prank of some sort.


 

 http://www.readwriteweb.com/archives/facebook_wants_to_be_your_one_true_login.php


 --
 J. E. 'jet' Townsend, IDSA
 Design, Fabrication, Hacking
 design: www.allartburns.org; hacking: www.flatline.net;  HF: KG6ZVQ
 PGP: 0xD0D8C2E8 AC9B 0A23 C61A 1B4A 27C5 F799 A681 3C11 D0D8 C2E8
 
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 Welcome to the Interaction Design Association (IxDA)!
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 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... disc...@ixda.org
 Unsubscribe  http://www.ixda.org/unsubscribe
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 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... disc...@ixda.org
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-- 
It ain't possible to live unless you crossin' somebody's line. -
Lafayette Reynolds

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[IxDA Discuss] Interaction Design Training (non web preferred)

2010-02-10 Thread yonghwa
Hi all

Have you attended any professional interaction training courses (2-4
days max) that you will highly recommend to fellow interaction
designers?

My work area are mainly in software and mobile devices design (mainly
interaction  occasional visual designs).

I currently looking at Cooper's training program. If u hv attended,
how is it? Is the approach practical? I hope to fine tune my skills
and if possible implement the best UX practises progressively to my
company.

thank you.



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Re: [IxDA Discuss] Interaction Design Training (non web preferred)

2010-02-10 Thread Audrey Crane
Nearly all of what I've heard and experienced about all of these
kinds of things is that you end up with people who aren't designers
(engineers, product managers, etc.) and because of the audience do a
lot of basic stuff and then a good chunk of group exercises that
aren't all that useful if you're already a practicing designer.

If I were you I'd explicitly ask what kind of people will be
attending.

Will be interested to hear if anyone recommends anything for people
who are already reasonably competent practitioners.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=49255



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