Re: [IxDA Discuss] Metrics for mobile websites/apps

2010-02-19 Thread Barbara Ballard
> On Feb 18, 2010, at 11:05 PM, Hilary Bienstock wrote:
>> I'm going to be gathering some metrics for a site meant to be accessed by
>> mobile phone.  (Users will follow a link sent to them in a text message or
>> email.)  So I need to understand what types of metrics can be collected by a
>> service like Omniture, Webtrends, or Google Analytics specifically for
>> mobile devices.  Anyone have any good resources?
>

There are now lots of resources out there, including at least one just
launched. Here's a page with many (all?) listed:

http://m-strat.org/mobile-analytics/


The last time I spoke with Omniture (14 months ago), they hadn't yet
realized that mobile might be a little different. That some phones
don't run Javascript; that many users will have images turned off due
to data costs, that cookies don't work on many devices, and that
transcoders and proxies play a big role. That's a long time ago, but
I'd look carefully before spending that kind of money.

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Re: [IxDA Discuss] Designing for WAP v/s iPhone (web app)

2009-10-16 Thread Barbara Ballard
On Fri, Oct 16, 2009 at 7:06 AM, Vishal Iyer  wrote:
> I'm designing a content website for the iPhone and was asked to investigate
> on how the design should translate to the WAP (i.e other internet enabled
> devices) version. I've lately seen a trend (not entirely sure though, my
> first reaction was WAP is still around?) where the WAP version is pretty
> much a downgraded iPhone experience- stripping off the iPhone specific
> elements. Does this path work or does the WAP version need a completely
> different set of considerations?

First, you'll want to verify whether they are really wanting a "WAP"
site, or if they actually want an "HTTP" site. That's a pretty snarky
question, so instead ask them whether they mean WML, the markup
language associated with WAP, or XHTML Basic/Mobile Profile. This
question is a bit better because 98% of mobile phones are using XHTML
these days ... but in some markets WML is still important.

Use XHTML Basic unless you really need to go WML. I've not designed a
WML page for 7 years, so you probably won't need to either. There are
exceptions.

Next you need to decide your strategy. How are you going to decide
which device goes where? How many versions are you going to make? Are
you going to make separate versions for devices with touch screens
(finger friendly), or layer on a touch.css? Or make scroll-and-select
users lose half their screen real estate?

How are you going to handle screen sizes? 128x128 is not the same as
320x480, nor as 800x600.

Oh, and are you going to allow Palm Pre and Android users to your
iPhone site? What about Symbian? They all have WebKit, though
different versions. Actually, add-on browsers Iris and Bolt are Webkit
too. Some don't have touch screens.


You can go with a least-common-denominator design, though even that
won't be LCD. Follow mobileOK best practices. Or decide to ignore
very-low-end phones (but careful! Windows Mobile 6 and earlier has a
truly terrible browser, as do most Blackberries), and have a mid-range
phone. Then you need to decide how to communicate support to end
users.


In addition to the mobile design wiki up at http://design4mobile.mobi,
also check out http://mobiforge.com/designing


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Re: [IxDA Discuss] Mobile Design

2009-10-12 Thread Barbara Ballard
> I am interested to hear the thoughts of those on the list with
> regards to Mobile Design - i.e. designing for Mobile devices such as
> the iPhone or Blackberry.
>
> Do you have any recommended books on mobile design best practices?

At risk of being repetitive, I've got a few recommendations for
learning. D4M (link below) is intended to be a central place for
mobile design resources, patterns, books, etc. There are a hundred
pages and several off-site links and book recommendations.

We're soliciting contributions to the wiki and also planning the 2010
conference. Sponsorships for either are welcome.

http://design4mobile.mobi/

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Re: [IxDA Discuss] E-commerce websites for mobile

2009-09-23 Thread Barbara Ballard
On Mon, Sep 21, 2009 at 5:52 AM, Sachin Ghodke  wrote:
> What rules should one follow while designing e-commerce websites for
> the mobile? I understand that usability on mobile is extremely
> primitive and very difficult. In such a case what are the usability
> rules and GUI guidelines one needs to adhere to?
>

You first have to decide which of four approaches you are taking:

1) Just let the desktop site do its thing.
2) Least common denominator (or at least XHTML-MP with no Javascript
and few images)
3) High end devices only (iPhone, Android, Opera Mobile, Palm Pre,
maybe Opera Mini)
4) Targeted.

I've seen approaches 2, 3, and 4 work in practice, but it depends on
your brand and your customers.

We almost always do #4; many designers advise only #3.

#4 involves device detection at a minimum ... I can talk about
approaches for #4 for quite some time.


In the meantime, there are lots of resources over at http://design4mobile.mobi

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Re: [IxDA Discuss] iPhone app interaction related

2009-09-08 Thread Barbara Ballard
On Mon, Sep 7, 2009 at 3:25 PM, Shivan Kannan wrote:
> Hello
>
> This is iPhone application related.
> There is a screen that displays a list of devices. For every device
> in the list the user can perform one of the following
> 1. browse into the directory of the device
> 2. see device properties
> 3. see home page of the device
> 4. see settings for that device
>

> My question: Is it a good idea to have the four options display on
> this second screen showing the directory of deivce? The four options
> has got to act on the device and not on the directory itself. If user
> goes browsing deeper into the directory, the options change and
> actions have to act on the files within the directory and not on the
> device.

I think you are falling into the trap of menu-driven design. Perhaps
try breaking apart that a little bit?

One option is to have the  screen simply display the directory, with
buttons/tabs at the top for the other three options. This converts
your hierarchical menus into a tabbed display, reducing one layer of
menus. The whole "screen" with all four options is all about the
device.

I imagine more options are available.


> >From your experience in designing interactions for iPhone
> applications, have you come across such a problem? How should it be
> handled? Is there a convention sort of flow followed for iPhone app
> dealing with such type of interaction?

As a rule of thumb, 80% of iPhone apps are poorly designed. They are
pretty, but not well designed. The percent may be higher. Other than
Apple guidelines (which they do not always follow) there aren't too
many conventions that I would follow just yet.


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Re: [IxDA Discuss] Where Industrial Design Meets IxD - Grad Programs

2009-09-02 Thread Barbara Ballard
On Tue, Sep 1, 2009 at 5:13 PM, Leo Ham wrote:
> I am a recent CogSci - HCI graduate and I'm looking into Industrial
> Design (ID) programs that have close ties with IxD.
>

University of Kansas has a MA in IxD that shares a lot with the ID
program. And a professor who is formerly head of human factors for
IDSA.

http://www.sadp.ku.edu/design/interaction/

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[IxDA Discuss] Free mobile design template

2009-08-24 Thread Barbara Ballard
Steven Hoober just published our updated mobile design template.

http://bit.ly/1njw6 which points to
http://www.littlespringsdesign.com/blog/blog/2009/08/24/more-templates-for-everyone/

It is, of course, a work in progress.

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Re: [IxDA Discuss] Screen Resolution Sources

2009-08-13 Thread Barbara Ballard
On Wed, Aug 12, 2009 at 1:43 PM, Sean Scott wrote:
> Hi All.  Currently looking for good sources on screen resolutions in
> the Us if at all possible.  Trying to take a wider look than just on
> the client site.
>

Probably not what you are looking for, but Device Atlas gives (among
many things) mobile screen sizes.

http://deviceatlas.com/ (free registration)


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Re: [IxDA Discuss] Anyone developed great wireframes for Blackberry, iPhone or both?

2009-08-03 Thread Barbara Ballard
One of the problems is that many of the templates out there presume a
single size. Even Blackberry-only has a variety of sizes.

Here's what we start with:
http://www.littlespringsdesign.com/blog/blog/2008/05/19/steal-this-template/

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On Mon, Aug 3, 2009 at 7:00 AM, Catriona
Lohan-Conway wrote:
> Would love to see what you have done as working on some travel apps for both
> platforms. Preference for Omnigraffle but can convert.
>
> Thanks
>
> Catríona
> __
> Catríona Lohan-Conway
> User Experience Architect
> 917 405 5127
> clohancon...@mac.com
>
> P    Please consider our environment before printing.
>
>
>
>
>
> 
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Re: [IxDA Discuss] Seeking for Recommendations on Mobile UI Design Companies

2009-07-21 Thread Barbara Ballard
On Tue, Jul 21, 2009 at 3:30 AM, min Ouyang wrote:
> I've become interested in the field of mobile UI design. And I would
> love to contribute my research expertise and knowledge there. Could
> anyone recommend companies who have been doing Mobile UI work in the
> States? Thanks!

http://www.squidoo.com/mobiledesign is a larger list.

In the States:
Punchcut
Goto Media
Cloud 4
Pinch Zoom (Brian Fling's new venture)
Little Springs Design


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[IxDA Discuss] Design For Mobile wiki has a job board

2009-07-17 Thread Barbara Ballard
We're working hard to make the Design For Mobile site be a good
resource for all things mobile design, not just patterns. We started a
job board on the wiki, and I've been adding jobs as I find them. There
are 19 jobs listed right now.

http://patterns.design4mobile.com/index.php/MobileDesignJobs

Recruiting? This is a site targeted at folks in the business of mobile
user experience. And the job board is on the wiki. Go ahead and post.




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Re: [IxDA Discuss] Itching for haptic feedback

2009-07-06 Thread Barbara Ballard
On Mon, Jul 6, 2009 at 11:42 AM, Jerome Ryckborst wrote:
> Does anyone out there who works on the hardware side of interaction design
> want to give me an Estimated Time of Arrival (ETA) for my dream? Is this 10
> years off, or 20?

We don't have great hardware visibility except when we get to work on
a relevant funded project, so it's spotty. But check out Immersion for
medical, games, and mobile (in market already) and Senseg for
arbitrary screens including mobile. With NO actual connection, my
business hunch says that Senseg is 36 months out. And I got burned by
predicting e-Ink as being commercial a few years before it actually
did.

http://immersion.com/markets/medical/index.html
http://www.senseg.com/

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Re: [IxDA Discuss] Design Training

2009-06-14 Thread Barbara Ballard
On Sun, Jun 14, 2009 at 8:20 AM, mark schraad wrote:
> Most of those successful firms institutionalize this, and in
> many cases (IDEO) sell upon the benefits of their process. In some case the
> process can become a large portion of the brand (discover, define, design
> etc). Most any firm will consult... and often about process. In the
> nineties, we were leaders in application of digital tools to the graphic
> design process and would often book our lead designers for weeks of
> consulting and training within corporations. We found that in 9 out of 10
> cases this lead to design consulting and to some really great projects.

Even a tiny little firm like ours is starting into this space. Steven
Hoober chatted with some folks at Interaction'09 about his process
book that's been a work in progress for a few years now. He finally
"finished" it and it's available.

http://dbd.littlespringsdesign.com/

The book is actually a conversation: any good comments on a part of
the book will be incorporated into future versions, published a couple
times a year.

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Re: [IxDA Discuss] Testing a WAP site

2009-05-30 Thread Barbara Ballard
On Fri, May 29, 2009 at 11:30 AM, Elana Glazer  wrote:
> Any recommended resources/reading on user research for WAP sites?
> Looking to do usability testing, as well as preference testing.
>
> Any articles/sites/vendors would be appreciated.

There is some stuff here:
http://www.littlespringsdesign.com/blog/blog/category/usability-testing/

The most relevant of those articles is:
http://www.littlespringsdesign.com/blog/blog/2008/07/21/usability-testing-of-multiple-device-software-and-sites/
(shortened here: http://is.gd/K1OC )

We do a lot of our own testing, and have a couple partners to outsource more.

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[IxDA Discuss] [EVENT] Two mobile design virtual seminars, May 27 and June 10

2009-05-17 Thread Barbara Ballard
You already understand the web. You’ve been designing or building
sites for years. But now you need to go mobile, and simply hoping
isn’t going to satisfy your boss, your clients or your customers.

Already a web expert? Mobile is different.

Little Springs teaches several mobile web design classes, both
in-person and via convenient webinars, covering the theory and basics
of mobile use, pitfalls to avoid and detailed strategies to follow
when moving to mobile. You’ll be educating for an increasingly
portable and connected world. We’ll cover:

* Design
* Browsers & devices
* User research
* Analytics

The next virtual events are:

Top 10 Things Web Designers Need to Do When Going Mobile
May 27

Learn Mobile Web Design
10 June – 8 July 2009

http://www.littlespringsdesign.com/blog/training/virtualevents/

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Re: [IxDA Discuss] Number of results displayed per page on mobile device

2009-05-01 Thread Barbara Ballard
On Thu, Apr 30, 2009 at 12:33 PM, Eugene Kim  wrote:
> Has anyone come across an example of search results which aren't
> based on the "base-10" method of displaying results per page?
>

My current set of thoughts on numbered results with numbers enabled as
accesskeys:

- A lot of "good" browsers don't support these, and will display them
without making them controls. (Opera Mini, Blackberry) And a lot of
QWERTY devices don't support them. And of course devices without
keyboards won't respond to them.

- For more, check out
http://mobiforge.com/designing/blog/accesskeys-thinking-about-them-a-qwerty-world
(short version: http://is.gd/vYsK )

- A lot of browsers won't display a 0 next to item 10, so there isn't
a value there.

- The "good" browsers will typically be able to display more results;
if you limit results to only 9 or 10 you are forcing these folks to
have more page requests.

- For search results or advertising results, most users won't use the
accesskey. (There are exceptions, but the exceptions appear to be very
unlikely to use the web browser on the phone. ) This is because they
have to scroll down to read the results, and most will use the "fire"
(OK) button.


Summary: for search results, I don't recommend displaying the numbers
at all, or displaying the actual result number (e.g., "14") rather
than a false accesskey. The more advanced recommendation is to detect
the browser type, whether it has a QWERTY keyboard, and some other
stuff and display only for a 12-key keypad and maybe also Pocket IE.

Recommendations change a bit for sites where you can develop
expertise. The Gmail mobile site, for example, probably still has "1"
for Inbox and a few other shortcuts. Nice feature.


I'm focused on "browser" because you said "WAP phones" ... a phrase
that doesn't have a good definition. It's akin to saying a "HTTP
computer". As a result, the above assumes you are talking about
"feature-phone browsers".

For java and other platforms where you have more control,
recommendations change a little bit.


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[IxDA Discuss] Design For Mobile liveblogging

2009-04-23 Thread Barbara Ballard
My colleague, Steven Hoober, live-blogged the Design For Mobile
conference. With pictures. You can check out what we talked about
here:

http://www.littlespringsdesign.com/blog/blog/category/conference/

And check out the back-chat here: http://hashtags.org/tag/des4mo/


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Re: [IxDA Discuss] Mobile security vs. ease-of-use

2009-04-18 Thread Barbara Ballard
2009/4/16 Erik Wingren :
>
> 1. What is your thinking/point-of-view on application-level security 
> requirements for a mobile app, where one of its' features is to store 
> personal, potentially sensitive data, when the app runs on a mobile device 
> that already has built-in security layers at the OS-level?

It depends. If your market consists of enterprise customers who are
using devices managed by their IT department, then you can feel
reasonably safe that the device security will be handled.

I actually don't know of very many other folks who are using any sort
of password protection on their phone. Savvy users are STARTING to
clue in to the problem. Starting. Gmail app recommends that you enable
password protection of the phone. Password protection is off by
default.

The next level of thinking is whether the sensitive data requires a
network connection to see, and just how sensitive the data is.

Consider viewing the current status of my stock portfolio. This
clearly is sensitive data, but how sensitive? Most people, if they
lose their phone, will both deactivate their previous device and
acquire a replacement. They don't want to pay for purchases and use
somebody else is going to make with their phone.

So, a stock portfolio status has a 24 hour period in which a thief (or
lucky person) might possibly look at the data. This is a pretty small
risk.

Allowing changes to a portfolio: VERY large risk. Require password. Period.

Also consider pre-paid customers, who are adopting web and apps as
well. (Pre-paid is more popular amongst Hispanic communities, and
mobile data adoption is higher amongst Hispanics). That same phone, on
a pre-paid plan, when lost will not likely recovered. It might not be
deactivated ("oh, it just has $5 left on it; I won't bother.")

So the security hole is a bit larger for this group.

I think the best solution is to somehow detect type of plan and
whether the device's password is on. We can't do that if we are
working on downloaded apps or web sites.

Instead, consider having an application password, on by default, with
advanced users having the ability to explicitly turn it off.

I also admire the two-level system adopted by many bank sites and at
least the 1Password application. You enter the service using a first
password (perhaps with the option of turning it off), and you can get
to a lower-sensitivity level of data. Much of the time this is all you
need. Sometimes you want access to more detailed, sensitive, or risky
data. In those cases, the user must enter a second password or PIN.

>
> 2. Does anyone have evidence to share, formal or anecdotal, on the percentage 
> of iPhone/mobile users that complete registration (asking for 
> email-as-username and password) when this is required on initial use?
>

For which application? What type of application? From what you
suggest, the app wouldn't work otherwise.

I do know that (for at least some large set of iPhone apps) 75% of
downloads aren't opened after day 1. See slides 12-14 here:
http://www.slideshare.net/pinchmedia/iphone-appstore-secrets-pinch-media

(same link: http://tinyurl.com/ahhcvl )

So there are already major issues. I'd consider carefully doing
anything to push those statistics even further down.

Try it out for your own app, with analytics from somebody like Flurry
or Pinch Media.


> 3. Same as above, but to what degree repeat usage starts trailing if login is 
> required on subsequent uses?

I've not seen stats like that. But go look at those three slides. They
are sobering. Are you making money off of those subsequent views?



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Re: [IxDA Discuss] mobile dashboards / bi best practices

2009-04-13 Thread Barbara Ballard
On Mon, Apr 13, 2009 at 6:06 AM, Milan Guenther  wrote:
> I'd like to exchange some best practices or reusable patterns, on
> questions such as how to enable users to drill down in data using the
> limited screen size and interaction capabilities of the device, or how
> to adapt a dashboard to the mobile context.

We did a recent project with a pretty good dashboard for mobile, but
it was for a consumer site. Steven Hoober will be talking about it
next week at http://design4mobile.mobi/conference.html . He was using
standard portal theory to build the site.

Blackberries are extra fun, because by default they have CSS and
Javascript off. Your world is different if your IT department sets up
Blackberries with the good browser settings.

I don't think we've documented any portal or dashboard patterns here,
but would love to get more: http://patterns.design4mobile.com


Barbara Ballard
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[IxDA Discuss] [EVENT] Mobile Web Design, Atlanta, April 17

2009-04-10 Thread Barbara Ballard
I'll be giving a one-day workshop for learning mobile web design, next
Friday, in Atlanta.

We'll talk about different types of browsers (not just iPhone and
Webkit), design for different screen sizes in the mobile environment,
and refactoring your web site for mobile access.

http://mobilewebdesign.eventbrite.com/



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[IxDA Discuss] [EVENT] Design For Mobile - virtual access

2009-04-10 Thread Barbara Ballard
We're making the Design For Mobile conference available from the
comfort of your own home. Or conference room! Gather your team around
the computer screen, listen to the speakers, see the slides, ask
questions.

April 21-22, at your computer screen.

http://design4mobile.mobi/webinar.html





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Re: [IxDA Discuss] \"Download Adobe Acrobat\" for PDFs

2009-03-16 Thread Barbara Ballard
On Mon, Mar 16, 2009 at 12:52 PM, James Page  wrote:
> There where 9,199 visitors, and only 2,572 had "Acrobat". I sure if the
> target audience was academic then the numbers for "Acrobat" would allot
> higher.

I'm not sure *I* have "Acrobat". I try to purge it from my system at
every opportunity due to bloat. How is this measured?



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Re: [IxDA Discuss] alternate to Basecamp?

2009-03-10 Thread Barbara Ballard
On Tue, Mar 10, 2009 at 9:08 AM, Will Evans  wrote:
> There is a web based application whose name escapes me right now but I heard
> about it through twitter - something about 5 minutes before 5pm, or some
> such thing that at least seemed like the user experience was better, more
> thought through than the developer-designed Basecamp. If that jogs anyone's
> memory, please post to the list - I do actually want to try it out.
>
We're using 5pmweb. If you're nice, you'll use our referral code and
we'll get some discounts. (If not, just be lazy and click below).

http://www.5pmweb.com/?ref=u782444


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Re: [IxDA Discuss] Sources for Touch Interaction Information

2009-03-02 Thread Barbara Ballard

Barbara Ballard
barb...@littlespringsdesign.com 1-785-838-3003




On Mon, Mar 2, 2009 at 1:38 PM, Damon Dimmick  wrote:
>
> So, specializing in web apps, I've had precious little work on
> touch-screens (especially for mobile platforms) come across my desk.

This is already up on the mobile design resources wiki, specifically
at http://patterns.design4mobile.com/index.php/TouchWeb ... add to it
with anything else you know.

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Re: [IxDA Discuss] A list of mobile situations

2009-02-25 Thread Barbara Ballard
On Wed, Feb 25, 2009 at 12:33 PM, Pietro Desiato
 wrote:
> Hi all, since we're all interested in the design for mobile, I thought it
> would be interesting to have a list of situations, common activities and
> contexts that could related to the mobile design. The list would help us to
> reflect upon mobile and would be truly INSPIRATIONAL for all the designers.
> Sometimes, in fact, we don't reflect on what are the contexts in which our
> users are going to interact.

This would be a GREAT addition to the Design For Mobile wiki (see
below). We have a list that we always consider for potential relevancy
in any project:

at a cafe/restaurant
in class/meeting
at airport
in line
in bathroom
in front of the television (ESPN mobile spike)
just before going to sleep (Google mobile spike)
upon waking up (HUGE portion of people using phone as alarm clock)


http://design4mobile.mobi/


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[IxDA Discuss] Design For Mobile conference, April 20-22, Early Bird ends March 7

2009-02-19 Thread Barbara Ballard
In late 2007, we got tired of all the conferences focusing on mobile
user experience being in Europe. Usually London. Since more and more
there's really great mobile design work going on in North America, we
decided to make a new conference. And in 2008 it was terrific.

The 2009 conference is approaching, with topics ranging from academic
to theoretical to incredibly practical, from user research to
implementation. We'll have a workshop on gestures for mobile phones
and a workshop on designing & documenting mobile interaction.

Design For Mobile
April 20-22
Lawrence, KS, USA

http://design4mobile.mobi/conference.html


A limited number of discounts, 15% off, is available using code social_bb


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Re: [IxDA Discuss] Touchscreen Buttons

2009-02-11 Thread Barbara Ballard
I did some work for a client recently, and found the SAP guidelines
very useful, as they echoed lots of things I learned in human factors
(including the aforementioned Woodson, Tillman, and Tillman).

http://www.sapdesignguild.org/resources/TSDesignGL/Index.htm

What I found especially interesting as I worked through them is the
degree to which they do and don't work for mobile phones. The document
was clearly written with kiosks, not phones, in mind.



Barbara Ballard
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On Wed, Feb 11, 2009 at 9:47 AM, Jeff Millington  wrote:
> I am looking for information related to touchscreen buttons (height,
> width, separation, distance from corners, etc.)
>
> In a discussion archive from 2005, "Touchscreen target size"; it
> was mentioned that ISO/ANSI recommends a size of 3/4" for the size
> of touchscreen buttons.
>
> This is for a outdoor application and could have uses without gloves
> to gloves of various thicknesses.
>
> 1) Does anyone know the numbers for these standards or where else to
> look for this type of information?
>
> 2) Anyone have any suggestions/recommendations for "gloved" hand
> use?
>
> 3) Any experiences with right-hand biasing of the GUI when using a
> 7" LCD?
>
> Thanks for your help, Jeff
>
> 
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Re: [IxDA Discuss] Attending Mobile World Congress 2009?

2009-02-11 Thread Barbara Ballard
We're not going (small agency in US = very pricey to go to Barcelona)
but we are hosting Design For Mobile http://design4mobile.mobi/ in
April. Would love to talk.


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Re: [IxDA Discuss] iPhone Custom Application Standards and emulators for testing - reference

2009-02-06 Thread Barbara Ballard
On Wed, Feb 4, 2009 at 4:23 AM,   wrote:
> Can anyone point to iPhone custom application design standards. And the
> emulators available for testing the application in our local machine.
>

The Design For Mobile site (http://design4mobile.mobi) does have a
wiki page talking about emulators and simulators.

http://patterns.design4mobile.com/index.php/Design_Tools

Of course the rest of the site has lots of information as well.

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Re: [IxDA Discuss] CRM system for a UX team?

2009-02-04 Thread Barbara Ballard
On Wed, Feb 4, 2009 at 5:00 PM, Alina Barbuceanu  wrote:
> I've used Sugar CRM. It's the only stable, popular, open source
> solution there is.  It's a very feature rich CRM, has all you may
> possibly need or not need.

I'll second that assessment.

However, don't rely on it to do bulk email. It claims it does it, but
doesn't. And hopefully you won't have to use its definitions of lead
vs. target. And converting people from one type (e.g., lead) to
another is questionable ... sometimes the data types don't match up.


We abandoned it since bulk email was a must-have for us. We are now
using Daylite, but it's pricey if you want to have several people
accessing it at once. It's cheap if you can put up with everybody
using the same account info (one seat).




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Re: [IxDA Discuss] usability testing equipment for mobile devices

2009-01-20 Thread Barbara Ballard
On Sun, Jan 18, 2009 at 9:26 PM, Juan Ruiz  wrote:
> We are looking to purchase equipment for usability testing on mobile devices.
>
> -  Movable positioning: A dual camera is attached to the mobile 
> device. One camera records the screen and user interaction with the mobile, 
> and the second camera records the facial expression as well as the 
> positioning of the device in relation to the user.
>
> http://www.littlespringsdesign.com/analysis/utest/


We ended up adding a third camera. One points at the screen, one at
the keypad (or the rest of the screen if a candybar phone), one at the
face. Run the whole thing through a quad-processor security thing (I'd
have to ask our camera geek about the details).

Tip: do NOT use wireless cameras. GSM will cause signal degradation.
Tip: if building it yourself, be sure to use lightweight metal or
plastic. Users start ignoring the sled soon enough, but not if it's
super heavy.



We do lots of testing on feature phones, and you really don't want to
add any software load to them (if you could get VNC in the first
place). We don't "upgrade" participants to nicer phones because those
aren't the phones they are used to, and then you have device & OS
issues compounding your application & website issues. If you're
testing the device itself, you've got more flexibility.


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Re: [IxDA Discuss] how to test different key-board lay-outs?

2009-01-14 Thread Barbara Ballard
On Tue, Jan 13, 2009 at 3:51 PM, majid dadgar  wrote:
> *1 -* *what are the approaches/ methods towards the most optimized lay-out
> on key-boards?*(in other languages)
> According to the nature of the language and alphabet, for example to
> minimize cognitive load, to enhance typing speed, to distribute letters on
> keyboards equally for both hands, ... .It would be a stage before the user
> test.e.g. that if I have to find the 100 most frequent words, what will be
> the approach to identify those words?


Testing keyboard layout is difficult ... not in the actual task
(simply develop a set of normal text entry tasks for your device) but
in getting participants who don't know on particular layout.

I'm going to assume you are designing for a mobile device. Why?
Because I get about 5 inventors per year asking me to endorse their
new mobile text input. And they're going about it the wrong way. It's
not my input they need; they need to invest $5m and 3 years in
business development.

Why else do I assume mobile? Because keyboard layout is far more variable.


Some keyboard inventors analyze letter combinations occurring in the
language, and lay out keys accordingly. FrogPad was designed in this
way.

Optimized layout based on letter frequency or common words does mean
you'll have a large learning curve in the resulting design. So you'll
need to add a training task to your user studies.

Don't just use the most common 100 words. Use the power of a computer,
use the most common 10,000 words but weigh them by frequency of use.
Add in common abbreviations in the language, decide whether you want
to actively support slang, and don't forget NAMES. Consider whether a
key might enter multiple keystrokes, like "Al " to make typing "Al
Jazeera" that much easier.

Layout isn't the only issue. Key size is huge. If you have limited
space you have to decide whether to use very small keys or larger keys
that do similar things.

Don't require participants to learn more than one new layout. You'll
have extra errors as a result; your results won't mean anything.



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Re: [IxDA Discuss] Ux Trends to watch out for in 2009

2009-01-14 Thread Barbara Ballard
On Tue, Jan 13, 2009 at 12:22 PM, Danny Hope  wrote:
> 2009/1/13 Jared Spool :
>> Jet Packs!
>> Flying cars!
>> Online Banking that doesn't frustrate!
>
> The first two are more likely than the third.

So let's take a moment out to congratulate banks that have GOOD online
banking experience. My first nomination is USAA. They posted a survey
recently and there were a few things I wanted them to fix, and I was
having fun actually describing them in detail, with the actual hope
that a designer might read what I was writing.



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Re: [IxDA Discuss] 10 Most Common Misconceptions About User Experience Design

2009-01-10 Thread Barbara Ballard
On Fri, Jan 9, 2009 at 8:02 PM, Whitney Hess  wrote:
> Just wanted to share an article I wrote titled ³10 Most Common
> Misconceptions About User Experience Design² that was published today on
> Mashable.
>
> http://mashable.com/2009/01/09/user-experience-design/

Thanks! I look forward to using this as a client education piece. Good stuff.


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Re: [IxDA Discuss] Samsung UI Guidelines for Mobile Devices?

2009-01-07 Thread Barbara Ballard
On Tue, Jan 6, 2009 at 6:47 PM, jayhilwig  wrote:
> Anyone know of any (public) Samsung UI Guidelines for Mobile Devices, in
> particular TouchWiz?

If you find one, please let me know. I've never found one, despite
writing several such things myself. I keep track of design guidelines
and other resources over at

http://patterns.design4mobile.com/

and

http://squidoo.com/mobiledesign

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Re: [IxDA Discuss] Strategic Interaction Design

2009-01-07 Thread Barbara Ballard
> On Jan 6, 2009, at 7:18 AM, Christina Wodtke wrote:
>> ... you could even simplify that to "Strategy is the plan for how to"

On Tue, Jan 6, 2009 at 5:32 PM, Peter Merholz  wrote:
> I'm wary of reducing strategy to just the plan, because, as we all know,
> plans often (usually?) need to be changed once you start acting. That's why
> philosophy and vision are important -- as you change your plans, you have a
> foundation that helps you maintain appropriate focus.

I had a blog comment that replaced the original "compete" with
"succeed", which seems like a good solution.

I think that the term strategy is terribly overused. For example, we
are moving into a new office. We created a bit of a plan of all the
things we needed to do. Did we have an office moving strategy? I don't
think so.

Now our office location might be part of our strategy. We're close to
downtown, in an interesting part of town, accessible by bike, bus,
foot, and car. It's interesting enough for designers to be happy,
while being cheap enough to make me happy. It's on the side of town
that makes for an acceptable commute from nearby Kansas City, where we
can get a supply of experienced employees without forcing them to
move.

But I don't think that office location is part of our strategy. It is
a specific tactic associated with the "be a great place to work for
great UX folks who don't want to move to major design/tech centers"
strategy. That in turn involves understanding various reasons why our
target employees might not want to move, including family. So we have
other tactics associated with that strategy.



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Re: [IxDA Discuss] University / Colleges in NC

2009-01-06 Thread Barbara Ballard
On Mon, Jan 5, 2009 at 10:07 PM, Paul Nuschke  wrote:
> UNC-Chapel Hill - their program is through Library Sciences
> NC State (Raleigh) - Psychology, Industrial Engineering
> NC A&T (Greensboro) - Industrial & Systems Engineering (Human Factors)

At NCSU you can (at least 15 years ago) also go into Industrial
Design, so you can major in HF via Pysch or IE and minor in ID. It
worked for me.


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Re: [IxDA Discuss] Strategic Interaction Design

2009-01-05 Thread Barbara Ballard
On Mon, Jan 5, 2009 at 1:50 PM, mark schraad  wrote:
>> Really, I think of design as tactics employed in product strategy. It
>> seems like execution to me, though that's certainly arguable.
>
>
> This is exactly the mind set that I have spent the last 10 - 15 years trying
> to correct, or at least mitigate. In the nineties, running my design firm, I
> saw project after project that were doomed before we even got a hold of
> them. When you're working as a consultant and a 'go to' design firm, one of
> the fastest way to reduce your livelihood is to call this out in initial
> client meetings.  And, as Barbara states, it is the rare designer that has a
> hand or say in strategy.

I totally understand, and even agree with, where you are coming from.
It's just that I worship at the altar of execution. Without execution,
strategy is nothing more than a bunch of hot air. Useful hot air, but
hot air. And product strategy shaped without design thinking can doom
projects before they start.


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Re: [IxDA Discuss] Strategic Interaction Design

2009-01-05 Thread Barbara Ballard
On Sun, Jan 4, 2009 at 12:43 PM, Dan Saffer  wrote:
> So when I ask, what should interaction designers know about strategy? You
> respond...

My history with strategy has been kind of strange. I saw all sorts of
people talking about strategic design, strategy, and whatnot, and I
thought that I wanted to be strategic too. All the cool kids were.

But the more I learned about strategy, the more I realized I didn't know.

Fast forward a few years, and I decided to get an MBA. Even after
taking three classes in strategy, I *still* didn't know what all of
the aforementioned "cool kids" were talking about.

After embarking in a study of strategy in various contexts including
military, I have finally defined strategy:

Strategy is the plan for how to compete.

I keep it that short in the interests of memorization and brevity. But
there are lots of levels of strategy. You have to figure out what
"you" is, and what you are competing for. Corporate strategy is
deciding what lines of business to be in to compete for investment &
market cap; available tactics include mergers, acquisitions, and more.

Business strategy is how to compete for advertising or customer
dollars against similar businesses and substitutes for your business
services. What services should be offered? What customers should be
targeted? What is the core value? Should we enter this new service
area with either the same customers or the same process?
Differentiation or low cost?

Product strategy, in this framework, is how the product or service is
going to compete. Good interaction design? Features? Simplicity? Flow?
Beauty? Distribution model? Market segments?

Really, I think of design as tactics employed in product strategy. It
seems like execution to me, though that's certainly arguable.

Each of the above are loosely coupled, with product strategy for
different services being tightly coupled with each other. Each "lower"
level influences the level "above", especially since there are are
many lines of business that corporations are in, and many services
that a business offers.


So, what does an interaction designer have to know about strategy?

First, it's a rare designer who has influence over business strategy.
So the designer must generally work with the business strategy, not at
cross-purposes. A Wal-Mart product must not be feature rich to the
point of being high cost. A discount ISP must not induce customers to
believe they can call customer care 10 times per month. An
advertising-driven web site must have plenty of quality advertising
opportunities.

Second, IxDers can have significant influence over product strategy,
though working with others. They must know this, but also be able to
communicate in the language of product strategy. They can especially
influence direction through user research, which is similar to but
distinct from market research. But they can not be the sole source of
product strategy.

Third, product design, along with business processes and service
design, can be the glue that holds together all of those product
strategies. We can work across products, and create a more unified
whole. I think this essentially is "strategic design". And if it
doesn't get planned, it'll happen on its own.

Fourth, we need to understand strategic marketing or marketing
strategy. These folks talk about products and product features to
offer to market segments.  Each group can teach the other something
valuable, and each also looks across the various product strategies.

We need to be able to talk their language, understand how they
segment, and articulate differences in research techniques and
personas, and why each are valuable. We need to not fight with these
folks, but collaborate with them. We need to understand when to invest
in their research, when to invest extra in separate design research,
and the differences between purchasers and users.


I don't think that beginning IxDers need to know the above, but I
think anyone with 3+ years of experience should understand it.



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Re: [IxDA Discuss] Mobile (Cellphone) Activated Streetlamps

2008-12-23 Thread Barbara Ballard
On Tue, Dec 23, 2008 at 6:19 AM,   wrote:
> This piece from BBC News [1] demonstrates how the residents of Doerentrup
> can activate the street lighting via mobile phone. This requires them to
> call a specific number and then use an access code to switch a specific
> lighting array for the street they want lit-up. Given that this is targeted
> at older people who may well have memory issues, it seems peculiar to force
> them to remember a (series of) 6-digit access code(s). A case where voice
> recognition seems a better option?

What is the text message use rate in that demographic? Wouldn't it be
possible to put the code directly on the actual street lamps?

And wouldn't location be a good addition to this service? Perhaps
enough to make it a downloaded application?

But if you require voice services only, I agree that speech
recognition of street names are likely to be a good match. But it
introduces a serious risk of errors that will drastically increase
cognitive load if it isn't handled perfectly.




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Re: [IxDA Discuss] What extensions would you like to see in a mobile browser?

2008-11-12 Thread Barbara Ballard
On Mon, Nov 10, 2008 at 11:21 PM, Sachendra Yadav <[EMAIL PROTECTED]> wrote:
> What extensions would you suggest to enhance the browsing experience on 
> mobile?
>

Most of my extensions are in the "fix things broken with the browser"
department. As such, they are at risk of becoming obsolete. URL fixer
seems obvious, session restore, readitlaterlist (a must try, and can
work across browsers), delicious integration, Google Gears, and
load-in-background.

On that last one, if I (a) have an unlimited connection and (b) know
what I'm doing, then PLEASE don't make me wait for a tab I have open
to reload every time I glance at it. Do a combination of finish
loading when a tab is in the background, respecting the page's
refreshes, and NOT reloading the page when I glance at it.

Next, I want to use plug-ins to give me access to local data and
capabilities, a la the BONDI initiative and Oracle's nifty
make-sure-you-have-local-data-but-sync-it-when-network-is-available
database system.

Once I have all that, I'll undoubtedly think of more stuff. But
that'll be 2+ years out, so I have time.


http://readitlaterlist.com/


Barbara Ballard
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Re: [IxDA Discuss] Vive l'ergonomie?

2008-11-04 Thread Barbara Ballard
On Tue, Oct 14, 2008 at 1:41 PM, Billie Mandel
<[EMAIL PROTECTED]> wrote:

> So, question of the day:  what can you guys tell me about the state of our 
> field in France?
>

When you first asked the question, I could not remember the proper
search term to retrieve this information. But now ... interaction
design group in France: http://www.designersinteractifs.org/


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Re: [IxDA Discuss] Can an interaction designer creat (great) interaction without (great) visual design skills?

2008-10-28 Thread Barbara Ballard


On Oct 28, 2008, at 1:46 p, allison wrote:


My point was that while interactive products need to have great
interaction, not every interactive product needs to have *visual*
design. What about the Metro card machines in the NYC subway system?
They're cute but the UI is pretty basic. Despite this the
interaction design is great b/c they're fast and so easy to use.
What level of visual or product design skill, or engineering for that
matter, did those designers need to have in order to create a great
interaction design?




Any thoughts about whether http://www.livescribe.com/ Pulse  
constitutes great interaction?


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Re: [IxDA Discuss] why the hate-on User-centered Design? (was Re: practice vs. discipline & roles vs. people

2008-10-06 Thread Barbara Ballard
I've come to two general conclusions:

1. I'm never quite doing what the current best practice/fad/terminology says
2. Whatever terminology I choose will become outmoded.

I remember back in '95 or so, Donald Norman came to a local chapter of
HFES, with folks from the various parts of that field. Including
design. And he asserted to our faces that what we were doing was crap,
that emotion was critical.

This lovely assertion that all HF folks are in the evaluative side of
things is just funny. And the assumption that we narrow the entire
range of human factors down to cognitive factors is insulting.

This obviously stuck in my mind. And now that he is asserting that the
lessons you learn in HF from the engineering side (Industrial
Engineering) are critical to management of design ... I just can't
take the whole thing seriously.

I have training in industrial design, engineering, manufacturing,
cognition, vision, human performance, social psychology, emotional
psychology, artificial intelligence, programming, and business. I
might not have training in fundamentals of typography and color, but I
can evaluate responses to these things and refine designs. And I'm
tired of people assuming that because I do one of these things, I fit
in some stereotype.

And this is what I think the backlash against "usability", "usability
engineering", and "user centered design" is.

And I look ahead to the backlash against interaction design. And other
backlashes. I plan to roll my eyes, figure out what the current
preferred methodology is, see what I am already doing of it, see what
I can learn from it, and see if I want to adopt it as a label. I
might, I might not.


I think I have graduated to codgerhood.


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Re: [IxDA Discuss] Scrolling list view vs. "More" links

2008-10-04 Thread Barbara Ballard
On the mobile side, we've found:

1. Fetching is harder than scrolling
2. Different devices can support different sized lists; keep the list
size smaller than the max size for the device (surprise!)
3. Applications can do dynamic loading of lists ... see the Gmail app:
when you get near the bottom of the currently loaded list, the app
fetches more of the list without user interaction. The user just keeps
scrolling down.
4. If breaking a list onto different pages, provide your full
navigation scheme on each page. Be careful with backward navigation;
test with users.


Barbara Ballard
[EMAIL PROTECTED] 1-785-838-3003




On Fri, Oct 3, 2008 at 9:42 AM, david farkas <[EMAIL PROTECTED]> wrote:
> thanks, this is all very helpful for the standard browser view. is
> there any similar research or articles on the mobile side? my gut
> feeling is there is a different approach needed as
> navigating back and forward is more difficult,
> users can't open new tabs or windows in mobile devices (iphone
> aside)
> and the overall screen size is limited
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=33803
>
>
> 
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Re: [IxDA Discuss] Need user data on iPhone adoption by age

2008-10-04 Thread Barbara Ballard
Michael Mace and Rubicon Consulting did a study that might help:

http://mobileopportunity.blogspot.com/2008/04/announcing-new-survey-of-iphone-users.html




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Re: [IxDA Discuss] Mobile phone - environment interactions?

2008-10-02 Thread Barbara Ballard
> I'm looking for clever example of mobile phones interacting with the
> environment, like in a museum or a retail space. I'm thinking of
> interactions like pushing information to phones while the person is on-site,
> or having them use their phone to make queries or send text messages to an
> on-site system. I feel like this has come up on the list before, but I
> didn't find anything in the archives.

This is actually one of my passions regarding mobile. Relevant
technologies are Bluetooth, GPS and other location technologies,
camera, NFC, SMS.

Camera: the Nokia phone that takes a picture of a piece of paper
currency, recognizes what it is, and announces it to the user,
verbally. Ta da! It's now harder for a blind user to be cheated.

Camera: take a picture of a QR code, get info from a web page or MMS.

Camera: take a picture of an arbitrary item, have it recognized (some
startup at CTIA)

Camera: generic text recognition, both for business cards and others.
Want to read the menu in a foreign country?

NFC: tap your phone on the turnstile in the subway; have your account
debited. (Tokyo and London already working)

SMS or web: watch television, interact with it via the mobile.

Bluetooth: file transfer stuff. VML is working with Bluetooth hotspot
advertising.


We tend to write about context a fair amount, and it came up at the
Design For Mobile conference. Check out
http://www.littlespringsdesign.com/blog/blog/category/context/
and
http://www.littlespringsdesign.com/blog/blog/category/conference/


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[IxDA Discuss] mobile design conference round-up

2008-09-29 Thread Barbara Ballard
We had a great time at Design For Mobile last week, talking about  
research, presence, design, business, and more.


Our blog summary is found here: http://www.littlespringsdesign.com/blog/blog/category/conference/ 
 but we'll update it a little bit.


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[IxDA Discuss] retry: what is your favorite mobile/touch web site?

2008-09-27 Thread Barbara Ballard
What web sites do you use on your iPhone/Opera Mobile/Pocket IE/ 
Skyfire device? Which ones do you think are well designed? Why?



I'm not looking for design recommendations here, but sites that you  
like or that inspire you.


---
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[IxDA Discuss] favorite web site designs for mobile touch screens?

2008-09-25 Thread Barbara Ballard
When you look to design inspiration for designing sites for iPhones
and other mobile high-end browsers, which sites do you look to? Which
designs are especially good? Do you have any pet peeves?




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Re: [IxDA Discuss] touchscreen predictive text input: Swype

2008-09-10 Thread Barbara Ballard
On Wed, Sep 10, 2008 at 9:30 PM, pauric <[EMAIL PROTECTED]> wrote:

> http://cnettv.cnet.com/9742-1_53-50003669.html
>
> Very intriguing, almost gestural
>

I wish them all the luck in the world. I've seen several dozen text input
methods for mobile, including at least three that looked like this. I'm
pretty sure one of them was available for download on PocketPC 2004. I hope
some of them will succeed.

Obvious drawbacks: words not in dictionary require a different input method
(and he clearly knows it with his T9 experience); still touch so requires
vision; he has to sell it and get it in devices which is profoundly
difficult in this industry


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[IxDA Discuss] Job: Lawrence, Kansas, USA: mobile interaction designer, mobile design producer

2008-09-09 Thread Barbara Ballard
Looking to work in mobile
design?<http://www.littlespringsdesign.com/blog/blog/2008/09/09/looking-to-work-in-mobile-design/>

Looking to expand your stellar interaction design skills into mobile? Or
perhaps you are already a rock star mobile designer? Like working with
companies from startups to major brands, both in and out of the mobile
industry? Have a passion for mobile?

We are looking to fill one of two roles, either a Senior Designer or a
Producer, with a need to fill the other one soon enough. Both focus on
mobile: web sites, applications, services, devices, operating systems,
marketing platforms, and more.

The ideal *Senior Designer* conceives of multiple interaction models,
details them out, tests them out, specifies them for our clients. An
advocate of user research, this person has seen enough front end and
usability research to create informed predictions of user behavior.

Interaction design is a combination of art, modeling, psychology, design,
and a touch of engineering. You'll have strengths in at least two.

You have strong opinions, but recognize when other issues prevail – like
clients and users. You aren't afraid to assert the user's needs in the face
of client opinions.

You can talk to clients, but it isn't necessarily your first choice. You can
do some QA, though not based on scripts. You recognize that sometimes your
designs have errors, but getting the development team coding is more
important than perfection in design.

A *Producer* is going to talk to clients more. You could do the whole design
yourself, but addressing client needs and doing project management will take
up much of your time. You'll probably own the vision for the project, and
clients will come back requesting your team.

You'll end up having your own team to help clients, but moving the client
from idea to proposal to project launch will largely be your job. Everything
your team produces will be consistent with your vision and your high quality
standards.

Whether designer or producer, you have a life. Little Springs Design wants
people interested in long term relationships with both us and our clients;
to do that we do what we can to help you make your life what you want it to
be.

This position is in Lawrence, Kansas, just outside of Kansas City. There is
no relocation available at this time. Telecommuting is not an option at this
time, though local telecommuting a few days a week are fine. We can not
sponsor visas at this time.

Send me a resume, CV, portfolio, whatever you've got.

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Re: [IxDA Discuss] Mobile touch screen UI trends

2008-09-01 Thread Barbara Ballard
Hola Jorge,

> Everybody is optimizing their website to iPhone UI, but what about the
> others touch screen devices?

Some of our clients are actually getting the two confused. "touch
screen" = "high end browser", at least in their minds. We re-educate
them (Opera Mobile??), and frequently recommend a four-version
approach (applies to web sites, not to apps):

1. touch/stylus + client scripting
2. scroll-and-select  + client scripting
3. server-side scripting   <-- includes transcoders like Novarra,
OpenWeb, Google, etc.
4. nonscripting

You use a little device detection to make minor tweaks to the last
two. For example, increase target size or padding size if it is a
touch device. You can combine 1 & 2 if you need to; you can combine 3
& 4 if you must.

The distinction between server-side and client-side is critical, but
not obvious to clients. Basically, server-side (like Opera Mini) will
display the page, but won't re-draw parts of the page. It cripples
responsiveness.

Finally, we added a page to our wiki about what script *events* each
browser can generate. Anybody with deep knowledge of S60 and Pocket IE
is especially encouraged to participate.

http://patterns.littlespringsdesign.com/index.php/Script_Events


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Re: [IxDA Discuss] Good Mobile Trends Info

2008-08-13 Thread Barbara Ballard
On Wed, Aug 13, 2008 at 7:00 PM, Petroff, Greg <[EMAIL PROTECTED]> wrote:

> I am looking for blogs, whitepapers, conferences, places for where
> people are talking about both the IxD and the scenarios of use that are
> current.
>

I try to keep a good set over at www.squidoo.com/mobiledesign, which
has most of the resources in this thread so far. Plus our stuff.

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Re: [IxDA Discuss] Information Architect Runs for Office

2008-07-20 Thread Barbara Ballard
When I first started reading this thread (very late in) I thought, "oh
no, somebody got me confused with that other Barbara Ballard again!"
But happily, no. Though it really will start looking like we're taking
over the state.

And we got rid of the idiot state board of education folks. Every last
one of them. It's been reversed.


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[IxDA Discuss] Fwd: Contextual awareness on mobile apps

2008-07-16 Thread Barbara Ballard
User error ...



-- Forwarded message --
From: Barbara Ballard <[EMAIL PROTECTED]>
Date: Tue, 15 Jul 2008 13:46:55 -0500
Subject: Re: [IxDA Discuss] Contextual awareness on mobile apps
To: dnp607 <[EMAIL PROTECTED]>

On Jul 15, 2008, at 1:36 p, dnp607 wrote:

> I've been watching the growth of contextual awareness in mobile apps
> recently There are several GPS, positionally aware apps... but I
> wonder where else this contextual awareness can go? What else do
> people want to know about their social networks beyond location
> awareness? Events and shared interests are well traveled... In
> general, the more (reliably) connected mobile devices become the
> more opportunity for contextual awareness of the world around me...
> but how?


We have been writing about context, including interviewing two of the
speakers at the Design For Mobile conference (shameless plug!!) who
are speaking on the topic.

Blog entries on context:
http://www.littlespringsdesign.com/blog/blog/category/context/

Design For Mobile conference, including several IxDA participants as
speakers:
http://design4mobile.mobi/


Barbara Ballard
[EMAIL PROTECTED]

See us at Design For Mobile 22-24 September http://design4mobile.mobi/







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[IxDA Discuss] where have the Windows Mobile guidelines gone?

2008-06-16 Thread Barbara Ballard
We're trying to brush up on the windows mobile design guidelines, but
the documentation in MSDN isn't helping us any. It used to have good
guidelines, but now most of the design links are broken.  For example,
in [1], the content is not found for any but the first UI control or
two. I didn't find anything on microsoft.com/design, either.

Does anybody have a link with fully functional content?

[1] http://msdn.microsoft.com/en-us/library/bb158625.aspx

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Re: [IxDA Discuss] Question about "scannable bar code" on a mobile display

2008-05-12 Thread Barbara Ballard
On Mon, May 12, 2008 at 3:34 AM, Marcus Coghlan <[EMAIL PROTECTED]> wrote:
> Just wanted to follow up on the comments by Gretchen and Sanket on 2D
>  bar codes - in particular the QR Code from Denso.
>

This is the other side of the coin: using the phone to collect data
from the environment; it's a topic about which I am quite
enthusiastic.

A quick technology history of Denso and QR Codes - they were using QR
Codes in industrial environments, in which they could use high quality
optics. When the operators (especially NTT DoCoMo) decided to go with
cameraphones, they decided they wanted QR Code ability, so they
required better quality cameras in the mobile phones.

The Japanese code system is designed for these high quality devices.
Western phones will not reliably read them, though some higher end
devices will.

If you want to try such things in Western locales, you will probably
want a different form of code and the back end infrastructure to
manage it. http://reader.kaywa.com/ seems like a winner to me. There
are a few others, including some just using 1-D codes. There is also a
bit of work on simple image recognition; one company is specializing
in recognizing movie posters.

Please note that I continue to talk about devices in the mass market,
not in specialized environments. If you can control the hardware you
have more flexibility.


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Re: [IxDA Discuss] Question about "scannable bar code" on a mobile display

2008-05-09 Thread Barbara Ballard
On Fri, May 9, 2008 at 3:11 AM, David Malouf <[EMAIL PROTECTED]> wrote:
> Barbara, imaging (I think you said visual scanners) are required to
> do this properly, but you are incorrect in your assumption that they
> are somehow more standard in Europe and N. America. While I agree
> there are more Laser Scanners in the US b/c there are older and more
> legacy systems especially in standard retail environments, many many
> enterprises are well on their way to imaging scanners as a norm. It
> is the only way to scan not only barcodes from a screen, but also to
> do any sort of 2D barcode scanning. The AA example couldn't have
> happened/worked if they weren't already using imaging scanners.
> Almost all ticket scanners are imaging due to the use of 2D scanners.
>

And, of course, the bulk of my work will be in consumer devices that
need to work in retail environments. The main point is that you have
to know what the scanners are going to be able to do.


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Re: [IxDA Discuss] Question about "scannable bar code" on a mobile display

2008-05-08 Thread Barbara Ballard
On Thu, May 8, 2008 at 10:34 AM, Dante Murphy <[EMAIL PROTECTED]> wrote:
>  A client has asked about the feasibility of displaying a scannable bar
>  code on a mobile device, like a cell phone or PDA.
>
>
>
>  Do most devices support the requisite resolution for this to work?

Yes. But that's the wrong question. The correct question is, can the
scanning device scan the bar code on the mobile phone? The answer to
that question is ... in places where they are using visual scanners,
like in much of Europe, it works fine; in the US, the laser scanners
won't work.

>  How does the difference in size and scale of each pixel and display
>  impact the readability of the barcode?

The various mobile bar code companies have worked that out nicely. I'd
have to go research to see who is currently in the field.


>  Have you ever heard of or seen this in action?

Yup. Just not really here. Okay, there are some installations on
getting truly paperless airplane tickets: display the ticket data on
the phone and the check-in scanner can read it. This is an environment
in which the scanner is controlled, so it works better. (maybe movie
tickets could do the same, but you'd be behind the competition)


>  How would the user get this barcode...would it have to be MMS, or would
>  the e-mail client be able to display this kind of content?

Any which way a picture could get to a phone. MMS is a good answer (be
sure you know how to really send MMS so they get to end users). A web
site could do it (be sure to size the image so that transcoders don't
resize it). An application could do it (but the user would have to get
the application). I wouldn't do email unless you really wanted it on
computers as well, because so few people have email on their phones.
Unless you want to focus on a small set of phones. Consider also IM.


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Re: [IxDA Discuss] linkedin groups

2008-05-02 Thread Barbara Ballard
Search for somebody you know will be in the group (me, Dave Malouf,
etc.) and look at their groups. Dumb, but reliable. Oh, and I'm in a
lot of groups. None of them seem to mean anything, but I'm ever
hopeful.

On Thu, May 1, 2008 at 10:10 PM, Joanne Weaver
<[EMAIL PROTECTED]> wrote:
> yeah, i wasn't able to search for the ixda group either on L.I,, so I
>  did an advanced search for "ixda", found a linkedin member that DID
>  have the icon at the bottom of their profile, and clicked on the icon

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Re: [IxDA Discuss] Spatial reasoning and spatial memory

2008-04-11 Thread Barbara Ballard
On Wed, Apr 9, 2008 at 5:47 AM, Morten Hjerde <[EMAIL PROTECTED]> wrote:
> I'm currently thinking a lot about spatial reasoning and spatial memory
>  related to small screens.
>
>  Does anyone know about additional resources or research on spatial memory?

I don't have time to dig deep into my human factors articles and
research right now. Check in, though, with the US Air Force human
factors guidelines.

Anecdotally, we frequently test applications using one softkey
paradigm (e.g., Options on left, Back on right) on devices with
another softkey paradigm (primary action on left, menu on right, Back
on Back button).

What we've found is that after about 20-25 minutes of using an
application and then returning to the native UI is that we start
committing errors. Lots of errors. While using something we are very
familiar with, and even expert at.


Seriously check out aeronautics. There was a WWII plane in which the
seat ejection lever was in the same location and the same action as
another aircraft's landing gear deployment. Many airplanes were lost
due to the muscle memory. What's worse is the B-57 Canberra, deployed
in the 60's, had the same problem. Similarly, there was a
specification for a cockpit layout for a specific aircraft. However,
manufacturer A made it left-to-right, and manufacturer B made it
right-to-left. The result was even more errors.



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Re: [IxDA Discuss] REQUEST: Stats on Mac IE 5 ...

2008-03-31 Thread Barbara Ballard
On Mon, Mar 31, 2008 at 10:40 AM, Zack Frazier <[EMAIL PROTECTED]> wrote:
>  I was hoping a few of you might have (or wouldn't mind asking around
>  to get some) stats on visitors using IE 5 on the Mac. As a percentage
>  of users, I expect it to be small but I have no hard numbers.
>
Um, what market? I just checked for my site's visitors, and 4 of
31,000 hits were from IE 5/Mac. Then again, only 45% of my hits are
from IE at all.


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Re: [IxDA Discuss] IxDA in flyover territory?

2008-02-27 Thread Barbara Ballard
On Wed, Feb 27, 2008 at 8:17 AM, Billy Cox <[EMAIL PROTECTED]> wrote:
> I'm curious as to whether people doing interaction design live in places
>  other than Chicago or the coasts? Is this profession like music or theatre,
>  in which living in flyover territory is a career-limiting factor.
>

Kansas City has a few resources:
VML (interactive agency)
Hallmark
Handmark
Sprint, and some local offices for Sprint suppliers
Kansas City Art Institute (some good designers have come from there)
University of Kansas interaction design program
Little Springs Design
Other web shops & agencies

And, apparently, you.

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Re: [IxDA Discuss] Creative Navigation

2008-02-22 Thread Barbara Ballard
I intuitively jumped to the area to the right of the triangle, not the
triangle itself. Was there anything else to do on the page? No idea.

But, to your original question, check out http://www.etsy.com and the
different "ways to shop". We've been using many of these as
inspiration recently, with an eye towards figuring out how to mobilize
some of it. (ours won't look anything like theirs)

On Fri, Feb 22, 2008 at 10:06 AM, Russell Wilson <[EMAIL PROTECTED]> wrote:
> I'm not trying to drive people to my blog (I have enough traffic now), but I
>  posted
>  a very short entry highlighting what I feel is a very creative navigation
>  method.
>
>  http://www.dexodesign.com/2008/02/creative-navigation.html
>


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[IxDA Discuss] Years 1 and 2 [was: Re: Where are all the designers?]

2008-02-22 Thread Barbara Ballard
On Fri, Feb 22, 2008 at 9:58 AM, Mary Austin-Keller
<[EMAIL PROTECTED]> wrote:
>  I think this is a serious problem with both our area and the general
>  software industry.  There are so few junior job postings.  Most are for 3-5
>  years or more.  Yet, how do you get those 3-5 years without year 1!  Yes, I
>  have 3-5 years experience, but I think we all are doing ourselves a
>  disservice by not hiring junior folks.  If you're out there hiring, try to
>  consider a junior position, even as a contractor position if necessary.

I've been working my way through "Managing the Professional Service
Firm" by David Maister. He makes a compelling argument that such a
firm actually increases profit per partner *only* by increasing the
number of juniors, as that is the only source of leverage (partners
only have so much time in the week and prices are market driven).

I was going to do it anyhow, but now I'm actively and resolutely
looking for juniors. In Kansas. We haven't posted yet, but it'll be
probably April or May.

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Re: [IxDA Discuss] Online newspaper software?

2008-02-07 Thread Barbara Ballard
I recall that www.ljworld.com decided that no CMS worked well for
them, so they started developing it. I even had coffee with a
developer who moved from Boston to Lawrence to work more on it. I
recall that it was open source, but I didn't find it anywhere obvious.

A for-money CMS developed by the organization: http://www.ellingtoncms.com/
And an open source web system led by the same organization:
http://www.djangoproject.com/

Mark Schraad may be able to say more on the topic.


On Feb 7, 2008 2:33 PM, Joseph Selbie <[EMAIL PROTECTED]> wrote:
> Does anyone know of a well designed, highly usable, open source, online
> newspaper software?
>
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Re: [IxDA Discuss] Master's thesis: Mobile phone GUI model

2008-01-23 Thread Barbara Ballard
On 1/23/08, squall <[EMAIL PROTECTED]> wrote:
> I'm currently starting a master's thesis work on a experimental GUI model for
> mobile phones,
>
> What programming language would be most convenient? The GUI is supposed to
> offer icon based navigation (very traditional mobile style like SE or
> Symbian Nokia), but no other applications (ie "dead ends" on UI nodes).

You are going to test on an actual device? If possible, you should -
interaction will be different when people have the device in their
hands as opposed to on a computer. Also, are you making any changes or
assumptions regarding the input mechanisms?

Assuming that as a student you have a very limited time and money
budget and hence want to test on a device but aren't making physical
changes to the device, what I recommend is finding a device that meets
your needs (touch screen? 4 way rocker?), then find a language to fit.

Flash Lite is nice but very limited: it's a small sandbox on the
device. If this is what you need, and you know a little Flash already,
then go for it. Python is supposed to be pretty easy. Also consider
the Neo1973 http://openmoko.org/ - designed for hackability.

> How do I decide the relevant user "types", or Personas (perhaps around five
> would be good)? I imagine there would be some studies on this already,
> preferrably for mobile phones directly or otherwise for computer users
> (hopefully somewhat similar).

Um. What market would your new UI be aimed at? Just to give you an
idea of implications, Nokia recently published personas for emerging
markets: http://www.nokia.com/press/entrylaunch


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Re: [IxDA Discuss] Traditional user testing vs micro design evolution (was: The death of web usability testing as we know it?)

2008-01-03 Thread Barbara Ballard
I actually took a swing at this (genetic algorithms to do control
panel layout) for my aborted dissertation.  I chose control panel
layout because it was a limited design domain: knobs, dials, and so
forth, that couldn't particularly morph.

The problems I ran into were:

1. representing the design constraints
2. representing the candidate designs (each control had a type, size,
location, and some other variables)
3. adding genes during the evolution
4. determining "goodness"

For #4, I took a set of four heuristics from human factors: frequent
controls/displays should be larger and in the middle, important
controls should be larger and in the middle, controls should be
ordered by sequence of use, and controls with adverse effects should
be difficult to use (avoid accidental activation). Even when these
heuristics were developed, they were known to be simple. I could have
expanded into Fitts' law and several other evaluative rules, but what
I had was plenty complex. (too complex: this was three dissertations
not one)

The problem with these approaches in "real time", using live products
or usability testing, is the number of generations necessary.

If you want to have some fun seeing what these algorithms can do to
design, check out this genetic algorithm geek's response to
"intelligent design", and see that evolution can design clocks:
http://www.youtube.com/watch?v=mcAq9bmCeR0


On 1/2/08, Bruce Esrig <[EMAIL PROTECTED]> wrote:
> Simulated annealing runs in a slightly different way. (
> http://en.wikipedia.org/wiki/Simulated_annealing ). You throw a bunch of
> trial balloons in, and let them bounce around on the ceiling, so that they
> bobble out of the local maxima and have a tendency to bounce up and into
> higher and higher local maxima, hopefully including the global maximum. To
> make sure that they don't bounce out of the global maximum, you gradually
> decrease the bounciness of the balloons.
>
> There have been attempts to find good designs through genetic algorithms
> based on simulated annealing. They all depend on being able to reward
> better designs, and you also have to have some idea of how to write down a
> specification for a design.
>
> What we're missing in the kind of design we want to do is the specification
> language. What would you say in order to ensure that the right design
> elements are being included?
>
> In the initial discovery phase, that's what we need to find out from the
> users that we interview. What is the problem space in which we will be
> doing design? What concepts matter? What concepts are implied? What are the
> most significant relationships among the concepts, namely the ones that the
> users will want to follow? (I've got this, I want that, so I'm going to use
> this relationship to get there.)
>


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Re: [IxDA Discuss] A good source for stats on browsers, screen resolution, OS, etc.

2007-12-05 Thread Barbara Ballard
I finally got details on what was going on with these statistics. My
source is Ray from Bango (I think CEO), a mobile ad provider. He said:

"Hitslink produced this report by using data from their analytics
customers. These people operate HTML/PC websites. They say: "You
simply paste a small piece of HTML code on each page you wish to
track statistics on".

The 300 million or so mobile phone browser users (say 50million S60)
can't or don't browse HTML sites. They browse mobile friendly sites
(WAP or XHTML or iMode) which will not have this HTML code in.

Considering that organizations like Bango, Admob, Peperonity,
Vodafone report mobile browser traffic in the billions of pages per
day, most of thse being S40 or S60 its clear that by ignoring non-
HTML sites these stats are misleading and mistaken.

The other headline would be "iPhone users not not seen visiting the
web" becuase the providers of web sites that serve mobile phones
never see them. Or iPhone browsing is only 0.0001% of internet
activity.

It like a survey from a wheatgrass juicing company that supplies
vegetarian restaurants revealling that a survey of people eating
meals served in restaurants they monitored revealed 99% were
vegetarian."

On Dec 3, 2007 1:51 PM, Lada Gorlenko <[EMAIL PROTECTED]> wrote:
> MarketShare is a good source of some recent and free statistics
> frequently asked for by designers:
>
> Browsers:
> http://marketshare.hitslink.com/report.aspx?qprid=0#

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Re: [IxDA Discuss] A good source for stats on browsers, screen resolution, OS, etc.

2007-12-03 Thread Barbara Ballard
On Dec 3, 2007 1:51 PM, Lada Gorlenko <[EMAIL PROTECTED]> wrote:
> MarketShare is a good source of some recent and free statistics
> frequently asked for by designers:
>
> Browsers:
> http://marketshare.hitslink.com/report.aspx?qprid=0#
>
> Screen resolution:
> http://marketshare.hitslink.com/report.aspx?qprid=17
>

We're having trouble believing this data, with Windows Mobile/Pocket
IE generating measurable volume and Symbian devices not even making
the list. Perhaps this is North America only?

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Re: [IxDA Discuss] link vs button

2007-11-30 Thread Barbara Ballard
On Nov 29, 2007 7:24 PM, Billie Mandel <[EMAIL PROTECTED]> wrote:
> It seems to me like this is changing in our wild mashed-up world of web app 
> fabulousity - lots of folks are designing apps where a hyperlink invokes an 
> action (edit, add, send message, etc).
>
> What do you say - are said designers committing heresy, or are they 
> trailblazers?  Should we be enforcing this line, or letting it blur?
>

I find myself using links in local applications sparingly ... for
things that are going to launch the web browser.  When designing web
sites, I try to use best (or at least standard) practices for buttons
& links.

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Re: [IxDA Discuss] Mobile device testing

2007-11-18 Thread Barbara Ballard
On 11/16/07, Bryan Minihan <[EMAIL PROTECTED]> wrote:
> My question is, if we anticipate at least SOME part of the mobile version
> will deliver highlight videos, and others will likely be RSS-style text
> alerts (who's new, who matches my saved alert, etc), which devices should we
> target for testing, in order to capture a pretty significant user base.  Our
> primary personas fall in these categories:  high school athletes & their
> fans (generally teenagers - approx 14-19), what I call "advocate fans"
> (parents & close friends helping the athlete get recruited), high school &
> college coaches (we're researching now, but estimating their ages fall in
> the 25-50  range).

Some resources:

- a presentation on how to choose mobile technologies
http://www.slideshare.net/barbaraballard/going-mobile-choosing-target-devices-platforms

- mobile UI patterns
http://patterns.littlespringsdesign.com/

- recent mobile device & usage stats
http://www.admob.com/metrics/
http://chetansharma.com/

- testing your app (NOT usability testing) on multiple devices
http://deviceanywhere.com/

- useful mailing lists
http://www.mobiledesign.org/
http://tech.groups.yahoo.com/group/wmlprogramming/

- design guidelines
http://dev.mobi/book/export/html/293

In general, you'll find that video clips are going to be your most
challenging technical objective. You may want to go web-only first;
your market probably isn't saturated with iPhones. Video clips will
require device detection and some sophisticated logic unless you
partner with a service provider who does it for you.

If you need to go cheap on the user research, you can consider that
Amp'd did quite a bit of high school boy user research for mobile.

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Re: [IxDA Discuss] Mobile phones usability research - Advices on video recording

2007-11-06 Thread Barbara Ballard
On 11/6/07, Miguel <[EMAIL PROTECTED]> wrote:
> Interesting Barbara, I saw your slides and son I was looking for Elmo
> cameras :-)
>
> As you have tried them, Can you say that the cameras are able to capture the
> mobile screen in details, with good quality?
>

Scott Weiss can probably articulate Elmo benefits better; in my
experience they are good for flat screens (candy bar phones but not
clamshells) and they inhibit natural use of the phone. The camera
quality is plenty good for usability work. I've used them for
(surprise!) presentation work.

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Re: [IxDA Discuss] Mobile phones usability research - Advices on video recording

2007-11-06 Thread Barbara Ballard
On 11/6/07, Miguel <[EMAIL PROTECTED]> wrote:
> I am going to run a usability research on the BlackBerry Curve, for which I
> want to video record the device screen for a later detailed analysis.
>
> I got a couple of camcorders, cheap camcorders, to discover that the
> resolution they offer is so poor that they are of no value for this
> research.

For our clients, we use a sled with three cameras attached: face,
screen, and keypad. These are tiny security cameras with different
lenses on them. We run the three cameras, plus a wideshot camera, into
a portable quad mixer (targeted at the security folks, again, but
works fine for us).  We then record the four images.

Synchronization is very difficult. My photo specialist explained it to
me once, and I don't have it fully integrated.  The explanation
included the fact that different cameras run at slightly different
speeds, causing mismatches to accumulate.

I've got a presentation up on slideshare on usability testing, it
includes some pictures of different setups.
http://www.slideshare.net/barbaraballard/mobile-usability-testing



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Re: [IxDA Discuss] Hourly rates?

2007-11-02 Thread Barbara Ballard
The formula I've used since 1994 or so is:

annual salary / 100 = daily rate

(divide by 8 to get hourly)

I've gone through two other more sophisticated techniques that
involved a lot more data.  I've also looked at market-based pricing.
The answers were all within 5% of the answer from above.

On 11/2/07, maya gorton <[EMAIL PROTECTED]> wrote:
> Hi there,
>
> How do you calculate hourly rates? Is there a formula that can help you
> extrapolate from a yearly salary?
>

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Re: [IxDA Discuss] Users ability with slider controls

2007-11-01 Thread Barbara Ballard
On 11/1/07, Tim <[EMAIL PROTECTED]> wrote:
> I wonder, does anyone know of / carried out / read any research into users'
> familiarity and ability with slider controls?
>
> I'm trying to put together a rating tool, users rate a product on a scale of
> 1 to 10, and it seems to me that a slider fits the bill perfectly.

We ran a study recently in which there was a slider and a list of
checkboxes on a single (mobile phone) screen.  Initial focus was on
the slider. Findings include:

- everybody easily set the slider
- some people couldn't move focus off the slider
- once users were thinking about the checkboxes, they didn't notice
that their actions were affecting the slider

Obviously the mobile context is different than the desktop.

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Re: [IxDA Discuss] Fair Hourly Rate for Usability Test

2007-10-30 Thread Barbara Ballard
Hi Bora,

In my experience, there are three factors driving hourly cost for tests:
- facility and travel costs
- expertise level - mobile frequently costs more because there's a bit
of specialized expertise necessary
- where the consulting firm is located

We, for example, charge a premium due to our mobile expertise, but as
we're in Kansas we can pay our people less than half what we'd have to
pay in San Francisco. We then use focus group facilities - anywhere -
to run the actual test.  So $160/hour is more than what we'd charge
for the work. But then there's the facility, travel, and recruiting
costs.  It still adds up to less than $160/hr.

If you want a Bay Area firm, I'm not sure what the average rates would be.

Barbara

On 10/30/07, Bora Ultas <[EMAIL PROTECTED]> wrote:
> Hello all. I am new to this list, but I wanted to get some people's opinion.
> I received an SOW from a usability firm in San Francisco for user testing on
> a mobile device. They want to charge $160 per hour for their consulting time
> and some material costs. This seems like a very high rate, but I have never
> hired such a company before, so I don't know what is fair. Does this seem
> like a standard rate or is it too high? Any advice would be very helpful.
>
> Bora



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