Re: Current state

2007-01-26 Thread Alex Deucher
On 1/25/07, Dave Brown [EMAIL PROTECTED] wrote:

 Hi there,

  I've recently become interested in the Nouveau project.  Specifically I'm
 considering looking at porting it to a relatively unknown operating system
 called RISC OS that is based on the ARM processor.  The platform I would be
 targeting currently has uses either a GeForce 2 MX 400 (NV14?) or GeForce
 5200 (NV34) .  I was wondering what the state of support for these chips
 currently is.  Unfortunately the processor in use (XScale IOP80321) doesn't
 have any form of floating point hardware so any support for HW TL/Vertex
 shaders would be seriously beneficial.

  Thanks for your time,

  Dave


Besides a working driver, you'll also have to find a way to post your
card properly on the arm platform if you are using a card with an x86
bios.  Very few xorg drivers can bring cards up cold without a post.

Alex

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Current state

2007-01-25 Thread Dave Brown
Hi there,
 
I've recently become interested in the Nouveau project.  Specifically I'm 
considering looking at porting it to a relatively unknown operating system 
called RISC OS that is based on the ARM processor.  The platform I would be 
targeting currently has uses either a GeForce 2 MX 400 (NV14?) or GeForce 5200 
(NV34) .  I was wondering what the state of support for these chips currently 
is.  Unfortunately the processor in use (XScale IOP80321) doesn't have any form 
of floating point hardware so any support for HW TL/Vertex shaders would be 
seriously beneficial.
 
Thanks for your time,
 
Dave
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Re: Current state

2007-01-25 Thread Stephane Marchesin
Dave Brown wrote:
 Hi there,
  
 I've recently become interested in the Nouveau project.  Specifically 
 I'm considering looking at porting it to a relatively unknown 
 operating system called RISC OS that is based on the ARM processor.  
 The platform I would be targeting currently has uses either a GeForce 
 2 MX 400 (NV14?) or GeForce 5200 (NV34) .  I was wondering what the 
 state of support for these chips currently is.  Unfortunately the 
 processor in use (XScale IOP80321) doesn't have any form of floating 
 point hardware so any support for HW TL/Vertex shaders would be 
 seriously beneficial.

Hello,

Don't expect much for now, we're still working on DRI support. For now 
we can only run a couple of applications (glxgears and some other simple 
tests) and only on some NV40 cards. NV11/NV34 support is still a work in 
progress (but might work any day now :). The current code uses software 
TCL, but with a bit of work we could add hardware TCL (we have the 
required information for that).

Feel free to ask if you have any other questions !

Stephane


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Re: [Dri-devel] What is the current state of acceleration support for Ati Mobility M4 (and other questions)?

2001-06-25 Thread Jordan Crouse

 1) OK, I am still confused. Can someone please tell me is the DRI support
 working for the above-mentioned video card or not?

I have had 2D flicker issues with the standard 4.1.0 binary build from the 
XFree86 folks (see previous messages).  However, I have heard from several 
people who have had no problems whatsoever.  My only hope is that the 
binaries have issues.  When I get a chance, I will compile up the whole 
server from scratch and try again.

Jordan

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[Dri-devel] What is the current state of acceleration support for Ati Mobility M4 (and other questions)?

2001-06-24 Thread Ivica Bukvic

Hello fellow Linux users!

I am a long time linux user (well long here is a relative term, I guess,
but I have been using linux since RH 5.2, so I guess that qualifies me as a
non-newbie at least :-), but I only recently got involved in 3d design and
programming (using primarily blender and Gtk+). Before, I used Linux
primarily for sound processing. Anyhow, recently I invested into a laptop
(dell inspiron 8000 1Ghz with Mobility m4), and after successfully
installing Linux and getting X up I got somewhat dissapointed when I found
out that there was no accelerated support for this video card that has been
out for over 1/2 of year (needless to mention that it is probably most
widely used in laptops -- although this might soon change due to debut of
geforce2go cards). I researched a bit around and found out that AcceleratedX
has support for it (costs $129 though, and does not tolerate presence of
Mesa which is required for a lot of devel tools), as well as heard a rumour
of DRI supporting acceleration. After a bit more of research I stumbled
accross a lot of conflicting testimonies regarding DRI support (for instance
on the DRI www site it mentions mobility being supported, but it does not
specify which of the mobility family it supports). So this source of
confusion is the primary reason why I am writing to ya all. I would greatly
appreciate any help I can get in order to find answer(s) to below-included
questions:

1) OK, I am still confused. Can someone please tell me is the DRI support
working for the above-mentioned video card or not?

2) If it does, and I do have X running (stable and all that), what do I need
to do to get DRI compiled, since my attempt sometime ago failed miserably
due to some errors I was not able to circumvent (i.e. what Xfree version do
I need, and what other stuff do I need on top of that? btw I am running
RH7.0 with most of the latest updates, including Ximian Gnome 1.4)?

3) How does DRI acceleration compare to AcceleratedX and/or to Windoze
performance (i.e. how would Quake3 perform on the same machine using
Linux/X/DRI and using Windoze)?

Any help would be utmostly appreciated! Sincerely,

Ivica Ico Bukvic, composer



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Re: [Dri-devel] What is the current state of acceleration support for Ati Mobility M4 (and other questions)?

2001-06-24 Thread Mike Westall

The r128 support worked fine for us (after the usual install
miseries) on an Inspiron with a Rage Mobility M3 AGP2x which we 
acquired about 10 months ago.. don't know about the M4 though.

Mike


1) OK, I am still confused. Can someone please tell me is the DRI support
working for the above-mentioned video card or not?

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