Re: [Elecraft] Contest Reflections

2007-05-31 Thread Geoffrey Mackenzie-Kennedy

J F [EMAIL PROTECTED] wrote :


Lately, I've noticed a lot of folks who send quite
slow and I speculate these are first time contesters.
I figure they want to learn the game, but may get
frustrated if blown out of the water.



The last few big contests I picked up some nice
multipliers from guys who were sending slow with
pileups on them, not because I was the loudest, but
because I sent at a rate they could copy...



Hi Julius,

Perhaps some of the people who keep the speed down could work at 40wpm, but 
are experienced in the effects of propagation on paths where multipliers 
might be lurking. A good example of this can be found on the 40m short path 
(0500 Z ish) from here to the West Coast. During the WPX there were many CA 
stations heard at good strength, those running at high speed were difficult 
if not impossible to copy because of the usual echo and auroral zone flutter 
which runs characters together, but those running at slow speed allowed for 
good copy.


As you know I am not a Contester but enjoy dabbling :-)

73,
Geoff
GM4ESD


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RE: [Elecraft] Contest Reflections

2007-05-31 Thread Darwin, Keith
I think a heads-up contester could pick up more points by slowing down
during those times when the QSO rate has dropped.  Better to call one
time at 12 wpm and work a station than to call 10 times at 30 wpm and
work nobody.  I've not heard this during a contest however.  Seems most
are only interested in collecting high-speed points and would prefer to
continue calling CQ TEST at 30 wpm with no answer.

Yea, I know speed changes are not always easy to do, but if it helps the
final score, I bet folks would find a way.

- Keith N1AS -
- K2 5411.ssb.100 -
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Re: [Elecraft] Contest Reflections

2007-05-31 Thread J F
 Hi Julius,
 
 Perhaps some of the people who keep the speed down
 could work at 40wpm, but 
 are experienced in the effects of propagation on
 paths where multipliers 
 might be lurking. A good example of this can be
 found on the 40m short path 
 (0500 Z ish) from here to the West Coast. During the
 WPX there were many CA 
 stations heard at good strength, those running at
 high speed were difficult 
 if not impossible to copy because of the usual echo
 and auroral zone flutter 
 which runs characters together, but those running at
 slow speed allowed for 
 good copy.

The longer one plays in CW contests, particularly the
majors, the easier it is to copy high speed code. Your
observation is another example of a good reason to be
flexible when it comes to speed. I just find it
humorous when I'm doing SP to listen to some guys
cranking HSC and repeating the exchange 5 or 6 times
before either the QSO is made, or one or the other
gives up in frustration. It's a judgment call fer
sure.

I guess winning to me includes not discouraging
newbies or scaring away folks who may not be so
anti-contest if someone takes a little more time with
them. Maybe I can afford to do this as a LP or QRP
operator, certainly contesting is stratified, and
folks have different perspectives and objectives...

I'm getting way too long winded on this Geoff! ;o)

Cheers,

Julius
n2wn
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Re: [Elecraft] Contest Reflections

2007-05-31 Thread R. Kevin Stover
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

That's exactly it.

I worked one field day with a bunch of guys out in the Black Hills. Each
one of them capable and comfortable at 40+ wpm. They always ran at
17-22wpm with the logic being there are a lot more guys/gals out there
that can work that speed range copying a contest exchange than there are
 guys/gals who can do 40+.

They finish top 10 in the country EVERY YEAR!

I'd think the same logic would work in real contests as well. Unless
the speed merchants actually like sending their exchanges 10 times to
get one Q in the log.

Darwin, Keith wrote:
 I think a heads-up contester could pick up more points by slowing down
 during those times when the QSO rate has dropped.  Better to call one
 time at 12 wpm and work a station than to call 10 times at 30 wpm and
 work nobody.  I've not heard this during a contest however.  Seems most
 are only interested in collecting high-speed points and would prefer to
 continue calling CQ TEST at 30 wpm with no answer.
 
 Yea, I know speed changes are not always easy to do, but if it helps the
 final score, I bet folks would find a way.
 
 - Keith N1AS -
 - K2 5411.ssb.100 -


- --
R. Kevin Stover, ACØH
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Re: [Elecraft] Contest Reflections

2007-05-31 Thread Rick Tavan N6XI

Serious, skilled contesters play to win by maximizing rate when CQing. If
they have so many responses that it becomes difficult to pick out calls,
they QRQ to work them as quickly as possible. If they have too few
responses, they QRS to attract more callers. Faster, louder callers get
through sooner. If conditions like fading or echo make copy difficult at
high speed, skilled ops slow down.  If they are loud and fast, they win.
There may be a few bulls in the china shop who persist at high speed
despite indications that it's hurting their score. They lose. It's that
simple.

On the calling side, if you are weak and/or slow, you won't get through as
quickly as those who are loud and fast. Be patient. Copy repetitive exchange
items while you wait. Anticipate subsequent serial numbers. These techniques
increase your ability to complete a QSO when you do get through, even at a
higher speed than you can use for rag-chewing.  If you aren't getting
through, come back when the fast operator's rate declines. Most will QRS
when they work a slow caller, at least after a repeat request. Winning ops
want to work everyone they can. They just do it in the most rational
sequence to maximize their own score.

Did you know that a good radio makes it easier to copy at high speed?
Ringing filters, mushy audio and invasive DSP reduce your effective code
speed. That's why I love my K2 and why I look forward to the K3.

/Rick N6XI

On 5/31/07, R. Kevin Stover [EMAIL PROTECTED] wrote:


-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

That's exactly it.

I worked one field day with a bunch of guys out in the Black Hills. Each
one of them capable and comfortable at 40+ wpm. They always ran at
17-22wpm with the logic being there are a lot more guys/gals out there
that can work that speed range copying a contest exchange than there are
guys/gals who can do 40+.

They finish top 10 in the country EVERY YEAR!

I'd think the same logic would work in real contests as well. Unless
the speed merchants actually like sending their exchanges 10 times to
get one Q in the log.

Darwin, Keith wrote:
 I think a heads-up contester could pick up more points by slowing down
 during those times when the QSO rate has dropped.  Better to call one
 time at 12 wpm and work a station than to call 10 times at 30 wpm and
 work nobody.  I've not heard this during a contest however.  Seems most
 are only interested in collecting high-speed points and would prefer to
 continue calling CQ TEST at 30 wpm with no answer.

 Yea, I know speed changes are not always easy to do, but if it helps the
 final score, I bet folks would find a way.

 - Keith N1AS -
 - K2 5411.ssb.100 -


- --
R. Kevin Stover, ACØH
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--
In days of old, when ops were bold, and sidebands not invented,
The word would pass, by pounding brass, and all were well contented.
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[Elecraft] Contest Reflections

2007-05-30 Thread J F
Doug,

1.  QSK.  This is user skill level dependent.  If you
do 20 wpm or less, the K2 QSK may be fine for you. 
During contesting, I am going at least 32-34 wpm, and
not uncommonly at 40wpm.  At these speeds and during a
contest, I NEED to hear everything immediately (that
is what top-end contesting is about).  So not hearing
between dits at slow contest speeds of 32 wpm is an
issue for me.  NOTE that I still used the K2 despite
that deficit because OVERALL, it is a great radio. 
But
for someone used to real QSK, this is not real QSK. 
Ask other serious contesters and they will say the
same.  For most K2 users, who are clearly not serious
contesters, this is not an issue at all.  Since the K3
says very much better QSK than the K2, I would
easily assume that the deficit is real and
acknowledged.

*** I would argue that this is not skill level
dependent, but user preference. Considering the number
of Yaesu rigs used by the top ops, QSK isn't an end
all issue. If 32 WPM is slow, I've been in the wrong
contests. I listen to some of the folks cranking at
over 35WPM and don't see any advantage when you look
at the repeat rates. Maybe time is saved with non
relevant items or repeatable items like CQ TEST or
5NN, but unless conditions or you have a killer
signal, high speed means high repeat rates.

2.  Stable power output.  

*** I've not seen this problem in QRP mode with my
K2's either as standalone or with the KPA installed. I
have had some issues on 160, but attribute this more
to my antennas than the radio.

SO IN CONCLUSION
The K2 is an awesome value and for all, including
serious contesters. At US$600 base, nobody expects it
to be 100% perfect for all market niches.  This is
clearly the ABSOLUTE BEST VALUE going in ham radio.

*** There are more than a few serious contesters
here. Like you, I read the various contest reflectors
and I doubt there is a single rig that would define
the ultimate contesting radio. This is very
subjective. It is also dependent on the category you
play in, how you operate, what you have for antennas.
What one might want for a major HP M/M operation is
not the same that a SOSB op would want. Yes, there are
basics that everyone wants... a bulletproof receiver
comes to mind ;o) Some of us would like to see the HP
stations have better Tx performance (better keying
shape, stop overdriving their amps). 

The K2 has exceeded it's design purpose as I see it.
As a CW contest rig, I can't think of anything I'd
rather have... well except the K3 ;o)

Thanks for the Q in WPX!

Julius
n2wn

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Fw: [Elecraft] Contest Reflections

2007-05-30 Thread Ken Kopp

Subject: [Elecraft] Contest Reflections

  For most K2 users, who are clearly not serious
contesters ...

Hmmm ... I expect the guys who make up Team Vertical
who have set 3 QRP world records and 4 NA records in the
CQWWCW, along with other firsts ... using K2's ... would
be considered clearly seriouscontesters  ...

See (friend) KB7Q's photo on Pg 98 of the June QST ... 4th
place S/O LP 2006 ARRL 160 Contest ... another clearly not
serious contester ... with a K2

2.  Stable power output.

I've not seen any evidence of this with my K2 S/N 5665

The K2 has exceeded it's design purpose as I see it.  As a CW contest
rig, I can't think of anything I'd rather have... well except the K3 ;o)

Ditto (:-))

73! Ken Kopp - K0PP
[EMAIL PROTECTED]


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Re: [Elecraft] Contest Reflections

2007-05-30 Thread Sam Morgan

J F wrote:

Doug,

1.  QSK.  This is user skill level dependent.  If you
do 20 wpm or less, the K2 QSK may be fine for you. 
During contesting, I am going at least 32-34 wpm, and

not uncommonly at 40wpm.  At these speeds and during a
contest, I NEED to hear everything immediately (that
is what top-end contesting is about).  So not hearing
between dits at slow contest speeds of 32 wpm is an
issue for me.  

snip

*** I would argue that this is not skill level
dependent, but user preference. 

snip

I listen to some of the folks cranking at
over 35WPM and don't see any advantage when you look
at the repeat rates. Maybe time is saved with non
relevant items or repeatable items like CQ TEST or
5NN, but unless conditions or you have a killer
signal, high speed means high repeat rates.


perhaps stretching the topic a bit,
but here's my, low speed, 2nd class commoner's 2 cents on the top-end 
contesting game.


My cw qso speed is a comfy 13-15wpm.
I can sorta copy (75%) at about 20-22wpm.
When I participate in the (other than qrp) contests, like the wpx,
it's strictly to see if/where I can be heard and to hand out a few points.
I can cope with the 25wpm and under guys just fine.
I figure it only enhances my learning.

Above that I have to listen to the guy as many times as it takes,
sometime 10 or more, just to get his call and the exchange info,
so when/if I answer him he won't have to deal with my requests for repeats.

If he isn't rare dx that I want to see if I can be heard by.
(Not for certificates, but just for my own satisfaction that I was heard)
I don't even bother with him.

Is that a fun way to contest? no.
Do I get fed up with the 40wpm (sic) big contesters? often.
Do I usually just blow them off and they don't get my contact for points?
You better believe it.

Just another view of how the fast ones often fail to serve themselves well by 
going so bloody fast. More power to them that they are capable of doing so. I 
just wonder how many q's they miss out on in doing so?


--
GB  73's
KA5OAI
Sam Morgan
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Re: [Elecraft] Contest Reflections

2007-05-30 Thread W2AGN

Sam Morgan [EMAIL PROTECTED] wrote:
(05/30/2007 22:33)


My cw qso speed is a comfy 13-15wpm.
I can sorta copy (75%) at about 20-22wpm.
When I participate in the (other than qrp) contests, like the wpx,
it's strictly to see if/where I can be heard and to hand out a few points.
I can cope with the 25wpm and under guys just fine.
I figure it only enhances my learning.

Above that I have to listen to the guy as many times as it takes,
sometime 10 or more, just to get his call and the exchange info,
so when/if I answer him he won't have to deal with my requests for repeats.

If he isn't rare dx that I want to see if I can be heard by.
(Not for certificates, but just for my own satisfaction that I was heard)
I don't even bother with him.

Is that a fun way to contest? no.
Do I get fed up with the 40wpm (sic) big contesters? often.
Do I usually just blow them off and they don't get my contact for points?
You better believe it.

Just another view of how the fast ones often fail to serve themselves well by 
going so bloody fast. More power to them that they are capable of doing so. I 
just wonder how many q's they miss out on in doing so?

-- 
GB  73's
KA5OAI
Sam Morgan


Not that many. There are plenty of contesters running at 30-40 wpm.

Dissing contesters because  you do not have the skill  they have is 
rather like the Sunday Buick driver  complaining he is not allowed  
to drive  his Buick in the Indy 500.

John - W2AGN
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Re: [Elecraft] Contest Reflections

2007-05-30 Thread J F
Sam,

I think there are more than a few who feel the way you
do. Generally, if some one comes back to me slow when
I'm running, I'll drop my speed some, probably above
what they were sending at, but slow enough where I
think they can get the exchange right the first time.

Lately, I've noticed a lot of folks who send quite
slow and I speculate these are first time contesters.
I figure they want to learn the game, but may get
frustrated if blown out of the water. In my mind it's
better to slow down, make a solid contact and let the
other guy feel good about it as well. 

The last few big contests I picked up some nice
multipliers from guys who were sending slow with
pileups on them, not because I was the loudest, but
because I sent at a rate they could copy...
 
 My cw qso speed is a comfy 13-15wpm.
 I can sorta copy (75%) at about 20-22wpm.

 Above that I have to listen to the guy as many times
 as it takes,
 sometime 10 or more, just to get his call and the
 exchange info,
 so when/if I answer him he won't have to deal with
 my requests for repeats.

This is a good way to pick up your speed. Much easier
if the signal is solid, generally one of the
superstations. I'd say the vast majority of contesters
run in the mid 20 WPM to the low 30s... Some of the
Eastern and Southern EU will crank 40+. Some exchanges
are a lot easier to recognize than others at those
rates.
 
 Is that a fun way to contest? no.

If it's not fun, pass 'em by... Of course, not
everything in a contest is fun. How you want to play
makes it fun. It's a rush to get a run going and
working smoothly, it's a lot of fun to find a rare one
all by his lonesome. The vast majority of the folks
who play great. Like everything else in life, there
are those who you wish weren't involved.

 I just wonder how many q's they miss out on in doing
 so?

It's an interesting question and would make for an
interesting study. Assuming you could get unbiased
reporting from both sides, it might change the
perspective of some.

Hope to catch you in one of the contests. Don't be
afraid to send QRS if ya need to.

Julius
n2wn
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Re: [Elecraft] Contest Reflections

2007-05-30 Thread J F
 Not that many. There are plenty of contesters
 running at 30-40 wpm.

I think the best ones know when to drop their speed,
or the QSO in some cases, else they gum up their runs.
If someone has plenty of folks coming back to them at
high speeds, they won't break cadence for someone
slow, unless that signal is overpowering.

 
 Dissing contesters because  you do not have the
 skill  they have is 
 rather like the Sunday Buick driver  complaining he
 is not allowed  
 to drive  his Buick in the Indy 500.
 
 John - W2AGN
 


That's why they have dirt tracks, drag strips, NASCAR,
demolition derbies, La Mans... you have to drive in
'em all, but they all have different skill sets (and
equipment). Some can master them all, some don't want
to...

Cheers,
Julius
n2wn  
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Re: [Elecraft] Contest Reflections

2007-05-30 Thread Doug Person
To some degree there is a bit of speed snobbery out there. I too am 
comfortable as 13-15 wpm.  Too often, someone will return on my cq at 
about 20.  I do my best but it just isn't fun.  I can't copy in my head 
and I have arthritis in my hands and can't write faster than about 15.  
The best solution is to join FISTS and work lots of FISTS stations.  
These guys and girls are a real pleasure and helped me make cw an 
enjoyable mode to operate.


73 - Doug --K0DXV

Sam Morgan wrote:

J F wrote:

Doug,

1.  QSK.  This is user skill level dependent.  If you
do 20 wpm or less, the K2 QSK may be fine for you. During contesting, 
I am going at least 32-34 wpm, and

not uncommonly at 40wpm.  At these speeds and during a
contest, I NEED to hear everything immediately (that
is what top-end contesting is about).  So not hearing
between dits at slow contest speeds of 32 wpm is an
issue for me.  

snip

*** I would argue that this is not skill level
dependent, but user preference. 

snip

I listen to some of the folks cranking at
over 35WPM and don't see any advantage when you look
at the repeat rates. Maybe time is saved with non
relevant items or repeatable items like CQ TEST or
5NN, but unless conditions or you have a killer
signal, high speed means high repeat rates.


perhaps stretching the topic a bit,
but here's my, low speed, 2nd class commoner's 2 cents on the top-end 
contesting game.


My cw qso speed is a comfy 13-15wpm.
I can sorta copy (75%) at about 20-22wpm.
When I participate in the (other than qrp) contests, like the wpx,
it's strictly to see if/where I can be heard and to hand out a few 
points.

I can cope with the 25wpm and under guys just fine.
I figure it only enhances my learning.

Above that I have to listen to the guy as many times as it takes,
sometime 10 or more, just to get his call and the exchange info,
so when/if I answer him he won't have to deal with my requests for 
repeats.


If he isn't rare dx that I want to see if I can be heard by.
(Not for certificates, but just for my own satisfaction that I was heard)
I don't even bother with him.

Is that a fun way to contest? no.
Do I get fed up with the 40wpm (sic) big contesters? often.
Do I usually just blow them off and they don't get my contact for points?
You better believe it.

Just another view of how the fast ones often fail to serve themselves 
well by going so bloody fast. More power to them that they are capable 
of doing so. I just wonder how many q's they miss out on in doing so?





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[Elecraft] contest reflections on K2 - addendum

2007-05-28 Thread DOUGLAS ZWIEBEL

Hi all:

I was going to post this privately, but since I've received several
private (direct) comments in addition to the public postings, most
recently by Dave, G3YMC, I'm making it public, using up some
bandwidth, as I think this might benefit others.

1.  QSK.  This is user skill level dependent.  If you do 20 wpm or
less, the K2 QSK may be fine for you.  During contesting, I am going
at least 32-34 wpm, and not uncommonly at 40wpm.  At these speeds and
during a contest, I NEED to hear everything immediately (that is what
top-end contesting is about).  So not hearing between dits at slow
contest speeds of 32 wpm is an issue for me.  NOTE that I still used
the K2 despite that deficit because OVERALL, it is a great radio.  But
for someone used to real QSK, this is not real QSK.  Ask other serious
contesters and they will say the same.  For most K2 users, who are
clearly not serious contesters, this is not an issue at all.  Since
the K3 says very much better QSK than the K2, I would easily assume
that the deficit is real and acknowledged.

2.  Stable power output.  I use multiple antennas PER BAND.  All are
resonant (monoband yagi's, Optibeam tribanders, and quads).  EXAMPLE:
During the WPX contest that took place this weekend I may have been
working Europe on my yagi pointed to EU (about 45 degree from NJ).  If
I hear a potential qso in South America (170 degrees), I simply turn
the antenna switch to my QUAD which is already pointed south.  When I
do that, the power output indicated on the K2 DRAMATICALLY changes.
It might go from 5 watts to 2 watts or to 15 watts!  I am not sure
why, but some of the technical guys explained it to me long ago
(something about how the power output is set [calculated] on the K2).
I cannot justify entering the qrp category of a contest if the radio
is running 15 out when qrp is defined as 5 out.  So whenever I change
antennas (which I do a million times during a contest), I have to hit
TUNE to make sure the power stays at qrp (goldie locks syndrome).
NOTE:  I do not have the internal antenna tuner.  I don't know that
would make a difference or not.  IF THIS IS NOT HOW THE RADIO SHOULD
WORK, PLEASE TELL ME!  W3FPR tells me that this IS how it works.

3.  AGC.  Using the K2 S meter, signals here range from zero S units
on the meter (even though atmospheric noise is supposed to be S1) to
40 or even 60 over 9 (all LEDs lit up).  A 40 over 9 signal is VERY
LOUD in the phones while S1 is not.  This has to be real because the
K3 provides tools to address this.  I assume (know) that this is how
the radio was designed.  Many contesters have commented (here) that
they like this aspect because it is easier to pick out the LOUD
signals in a big pileup.  Different strokes

AND FINALLY
I have been reminded that the K2 was not designed as contest
radio...that it simply ended up being so good in other aspects, that
it ended up being that way.  Agreed.  My comments were posted in
response to a recent number of reflector posts suggesting
improvements for the K2.  I doubt that any of these will be
addressed because the K2 is a fine radio the way it is and being a
serious contester puts me out of the main target market for the K2,
esp now with the K3 on the near horizon (which I have ordered).  But
if Lyle, Eric, Wayne, et all ever catch their breath, and if K2 users
want improvements, I thought I'd add my contester-centric dime.

SO IN CONCLUSION
The K2 is an awesome value and for all, including serious contesters.
At US$600 base, nobody expects it to be 100% perfect for all market
niches.  This is clearly the ABSOLUTE BEST VALUE going in ham radio.

de Doug KR2Q
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Re: [Elecraft] contest reflections on K2 - addendum

2007-05-28 Thread Jack Smith

Doug:

You might find my measurements useful in understanding your K2's audio 
output with changes in RF input levels. 
http://www.cliftonlaboratories.com/receiver_agc_curves.htm


Some receivers have an AGC curve that holds the audio output constant 
for 80 dB or more variation in input level, such as the Racal RA6790/GM. 
The K2's AGC does not have this flat-top characteristic. Rather, the 
audio output increases with RF input, but obviously not at a 1 dB : 1 dB 
rate.


Depending on whether you have the pre-amp on or off, the K2's audio 
changes as much as 40 dB over an input range from -120 dBm to -20 dBm. 
Under those operating conditions, the AGC works at about a 2.5 dB : 1 
dB, RF to audio change.


As you say, some folks like the AGC to hold the audio constant and 
others a K2-type action.



Jack K8ZOA
www.cliftonlaboratories.com





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Re: [Elecraft] contest reflections on K2 - addendum

2007-05-28 Thread Jack Smith

I said:


Depending on whether you have the pre-amp on or off, the K2's audio 
changes as much as 40 dB over an input range from -120 dBm to -20 dBm. 
Under those operating conditions, the AGC works at about a 2.5 dB : 1 
dB, RF to audio change.


I did not mean that statement to imply that the audio output to RF input 
transfer ratio remains constant throughout the 100 dB input range. It's 
definitely non-linear, as the curves at 
http://www.cliftonlaboratories.com/receiver_agc_curves.htm demonstrate.


Jack K8ZOA
www.cliftonlaboratories.com





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[Elecraft] contest reflections on K2 - addendum

2007-05-28 Thread Bill Tippett

KR2Q:

1.  QSK.  This is user skill level dependent.  If you do 20 wpm or
less, the K2 QSK may be fine for you.  During contesting, I am going
at least 32-34 wpm, and not uncommonly at 40wpm.

Hmmm...guess I should return the stack of plaques I've
won over the years since I have NEVER used QSK.  This includes
all 6 current USA records for CQ WW, ARRL DX and CQ WPX on
10m, both CW and SSB.  I also normally compare favorably with
the top USA multi-multi stations:

http://users.vnet.net/btippett/new_page_6.htm

2.  Stable power output.  I use multiple antennas PER BAND.
So whenever I change antennas, I have to hit TUNE.

You need a peak-responding meter like a Mirage MP1.
No need to hit TUNE since it responds quite well to fast CW.

3.  AGC.  Using the K2 S meter, signals here range from zero S units
on the meter (even though atmospheric noise is supposed to be S1) to
40 or even 60 over 9 (all LEDs lit up).  A 40 over 9 signal is VERY
LOUD in the phones while S1 is not.

Orion's flat AGC response was a major dislike
by operators at W8JI in multiop 160 contests.  Yaesu and
Ten-Tec have both now added Sloped AGC options to their
flat responses.  See K8ZOA's interesting results below:

http://mailman.qth.net/pipermail/elecraft/2007-May/067727.html

As you said above...different strokes.

73,  Bill  W4ZV

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Re: [Elecraft] contest reflections on K2 - addendum

2007-05-28 Thread Tim Heasman

Hi All,

Regarding the K2 qsk; in comparison to my TT Corsair II it sounds almost 
like semi break in to me.  However, I bought the K2 for portable operation, 
and it beats anything I have used in the past.


Tim

gm4lmh 


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