Re: [expert] Game-unfriendly is Mandrake 8.0
I almost hate to take the bait like this, but what the hell Praedor: Why'd you switch to 8.0 anyway? To get the latest, the greatest, right? But most any distro that puts out a new major version is going to have the cutting edge stuff - which is likely always going to be fairly buggy. So you can switch off to any other distro, and then when that distro comes out with the newest and bestest, you'll upgrade and likely have more problems. Or you could join the ranks of those who don't take 7.0 but wait for 7.1 and 7.2, and who don't take 8.0 but wait for 8.1 etc. But whatever, and good luck getting those games going! Have fun :-) j --- Praedor Tempus [EMAIL PROTECTED] wrote: By all indications, it appears to me that the combination of Mandrake 8.0 and KDE 2.1.1 is the most game-unfriendly combination I have ever come across in the linux world. I have Terminus, Myth II, and Heretic II, all linux games. Not a single one of them will play properly under Mandrake 8.0 but they did play VERY well under 7.2. With Heretic II and Myth II, you have a choice: play the games without soundfx (because artsd will not release /dev/dsp so anything else can use it) OR kill artsd, which prevents the games from starting at all (don't ask me why this is). With Terminus, who know WHAT the problem is. I even tried deleting the whole thing and then reinstalling the game from scratch. No dice. The problem here is that the game wont produce ANY informational content at all. No error messages, nothing. No CPU activity of any kind. It is as if one is starting an empty binary, but this isn't the case. Under Mandrake 7.2, all three of these games played flawlessly. Among the problems that people have been coming across with the latest Mandrake release, add linux games don't work worth a damn in Mandrake 8.0. If this cannot be corrected in 8.0, then I will have to go to another distro (seriously). I specifically bought linux games to specifically support linux gaming and help drive further development of linux games (and to enjoy the games, of course). Please tell me there is a fix for this problem? -- Against stupidity, the gods themselves contend in vain. __ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/
Re: [expert] Game-unfriendly is Mandrake 8.0
I almost hate to give this answer, but ... I have a few (simple) games for Linux, that won't play under Mandrake 8.0 w/KDE or Gnome. So as a test, I logged in under IceWM (I installed all of window mangers), and the games run great there! KDE Gnome are resource hogs. I'm not going to tell anyone to jump to a lighter weight desktop, but the games play there, when they won't under KDE... Ric Praedor Tempus wrote: By all indications, it appears to me that the combination of Mandrake 8.0 and KDE 2.1.1 is the most game-unfriendly combination I have ever come across in the linux world. I have Terminus, Myth II, and Heretic II, all linux games. Not a single one of them will play properly under Mandrake 8.0 but they did play VERY well under 7.2. With Heretic II and Myth II, you have a choice: play the games without soundfx (because artsd will not release /dev/dsp so anything else can use it) OR kill artsd, which prevents the games from starting at all (don't ask me why this is). With Terminus, who know WHAT the problem is. I even tried deleting the whole thing and then reinstalling the game from scratch. No dice. The problem here is that the game wont produce ANY informational content at all. No error messages, nothing. No CPU activity of any kind. It is as if one is starting an empty binary, but this isn't the case. Under Mandrake 7.2, all three of these games played flawlessly. Among the problems that people have been coming across with the latest Mandrake release, add linux games don't work worth a damn in Mandrake 8.0. If this cannot be corrected in 8.0, then I will have to go to another distro (seriously). I specifically bought linux games to specifically support linux gaming and help drive further development of linux games (and to enjoy the games, of course). Please tell me there is a fix for this problem? -- Against stupidity, the gods themselves contend in vain.
Re: [expert] Game-unfriendly is Mandrake 8.0
I have Quake3 working flawlessly in Mandrake 8.0, just like I had it working flawlessly in 7.2. I'm having no sound problems whatsoever. I'm using a Sound Blaster Live, which I noticed doesnt give me any problems even while I'm playing MP3s in xmms and hearing sounds from other apps while I'm still playing Q3. On Monday 30 April 2001 16:26, John Wolford wrote: I almost hate to take the bait like this, but what the hell Praedor: Why'd you switch to 8.0 anyway? To get the latest, the greatest, right? But most any distro that puts out a new major version is going to have the cutting edge stuff - which is likely always going to be fairly buggy. So you can switch off to any other distro, and then when that distro comes out with the newest and bestest, you'll upgrade and likely have more problems. Or you could join the ranks of those who don't take 7.0 but wait for 7.1 and 7.2, and who don't take 8.0 but wait for 8.1 etc. But whatever, and good luck getting those games going! Have fun :-) j --- Praedor Tempus [EMAIL PROTECTED] wrote: By all indications, it appears to me that the combination of Mandrake 8.0 and KDE 2.1.1 is the most game-unfriendly combination I have ever come across in the linux world. I have Terminus, Myth II, and Heretic II, all linux games. Not a single one of them will play properly under Mandrake 8.0 but they did play VERY well under 7.2. With Heretic II and Myth II, you have a choice: play the games without soundfx (because artsd will not release /dev/dsp so anything else can use it) OR kill artsd, which prevents the games from starting at all (don't ask me why this is). With Terminus, who know WHAT the problem is. I even tried deleting the whole thing and then reinstalling the game from scratch. No dice. The problem here is that the game wont produce ANY informational content at all. No error messages, nothing. No CPU activity of any kind. It is as if one is starting an empty binary, but this isn't the case. Under Mandrake 7.2, all three of these games played flawlessly. Among the problems that people have been coming across with the latest Mandrake release, add linux games don't work worth a damn in Mandrake 8.0. If this cannot be corrected in 8.0, then I will have to go to another distro (seriously). I specifically bought linux games to specifically support linux gaming and help drive further development of linux games (and to enjoy the games, of course). Please tell me there is a fix for this problem? -- Against stupidity, the gods themselves contend in vain. __ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/
Re: [expert] Game-unfriendly is Mandrake 8.0
Ooooh, sounds from multiple apps simultaneously eh, that's pretty nice --- Jeff Mills [EMAIL PROTECTED] wrote: I have Quake3 working flawlessly in Mandrake 8.0, just like I had it working flawlessly in 7.2. I'm having no sound problems whatsoever. I'm using a Sound Blaster Live, which I noticed doesnt give me any problems even while I'm playing MP3s in xmms and hearing sounds from other apps while I'm still playing Q3. On Monday 30 April 2001 16:26, John Wolford wrote: I almost hate to take the bait like this, but what the hell Praedor: Why'd you switch to 8.0 anyway? To get the latest, the greatest, right? But most any distro that puts out a new major version is going to have the cutting edge stuff - which is likely always going to be fairly buggy. So you can switch off to any other distro, and then when that distro comes out with the newest and bestest, you'll upgrade and likely have more problems. Or you could join the ranks of those who don't take 7.0 but wait for 7.1 and 7.2, and who don't take 8.0 but wait for 8.1 etc. But whatever, and good luck getting those games going! Have fun :-) j --- Praedor Tempus [EMAIL PROTECTED] wrote: By all indications, it appears to me that the combination of Mandrake 8.0 and KDE 2.1.1 is the most game-unfriendly combination I have ever come across in the linux world. I have Terminus, Myth II, and Heretic II, all linux games. Not a single one of them will play properly under Mandrake 8.0 but they did play VERY well under 7.2. With Heretic II and Myth II, you have a choice: play the games without soundfx (because artsd will not release /dev/dsp so anything else can use it) OR kill artsd, which prevents the games from starting at all (don't ask me why this is). With Terminus, who know WHAT the problem is. I even tried deleting the whole thing and then reinstalling the game from scratch. No dice. The problem here is that the game wont produce ANY informational content at all. No error messages, nothing. No CPU activity of any kind. It is as if one is starting an empty binary, but this isn't the case. Under Mandrake 7.2, all three of these games played flawlessly. Among the problems that people have been coming across with the latest Mandrake release, add linux games don't work worth a damn in Mandrake 8.0. If this cannot be corrected in 8.0, then I will have to go to another distro (seriously). I specifically bought linux games to specifically support linux gaming and help drive further development of linux games (and to enjoy the games, of course). Please tell me there is a fix for this problem? -- Against stupidity, the gods themselves contend in vain. __ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ __ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/
Re: [expert] Game-unfriendly is Mandrake 8.0
On Mon Apr 30, 2001 at 05:19:41PM +1000, Jeff Mills wrote: I have Quake3 working flawlessly in Mandrake 8.0, just like I had it working flawlessly in 7.2. I'm having no sound problems whatsoever. I'm using a Sound Blaster Live, which I noticed doesnt give me any problems even while I'm playing MP3s in xmms and hearing sounds from other apps while I'm still playing Q3. I bought and installed Heretic2 and Heroes of Might and Magic 3 when I had cooker installed. Worked just fine then. Last week I put 8.0 final on (only updates are security updates; nothing from cooker), and I backed up my /usr/local directories and restored them after the fresh 8.0 install. Both Heretic2 and HoMM3 work fine here. Tried them both now... good speed, sound, everything works. Athlon 950, 512MB RAM, SB Live MP3 I did absolutely nothing to get these working... I restored my desktop icons in Nautilus when I restored /usr/local and they work fine. -- [EMAIL PROTECTED], OpenPGP key available on www.keyserver.net 1024D/FE6F2AFD 88D8 0D23 8D4B 3407 5BD7 66F9 2043 D0E5 FE6F 2AFD - Danen Consulting Serviceswww.danen.net, www.freezer-burn.org - MandrakeSoft, Inc. Security www.linux-mandrake.com Current Linux kernel 2.4.3-20mdk uptime: 5 days 10 hours 15 minutes. PGP signature
Re: [expert] Game-unfriendly is Mandrake 8.0
I have Quake3 and Unreal Tournament working just fine on my 8.0 Final with a GeForce2 GTS. Is there a problem if you do a fresh install of Heretic II? Or did you do that just to save your settings and games? --- Vincent Danen [EMAIL PROTECTED] wrote: On Mon Apr 30, 2001 at 05:19:41PM +1000, Jeff Mills wrote: I have Quake3 working flawlessly in Mandrake 8.0, just like I had it working flawlessly in 7.2. I'm having no sound problems whatsoever. I'm using a Sound Blaster Live, which I noticed doesnt give me any problems even while I'm playing MP3s in xmms and hearing sounds from other apps while I'm still playing Q3. I bought and installed Heretic2 and Heroes of Might and Magic 3 when I had cooker installed. Worked just fine then. Last week I put 8.0 final on (only updates are security updates; nothing from cooker), and I backed up my /usr/local directories and restored them after the fresh 8.0 install. Both Heretic2 and HoMM3 work fine here. Tried them both now... good speed, sound, everything works. Athlon 950, 512MB RAM, SB Live MP3 I did absolutely nothing to get these working... I restored my desktop icons in Nautilus when I restored /usr/local and they work fine. -- [EMAIL PROTECTED], OpenPGP key available on www.keyserver.net 1024D/FE6F2AFD 88D8 0D23 8D4B 3407 5BD7 66F9 2043 D0E5 FE6F 2AFD - Danen Consulting Serviceswww.danen.net, www.freezer-burn.org - MandrakeSoft, Inc. Security www.linux-mandrake.com Current Linux kernel 2.4.3-20mdk uptime: 5 days 10 hours 15 minutes. ATTACHMENT part 2 application/pgp-signature __ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/
[expert] Game-unfriendly is Mandrake 8.0
By all indications, it appears to me that the combination of Mandrake 8.0 and KDE 2.1.1 is the most game-unfriendly combination I have ever come across in the linux world. I have Terminus, Myth II, and Heretic II, all linux games. Not a single one of them will play properly under Mandrake 8.0 but they did play VERY well under 7.2. With Heretic II and Myth II, you have a choice: play the games without soundfx (because artsd will not release /dev/dsp so anything else can use it) OR kill artsd, which prevents the games from starting at all (don't ask me why this is). With Terminus, who know WHAT the problem is. I even tried deleting the whole thing and then reinstalling the game from scratch. No dice. The problem here is that the game wont produce ANY informational content at all. No error messages, nothing. No CPU activity of any kind. It is as if one is starting an empty binary, but this isn't the case. Under Mandrake 7.2, all three of these games played flawlessly. Among the problems that people have been coming across with the latest Mandrake release, add linux games don't work worth a damn in Mandrake 8.0. If this cannot be corrected in 8.0, then I will have to go to another distro (seriously). I specifically bought linux games to specifically support linux gaming and help drive further development of linux games (and to enjoy the games, of course). Please tell me there is a fix for this problem? -- Against stupidity, the gods themselves contend in vain.