Re: [Flashcoders] Create your own t-shirt
Oops correction, Two images on the server. The original image ( for actual printing) and the created image (for proofing). And maybe a postscript file for the text. Make it easy to transfer right into production at the shop. Karl On Aug 5, 2010, at 4:20 AM, Karl DeSaulniers wrote: Thanks Dave, That is an interesting approach, but I am all thumbs when it comes to python. I was going to use php and have the user upload their image, I would store the image on the server, reference/load a thumb of that image, then let them place it add text etc, then take the text they add and the image they uploaded and merge them with php image manipulations. I can also let them use transparent PNGs and give it a more realistic feel. Then I can make a final output file that is full size. All i am having to size up is added text and if the user wants to print it out they can. Plus, we will have a proportionate sample to go by and only one image on the server. That way my flash program or javascript, whichever I finally go with, just receives the thumbnail data and it wont be bogged down and it should be easy to manipulate in either case. But this is still in theory mode. :) Karl On Aug 5, 2010, at 4:01 AM, David Hunter wrote: I second that approach. I made a label maker that plugged into a python backend and then on to their printer workflow. I only sent string data of the text they entered, plus font choice, color, position, and what background imagery they chose. If you could 'free draw' your own illustration then I guess we would have sent that as an array, but maybe there is a better way to send it, I'm not sure. The python turned the data into an SVG format for printing. Hope that helps. Date: Thu, 5 Aug 2010 01:20:13 +0100 Subject: Re: [Flashcoders] Create your own t-shirt From: mike.dug...@gmail.com To: flashcoders@chattyfig.figleaf.com And you need to find out how to send a ByteArray back to a backend service to save said "t-shirt" as an image file. With that and Jack's TransformManager, those are the two main building blocks. Having created quite a few online designers / product customisation tools, I'd add that for print resolution imagery involving bitmaps you certainly -don't- want to be transferring large amounts of pixel data back to the server, compression or not (unless you don't mind long waits or low resolution output affecting your customer abandonment rates). Better to keep all high resolution processing (and files) on the server and to essentially only transfer user interaction data back to the server to render out the print ready, high resolution final format there, while keeping the whole process snappy. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
Thanks Dave, That is an interesting approach, but I am all thumbs when it comes to python. I was going to use php and have the user upload their image, I would store the image on the server, reference/load a thumb of that image, then let them place it add text etc, then take the text they add and the image they uploaded and merge them with php image manipulations. I can also let them use transparent PNGs and give it a more realistic feel. Then I can make a final output file that is full size. All i am having to size up is added text and if the user wants to print it out they can. Plus, we will have a proportionate sample to go by and only one image on the server. That way my flash program or javascript, whichever I finally go with, just receives the thumbnail data and it wont be bogged down and it should be easy to manipulate in either case. But this is still in theory mode. :) Karl On Aug 5, 2010, at 4:01 AM, David Hunter wrote: I second that approach. I made a label maker that plugged into a python backend and then on to their printer workflow. I only sent string data of the text they entered, plus font choice, color, position, and what background imagery they chose. If you could 'free draw' your own illustration then I guess we would have sent that as an array, but maybe there is a better way to send it, I'm not sure. The python turned the data into an SVG format for printing. Hope that helps. Date: Thu, 5 Aug 2010 01:20:13 +0100 Subject: Re: [Flashcoders] Create your own t-shirt From: mike.dug...@gmail.com To: flashcoders@chattyfig.figleaf.com And you need to find out how to send a ByteArray back to a backend service to save said "t-shirt" as an image file. With that and Jack's TransformManager, those are the two main building blocks. Having created quite a few online designers / product customisation tools, I'd add that for print resolution imagery involving bitmaps you certainly -don't- want to be transferring large amounts of pixel data back to the server, compression or not (unless you don't mind long waits or low resolution output affecting your customer abandonment rates). Better to keep all high resolution processing (and files) on the server and to essentially only transfer user interaction data back to the server to render out the print ready, high resolution final format there, while keeping the whole process snappy. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Create your own t-shirt
I second that approach. I made a label maker that plugged into a python backend and then on to their printer workflow. I only sent string data of the text they entered, plus font choice, color, position, and what background imagery they chose. If you could 'free draw' your own illustration then I guess we would have sent that as an array, but maybe there is a better way to send it, I'm not sure. The python turned the data into an SVG format for printing. Hope that helps. > Date: Thu, 5 Aug 2010 01:20:13 +0100 > Subject: Re: [Flashcoders] Create your own t-shirt > From: mike.dug...@gmail.com > To: flashcoders@chattyfig.figleaf.com > > > And you need to find out how to send a ByteArray back to a backend service > > to save said "t-shirt" as an image file. > > > > With that and Jack's TransformManager, those are the two main building > > blocks. > > > > > Having created quite a few online designers / product customisation tools, > I'd add that for print resolution imagery involving bitmaps you certainly > -don't- want to be transferring large amounts of pixel data back to the > server, compression or not (unless you don't mind long waits or low > resolution output affecting your customer abandonment rates). Better to keep > all high resolution processing (and files) on the server and to essentially > only transfer user interaction data back to the server to render out the > print ready, high resolution final format there, while keeping the whole > process snappy. > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
Actually I've seen one that let's you turn pixels transparent when uploading your image. Like white pixels. But were not printing the tshirt from what you create, that is just the example for us to go by. So it doesn't need that effect IMO. Karl Sent from losPhone On Aug 4, 2010, at 9:32 PM, Deepanjan Das wrote: But Guys, I appreciate all of your suggestions, but I guess none of them will allows blennding of text or image on your wrinkled t-shirt. Thats what is there in the demo shown. Cheers Deepanjan Das http://deepanjandas.wordpress.com/ On Thu, Aug 5, 2010 at 5:50 AM, Mike Duguid wrote: And you need to find out how to send a ByteArray back to a backend service to save said "t-shirt" as an image file. With that and Jack's TransformManager, those are the two main building blocks. Having created quite a few online designers / product customisation tools, I'd add that for print resolution imagery involving bitmaps you certainly -don't- want to be transferring large amounts of pixel data back to the server, compression or not (unless you don't mind long waits or low resolution output affecting your customer abandonment rates). Better to keep all high resolution processing (and files) on the server and to essentially only transfer user interaction data back to the server to render out the print ready, high resolution final format there, while keeping the whole process snappy. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com "Think of the environment before printing this email" ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
But Guys, I appreciate all of your suggestions, but I guess none of them will allows blennding of text or image on your wrinkled t-shirt. Thats what is there in the demo shown. Cheers Deepanjan Das http://deepanjandas.wordpress.com/ On Thu, Aug 5, 2010 at 5:50 AM, Mike Duguid wrote: > > And you need to find out how to send a ByteArray back to a backend > service > > to save said "t-shirt" as an image file. > > > > With that and Jack's TransformManager, those are the two main building > > blocks. > > > > > Having created quite a few online designers / product customisation tools, > I'd add that for print resolution imagery involving bitmaps you certainly > -don't- want to be transferring large amounts of pixel data back to the > server, compression or not (unless you don't mind long waits or low > resolution output affecting your customer abandonment rates). Better to > keep > all high resolution processing (and files) on the server and to essentially > only transfer user interaction data back to the server to render out the > print ready, high resolution final format there, while keeping the whole > process snappy. > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com "Think of the environment before printing this email" ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
> And you need to find out how to send a ByteArray back to a backend service > to save said "t-shirt" as an image file. > > With that and Jack's TransformManager, those are the two main building > blocks. > > Having created quite a few online designers / product customisation tools, I'd add that for print resolution imagery involving bitmaps you certainly -don't- want to be transferring large amounts of pixel data back to the server, compression or not (unless you don't mind long waits or low resolution output affecting your customer abandonment rates). Better to keep all high resolution processing (and files) on the server and to essentially only transfer user interaction data back to the server to render out the print ready, high resolution final format there, while keeping the whole process snappy. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
WOW, thanks guys. Looks like I will have to roll my own on this one, but all your suggestions have put me in the right direction. Thank you all. Karl On Aug 4, 2010, at 1:32 PM, Taka Kojima wrote: And you need to find out how to send a ByteArray back to a backend service to save said "t-shirt" as an image file. With that and Jack's TransformManager, those are the two main building blocks. On Wed, Aug 4, 2010 at 10:10 AM, Jack Doyle wrote: This may be helpful for allowing interactive selecting/scaling/rotating/moving: http://www.greensock.com/transformmanageras3/ There's an AS2 flavor as well. Both accommodate scaling multiple selections even if each object is rotated at a different angle. Transformations can be exported and imported as XML to make it easy to save and reload the state. I know several t-shirt making apps use it. Good luck. Jack -Original Message- From: Karl DeSaulniers [mailto:k...@designdrumm.com] Sent: Wednesday, August 04, 2010 9:27 AM To: Flash Coders List Cc: Flash Coders List Subject: Re: [Flashcoders] Create your own t-shirt Well, I did say I'd purchase it. But I hear your point. I know how to do all those things, but needed this in somewhat of a hurry and was seeing if I could find a fish instead of congering one out of mid air. So to speak. But thank you for your response. No harm no foul. Best, Karl Sent from losPhone On Aug 4, 2010, at 8:55 AM, "Merrill, Jason" wrote: Does anyone know where I might find an AS2 (preferably) or AS3 "create your own t-shirt" tutorial or any advice on one that is made and for sale? Does your t-shirt maker also have to have sharks and lasers? I had no luck on google, but I may not be searching for the right key phrase. Try this search: Flash Tutorial T-Shirt Maker Sharks Lasers Seriously though, you're thinking about this the wrong way - looking for an EXTREMELY specific example. You need to not think about the specific result you want (because it's extremely unlikely you'll find a tutorial on it), and instead ask questions and find tutorials on knowledge gaps in Actionscript and Flash related to the problem you are trying to solve. For example: How do I detect when two graphics are overlapping? How would I go about allowing the user to draw on the screen? How can I send graphics to a printer? Is there a tutorial out there on loading XML? etc. By asking for a tutorial very specific to your project, it seems like you just want something to show you everything you should do for your project, instead of learning the Flash/Actionscript things you need to learn to tackle any project. So I would advise you to learn to fish instead of ask for a fish. Sorry if that sounds harsh, I don't mean it to be - it's just the best advice I can give you. Jason Merrill Instructional Technology Architect Bank of America Global Learning Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (Note: these resources are only available for Bank of America associates) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
And you need to find out how to send a ByteArray back to a backend service to save said "t-shirt" as an image file. With that and Jack's TransformManager, those are the two main building blocks. On Wed, Aug 4, 2010 at 10:10 AM, Jack Doyle wrote: > This may be helpful for allowing interactive > selecting/scaling/rotating/moving: > http://www.greensock.com/transformmanageras3/ > > There's an AS2 flavor as well. Both accommodate scaling multiple selections > even if each object is rotated at a different angle. Transformations can be > exported and imported as XML to make it easy to save and reload the state. > > I know several t-shirt making apps use it. Good luck. > > Jack > > -Original Message- > From: Karl DeSaulniers [mailto:k...@designdrumm.com] > Sent: Wednesday, August 04, 2010 9:27 AM > To: Flash Coders List > Cc: Flash Coders List > Subject: Re: [Flashcoders] Create your own t-shirt > > Well, I did say I'd purchase it. > But I hear your point. I know how to do all those things, but needed > this in somewhat of a hurry and was seeing if I could find a fish > instead of congering one out of mid air. So to speak. But thank you > for your response. No harm no foul. > > Best, > Karl > > Sent from losPhone > > On Aug 4, 2010, at 8:55 AM, "Merrill, Jason" > > wrote: > > >>> Does anyone know where I might find an AS2 (preferably) or AS3 > > "create your own t-shirt" tutorial or any advice on one that is made > > and > > for sale? > > > > Does your t-shirt maker also have to have sharks and lasers? > > > >>> I had no luck on google, but I may not be searching for the right > >>> key > > phrase. > > > > Try this search: Flash Tutorial T-Shirt Maker Sharks Lasers > > > > Seriously though, you're thinking about this the wrong way - looking > > for > > an EXTREMELY specific example. You need to not think about the > > specific > > result you want (because it's extremely unlikely you'll find a > > tutorial > > on it), and instead ask questions and find tutorials on knowledge gaps > > in Actionscript and Flash related to the problem you are trying to > > solve. For example: > > > > How do I detect when two graphics are overlapping? > > How would I go about allowing the user to draw on the screen? > > How can I send graphics to a printer? > > Is there a tutorial out there on loading XML? > > etc. > > > > By asking for a tutorial very specific to your project, it seems like > > you just want something to show you everything you should do for your > > project, instead of learning the Flash/Actionscript things you need to > > learn to tackle any project. So I would advise you to learn to fish > > instead of ask for a fish. Sorry if that sounds harsh, I don't mean > > it > > to be - it's just the best advice I can give you. > > > > > > Jason Merrill > > > > Instructional Technology Architect > > Bank of America Global Learning > > > > Join the Bank of America Flash Platform Community and visit our > > Instructional Technology Design Blog > > (Note: these resources are only available for Bank of America > > associates) > > > > > > ___ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Create your own t-shirt
This may be helpful for allowing interactive selecting/scaling/rotating/moving: http://www.greensock.com/transformmanageras3/ There's an AS2 flavor as well. Both accommodate scaling multiple selections even if each object is rotated at a different angle. Transformations can be exported and imported as XML to make it easy to save and reload the state. I know several t-shirt making apps use it. Good luck. Jack -Original Message- From: Karl DeSaulniers [mailto:k...@designdrumm.com] Sent: Wednesday, August 04, 2010 9:27 AM To: Flash Coders List Cc: Flash Coders List Subject: Re: [Flashcoders] Create your own t-shirt Well, I did say I'd purchase it. But I hear your point. I know how to do all those things, but needed this in somewhat of a hurry and was seeing if I could find a fish instead of congering one out of mid air. So to speak. But thank you for your response. No harm no foul. Best, Karl Sent from losPhone On Aug 4, 2010, at 8:55 AM, "Merrill, Jason" wrote: >>> Does anyone know where I might find an AS2 (preferably) or AS3 > "create your own t-shirt" tutorial or any advice on one that is made > and > for sale? > > Does your t-shirt maker also have to have sharks and lasers? > >>> I had no luck on google, but I may not be searching for the right >>> key > phrase. > > Try this search: Flash Tutorial T-Shirt Maker Sharks Lasers > > Seriously though, you're thinking about this the wrong way - looking > for > an EXTREMELY specific example. You need to not think about the > specific > result you want (because it's extremely unlikely you'll find a > tutorial > on it), and instead ask questions and find tutorials on knowledge gaps > in Actionscript and Flash related to the problem you are trying to > solve. For example: > > How do I detect when two graphics are overlapping? > How would I go about allowing the user to draw on the screen? > How can I send graphics to a printer? > Is there a tutorial out there on loading XML? > etc. > > By asking for a tutorial very specific to your project, it seems like > you just want something to show you everything you should do for your > project, instead of learning the Flash/Actionscript things you need to > learn to tackle any project. So I would advise you to learn to fish > instead of ask for a fish. Sorry if that sounds harsh, I don't mean > it > to be - it's just the best advice I can give you. > > > Jason Merrill > > Instructional Technology Architect > Bank of America Global Learning > > Join the Bank of America Flash Platform Community and visit our > Instructional Technology Design Blog > (Note: these resources are only available for Bank of America > associates) > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
Hi, Learn more on Adobe Scene 7. This might help you. Warm Regards Deepanjan Das http://deepanjandas.wordpress.com/ On Wed, Aug 4, 2010 at 7:56 PM, Karl DeSaulniers wrote: > Well, I did say I'd purchase it. > But I hear your point. I know how to do all those things, but needed this > in somewhat of a hurry and was seeing if I could find a fish instead of > congering one out of mid air. So to speak. But thank you for your response. > No harm no foul. > > Best, > Karl > > Sent from losPhone > > > On Aug 4, 2010, at 8:55 AM, "Merrill, Jason" < > jason.merr...@bankofamerica.com> wrote: > > Does anyone know where I might find an AS2 (preferably) or AS3 >>> "create your own t-shirt" tutorial or any advice on one that is made and >> for sale? >> >> Does your t-shirt maker also have to have sharks and lasers? >> >> I had no luck on google, but I may not be searching for the right key >>> phrase. >> >> Try this search: Flash Tutorial T-Shirt Maker Sharks Lasers >> >> Seriously though, you're thinking about this the wrong way - looking for >> an EXTREMELY specific example. You need to not think about the specific >> result you want (because it's extremely unlikely you'll find a tutorial >> on it), and instead ask questions and find tutorials on knowledge gaps >> in Actionscript and Flash related to the problem you are trying to >> solve. For example: >> >> How do I detect when two graphics are overlapping? >> How would I go about allowing the user to draw on the screen? >> How can I send graphics to a printer? >> Is there a tutorial out there on loading XML? >> etc. >> >> By asking for a tutorial very specific to your project, it seems like >> you just want something to show you everything you should do for your >> project, instead of learning the Flash/Actionscript things you need to >> learn to tackle any project. So I would advise you to learn to fish >> instead of ask for a fish. Sorry if that sounds harsh, I don't mean it >> to be - it's just the best advice I can give you. >> >> >> Jason Merrill >> >> Instructional Technology Architect >> Bank of America Global Learning >> >> Join the Bank of America Flash Platform Community and visit our >> Instructional Technology Design Blog >> (Note: these resources are only available for Bank of America >> associates) >> >> >> ___ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com "Think of the environment before printing this email" ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
Well, I did say I'd purchase it. But I hear your point. I know how to do all those things, but needed this in somewhat of a hurry and was seeing if I could find a fish instead of congering one out of mid air. So to speak. But thank you for your response. No harm no foul. Best, Karl Sent from losPhone On Aug 4, 2010, at 8:55 AM, "Merrill, Jason" > wrote: Does anyone know where I might find an AS2 (preferably) or AS3 "create your own t-shirt" tutorial or any advice on one that is made and for sale? Does your t-shirt maker also have to have sharks and lasers? I had no luck on google, but I may not be searching for the right key phrase. Try this search: Flash Tutorial T-Shirt Maker Sharks Lasers Seriously though, you're thinking about this the wrong way - looking for an EXTREMELY specific example. You need to not think about the specific result you want (because it's extremely unlikely you'll find a tutorial on it), and instead ask questions and find tutorials on knowledge gaps in Actionscript and Flash related to the problem you are trying to solve. For example: How do I detect when two graphics are overlapping? How would I go about allowing the user to draw on the screen? How can I send graphics to a printer? Is there a tutorial out there on loading XML? etc. By asking for a tutorial very specific to your project, it seems like you just want something to show you everything you should do for your project, instead of learning the Flash/Actionscript things you need to learn to tackle any project. So I would advise you to learn to fish instead of ask for a fish. Sorry if that sounds harsh, I don't mean it to be - it's just the best advice I can give you. Jason Merrill Instructional Technology Architect Bank of America Global Learning Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (Note: these resources are only available for Bank of America associates) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Create your own t-shirt
>> Does anyone know where I might find an AS2 (preferably) or AS3 "create your own t-shirt" tutorial or any advice on one that is made and for sale? Does your t-shirt maker also have to have sharks and lasers? >> I had no luck on google, but I may not be searching for the right key phrase. Try this search: Flash Tutorial T-Shirt Maker Sharks Lasers Seriously though, you're thinking about this the wrong way - looking for an EXTREMELY specific example. You need to not think about the specific result you want (because it's extremely unlikely you'll find a tutorial on it), and instead ask questions and find tutorials on knowledge gaps in Actionscript and Flash related to the problem you are trying to solve. For example: How do I detect when two graphics are overlapping? How would I go about allowing the user to draw on the screen? How can I send graphics to a printer? Is there a tutorial out there on loading XML? etc. By asking for a tutorial very specific to your project, it seems like you just want something to show you everything you should do for your project, instead of learning the Flash/Actionscript things you need to learn to tackle any project. So I would advise you to learn to fish instead of ask for a fish. Sorry if that sounds harsh, I don't mean it to be - it's just the best advice I can give you. Jason Merrill Instructional Technology Architect Bank of America Global Learning Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (Note: these resources are only available for Bank of America associates) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Create your own t-shirt
Does anyone know where I might find an AS2 (preferably) or AS3 "create your own t-shirt" tutorial or any advice on one that is made and for sale? Where the user can upload an image onto a picture of what ever T- shirt they pic and it saves it and sends that pic along with their order. Like on zazzel.com Any help, pointers, links, greatly appreciated. I had no luck on google, but I may not be searching for the right key phrase. Best, Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders