[Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
/*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Hi, I don't think you can go fullscreen automatically in the browser - it has to be in response to a Click event / user interaction - this is definitely the case for FP10 as it's one of the new Security Issues - not the one that Wordpress and others AJAXians are throwing their toys out of the pram about :) Again, don't think you can ever get rid of the message Press Esc to exit either - again, it's a system thing. For non-browser, do the fscommand fullscreen thing - I had to do this for AS3 standalone as well as the StageDisplayState before it worked. Glen Cor wrote: /*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Thanks Glen! I have to launch my apps from Moodle (LMS). So it opens the apps in the browser. Is it possible to start the app from a startpage.html and then fullscreen without any browser things? Kind regards Cor -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Glen Pike Sent: dinsdag 4 november 2008 19:43 To: Flash Coders List Subject: Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3 Hi, I don't think you can go fullscreen automatically in the browser - it has to be in response to a Click event / user interaction - this is definitely the case for FP10 as it's one of the new Security Issues - not the one that Wordpress and others AJAXians are throwing their toys out of the pram about :) Again, don't think you can ever get rid of the message Press Esc to exit either - again, it's a system thing. For non-browser, do the fscommand fullscreen thing - I had to do this for AS3 standalone as well as the StageDisplayState before it worked. Glen Cor wrote: /*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Hi, Make a call from javascript; it has worked fine in past. I seem to remember being able to do it without user interaction in FP10; while in beta; yet, if things have changed like you said, (been under a rock..see my postings on job hell) then that code probably no longer works. Thanks, Anthony Pace Glen Pike wrote: Hi, I don't think you can go fullscreen automatically in the browser - it has to be in response to a Click event / user interaction - this is definitely the case for FP10 as it's one of the new Security Issues - not the one that Wordpress and others AJAXians are throwing their toys out of the pram about :) Again, don't think you can ever get rid of the message Press Esc to exit either - again, it's a system thing. For non-browser, do the fscommand fullscreen thing - I had to do this for AS3 standalone as well as the StageDisplayState before it worked. Glen Cor wrote: /*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Fullscreen can only be activated on certain events, so you cannot hijack the user browser to set the fullscreen mode. Full-screen mode is initiated in response to a mouse click or key press by the user; the movie cannot change Stage.displayState without user input http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/display/Stage.html#displayState If you want the site to work on fullscreen only, then make it in a way that when displayState is set to normal, it displays a warning message and a button that when clicked will get back to fullscreen. You cannot get rid of the ESC message either. Zeh On Tue, Nov 4, 2008 at 3:13 PM, Cor [EMAIL PROTECTED] wrote: /*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Thanks Zeh. I noticed the displayState description, but it didn't do the trick for me. Is it possible to attach a fullscreen function to the ESC message, so when a user pushes ESC the app will stay in fullscreen? Kind regards Cor -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zeh Fernando Sent: dinsdag 4 november 2008 20:00 To: Flash Coders List Subject: Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3 Fullscreen can only be activated on certain events, so you cannot hijack the user browser to set the fullscreen mode. Full-screen mode is initiated in response to a mouse click or key press by the user; the movie cannot change Stage.displayState without user input http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/display/Stage.html#displ ayState If you want the site to work on fullscreen only, then make it in a way that when displayState is set to normal, it displays a warning message and a button that when clicked will get back to fullscreen. You cannot get rid of the ESC message either. Zeh On Tue, Nov 4, 2008 at 3:13 PM, Cor [EMAIL PROTECTED] wrote: /*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Is it possible to attach a fullscreen function to the ESC message, so when a user pushes ESC the app will stay in fullscreen? Why? That's evil! :) Unless it's a kiosk or something? Jason Merrill Bank of America Instructional Technology Media · GCIB Staff Support LLD Interested in Flash Platform technologies? Join the Bank of America Flash Platform Developer Community Interested in innovative ideas in Learning? Check out the Innovative Learning Blog and subscribe. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Now you have me wanting to experiment with this again... I have done this before for trapping keys for use in fullscreen for FP9... again not sure about FP10 ... Create a container and capture all events all events | based on event details javascript calls a function in flash | flash gets call and performs function .. However, considering the restrictions with fullscree, you may want to simulate a user interaction and send that to the contained element in JS. Does anyone think this might work? or am I of base. Thanks, Anthony Pace Zeh Fernando wrote: Fullscreen can only be activated on certain events, so you cannot hijack the user browser to set the fullscreen mode. Full-screen mode is initiated in response to a mouse click or key press by the user; the movie cannot change Stage.displayState without user input http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/display/Stage.html#displayState If you want the site to work on fullscreen only, then make it in a way that when displayState is set to normal, it displays a warning message and a button that when clicked will get back to fullscreen. You cannot get rid of the ESC message either. Zeh On Tue, Nov 4, 2008 at 3:13 PM, Cor [EMAIL PROTECTED] wrote: /*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Hi: I use two html pages to do that, the main page only has the information to open the fullscreen, the second page has the swf link. I hope it be useful for you. main page: script language=JavaScript type=text/JavaScript !-- function MachakFull(Ie,other){ //Copyright © 1999 m.milicevic [EMAIL PROTECTED] [EMAIL PROTECTED] x=screen.availWidth; y=screen.availHeight; target = parseFloat(navigator.appVersion.substring(navigator.appVersion.indexOf('.')-1,navigator.appVersion.length)); if((navigator.appVersion.indexOf(Mac)!=-1) (navigator.userAgent.indexOf(MSIE)!=-1) (parseInt(navigator.appVersion)==4)) window.open(other,sub,'scrollbars=yes'); if (target = 4){ if (navigator.appName==Netscape){ var MachakFull=window.open(other,MachakFull,'scrollbars=yes','width='+x+',height='+y+',top=0,left=0'); MachakFull.moveTo(0,0); MachakFull.resizeTo(x,y);} if (navigator.appName==Microsoft Internet Explorer) window.open(Ie,MachakFull,fullscreen=yes); } else window.open(other,sub,'scrollbars=yes'); } function Close_Window() { var mywindow=window.self; mywindow.opener=window.self; mywindow.close(); } //-- /script /head body onLoad=MachakFull('index_01.htm','') body onBlur=Close_Window(); - Original Message - From: Cor [EMAIL PROTECTED] To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 04, 2008 2:04 PM Subject: RE: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3 Thanks Zeh. I noticed the displayState description, but it didn't do the trick for me. Is it possible to attach a fullscreen function to the ESC message, so when a user pushes ESC the app will stay in fullscreen? Kind regards Cor -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zeh Fernando Sent: dinsdag 4 november 2008 20:00 To: Flash Coders List Subject: Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3 Fullscreen can only be activated on certain events, so you cannot hijack the user browser to set the fullscreen mode. Full-screen mode is initiated in response to a mouse click or key press by the user; the movie cannot change Stage.displayState without user input http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/display/Stage.html#displ ayState If you want the site to work on fullscreen only, then make it in a way that when displayState is set to normal, it displays a warning message and a button that when clicked will get back to fullscreen. You cannot get rid of the ESC message either. Zeh On Tue, Nov 4, 2008 at 3:13 PM, Cor [EMAIL PROTECTED] wrote: /*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3
Thank you. I am not familiair with Javascript, but I will try this. Kind regards. Cor -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Carolina Avila Coral Sent: dinsdag 4 november 2008 20:38 To: Flash Coders List Subject: Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3 Hi: I use two html pages to do that, the main page only has the information to open the fullscreen, the second page has the swf link. I hope it be useful for you. main page: script language=JavaScript type=text/JavaScript !-- function MachakFull(Ie,other){ //Copyright C 1999 m.milicevic [EMAIL PROTECTED] [EMAIL PROTECTED] x=screen.availWidth; y=screen.availHeight; target = parseFloat(navigator.appVersion.substring(navigator.appVersion.indexOf('.')- 1,navigator.appVersion.length)); if((navigator.appVersion.indexOf(Mac)!=-1) (navigator.userAgent.indexOf(MSIE)!=-1) (parseInt(navigator.appVersion)==4)) window.open(other,sub,'scrollbars=yes'); if (target = 4){ if (navigator.appName==Netscape){ var MachakFull=window.open(other,MachakFull,'scrollbars=yes','width='+x+',heig ht='+y+',top=0,left=0'); MachakFull.moveTo(0,0); MachakFull.resizeTo(x,y);} if (navigator.appName==Microsoft Internet Explorer) window.open(Ie,MachakFull,fullscreen=yes); } else window.open(other,sub,'scrollbars=yes'); } function Close_Window() { var mywindow=window.self; mywindow.opener=window.self; mywindow.close(); } //-- /script /head body onLoad=MachakFull('index_01.htm','') body onBlur=Close_Window(); - Original Message - From: Cor [EMAIL PROTECTED] To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 04, 2008 2:04 PM Subject: RE: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3 Thanks Zeh. I noticed the displayState description, but it didn't do the trick for me. Is it possible to attach a fullscreen function to the ESC message, so when a user pushes ESC the app will stay in fullscreen? Kind regards Cor -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zeh Fernando Sent: dinsdag 4 november 2008 20:00 To: Flash Coders List Subject: Re: [Flashcoders] FULL_SCREEN problem Flash CS3 and AS3 Fullscreen can only be activated on certain events, so you cannot hijack the user browser to set the fullscreen mode. Full-screen mode is initiated in response to a mouse click or key press by the user; the movie cannot change Stage.displayState without user input http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/display/Stage.html#displ ayState If you want the site to work on fullscreen only, then make it in a way that when displayState is set to normal, it displays a warning message and a button that when clicked will get back to fullscreen. You cannot get rid of the ESC message either. Zeh On Tue, Nov 4, 2008 at 3:13 PM, Cor [EMAIL PROTECTED] wrote: /*My goal: I want to start my apps fullscreen whitout giving a user the possibility to scale or to encounter the app within a browser. When I CLICK it goes to FULL_SCREEN, but it doesn't work when I try to do this with other events. Back to NORMAL does work on MOUSE_MOVE but not going back to FULL_SCREEN. How can I set it to FULL_SCREEN automatically? And I also would like to get ride of the message Press Esc to exit fullscreen mode? Every help is welcome! */ //My code in the first and only frame var screenCheck:Boolean = false; // Prevent scaling items on the stage var swfStage:Stage = this.stage; swfStage.scaleMode = StageScaleMode.NO_SCALE; swfStage.align = StageAlign.TOP; // / //container is a movieclip with a textfield and a shape in it. container.addEventListener(MouseEvent.MOUSE_MOVE, fullScreenUP); container.addEventListener(MouseEvent.CLICK, fullScreenUP); function fullScreenUP(e:MouseEvent):void { test.text = fullScreenUP triggered!; if (screenCheck == false) { stage.displayState = StageDisplayState.FULL_SCREEN; screenCheck = true; } else { stage.displayState = StageDisplayState.NORMAL; screenCheck = false; } } /* Kind regards Cor */ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders