Re: [Flashcoders] transparent background in Projector (Screenweaver)

2006-06-27 Thread franto

just let you know, i've got solution!

problem was, that my flash movie was big (whole screen) and recreating
dynamic mask was problem. Even commercial projectors was running full CPU...
but i've made flash movie just as big as insect is, and instead of moving
insect movieclip, i move projector window, and just animate and rotate
insect movieclip

Result: 0 to 2% CPU :)

thank all for help

On 6/26/06, franto [EMAIL PROTECTED] wrote:


ok Steven, thanks for you help, i will try, i just used ScreenWeaver
because it's opensource, and it has version for Eclipse, that's very nice

I will try mProjector tommorow and let you know
Thanks

Franto


On 6/26/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:

  I think the problem is creating dynamic mask (flash with desktop), but
 I
  dont know how to fix it.
  Should I use other projector then Screenweaver?

 You should absolutely use a different projector than Screenweaver.
 Screenweaver has always had FAR worse performance than any other
 wrapper, especially when it comes to transparency.

 mProjector is hands down the best performing (and easiest to code
 against) 3rd party wrapper on the market.  If it has all the features
 you need, you should go with it.  If not, SWF Studio is a good
 alternative.
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http://www.flashcoders.sk





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[Flashcoders] transparent background in Projector (Screenweaver)

2006-06-26 Thread franto

Hi all,

i've made projector (walking insect) with transparent background, and it's
killing all my CPU. there is 3 pieces of them, i've tried just 3 squares
and it is the same, i can see on my comp redrawing sprites and have 50% CPU
(dual processor, 2 GHZ) on other computers, redrawing is not visible, but
100% CPU (or 50% for dual)

I think the problem is creating dynamic mask (flash with desktop), but I
dont know how to fix it.
Should I use other projector then Screenweaver?

Btw, i found same problem with some GameHouse game, when it was in
fullscreen, all was right, but when i switch off fullscreen
and game was in transparent rectangle (desktop was visible outside the
game), mouse was flickering, CPU full, i almost cant do anything
but another games was ok after switching off fullscreen, so this can be
problem with some settings maybe...
i dont know, maybe some games was Shockwave, some Flash, really dont know,
but I think 3 movings squares on desktop should not
take 100% CPU

Can someone advice me, what's is the problem?

Thanks many time...

--
-
Franto

http://blog.franto.com
http://www.flashcoders.sk
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[Flashcoders] transparent background in Projector (Screenweaver)

2006-06-26 Thread franto

Hi all,

i've made projector (walking insect) with transparent background, and it's
killing all my CPU. there is 3 pieces of them, i've tried just 3 squares
and it is the same, i can see on my comp redrawing sprites and have 50% CPU
(dual processor, 2 GHZ) on other computers, redrawing is not visible, but
100% CPU (or 50% for dual)

I think the problem is creating dynamic mask (flash with desktop), but I
dont know how to fix it.
Should I use other projector then Screenweaver?

Btw, i found same problem with some GameHouse game, when it was in
fullscreen, all was right, but when i switch off fullscreen
and game was in transparent rectangle (desktop was visible outside the
game), mouse was flickering, CPU full, i almost cant do anything
but another games was ok after switching off fullscreen, so this can be
problem with some settings maybe...
i dont know, maybe some games was Shockwave, some Flash, really dont know,
but I think 3 movings squares on desktop should not
take 100% CPU

Can someone advice me, what's is the problem?

Thanks many time...

--
-
Franto

http://blog.franto.com
http://www.flashcoders.sk


--
-
Franto

http://blog.franto.com
http://www.flashcoders.sk
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Re: [Flashcoders] transparent background in Projector (Screenweaver)

2006-06-26 Thread stacey
Try using SWFStudio - i know the transparent bg feature on theirs doesn't
kill yer cpu.

 Hi all,

 i've made projector (walking insect) with transparent background, and
 it's killing all my CPU. there is 3 pieces of them, i've tried just 3
 squares and it is the same, i can see on my comp redrawing sprites and
 have 50% CPU (dual processor, 2 GHZ) on other computers, redrawing is
 not visible, but 100% CPU (or 50% for dual)

 I think the problem is creating dynamic mask (flash with desktop), but I
 dont know how to fix it.
 Should I use other projector then Screenweaver?

 Btw, i found same problem with some GameHouse game, when it was in
 fullscreen, all was right, but when i switch off fullscreen
 and game was in transparent rectangle (desktop was visible outside the
 game), mouse was flickering, CPU full, i almost cant do anything
 but another games was ok after switching off fullscreen, so this can be
 problem with some settings maybe...
 i dont know, maybe some games was Shockwave, some Flash, really dont
 know, but I think 3 movings squares on desktop should not
 take 100% CPU

 Can someone advice me, what's is the problem?

 Thanks many time...

 --
 -
 Franto

 http://blog.franto.com
 http://www.flashcoders.sk
 ___
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[Flashcoders] Transparent background in projector (Screenweaver)

2006-06-26 Thread franto

Hi all,

i've made projector (walking insect) with transparent background, and it's
killing all my CPU. there is 3 pieces of them, i've tried just 3 squares
and it is the same, i can see on my comp redrawing sprites and have 50% CPU
(dual processor, 2 GHZ) on other computers, redrawing is not visible, but
100% CPU (or 50% for dual)

I think the problem is creating dynamic mask (flash with desktop), but I
dont know how to fix it.
Should I use other projector then Screenweaver?

Btw, i found same problem with some GameHouse game, when it was in
fullscreen, all was right, but when i switch off fullscreen
and game was in transparent rectangle (desktop was visible outside the
game), mouse was flickering, CPU full, i almost cant do anything
but another games was ok after switching off fullscreen, so this can be
problem with some settings maybe...
i dont know, maybe some games was Shockwave, some Flash, really dont know,
but I think 3 movings squares on desktop should not
take 100% CPU

Can someone advice me, what's is the problem?

Thanks many time..
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Re: [Flashcoders] Transparent background in projector (Screenweaver)

2006-06-26 Thread Ian Thomas

Hi Franto,
 That's the fourth time I've had your email...

Gmail doesn't automatically tag your outgoing mail, and ignores it
when it arrives back at your mailbox - so you won't necessarily see it
against a Flashcoders tag. It _has_ been sent, tho' - just look at
your Sent mailbox.

HTH,
 Ian

On 6/26/06, franto [EMAIL PROTECTED] wrote:

Hi all,

i've made projector (walking insect) with transparent background, and it's
killing all my CPU. there is 3 pieces of them, i've tried just 3 squares
and it is the same, i can see on my comp redrawing sprites and have 50% CPU
(dual processor, 2 GHZ) on other computers, redrawing is not visible, but
100% CPU (or 50% for dual)

I think the problem is creating dynamic mask (flash with desktop), but I
dont know how to fix it.
Should I use other projector then Screenweaver?

Btw, i found same problem with some GameHouse game, when it was in
fullscreen, all was right, but when i switch off fullscreen
and game was in transparent rectangle (desktop was visible outside the
game), mouse was flickering, CPU full, i almost cant do anything
but another games was ok after switching off fullscreen, so this can be
problem with some settings maybe...
i dont know, maybe some games was Shockwave, some Flash, really dont know,
but I think 3 movings squares on desktop should not
take 100% CPU

Can someone advice me, what's is the problem?

Thanks many time..

___
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Re: [Flashcoders] Transparent background in projector (Screenweaver)

2006-06-26 Thread franto

Hi Ian,

thanks, i know, that i will not see my message, but after each email I've
sent, there is notification, that email is not received because of wrong
email address :(( i do not know why, because all the time i'm using this
address, and everytime everything works...

So i thought that there is some strange problem with list (no incomming
emails for list) but now i can see new messages, so i've posted message
againbut still i have same response...wrong emailso I apologize for
inconvience...

if someone know, what's the silution of my problem..let me know
Thank you

On 6/26/06, Ian Thomas [EMAIL PROTECTED] wrote:


Hi Franto,
  That's the fourth time I've had your email...

Gmail doesn't automatically tag your outgoing mail, and ignores it
when it arrives back at your mailbox - so you won't necessarily see it
against a Flashcoders tag. It _has_ been sent, tho' - just look at
your Sent mailbox.

HTH,
  Ian

On 6/26/06, franto [EMAIL PROTECTED] wrote:
 Hi all,

 i've made projector (walking insect) with transparent background, and
it's
 killing all my CPU. there is 3 pieces of them, i've tried just 3 squares
 and it is the same, i can see on my comp redrawing sprites and have 50%
CPU
 (dual processor, 2 GHZ) on other computers, redrawing is not visible,
but
 100% CPU (or 50% for dual)

 I think the problem is creating dynamic mask (flash with desktop), but I
 dont know how to fix it.
 Should I use other projector then Screenweaver?

 Btw, i found same problem with some GameHouse game, when it was in
 fullscreen, all was right, but when i switch off fullscreen
 and game was in transparent rectangle (desktop was visible outside the
 game), mouse was flickering, CPU full, i almost cant do anything
 but another games was ok after switching off fullscreen, so this can be
 problem with some settings maybe...
 i dont know, maybe some games was Shockwave, some Flash, really dont
know,
 but I think 3 movings squares on desktop should not
 take 100% CPU

 Can someone advice me, what's is the problem?

 Thanks many time..
___
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--
-
Franto

http://blog.franto.com
http://www.flashcoders.sk
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Re: [Flashcoders] Transparent background in projector (Screenweaver)

2006-06-26 Thread Ian Thomas

Hi Franto,
 I think it's just someone on the list whose email is now invalid -
I'm getting the same error when I post.

  I'm afraid I can't help with the original problem!

Ian

On 6/26/06, franto [EMAIL PROTECTED] wrote:

Hi Ian,

thanks, i know, that i will not see my message, but after each email I've
sent, there is notification, that email is not received because of wrong
email address :(( i do not know why, because all the time i'm using this
address, and everytime everything works...

So i thought that there is some strange problem with list (no incomming
emails for list) but now i can see new messages, so i've posted message
againbut still i have same response...wrong emailso I apologize for
inconvience...

if someone know, what's the silution of my problem..let me know
Thank you

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Re: [Flashcoders] Transparent background in projector (Screenweaver)

2006-06-26 Thread franto

Oh ok, already i found out that as well :))
But anyway, thanks at least for your help. I'm trying to get solution on my
blog too
http://www.franto.com/blog2/transparent-background-in-projector-screenweaver

Franto

On 6/26/06, Ian Thomas [EMAIL PROTECTED] wrote:


Hi Franto,
  I think it's just someone on the list whose email is now invalid -
I'm getting the same error when I post.

   I'm afraid I can't help with the original problem!

Ian

On 6/26/06, franto [EMAIL PROTECTED] wrote:
 Hi Ian,

 thanks, i know, that i will not see my message, but after each email
I've
 sent, there is notification, that email is not received because of wrong
 email address :(( i do not know why, because all the time i'm using this
 address, and everytime everything works...

 So i thought that there is some strange problem with list (no incomming
 emails for list) but now i can see new messages, so i've posted message
 againbut still i have same response...wrong emailso I apologize
for
 inconvience...

 if someone know, what's the silution of my problem..let me know
 Thank you
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--
-
Franto

http://blog.franto.com
http://www.flashcoders.sk
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