[Flightgear-devel] Re: Flightgear-devel Digest, Vol 29, Issue 8
hi all, Im not sure what tricks you want to know , I never had any problems with texture mapping in Blender. I used to ray trace the panel and used transparent holes for the gauges...but that causes problems when designing clickable panels ,any transparency in the texture hides the hotspots and radio displays. Besides , 3d gauges look much cleaner, and I dont notice any serious decrease in framerates. By the way Ive redone the B1900D panel to 3d gauges ,should be done by this weekend . Throttles ,condition and prop levers are clickable , so you can shut one engine down in flight I even made it back to the airport without crashing on one engine :). But prop pitch is not implemented yet I dont think , there doesnt seem to be any change in thrust when props are at 0 or feathered. I will try to help with modelling if i can , but Im still learning new things as I go (like I just discovered you can have more than one panel defined for the 3d cockpit ).I do pretty much everything in Blender from modelling to designing gauge faces ,and Gimp for minor touchups.so ask away :) ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] Lufthansa liveries
Hi, I've created some new textures for B737, B747, A320. They can be found at http://www.i-net.hu/fgfs Please feel free to use them for your own sake, or if they worth, please put them into CVS. Regards, Gabor ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] Announcement: First TerraGear landcover database export
Good evening, We proudly present the first export from the TerraGear landcover database or however you prefer to name it. The contents is exactly the same as the landcover data that has previously been used for scenery generation - at least this is the intention. This release serves multiple goals: - It should encourage those people that are familiar with the process of creating FlightGear Scenery to test the process of scenery generation using Ralf Gerlich's shape-decode patch to terragear (http://web44.netzwerteserver2.de/195.0.html) together with the shapefiles presented here; - it should encourage as many people as possible to compare familiar places from the 'usual' scenery with the scenery generated from these shapefiles; - it should pave the way for Ralf's patch into the regular TerraGear source tree. We see these goals as the first step on our way to the incorporation of hand-crafted details into the 'official' scenery. Following steps include the manifestation of a nomenclatura that replaces the current layer names and which meets future demands regarding differentiation. After this is finished we'll allow limited direct access to the database itself and are open to accept submissions. Later on we intend to add the creation of TerraGear work-directories right out of the database which could be distributed via SVN to limit the traffic amount required for updates. The complete set of packed shapefiles is about 439 MByte in size, uncompressed about 1739 MByte: ftp://ftp.ihg.uni-duisburg.de/FlightGear/TGShapes/ Have fun, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] Re: Flightgear-devel Digest, Vol 29, Issue 8
>combination of altitude + speed holds, as well as auto fly from current >location to a specific lat/long waypoint. There has been some discussion in The a/p each aircraft offers is selected by adding an a/p model configuration file to the SYSTEM section in the configuration for the aircraft. The a/p interface you see on the panel is a model of the a/p face. The interface model and the a/p system model must be coordinated so they work together (for example, if the a/p system does not support a controller for ALT hold, a button on the face will do nothing and if the face as no ALT hold button, but the a/p model does support ALT hold, then you have no way of communicating that to the system). The autopilot dialog you see from the main toolbar appears to set standard autopilot properties in the property hierarchy, but some if not all a/p use their own properties, and thus can only be adjusted or set from the face, not from this dialog. Only a/p that use the standard properties can be set from here. At least this is my understanding. One of the bundled F16s appears to support the a/p set through the a/p dialog window. I am having some problem with FG today, can't get anything to straighten up and fly right, so I need to reboot and see what is the matter. As far as I know, there is no GPS interface other than the dialog window. I think the KAP140 can do altitude and v/s speed holds. I had trouble reading the instruments and using the dials to set those, so I can't comment in depth. The a/p model could be adapted to fly GPS waypoints. I am working on a model of the Digitrak a/p, which can fly GPS track and accept a flight plan if a GPS unit feeds it one. It is only a single axis roll mode, though. Steve ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] Autopilot questions
Hey gang, I'm starting to prepare to integrate Flight Gear as a surrogate for a real UAV as part of a UAV control system that I'm developing. We've looked at several other simulators, but FG seems to be the best one for the job at hand. I do have several questions though about the autopilot system that I was hoping somebody could answer. Specifically, it seems (through my experimentation on 0.9.8) that some aircraft have more robust APs than others. For instance, the F-16 model shows on the display the next WP. Others don't show anything. Some seem to handle the WP following system, others don't. What we're specifically looking for is (at a minimum) a single engine (preferably prop, or better yet Helo in lieu of a real UAV model which nobody seems to have built yet for FG) aircraft model that can do a combination of altitude + speed holds, as well as auto fly from current location to a specific lat/long waypoint. There has been some discussion in my group as to the possible need to have a full flightplan (series of waypoints) that we could send to the sim to fly in order, but we don't think we need that at the current time. Instead we're probably going to do a "fly to here, monitor the aircraft position, when we get there tell it to now fly to there, repeat..." type control. We're doing our interfacing with FG through the Java telnet interface, so I'll need to know what parameters I need to modify to do each of those autopilot things. Any help is appreciated! --Mike Mike Kopack ISX Corporation 1800 Parkway Place Suite 900 Marietta, GA 30067 678-581-2025 [EMAIL PROTECTED] ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] DHC-6 (100) Twin Otter 3D model
Erik Hofman wrote: http://cvs.sourceforge.net/viewcvs.py/jsbsim/JSBSim/aircraft/DHC6/ You'd better use this one for the current version of JSBSim shipped with FlightGear: http://cvs.sourceforge.net/viewcvs.py/jsbsim/JSBSim/aircraft/DHC6/DHC6.xml?rev=1.6.2.2&view=markup Erik ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] DHC-6 (100) Twin Otter 3D model
Curtis L. Olson wrote: [EMAIL PROTECTED]> wrote: If somone happens to have a working FDM lying around, I would be delighted to use it. I would think that you wouldn't be too bad off just starting with a copy of the B1900 FDM configuration and making changes from there. So, you've already forgotten I created a JSBSim FDM for the DHC6-300 for you a while back (tsk)? http://cvs.sourceforge.net/viewcvs.py/jsbsim/JSBSim/aircraft/DHC6/ Erik ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d